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19 Commits

Author SHA1 Message Date
MagicBot 2a0e8782af Framework for workorder creation. 2023-10-23 14:56:19 -04:00
MagicBot 63fa98486b Framework for workorder creation. 2023-10-23 14:40:15 -04:00
MagicBot 2ca54f3cfa Extra parens removed 2023-10-23 14:12:20 -04:00
MagicBot dad615db2b Long cast needed 2023-10-23 14:00:12 -04:00
MagicBot 134838072d getCity() updated for object 2023-10-23 05:45:03 -04:00
MagicBot 6484e7eb93 Merge remote-tracking branch 'origin/magicbox-1.5.2' into feature-workorder
# Conflicts:
#	src/engine/mobileAI/Threads/MobRespawnThread.java
2023-10-23 05:39:46 -04:00
MagicBot 32d71d72d1 Collection for work orders defined 2023-10-21 07:56:01 -04:00
MagicBot db015f7007 Merge remote-tracking branch 'origin/magicbox-1.5.2' into feature-workorder 2023-10-21 07:45:40 -04:00
MagicBot a0066bce20 Added id to workOrder 2023-09-13 13:09:31 -04:00
MagicBot 8c2adb760c Comment updates 2023-09-13 12:56:37 -04:00
MagicBot 8aca1a1810 Comment updates 2023-09-13 12:54:19 -04:00
MagicBot 2d4a604709 More work on new manager. 2023-09-13 12:52:55 -04:00
MagicBot 7b3741fc60 Header added 2023-09-13 12:48:09 -04:00
MagicBot 903470e7ae default time for testing 2023-09-13 11:48:02 -04:00
MagicBot 0e190b21e1 More work fleshing out new ForgeManager 2023-09-13 11:45:58 -04:00
MagicBot b6be8815a3 ForgeManager manager created. 2023-09-13 11:41:47 -04:00
MagicBot d8235954d2 Header added 2023-09-13 11:17:06 -04:00
MagicBot 37ca8c90e2 Squiggly cleanup in thread. 2023-09-13 11:13:35 -04:00
MagicBot b70a076cb2 Data class defined. 2023-09-13 11:04:29 -04:00
22 changed files with 188 additions and 568 deletions
@@ -1,27 +0,0 @@
package engine.CollisionEngine;
import engine.math.Vector3f;
import engine.objects.Building;
import java.awt.*;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.HashMap;
public class CollisionManager {
public static HashMap<Integer, ArrayList<MeshData>> structure_meshes;
public static HashMap<Integer,ArrayList<Triangle>> mesh_triangles;
public static boolean CollisionDetected(Building building, Line2D travelLine, float charHeight, float charY){
if(building.buildingRect != null)
if(!travelLine.intersects(building.buildingRect) && !building.buildingRect.contains(travelLine.getP1()) && !building.buildingRect.contains(travelLine.getP2()))
return false;
for(Mesh mesh : building.buildingMeshes)
if(mesh.collides(travelLine))
return true;
return false;
}
}
-87
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@@ -1,87 +0,0 @@
package engine.CollisionEngine;
import engine.gameManager.BuildingManager;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.Building;
import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
public class Mesh {
public ArrayList<Triangle> triangles;
public Vector3f mesh_end_point;
public Vector3f mesh_ref_point;
public Vector3f mesh_location;
public float mesh_max_y;
public float mesh_min_y;
public Vector3f mesh_scale;
public int mesh_id;
public int parent_prop_id;
public int parent_structure_id;
public int parentUUID;
public Rectangle2D.Float mesh_bounds;
public MeshData meshData;
public void update(){
this.BakeTriangles();
}
public Vector3f getLocation(){
