58 Commits (31292785a5b3fd42624baec0358f94e2888d4fae)

Author SHA1 Message Date
MagicBot 31292785a5 templateHash used in this context. 10 months ago
FatBoy-DOTC 03f0f3fcf0 noob island guard aggro 11 months ago
FatBoy-DOTC 5a25958aa5 cannot teleport od repledge to perdition or bastion 11 months ago
FatBoy-DOTC 1f8c5495ab repledge work 11 months ago
FatBoy-DOTC a54aa03ade can always teleport and repledge to your own nation 11 months ago
FatBoy-DOTC e82445fcd2 teleport and repledge inside your own nation 11 months ago
FatBoy-DOTC 9e9716fc88 Lore Teleport list and repledge list construction 11 months ago
MagicBot 96ba17f67a DispatchManager is now an official manager singleton. 11 months ago
MagicBot 3c4d8239db Charter template id is stored not ordinal 11 months ago
FatBoy-DOTC 8bbaae418d fix for player guild checks 11 months ago
FatBoy-DOTC 10db850de4 replace == "LORE" with .equals("LORE") 11 months ago
FatBoy-DOTC f4bd928796 Lore check for telport and repledge 11 months ago
MagicBot 916a12a434 City realm id lookup not db load 11 months ago
MagicBot f10141eddb Variable removed from city 1 year ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 1 year ago
MagicBot 80c11db80b Handler created for ViewResourcesMsg 1 year ago
MagicBot 943d274e5f Project reformat. 1 year ago
MagicBot b2f3e7a635 Building set on load 1 year ago
MagicBot b76a384e1f Refactor warehouse part two. 1 year ago
MagicBot 789e177d67 More itembase refactor work 1 year ago
MagicBot a489aecb86 More refactor itembase out of warehouse 1 year ago
MagicBot 92f53b00b8 Unused variables removed 1 year ago
MagicBot d9775dbf4e Refactor itembase.name to template. 1 year ago
FatBoy-DOTC c80b9013d2 Lore Rules 1 year ago
FatBoy-DOTC c0ee8b82f8 Warehosue cleanup 1 year ago
FatBoy-DOTC cc1e0d8986 Warehosue cleanup 1 year ago
MagicBot 7ce94a5166 should never pull directly form cache 1 year ago
MagicBot 5858fa4de4 R8 bonus application moved to City 1 year ago
MagicBot 9392ceda61 Comment cleanup 1 year ago
MagicBot 694b10d3b2 Begin refactor of cities 1 year ago
MagicBot 4b62517d99 Partial refactor. 2 years ago
MagicBot 0d75e6db9b Start terrain refactor 2 years ago
MagicBot be107c0858 class and table schema now conform to JSON 2 years ago
MagicBot e0387dce00 class and table schema now conform to JSON 2 years ago
MagicBot 46b3db033b Inlined empty getters 2 years ago
MagicBot 8ece4caf1c value is halfExtent 2 years ago
MagicBot f5d83aa259 Class cleanup of bonus code and unused methods. 2 years ago
MagicBot 4a5c0ae5a0 Cities don't actually have a location. They are a property of a zone. Let's start here. 2 years ago
MagicBot 48fc5af5f7 Removed unused variables from class. 2 years ago
MagicBot 17b7fb6999 Unused method 2 years ago
MagicBot b8c0f997f6 Fix typo in thread name. 2 years ago
MagicBot 9bbdef224d Project cleanup pre merge. 2 years ago
MagicBot b9db6e8dc6 Members moved to WorldServer. 2 years ago
MagicBot 4d08857de1 Refactor to remove abstraction 2 years ago
MagicBot e203945ea3 Static method moved to manager singleton. 2 years ago
FatBoy-DOTC 932daa730a guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep 2 years ago
FatBoy-DOTC 526fe799f6 remove player formn cityoutlaws when they leave 2 years ago
FatBoy-DOTC 0c9bb0d948 initialize cityOutlaws 2 years ago
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago