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27 Commits

Author SHA1 Message Date
FatBoy 9965223d9b revert steward and builder sell inventory 2024-09-14 23:03:04 -05:00
FatBoy 08b99d0d3a revert steward and builder sell inventory 2024-09-14 22:50:31 -05:00
FatBoy 519a6a2b1e revert steward and builder sell inventory 2024-09-14 22:49:18 -05:00
FatBoy 524f5d470b protocol error logging 2024-09-14 22:47:24 -05:00
FatBoy 6631c6a5d7 protocol error logging 2024-09-14 22:44:26 -05:00
FatBoy 10f95fb0d9 fixed banestone roll times 2024-09-14 13:04:31 -05:00
FatBoy a315366026 disconnect after 10 minutes dead 2024-09-13 19:46:01 -05:00
FatBoy 1901c9a679 disconnect after 10 minutes dead 2024-09-13 19:44:56 -05:00
FatBoy 415ad5402f disconnect after 10 minutes dead 2024-09-13 19:44:13 -05:00
FatBoy 9a40e12dbc castable enchants removed when item leaves players immediate posession 2024-09-13 19:33:58 -05:00
FatBoy a1af663796 irekei healers get blood prophet 2024-09-13 19:21:35 -05:00
FatBoy 78b7ddb32a saetor trains undone 2024-09-13 18:22:45 -05:00
FatBoy 5e5ee4fed1 saetor trains 2024-09-13 17:57:58 -05:00
FatBoy 84c022a39b saetor trains 2024-09-13 17:54:50 -05:00
FatBoy 300741b05a saetor trains 2024-09-13 17:51:38 -05:00
FatBoy dc685a01c6 remove roots form wildkins chase 2024-09-12 21:31:12 -05:00
FatBoy 752f897a34 juiced up droppers 2024-09-12 21:26:42 -05:00
FatBoy 722cb6b1fd Revert "high str NPCs"
This reverts commit 50c095cd09.
2024-09-12 21:08:36 -05:00
FatBoy 50c095cd09 high str NPCs 2024-09-12 20:55:38 -05:00
FatBoy c23546eb46 10% cost for magical random rolls removed 2024-09-12 20:49:21 -05:00
FatBoy 36340c4e52 fixed production bug for mines 2024-09-12 20:21:11 -05:00
FatBoy a7ab38f40c can teleport to owned mines 2024-09-12 19:54:48 -05:00
FatBoy 0901c03b74 can teleport to owned mines 2024-09-12 19:47:42 -05:00
FatBoy 50817352c1 teleport to mines 2024-09-12 19:16:38 -05:00
FatBoy ee4a7447bc teleport to mines 2024-09-12 19:08:57 -05:00
FatBoy a6d3c827ad teleport to mines 2024-09-12 19:08:08 -05:00
FatBoy d4ea31b91f teleport to mines 2024-09-11 19:51:48 -05:00
14 changed files with 278 additions and 109 deletions
+3 -1
View File
@@ -788,7 +788,9 @@ public enum PowersManager {
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update();
playerCharacter.updateStamRegen(-100);
+5 -5
View File
@@ -205,11 +205,11 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
if (mob.isSiege()) {
PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
ppm.setRange(50);
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
//if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
+4 -4
View File
@@ -13,6 +13,8 @@ import engine.exception.FactoryBuildException;
import engine.gameManager.ChatManager;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
@@ -94,11 +96,9 @@ public class NetMsgFactory {
if (origin instanceof ClientConnection) {
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
if (player != null) {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} else
Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode);
}
}
return null;
+6 -6
View File
@@ -1402,12 +1402,12 @@ public class ClientMessagePump implements NetMsgHandler {
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
//}
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
//}
if (sellInventory == null) {
return;
}
@@ -274,60 +274,85 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
}
if (targetCity == null)
return;
//verify level required to teleport or repledge
Guild toGuild = targetCity.getGuild();
if (toGuild != null)
if (isTeleport) {
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
return;
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
if (targetCity == null){
Mine mineTele = null;
for(Mine mine : Mine.getMinesToTeleportTo(player)){
if(mine.getObjectUUID() == msg.getCityID()){
mineTele = mine;
}
}
if(mineTele == null){
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
msg.setTeleportTime(time);
Building tower = Mine.getTower(mineTele);
if (tower == null)
return;
Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
ChatManager.chatSystemInfo(player, "You Will Teleport To " + mineTele.getParentZone().getParent().getName() + "'s Mine In " + time + " Seconds.");
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
}
}
}else{
//finish porting to a city
//verify level required to teleport or repledge
boolean joinedGuild = false;
Guild toGuild = targetCity.getGuild();
//if repledge, reguild the player
if (toGuild != null)
if (isTeleport) {
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
return;
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
return;
if (!isTeleport)
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
boolean joinedGuild = false;
int time;
//if repledge, reguild the player
if (!isTeleport) //repledge
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
