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51 Commits

Author SHA1 Message Date
FatBoy 47cb824b3f parsing multi worded names 2024-07-24 19:44:29 -05:00
FatBoy 7d8117173f parsing multi worded names 2024-07-24 19:38:28 -05:00
FatBoy 2f076d3215 parsing multi worded names 2024-07-24 19:33:42 -05:00
FatBoy 1a0b8c1d35 parsing multi worded names 2024-07-24 19:31:27 -05:00
FatBoy 887db109c1 parsing multi worded names 2024-07-24 19:31:00 -05:00
FatBoy d8b7f74cd1 attempt to parse 2 worded values 2024-07-24 19:23:18 -05:00
FatBoy b81b4f0e0a attempt to parse 2 worded values 2024-07-24 19:23:04 -05:00
FatBoy 0b4e0d65a9 attempt to parse 2 worded values 2024-07-24 19:14:15 -05:00
FatBoy 2f837ace1e attempt to parse 2 worded values 2024-07-24 19:13:07 -05:00
FatBoy 319d68d15e attempt to parse 2 worded values 2024-07-24 19:09:41 -05:00
FatBoy 2224d811eb attempt to parse 2 worded values 2024-07-24 19:08:41 -05:00
FatBoy 9ec97ce448 attempt to parse 2 worded values 2024-07-24 19:03:49 -05:00
FatBoy f13b8b5d3e attempt to parse 2 worded values 2024-07-24 18:56:29 -05:00
FatBoy 633f5837dc attempt to parse 2 worded values 2024-07-24 18:55:20 -05:00
FatBoy 3238cfa0ff attempt to parse 2 worded values 2024-07-24 18:54:01 -05:00
FatBoy 83b1503cee attempt to parse 2 worded values 2024-07-24 18:51:27 -05:00
MagicBot 6854fad222 Class cleanup 2024-07-24 12:56:24 -04:00
FatBoy 56dd3cfa95 Effects.cfg parser 2024-07-23 21:18:12 -05:00
FatBoy f81a1acb20 Effects.cfg parser 2024-07-23 21:15:37 -05:00
FatBoy 4ed5744707 Effects.cfg parser 2024-07-23 21:11:17 -05:00
FatBoy 085f2816a9 Effects.cfg parser 2024-07-23 21:09:01 -05:00
FatBoy 0526fdef2f Effects.cfg parser 2024-07-23 21:07:29 -05:00
FatBoy 093ee9f59a Effects.cfg parser 2024-07-23 21:02:41 -05:00
FatBoy 1d56b138a5 Effects.cfg parser 2024-07-23 20:57:40 -05:00
FatBoy 419ce3f49c Effects.cfg parser 2024-07-23 20:56:25 -05:00
FatBoy a27f257f80 Effects.cfg parser 2024-07-23 20:53:26 -05:00
FatBoy 8eee7ca23e Effects.cfg parser 2024-07-23 20:51:58 -05:00
FatBoy 28cf0d2232 Effects.cfg parser 2024-07-23 20:48:41 -05:00
FatBoy e12a8a3c7c Effects.cfg parser 2024-07-23 20:47:39 -05:00
MagicBot 9ad5f239b0 No modtable defaults to workorder. 2024-07-22 16:54:11 -04:00
MagicBot 3db8ee7afd Forge validation for modtables updated. 2024-07-22 16:37:27 -04:00
FatBoy f07974f673 dual wield spam attack issue resolved 2024-07-21 19:46:06 -05:00
FatBoy 0d5cef1652 guilds that have sub guilds can no longer be invited to join nations 2024-07-21 19:36:17 -05:00
FatBoy 04203c092a Lowering stats below item requirement unequips and removes item from map correctly 2024-07-21 19:32:16 -05:00
FatBoy 78feee482b items can now be equipped when skill level exactly meets item requirement 2024-07-21 19:23:34 -05:00
FatBoy 8c35844e08 Huntress pet cannot attack players resolved 2024-07-21 19:16:57 -05:00
FatBoy 0fbb43e021 proc fix 2024-07-12 13:43:28 -04:00
MagicBot 145449f26d Bronzewood mine_production updated. 2024-06-29 14:33:19 -04:00
FatBoy feef6263b4 cleanup 2024-06-27 20:41:43 -05:00
FatBoy 6c622c377f blocked power type structuring 2024-06-27 20:19:11 -05:00
FatBoy 8943121336 blocked power type structuring 2024-06-27 19:54:29 -05:00
FatBoy 70cb469190 final cleanup 2024-06-26 20:44:46 -05:00
FatBoy a42f307a70 immunitiy check compiled to single location 2024-06-26 20:37:28 -05:00
FatBoy 2a3ae6eaec Immunities refresh 2024-06-26 20:24:05 -05:00
