MagicBot
|
e26121177f
|
World altitude set in setparent.
|
1 year ago |
MagicBot
|
91eb0c314f
|
SeAudit command created
|
1 year ago |
MagicBot
|
1d7a2d4eae
|
Added sea level info to command.
|
1 year ago |
MagicBot
|
e4235d4d75
|
Bugfix in setparent.
|
1 year ago |
FatBoy-DOTC
|
41a83115be
|
safehold guard exclusion from equipment dropping
|
1 year ago |
FatBoy-DOTC
|
3ce887cb34
|
NPC are immune to all
|
1 year ago |
FatBoy-DOTC
|
874eb6189e
|
NPC apply runes
|
1 year ago |
FatBoy-DOTC
|
5c5c491597
|
debug code
|
1 year ago |
FatBoy-DOTC
|
ff78c1443c
|
null check
|
1 year ago |
FatBoy-DOTC
|
cdc1c2d776
|
region assignment
|
1 year ago |
FatBoy-DOTC
|
a004c247ab
|
abstract character cleanup
|
1 year ago |
FatBoy-DOTC
|
048e90fb8f
|
NPC all apply "shopkeeper" rune
|
1 year ago |
FatBoy-DOTC
|
c1498145e6
|
NPC rune work
|
1 year ago |
FatBoy-DOTC
|
7654d5183a
|
region lookup and height offset for AbstractCharacters when setLoc is called
|
1 year ago |
FatBoy-DOTC
|
9b7fc0a93b
|
region height work
|
1 year ago |
FatBoy-DOTC
|
200318ddcf
|
add region height to world height in setLoc
|
1 year ago |
FatBoy-DOTC
|
1fdd0a1b32
|
initialize runes array list for NPC
|
1 year ago |
FatBoy-DOTC
|
8869772fa4
|
print effects command
|
1 year ago |
FatBoy-DOTC
|
96bc894962
|
print runes command
|
1 year ago |
FatBoy-DOTC
|
5a9f5f2eca
|
NPCs apply runes from set
|
1 year ago |
FatBoy-DOTC
|
bd9dbcbb42
|
NPCs load rune sets
|
1 year ago |
FatBoy-DOTC
|
f8269bb764
|
character runes moved form PlayerCharacter to AbstractCharacter
|
1 year ago |
FatBoy-DOTC
|
c215047c00
|
teleport method removed form PLayerCharacter to use AbstractCharacter.teleport instead
|
1 year ago |
FatBoy-DOTC
|
a313e3f364
|
setRegion removal
|
1 year ago |
FatBoy-DOTC
|
b34be1184e
|
null region assignment
|
1 year ago |
FatBoy-DOTC
|
e23c5527da
|
null region assignment
|
1 year ago |
FatBoy-DOTC
|
847e62dd27
|
setLoc now handles region assignment
|
1 year ago |
MagicBot
|
f5d83aa259
|
Class cleanup of bonus code and unused methods.
|
1 year ago |
MagicBot
|
4a5c0ae5a0
|
Cities don't actually have a location. They are a property of a zone. Let's start here.
|
1 year ago |
MagicBot
|
b4a4323906
|
Minor formatting cleanup.
|
1 year ago |
MagicBot
|
48fc5af5f7
|
Removed unused variables from class.
|
1 year ago |
MagicBot
|
a1753a28ec
|
Player cities write correct offset.
|
1 year ago |
MagicBot
|
fa4039cf63
|
Add y offset to zone altitude.
|
1 year ago |
MagicBot
|
4b0814c0a1
|
Add y offset to zone altitude.
|
1 year ago |
MagicBot
|
78d0b06b36
|
Revert for testing.
|
1 year ago |
MagicBot
|
426bdf5df3
|
Removed yoffset from world altitude.
|
1 year ago |
MagicBot
|
5dbad7ebd0
|
Player cities set to white.
|
1 year ago |
MagicBot
|
6ef33c5b7f
|
Update to world altitude calculation
|
1 year ago |
MagicBot
|
3737a6eace
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
967e129724
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
e9d549377e
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
924b8af827
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
045ee73b61
|
rework of world altitude calculation.
|
1 year ago |
MagicBot
|
5d9d13ce07
|
Any argument rebuilds world altitude.
|
1 year ago |
MagicBot
|
5a1347ec50
|
Devcmd updated
|
1 year ago |
MagicBot
|
c705f45856
|
Devcmd updated
|
1 year ago |
MagicBot
|
83fc129d05
|
Dev command output update.
|
1 year ago |
MagicBot
|
d7cde3a77f
|
Grid flip testing
|
1 year ago |
MagicBot
|
afb1ad8e94
|
Grid flip testing
|
1 year ago |
MagicBot
|
15a79ee9bd
|
devcmd output updated with grid.
|
1 year ago |