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221 Commits

Author SHA1 Message Date
FatBoy 39638e4789 mob ai work 2025-01-08 18:08:38 -06:00
FatBoy 277bb14bab mob ai work 2025-01-08 17:55:06 -06:00
FatBoy 033f7c9ccf mob ai work 2025-01-08 17:53:46 -06:00
FatBoy b3026c9cab mob ai work 2025-01-08 17:46:59 -06:00
FatBoy a33ac85b21 mob ai work 2025-01-08 17:46:46 -06:00
FatBoy ff4010d652 mob ai work 2025-01-08 17:41:21 -06:00
FatBoy 9d46da8d07 mob ai work 2025-01-08 17:38:55 -06:00
FatBoy c581d19990 mob ai work 2025-01-08 17:36:51 -06:00
FatBoy 40c77df0fe mob ai work 2025-01-08 17:34:35 -06:00
FatBoy 789b3f3ffb mob ai work 2025-01-08 17:32:25 -06:00
FatBoy 83be9f4ec5 mob ai work 2025-01-08 17:28:19 -06:00
FatBoy 728db63024 mob ai work 2025-01-08 07:20:49 -06:00
FatBoy 2815bc74ad mob ai work 2025-01-07 21:56:34 -06:00
FatBoy 87d95e3c48 mob ai work 2025-01-07 21:48:18 -06:00
FatBoy 20f9d136b6 new mob AI 2025-01-06 21:14:05 -06:00
FatBoy f0594fb1b2 sitting only toggle when casting spells not skills 2025-01-06 12:45:20 -06:00
FatBoy a155bc0308 modified ht chance 2025-01-06 07:14:40 -06:00
FatBoy dce7444483 modified ht chance 2025-01-06 06:54:26 -06:00
FatBoy 76eed79b0a repair cost formula fixed 2025-01-05 20:05:41 -06:00
FatBoy f73ed17c05 repair cost formula 2025-01-05 19:24:05 -06:00
FatBoy b049d21aff corpse timer 2025-01-05 18:53:00 -06:00
FatBoy f6cce5ee1f corpse timer 2025-01-05 18:52:53 -06:00
FatBoy 8038c2ebe2 arena que messages 2025-01-05 18:52:10 -06:00
FatBoy 9f51b9af57 arena que messages 2025-01-05 18:42:06 -06:00
FatBoy cbc75bf9d7 irekei healer blood prophet 2025-01-05 17:40:55 -06:00
FatBoy 0ecfa546cd SDR bind loc for errants 2025-01-05 16:43:38 -06:00
FatBoy b89fb0803d SDR bind loc for errants 2025-01-05 15:41:10 -06:00
FatBoy 11005d58a7 SDR bind loc for errants 2025-01-05 15:39:41 -06:00
FatBoy b0c6239314 SDR bind loc for errants 2025-01-05 15:36:30 -06:00
FatBoy 67f66155e9 SDR bind loc for errants 2025-01-05 15:28:51 -06:00
FatBoy 7fbae12e99 mob update 2025-01-05 14:53:05 -06:00
FatBoy 65580c0a47 mob update 2025-01-05 14:51:43 -06:00
FatBoy 236afe4cc6 mob update 2025-01-05 14:48:51 -06:00
FatBoy c23a6af28f mob update 2025-01-05 14:45:45 -06:00
FatBoy 2535106d2c player update sync 2025-01-05 14:38:07 -06:00
FatBoy d8379ae5a9 shades dont break hide when moving 2025-01-05 11:18:39 -06:00
FatBoy 9f13f5fc5d add sprint to shade stealth 2025-01-05 10:56:14 -06:00
FatBoy 884cb30ebd trade bug 2025-01-05 09:26:42 -06:00
FatBoy 30488e5da6 maintenance bug 2025-01-04 18:47:50 -06:00
FatBoy b7e798a950 spire effect extension 2025-01-04 18:37:16 -06:00
FatBoy e999ca3f68 spire effect extension 2025-01-04 18:36:56 -06:00
FatBoy 039638c0d8 stackable enum types 2025-01-04 15:20:46 -06:00
FatBoy f282504896 irekei movepseed 2025-01-04 15:06:31 -06:00
FatBoy 0062936ac6 irekei movepseed 2025-01-04 14:57:07 -06:00
FatBoy 19c41daa86 irekei movepseed 2025-01-04 14:52:49 -06:00
FatBoy d860b16cfd irekei movepseed 2025-01-04 14:44:43 -06:00
FatBoy e3b42a8ad9 irekei movepseed 2025-01-04 13:33:34 -06:00
FatBoy 20bd7a82af proper flying check for speed calculation 2025-01-04 13:12:44 -06:00
FatBoy e607eb8220 irekei movespeed sync 2025-01-04 13:02:17 -06:00
FatBoy 38ca49d1a5 errants bind loc to tree in SDR 2025-01-04 12:53:36 -06:00
FatBoy a21bdfe031 blood prophet for all irekei mage/healers 2025-01-04 12:39:14 -06:00
FatBoy f95832b87c xp modifiers 2025-01-04 12:36:37 -06:00
FatBoy feff9b3540 cant get XP for suicide 2025-01-04 12:32:22 -06:00
FatBoy 78118aa08c update inventory when getting conc and gold at start 2025-01-04 12:31:22 -06:00
FatBoy 3539372437 powers manager fixes 2025-01-04 12:30:17 -06:00
FatBoy 7c498625bd bounds error 2025-01-03 21:09:53 -06:00
FatBoy e379016123 bane mechanic complete - working 2025-01-03 20:59:35 -06:00
FatBoy afa68b840c bane mechanic complete - working 2025-01-03 20:53:08 -06:00
FatBoy 1926deb7f9 bane mechanic complete - working 2025-01-03 20:41:11 -06:00
FatBoy 25c1f34c23 bane mechanic 2025-01-03 20:12:47 -06:00
FatBoy d0e04e53ad bane mechanic 2025-01-03 20:09:48 -06:00
FatBoy e475fb5cc9 wildkins chase removes snare 2025-01-03 19:22:57 -06:00
FatBoy f72f632cd8 login crash bug 2025-01-03 19:19:19 -06:00
FatBoy 02ea27fc6f login crash bug 2025-01-03 19:17:26 -06:00
FatBoy 5d338bb87c login crash bug 2025-01-03 19:11:09 -06:00
FatBoy f9f08c2886 login crash bug 2025-01-03 19:07:35 -06:00
FatBoy dcc139043d stop movement on cast 2025-01-03 18:57:56 -06:00
FatBoy 520219404c NPC special price option 2025-01-03 18:56:41 -06:00
FatBoy f97991f00d NPC special price option 2025-01-03 07:55:01 -06:00
FatBoy 7b7e1c5337 NPC special price option 2025-01-03 07:48:05 -06:00
FatBoy 6e66659940 NPC special price option 2025-01-03 07:47:16 -06:00
FatBoy 3d83baed78 all sages can repair everything 2025-01-02 21:07:34 -06:00
FatBoy 049b27da96 all sages can repair everything 2025-01-02 21:04:03 -06:00
FatBoy 6bcbe0f633 all sages can repair everything 2025-01-02 20:56:52 -06:00
FatBoy 8c44e39275 all sages can repair everything 2025-01-02 20:52:14 -06:00
FatBoy e36ab1f5d2 corspe timer reduced to 10 minutes(from 15) 2025-01-02 19:55:17 -06:00
FatBoy 865c775f41 Arena death message 2025-01-01 21:50:03 -06:00
FatBoy 198778ba2d arena circle addition 2025-01-01 21:41:48 -06:00
FatBoy 215aabdc5f arena circle addition 2025-01-01 21:38:48 -06:00
FatBoy 8d92c8be37 Arena System complete feature 2025-01-01 21:26:51 -06:00
FatBoy 93b3ce07f0 Arena System prize 2025-01-01 21:11:26 -06:00
FatBoy f9b7c8b851 Arena System 2025-01-01 20:37:13 -06:00
FatBoy b3cf72abdc Arena System 2025-01-01 20:35:21 -06:00
FatBoy 65fddd06a9 Arena System 2025-01-01 20:04:16 -06:00
FatBoy 41f4a8ff58 Arena System 2025-01-01 19:32:11 -06:00
FatBoy a13d5018b9 Arena System 2025-01-01 19:26:02 -06:00
FatBoy 2ac3ce5bc8 Arena System 2025-01-01 19:18:31 -06:00
FatBoy 85514987e7 Arena Manager NPC 2025-01-01 18:43:32 -06:00
FatBoy c9eb07b5ba Enrollment officer dialog option added 2025-01-01 18:32:00 -06:00
FatBoy 7201b61498 Enrollment officer dialog option added 2025-01-01 18:28:33 -06:00
FatBoy 55b3161900 Enrollment officer dialog 2025-01-01 18:15:22 -06:00
FatBoy 9d5c4424a1 Arena Infrastructure 2025-01-01 17:44:34 -06:00
FatBoy d507ba2339 force to stand when casting 2025-01-01 11:13:04 -06:00
FatBoy 4ec5103454 saetor doomsayers 2025-01-01 10:59:49 -06:00
FatBoy 3e09cd415e thread count on boot 2025-01-01 10:45:51 -06:00
FatBoy 1098265145 player update handled in new thread 2025-01-01 10:31:46 -06:00
FatBoy df7a106237 bane commander dialog reset options 2025-01-01 09:07:33 -06:00
FatBoy 00b38970a1 bane commander dialog reset options 2025-01-01 09:00:55 -06:00
FatBoy c1004e5817 bane commander dialog options 2024-12-31 21:18:11 -06:00
FatBoy 13e9738345 bane commander dialog options 2024-12-31 20:55:47 -06:00
FatBoy 1a7c1e2544 mine load error 2024-12-31 20:21:51 -06:00
FatBoy ff082487b5 mine load error 2024-12-31 20:14:48 -06:00
FatBoy 14cac0d892 mine load error 2024-12-31 20:09:28 -06:00
FatBoy a8347e0b53 npc manager error spam 2024-12-31 20:06:31 -06:00
FatBoy a73c3453ea npc manager error spam 2024-12-31 20:04:54 -06:00
FatBoy a64932b2c9 Revert "npc manager error spam"
This reverts commit 685297171c.
2024-12-31 20:04:17 -06:00
FatBoy 685297171c npc manager error spam 2024-12-31 20:01:47 -06:00
FatBoy 2e3e403165 trouble shooting mine bug 2024-12-31 19:57:18 -06:00
FatBoy fbd910ef50 fix for flying bug 2024-12-31 19:13:10 -06:00
FatBoy 30129d161f force respawn of dead players throwing error 2024-12-31 18:56:20 -06:00
FatBoy a6510af56d force respawn of dead players throwing error 2024-12-31 18:55:17 -06:00
FatBoy 9830920635 bane mechanic thread finalized 2024-12-31 18:46:54 -06:00
FatBoy 93025b72cd bane mechanic thread finalized 2024-12-31 18:23:03 -06:00
FatBoy 22639baa4c bane mechanic thread 2024-12-31 17:54:53 -06:00
FatBoy 1aba8dfb11 bane mechanic thread 2024-12-31 17:44:27 -06:00
FatBoy 8b4eb96262 bane mechanic thread 2024-12-31 17:39:28 -06:00
FatBoy cafe6cd2fe bane mechanic thread 2024-12-31 17:38:21 -06:00
FatBoy da6140f6f4 bane mechanic thread 2024-12-31 17:35:38 -06:00
FatBoy 3fc68ce2ff bane mechanic thread 2024-12-31 17:34:51 -06:00
FatBoy 5e8927245b bane mechanic thread 2024-12-31 17:33:26 -06:00
FatBoy 75de1b3ae8 initiate baneAtendees 2024-12-31 17:18:05 -06:00
FatBoy 6743114d19 update bane time first try 2024-12-31 16:25:34 -06:00
FatBoy 28cca67cb3 Revert "update bane time first try"
This reverts commit bad7c6e798.