else
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
if (!isTeleport)
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
//resend message
msg.setTeleportTime(time);
int time;
if ((!isTeleport && joinedGuild) || (isTeleport)) {
if (!isTeleport) //repledge
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
else
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
//resend message
msg.setTeleportTime(time);
if ((!isTeleport && joinedGuild) || (isTeleport)) {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
//teleport player to city
Vector3fImmutable teleportLoc;
if (targetCity.getTOL().getRank() == 8)
teleportLoc = targetCity.getTOL().getStuckLocation();
else
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
player.setSafeMode();
}
}
//teleport player to city
Vector3fImmutable teleportLoc;
if (targetCity.getTOL().getRank() == 8)
teleportLoc = targetCity.getTOL().getStuckLocation();
else
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
player.setSafeMode();
}
}
private static PowersBase getPowerforHermit(NPC npc) {
@@ -169,6 +169,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
valid = true;
if (!valid) {
return false;
}
@@ -112,12 +112,12 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
if (contract != null)
sellInventory = contract.getSellInventory();
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
// }
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
// }
}
if (man != null)
@@ -16,7 +16,9 @@ import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.City;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -24,6 +26,7 @@ import java.util.ArrayList;
public class TeleportRepledgeListMsg extends ClientNetMsg {
ArrayList<City> cities;
ArrayList<Mine> mines;
private PlayerCharacter player;
private boolean isTeleport;
@@ -77,10 +80,19 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
public void configure() {
if (isTeleport)
if (isTeleport) {
cities = City.getCitiesToTeleportTo(player);
else
try {
mines = Mine.getMinesToTeleportTo(player);
if(mines == null)
mines = new ArrayList<>();
}catch(Exception e){
Logger.error("Unable To Load Mines For Teleport: " + e.getMessage());
}
}else {
cities = City.getCitiesToRepledgeTo(player);
mines = new ArrayList<>();
}
}
/**
@@ -96,10 +108,14 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++)
writer.putInt(0);
writer.putInt(cities.size());
writer.putInt(cities.size() + mines.size());
for (City city : cities)
City.serializeForClientMsg(city, writer);
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
}
public PlayerCharacter getPlayer() {
@@ -1056,6 +1056,7 @@ public class CharacterItemManager {
// add to Bank
this.bank.add(i);
i.addToCache();
i.stripCastableEnchants();
calculateWeights();
@@ -1204,6 +1205,7 @@ public class CharacterItemManager {
calculateWeights();
i.stripCastableEnchants();
return true;
}
+2
View File
@@ -1085,6 +1085,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true;
}
@@ -1105,6 +1106,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true;
}
+3 -3
View File
@@ -215,7 +215,7 @@ public class ItemFactory {
pi.setAmount(itemsToRoll);
pi.setRandom(false);
ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
ItemQueue produced = ItemQueue.borrow(pi, (long) time);
ItemProductionManager.send(produced);
return ml;
@@ -410,7 +410,7 @@ public class ItemFactory {
if (overdraft > 0 && !useWarehouse) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + ib.getName());
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox. " + ib.getName());
return null;
}
@@ -936,7 +936,7 @@ public class ItemFactory {
//calculate gold costs and remove from the warehouse
if (prefix != null || suffix != null) {
int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
int costToCreate = ib.getBaseValue();
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
+142 -1
View File
@@ -319,6 +319,17 @@ public class Mine extends AbstractGameObject {
return true;
}
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines())
if(!mine.isActive)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
mines.add(mine);
return mines;
}
public boolean changeProductionType(Resource resource) {
if (!this.validForMine(resource))
return false;
@@ -418,7 +429,7 @@ public class Mine extends AbstractGameObject {
writer.putInt(this.getModifiedProductionAmount());
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
writer.putInt(this.mineType.hash);
}
@Override
@@ -661,4 +672,134 @@ public class Mine extends AbstractGameObject {
_playerMemory.removeAll(toRemove);
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
if(tower != null)
return tower;
else
return null;
}
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
AbstractCharacter guildRuler;
Guild rulingGuild;
Guild rulingNation;
java.time.LocalDateTime dateTime1900;
// Cities aren't a mine without a TOL. Time to early exit.
