FatBoy-DOTC
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932daa730a
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guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep
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2 years ago |
FatBoy-DOTC
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0b029a5f79
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Merge remote-tracking branch 'origin/mobile-usage-audit' into mobile-usage-audit
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2 years ago |
FatBoy-DOTC
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ac42a9cd8f
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removed treb override in MobileFSM.DetermineAction
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2 years ago |
MagicBot
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4e863811a1
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Removed unused methods.
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2 years ago |
MagicBot
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90fe93d3f0
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Renamed for context.
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2 years ago |
MagicBot
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4c4a909798
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Error logging added.
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2 years ago |
MagicBot
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ba0a7d35cb
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Error logging added.
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2 years ago |
MagicBot
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86539771e2
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Unused method.
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2 years ago |
MagicBot
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8a8136b8e8
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Unused methods.
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2 years ago |
MagicBot
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8916d9b4f0
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Begin try-with-resources cleanup.
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2 years ago |
FatBoy-DOTC
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92015c1a13
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guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power.
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2 years ago |
MagicBot
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80d45f364a
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Added pool size to hourly metrics.
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2 years ago |
MagicBot
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3a59df6ac6
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Update to console output.
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2 years ago |
MagicBot
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c3f059c7fc
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Update to console output.
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2 years ago |
MagicBot
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b3ba8f5c9f
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Try block no longer needed.
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2 years ago |
MagicBot
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cd9b8536cb
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Using color instead of int value.
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2 years ago |
MagicBot
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3a2695703b
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Using color instead of int value.
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2 years ago |
MagicBot
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e4ddcdeeca
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Building offset added to loc.
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2 years ago |
MagicBot
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69f3c9af71
|
Bonus code deleted from stuck job.
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2 years ago |
MagicBot
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6a41c5391d
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Bonus code deleted from stuck job.
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2 years ago |
FatBoy-DOTC
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d9c05fa622
|
magical rolling re-enabled
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2 years ago |
MagicBot
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ee1fc0d55c
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Bypass npc guild leaders in override..
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2 years ago |
MagicBot
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7f086fb850
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Improved error logging.
|
2 years ago |
MagicBot
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fafd77c661
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Improved error logging.
|
2 years ago |
MagicBot
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d99fc602d5
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NPC table overrides for contracts.
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2 years ago |
FatBoy-DOTC
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99a82a6b84
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enemy/notenemy aggro rules finalized
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2 years ago |
FatBoy-DOTC
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60c2405cad
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mobs now use enemy/notenemy for aggro rules
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2 years ago |
FatBoy-DOTC
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27a6a1f4d0
|
guards' sleeping pill wore off
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2 years ago |
FatBoy-DOTC
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584ad46b75
|
duplicate zoneMobSet additions fixed
|
2 years ago |
FatBoy-DOTC
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f99698feda
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duplicate zoneMobSet additions fixed
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2 years ago |
FatBoy-DOTC
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b3c7db9214
|
Merge branch 'magicbox1.5' into feature-guard-patrol
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2 years ago |
MagicBot
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7168813ba5
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Tweak to set model logic.
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2 years ago |
MagicBot
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8068082768
|
Naming logic changed to have a valid guild.
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2 years ago |
MagicBot
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322b88a1f4
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Naming logic changed to have a valid guild.
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2 years ago |
MagicBot
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f85fb8f224
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bugfix in ./remove dev cmd.
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2 years ago |
FatBoy-DOTC
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76f3d2599b
|
NPCs in buildings show correct spawn times and progress
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2 years ago |
FatBoy-DOTC
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92a0af8dbb
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guard minion spawn timer scaling off barracks rank
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2 years ago |
FatBoy-DOTC
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fb2205d700
|
remove player formn cityoutlaws when they leave
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2 years ago |
FatBoy-DOTC
|
526fe799f6
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remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
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0c9bb0d948
|
initialize cityOutlaws
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2 years ago |
FatBoy-DOTC
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d6a35a577b
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
|
508fac6168
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
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7c47ef0550
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
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e838bb641b
|
mobs use hate value to hot swap targets
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2 years ago |
MagicBot
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e73f4cbe63
|
Placement bounds of 1.2% city zone size.
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2 years ago |
MagicBot
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ffafd44fa7
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Siege bounds related bonus code removal.
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2 years ago |
FatBoy-DOTC
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c54aa5f9fc
|
guard aggro rules for hostiles
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2 years ago |
FatBoy-DOTC
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b899708cd5
|
removed obvious bug in guards dropping aggro
|
2 years ago |
FatBoy-DOTC
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14f98493c7
|
guard minions no longer respawn while captain is dead
|
2 years ago |
FatBoy-DOTC
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c7e470166d
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guard captain and wall archer spawn times hard set at 450 and 900 respectively
|
2 years ago |