2024-12-31 16:21:42 -06:00
FatBoy bad7c6e798 update bane time first try 2024-12-31 16:13:54 -06:00
FatBoy ecd3b38d3a update map when bane set 2024-12-31 14:48:11 -06:00
FatBoy 8f09f16603 update map when bane set 2024-12-31 14:37:16 -06:00
FatBoy 80812cb402 update map when bane set 2024-12-31 14:36:36 -06:00
FatBoy 66fbf7aee6 update map when bane set 2024-12-31 14:32:48 -06:00
FatBoy a92c603ab2 update map when bane set 2024-12-31 14:28:42 -06:00
FatBoy 365438370d update map when bane set 2024-12-31 14:26:37 -06:00
FatBoy a40b8fc915 update map when bane set 2024-12-31 14:21:20 -06:00
FatBoy 5d92c1c86d bane system work 2024-12-31 14:09:11 -06:00
FatBoy c526fd8847 bane system work 2024-12-31 14:03:29 -06:00
FatBoy cd767dc68c bane system work 2024-12-31 13:59:23 -06:00
FatBoy e21ebc75ee pets dont get sent home 2024-12-31 13:32:30 -06:00
FatBoy 931eaaae4a city bane status update fix 2024-12-31 13:30:19 -06:00
FatBoy 4d487e6bf0 city bane status update fix 2024-12-31 13:29:18 -06:00
FatBoy 6c45a6573a null checks 2024-12-30 20:09:02 -06:00
FatBoy 45b0dda7d9 remove duplicated gold and conc grants at character creation 2024-12-30 17:55:48 -06:00
FatBoy caf3bc7470 remove option for 10 and 20 man banes based on trees in nation 2024-12-30 17:49:19 -06:00
FatBoy 5259b801f7 bane ZergMultiplier value sfor 20-unlimited banes 2024-12-30 17:41:54 -06:00
FatBoy 77e6d0db75 player guards to drop aggro once player leaves city 2024-12-30 17:24:46 -06:00
FatBoy b2d7e5ec1e bane commander NPC work 2024-12-30 17:06:07 -06:00
FatBoy 15bc99d216 bane commander NPC work 2024-12-30 16:29:16 -06:00
FatBoy 63c6e2abd7 bane zerg mechanics enabled 2024-12-29 21:19:50 -06:00
FatBoy 8ab97a1b36 bane zerg mechanics enabled 2024-12-29 21:19:20 -06:00
FatBoy d1aa581879 players coutn towards Siege Cap at banes for 3 minutes after leaving bane area 2024-12-29 21:05:25 -06:00
FatBoy 5f56143c5e fixed bug with negative xp when setting level to 10 2024-12-29 20:49:12 -06:00
FatBoy 1a2b558ac3 fixed bug with negative xp when setting level to 10 2024-12-29 20:20:12 -06:00
FatBoy 4f4ff74bf1 fixed bug with negative xp when setting level to 10 2024-12-29 19:32:01 -06:00
FatBoy ded3b08080 fixed random rune drop chance 2024-12-29 19:22:41 -06:00
FatBoy 14a29c8612 fixed NPC interaction 2024-12-29 18:37:42 -06:00
FatBoy e66e430d30 fixed NPC interaction 2024-12-29 16:19:08 -06:00
FatBoy c833f560c1 guard minion retaliation 2024-12-29 15:57:52 -06:00
FatBoy 454c721842 zerg mechanic values adjusted 2024-12-29 15:51:01 -06:00
FatBoy 26eda324dc adjusted global drop rates 2024-12-29 15:38:59 -06:00
FatBoy 16951d36a2 bane commander NPC 2024-12-28 08:16:20 -06:00
FatBoy e1d36125d2 bane commander NPC 2024-12-28 08:11:14 -06:00
FatBoy 7a3c259d2f bane commander NPC 2024-12-28 08:03:38 -06:00
FatBoy aa5fb2a2c5 bane commander NPC 2024-12-28 07:57:51 -06:00
FatBoy a92cc6506c bane commander NPC 2024-12-28 07:53:49 -06:00
FatBoy 3971548142 bane commander NPC 2024-12-28 07:49:41 -06:00
FatBoy d94de771bf bane commander NPC 2024-12-28 07:45:43 -06:00
FatBoy c5f47ffcd4 bane commander NPC 2024-12-28 07:39:15 -06:00
FatBoy b336235ad7 bane commander NPC 2024-12-28 07:17:23 -06:00
FatBoy eea07309aa bane commander NPC 2024-12-28 07:14:56 -06:00
FatBoy 5529170036 bane commander NPC 2024-12-28 06:48:43 -06:00
FatBoy 3d745e93b6 bane commander NPC 2024-12-28 06:37:44 -06:00
FatBoy 019082bec7 bane commander NPC 2024-12-28 06:27:31 -06:00
FatBoy 855cceea70 bane commander NPC 2024-12-28 06:14:06 -06:00
FatBoy 487eae85e1 bane commander NPC 2024-12-28 06:12:15 -06:00
FatBoy 5d188e61c0 bane commander NPC 2024-12-28 06:09:29 -06:00
FatBoy 546c335198 bane commander NPC 2024-12-28 06:07:54 -06:00
FatBoy aaecc5eda2 bane commander NPC 2024-12-28 06:05:19 -06:00
FatBoy d13e939ddd bane commander NPC 2024-12-28 06:00:21 -06:00
FatBoy afea79474e bane commander NPC 2024-12-28 05:56:04 -06:00
FatBoy 05f555b5b5 bane commander NPC 2024-12-28 05:53:38 -06:00
FatBoy 85931b6dc2 bane commander NPC 2024-12-28 05:50:15 -06:00
FatBoy 9f0c7f6a76 bane commander NPC 2024-12-28 05:49:09 -06:00
FatBoy 022c06c803 bane commander NPC 2024-12-28 05:41:33 -06:00
FatBoy 1b72e7d6b7 bane commander NPC 2024-12-28 05:28:27 -06:00
FatBoy 666ac6df5b bane commander NPC 2024-12-28 05:21:10 -06:00
FatBoy 36481a53d9 bane commander NPC 2024-12-28 05:18:24 -06:00
FatBoy 5a9901d775 bane commander NPC 2024-12-28 05:09:51 -06:00
FatBoy b3a24d0158 fixed bug with trebs spamming console 2024-12-28 04:42:23 -06:00
FatBoy 8890826070 fixed bug with trebs spamming console 2024-12-28 04:37:36 -06:00
FatBoy daa84a1fef added MB_WORLD_TESTMODE to config manager and file 2024-12-28 04:27:26 -06:00
FatBoy a4bd47f001 audit command for drop rates 2024-12-27 20:26:56 -06:00
FatBoy d031f1be01 audit command for drop rates 2024-12-27 20:24:12 -06:00
FatBoy a48abc59ce audit command for drop rates 2024-12-27 20:16:31 -06:00
FatBoy 878f05c323 audit command for drop rates 2024-12-27 20:10:39 -06:00
FatBoy d462711d25 audit command for drop rates 2024-12-27 20:08:07 -06:00
FatBoy 40a0120a28 +1% drop disp[arity for mobs unde rlevel 50 AND introduce guard drops 2024-12-27 19:59:28 -06:00
FatBoy ac812eaeae allow goto and teleportmode for players 2024-12-26 16:43:32 -06:00
FatBoy 9965223d9b revert steward and builder sell inventory 2024-09-14 23:03:04 -05:00
FatBoy 08b99d0d3a revert steward and builder sell inventory 2024-09-14 22:50:31 -05:00
FatBoy 519a6a2b1e revert steward and builder sell inventory 2024-09-14 22:49:18 -05:00
FatBoy 524f5d470b protocol error logging 2024-09-14 22:47:24 -05:00
FatBoy 6631c6a5d7 protocol error logging 2024-09-14 22:44:26 -05:00
FatBoy 10f95fb0d9 fixed banestone roll times 2024-09-14 13:04:31 -05:00
FatBoy a315366026 disconnect after 10 minutes dead 2024-09-13 19:46:01 -05:00
FatBoy 1901c9a679 disconnect after 10 minutes dead 2024-09-13 19:44:56 -05:00
FatBoy 415ad5402f disconnect after 10 minutes dead 2024-09-13 19:44:13 -05:00
FatBoy 9a40e12dbc castable enchants removed when item leaves players immediate posession 2024-09-13 19:33:58 -05:00
FatBoy a1af663796 irekei healers get blood prophet 2024-09-13 19:21:35 -05:00
FatBoy 78b7ddb32a saetor trains undone 2024-09-13 18:22:45 -05:00
FatBoy 5e5ee4fed1 saetor trains 2024-09-13 17:57:58 -05:00
FatBoy 84c022a39b saetor trains 2024-09-13 17:54:50 -05:00
FatBoy 300741b05a saetor trains 2024-09-13 17:51:38 -05:00
FatBoy dc685a01c6 remove roots form wildkins chase 2024-09-12 21:31:12 -05:00
FatBoy 752f897a34 juiced up droppers 2024-09-12 21:26:42 -05:00
FatBoy 722cb6b1fd Revert "high str NPCs"
This reverts commit 50c095cd09.
2024-09-12 21:08:36 -05:00
FatBoy 50c095cd09 high str NPCs 2024-09-12 20:55:38 -05:00
FatBoy c23546eb46 10% cost for magical random rolls removed 2024-09-12 20:49:21 -05:00
FatBoy 36340c4e52 fixed production bug for mines 2024-09-12 20:21:11 -05:00
FatBoy a7ab38f40c can teleport to owned mines 2024-09-12 19:54:48 -05:00
FatBoy 0901c03b74 can teleport to owned mines 2024-09-12 19:47:42 -05:00
FatBoy 50817352c1 teleport to mines 2024-09-12 19:16:38 -05:00
FatBoy ee4a7447bc teleport to mines 2024-09-12 19:08:57 -05:00
FatBoy a6d3c827ad teleport to mines 2024-09-12 19:08:08 -05:00
FatBoy d4ea31b91f teleport to mines 2024-09-11 19:51:48 -05:00
60 changed files with 2386 additions and 374 deletions
+14 -10
View File
@@ -9,15 +9,13 @@
package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractCharacter;
import engine.objects.ItemBase;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
@@ -211,8 +209,7 @@ public class Enum {
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard;
private float walkCombat;
private float runStandard;
@@ -472,11 +469,14 @@ public class Enum {
// 14001 does not have a banestone to bind at
if (ruinZone.getLoadNum() == 14001)
if (ruinZone.getLoadNum() == 14001) {
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
else
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
}else {
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
}
}
@@ -779,6 +779,7 @@ public class Enum {
Combat,
Spires,
Snare,
Snared,
Stun,
Blind,
Root,
@@ -881,6 +882,7 @@ public class Enum {
Siege,
Slash,
Snare,
Snared,
Sorcery,
Spear,
SpearMastery,
@@ -1030,6 +1032,7 @@ public class Enum {
Silence,
Slash,
Snare,
Snared,
Stance,
Stun,
Summon,
@@ -1154,6 +1157,7 @@ public class Enum {
SkillDebuff,
SlashResistanceDebuff,
Snare,
Snared,
StackableAttrCONBuff,
StackableAttrDEXBuff,
StackableAttrSTRBuff,
@@ -19,10 +19,7 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -525,11 +522,6 @@ public enum InterestManager implements Runnable {
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
if(player.level < 10) {
player.setLevel((short) 10);
player.getCharItemManager().addGoldToInventory(1000,false);
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
}
}
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
+158 -8
View File
@@ -10,17 +10,13 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.Bane;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.*;
public class dbBaneHandler extends dbHandlerBase {
@@ -89,6 +85,139 @@ public class dbBaneHandler extends dbHandlerBase {
return true;
}
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
hour += 12; // Adjust hour
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime toSet;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
toSet = placementDate;
} else {
// If liveDate is not null, use it
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
toSet = liveDate;
}
// Adjust the time
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
// Update liveDate and time_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
updateStatement.setInt(2, 1); // time_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime liveDate;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
liveDate = placementDate;
} else {
// If liveDate is not null, use it
liveDate = new DateTime(liveDateTimestamp.getTime());
}
// Calculate the new liveDate while preserving the time component
DateTime updatedDate = placementDate.plusDays(dayOffset)
.withHourOfDay(liveDate.getHourOfDay())
.withMinuteOfHour(liveDate.getMinuteOfHour())
.withSecondOfMinute(liveDate.getSecondOfMinute())
.withMillisOfSecond(liveDate.getMillisOfSecond());
// Update liveDate and day_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
updateStatement.setInt(2, 1); // day_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, 1);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
return true;
}
public boolean REMOVE_BANE(Bane bane) {
if (bane == null)
@@ -107,4 +236,25 @@ public class dbBaneHandler extends dbHandlerBase {
return true;
}
public DateTime getLiveDate(int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
statement.setInt(1, cityUUID);
try (ResultSet rs = statement.executeQuery()) {
if (rs.next()) {
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
if (liveDateTimestamp != null) {
return new DateTime(liveDateTimestamp.getTime());
}
}
}
} catch (SQLException e) {
Logger.error(e);
}
return null; // Return null if liveDate is not found or an error occurs
}
}
+41 -19
View File
@@ -98,32 +98,54 @@ public class dbContractHandler extends dbHandlerBase {
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
if(!contract.getName().contains("Sage")) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
preparedStatement.setInt(1, contract.getObjectUUID());
preparedStatement.setInt(1, contract.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
while (rs.next()) {
int type = rs.getInt("type");
int value = rs.getInt("value");
int type = rs.getInt("type");
