FatBoy-DOTC
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4318849127
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minion relatiate handled inside retaliate function
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1 year ago |
FatBoy-DOTC
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29e8cdf699
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attacking guard minion will no longer be ignored
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1 year ago |
MagicBot
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4427dbdcad
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Fix in exception for werwolf/werebear (magic numbers)
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1 year ago |
MagicBot
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af4c3819b9
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contract added to aiInfoCmd
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1 year ago |
MagicBot
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39379e1ac0
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Sight check moved out of cancast.
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1 year ago |
MagicBot
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71eeb3f6b8
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Variable hidden elevated to abschar.
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1 year ago |
MagicBot
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d409ef49af
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Can cast added to aiinfo.
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1 year ago |
MagicBot
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e7a80e9280
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Comment cleanup
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1 year ago |
MagicBot
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65c2d2ea0b
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Logic cleanup when dealing with contracts.
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1 year ago |
MagicBot
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92666dca21
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Invis check precedes power check.
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1 year ago |
MagicBot
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3e1a79c248
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AI info dev command updated.
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1 year ago |
MagicBot
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73a1ce083a
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Unused method removed.
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1 year ago |
MagicBot
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22dacebc5e
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Override unnecessary.
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1 year ago |
MagicBot
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80d0948e24
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Contract power handling now additive.
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1 year ago |
MagicBot
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58b427b977
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Contract support added to mobile ai when gathering powers.
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1 year ago |
MagicBot
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a4cab3565a
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Value cannot be null. Set early in runafterload.
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1 year ago |
MagicBot
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205c9580e3
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sql column name fix.
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1 year ago |
MagicBot
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70a0ed135b
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Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions.
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1 year ago |
FatBoy-DOTC
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f556181d77
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guardlist serialization displays correct minion rank
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1 year ago |
FatBoy-DOTC
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d48e26904e
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revert last commit
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1 year ago |
FatBoy-DOTC
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19232ac405
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archers added to human guards as minions
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1 year ago |
FatBoy-DOTC
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9ee2ccc8af
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werebear and werewolf guard can use powers
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1 year ago |
FatBoy-DOTC
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7079bb6a63
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resist loading refactored as static method to NPCManager
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1 year ago |
FatBoy-DOTC
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0ab5827ee5
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mobs to load equipment resists
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1 year ago |
FatBoy-DOTC
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c5443f622c
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utilization and assignment of aiAgentType
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1 year ago |
FatBoy-DOTC
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e4aa276cca
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cleanup old code
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1 year ago |
FatBoy-DOTC
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90ff2d679e
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create and use applyMobbaseEffects method, remove old unused methods
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1 year ago |
FatBoy-DOTC
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da26c35d5a
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mobbase loads effectsList
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1 year ago |
MagicBot
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779e3da74e
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Cleanup of clear minion logic.
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1 year ago |
MagicBot
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e358c08773
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Removed msg from handler.
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1 year ago |
MagicBot
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2945fa3a47
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Class reformat and removal of try block.
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1 year ago |
MagicBot
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ab1541e741
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Class not needed on login server.
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1 year ago |
MagicBot
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3aeaa709a5
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Comment cleanup
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1 year ago |
MagicBot
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91e627df6b
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AI moved to top of runafterload.
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1 year ago |
MagicBot
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d0795e9e1c
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Rework of agent type init in runafterload. Only used for 2 instances from disk.
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1 year ago |
MagicBot
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0e12dd4874
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Contract powers loaded first to preserve ordering.
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1 year ago |
MagicBot
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25c0e48181
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Loot bypass now uses agent type.
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1 year ago |
MagicBot
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0d43c3620d
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Value is set earlier.
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1 year ago |
MagicBot
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2f6137f8df
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Minion agent type set properly.
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1 year ago |
FatBoy-DOTC
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2843b86a93
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Moved agent type to top of constructor.
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1 year ago |
MagicBot
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8235de07ff
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Updated output of devcmd.
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1 year ago |
MagicBot
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e2f9a4c7f0
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Guard minions inherit powers from captain.
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1 year ago |
MagicBot
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55c6e3cf93
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Refactored out duplicate power collection.
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1 year ago |
MagicBot
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11c154e564
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Assignment fix and comment cleanup.
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1 year ago |
MagicBot
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7fc0d27c3c
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Siege engine agent type set properly.
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1 year ago |
MagicBot
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1ac76cfcd8
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isPlayerguard refactored to derive from agenttype.
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1 year ago |
MagicBot
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c8ed04aaaf
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Refactor to separate persistence and write fsm to table.
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1 year ago |
MagicBot
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6641651f3c
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Unused method removed.
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1 year ago |
MagicBot
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dbf164bfb2
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bonus code removal
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1 year ago |
MagicBot
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8a617c3008
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Siege minion spawn time set to 15m.
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1 year ago |