Building parentBuilding = BuildingManager.getBuilding(this.parentUUID);
int degrees = (int)Math.toDegrees(parentBuilding.getBounds().getQuaternion().angleY);
Vector3f parentLoc = new Vector3f(parentBuilding.loc.x,parentBuilding.loc.y,parentBuilding.loc.z);
Vector3f offsetLoc = parentLoc.add(this.meshData.loc);
Vector3f rotatedPoint = Vector3f.rotateAroundPoint(offsetLoc,parentLoc,degrees);
return rotatedPoint;
}
public void BakeTriangles(){
if(CollisionManager.mesh_triangles.containsKey(this.meshData.meshID) == false){
Logger.error("Failed To Bake Triangles For Mesh: " + this.meshData.meshID);
return;
}
Building parentBuilding = BuildingManager.getBuilding(this.parentUUID);
int degrees = (int)Math.toDegrees(parentBuilding.getBounds().getQuaternion().angleY);
Vector3f parentLoc = new Vector3f(parentBuilding.loc.x,parentBuilding.loc.y,parentBuilding.loc.z);
Vector3f offsetLoc = parentLoc.add(this.meshData.loc);
for(Triangle tri : CollisionManager.mesh_triangles.get(this.meshData.meshID)) {
Triangle newTri = new Triangle();
Vector3f Point1 = offsetLoc.add(new Vector3f(tri.point1.x,offsetLoc.y,tri.point1.y));
Vector3f Point2 = offsetLoc.add(new Vector3f(tri.point2.x,offsetLoc.y,tri.point2.y));
Vector3f Point3 = offsetLoc.add(new Vector3f(tri.point3.x,offsetLoc.y,tri.point3.y));
Vector3f rotatedPoint1 = Vector3f.rotateAroundPoint(Point1,offsetLoc,degrees);
Vector3f rotatedPoint2 = Vector3f.rotateAroundPoint(Point2,offsetLoc,degrees);
Vector3f rotatedPoint3 = Vector3f.rotateAroundPoint(Point3,offsetLoc,degrees);
newTri.point1 = new Point2D.Float(rotatedPoint1.x,rotatedPoint1.z);
newTri.point2 = new Point2D.Float(rotatedPoint2.x,rotatedPoint2.z);
newTri.point3 = new Point2D.Float(rotatedPoint3.x,rotatedPoint3.z);
newTri.sides = new ArrayList<>();
newTri.sides.add(new Line2D.Float(newTri.point1,newTri.point2));
newTri.sides.add(new Line2D.Float(newTri.point2,newTri.point3));
newTri.sides.add(new Line2D.Float(newTri.point3,newTri.point1));
this.triangles.add(newTri);
}
}
public Boolean collides(Line2D line){
for(Triangle tri : this.triangles)
if(tri.collides(line))
return true;
return false;
}
}
-14
View File
@@ -1,14 +0,0 @@
package engine.CollisionEngine;
import engine.math.Vector3f;
public class MeshData {
public int propID;
public int meshID;
public Vector3f loc;
public Vector3f scale;
public Vector3f refPoint;
public Vector3f endPoint;
public float maxY;
public float minY;
}
-21
View File
@@ -1,21 +0,0 @@
package engine.CollisionEngine;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.util.ArrayList;
public class Triangle {
public Point2D.Float point1;
public Point2D.Float point2;
public Point2D.Float point3;
public ArrayList<Line2D> sides;
public boolean collides(Line2D line)
{
for(Line2D side : sides)
if(side.intersectsLine(line))
return true;
return false;
}
}
+14 -7
View File
@@ -25,7 +25,6 @@ public class Terrain {
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public Vector2f blend_values = new Vector2f();
public Vector2f blend_ratio = new Vector2f();
public int heightmap;
Zone zone;
@@ -63,14 +62,22 @@ public class Terrain {
// the blending area between child and parent terrains when
// they are stitched together.