int value = rs.getInt("value");
switch (type) {
case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
switch (type) {
case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}else{
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int value = rs.getInt("value");
if(!contract.getBuySkillToken().contains(value))
contract.getBuySkillToken().add(value);
if(!contract.getBuyItemType().contains(value))
contract.getBuyItemType().add(value);
if(!contract.getBuyUnknownToken().contains(value))
contract.getBuyUnknownToken().add(value);
}
} catch (SQLException e) {
Logger.error(e);
}
} catch (SQLException e) {
Logger.error(e);
}
}
@@ -56,6 +56,13 @@ public abstract class dbHandlerBase {
while (rs.next()) {
int id = rs.getInt(1);
try {
if (rs.getInt("capSize") == 0) {
continue;
}
}catch(Exception e){
//not a mine
}
if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id));
+7 -3
View File
@@ -134,9 +134,13 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
worked = rs.getBoolean("result");
if (rs.next()) {
try {
worked = rs.getBoolean("result");
}catch(Exception e){
worked = false;
}
}
} catch (SQLException e) {
Logger.error(e);
}
+38
View File
@@ -131,6 +131,32 @@ public class dbNPCHandler extends dbHandlerBase {
return npc;
}
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
int uid = 0;
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
preparedStatement.setInt(1, objectUUID);
try (ResultSet rs = preparedStatement.executeQuery()) {
if (rs.next()) {
// Retrieve the UID column value
uid = rs.getInt("UID");
}
}
} catch (SQLException e) {
Logger.error(e);
}
return uid;
}
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
int rowCount;
@@ -176,6 +202,18 @@ public class dbNPCHandler extends dbHandlerBase {
return result;
}
public static void updateSpecialPricing(final NPC npc){
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
preparedStatement.setInt(1, npc.getSpecialPrice());
preparedStatement.setInt(2, npc.getDBID());
preparedStatement.executeUpdate();
} catch (SQLException e) {
Logger.error(e);
}
}
public void updateDatabase(final NPC npc) {
try (Connection connection = DbManager.getConnection();
+8
View File
@@ -18,6 +18,7 @@ import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
import java.text.DecimalFormat;
@@ -530,6 +531,13 @@ public class InfoCmd extends AbstractDevCmd {
}
break;
case Corpse:
Corpse corpse = (Corpse)target;
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
output += "Despawn in: " + timeLeft;
output += newline;
break;
}
throwbackInfo(pc, output);
+13 -1
View File
@@ -54,6 +54,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> GuardContracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
@@ -68,7 +69,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT
Contracts.add(lootItem);
if(lootItem.getName().contains("Captain"))
GuardContracts.add(lootItem);
else
Contracts.add(lootItem);
break;
case OFFERING: //OFFERING
Offerings.add(lootItem);
@@ -140,9 +144,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
}
}
int baseBound = 100000;
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
int totalRange = baseBound + levelPenalty;
if(mob.level >= 50){
totalRange = baseBound;
}
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
+168
View File
@@ -0,0 +1,168 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class ArenaManager {
private static final List<Arena> activeArenas = new ArrayList<>();
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
}
if(activeArenas.isEmpty() && playerQueue.isEmpty())
return;
Iterator<Arena> iterator = activeArenas.iterator();
while (iterator.hasNext()) {
Arena arena = iterator.next();
if (arena.checkToComplete()) {
iterator.remove();
}
}
if(lastExecution + pulseDelay > System.currentTimeMillis())
return;
lastExecution = System.currentTimeMillis();
while (playerQueue.size() > 1) {
createArena();
}
}
public static void joinQueue(PlayerCharacter player) {
if (!playerQueue.contains(player)) {
playerQueue.add(player);
}
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
public static void leaveQueue(PlayerCharacter player) {
playerQueue.remove(player);
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
private static void createArena() {
if (playerQueue.size() > 1) {
Collections.shuffle(playerQueue);
Arena newArena = new Arena();
//set starting time
newArena.startTime = System.currentTimeMillis();
//decide an arena location
newArena.loc = selectRandomArenaLocation();
// Assign players to the arena
newArena.player1 = playerQueue.remove(0);
newArena.player2 = playerQueue.remove(0);
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
// Add the new arena to the active arenas list
activeArenas.add(newArena);
}
}
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
if (winner != null && loser != null) {
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
arena.player1.getName(), arena.player2.getName(), winner.getName());
} else {
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
arena.player1.getName(), arena.player2.getName());
}
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
activeArenas.remove(arena);
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//winner.getCharItemManager().updateInventory();
}
}
public static Vector3fImmutable selectRandomArenaLocation() {
boolean locSet = false;
Vector3fImmutable loc = Vector3fImmutable.ZERO;
while (!locSet) {
try {
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
}catch(Exception e){
}
}
return loc;
}
public static boolean isUnderWater(Vector3fImmutable loc) {
try {
Zone zone = ZoneManager.findSmallestZone(loc);
if (zone.getSeaLevel() != 0) {
float localAltitude = loc.y;
if (localAltitude < zone.getSeaLevel())
return true;
} else {
if (loc.y < 0)
return true;
}
} catch (Exception e) {
}
return false;
}
}
@@ -438,6 +438,18 @@ public enum BuildingManager {
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
{
Guild playerNation = player.guild.getNation();
City banedCity = ZoneManager.getCityAtLocation(building.loc);
if(banedCity != null){
if(banedCity.getGuild().getNation().equals(playerNation)){
return false;
}else{
return true;
}
}
}
//Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){
// if (pc.getGuild() != null)
+20 -12
View File
@@ -1242,14 +1242,17 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
private static void toggleSit(boolean toggle, ClientConnection origin) {
public static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
pc.setSit(toggle);
if(pc.isFlying())
pc.setSit(false);
else
pc.setSit(toggle);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(pc);
@@ -1327,6 +1330,13 @@ public enum CombatManager {
return;
retaliater.setCombatTarget(ac);
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
if(guard.isPlayerGuard && guard.combatTarget == null){
guard.setCombatTarget(ac);
}
}
}
}
}
@@ -1443,19 +1453,17 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int atr, int defense){
public static boolean LandHit(int C5, int D5){
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
int convertedChance = Math.round(chance * 100);
//convertedChance = Math.max(5, Math.min(95, convertedChance));
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
if(roll < 5)//always 5% chance ot miss
return false;
if(connvertedChance < 5)
connvertedChance = 5;
if(connvertedChance > 95)
connvertedChance = 95;
return connvertedChance > roll;
return roll <= convertedChance;
}
}
@@ -65,6 +65,7 @@ public enum ConfigManager {
MB_WORLD_MAINTENANCE,
MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX,
MB_WORLD_TESTMODE,
MB_USE_RUINS,
// Mobile AI modifiers
+14 -10
View File
@@ -180,16 +180,20 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
switch(adc.getMainCmdString()){
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
playerAllowed = true;
if(!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
case "goto":
case "teleportmode":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
+46 -13
View File
@@ -40,6 +40,7 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
// Drop Rates
@@ -125,27 +126,59 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate;
if(!mob.getSafeZone()) {
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
//Special Case Contract Drop
if(specialCaseRoll < 100){
SpecialCaseResourceDrop(mob,entries);
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
SpecialCaseContractDrop(mob,entries);
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
SpecialCaseRuneDrop(mob,entries);
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
if (toAddGlass != null)
mob.getCharItemManager().addItemToInventory(toAddGlass);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
@@ -122,9 +122,9 @@ public enum MaintenanceManager {
//no maintenance if day of week doesnt match
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
continue;
}
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
// continue;
//}
// Add building to maintenance queue
maintList.add(building);
+4 -4
View File
@@ -68,7 +68,7 @@ public enum MovementManager {
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update();
((PlayerCharacter) toMove).update(false);
}
@@ -96,7 +96,7 @@ public enum MovementManager {
if (!toMove.isMoving())
toMove.resetLastSetLocUpdate();
else
toMove.update();
toMove.update(false);
// Update movement for the player
@@ -351,7 +351,7 @@ public enum MovementManager {
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
//Send run/walk/sit/stand to tell the client we are flying / landing etc
ac.update();
ac.update(false);
ac.stopMovement(ac.getLoc());
if (ac.isAlive())
MovementManager.sendRWSSMsg(ac);
@@ -408,7 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
member.update();
member.update(false);
// All checks passed, let's move the player
+24 -15
View File
@@ -8,7 +8,6 @@
package engine.gameManager;
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
@@ -28,7 +27,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -165,6 +163,14 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -173,13 +179,10 @@ public enum PowersManager {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update();
pc.update(false);
}
pc.setIsCasting(false);
@@ -591,7 +594,7 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.setSit(false);
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
@@ -614,7 +617,7 @@ public enum PowersManager {
if (time > 100) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.setIsCasting(true);
}
@@ -784,13 +787,19 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
// //use sneak instead of hide
// PowersBase pb = PowersManager.getPowerByToken(429397210);
// int offsetTrains = (40 - msg.getNumTrains()) ;
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
//}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
}
@@ -2316,7 +2325,7 @@ public enum PowersManager {
// set player is not casting for regens
if (pc.isCasting()) {
pc.update();
pc.update(false);
}
pc.setIsCasting(false);
@@ -2688,7 +2697,7 @@ public enum PowersManager {
public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
}
+13 -4
View File
@@ -113,9 +113,18 @@ public enum SimulationManager {
}
try {
if ((_cityPulseTime != 0)
&& (System.currentTimeMillis() > _cityPulseTime))
pulseCities();
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) {
try {
pulseCities();
}catch(Exception e){
}
try {
ArenaManager.pulseArenas();
}catch(Exception e){
}
}
} catch (Exception e) {
Logger.error(
"Fatal error in City Pulse: DISABLED. Error Message : "
@@ -151,7 +160,7 @@ public enum SimulationManager {
if (player == null)
continue;
player.update();
player.update(false);
}
_updatePulseTime = System.currentTimeMillis() + 500;
+154 -51
View File
@@ -4,14 +4,13 @@ public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3:
return getMultiplier3Man(count);
case 5:
return getMultiplier5Man(count);
case 10:
return getMultiplier10Man(count);
default:
return getMultiplier20Man(count);
case 3: return getMultiplier3Man(count);
case 5: return getMultiplier5Man(count);
case 10: return getMultiplier10Man(count);
case 20: return getMultiplier20Man(count);
case 30: return getMultiplier30Man(count);
case 40: return getMultiplier40Man(count);
default: return 1.0f; //unlimited
}
}
public static float getMultiplier3Man(int count) {
@@ -22,15 +21,11 @@ public class ZergManager {
return 0.0f;
switch(count){
case 4:
return 0.75f;
case 5:
return 0.60f;
case 6:
return 0.37f;
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier5Man(int count) {
if(count < 6)
@@ -40,19 +35,13 @@ public class ZergManager {
return 0.0f;
switch(count){
case 6:
return 0.75f;
case 7:
return 0.67f;
case 8:
return 0.56f;
case 9:
return 0.43f;
case 10:
return 0.25f;
case 6: return 0.75f;
case 7: return 0.57f;
case 8: return 0.44f;
case 9: return 0.33f;
case 10: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier10Man(int count) {
if(count < 11)
@@ -62,31 +51,145 @@ public class ZergManager {
return 0.0f;
switch(count){
case 11:
return 0.75f;
case 12:
return 0.71f;
case 13:
return 0.67f;
case 14:
return 0.62f;
case 15:
return 0.56f;
case 16:
return 0.50f;
case 17:
return 0.43f;
case 18:
return 0.35f;
case 19:
return 0.25f;
case 20:
return 0.14f;
case 11: return 0.86f;
case 12: return 0.75f;
case 13: return 0.65f;
case 14: return 0.57f;
case 15: return 0.50f;
case 16: return 0.44f;
case 17: return 0.38f;
case 18: return 0.33f;
case 19: return 0.29f;
case 20: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier20Man(int count) {
return getMultiplier10Man(count * 2);
if(count < 21)
return 1.0f;
if(count > 40)
return 0.0f;
switch (count)
{
case 21: return 0.93f;
case 22: return 0.86f;
case 23: return 0.80f;
case 24: return 0.75f;
case 25: return 0.70f;
case 26: return 0.65f;
case 27: return 0.61f;
case 28: return 0.57f;
case 29: return 0.53f;
case 30: return 0.50f;
case 31: return 0.47f;
case 32: return 0.44f;
case 33: return 0.41f;
case 34: return 0.38f;
case 35: return 0.36f;
case 36: return 0.33f;
case 37: return 0.31f;
case 38: return 0.29f;
case 39: return 0.27f;
case 40: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier30Man(int count) {
if(count < 31)
return 1.0f;
if(count > 60)
return 0.0f;
switch (count)
{
case 31: return 0.95f;
case 32: return 0.91f;
case 33: return 0.86f;
case 34: return 0.82f;
case 35: return 0.79f;
case 36: return 0.75f;
case 37: return 0.72f;
case 38: return 0.68f;
case 39: return 0.65f;
case 40: return 0.63f;
case 41: return 0.60f;
case 42: return 0.57f;
case 43: return 0.55f;
case 44: return 0.52f;
case 45: return 0.50f;
case 46: return 0.48f;
case 47: return 0.46f;
case 48: return 0.44f;
case 49: return 0.42f;
case 50: return 0.40f;
case 51: return 0.38f;
case 52: return 0.37f;
case 53: return 0.35f;
case 54: return 0.33f;
case 55: return 0.32f;
case 56: return 0.30f;
case 57: return 0.29f;
case 58: return 0.28f;
case 59: return 0.26f;
case 60: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier40Man(int count) {
if(count < 41)
return 1.0f;
if(count > 80)
return 0.0f;
switch (count)
{
case 41: return 0.96f;
case 42: return 0.93f;
case 43: return 0.90f;
case 44: return 0.86f;
case 45: return 0.83f;
case 46: return 0.80f;
case 47: return 0.78f;
case 48: return 0.75f;
case 49: return 0.72f;
case 50: return 0.70f;
case 51: return 0.68f;
case 52: return 0.65f;
case 53: return 0.63f;
case 54: return 0.61f;
case 55: return 0.59f;
case 56: return 0.57f;
case 57: return 0.55f;
case 58: return 0.53f;
case 59: return 0.52f;
case 60: return 0.50f;
case 61: return 0.48f;
case 62: return 0.47f;
case 63: return 0.45f;
case 64: return 0.44f;
case 65: return 0.42f;
case 66: return 0.41f;
case 67: return 0.40f;
case 68: return 0.38f;
case 69: return 0.37f;
case 70: return 0.36f;
case 71: return 0.35f;
case 72: return 0.33f;
case 73: return 0.32f;
case 74: return 0.31f;
case 75: return 0.30f;
case 76: return 0.29f;
case 77: return 0.28f;
case 78: return 0.27f;
case 79: return 0.26f;
case 80: return 0.25f;
default: return 1.0f;
}
}
}
+1 -1
View File
@@ -52,7 +52,7 @@ public class ItemTableEntry {
itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
}
return id;
}
+1 -1
View File
@@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue;
if (building.getBounds().colliders == null)
if (building.getBounds() == null || building.getBounds().colliders == null)
continue;
for (Colliders collider : building.getBounds().colliders) {
+55 -7
View File
@@ -166,9 +166,12 @@ public class MobAI {
try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
return;
}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
@@ -176,7 +179,7 @@ public class MobAI {
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
if (mob.isSiege())
@@ -205,11 +208,11 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
if (mob.isSiege()) {
PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
ppm.setRange(50);
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
//if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
@@ -599,6 +602,26 @@ public class MobAI {
if (mob == null)
return;
boolean continueExecution = false;
switch(mob.BehaviourType){
case GuardCaptain:
case GuardMinion:
case Pet1:
case GuardWallArcher:
case HamletGuard:
case SimpleStandingGuard:
continueExecution = true;
break;
}
if(!continueExecution) {
MobAi2.runAI(mob);
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -922,7 +945,15 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try {
//trebs dont recall
if(mob.isSiege())
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
@@ -1044,9 +1075,22 @@ public class MobAI {
}
}
public static void checkToDropGuardAggro(Mob mob){
City city = mob.guardedCity;
if(city == null)
return;
if(mob.combatTarget == null)
return;
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
@@ -1071,6 +1115,8 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
GuardCaptainLogic(mob);
@@ -1091,6 +1137,8 @@ public class MobAI {
public static void GuardWallArcherLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
else
+360
View File
@@ -0,0 +1,360 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ThreadLocalRandom;
public class MobAi2 {
public enum State
{
Idle,
Patrolling,
Attacking,
Dead
}
public static boolean Agressive(Mob mob){
return mob.BehaviourType.name().contains("Aggro");
}
public static boolean Caster(Mob mob){
return mob.BehaviourType.name().contains("Power");
}
public static boolean HelpResponder(Mob mob){
return mob.BehaviourType.name().contains("Helpee");
}
public static State getState(Mob mob){
if(!mob.isAlive())
return State.Dead;
if(mob.playerAgroMap.isEmpty())
return State.Idle;
if(mob.combatTarget != null)
return State.Attacking;
return State.Patrolling;
}
public static void runAI(Mob mob){
//these will be handled in special conditions later
switch(mob.BehaviourType){
case GuardCaptain:
case GuardMinion:
case Pet1:
case GuardWallArcher:
case HamletGuard:
case SimpleStandingGuard:
return;
}
switch(getState(mob)){
case Idle:
if(mob.isMoving())
mob.stopMovement(mob.loc);
if(mob.combatTarget != null) {
mob.setCombatTarget(null);
mob.setCombat(false);
}
return;
case Dead:
respawn(mob);
break;
case Patrolling:
patrol(mob);
break;
case Attacking:
attack(mob);
break;
}
}
//handles respawning and de-spawning for mobs and their corpses
public static void respawn(Mob mob){
//if mob doesn't have a death time somehow, set it to now
if (mob.deathTime == 0)
mob.setDeathTime(System.currentTimeMillis());
//only execute this logic is the mob hasn't de-spawned yet
if (!mob.despawned) {
//if the inventory is empty, the mob can disappear
if(mob.getInventory(true).isEmpty() && System.currentTimeMillis() > mob.deathTime + 10000L) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//if the mob has been dead for 10 seconds it can disappear
if (System.currentTimeMillis() > mob.deathTime + 10000L) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
}
//disc dropper respawns are handled elsewhere
if(Mob.discDroppers.contains(mob))
return;
//if mob isn't queued for respawn, do so now
if (!Zone.respawnQue.contains(mob)) {
if (System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
Zone.respawnQue.add(mob);
}
}
}
//handles patrolling and looking for potential combat targets
public static void patrol(Mob mob){
if(Agressive(mob) && mob.combatTarget == null) {
HashSet<AbstractWorldObject> potentialTargets = WorldGrid.getObjectsInRangePartial(mob.loc, 50, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject awo : potentialTargets) {
PlayerCharacter target = (PlayerCharacter) awo;
if (mob.canSee(target))
mob.setCombatTarget(target);
if (mob.combatTarget != null) {
return;
}
}
}
if(mob.isMoving() || !mob.BehaviourType.canRoam)
return;
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
return;
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(mob, mob.destination, true);
}
public static void attack(Mob mob){
AbstractWorldObject target = mob.combatTarget;
if (target == null || !target.isAlive()) {
mob.setCombatTarget(null);
return;
}
if(!mob.isCombat())
mob.setCombat(true);
if (!CombatUtilities.inRangeToAttack(mob, target) && mob.BehaviourType.canRoam) {
if(mob.nextChaseUpdate < System.currentTimeMillis()) {
mob.nextChaseUpdate = System.currentTimeMillis() + 2500L;
MovementUtilities.aiMove(mob, target.loc, false);
}
return;
}
switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter targetPlayer = (PlayerCharacter) target;
AttackPlayer(mob, targetPlayer);
break;
case Building:
Building targetBuilding = (Building) target;
AttackBuilding(mob, targetBuilding);
break;
case Mob:
Mob targetMob = (Mob) target;
AttackMob(mob, targetMob);
break;
}
}
public static void AttackPlayer(Mob mob, PlayerCharacter target) {
try {
if (!mob.canSee(target)) {
mob.setCombatTarget(null);
return;
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
mob.setCombatTarget(null);
return;
}
if (CombatUtilities.inRange2D(mob, target, mob.getRange())) {
//no weapons, default mob attack speed 3 seconds.
if (System.currentTimeMillis() < mob.getLastAttackTime())
return;
// ranged mobs can't attack while running. skip until they finally stop.
if (mob.isMoving() && mob.getRange() > 20)
return;
// add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
if (mob.isSiege())
delay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
}
if (target.getPet() != null)
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
target.getPet().setCombatTarget(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
public static void AttackBuilding(Mob mob, Building target) {
try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
}
City playerCity = ZoneManager.getCityAtLocation(mob.getLoc());
if (playerCity != null)
for (Mob guard : playerCity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
if (mob.isSiege())
MovementManager.sendRWSSMsg(mob);
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
if (mob.isSiege())
delay = 15000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 15000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 15000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
public static void AttackMob(Mob mob, Mob target) {
try {
if (mob.getRange() >= 30 && mob.isMoving())
return;
//no weapons, default mob attack speed 3 seconds.
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
if (target.getCombatTarget() == null) {
target.setCombatTarget(mob);
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
}
public static void MobCallForHelp(Mob mob) {
if (mob.nextCallForHelp == 0)
mob.nextCallForHelp = System.currentTimeMillis();
if (mob.nextCallForHelp > System.currentTimeMillis())
return;
Zone mobCamp = mob.getParentZone();
for (Mob helper : mobCamp.zoneMobSet) {
if (HelpResponder(helper)) {
helper.setCombatTarget(mob.getCombatTarget());
break;
}
}
mob.nextCallForHelp = System.currentTimeMillis() + 30000L;
}
}
@@ -8,6 +8,8 @@
package engine.mobileAI.Threads;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.objects.Mob;
import engine.objects.Zone;
@@ -49,6 +51,8 @@ public class MobRespawnThread implements Runnable {
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
WorldGrid.updateObject(respawner);
InterestManager.setObjectDirty(respawner);
}
}
} catch (Exception e) {
@@ -154,7 +154,7 @@ public class CombatUtilities {
case Building:
return false;
}
return CombatManager.LandHit(atr,defense);
return !CombatManager.LandHit(atr,defense);
}
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
+4 -4
View File
@@ -13,6 +13,8 @@ import engine.exception.FactoryBuildException;
import engine.gameManager.ChatManager;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
@@ -94,11 +96,9 @@ public class NetMsgFactory {
if (origin instanceof ClientConnection) {
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
if (player != null) {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} else
Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode);
}
}
return null;
+14 -10
View File
@@ -85,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null)
return;
pc.update();
pc.update(false);
if (msg.getSpeed() == 2)
pc.setWalkMode(false);
else
@@ -114,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null)
return;
pc.update();
pc.update(false);
pc.setSit(msg.toggleSitStand());
@@ -1402,12 +1402,12 @@ public class ClientMessagePump implements NetMsgHandler {
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
//}
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
//}
if (sellInventory == null) {
return;
}
@@ -1681,8 +1681,12 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent));
int pointsToRepair = max - dur;
double damageRatio = (double)1.0d - (toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax();
int modifiedValue = (int)(damageRatio * toRepair.getMagicValue());
int costPerPoint = modifiedValue / toRepair.getDurabilityMax();
int modifiedRepairCost = (int)(pointsToRepair * costPerPoint)+ npc.getSpecialPrice();
int cost = (int)(modifiedRepairCost * 1 + npc.buyPercent) + npc.getSpecialPrice();
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
@@ -47,13 +47,16 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.region != null && !pc.region.isOutside())
return false;
// Find out if we already have an altitude timer running and if so
// do not process more alt change requests
pc.updateFlight();
if (pc.getTakeOffTime() != 0)
return false;
pc.setTakeOffTime(System.currentTimeMillis());
// remove all movement timers and jobs
//TODO: test if they can fly
@@ -67,7 +70,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.getAltitude() == 0 && !msg.up())
return true;
pc.update();
pc.update(false);
pc.stopMovement(pc.getLoc());
msg.setStartAlt(pc.getAltitude());
if (msg.up()) {
@@ -132,7 +135,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
}
if (msg.up()) {
pc.update();
pc.update(false);
pc.setDesiredAltitude(targetAlt);
pc.setTakeOffTime(System.currentTimeMillis());
} else {
@@ -158,7 +161,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} else
pc.setDesiredAltitude(targetAlt);
pc.update();
pc.update(false);
pc.setTakeOffTime(System.currentTimeMillis());
@@ -61,7 +61,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
return true;
npc.setRepairCost(msg.repairCost);
npc.setSpecialPrice(msg.repairCost);
ManageNPCMsg outMsg = new ManageNPCMsg(npc);
Dispatch dispatch = Dispatch.borrow(player, msg);
@@ -274,60 +274,85 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
}
if (targetCity == null)
return;
//verify level required to teleport or repledge
Guild toGuild = targetCity.getGuild();
if (toGuild != null)
if (isTeleport) {
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
return;
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
if (targetCity == null){
Mine mineTele = null;
for(Mine mine : Mine.getMinesToTeleportTo(player)){
if(mine.getObjectUUID() == msg.getCityID()){
mineTele = mine;
}
}
if(mineTele == null){
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
msg.setTeleportTime(time);
Building tower = Mine.getTower(mineTele);
if (tower == null)
return;
Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
ChatManager.chatSystemInfo(player, "You Will Teleport To " + mineTele.getParentZone().getParent().getName() + "'s Mine In " + time + " Seconds.");
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
}
}
}else{
//finish porting to a city
//verify level required to teleport or repledge
boolean joinedGuild = false;
Guild toGuild = targetCity.getGuild();
//if repledge, reguild the player
if (toGuild != null)
if (isTeleport) {
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
return;
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
return;
if (!isTeleport)
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
boolean joinedGuild = false;
int time;
//if repledge, reguild the player
if (!isTeleport) //repledge
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
else
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
if (!isTeleport)
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
//resend message
msg.setTeleportTime(time);
int time;
if ((!isTeleport && joinedGuild) || (isTeleport)) {
if (!isTeleport) //repledge
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
else
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
//resend message
msg.setTeleportTime(time);
if ((!isTeleport && joinedGuild) || (isTeleport)) {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
//teleport player to city
Vector3fImmutable teleportLoc;
if (targetCity.getTOL().getRank() == 8)
teleportLoc = targetCity.getTOL().getStuckLocation();
else
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
player.setSafeMode();
}
}
//teleport player to city
Vector3fImmutable teleportLoc;
if (targetCity.getTOL().getRank() == 8)
teleportLoc = targetCity.getTOL().getStuckLocation();
else
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
player.setSafeMode();
}
}
private static PowersBase getPowerforHermit(NPC npc) {
@@ -146,6 +146,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if(runeID == 3028 && baseClassID == 2501 && playerCharacter.getRace().getName().contains("Irekei"))
valid = true;
if (!valid) {
return false;
}
@@ -154,6 +156,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
if (promotionClasses.size() > 0) {
int promotionClassID = playerCharacter.getPromotionClassID();
int baseClassID = playerCharacter.getBaseClassID();
boolean valid = false;
for (int validID : promotionClasses.keySet()) {
if (validID == promotionClassID) {
@@ -169,6 +172,10 @@ public class ApplyRuneMsg extends ClientNetMsg {
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) {
return false;
}
@@ -112,12 +112,12 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
if (contract != null)
sellInventory = contract.getSellInventory();
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
// }
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
// }
}
if (man != null)
@@ -392,9 +392,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(bane.getSiegePhase().ordinal()); //1 challenge //2 standoff //3 war
writer.put((byte) 0);
if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
writer.put((byte) 1); //canSetTime
else
//if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
// writer.put((byte) 1); //canSetTime
//else
writer.put((byte) 0);
DateTime placedOn = bane.getLiveDate();
+1 -1
View File
@@ -503,7 +503,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0);
writer.putString("Repair items");
writer.putString("percent");
writer.putInt(npc.getRepairCost()); //cost for repair
writer.putInt(npc.getSpecialPrice()); //cost for repair
writer.putInt(0);
ArrayList<Integer> modPrefixList = npc.getModTypeTable();
@@ -16,7 +16,9 @@ import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.City;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -24,6 +26,7 @@ import java.util.ArrayList;
public class TeleportRepledgeListMsg extends ClientNetMsg {
ArrayList<City> cities;
ArrayList<Mine> mines;
private PlayerCharacter player;
private boolean isTeleport;
@@ -77,10 +80,19 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
public void configure() {
if (isTeleport)
if (isTeleport) {
cities = City.getCitiesToTeleportTo(player);
else
try {
mines = Mine.getMinesToTeleportTo(player);
if(mines == null)
mines = new ArrayList<>();
}catch(Exception e){
Logger.error("Unable To Load Mines For Teleport: " + e.getMessage());
}
}else {
cities = City.getCitiesToRepledgeTo(player);
mines = new ArrayList<>();
}
}
/**
@@ -96,10 +108,14 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++)
writer.putInt(0);
writer.putInt(cities.size());
writer.putInt(cities.size() + mines.size());
for (City city : cities)
City.serializeForClientMsg(city, writer);
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
}
public PlayerCharacter getPlayer() {
+23 -17
View File
@@ -96,11 +96,6 @@ public class VendorDialogMsg extends ClientNetMsg {
return;
}
if(npc.contractUUID == 1502040){ //enrollment officer
PlayerCharacter.unboxPlayer(playerCharacter);
}
// Restrict disc trainers to only characters who have
// tht disc applied.
@@ -119,26 +114,36 @@ public class VendorDialogMsg extends ClientNetMsg {
VendorDialog vd = null;
Contract contract = npc.getContract();
if(npc.contractUUID == 1502043){
vd = Contract.HandleArenaMaster(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(npc.contractUUID == 1502040){ //enrollment officer
//PlayerCharacter.unboxPlayer(playerCharacter);
vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else if (npc.getBuilding() != null) {
if (BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
vd = VendorDialog.getHostileVendorDialog();
else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
msg.updateMessage(3, vd);
} else {
if (VendorDialogMsg.handleSpecialCase(msg, npc, playerCharacter, vd, origin))
return;
vd = VendorDialog.getVendorDialog(msg.unknown03);
}
//vd = VendorDialog.getVendorDialog(msg.unknown03);
msg.updateMessage(3, vd);
}
@@ -570,6 +575,7 @@ public class VendorDialogMsg extends ClientNetMsg {
case 2519:
case 2520:
case 2521:
case 2523:
valid = true;
break;
}
+19 -11
View File
@@ -14,10 +14,7 @@ import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.CombatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.gameManager.*;
import engine.job.AbstractJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -31,7 +28,6 @@ import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -765,7 +761,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public abstract Vector3fImmutable getBindLoc();
public final void setBindLoc(final Vector3fImmutable value) {
this.bindLoc = value;
if(this.getObjectType().equals(GameObjectType.PlayerCharacter) && this.guild.getNation().equals(Guild.getErrantGuild())){
this.bindLoc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f);
}else {
this.bindLoc = value;
}
}
public final Vector3fImmutable getFaceDir() {
@@ -1559,7 +1559,15 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Effect eff = this.effects.get(s);
if (eff == null)
continue;
if (eff.cancelOnMove() && eff.cancel()) {
Boolean override = false;
if(this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) this;
if (eff.getEffectsBase().getIDString().equals("INVIS-B") && s.equals("Invisible") && pc.getRace().getName().contains("Shade"))
override = true;
}
if (!override && eff.cancelOnMove() && eff.cancel()) {
//System.out.println("canceling on Move");
eff.cancelJob();
this.effects.remove(s);
@@ -1841,7 +1849,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
//updates
public void update() {
public void update(Boolean newSystem) {
}
public void updateRegen() {
@@ -1861,16 +1869,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
try {
switch (updateType) {
case ALL:
update();
update(false);
break;
case REGEN:
updateRegen();
break;
case LOCATION:
update();
update(false);
break;
case MOVEMENTSTATE:
update();
update(false);
break;
case FLIGHT:
updateFlight();
+3 -3
View File
@@ -270,7 +270,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.effects.remove(name);
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) {
((PlayerCharacter) this).update();
((PlayerCharacter) this).update(false);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
@@ -385,7 +385,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update();
((PlayerCharacter) this).update(false);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
@@ -414,7 +414,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update();
((PlayerCharacter) this).update(false);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
+82
View File
@@ -0,0 +1,82 @@
package engine.objects;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ArenaManager;
import engine.gameManager.ChatManager;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
import java.util.HashSet;
public class Arena {
public PlayerCharacter player1;
public PlayerCharacter player2;
public Long startTime;
public Vector3fImmutable loc;
public Arena(){
}
public Boolean disqualify() {
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject obj : warningRange){
PlayerCharacter pc = (PlayerCharacter)obj;
if(pc.equals(this.player1) || pc.equals(this.player2))
continue;
ChatManager.chatSystemInfo(pc, "WARNING!! You are entering an arena zone!");
}
//boot out all non competitors
for(AbstractWorldObject obj : inRange){
if(obj.equals(this.player1))
continue;
if(obj.equals(this.player2))
continue;
PlayerCharacter intruder = (PlayerCharacter)obj;
MovementManager.translocate(intruder,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079)));
}
if (!inRange.contains(this.player1) && inRange.contains(this.player2)) {
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Left Arena");
return true;
} else if (!inRange.contains(this.player2) && inRange.contains(this.player1)) {
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Left Arena");
return true;
}else if (!inRange.contains(this.player2) && !inRange.contains(this.player1)) {
ArenaManager.endArena(this,null,null,"Both Parties Have Left The Arena");
return true;
}
return false;
}
public Boolean checkToComplete(){
if(this.startTime == null)
this.startTime = System.currentTimeMillis();
if(System.currentTimeMillis() - this.startTime < 10000L)
return false;
if(this.disqualify())
return true;
if(!this.player1.isAlive() && this.player2.isAlive()){
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Died");
return true;
} else if(this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Died");
return true;
} else if(!this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,null,null,"Both Players Have Died");
return true;
} else if(this.startTime + 300000L < System.currentTimeMillis()){
ArenaManager.endArena(this,null,null,"Time Has Elapsed");
return true;
}
return false;
}
}
+144 -9
View File
@@ -14,19 +14,19 @@ import engine.Enum.ProtectionState;
import engine.Enum.SiegePhase;
import engine.Enum.SiegeResult;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.BaneRecord;
import engine.db.archive.DataWarehouse;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.gameManager.*;
import engine.job.JobScheduler;
import engine.jobs.ActivateBaneJob;
import engine.jobs.BaneDefaultTimeJob;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.server.MBServerStatics;
@@ -37,6 +37,7 @@ import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Date;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
public final class Bane {
@@ -48,6 +49,10 @@ public final class Bane {
private DateTime placementDate = null;
private DateTime liveDate = null;
private BaneDefaultTimeJob defaultTimeJob;
public boolean timeSet = false;
public boolean daySet = false;
public boolean capSet = false;
public int capSize = 10;
// Internal cache for banes
private ActivateBaneJob activateBaneJob;
@@ -64,6 +69,12 @@ public final class Bane {
this.ownerUUID = rs.getInt("ownerUUID");
this.stoneUUID = rs.getInt("stoneUUID");
this.timeSet = rs.getInt("time_set") == 1;
this.daySet = rs.getInt("day_set") == 1;
this.capSet = rs.getInt("cap_set") == 1;
this.capSize = rs.getInt("cap_size");
sqlDateTime = rs.getTimestamp("placementDate");
if (sqlDateTime != null)
@@ -100,12 +111,11 @@ public final class Bane {
abtj = new ActivateBaneJob(cityUUID);
JobScheduler.getInstance().scheduleJob(abtj, this.liveDate.getMillis());
this.activateBaneJob = abtj;
break;
}
if (this.liveDate == null)
setDefaultTime();
//add bane commander NPC
//summonBaneCommander(this);
}
public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
@@ -266,9 +276,58 @@ public final class Bane {
BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING);
DataWarehouse.pushToWarehouse(baneRecord);
//add bane commander NPC
summonBaneCommander(bane);
try {
//update map for all players online
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(true);
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}catch(Exception e){
}
return true;
}
public static void summonBaneCommander(Bane bane){
Vector3fImmutable spawnLoc = Vector3fImmutable.getRandomPointOnCircle(bane.getStone().loc,6);
NPC baneCommander;
int commanderuuid = DbManager.NPCQueries.BANE_COMMANDER_EXISTS(bane.getStone().getObjectUUID());
if(commanderuuid == 0) {
//add bane commander NPC
int contractID = 1502042;
baneCommander = NPC.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
try {
NPCManager.slotCharacterInBuilding(baneCommander);
}catch(Exception e){
}
WorldGrid.addObject(baneCommander,spawnLoc.x,spawnLoc.z);
WorldGrid.updateObject(baneCommander);
}
else
{
baneCommander = NPC.getNPC(commanderuuid);
}
//try {
// NPCManager.slotCharacterInBuilding(baneCommander);
//}catch (Exception e){
//swallow it
//}
baneCommander.runAfterLoad();
//baneCommander.setLoc(spawnLoc);
InterestManager.setObjectDirty(baneCommander);
baneCommander.updateLocation();
}
public static Bane getBane(int cityUUID) {
Bane outBane;
@@ -381,8 +440,12 @@ public final class Bane {
defaultTime = defaultTime.minuteOfHour().setCopy(0);
defaultTime = defaultTime.secondOfMinute().setCopy(0);
if (currentTime.isAfter(timeToSetDefault))
this.setLiveDate(defaultTime);
if (currentTime.isAfter(timeToSetDefault)){
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
}
//this.setLiveDate(defaultTime);
else {
if (this.defaultTimeJob != null)
@@ -448,6 +511,16 @@ public final class Bane {
return false;
}
//Remove bane commander NPC
if(!baneStone.getHirelings().isEmpty()) {
NPC npc = (NPC)baneStone.getHirelings().keySet().stream().findFirst().orElse(null);
if(npc != null) {
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc);
}
}
// Remove object from simulation
baneStone.removeFromCache();
@@ -469,6 +542,9 @@ public final class Bane {
return liveDate;
}
public void setLiveDate_NEW(DateTime baneTime) {
}
public void setLiveDate(DateTime baneTime) {
if (DbManager.BaneQueries.SET_BANE_TIME(baneTime, this.getCity().getObjectUUID())) {
@@ -644,4 +720,63 @@ public final class Bane {
return cityUUID;
}
public void applyZergBuffs(){
City city = this.getCity();
if(city == null)
return;
city.onEnter();
ArrayList<Integer> attackers = new ArrayList<>();
ArrayList<Integer> defenders = new ArrayList<>();
Guild attackNation = this.getOwner().getGuild().getNation();
Guild defendNation = this.getCity().getGuild().getNation();
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
for(AbstractWorldObject obj : inSiegeRange){
int uuid = obj.getObjectUUID();
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
Guild playerNation = player.guild.getNation();
//separate the players into categories
if(playerNation.equals(defendNation))
defenders.add(uuid);
else if(playerNation.equals(attackNation))
attackers.add(uuid);
else
MovementManager.translocate(player,Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
int attackerSize = 0;
int defenderSize = 0;
for(int uuid : city.baneAttendees.keySet()){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
if(player.guild.getNation().equals(defendNation))
defenderSize += 1;
else if(player.guild.getNation().equals(attackNation))
attackerSize += 1;
}
//apply zerg mechanic for attackers
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
for(int uuid : attackers){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
else
player.ZergMultiplier = 1.0f;
}
for(int uuid : defenders){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier;
else
player.ZergMultiplier = 1.0f;
}
}
}
@@ -1056,6 +1056,7 @@ public class CharacterItemManager {
// add to Bank
this.bank.add(i);
i.addToCache();
i.stripCastableEnchants();
calculateWeights();
@@ -1204,6 +1205,7 @@ public class CharacterItemManager {
calculateWeights();
i.stripCastableEnchants();
return true;
}
+63 -10
View File
@@ -39,6 +39,7 @@ import java.sql.SQLException;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
@@ -88,6 +89,8 @@ public class City extends AbstractWorldObject {
private boolean reverseKOS = false;
private String hash;
public HashMap<Integer, Long> baneAttendees = new HashMap<>();
/**
* ResultSet Constructor
*/
@@ -234,7 +237,24 @@ public class City extends AbstractWorldObject {
writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName());
writer.putString(city.motto);
try {
if (city.getBane() != null) {
Bane bane = city.getBane();
if (bane.daySet && bane.timeSet && bane.getLiveDate() != null) {
int day = bane.getLiveDate().dayOfMonth().get();
int month = bane.getLiveDate().getMonthOfYear();
int year = bane.getLiveDate().year().get();
int hour = bane.getLiveDate().getHourOfDay();
writer.putString("BANE SET: " + month + "/" + day + "/" + year + " " + hour + ":00 CST");
} else {
writer.putString("BANED!: Unset");
}
} else {
writer.putString(city.motto);
}
}catch(Exception e){
writer.putString(city.motto);
}
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
@@ -320,8 +340,11 @@ public class City extends AbstractWorldObject {
writer.putFloat(city.location.y);
writer.putFloat(city.location.z);
writer.putInt(city.siegesWithstood);
if(city.getBane() != null) {
writer.putInt(city.getBane().capSize);
}else{
writer.putInt(0);
}
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
@@ -989,7 +1012,7 @@ public class City extends AbstractWorldObject {
// Gather current list of players within the zone bounds
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER);
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, 1500, MBServerStatics.MASK_PLAYER);
currentMemory = new HashSet<>();
for (AbstractWorldObject playerObject : currentPlayers) {
@@ -1001,7 +1024,15 @@ public class City extends AbstractWorldObject {
currentMemory.add(player.getObjectUUID());
// Player is already in our memory
if(this.getBane() != null){
//handle zerg mechanics here
if(this.getBane().getSiegePhase().equals(SiegePhase.WAR)){
//bane is live, start tallying players
if(!this.baneAttendees.containsKey(player.getObjectUUID())){
this.baneAttendees.put(player.getObjectUUID(),System.currentTimeMillis());
}
}
}
if (_playerMemory.contains(player.getObjectUUID()))
continue;
@@ -1028,14 +1059,29 @@ public class City extends AbstractWorldObject {
} catch (Exception e) {
Logger.error(e.getMessage());
}
}
private void onExitBane() {
ArrayList<Integer> toRemove = new ArrayList<>();
for (Integer uuid : this.baneAttendees.keySet()) {
if (!_playerMemory.contains(uuid)) {
long timeGone = System.currentTimeMillis() - this.baneAttendees.get(uuid).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(uuid); // Mark for removal
}
}
}
for(int uuid : toRemove){
this.baneAttendees.remove(uuid);
}
}
private void onExit(HashSet<Integer> currentMemory) {
PlayerCharacter player;
int playerUUID = 0;
HashSet<Integer> toRemove = new HashSet<>();
HashSet<Integer> toRemoveStandard = new HashSet<>();
Iterator<Integer> iter = _playerMemory.iterator();
while (iter.hasNext()) {
@@ -1057,21 +1103,28 @@ public class City extends AbstractWorldObject {
this.removeAllCityEffects(player, false);
player.ZergMultiplier = 1.0f;
// We will remove this player after iteration is complete
// so store it in a temporary collection
toRemove.add(playerUUID);
toRemoveStandard.add(playerUUID);
// ***For debugging
// Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
for (Integer removalUUID : toRemove) {
_playerMemory.removeAll(toRemoveStandard);
for (Integer removalUUID : toRemoveStandard) {
if (this.cityOutlaws.contains(removalUUID))
this.cityOutlaws.remove(removalUUID);
}
if(this.getBane() != null){
//handle zerg mechanics here
if(this.getBane().getSiegePhase().equals(SiegePhase.WAR)){
this.onExitBane();
}
}
}
public int getWarehouseBuildingID() {
+288 -1
View File
@@ -11,7 +11,12 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
@@ -190,6 +195,288 @@ public class Contract extends AbstractGameObject {
return this.vendorDialog;
}
public static VendorDialog HandleArenaMaster(int optionId, NPC npc, PlayerCharacter pc){
//1502043
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
switch(optionId){
case 15020431:
//if(pc.isBoxed){
// ChatManager.chatSystemInfo(pc, "You Cannot Join The Que, You Are Boxed");
//}else {
if (ArenaManager.playerQueue.contains(pc)) {
ChatManager.chatSystemInfo(pc, "You Are Already In The Arena Que");
} else {
ArenaManager.joinQueue(pc);
ChatManager.chatSystemInfo(pc, "You Have Joined The Arena Que");
}
//}
break;
case 15020432:
if(ArenaManager.playerQueue.contains(pc)) {
ArenaManager.leaveQueue(pc);
ChatManager.chatSystemInfo(pc, "You Have Left The Arena Que");
}else{
ChatManager.chatSystemInfo(pc, "You Are Not In The Arena Que");
}
break;
}
MenuOption option1 = new MenuOption(15020431, "Join Arena Que", 15020431);
vd.getOptions().add(option1);
MenuOption option2 = new MenuOption(15020432, "Leave Arena Que", 15020432);
vd.getOptions().add(option2);
return vd;
}
public static VendorDialog HandleEnrollmentOfficer(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
//VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
switch(optionId) {
default:
if (pc.isBoxed) {
MenuOption option1 = new MenuOption(15020401, "Unbox Character", 15020401);
vd.getOptions().add(option1);
}
break;
case 15020401:
PlayerCharacter.unboxPlayer(pc);
vd.getOptions().clear();
break;
}
return vd;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
Building building = npc.building;
Bane bane = null;
int updateBaneTime = 0;
int updateBaneDay = 0;
int updateBaneCap = 0;
int treesInNation = 0;
if(building != null)
{
City city = ZoneManager.getCityAtLocation(building.loc);
if(city != null){
bane = city.getBane();
if(!city.getGuild().equals(pc.guild))
return vd;
if(!GuildStatusController.isInnerCouncil(pc.getGuildStatus()) && !GuildStatusController.isGuildLeader(pc.getGuildStatus())){
return vd;
}
for(Guild sub : city.getGuild().getNation().getSubGuildList()){
if(sub.getOwnedCity() != null){
treesInNation += 1;
}
}
}
}
if(bane == null){
return VendorDialog.getHostileVendorDialog();
}
if(bane.timeSet && bane.capSet && bane.daySet){
vd.getOptions().clear();
return vd;
}
DateTime placement = bane.getPlacementDate();
vd.getOptions().clear();
switch(optionId){
default:
if(!bane.daySet) {
MenuOption option1 = new MenuOption(796, "Set Bane Day", 796);
vd.getOptions().add(option1);
}
if(!bane.timeSet) {
MenuOption option2 = new MenuOption(797, "Set Bane Time", 797);
vd.getOptions().add(option2);
}
if(!bane.capSet) {
MenuOption option3 = new MenuOption(797, "Set Bane Cap", 798);
vd.getOptions().add(option3);
}
break;
case 796: // set bane day
DateTime dayOption1Date = placement.plusDays(3);
MenuOption dayOption1 = new MenuOption(7961, dayOption1Date.toString("yyyy-MM-dd"), 7961);
vd.getOptions().add(dayOption1);
DateTime dayOption2Date = placement.plusDays(4);
MenuOption dayOption2 = new MenuOption(7962, dayOption2Date.toString("yyyy-MM-dd"), 7962);
vd.getOptions().add(dayOption2);
DateTime dayOption3Date = placement.plusDays(5);
MenuOption dayOption3 = new MenuOption(7963, dayOption3Date.toString("yyyy-MM-dd"), 7963);
vd.getOptions().add(dayOption3);
DateTime dayOption4Date = placement.plusDays(6);
MenuOption dayOption4 = new MenuOption(7964, dayOption4Date.toString("yyyy-MM-dd"), 7964);
vd.getOptions().add(dayOption4);
DateTime dayOption5Date = placement.plusDays(7);
MenuOption dayOption5 = new MenuOption(7965, dayOption5Date.toString("yyyy-MM-dd"), 7965);
vd.getOptions().add(dayOption5);
break;
case 797: // set bane time
MenuOption timeOption1 = new MenuOption(7971, "6:00 pm CST", 7971);
vd.getOptions().add(timeOption1);
MenuOption timeOption2 = new MenuOption(7972, "7:00 pm CST", 7972);
vd.getOptions().add(timeOption2);
MenuOption timeOption3 = new MenuOption(7973, "8:00 pm CST", 7973);
vd.getOptions().add(timeOption3);
MenuOption timeOption4 = new MenuOption(7974, "9:00 pm CST", 7974);
vd.getOptions().add(timeOption4);
MenuOption timeOption5 = new MenuOption(7975, "10:00 pm CST", 7975);
vd.getOptions().add(timeOption5);
break;
case 798: // set bane cap
if(treesInNation < 6) {
MenuOption capOption1 = new MenuOption(7981, "10 Maximum Players", 7981);
vd.getOptions().add(capOption1);
}
if(treesInNation < 11) {
MenuOption capOption2 = new MenuOption(7982, "20 Maximum Players", 7982);
vd.getOptions().add(capOption2);
}
MenuOption capOption3 = new MenuOption(7983, "30 Maximum Players", 7983);
vd.getOptions().add(capOption3);
MenuOption capOption4 = new MenuOption(7984, "40 Maximum Players", 7984);
vd.getOptions().add(capOption4);
MenuOption capOption5 = new MenuOption(7985, "Unlimited Players", 7985);
vd.getOptions().add(capOption5);
break;
case 7961: //3 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 3 Days From Placement Date");
updateBaneDay = 3;
break;
case 7962: //4 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 4 Days From Placement Date");
updateBaneDay = 4;
break;
case 7963: //5 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 5 Days From Placement Date");
updateBaneDay = 5;
break;
case 7964: //6 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 6 Days From Placement Date");
updateBaneDay = 6;
break;
case 7965: //7 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 7 Days From Placement Date");
updateBaneDay = 7;
break;
case 7971: //6:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 6:00 pm CST");
updateBaneTime = 6;
break;
case 7972: //7:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 7:00 pm CST");
updateBaneTime = 7;
break;
case 7973: //8:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 8:00 pm CST");
updateBaneTime = 8;
break;
case 7974: //9:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 9:00 pm CST");
updateBaneTime = 9;
break;
case 7975: //10:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 10:00 pm CST");
updateBaneTime = 10;
break;
case 7981: //cap = 10
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 10 Players On Each Side");
updateBaneCap = 10;
break;
case 7982: //cap = 20
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 20 Players On Each Side");
updateBaneCap = 20;
break;
case 7983: //cap = 30
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 30 Players On Each Side");
updateBaneCap = 30;
break;
case 7984: //cap = 40
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 40 Players On Each Side");
updateBaneCap = 40;
break;
case 7985: //cap = Unlimited
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To Unlimited Players On Each Side");
updateBaneCap = 9999;
break;
}
if (updateBaneDay > 0) {
if(DbManager.BaneQueries.SET_BANE_DAY_NEW(updateBaneDay,bane.getCityUUID())){
bane.daySet = true;
if(bane.getLiveDate() == null) {
bane.setLiveDate_NEW(bane.getPlacementDate().plusDays(updateBaneDay));
}else{
bane.setLiveDate_NEW(bane.getLiveDate().plusDays(updateBaneDay));
}
}
}
if (updateBaneTime > 0) {
if(DbManager.BaneQueries.SET_BANE_TIME_NEW(updateBaneTime,bane.getCityUUID())){
bane.timeSet = true;
if(bane.getLiveDate() == null) {
bane.setLiveDate_NEW(bane.getPlacementDate().withHourOfDay(12 + updateBaneTime));
}else{
bane.setLiveDate_NEW(bane.getLiveDate().withHourOfDay(12 + updateBaneTime));
}
}
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
}
if (updateBaneCap > 0) {
if(DbManager.BaneQueries.SET_BANE_CAP_NEW(updateBaneCap,bane.getCityUUID())){
bane.capSet = true;
bane.capSize = updateBaneCap;
}
}
if(updateBaneCap > 0 || updateBaneTime > 0 || updateBaneDay > 0) {
bane.getSiegePhase();
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(true);
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
vd.getOptions().clear();
if(!bane.daySet) {
MenuOption option1 = new MenuOption(796, "Set Bane Day", 796);
vd.getOptions().add(option1);
}
if(!bane.timeSet) {
MenuOption option2 = new MenuOption(797, "Set Bane Time", 797);
vd.getOptions().add(option2);
}
if(!bane.capSet) {
MenuOption option3 = new MenuOption(797, "Set Bane Cap", 798);
vd.getOptions().add(option3);
}
}
return vd;
}
public ArrayList<Integer> getNPCMenuOptions() {
return this.npcMenuOptions;
}
+2
View File
@@ -43,6 +43,7 @@ public class Corpse extends AbstractWorldObject {
private int inBuildingID = 0;
private int inFloorID = -1;
private int inBuilding = -1;
public Long spawnedTime = 0L;
/**
* No Id Constructor
@@ -74,6 +75,7 @@ public class Corpse extends AbstractWorldObject {
}
this.setObjectTypeMask(MBServerStatics.MASK_CORPSE);
this.spawnedTime = System.currentTimeMillis();
if (!safeZone)
transferInventory(belongsTo, enterWorld);
+4
View File
@@ -346,6 +346,9 @@ public class Experience {
if (killer == null || mob == null)
return;
if(killer.equals(mob))
return;
double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff
@@ -403,6 +406,7 @@ public class Experience {
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
grantedExperience *= (1/ giveEXPTo.size()+0.9);
// Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob);
+6 -1
View File
@@ -1085,6 +1085,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true;
}
@@ -1105,6 +1106,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true;
}
@@ -1225,7 +1227,10 @@ public class Item extends AbstractWorldObject {
}
public final int getMagicValue() {
return this.magicValue;
int val = this.calcMagicValue();
if(val == 0)
val = 1;
return val + this.getItemBase().getMagicValue();
}
public int getBaseValue() {
+3 -3
View File
@@ -215,7 +215,7 @@ public class ItemFactory {
pi.setAmount(itemsToRoll);
pi.setRandom(false);
ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
ItemQueue produced = ItemQueue.borrow(pi, (long) time);
ItemProductionManager.send(produced);
return ml;
@@ -410,7 +410,7 @@ public class ItemFactory {
if (overdraft > 0 && !useWarehouse) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + ib.getName());
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox. " + ib.getName());
return null;
}
@@ -936,7 +936,7 @@ public class ItemFactory {
//calculate gold costs and remove from the warehouse
if (prefix != null || suffix != null) {
int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
int costToCreate = ib.getBaseValue();
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
+7
View File
@@ -31,6 +31,13 @@ public class MenuOption extends AbstractGameObject {
this.prereq = rs.getInt("prereq");
}
public MenuOption(int id, String msg, int option){
this.menuID = id;
this.message = msg;
this.optionID = option;
this.prereq = 0;
}
/*
* Getters
*/
+160 -3
View File
@@ -72,14 +72,30 @@ public class Mine extends AbstractGameObject {
public Mine(ResultSet rs) throws SQLException, UnknownHostException {
super(rs);
if (rs.getInt("capSize") == 0) {
throw new IllegalArgumentException("Mine creation canceled: capSize cannot be 0");
}
this.mineType = MineProduction.getByName(rs.getString("mine_type"));
int ownerUID = rs.getInt("mine_ownerUID");
this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags");
int parent = rs.getInt("parent");
this.parentZone = ZoneManager.getZoneByUUID(parent);
this.zoneName = this.parentZone.getParent().getName();
if(ZoneManager.getZoneByUUID(parent) != null) {
this.parentZone = ZoneManager.getZoneByUUID(parent);
this.zoneName = this.parentZone.getParent().getName();
}else{
this.parentZone = ZoneManager.getSeaFloor();
if(this.parentZone.getParent() != null)
this.zoneName = this.parentZone.getParent().getName();
else
this.zoneName = "FAILED TO LOAD ZONE";
Logger.error("MINE FAILED TO LOAD PARENT: ");
Logger.error("MINE UID: " + rs.getInt("UID"));
Logger.error("MINE buildingID: " + buildingID);
}
this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null;
@@ -319,6 +335,17 @@ public class Mine extends AbstractGameObject {
return true;
}
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines())
if(!mine.isActive)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
mines.add(mine);
return mines;
}
public boolean changeProductionType(Resource resource) {
if (!this.validForMine(resource))
return false;
@@ -418,7 +445,7 @@ public class Mine extends AbstractGameObject {
writer.putInt(this.getModifiedProductionAmount());
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
writer.putInt(this.mineType.hash);
}
@Override
@@ -661,4 +688,134 @@ public class Mine extends AbstractGameObject {
_playerMemory.removeAll(toRemove);
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
if(tower != null)
return tower;
else
return null;
}
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
AbstractCharacter guildRuler;
Guild rulingGuild;
Guild rulingNation;
java.time.LocalDateTime dateTime1900;
// Cities aren't a mine without a TOL. Time to early exit.
// No need to spam the log here as non-existant TOL's are indicated
// during bootstrap routines.
Building tower = Mine.getTower(mine);
if (tower == null) {
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
return;
}
// Assign mine owner
if (tower.getOwner() != null)
guildRuler = tower.getOwner();
else
guildRuler = null;
// If is an errant tree, use errant guild for serialization.
// otherwise we serialize the soverign guild
if (guildRuler == null)
rulingGuild = Guild.getErrantGuild();
else
rulingGuild = guildRuler.getGuild();
rulingNation = rulingGuild.getNation();
// Begin Serialzing soverign guild data
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putString(mine.zoneName + " Mine");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName());
writer.putString("");
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
if (guildRuler == null)
writer.putString("");
else
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
if (rulingNation.isEmptyGuild())
writer.putString("None");
else
writer.putString(rulingNation.getName());
writer.putInt(1);
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
if (rulingNation.isEmptyGuild())
writer.putString(" ");
else
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
writer.putLocalDateTime(LocalDateTime.now());
if(tower != null) {
writer.putFloat(tower.loc.x);
writer.putFloat(tower.loc.y);
writer.putFloat(tower.loc.z);
} else{
writer.putFloat(0);
writer.putFloat(0);
writer.putFloat(0);
}
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
+33 -4
View File
@@ -12,6 +12,7 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.*;
@@ -23,6 +24,7 @@ import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -82,6 +84,7 @@ public class Mob extends AbstractIntelligenceAgent {
public int lastPatrolPointIndex = 0;
public long stopPatrolTime = 0;
public City guardedCity;
public long nextChaseUpdate = 0;
protected int dbID; //the database ID
protected int loadID;
protected float spawnRadius;
@@ -1326,8 +1329,6 @@ public class Mob extends AbstractIntelligenceAgent {
Dispatch dispatch;
try {
//resync corpses
//this.setLoc(this.getMovementLoc());
if (this.isSiege) {
this.deathTime = System.currentTimeMillis();
//this.state = STATE.Dead;
@@ -1407,6 +1408,8 @@ public class Mob extends AbstractIntelligenceAgent {
Logger.error(e);
}
this.updateLocation();
//resync corpses
InterestManager.setObjectDirty(this);
}
public void respawn() {
@@ -1441,12 +1444,23 @@ public class Mob extends AbstractIntelligenceAgent {
loadInventory();
this.updateLocation();
reloadAgroMap(this);
}
private static void reloadAgroMap(Mob mob){
mob.playerAgroMap.clear();
for(AbstractWorldObject obj : WorldGrid.getObjectsInRangePartial(mob.loc,MBServerStatics.CHARACTER_LOAD_RANGE,1)){
if(!mob.playerAgroMap.containsKey(obj.getObjectUUID())){
mob.playerAgroMap.put(obj.getObjectUUID(),false);
}
}
}
public void despawn() {
this.despawned = true;
this.stopPatrolTime = System.currentTimeMillis();
WorldGrid.RemoveWorldObject(this);
this.charItemManager.clearInventory();
@@ -1694,6 +1708,16 @@ public class Mob extends AbstractIntelligenceAgent {
this.defenseRating = (short) this.mobBase.getDefense();
}
// calculate defense for equipment
if(this.isDropper || Mob.discDroppers.contains(this)){
this.defenseRating *= 2;
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
this.minDamageHandOne *= 2;
this.minDamageHandTwo *= 2;
this.maxDamageHandOne *= 2;
this.maxDamageHandTwo *= 2;
}
}
public static int GetDefense(int defense, Mob mob){
@@ -2060,6 +2084,9 @@ public class Mob extends AbstractIntelligenceAgent {
if(this.isDropper){
this.setLevel((short)65);
this.setResists(new Resists("Dropper"));
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
}
try {
if (this.equipmentSetID != 0)
@@ -2133,8 +2160,9 @@ public class Mob extends AbstractIntelligenceAgent {
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(this.getBindLoc(), patrolRadius);
this.patrolPoints.add(newPatrolPoint);
if (i == 1)
MovementManager.translocate(this, newPatrolPoint, null);
if (i == 1) {
MovementUtilities.aiMove(this,newPatrolPoint,true);
}
}
}
@@ -2152,6 +2180,7 @@ public class Mob extends AbstractIntelligenceAgent {
}
this.deathTime = 0;
InterestManager.setObjectDirty(this);
} catch (Exception e) {
Logger.error(e.getMessage());
}
+13 -6
View File
@@ -79,7 +79,7 @@ public class NPC extends AbstractCharacter {
private HashSet<Integer> canRoll = null;
public int parentZoneUUID;
public int equipmentSetID = 0;
private int repairCost = 5;
private int specialPrice = 5;
// New NPC constructor. Fill in the blanks and then call
// PERSIST.
