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@@ -1,303 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
|
||||
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||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.powers.EffectsBase;
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||||
import engine.powers.effectmodifiers.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
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||||
import java.sql.Connection;
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||||
import java.sql.PreparedStatement;
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||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
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||||
import java.util.HashSet;
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||||
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||||
public class dbEffectsBaseHandler extends dbHandlerBase {
|
||||
|
||||
public dbEffectsBaseHandler() {
|
||||
|
||||
}
|
||||
|
||||
public static ArrayList<EffectsBase> getAllEffectsBase() {
|
||||
|
||||
ArrayList<EffectsBase> effectList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement prepareStatement = connection.prepareStatement("SELECT * FROM static_power_effectbase ORDER BY `IDString` DESC")) {
|
||||
|
||||
ResultSet rs = prepareStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
EffectsBase effectBase = new EffectsBase(rs);
|
||||
effectList.add(effectBase);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
|
||||
return effectList;
|
||||
}
|
||||
|
||||
public static void cacheAllEffectModifiers() {
|
||||
|
||||
String IDString;
|
||||
AbstractEffectModifier abstractEffectModifier = null;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement prepareStatement = connection.prepareStatement("SELECT * FROM static_power_effectmod")) {
|
||||
|
||||
ResultSet rs = prepareStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
IDString = rs.getString("IDString");
|
||||
EffectsBase effectBase = PowersManager.getEffectByIDString(IDString);
|
||||
mbEnums.ModType modifier = mbEnums.ModType.GetModType(rs.getString("modType"));
|
||||
|
||||
//combine item prefix and suffix effect modifiers
|
||||
|
||||
abstractEffectModifier = getCombinedModifiers(abstractEffectModifier, rs, effectBase, modifier);
|
||||
|
||||
if (abstractEffectModifier != null) {
|
||||
|
||||
if (EffectsBase.modifiersMap.containsKey(effectBase.getIDString()) == false)
|
||||
EffectsBase.modifiersMap.put(effectBase.getIDString(), new HashSet<>());
|
||||
|
||||
EffectsBase.modifiersMap.get(effectBase.getIDString()).add(abstractEffectModifier);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ResultSet rs, EffectsBase effectBase, mbEnums.ModType modifier) throws SQLException {
|
||||
switch (modifier) {
|
||||
case AdjustAboveDmgCap:
|
||||
abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs);
|
||||
break;
|
||||
case Ambidexterity:
|
||||
abstractEffectModifier = new AmbidexterityEffectModifier(rs);
|
||||
break;
|
||||
case AnimOverride:
|
||||
break;
|
||||
case ArmorPiercing:
|
||||
abstractEffectModifier = new ArmorPiercingEffectModifier(rs);
|
||||
break;
|
||||
case AttackDelay:
|
||||
abstractEffectModifier = new AttackDelayEffectModifier(rs);
|
||||
break;
|
||||
case Attr:
|
||||
abstractEffectModifier = new AttributeEffectModifier(rs);
|
||||
break;
|
||||
case BlackMantle:
|
||||
abstractEffectModifier = new BlackMantleEffectModifier(rs);
|
||||
break;
|
||||
case BladeTrails:
|
||||
abstractEffectModifier = new BladeTrailsEffectModifier(rs);
|
||||
break;
|
||||
case Block:
|
||||
abstractEffectModifier = new BlockEffectModifier(rs);
|
||||
break;
|
||||
case BlockedPowerType:
|
||||
abstractEffectModifier = new BlockedPowerTypeEffectModifier(rs);
|
||||
break;
|
||||
case CannotAttack:
|
||||
abstractEffectModifier = new CannotAttackEffectModifier(rs);
|
||||
break;
|
||||
case CannotCast:
|
||||
abstractEffectModifier = new CannotCastEffectModifier(rs);
|
||||
break;
|
||||
case CannotMove:
|
||||
abstractEffectModifier = new CannotMoveEffectModifier(rs);
|
||||
break;
|
||||
case CannotTrack:
|
||||
abstractEffectModifier = new CannotTrackEffectModifier(rs);
|
||||
break;
|
||||
case Charmed:
|
||||
abstractEffectModifier = new CharmedEffectModifier(rs);
|
||||
break;
|
||||
case ConstrainedAmbidexterity:
|
||||
abstractEffectModifier = new ConstrainedAmbidexterityEffectModifier(rs);
|
||||
break;
|
||||
case DamageCap:
|
||||
abstractEffectModifier = new DamageCapEffectModifier(rs);
|
||||
break;
|
||||
case DamageShield:
|
||||
abstractEffectModifier = new DamageShieldEffectModifier(rs);
|
||||
break;
|
||||
case DCV:
|
||||
abstractEffectModifier = new DCVEffectModifier(rs);
|
||||
break;
|
||||
case Dodge:
|
||||
abstractEffectModifier = new DodgeEffectModifier(rs);
|
||||
break;
|
||||
case DR:
|
||||
abstractEffectModifier = new DREffectModifier(rs);
|
||||
break;
|
||||
case Durability:
|
||||
abstractEffectModifier = new DurabilityEffectModifier(rs);