this.blend_values.x = this.zone.template.max_blend;
this.blend_values.y = this.zone.template.min_blend;
float max_blend = this.zone.template.max_blend;
float min_blend = this.zone.template.min_blend;
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
this.blend_values.y / this.zone.major_radius);
// Zones with a zero blend inherit from their parent terrain
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
this.blend_values.y / this.zone.minor_radius);
if (this.zone.template.max_blend == 0) {
Zone parentZone = this.getNextZoneWithTerrain(this.zone.parent);
max_blend = parentZone.template.max_blend;
min_blend = parentZone.template.min_blend;
}
Vector2f major_blend = new Vector2f(max_blend / this.zone.major_radius,
min_blend / this.zone.major_radius);
Vector2f minor_blend = new Vector2f(max_blend / this.zone.minor_radius,
min_blend / this.zone.minor_radius);
if (major_blend.y > 0.4f)
blend_ratio.x = major_blend.y;
@@ -9,25 +9,17 @@
package engine.db.handlers;
import engine.CollisionEngine.CollisionManager;
import engine.CollisionEngine.MeshData;
import engine.CollisionEngine.Triangle;
import engine.Enum;
import engine.Enum.DbObjectType;
import engine.Enum.ProtectionState;
import engine.Enum.TaxType;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
@@ -35,7 +27,6 @@ import java.sql.SQLException;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
@@ -858,167 +849,4 @@ public class dbBuildingHandler extends dbHandlerBase {
return false;
}
public void LOAD_MESH_DATA(){
CollisionManager.structure_meshes = new HashMap<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `final_structure_meshes`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
MeshData md = new MeshData();
md.propID = rs.getInt("propID");
md.meshID = rs.getInt("meshID");
md.loc = new Vector3f(rs.getFloat("locX"), rs.getFloat("locY"),rs.getFloat("locz"));
md.scale = new Vector3f(rs.getFloat("scaleX"), rs.getFloat("scaleY"),rs.getFloat("scaleZ"));
md.refPoint = new Vector3f(rs.getFloat("refX"), rs.getFloat("refY"),rs.getFloat("refZ"));
md.endPoint = new Vector3f(rs.getFloat("endX"), rs.getFloat("endY"),rs.getFloat("endZ"));
md.minY = rs.getFloat("minY");
md.maxY = rs.getFloat("maxY");
if(CollisionManager.structure_meshes.containsKey(rs.getInt("propID"))){
CollisionManager.structure_meshes.get(rs.getInt("propID")).add(md);
} else{
ArrayList<MeshData> meshData = new ArrayList<>();
meshData.add(md);
CollisionManager.structure_meshes.put(rs.getInt("propID"),meshData);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_TRIANGLE_DATA(){
CollisionManager.mesh_triangles = new HashMap<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `final_mesh_triangles`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Triangle tri = new Triangle();
tri.point1 = new Point2D.Float(rs.getFloat("P1X"),rs.getFloat("P1Z"));
tri.point2 = new Point2D.Float(rs.getFloat("P2X"),rs.getFloat("P2Z"));
tri.point3 = new Point2D.Float(rs.getFloat("P3X"),rs.getFloat("P3Z"));
if(CollisionManager.mesh_triangles.containsKey(rs.getInt("meshID"))){
CollisionManager.mesh_triangles.get(rs.getInt("meshID")).add(tri);
} else{
ArrayList<Triangle> triData = new ArrayList<>();
triData.add(tri);
CollisionManager.mesh_triangles.put(rs.getInt("meshID"),triData);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_PROP_MESHES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_structure_meshes`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.prop_meshes = new HashMap<>();
while (rs.next()) {
if(BuildingManager.prop_meshes.containsKey(rs.getInt("propID")) == false){
ArrayList<Integer> meshList = new ArrayList<>();
meshList.add(rs.getInt("meshID"));
BuildingManager.prop_meshes.put(rs.getInt("propID"),meshList);
}
else
{
ArrayList<Integer> meshes = BuildingManager.prop_meshes.get(rs.getInt("propID"));
meshes.add(rs.getInt("meshID"));
//BuildingManager.prop_meshes.get(rs.getInt("propID")).add(rs.getInt("meshID"));
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_DATA_OLD() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_triangles`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_triangle_points = new HashMap<>();
while (rs.next()) {
ArrayList<Float> floatPoints = new ArrayList<>();
for(String f : rs.getString("vertices").split(";"))
{
floatPoints.add(Float.parseFloat(f));
}
ArrayList<Vector3f> triPoints = new ArrayList<>();
for(int i = 0; i < floatPoints.size(); i += 3){
triPoints.add(new Vector3f(floatPoints.get(i),floatPoints.get(i+1),floatPoints.get(i+2)));
}
if(BuildingManager.mesh_triangle_points.containsKey(rs.getInt("meshID")) == false){
ArrayList<ArrayList<Vector3f>> newPoints = new ArrayList<>();