FatBoy 9e4b596aa1 enforce KOS for building works 2024-06-26 20:07:37 -05:00
FatBoy aa1fe792a3 Load enforceKOS for buildings 2024-06-26 19:57:50 -05:00
FatBoy 79919121a8 claiming an errant ToL gives ownership to the leader of the guild, not individual player 2024-06-26 19:44:23 -05:00
FatBoy 80ccfff635 Building Management compiled to a single method check 2024-06-26 19:27:32 -05:00
MagicBot 381139af35 Collection of resourceHash 2024-06-26 12:31:08 -04:00
MagicBot e79da63556 Method cleanup. 2024-06-24 03:18:59 -04:00
MagicBot 533565e37e UUID is in keyset 2024-06-24 03:09:38 -04:00
24 changed files with 391 additions and 170 deletions
@@ -0,0 +1,6 @@
package engine.ConfigParsing.EffectsData;
public class Condition {
public String type;
public String value;
}
@@ -0,0 +1,14 @@
package engine.ConfigParsing.EffectsData;
import engine.mbEnums;
import java.util.ArrayList;
public class EffectData {
public String id;
public String name;
public int icon;
public ArrayList<mbEnums.EffectSourceType> sources;
public ArrayList<Mod> mods;
public ArrayList<String> conditions;
}
@@ -0,0 +1,10 @@
package engine.ConfigParsing.EffectsData;
import engine.mbEnums;
import java.util.ArrayList;
public class Mod {
public mbEnums.ModType type;
public ArrayList<String> values;
}
+200
View File
@@ -0,0 +1,200 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.ConfigParsing;
import engine.ConfigParsing.EffectsData.Condition;
import engine.ConfigParsing.EffectsData.EffectData;
import engine.ConfigParsing.EffectsData.Mod;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import org.pmw.tinylog.Logger;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public class EffectsParser {
public static String EffectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg";
public static HashMap<String, EffectData> effect_data = new HashMap<>();
public static void init() throws IOException {
ArrayList<ArrayList<String>> compiledData = new ArrayList<>();
List<String> fileData = Files.readAllLines(Paths.get(EffectsPath));
ArrayList<String> modData = new ArrayList<>();
for (String line : fileData) {
if (line.contains("EFFECTBEGIN")) {
modData = new ArrayList<>();
continue;
}
if (line.contains("EFFECTEND"))
compiledData.add(modData);
else
modData.add(line);
}
CreateBlocks(compiledData);
}
public static void CreateBlocks(ArrayList<ArrayList<String>> compiledData) {
for (ArrayList<String> compiledLines : compiledData) {
EffectData effectData = new EffectData();
effectData.id = compiledLines.get(1).replace(" ", "").split(" ")[0];
effectData.sources = new ArrayList<>();
effectData.mods = new ArrayList<>();
effectData.conditions = new ArrayList<>();
try {
String rawData = compiledLines.get(1).replace(" ", "");
if(rawData.contains("\"")){
int startIndex = rawData.indexOf('"') + 1;
int endIndex = rawData.lastIndexOf('"');
char[] nameValue = rawData.toCharArray();
String name = "";
for(int i = startIndex; i < endIndex; i++){
name += nameValue[i];
}
effectData.name = name;
}
int iconID;
try {
iconID = Integer.parseInt(compiledLines.get(1).replace(" ", "").split(" ")[2]);
} catch(Exception e){
iconID = 0;
}
effectData.icon = iconID;
} catch (Exception e) {
Logger.error(e);
}
int index = 0;
//log all sources
for (String line : compiledLines) {
String rawValue;
if (line.contains("SOURCEBEGIN")) {
rawValue = compiledLines.get(index + 1).replace(" ", "");
switch (rawValue) {