// No need to spam the log here as non-existant TOL's are indicated
// during bootstrap routines.
Building tower = Mine.getTower(mine);
if (tower == null) {
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
return;
}
// Assign mine owner
if (tower.getOwner() != null)
guildRuler = tower.getOwner();
else
guildRuler = null;
// If is an errant tree, use errant guild for serialization.
// otherwise we serialize the soverign guild
if (guildRuler == null)
rulingGuild = Guild.getErrantGuild();
else
rulingGuild = guildRuler.getGuild();
rulingNation = rulingGuild.getNation();
// Begin Serialzing soverign guild data
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putString(mine.zoneName + " Mine");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName());
writer.putString("");
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
if (guildRuler == null)
writer.putString("");
else
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
if (rulingNation.isEmptyGuild())
writer.putString("None");
else
writer.putString(rulingNation.getName());
writer.putInt(1);
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
if (rulingNation.isEmptyGuild())
writer.putString(" ");
else
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
writer.putLocalDateTime(LocalDateTime.now());
if(tower != null) {
writer.putFloat(tower.loc.x);
writer.putFloat(tower.loc.y);
writer.putFloat(tower.loc.z);
} else{
writer.putFloat(0);
writer.putFloat(0);
writer.putFloat(0);
}
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
+13
View File
@@ -1694,6 +1694,16 @@ public class Mob extends AbstractIntelligenceAgent {
this.defenseRating = (short) this.mobBase.getDefense();
}
// calculate defense for equipment
if(this.isDropper || Mob.discDroppers.contains(this)){
this.defenseRating *= 2;
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
this.minDamageHandOne *= 2;
this.minDamageHandTwo *= 2;
this.maxDamageHandOne *= 2;
this.maxDamageHandTwo *= 2;
}
}
public static int GetDefense(int defense, Mob mob){
@@ -2060,6 +2070,9 @@ public class Mob extends AbstractIntelligenceAgent {
if(this.isDropper){
this.setLevel((short)65);
this.setResists(new Resists("Dropper"));
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
}
try {
if (this.equipmentSetID != 0)
+4 -38
View File
@@ -2048,7 +2048,8 @@ public class PlayerCharacter extends AbstractCharacter {
public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) {
// Recalculate everything
if(this.timestamps.containsKey("DeathTime"))
this.timestamps.remove("DeathTime");
this.recalculatePlayerStats(true);
this.setCombat(false);
@@ -4815,43 +4816,8 @@ public class PlayerCharacter extends AbstractCharacter {
if (sourcePlayer == null)
return;
if (sourcePlayer.isAlive()) {
Logger.error("Player " + sourcePlayer.getObjectUUID() + " respawning while alive");
return;
}
// ResetAfterDeath player
sourcePlayer.respawnLock.writeLock().lock();
try {
sourcePlayer.respawn(true, false, true);
sourcePlayer.getClientConnection().disconnect();
} catch (Exception e) {
Logger.error(e);
} finally {
sourcePlayer.respawnLock.writeLock().unlock();
}
RespawnMsg msg = new RespawnMsg();
// Echo ResetAfterDeath message back
msg.setPlayerHealth(sourcePlayer.getHealth());
// TODO calculate any experience loss before this point
msg.setPlayerExp(sourcePlayer.getExp() + sourcePlayer.getOverFlowEXP());
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
MoveToPointMsg moveMsg = new MoveToPointMsg();
moveMsg.setPlayer(sourcePlayer);
moveMsg.setStartCoord(sourcePlayer.getLoc());
moveMsg.setEndCoord(sourcePlayer.getLoc());
moveMsg.setInBuilding(-1);
moveMsg.setUnknown01(-1);
dispatch = Dispatch.borrow(sourcePlayer, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
MovementManager.sendRWSSMsg(sourcePlayer);
// refresh the whole group with what just happened
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
}
@Override
@@ -4860,7 +4826,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.updateLock.writeLock().tryLock()) {
try {
if (!this.isAlive()) {
if (!this.isAlive() && this.isEnteredWorld()) {
if(!this.timestamps.containsKey("DeathTime")){
this.timestamps.put("DeathTime",System.currentTimeMillis());
}