newPoints.add(triPoints);
BuildingManager.mesh_triangle_points.put(rs.getInt("meshID"),newPoints);
}
else
{
BuildingManager.mesh_triangle_points.get(rs.getInt("meshID")).add(triPoints);
}
}
} catch (SQLException e) {
Logger.error(e);
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_heights`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_heights = new HashMap<>();
while (rs.next()) {
if(BuildingManager.mesh_heights.containsKey(rs.getInt("meshID")) == false){
Vector2f heights = new Vector2f(rs.getFloat("maxY"),rs.getFloat("minY"));
BuildingManager.mesh_heights.put(rs.getInt("meshID"),heights);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_BOUNDING_BOXES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_bounding_boxes`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_bounding_boxes = new HashMap<>();
while (rs.next()) {
int meshID = rs.getInt("meshId");
if(BuildingManager.mesh_bounding_boxes.containsKey(meshID) == false){
float endX = Float.parseFloat(rs.getString("mesh_end_point").split(";")[0]);
float endZ = Float.parseFloat(rs.getString("mesh_end_point").split(";")[1]);
float refX = Float.parseFloat(rs.getString("mesh_ref_point").split(";")[0]);
float refZ = Float.parseFloat(rs.getString("mesh_ref_point").split(";")[1]);
Vector2f topLeft = new Vector2f(refX,refZ);
float width = Math.abs(Math.abs(endX)-Math.abs(refX));
float height = Math.abs(Math.abs(endZ)-Math.abs(refZ));
Rectangle2D boundRect = new Rectangle2D.Float();
boundRect.setRect(topLeft.x,topLeft.y,width,height);
BuildingManager.mesh_bounding_boxes.put(meshID,boundRect);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
}
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
case "zone":
Zone zone = new Zone(rs);
DbManager.addToCache(zone);
zone.runAfterLoad();
list.add(zone);
break;
case "building":
Building building = new Building(rs);
DbManager.addToCache(building);
building.runAfterLoad();
list.add(building);
break;
case "city":
City city = new City(rs);
DbManager.addToCache(city);
city.runAfterLoad();
list.add(city);
break;
}
-60
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@@ -1,60 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
public class ColliderCmd extends AbstractDevCmd {
public ColliderCmd() {
super("collider");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.Building) == false){
throwbackInfo(pc,"Please Select A Building To Show Collider Data");
}
Building building = (Building)target;
output = "Collision Info:" + newline;
output += "Total Meshes: " + building.buildingMeshes.size() + newline;
for(Mesh mesh : building.buildingMeshes){
output += "-----------------------------" + newline;
output += "Mesh ID: " + mesh.mesh_id + newline;
output += "Mesh Location: " + mesh.mesh_location + newline;
output += "Mesh Scale: " + mesh.mesh_scale + newline;
output += "Mesh Min/Max: " + mesh.mesh_min_y + "/" + mesh.mesh_max_y + newline;
output += "Mesh Triangle Count: " + mesh.triangles.size() + newline;
output += "Mesh Rect: " + mesh.mesh_bounds + newline;
output += "-----------------------------" + newline;
}
throwbackInfo(pc,output);
}
@Override
protected String _getHelpString() {
return "Displays Information About Colliders";
}
@Override
protected String _getUsageString() {
return "' /collider displays collision info when selected on a building";
}
}
+7 -21
View File
@@ -49,33 +49,19 @@ public class GetHeightCmd extends AbstractDevCmd {
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc);
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1);
terrainCell.x = (float) Math.floor(terrainCell.x);
terrainCell.y = (float) Math.floor(terrainCell.y);
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y];
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y];
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(childZoneLoc);
gridSquare.x = (float) Math.floor(gridSquare.x);
gridSquare.y = (float) Math.floor(gridSquare.y);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]");
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]");
this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend);
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y);
this.throwbackInfo(playerCharacter, "Heightmap blend Values: max/min" + heightmapZone.template.min_blend + " /" + heightmapZone.template.max_blend);
this.throwbackInfo(playerCharacter, "Parent blend Values: nax/min" + parentZone.template.min_blend + " /" + parentZone.template.max_blend);
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
this.throwbackInfo(playerCharacter, "------------");
+1 -1
View File
@@ -9,7 +9,6 @@
package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