case "Crush":
rawValue = "Crushing";
break;
case "Slash":
rawValue = "Slashing";
break;
case "Pierce":
rawValue = "Piercing";
break;
}
effectData.sources.add(mbEnums.EffectSourceType.valueOf(rawValue));
}
index++;
}
//log all mods
index = 0;
for (String line : compiledLines) {
if (line.contains("MODSBEGIN")) {
int extra = 1;
Mod mod = new Mod();
while (!compiledLines.get(index + extra).contains("MODSEND")) {
//data.mods.add(lines[index + extra].Replace(" ", ""));
String rawValue = compiledLines.get(index + extra).replace(" ", "").split(" ")[0];
try {
mod.type = mbEnums.ModType.valueOf(rawValue);
}catch(Exception e){
mod.type = mbEnums.ModType.None;
}
GenerateModValues(mod, compiledLines.get(index + extra).replace(" ", "").replace(" ", "").split(" "));
extra++;
}
effectData.mods.add(mod);
}
index++;
}
//log all conditions
index = 0;
for (String line : compiledLines) {
if (line.contains("CONDITIONBEGIN")) {
int extra = 1;
while (!compiledLines.get(index + extra).contains("CONDITIONEND")) {
if (!compiledLines.get(index + extra).contains("#")) {
//data.conditions.add(lines[index + extra].Replace(" ", ""));
Condition condition = new Condition();
condition.type = compiledLines.get(index + extra).replace(" ", "").split(" ")[0];
condition.value = compiledLines.get(index + extra).replace(" ", "").split(" ")[1];
}
extra++;
}
}
index++;
}
effect_data.put(effectData.id, effectData);
}
Logger.info("Effects.cfg Parsing Completed");
}
public static void GenerateModValues(Mod inMod, String[] data) {
int maxValue = 5;
if(inMod.type != null && inMod.type.name().equals("Health")){
maxValue = 7;
}
if(data.length < maxValue)
maxValue = data.length;
inMod.values = new ArrayList<>();
for (int i = 1; i < data.length; i++)
if (!data[i].isEmpty()) {
if (i >= maxValue)
continue;
if (i == maxValue - 1)
try {
String entry = "";
for (int j = i; j < data.length; j ++){
entry += data[j] + " ";
}
entry = entry.trim();
inMod.values.add(entry.trim());
} catch (Exception e) {
inMod.values.add(data[i]);
}
else
inMod.values.add(data[i]);
}
}
}
+56 -48
View File
@@ -104,68 +104,68 @@ public enum BuildingManager {
if (building == null)
return false;
//cannot access destroyed buildings
if (building.getRank() == -1)
return false;
if (IsOwner(building, player))
return true;
//individual friend.
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
return true;
//Admins can access stuff
//admin characters can always access buildings
if (player.isCSR())
return true;
//Guild stuff
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null && building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null && building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9 && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
return Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isGuildLeader(player.getGuildStatus());
//TODO test friends list once added
//does not meet above criteria. Cannot access.
}
public static boolean playerCanManageNotFriends(PlayerCharacter player, Building building) {
//Player Can only Control Building if player is in Same Guild as Building and is higher rank than IC.
if (player == null)
return false;
if (building == null)
return false;
if (building.getRank() == -1)
return false;
//owner can always access their own building
if (IsOwner(building, player))
return true;
//Somehow guild leader check fails? lets check if Player is true Guild GL.