|
||||
break;
|
||||
case ExclusiveDamageCap:
|
||||
abstractEffectModifier = new ExclusiveDamageCapEffectModifier(rs);
|
||||
break;
|
||||
case Fade:
|
||||
abstractEffectModifier = new FadeEffectModifier(rs);
|
||||
break;
|
||||
case Fly:
|
||||
abstractEffectModifier = new FlyEffectModifier(rs);
|
||||
break;
|
||||
case Health:
|
||||
abstractEffectModifier = new HealthEffectModifier(rs);
|
||||
break;
|
||||
case HealthFull:
|
||||
abstractEffectModifier = new HealthFullEffectModifier(rs);
|
||||
break;
|
||||
case HealthRecoverRate:
|
||||
abstractEffectModifier = new HealthRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case IgnoreDamageCap:
|
||||
abstractEffectModifier = new IgnoreDamageCapEffectModifier(rs);
|
||||
break;
|
||||
case IgnorePassiveDefense:
|
||||
abstractEffectModifier = new IgnorePassiveDefenseEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneTo:
|
||||
abstractEffectModifier = new ImmuneToEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneToAttack:
|
||||
abstractEffectModifier = new ImmuneToAttackEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneToPowers:
|
||||
abstractEffectModifier = new ImmuneToPowersEffectModifier(rs);
|
||||
break;
|
||||
case Invisible:
|
||||
abstractEffectModifier = new InvisibleEffectModifier(rs);
|
||||
break;
|
||||
case ItemName:
|
||||
abstractEffectModifier = new ItemNameEffectModifier(rs);
|
||||
if (((ItemNameEffectModifier) abstractEffectModifier).name.isEmpty())
|
||||
break;
|
||||
if (effectBase != null)
|
||||
effectBase.setName((((ItemNameEffectModifier) abstractEffectModifier).name));
|
||||
break;
|
||||
case Mana:
|
||||
abstractEffectModifier = new ManaEffectModifier(rs);
|
||||
break;
|
||||
case ManaFull:
|
||||
abstractEffectModifier = new ManaFullEffectModifier(rs);
|
||||
break;
|
||||
case ManaRecoverRate:
|
||||
abstractEffectModifier = new ManaRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case MaxDamage:
|
||||
abstractEffectModifier = new MaxDamageEffectModifier(rs);
|
||||
break;
|
||||
case MeleeDamageModifier:
|
||||
abstractEffectModifier = new MeleeDamageEffectModifier(rs);
|
||||
break;
|
||||
case MinDamage:
|
||||
abstractEffectModifier = new MinDamageEffectModifier(rs);
|
||||
break;
|
||||
case NoMod:
|
||||
abstractEffectModifier = new NoModEffectModifier(rs);
|
||||
break;
|
||||
case OCV:
|
||||
abstractEffectModifier = new OCVEffectModifier(rs);
|
||||
break;
|
||||
case Parry:
|
||||
abstractEffectModifier = new ParryEffectModifier(rs);
|
||||
break;
|
||||
case PassiveDefense:
|
||||
abstractEffectModifier = new PassiveDefenseEffectModifier(rs);
|
||||
break;
|
||||
case PowerCost:
|
||||
abstractEffectModifier = new PowerCostEffectModifier(rs);
|
||||
break;
|
||||
case PowerCostHealth:
|
||||
abstractEffectModifier = new PowerCostHealthEffectModifier(rs);
|
||||
break;
|
||||
case PowerDamageModifier:
|
||||
abstractEffectModifier = new PowerDamageEffectModifier(rs);
|
||||
break;
|
||||
case ProtectionFrom:
|
||||
abstractEffectModifier = new ProtectionFromEffectModifier(rs);
|
||||
break;
|
||||
case Resistance:
|
||||
abstractEffectModifier = new ResistanceEffectModifier(rs);
|
||||
break;
|
||||
case ScaleHeight:
|
||||
abstractEffectModifier = new ScaleHeightEffectModifier(rs);
|
||||
break;
|
||||
case ScaleWidth:
|
||||
abstractEffectModifier = new ScaleWidthEffectModifier(rs);
|
||||
break;
|
||||
case ScanRange:
|
||||
abstractEffectModifier = new ScanRangeEffectModifier(rs);
|
||||
break;
|
||||
case SeeInvisible:
|
||||
abstractEffectModifier = new SeeInvisibleEffectModifier(rs);
|
||||
break;
|
||||
case Silenced:
|
||||
abstractEffectModifier = new SilencedEffectModifier(rs);
|
||||
break;
|
||||
case Skill:
|
||||
abstractEffectModifier = new SkillEffectModifier(rs);
|
||||
break;
|
||||
case Slay:
|
||||
abstractEffectModifier = new SlayEffectModifier(rs);
|
||||
break;
|
||||
case Speed:
|
||||
abstractEffectModifier = new SpeedEffectModifier(rs);
|
||||
break;
|
||||
case SpireBlock:
|
||||
abstractEffectModifier = new SpireBlockEffectModifier(rs);
|
||||
break;
|
||||
case Stamina:
|
||||
abstractEffectModifier = new StaminaEffectModifier(rs);
|
||||
break;
|
||||
case StaminaFull:
|
||||
abstractEffectModifier = new StaminaFullEffectModifier(rs);
|
||||
break;
|
||||
case StaminaRecoverRate:
|
||||
abstractEffectModifier = new StaminaRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case Stunned:
|
||||
abstractEffectModifier = new StunnedEffectModifier(rs);
|
||||
break;
|
||||
case Value:
|
||||
abstractEffectModifier = new ValueEffectModifier(rs);
|
||||
if (effectBase != null) {
|
||||
ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier;
|
||||
effectBase.setValue(valueEffect.minMod);
|
||||
}
|
||||
break;
|
||||
case WeaponProc:
|
||||
abstractEffectModifier = new WeaponProcEffectModifier(rs);
|
||||
break;
|
||||
case WeaponRange:
|
||||
abstractEffectModifier = new WeaponRangeEffectModifier(rs);
|
||||
break;
|
||||
case WeaponSpeed:
|
||||
abstractEffectModifier = new WeaponSpeedEffectModifier(rs);
|
||||
break;
|
||||
|
||||
}
|
||||
return abstractEffectModifier;
|
||||
}
|
||||
}
|
||||
@@ -221,20 +221,4 @@ public class dbLootHandler extends dbHandlerBase {
|
||||
return bootySets;
|
||||
}
|
||||
|
||||
public void LOAD_ENCHANT_VALUES() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `IDString`, `minMod` FROM `static_power_effectmod` WHERE `modType` = ?")) {
|
||||
|
||||
preparedStatement.setString(1, "Value");
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next())
|
||||
Item.addEnchantValue(rs.getString("IDString"), rs.getInt("minMod"));
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Mob;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class dbPowerHandler extends dbHandlerBase {
|
||||
|
||||
public dbPowerHandler() {
|
||||
this.localClass = Mob.class;
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static void addAllSourceTypes() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_sourcetype")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
String IDString, source;
|
||||
|
||||
while (rs.next()) {
|
||||
IDString = rs.getString("IDString");
|
||||
int token = DbManager.hasher.SBStringHash(IDString);
|
||||
|
||||
source = rs.getString("source").replace("-", "").trim();
|
||||
mbEnums.EffectSourceType effectSourceType = mbEnums.EffectSourceType.getEffectSourceType(source);
|
||||
|
||||
if (EffectsBase.effectSourceTypeMap.containsKey(token) == false)
|
||||
EffectsBase.effectSourceTypeMap.put(token, new HashSet<>());
|
||||
|
||||
EffectsBase.effectSourceTypeMap.get(token).add(effectSourceType);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void addAllAnimationOverrides() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_animation_override")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
String IDString;
|
||||
int animation;
|
||||
while (rs.next()) {
|
||||
IDString = rs.getString("IDString");
|
||||
|
||||
EffectsBase eb = PowersManager.getEffectByIDString(IDString);
|
||||
if (eb != null)
|
||||
IDString = eb.getIDString();
|
||||
|
||||
animation = rs.getInt("animation");
|
||||
PowersManager.AnimationOverrides.put(IDString, animation);
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -798,7 +798,7 @@ public enum BuildingManager {
|
||||
// Attempt to write to database or delete the building
|
||||
// if we are destroying it.
|
||||
|
||||
if (rank == -1)
|
||||
if (rank < 0)
|
||||
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
else
|
||||
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
|
||||
|
||||
@@ -13,9 +13,9 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.BaneRecord;
|
||||
import engine.db.archive.PvpRecord;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -94,7 +94,7 @@ public enum ChatManager {
|
||||
|
||||
PlayerBonuses bonus = pc.getBonuses();
|
||||
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, EffectSourceType.None)) {
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
|
||||
ChatManager.chatSayError(pc, SILENCED);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ public enum CombatManager {
|
||||
case PlayerCharacter:
|
||||
case Mob:
|
||||
PlayerBonuses bonuses = ((AbstractCharacter) target).getBonuses();
|
||||
if (bonuses != null && bonuses.getBool(mbEnums.ModType.ImmuneToAttack, mbEnums.EffectSourceType.None))
|
||||
if (bonuses != null && bonuses.getBool(mbEnums.ModType.ImmuneToAttack, mbEnums.SourceType.None))
|
||||
return;
|
||||
break;
|
||||
case NPC:
|
||||
@@ -143,7 +143,7 @@ public enum CombatManager {
|
||||
|
||||
if (weapon != null) {
|
||||
if (bonus != null)
|
||||
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.EffectSourceType.None);
|
||||
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.SourceType.None);
|
||||
|
||||
attackRange += weapon.template.item_weapon_max_range * rangeMod;
|
||||
}
|
||||
@@ -204,11 +204,11 @@ public enum CombatManager {
|
||||
|
||||
float wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
|
||||
|
||||
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.EffectSourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.EffectSourceType.None));
|
||||
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
|
||||
|
||||
if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.EffectSourceType.None) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.EffectSourceType.None));
|
||||
if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None));
|
||||
|
||||
if (wepSpeed < 10)
|
||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||
@@ -641,7 +641,7 @@ public enum CombatManager {
|
||||
float damage;
|
||||
float min = 40;
|
||||
float max = 60;
|
||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(mbEnums.ModType.MeleeDamageModifier, mbEnums.EffectSourceType.None);
|
||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(mbEnums.ModType.MeleeDamageModifier, mbEnums.SourceType.None);
|
||||
double minDmg = getMinDmg(min, agent);
|
||||
double maxDmg = getMaxDmg(max, agent);
|
||||
dmgMultiplier += agent.getLevel() * 0.1f;
|
||||
|
||||
@@ -11,6 +11,9 @@ package engine.gameManager;
|
||||
import engine.mbEnums;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.wpak.EffectsParser;
|
||||
import engine.wpak.PowerActionParser;
|
||||
import engine.wpak.PowersParser;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
@@ -164,6 +167,13 @@ public enum ConfigManager {
|
||||
Logger.info("Compiling regex");
|
||||
|
||||
regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue()));
|
||||
|
||||
Logger.info("Loading WPAK data");
|
||||
|
||||
//EffectsParser.parseWpakFile();
|
||||
//PowersParser.parseWpakFile();
|
||||
//PowerActionParser.parseWpakFile();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -69,8 +69,6 @@ public enum DbManager {
|
||||
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
|
||||
public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
|
||||
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
|
||||
|
||||
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
|
||||
public static final dbPetitionHandler PetitionQueries = new dbPetitionHandler();
|
||||
private static final EnumMap<GameObjectType, ConcurrentHashMap<Integer, AbstractGameObject>> objectCache = new EnumMap<>(GameObjectType.class);
|
||||
public static Hasher hasher;
|
||||
|
||||
@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
|
||||
|
||||
// Assign a prefix and suffix to this item if random rolled
|
||||
|
||||
if (workOrder.prefixToken == 0)
|
||||
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
|
||||
else
|
||||
forgedItem.prefixToken = workOrder.prefixToken;
|
||||
|
||||
if (workOrder.suffixToken == 0)
|
||||
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
|
||||
else
|
||||
forgedItem.suffixToken = workOrder.suffixToken;
|
||||
|
||||
@@ -14,9 +14,9 @@ import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.net.client.msg.TeleportToPointMsg;
|
||||
@@ -74,7 +74,7 @@ public enum MovementManager {
|
||||
toMove.setIsCasting(false);
|
||||
toMove.setItemCasting(false);
|
||||
|
||||
if (toMove.getBonuses().getBool(ModType.Stunned, EffectSourceType.None) || toMove.getBonuses().getBool(ModType.CannotMove, EffectSourceType.None)) {
|
||||
if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.None) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -390,7 +390,7 @@ public enum MovementManager {
|
||||
|
||||
//don't move if player is stunned or rooted
|
||||
PlayerBonuses bonus = member.getBonuses();
|
||||
if (bonus.getBool(ModType.Stunned, EffectSourceType.None) || bonus.getBool(ModType.CannotMove, EffectSourceType.None))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||
continue;
|
||||
|
||||
member.update();
|
||||
|
||||
@@ -10,8 +10,6 @@ package engine.gameManager;
|
||||
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.handlers.dbEffectsBaseHandler;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
import engine.db.handlers.dbSkillReqHandler;
|
||||
import engine.job.AbstractJob;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
@@ -29,8 +27,14 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.wpak.EffectsParser;
|
||||
import engine.wpak.PowerActionParser;
|
||||
import engine.wpak.PowersParser;
|
||||
import engine.wpak.WpakPowerManager;
|
||||
import engine.wpak.data.Effect;
|
||||
import engine.wpak.data.PowerAction;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -53,7 +57,6 @@ public enum PowersManager {
|
||||
public static HashMap<String, AbstractPowerAction> powerActionsByIDString = new HashMap<>();
|
||||
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
|
||||
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
|
||||
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
|
||||
public static HashMap<String, HashMap<ResourceType, Integer>> _effect_costMaps = new HashMap<>();
|
||||
@@ -112,33 +115,150 @@ public enum PowersManager {
|
||||
return powerEntries;
|
||||
}
|
||||
|
||||
public static void InitializeEffects(){
|
||||
// Add EffectsBase
|
||||
ArrayList<EffectsBase> effectList = new ArrayList<>();
|
||||
|
||||
for (Effect entry : WpakPowerManager.effect_data.values()) {
|
||||
EffectsBase effectBase = new EffectsBase(entry);
|
||||
effectList.add(effectBase);
|
||||
PowersManager.effectsBaseByToken.put(effectBase.getToken(), effectBase);
|
||||
PowersManager.effectsBaseByIDString.put(effectBase.getIDString(), effectBase);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void InitializePowerActions(){
|
||||
// Add PowerActions
|
||||
//AbstractPowerAction.getAllPowerActions(PowersManager.powerActionsByIDString, PowersManager.powerActionsByID, PowersManager.effectsBaseByIDString);
|
||||
|
||||
HashMap<String, EffectsBase> effects = PowersManager.effectsBaseByIDString;
|
||||
|
||||
for (PowerAction powerAction : WpakPowerManager.power_actions.values()) {
|
||||
AbstractPowerAction apa;
|
||||
String type = powerAction.action_type;
|
||||
String IDString = powerAction.action_id;
|
||||
int token = DbManager.hasher.SBStringHash(IDString);
|
||||
//cache token, used for applying effects.