@@ -245,6 +244,7 @@ public class InfoCmd extends AbstractDevCmd {
for (Regions regions : targetBuilding.getBounds().getRegions()) {
//TODO ADD REGION INFO
}
break;
case PlayerCharacter:
output += newline;
+4 -2
View File
@@ -9,12 +9,12 @@
package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.objects.*;
import java.awt.geom.Point2D;
import java.lang.reflect.Field;
public class RegionCmd extends AbstractDevCmd {
@@ -37,6 +37,7 @@ public class RegionCmd extends AbstractDevCmd {
Regions region = ((AbstractCharacter)target).region;
if (region == null) {
this.throwbackInfo(pc, "No Region Found.");
return;
}
if(region != null) {
@@ -47,6 +48,7 @@ public class RegionCmd extends AbstractDevCmd {
output += "is Outside: " + region.isOutside();
this.throwbackInfo(pc, output);
}
}
@Override
@@ -9,21 +9,15 @@
package engine.gameManager;
import engine.CollisionEngine.CollisionManager;
import engine.CollisionEngine.MeshData;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.CollisionEngine.Mesh;
import engine.CollisionEngine.Triangle;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.UpgradeBuildingJob;
import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ErrorPopupMsg;
@@ -33,9 +27,6 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
@@ -47,12 +38,6 @@ public enum BuildingManager {
BUILDINGMANAGER;
public static HashMap<Integer,ArrayList<Integer>> prop_meshes = new HashMap<>();
public static HashMap<Integer, Vector2f> mesh_heights = new HashMap<>();
public static HashMap<Integer,ArrayList<ArrayList<Vector3f>>> mesh_triangle_points = new HashMap<>();
public static HashMap<Integer, Rectangle2D> mesh_bounding_boxes = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
@@ -957,9 +942,6 @@ public enum BuildingManager {
cleanupHirelings(building);
//rebake colliders for change in rank
//BuildingManager.BakeBuildingMeshes(building);
BuildingManager.BakeBuildingColliders(building);
building.isDeranking.compareAndSet(true, false);
}
@@ -978,46 +960,4 @@ public enum BuildingManager {
return null;
}
public static void BakeBuildingColliders(Building building){
if(CollisionManager.structure_meshes.containsKey(building.meshUUID) == false) {
Logger.error("No Meshes Found For Structure: " + building.meshUUID);
return;
}
//create the empty array of meshes
building.buildingMeshes = new ArrayList<>();
//create the actual meshes from the stored mesh data
for(MeshData meshData : CollisionManager.structure_meshes.get(building.meshUUID)){
if(meshData.meshID == 0)
continue;
int degrees = (int)Math.toDegrees(building.getBounds().getQuaternion().angleY);
Mesh generatedMesh = new Mesh();
generatedMesh.meshData = meshData;
Vector3f buildingLoc = new Vector3f(building.loc.x,building.loc.y,building.loc.z);
Vector3f offset_mesh_loc = buildingLoc.add(meshData.loc);
Vector3f offset_mesh_end = buildingLoc.add(meshData.endPoint);
Vector3f offset_mesh_ref = buildingLoc.add(meshData.refPoint);
generatedMesh.mesh_location = Vector3f.rotateAroundPoint(offset_mesh_loc,buildingLoc,degrees);
generatedMesh.mesh_end_point = Vector3f.rotateAroundPoint(offset_mesh_end,buildingLoc,degrees);
generatedMesh.mesh_ref_point = Vector3f.rotateAroundPoint(offset_mesh_ref,buildingLoc,degrees);
generatedMesh.mesh_max_y = building.loc.y + meshData.maxY;
generatedMesh.mesh_min_y = building.loc.y + meshData.minY;
generatedMesh.mesh_scale = meshData.scale;
generatedMesh.mesh_id = meshData.meshID;
generatedMesh.parent_prop_id = meshData.propID;
generatedMesh.parent_structure_id = building.meshUUID;
generatedMesh.parentUUID = building.getObjectUUID();
generatedMesh.update();
building.buildingMeshes.add(generatedMesh);
}
}
}
@@ -140,7 +140,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new BoundsCmd());
DevCmdManager.registerDevCmd(new GotoBoundsCmd());
DevCmdManager.registerDevCmd(new RegionCmd());
DevCmdManager.registerDevCmd(new ColliderCmd());
DevCmdManager.registerDevCmd(new SetMaintCmd());
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
+67
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@@ -0,0 +1,67 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.loot.WorkOrder;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
import java.util.concurrent.atomic.AtomicInteger;
public enum ForgeManager implements Runnable {
FORGE_MANAGER;
private final BlockingQueue<WorkOrder> workQueue = new DelayQueue();
public static final AtomicInteger workOrder = new AtomicInteger(0);
@Override
public void run() {
while (true) {
try {
WorkOrder workOrder = workQueue.take();
// Fulfill workOrder
for (int i = 0; i < workOrder.slotCount; ++i) {
// Create workOrder items; one for each slot
// assigned to this workOrder.