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
//check for default IC access if building belongs to same guild
if(player.guild.equals(building.getGuild())) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null) {
switch (building.getBlueprint().getBuildingGroup()) {
case TOL:
case BARRACK:
case SPIRE:
case SHRINE:
case BANESTONE:
case MINE:
case WAREHOUSE:
case BULWARK:
case SIEGETENT:
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
return true;
break;
}
}
}
//check against friends list entries if any present
if (building.getFriends() != null) {
//check individuals
if (building.getFriends().get(player.getObjectUUID()) != null)
return true;
if (!GuildStatusController.isGuildLeader(player.getGuildStatus()) && !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return false;
if (building.getFriends().get(player.guild.objectUUID) != null) {
return false;
//check friend type for guild related access
switch (building.getFriends().get(player.guild.objectUUID).friendType) {
case 8: //full member
if (GuildStatusController.isFullMember(player.getGuildStatus()))
return true;
break;
case 9: //Inner Council
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
return true;
break;
}
}
}
//did not meet access grant criteria, deny access
return false;
}
public static synchronized boolean lootBuilding(PlayerCharacter player, Building building) {
@@ -468,6 +468,14 @@ public enum BuildingManager {
if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild()))
return false;
if(building.enforceKOS) {
if (building.getCity() != null) {
Building TOL = building.getCity().getTOL();
if (TOL != null) {
building = TOL;
}
}
}
if (!building.reverseKOS) {
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
+13 -2
View File
@@ -197,8 +197,6 @@ public enum CombatManager {
}
}
checkForProc(attacker,target,weapon);
//get delay for the auto attack job
long delay = 5000;
@@ -223,6 +221,16 @@ public enum CombatManager {
if (inRange) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
setAutoAttackJob(attacker,slot,delay);
return;
}
}
//handle retaliate
if (AbstractCharacter.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
@@ -359,6 +367,9 @@ public enum CombatManager {
}
}
//check for proccing
checkForProc(attacker,target,weapon);
//calculate the base damage
int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
if (damage == 0) {
+2 -2
View File
@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
// Assign a prefix and suffix to this item if random rolled
if (workOrder.prefixToken == 0)
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else
forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0)
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else
forgedItem.suffixToken = workOrder.suffixToken;
+1 -1
View File
@@ -102,7 +102,7 @@ public enum ItemManager {
if (characterSkill == null)
return false;
if (characterSkill.getModifiedAmountBeforeMods() > required_value)
if (characterSkill.getModifiedAmountBeforeMods() >= required_value)
return true;
}
+3 -19
View File
@@ -926,21 +926,6 @@ public enum PowersManager {
mobTarget.handleDirectAggro(playerCharacter);
}
//Check for immunities
if (target.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pcTarget = (PlayerCharacter) target;
PlayerBonuses tarBonus = pcTarget.getBonuses();
SourceType source = SourceType.GetSourceType(pb.category);
boolean immune = tarBonus.getBool(ModType.ImmuneTo, source);
if(!immune){
DamageType damageType = DamageType.getDamageType(pb.category);
immune = pcTarget.getResists().immuneTo(damageType);
}
if(immune){
return;
}
}
// update target of used power timer
if (pb.isHarmful())
@@ -961,8 +946,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains)) {
if (ab.blocked(target,pb.vampDrain)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue;
}
@@ -1137,7 +1121,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target,pb.vampDrain))
continue;
// TODO handle overwrite stack order here
String stackType = ab.getStackType();
@@ -1451,7 +1435,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target,pb.vampDrain))
// sendPowerMsg(pc, 5, msg);
continue;
// TODO handle overwrite stack order here
+2 -1
View File
@@ -135,7 +135,8 @@ public class WorkOrder implements Delayed {
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
return 30; //30: That person cannot carry that item
if (!workOrder.vendor.getItemModTable().contains((template.modTable)))
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
!workOrder.vendor.getItemModTable().contains((template.modTable)))
return 59; //59: This hireling does not have this formula
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
+11 -3
View File
@@ -831,16 +831,22 @@ public class mbEnums {
SPIRES,
SNARE,
STUN,
BLIND,
BLINDNESS,
ROOT,
FEAR,
CHARM,
POWERBLOCK,
POWERINHIBITOR,
DEBUFF,
STEAL,
DRAIN;
public static DamageType getDamageType(String modName) {
if(modName.toLowerCase().equals("blind"))
modName = "BLINDNESS";
if(modName.toLowerCase().equals("powerblock"))
modName = "POWERINHIBITOR";
DamageType damageType;
if (modName.isEmpty())
return DamageType.NONE;
@@ -2721,7 +2727,7 @@ public class mbEnums {
ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
AZOTH(1580012, -1205326951, 78329697, 2000, 20),
BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
BRONZEWOOD(1580006, -519681813, 1334770447, 500, 10),
BRONZEWOOD(1580006, -519681813, 1334770447, 1000, 30),
COAL(1580008, -1672872311, 2559427, 3000, 30),
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
@@ -2741,6 +2747,7 @@ public class mbEnums {
public static HashMap<Integer, ResourceType> templateLookup = new HashMap<>();
public static HashMap<Integer, ResourceType> templateHashLookup = new HashMap<>();
public static HashMap<Integer, ResourceType> resourceHashLookup = new HashMap<>();
public int templateID;
public ItemTemplate template;
public int resourceHash;
@@ -2762,6 +2769,7 @@ public class mbEnums {
for (ResourceType resourceType : ResourceType.values()) {
templateLookup.put(resourceType.templateID, resourceType);
templateHashLookup.put(resourceType.templateHash, resourceType);
resourceHashLookup.put(resourceType.resourceHash, resourceType);
}
}
@@ -50,7 +50,7 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//make sure valid resource