|
||||
PowersManager.ActionTokenByIDString.put(IDString, token);
|
||||
apa = null;
|
||||
switch (type) {
|
||||
default:
|
||||
Logger.error("valid type not found for poweraction of ID" + IDString);
|
||||
break;
|
||||
case "ApplyEffect":
|
||||
apa = new ApplyEffectPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "ApplyEffects":
|
||||
apa = new ApplyEffectsPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "DeferredPower":
|
||||
apa = new DeferredPowerPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "DamageOverTime":
|
||||
apa = new DamageOverTimePowerAction(powerAction, effects);
|
||||
break;
|
||||
case "Peek":
|
||||
apa = new PeekPowerAction(powerAction);
|
||||
break;
|
||||
case "Charm":
|
||||
apa = new CharmPowerAction(powerAction);
|
||||
break;
|
||||
case "Fear":
|
||||
apa = new FearPowerAction(powerAction);
|
||||
break;
|
||||
case "Confusion":
|
||||
apa = new ConfusionPowerAction(powerAction);
|
||||
break;
|
||||
case "RemoveEffect":
|
||||
apa = new RemoveEffectPowerAction(powerAction);
|
||||
break;
|
||||
case "Track":
|
||||
apa = new TrackPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "DirectDamage":
|
||||
apa = new DirectDamagePowerAction(powerAction, effects);
|
||||
break;
|
||||
case "Transform":
|
||||
apa = new TransformPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "CreateMob":
|
||||
apa = new CreateMobPowerAction(powerAction);
|
||||
break;
|
||||
case "Invis":
|
||||
apa = new InvisPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "ClearNearbyAggro":
|
||||
apa = new ClearNearbyAggroPowerAction(powerAction);
|
||||
break;
|
||||
case "MobRecall":
|
||||
apa = new MobRecallPowerAction(powerAction);
|
||||
break;
|
||||
case "SetItemFlag":
|
||||
apa = new SetItemFlagPowerAction(powerAction);
|
||||
break;
|
||||
case "SimpleDamage":
|
||||
apa = new SimpleDamagePowerAction(powerAction);
|
||||
break;
|
||||
case "TransferStatOT":
|
||||
apa = new TransferStatOTPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "TransferStat":
|
||||
apa = new TransferStatPowerAction(powerAction, effects);
|
||||
break;
|
||||
case "Teleport":
|
||||
apa = new TeleportPowerAction(powerAction);
|
||||
break;
|
||||
case "TreeChoke":
|
||||
apa = new TreeChokePowerAction(powerAction);
|
||||
break;
|
||||
case "Block":
|
||||
apa = new BlockPowerAction(powerAction);
|
||||
break;
|
||||
case "Resurrect":
|
||||
apa = new ResurrectPowerAction(powerAction);
|
||||
break;
|
||||
case "ClearAggro":
|
||||
apa = new ClearAggroPowerAction(powerAction);
|
||||
break;
|
||||
case "ClaimMine":
|
||||
apa = new ClaimMinePowerAction(powerAction);
|
||||
break;
|
||||
case "Recall":
|
||||
apa = new RecallPowerAction(powerAction);
|
||||
break;
|
||||
case "SpireDisable":
|
||||
apa = new SpireDisablePowerAction(powerAction);
|
||||
break;
|
||||
case "Steal":
|
||||
apa = new StealPowerAction(powerAction);
|
||||
break;
|
||||
case "Summon":
|
||||
apa = new SummonPowerAction(powerAction);
|
||||
break;
|
||||
case "RunegateTeleport":
|
||||
apa = new RunegateTeleportPowerAction(powerAction);
|
||||
break;
|
||||
case "OpenGate":
|
||||
apa = new OpenGatePowerAction(powerAction);
|
||||
break;
|
||||
}
|
||||
PowersManager.powerActionsByIDString.put(IDString, apa);
|
||||
}
|
||||
}
|
||||
|
||||
// This pre-loads all powers and effects
|
||||
public static void InitializePowers() {
|
||||
|
||||
// Add EffectsBase
|
||||
ArrayList<EffectsBase> ebList = dbEffectsBaseHandler.getAllEffectsBase();
|
||||
EffectsParser.parseWpakFile();
|
||||
PowersParser.parseWpakFile();
|
||||
PowerActionParser.parseWpakFile();
|
||||
|
||||
for (EffectsBase eb : ebList) {
|
||||
PowersManager.effectsBaseByToken.put(eb.getToken(), eb);
|
||||
PowersManager.effectsBaseByIDString.put(eb.getIDString(), eb);
|
||||
//Initialize Effects Data
|
||||
InitializeEffects();
|
||||
|
||||
}
|
||||
|
||||
// Add Fail Conditions
|
||||
EffectsBase.getFailConditions(PowersManager.effectsBaseByIDString);
|
||||
|
||||
// Add Modifiers to Effects
|
||||
dbEffectsBaseHandler.cacheAllEffectModifiers();
|
||||
|
||||
// Add Source Types to Effects
|
||||
dbPowerHandler.addAllSourceTypes();
|
||||
dbPowerHandler.addAllAnimationOverrides();
|
||||
|
||||
// Add PowerActions
|
||||
AbstractPowerAction.getAllPowerActions(PowersManager.powerActionsByIDString, PowersManager.powerActionsByID, PowersManager.effectsBaseByIDString);
|
||||
|
||||
// Load valid Item Flags
|
||||
// AbstractPowerAction.loadValidItemFlags(PowersManager.powerActionsByIDString);
|
||||
//Initialize Power Actions
|
||||
InitializePowerActions();
|
||||
|
||||
// get all PowersBase
|
||||
ArrayList<PowersBase> pbList = dbSkillReqHandler.getAllPowersBase();
|
||||
@@ -159,16 +279,6 @@ public enum PowersManager {
|
||||
|
||||
}
|
||||
|
||||
public static EffectsBase setEffectToken(int ID, int token) {
|
||||
for (EffectsBase eb : PowersManager.effectsBaseByIDString.values()) {
