1413 Commits (mobile-class-refactor)
 

Author SHA1 Message Date
MagicBot 316bd6dd01 Siege engines use slot system. 1 year ago
MagicBot 34081e5903 Ordinal comparison fix. 1 year ago
MagicBot e2d843b65e Signature refactor. 1 year ago
MagicBot a796f5fe4b More siege engine work. 1 year ago
MagicBot 51ee41c773 use of SiegeEngine Behaviour Type 1 year ago
MagicBot 7e5ed3efe5 sqrMagnitude not sqrRoot 1 year ago
MagicBot 8dd25ac315 Minions inherit patrol points form barracks. 1 year ago
MagicBot 1cdaa58e7a Wall archers set to static grid type. 1 year ago
MagicBot fa3aa24a3d Update to minion building/location mechanic. 1 year ago
MagicBot 091431d95b Dynamic set in all constructors. 1 year ago
MagicBot 1ecf0122ab Unused variable removed. 1 year ago
MagicBot 79980a1725 NoID constructor removed. 1 year ago
MagicBot 8badcc3f6e Refactored out redundant stat-xyz variables. 1 year ago
MagicBot 4d6e57257c Unused methods removed. 1 year ago
MagicBot a7a93b8500 Tweak to bindloc for minions. 1 year ago
MagicBot 85cc34fb4c AIinfo updated. 1 year ago
MagicBot 772a996b6e Tweak to behavior type setup. 1 year ago
MagicBot e67eff822d Propagate guardedCity. 1 year ago
MagicBot c39ed6120f Cleanup of bind/loc logic. 1 year ago
MagicBot c38f4e6543 Mask only needs be set once. 1 year ago
MagicBot 098433b697 Needs contract null check 1 year ago
MagicBot c8e20c905b Add to cache before setloc 1 year ago
MagicBot bd2446ba0a Minion uuid set pre configure 1 year ago
MagicBot c179e4aaf3 Don't override level or name for minions. 1 year ago
MagicBot 2f8de2a919 Worthless collection only used in 2 places. 1 year ago
MagicBot 338110973d Mobbase cannot be null. 1 year ago
MagicBot 3c9c4495bc playerGuard = true. 1 year ago
MagicBot 93476f782c Bind loc not overwritten. 1 year ago
MagicBot 3aec6ee578 More minion setup work. 1 year ago
MagicBot 3bca76d4c8 Setloc to spawn minion. 1 year ago
MagicBot b9d6f35aac Unused variable. 1 year ago
MagicBot 9b6959414a More flushing out minion support. 1 year ago
MagicBot 400dd6aa5e More granular error reporting. 1 year ago
MagicBot 14af2f6efd Minion spawning re-enabled for refactoring. 1 year ago
MagicBot 0a2de9e0d5 Contract handling cleanup. 1 year ago
MagicBot 89bfad78a6 Contract handling cleanup. 1 year ago
MagicBot 52486fa278 Contract handling cleanup. 1 year ago
MagicBot dc0e14eb21 AI added earlier in sequence for availability. 1 year ago
MagicBot 70278374e7 manager init moved to the top of method. 1 year ago
MagicBot ac3588c76a manager init moved to the top of method. 1 year ago
MagicBot ab335aef2a Enums are fragile. 1 year ago
MagicBot 719c855bdb Cleanup of inventoryManager usage. 1 year ago
MagicBot f283e50018 Disabled minions for now. 1 year ago
MagicBot 99b952ee28 Refactor towards new constructor. 1 year ago
MagicBot 24639b62c0 Refactor towards new constructor. 1 year ago
MagicBot 573cc531bf Refactor towards new constructor. 1 year ago
MagicBot 29e24bae93 Unused constructor removed. 1 year ago
MagicBot 22e4cc07c0 Separate pet and siege behaviour types. 1 year ago
MagicBot 9264347698 Minions inherit enemy/notenemy from captain. 1 year ago
MagicBot 579c26ac59 InitializeMob removed. 1 year ago