// if Prefix and suffix are null random roll item
// otherwise roll what was asked for
workOrder.itemCount = workOrder.itemCount - 1;
}
if (workOrder.itemCount == 0) {
workOrder.runCompleted = true;
// Remove this workOrder from any slots on vendor
continue;
}
// Resubmit workOrder
workOrder.completionTime = System.currentTimeMillis() + 10000;
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
+52
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@@ -0,0 +1,52 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.ForgeManager;
import engine.objects.NPC;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.Delayed;
import java.util.concurrent.TimeUnit;
import static java.lang.Math.toIntExact;
public class WorkOrder implements Delayed {
public int workOrder;
public NPC vendor;
public int slotCount;
public int itemCount;
public int itemBase;
public String itemName;
public int prefixToken;
public int suffixToken;
public boolean isRandom;
public long completionTime;
public boolean runCompleted;
public WorkOrder() {
this.workOrder = ForgeManager.workOrder.incrementAndGet();
this.completionTime = System.currentTimeMillis() + 10000;
}
@Override
public long getDelay(TimeUnit unit) {
long timeRemaining = completionTime - System.currentTimeMillis();
return unit.convert(timeRemaining, TimeUnit.MILLISECONDS);
}
@Override
public int compareTo(@NotNull Delayed o) {
return toIntExact(this.completionTime - ((WorkOrder) o).completionTime);
}
}
+22 -11
View File
@@ -1,11 +1,18 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobAI;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public class MobAIThread implements Runnable{
@@ -14,23 +21,27 @@ public class MobAIThread implements Runnable{
public static int AI_PULSE_MOB_THRESHOLD = 200;
public static int AI_PATROL_DIVISOR = 15;
public static float AI_CAST_FREQUENCY;
// Thread constructor
public MobAIThread() {
Logger.info(" MobAIThread thread has started!");
//cache config value for mobile casting delay
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
}
@Override
public void run() {
//cache config value for mobile casting delay
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
Logger.info(" MobAIThread thread has started!");
while (true) {
for (Zone zone : ZoneManager.getAllZones()) {
for (Mob mob : zone.zoneMobSet) {
for (Zone zone : ZoneManager.getAllZones())
for (Mob mob : zone.zoneMobSet)
try {
if (mob != null)
MobAI.DetermineAction(mob);
@@ -38,10 +49,10 @@ public class MobAIThread implements Runnable{
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
e.printStackTrace();
}
}
}
}
}
public static void startAIThread() {
Thread aiThread;
aiThread = new Thread(new MobAIThread());
@@ -16,6 +16,7 @@ import engine.Enum.ItemType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.loot.WorkOrder;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -455,9 +456,18 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
switch (msg.getActionType()) {
case ACTION_PRODUCE:
boolean isRandom = false;
if (msg.getUnknown03() != 0 && msg.getpToken() == 0 && msg.getsToken() == 0)
isRandom = true;
boolean isRandom = msg.getUnknown03() != 0 && msg.getpToken() == 0 && msg.getsToken() == 0;
WorkOrder workOrder = new WorkOrder();
workOrder.vendor = vendorNPC;
workOrder.isRandom = isRandom;
workOrder.itemBase = msg.getItemUUID();
workOrder.itemCount = msg.getTotalProduction();
workOrder.prefixToken = msg.getpToken();
workOrder.suffixToken = msg.getsToken();
workOrder.itemName = msg.getName();
//Create Multiple Item Function.. Fill all empty slots
if (msg.isMultiple()) {
int emptySlots = vendorNPC.getRank() - vendorNPC.getRolling().size();
@@ -9,22 +9,14 @@
package engine.net.client.handlers;
import engine.InterestManagement.WorldGrid;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.CollisionEngine.CollisionManager;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.awt.geom.Line2D;
import java.util.HashSet;
public class MoveToPointHandler extends AbstractClientMsgHandler {
@@ -40,32 +32,6 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
if(pc == null)
return true;
//check for collisions
Line2D travelLine = new Line2D.Float();
Vector3fImmutable endLoc = new Vector3fImmutable(msg.getEndLat(),msg.getEndAlt(),msg.getEndLon());
travelLine.setLine(pc.loc.x,pc.loc.z,endLoc.x,endLoc.z);
if(BuildingManager.getBuildingAtLocation(pc.loc) != null){