|
||||
if (eb.getUUID() == ID) {
|
||||
eb.setToken(token);
|
||||
return eb;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
|
||||
boolean sendCastToSelf) {
|
||||
|
||||
@@ -348,8 +458,8 @@ public enum PowersManager {
|
||||
|
||||
// verify player is not stunned or prohibited from casting
|
||||
PlayerBonuses bonus = playerCharacter.getBonuses();
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, EffectSourceType.None) || bonus.getBool(ModType.CannotCast, EffectSourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
return true;
|
||||
|
||||
// if moving make sure spell valid for movement
|
||||
@@ -485,7 +595,7 @@ public enum PowersManager {
|
||||
cost = 0;
|
||||
|
||||
if (bonus != null)
|
||||
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, EffectSourceType.None));
|
||||
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None));
|
||||
|
||||
if (playerCharacter.getAltitude() > 0)
|
||||
cost *= 1.5f;
|
||||
@@ -631,8 +741,8 @@ public enum PowersManager {
|
||||
// verify player is in correct mode (combat/nonCombat)
|
||||
// verify player is not stunned or prohibited from casting
|
||||
PlayerBonuses bonus = caster.getBonuses();
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, EffectSourceType.None) || bonus.getBool(ModType.CannotCast, EffectSourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
return true;
|
||||
|
||||
// if moving make sure spell valid for movement
|
||||
@@ -792,10 +902,10 @@ public enum PowersManager {
|
||||
PlayerBonuses bonus = playerCharacter.getBonuses();
|
||||
|
||||
if (bonus != null) {
|
||||
if (bonus.getBool(ModType.Stunned, EffectSourceType.None))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None))
|
||||
return;
|
||||
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(pb.getCategory());
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus.getBool(ModType.BlockedPowerType, sourceType)) {
|
||||
finishRecycleTime(msg.getPowerUsedID(), playerCharacter, true);
|
||||
return;
|
||||
@@ -957,7 +1067,7 @@ public enum PowersManager {
|
||||
// if (!stackType.equals("IgnoreStack")) {
|
||||
if (target.getEffects().containsKey(stackType)) {
|
||||
// remove any existing power that overrides
|
||||
Effect ef = target.getEffects().get(stackType);
|
||||
engine.objects.Effect ef = target.getEffects().get(stackType);
|
||||
AbstractEffectJob effect = null;
|
||||
if (ef != null) {
|
||||
JobContainer jc = ef.getJobContainer();
|
||||
@@ -1065,9 +1175,9 @@ public enum PowersManager {
|
||||
// verify player is not stunned or power type is blocked
|
||||
PlayerBonuses bonus = caster.getBonuses();
|
||||
if (bonus != null) {
|
||||
if (bonus.getBool(ModType.Stunned, EffectSourceType.None))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None))
|
||||
return;
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(pb.getCategory());
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus.getBool(ModType.BlockedPowerType, sourceType))
|
||||
return;
|
||||
}
|
||||
@@ -1129,7 +1239,7 @@ public enum PowersManager {
|
||||
// if (!stackType.equals("IgnoreStack")) {
|
||||
if (target.getEffects().containsKey(stackType)) {
|
||||
// remove any existing power that overrides
|
||||
Effect ef = target.getEffects().get(stackType);
|
||||
engine.objects.Effect ef = target.getEffects().get(stackType);
|
||||
AbstractEffectJob effect = null;
|
||||
if (ef != null) {
|
||||
JobContainer jc = ef.getJobContainer();
|
||||
@@ -1443,7 +1553,7 @@ public enum PowersManager {
|
||||
stackType = (stackType.equals("IgnoreStack")) ? Integer.toString(ab.getUUID()) : stackType;
|
||||
if (target.getEffects().containsKey(stackType)) {
|
||||
// remove any existing power that overrides
|
||||
Effect ef = target.getEffects().get(stackType);
|
||||
engine.objects.Effect ef = target.getEffects().get(stackType);
|
||||
AbstractEffectJob effect = null;
|
||||
if (ef != null) {
|
||||
JobContainer jc = ef.getJobContainer();
|
||||
@@ -1700,7 +1810,7 @@ public enum PowersManager {
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
PlayerBonuses bonuses = pcc.getBonuses();
|
||||
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, EffectSourceType.None)) {
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
|
||||
awolist.remove();
|
||||
continue;
|
||||
}
|
||||
@@ -1850,7 +1960,7 @@ public enum PowersManager {
|
||||
// Remove players who are in safe mode
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
PlayerBonuses bonuses = pcc.getBonuses();
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, EffectSourceType.None)) {
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
|
||||
awolist.remove();
|
||||
continue;
|
||||
}
|
||||
@@ -1890,7 +2000,7 @@ public enum PowersManager {
|
||||
stackType = (stackType.equals("IgnoreStack")) ? Integer
|
||||
.toString(toRemove.getUUID()) : stackType;
|
||||
if (fromChant) {
|
||||
Effect eff = awo.getEffects().get(stackType);
|
||||