@@ -153,6 +153,12 @@ public class NPC extends AbstractCharacter {
this.name = rs.getString("npc_name");
try {
this.specialPrice = rs.getInt("specialPrice");
}catch(Exception e){
this.specialPrice = 5;
}
} catch (Exception e) {
Logger.error("NPC: " + this.dbID + " :" + e);
e.printStackTrace();
@@ -798,7 +804,7 @@ public class NPC extends AbstractCharacter {
@Override
public void updateDatabase() {
DbManager.NPCQueries.updateDatabase(this);
DbManager.NPCQueries.updateSpecialPricing(this);
}
public int getSymbol() {
@@ -1290,12 +1296,13 @@ public class NPC extends AbstractCharacter {
return name;
}
public int getRepairCost() {
return repairCost;
public int getSpecialPrice() {
return specialPrice;
}
public void setRepairCost(int repairCost) {
this.repairCost = repairCost;
public void setSpecialPrice(int specialPrice) {
this.specialPrice = specialPrice;
DbManager.NPCQueries.updateSpecialPricing(this);
}
public void processUpgradeNPC(PlayerCharacter player) {
+61 -56
View File
@@ -26,7 +26,6 @@ import engine.job.JobScheduler;
import engine.jobs.DeferredPowerJob;
import engine.jobs.FinishSpireEffectJob;
import engine.jobs.NoTimeJob;
import engine.jobs.RefreshGroupJob;
import engine.math.Bounds;
import engine.math.FastMath;
import engine.math.Vector3fImmutable;
@@ -1301,7 +1300,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (ConfigManager.serverType.equals(ServerType.WORLDSERVER))
player.setLoc(player.bindLoc);
player.setLoc(player.getBindLoc());
player.endLoc = Vector3fImmutable.ZERO;
//get level based on experience
@@ -2048,7 +2047,8 @@ public class PlayerCharacter extends AbstractCharacter {
public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) {
// Recalculate everything
if(this.timestamps.containsKey("DeathTime"))
this.timestamps.remove("DeathTime");
this.recalculatePlayerStats(true);
this.setCombat(false);
@@ -2101,7 +2101,7 @@ public class PlayerCharacter extends AbstractCharacter {
this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis();
this.update();
this.update(false);
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -1661758934, 40, false);
@@ -2206,6 +2206,10 @@ public class PlayerCharacter extends AbstractCharacter {
if (bindLocation == null)
bindLocation = Enum.Ruins.getRandomRuin().getLocation();
if(this.guild.getNation().equals(Guild.getErrantGuild())){
bindLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f);
}
return bindLocation;
}
@@ -2891,7 +2895,7 @@ public class PlayerCharacter extends AbstractCharacter {
float speed;
if (this.getAltitude() > 0)
if (this.isFlying())
if (this.walkMode) {
speed = race.getRaceType().getRunSpeed().getFlyWalk();
} else {
@@ -2911,7 +2915,8 @@ public class PlayerCharacter extends AbstractCharacter {
speed = race.getRaceType().getRunSpeed().getRunStandard();
}
float endSpeed = speed * this.speedMod;
float mod = this.speedMod;
float endSpeed = speed * mod;
if (endSpeed > 41 && !this.isCSR)
endSpeed = 41;
@@ -2920,6 +2925,21 @@ public class PlayerCharacter extends AbstractCharacter {
}
public synchronized void grantXP(int xp) {
if(this.promotionClass == null && this.level == 10){
this.setOverFlowEXP(0);
this.update(false);
this.incVer();
this.recalculate();
this.calculateMaxHealthManaStamina();
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
//LoadJob.reloadCharacter(this);
DbManager.PlayerCharacterQueries.SET_PROPERTY(this, "char_experience", this.exp);
// updateDatabase();
DbManager.AccountQueries.INVALIDATE_LOGIN_CACHE(this.getObjectUUID(), "character");
return;
}
// Stop players from getting experience past the cap
if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP))
xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1;
@@ -3068,7 +3088,7 @@ public class PlayerCharacter extends AbstractCharacter {
}
if (charReloadRequired) {
this.update();
this.update(false);
this.incVer();
this.recalculate();
this.calculateMaxHealthManaStamina();
@@ -3141,7 +3161,7 @@ public class PlayerCharacter extends AbstractCharacter {
bonus += this.bonuses.getFloatPercentNullZero(ModType.Speed, SourceType.None);
// TODO get equip bonus
this.update();
this.update(false);
this.speedMod = bonus;
}
@@ -3374,11 +3394,11 @@ public class PlayerCharacter extends AbstractCharacter {
public void recalculatePlayerStats(boolean initialized) {
//calculate base stats
calculateBaseStats();
this.calculateBaseStats();
//calculate base skills
CharacterSkill.updateAllBaseAmounts(this);
calculateModifiedStats();
this.calculateModifiedStats();
//calculate modified skills
CharacterSkill.updateAllModifiedAmounts(this);
@@ -3388,13 +3408,13 @@ public class PlayerCharacter extends AbstractCharacter {
//calculate ATR, damage and defense
calculateAtrDefenseDamage();
this.calculateAtrDefenseDamage();
//calculate movement bonus
calculateSpeedMod();
this.calculateSpeedMod();
// recalculate Max Health/Mana/Stamina
calculateMaxHealthManaStamina();
this.calculateMaxHealthManaStamina();
// recalculate Resists
Resists.calculateResists(this);
@@ -4814,73 +4834,43 @@ public class PlayerCharacter extends AbstractCharacter {
if (sourcePlayer == null)
return;
if (sourcePlayer.isAlive()) {
Logger.error("Player " + sourcePlayer.getObjectUUID() + " respawning while alive");
return;
}
// ResetAfterDeath player
sourcePlayer.respawnLock.writeLock().lock();
try {
sourcePlayer.respawn(true, false, true);
sourcePlayer.getClientConnection().disconnect();
} catch (Exception e) {
Logger.error(e);
} finally {
sourcePlayer.respawnLock.writeLock().unlock();
}
RespawnMsg msg = new RespawnMsg();
// Echo ResetAfterDeath message back
msg.setPlayerHealth(sourcePlayer.getHealth());
// TODO calculate any experience loss before this point
msg.setPlayerExp(sourcePlayer.getExp() + sourcePlayer.getOverFlowEXP());
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
MoveToPointMsg moveMsg = new MoveToPointMsg();
moveMsg.setPlayer(sourcePlayer);
moveMsg.setStartCoord(sourcePlayer.getLoc());
moveMsg.setEndCoord(sourcePlayer.getLoc());
moveMsg.setInBuilding(-1);
moveMsg.setUnknown01(-1);
dispatch = Dispatch.borrow(sourcePlayer, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
MovementManager.sendRWSSMsg(sourcePlayer);
// refresh the whole group with what just happened
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
}
@Override
public void update() {
public void update(Boolean newSystem) {
//if(!newSystem)
// return;
if (this.updateLock.writeLock().tryLock()) {
try {
if (!this.isAlive()) {
if (!this.isAlive() && this.isEnteredWorld()) {
if(!this.timestamps.containsKey("DeathTime")){
this.timestamps.put("DeathTime",System.currentTimeMillis());
}
if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
}else if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return;
}
updateLocation();
updateMovementState();
updateRegen();
this.updateLocation();
this.updateMovementState();
this.updateRegen();
if (this.getStamina() < 10) {
if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
PlayerCharacter.GroundPlayer(this);
updateRegen();
this.updateRegen();
}
}
RealmMap.updateRealm(this);
updateBlessingMessage();
this.updateBlessingMessage();
this.safeZone = this.isInSafeZone();
if(!this.timestamps.containsKey("nextBoxCheck"))
@@ -4891,6 +4881,18 @@ public class PlayerCharacter extends AbstractCharacter {
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
if(this.level < 10 && this.enteredWorld) {
// this.setLevel((short) 10);
while (this.level < 10) {
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
}
if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) {
this.getCharItemManager().addGoldToInventory(1000, false);
this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this));
this.getCharItemManager().updateInventory();
}
}
if(this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
@@ -4929,6 +4931,9 @@ public class PlayerCharacter extends AbstractCharacter {
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
return false;
}
try {
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
@@ -5550,7 +5555,7 @@ public class PlayerCharacter extends AbstractCharacter {
@Override
public final void setIsCasting(final boolean isCasting) {
if (this.isCasting != isCasting)
this.update();
this.update(false);
this.isCasting = isCasting;
}
@@ -30,7 +30,7 @@ public class AttributeEffectModifier extends AbstractEffectModifier {
@Override
public void applyBonus(AbstractCharacter ac, int trains) {
ac.update();
ac.update(false);
Float amount = 0f;
PlayerBonuses bonus = ac.getBonuses();
if (this.percentMod != 0f) { //Stat Percent Modifiers
@@ -29,7 +29,7 @@ public class HealthRecoverRateEffectModifier extends AbstractEffectModifier {
@Override
public void applyBonus(AbstractCharacter ac, int trains) {
ac.update();
ac.update(false);
Float amount = 0f;
PlayerBonuses bonus = ac.getBonuses();
if (this.useRampAdd)
@@ -39,7 +39,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
PlayerCharacter flyer = (PlayerCharacter) ac;
if (flyer.getAltitude() > 0)
flyer.update();
flyer.update(false);
PlayerCharacter.GroundPlayer(flyer);
break;
+1 -1
View File
@@ -326,7 +326,7 @@ public class MBServerStatics {
public static final int REGEN_SENSITIVITY_MOB = 1000; // calc regen ever X
public static final int TOMBSTONE = 2024;
public static final int LOGOUT_TIMER_MS = 1000; // logout delay applied
public static final int CORPSE_CLEANUP_TIMER_MS = 15 * 60 * 1000; // Cleanup
public static final int CORPSE_CLEANUP_TIMER_MS = 10 * 60 * 1000; // Cleanup
public static final int DEFAULT_SPAWN_TIME_MS = 3 * 60 * 1000; // 3 minute
public static final int SESSION_CLEANUP_TIMER_MS = 30 * 1000; // cleanup
public static final int MOVEMENT_FREQUENCY_MS = 1000; // Update movement
+44
View File
@@ -513,9 +513,53 @@ public class WorldServer {
Logger.info("Running garbage collection...");
System.gc();
Logger.info("Starting Bane Thread");
BaneThread.startBaneThread();
//Logger.info("Starting Player Update Thread");
//UpdateThread.startUpdateThread();
printThreads();
Logger.info("Threads Running:");
return true;
}
public static void printThreads() {
// Get the root thread group
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads + " Total Threads On Machine");
if(threads.length > (int)(availableThreads * 0.75f)){
Logger.error("WARNING! Too many threads are being used, hardware update recommended");
}
// Optionally, list the thread names
Logger.info("Active threads:");
for (Thread thread : threads) {
if (thread != null) {
Logger.info(thread.getName());
}
}
}
protected boolean initDatabaselayer() {
// Try starting a GOM <-> DB connection.
+70
View File
@@ -0,0 +1,70 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.workthreads;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.StrongholdManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
public class BaneThread implements Runnable {
public Long lastRun;
public static int instancedelay = 10000;
public BaneThread() {
Logger.info(" BaneThread thread has started!");
}
public void processBanesWindow() {
try {
for(int baneId : Bane.banes.keySet()){
Bane bane = Bane.banes.get(baneId);
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
bane.applyZergBuffs();
}
}
} catch (Exception e) {
Logger.error("BANE ERROR");
}
}
public void run() {
lastRun = System.currentTimeMillis();
while (true) {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
this.processBanesWindow();
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}
}
}
public static void startBaneThread() {
Thread baneThread;
baneThread = new Thread(new BaneThread());
baneThread.setName("baneThread");
baneThread.start();
}
}
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// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.workthreads;
import engine.Enum;
import engine.gameManager.SessionManager;
import engine.gameManager.SimulationManager;
import engine.objects.Bane;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
public class UpdateThread implements Runnable {
public Long lastRun;
public static int instancedelay = 1000;
public UpdateThread() {
Logger.info(" UpdateThread thread has started!");
}
public void processPlayerUpdate() {
try {
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){
player.update(true);
}
} catch (Exception e) {
Logger.error("UPDATE ERROR");
}
}
public void run() {
lastRun = System.currentTimeMillis();
while (true) {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
this.processPlayerUpdate();
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}
}
}
public static void startUpdateThread() {
Thread updateThread;
updateThread = new Thread(new UpdateThread());
updateThread.setName("updateThread");
updateThread.start();
}
}