Building current = BuildingManager.getBuildingAtLocation(pc.loc);
if (CollisionManager.CollisionDetected(current, travelLine, pc.getCharacterHeight(), pc.loc.y)) {
ChatManager.chatSystemInfo(pc, "Collision Detected With : " + current.getName() + " Rect: " + current.buildingRect);
//msg.setEndCoord();
MovementManager.movement(msg, pc);
return true;
}
}
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(pc.loc, 1000, MBServerStatics.MASK_BUILDING);
for(AbstractWorldObject awo : awoList){
Building building = (Building)awo;
if(travelLine.intersects(building.buildingRect) || building.buildingRect.contains(travelLine.getP1()) || building.buildingRect.contains(travelLine.getP2())) {
if (CollisionManager.CollisionDetected(building, travelLine, pc.getCharacterHeight(), pc.loc.y)) {
ChatManager.chatSystemInfo(pc, "Collision Detected With : " + building.getName() + " Rect: " + building.buildingRect);
//msg.setEndCoord();
MovementManager.movement(msg, pc);
return true;
}
}
}
//ChatManager.chatSystemInfo(pc, "No Collision Detected");
MovementManager.movement(msg, pc);
return true;
}
@@ -766,6 +766,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjectMap.put(gameObject.getObjectType(), gameObject);
treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -797,10 +799,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc());
// As this is a new static object set it's dirtyFlag
// so players already near it will have the object loaded.
InterestManager.setObjectDirty(treeObject);
serverRealm.addCity(cityObject.getObjectUUID());
+1 -33
View File
@@ -9,13 +9,11 @@
package engine.objects;
import engine.CollisionEngine.Triangle;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.CollisionEngine.Mesh;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
@@ -36,7 +34,6 @@ import engine.net.client.msg.UpdateObjectMsg;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.geom.Rectangle2D;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
@@ -102,9 +99,6 @@ public class Building extends AbstractWorldObject {
private ConcurrentHashMap<Integer, Condemned> condemned;
private ArrayList<Building> children = null;
public ArrayList<Mesh> buildingMeshes;
public Rectangle2D.Float buildingRect;
/**
* ResultSet Constructor
*/
@@ -293,30 +287,7 @@ public class Building extends AbstractWorldObject {
public final City getCity() {
if (this.parentZone == null)
return null;
if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)) {
if (this.getGuild() != null) {
if (this.getGuild().getOwnedCity() != null) {
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return this.getGuild().getOwnedCity();
} else {
Bane bane = Bane.getBaneByAttackerGuild(this.getGuild());
if (bane != null) {
if (bane.getCity() != null) {
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return bane.getCity();
}
}
}
}
}
if (this.parentZone.guild_zone == false)
return null;
return City.getCity(this.parentZone.playerCityUUID);
return ZoneManager.getCityAtLocation(this.getLoc());
}
@@ -1009,9 +980,6 @@ public class Building extends AbstractWorldObject {
if (this.upgradeDateTime != null)
BuildingManager.submitUpgradeJob(this);
//BuildingManager.BakeBuildingMeshes(this);
BuildingManager.BakeBuildingColliders(this);
}
public synchronized boolean setOwner(AbstractCharacter newOwner) {
+4
View File
@@ -17,6 +17,7 @@ import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.UpgradeNPCJob;
import engine.loot.WorkOrder;
import engine.math.Bounds;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
@@ -37,6 +38,7 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
@@ -52,6 +54,8 @@ public class NPC extends AbstractCharacter {
private final ArrayList<MobLoot> rolling = new ArrayList<>();
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
public CopyOnWriteArrayList<WorkOrder> workOrders = new CopyOnWriteArrayList();
public HashMap<Integer, MobEquipment> equip = null;
public int runeSetID = 0;
public int extraRune2 = 0;
-6
View File
@@ -309,12 +309,6 @@ public class WorldServer {
Logger.info("Initializing Errant Guild");
Guild.getErrantGuild();
Logger.info("Loading Server Collision Meshes.");
//DbManager.BuildingQueries.LOAD_PROP_MESHES();
DbManager.BuildingQueries.LOAD_MESH_DATA();
DbManager.BuildingQueries.LOAD_MESH_TRIANGLE_DATA();
//DbManager.BuildingQueries.LOAD_MESH_BOUNDING_BOXES();
Logger.info("Loading zone template data");
DbManager.ZoneQueries.LOAD_ALL_ZONE_TEMPLATES();