engine.objects.Effect eff = awo.getEffects().get(stackType);
|
||||
if (eff != null)
|
||||
eff.cancelJob(true);
|
||||
} else
|
||||
|
||||
@@ -11,9 +11,9 @@ package engine.jobs;
|
||||
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.PlayerBonuses;
|
||||
@@ -52,7 +52,7 @@ public class ChantJob extends AbstractEffectJob {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
((AbstractCharacter) source).cancelLastChant();
|
||||
} else if (bonuses != null && bonuses.getBool(ModType.Silenced, EffectSourceType.None)) {
|
||||
} else if (bonuses != null && bonuses.getBool(ModType.Silenced, SourceType.None)) {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
((AbstractCharacter) source).cancelLastChant();
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.jobs;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -55,7 +55,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, EffectSourceType.Summon)) {
|
||||
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
|
||||
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");
|
||||
ErrorPopupMsg.sendErrorMsg(this.source, "Target is blocked from receiving summons!");
|
||||
return;
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.job.AbstractScheduleJob;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.wpak.data.Power;
|
||||
|
||||
public class UsePowerJob extends AbstractScheduleJob {
|
||||
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.jobs;
|
||||
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.wpak.WpakPowerManager;
|
||||
import engine.wpak.data.Power;
|
||||
|
||||
public class WpakUsePowerJob extends AbstractScheduleJob {
|
||||
|
||||
private final PlayerCharacter pc;
|
||||
private final PerformActionMsg msg;
|
||||
private AbstractWorldObject target;
|
||||
|
||||
public WpakUsePowerJob(PlayerCharacter pc, PerformActionMsg msg, AbstractWorldObject tar) {
|
||||
super();
|
||||
this.pc = pc;
|
||||
this.msg = msg;
|
||||
this.target = tar;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
WpakPowerManager.finishUsePower(this.msg, this.pc,this.target);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _cancelJob() {
|
||||
//cast stopped early, reset recycle timer
|
||||
PowersManager.finishRecycleTime(this.msg, this.pc, true);
|
||||
}
|
||||
}
|
||||
@@ -135,7 +135,8 @@ public class WorkOrder implements Delayed {
|
||||
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
|
||||
return 30; //30: That person cannot carry that item
|
||||
|
||||
if (!workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
|
||||
!workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
return 59; //59: This hireling does not have this formula
|
||||
|
||||
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
|
||||
|
||||
+229
-2
@@ -861,6 +861,176 @@ public class mbEnums {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public enum SourceType {
|
||||
None,
|
||||
Abjuration,
|
||||
Acid,
|
||||
AntiSiege,
|
||||
Archery,
|
||||
Axe,
|
||||
Bardsong,
|
||||
Beastcraft,
|
||||
Benediction,
|
||||
BladeWeaving,
|
||||
Bleeding,
|
||||
Blind,
|
||||
Block,
|
||||
Bloodcraft,
|
||||
Bow,
|
||||
Buff,
|
||||
Channeling,
|
||||
Charm,
|
||||
Cold,
|
||||
COLD,
|
||||
Constitution,
|
||||
Corruption,
|
||||
Crossbow,
|
||||
Crushing,
|
||||
Dagger,
|
||||
DaggerMastery,
|
||||
DeBuff,
|
||||
Dexterity,
|
||||
Disease,
|
||||
Dodge,
|
||||
Dragon,
|
||||
Drain,
|
||||
Earth,
|
||||
Effect,
|
||||
Exorcism,
|
||||
Fear,
|
||||
Fire,
|
||||
FIRE,
|
||||
Fly,
|
||||
Giant,
|
||||
GreatAxeMastery,
|
||||
GreatSwordMastery,
|
||||
Hammer,
|
||||
Heal,
|
||||
Healing,
|
||||
Holy,
|
||||
HOLY,
|
||||
ImmuneToAttack,
|
||||
ImmuneToPowers,
|
||||
Intelligence,
|
||||
Invisible,
|
||||
Lightning,
|
||||
LIGHTNING,
|
||||
Liturgy,
|
||||
Magic,
|
||||
MAGIC,
|
||||
Mental,
|
||||
MENTAL,
|
||||
NatureLore,
|
||||
Necromancy,
|
||||
Parry,
|
||||
Piercing,
|
||||
Poison,
|
||||
POISON,
|
||||
PoleArm,
|
||||
Powerblock,
|
||||
Rat,
|
||||
ResistDeBuff,
|
||||
Restoration,
|
||||
Root,
|
||||
Shadowmastery,
|
||||
Siege,
|
||||
Slashing,
|
||||
Snare,
|
||||
Sorcery,
|
||||
Spear,
|
||||
SpearMastery,
|
||||
Spirit,
|
||||
Staff,
|
||||
Stormcalling,
|
||||
Strength,
|
||||
Stun,
|
||||
Summon,
|
||||
Sword,
|
||||
SwordMastery,
|
||||
Thaumaturgy,
|
||||
Theurgy,
|
||||
Transform,
|
||||
UnarmedCombat,
|
||||
UnarmedCombatMastery,
|
||||
Unholy,
|
||||
UNHOLY,
|
||||
Unknown,
|
||||
Warding,
|
||||
Warlockry,
|
||||
WayoftheGaana,
|
||||
WearArmorHeavy,
|
||||
WearArmorLight,
|
||||
WearArmorMedium,
|
||||
Wereform,
|
||||
Athletics,
|
||||
AxeMastery,
|
||||
Bargaining,
|
||||
BladeMastery,
|
||||
FlameCalling,
|
||||
GreatHammerMastery,
|
||||
HammerMastery,
|
||||
Leadership,
|
||||
PoleArmMastery,
|
||||
Running,
|
||||
StaffMastery,
|
||||
Throwing,
|
||||
Toughness,
|
||||
WayoftheWolf,
|
||||
WayoftheRat,
|
||||
WayoftheBear,
|
||||
Orthanatos,
|
||||
SunDancing,
|
||||
//Power categories.