mbEnums.ResourceType resource = mbEnums.ResourceType.templateHashLookup.get(changeProductionMsg.getResourceHash());
mbEnums.ResourceType resource = mbEnums.ResourceType.resourceHashLookup.get(changeProductionMsg.getResourceHash());
if (resource == null)
return true;
@@ -102,7 +102,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
if (building.getGuild().isEmptyGuild())
return true;
if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(sourcePlayer, building))
if (!BuildingManager.playerCanManage(sourcePlayer, building))
return true;
@@ -159,7 +159,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
(building == null) || playerZone == null || playerCity == null)
return true;
if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(sourcePlayer, building))
if (!BuildingManager.playerCanManage(sourcePlayer, building))
return true;
boolean open = (msg.getMessageType() == OPEN_CITY);
@@ -102,6 +102,9 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
//source guild is limited to 7 subs
//TODO this should be based on TOL rank
//cannot be subbed into a nation if you already have your own sub guilds
if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
return true;
if (!sourceGuild.canSubAGuild(targetGuild)) {
sendChat(source, "This Guild can't be subbed.");
@@ -28,30 +28,6 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
super();
}
public static boolean playerCanManageNotFriends(PlayerCharacter player, Building building) {
//Player Can only Control Building if player is in Same Guild as Building and is higher rank than IC.
if (player == null)
return false;
if (building.getRank() == -1)
return false;
if (BuildingManager.IsOwner(building, player))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false && GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
return false;
//Somehow guild leader check fails above? lets check if Player is true Guild GL.
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
return Guild.sameGuild(building.getGuild(), player.getGuild());
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
@@ -183,7 +183,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return;
if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
if (BuildingManager.playerCanManage(player, building) == false)
return;
if (orderNpcMsg.getPatrolSize() >= 20)
@@ -411,7 +411,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
case 2:
player = SessionManager.getPlayerCharacter(origin);
if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
if (BuildingManager.playerCanManage(player, building) == false)
return true;
if (building.getHirelings().containsKey(npc) == false)
@@ -54,7 +54,7 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
switch (msg.getTargetType()) {
case 53: //player character
case 52: //player character
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
break;
case 37://mob
@@ -53,7 +53,7 @@ public class TransferGoldToFromBuildingMsgHandler extends AbstractClientMsgHandl
if (msg.getDirection() == 2) {
if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building))
if (!BuildingManager.playerCanManage(player, building))
return true;
if (building.setReserve(msg.getUnknown01(), player)) {
dispatch = Dispatch.borrow(player, msg);
+6 -1
View File
@@ -163,6 +163,11 @@ public class Building extends AbstractWorldObject {
if (upgradeTimeStamp != null)
this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault());
if(rs.getInt("enforceKOS") == 0)
this.enforceKOS = false;
else
this.enforceKOS = true;
} catch (Exception e) {
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e);
}
@@ -1447,7 +1452,7 @@ public class Building extends AbstractWorldObject {
public synchronized boolean setReserve(int amount, PlayerCharacter player) {
if (!BuildingManager.playerCanManageNotFriends(player, this))
if (!BuildingManager.playerCanManage(player, this))
return false;
if (amount < 0)
@@ -1400,6 +1400,7 @@ public class CharacterItemManager {
if (!ItemManager.validForSkills(item, pc.getSkills())) {
this.forceToInventory(slot, item, pc, initialized);
this.equipped.remove(slot);
pc.applyBonuses();
}
}
+30 -28
View File
@@ -306,65 +306,63 @@ public class City extends AbstractWorldObject {
if (city.parentZone == null)
continue;
if(repledge && city.getGuild().equals(playerCharacter.guild)){
//can't repledge to a guild you're already part of
if (repledge && city.getGuild().equals(playerCharacter.guild))
continue;
}
if (city.parentZone.guild_zone) {
if(city.getGuild().getNation().equals(playerCharacter.guild.getNation())){
//players can all port and repledge inside their own nation
if(city.getGuild().getNation().equals(playerCharacter.guild.getNation())){
cities.add(city);
continue;
}
if (city.isOpen() && city.getTOL().rank > 4) {
// Filter Lore cities
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (!repledge)
if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
if (repledge) {
if (!city.getGuild().charter.canJoin(playerCharacter))
continue;
else if (!city.getGuild().charter.canJoin(playerCharacter))
} else if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
continue;
}
Integer playerUUID = playerCharacter.objectUUID;
Integer guildUUID = playerCharacter.guildUUID;
Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID();
boolean allowed = false;
if (city.getTOL().reverseKOS) {
//reverse KOS, specific values are allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) ||
(city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) ||
(city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active))
allowed = true;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = true;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
allowed = true;
}
} else {
//not reverse KOS, everyone is allowed by default
allowed = true;
//specific values are not allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) ||
(city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) ||
(city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active))
allowed = false;
}
}
if (allowed) {
if (allowed)
cities.add(city);
continue;
}
}
} else {
@@ -1199,7 +1197,10 @@ public class City extends AbstractWorldObject {
// these assets are autoprotected.
if ((cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK) || (cityBuilding.getBlueprint().isWallPiece()) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) {
PlayerCharacter guildLeader = PlayerCharacter.getPlayerCharacter(sourcePlayer.guild.getGuildLeaderUUID());
if(guildLeader != null)
cityBuilding.claim(guildLeader);
else
cityBuilding.claim(sourcePlayer);
cityBuilding.setProtectionState(ProtectionState.PROTECTED);
}
@@ -1207,6 +1208,7 @@ public class City extends AbstractWorldObject {
this.setForceRename(true);
// Reset city timer for map update
City.lastCityUpdate = System.currentTimeMillis();
+2 -2
View File
@@ -349,13 +349,13 @@ public class Resists {
if (rb.getBool(ModType.ImmuneTo, SourceType.Stun))
this.immuneTo.put(mbEnums.DamageType.STUN, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Blind))
this.immuneTo.put(mbEnums.DamageType.BLIND, true);
this.immuneTo.put(mbEnums.DamageType.BLINDNESS, true);
if (rb.getBool(ModType.ImmuneToAttack, SourceType.None))
this.immuneTo.put(mbEnums.DamageType.ATTACK, true);
if (rb.getBool(ModType.ImmuneToPowers, SourceType.None))
this.immuneTo.put(mbEnums.DamageType.POWERS, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Powerblock))
this.immuneTo.put(mbEnums.DamageType.POWERBLOCK, true);
this.immuneTo.put(mbEnums.DamageType.POWERINHIBITOR, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.DeBuff))
this.immuneTo.put(mbEnums.DamageType.DEBUFF, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Fear))
+17 -28
View File
@@ -11,13 +11,11 @@ package engine.powers;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.mbEnums;
import engine.mbEnums.ModType;
import engine.mbEnums.SourceType;
import engine.mbEnums.StackType;
import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.objects.PlayerBonuses;
import engine.objects.Runegate;
import engine.objects.*;
import engine.powers.poweractions.AbstractPowerAction;
import org.pmw.tinylog.Logger;
@@ -244,32 +242,23 @@ public class ActionsBase {
}
//Add blocked types here
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter ac = (AbstractCharacter) awo;
PlayerBonuses bonus = ac.getBonuses();
if (bonus == null)
return false;
public boolean blocked(AbstractWorldObject awo, boolean vampDrain) {
//Check for immunities
if (AbstractCharacter.IsAbstractCharacter(awo)){
AbstractCharacter pcTarget = (AbstractCharacter) awo;
PlayerBonuses bonus = pcTarget.getBonuses();
//TODO make this more efficient then testing strings
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.STUN))
return true; //Currently stun immune. Skip stun
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
return true; //Currently snare immune. Skip snare
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
return true; //Currently blind immune. Skip blind
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true; //Currently power block immune. Skip power block
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
if(vampDrain)
return bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
if ((this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly)) ||
(this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))) {
return true;
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
// return true; //Currently shadowmantled. Skip heals
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
return true;
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
return true;
else
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
}
mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(this.stackType.toUpperCase());
return pcTarget.getResists().immuneTo(damageType);
}
return false;
}
+4 -1
View File
@@ -9,6 +9,7 @@
package engine.server.world;
import engine.ConfigParsing.EffectsParser;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
@@ -76,7 +77,7 @@ public class WorldServer {
super();
}
public static void main(String[] args) {
public static void main(String[] args) throws IOException {
WorldServer worldServer;
@@ -93,6 +94,8 @@ public class WorldServer {
return;
}
EffectsParser.init();
try {
worldServer = new WorldServer();