|
||||
AE,
|
||||
AEDAMAGE,
|
||||
BEHAVIOR,
|
||||
BLESSING,
|
||||
BOONCLASS,
|
||||
BOONRACE,
|
||||
BREAKFLY,
|
||||
BUFF,
|
||||
CHANT,
|
||||
DAMAGE,
|
||||
DEBUFF,
|
||||
DISPEL,
|
||||
FLIGHT,
|
||||
GROUPBUFF,
|
||||
GROUPHEAL,
|
||||
HEAL,
|
||||
INVIS,
|
||||
MOVE,
|
||||
RECALL,
|
||||
SPECIAL,
|
||||
SPIREDISABLE,
|
||||
SPIREPROOFTELEPORT,
|
||||
STANCE,
|
||||
STUN,
|
||||
SUMMON,
|
||||
TELEPORT,
|
||||
THIEF,
|
||||
TRACK,
|
||||
TRANSFORM,
|
||||
VAMPDRAIN,
|
||||
WEAPON,
|
||||
Wizardry;
|
||||
|
||||
public static SourceType GetSourceType(String modName) {
|
||||
SourceType returnMod;
|
||||
if (modName.isEmpty())
|
||||
return SourceType.None;
|
||||
|
||||
try {
|
||||
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
||||
} catch (Exception e) {
|
||||
Logger.error(modName);
|
||||
Logger.error(e);
|
||||
return SourceType.None;
|
||||
}
|
||||
return returnMod;
|
||||
}
|
||||
}
|
||||
|
||||
public enum EffectSourceType {
|
||||
None,
|
||||
AttackSpeedBuff,
|
||||
@@ -920,7 +1090,7 @@ public class mbEnums {
|
||||
WereformSPRecBuff,
|
||||
WereformStrBuff;
|
||||
|
||||
public static EffectSourceType getEffectSourceType(String modName) {
|
||||
public static EffectSourceType GetEffectSourceType(String modName) {
|
||||
EffectSourceType returnMod;
|
||||
if (modName.isEmpty())
|
||||
return EffectSourceType.None;
|
||||
@@ -2562,7 +2732,7 @@ public class mbEnums {
|
||||
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
|
||||
GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
|
||||
IRON(1580002, -1673518119, 2504297, 2000, 20),
|
||||
LUMBER(1580004, 1628412684, -1603256692, 10000, 100),
|
||||
LUMBER(1580004, -1628412684, -1603256692, 10000, 100),
|
||||
MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10),
|
||||
MITHRIL(1580021, 626743397, -1761257186, 500, 5),
|
||||
OAK(1580005, -1653034775, 74767, 3000, 30),
|
||||
@@ -2852,5 +3022,62 @@ public class mbEnums {
|
||||
PREFIX,
|
||||
SUFFIX;
|
||||
}
|
||||
|
||||
public enum PowerType {
|
||||
None,
|
||||
SPELL,
|
||||
SKILL;
|
||||
}
|
||||
|
||||
public enum CostType {
|
||||
NONE,
|
||||
HEALTH,
|
||||
MANA,
|
||||
STAMINA;
|
||||
}
|
||||
|
||||
public enum AreaType {
|
||||
NONE,
|
||||
SPHERE,
|
||||
POINTBLANK,
|
||||
LINE,
|
||||
CONE,
|
||||
WALL;
|
||||
}
|
||||
|
||||
public enum ExcludeType {
|
||||
NONE,
|
||||
CASTER,
|
||||
GROUP,
|
||||
GUILD,
|
||||
NATION,
|
||||
PLAYERS,
|
||||
ALLBUTGROUP,
|
||||
ALLBUTPETS;
|
||||
}
|
||||
|
||||
public enum CastingModeType {
|
||||
NONE,
|
||||
COMBAT,
|
||||
NONCOMBAT,
|
||||
BOTH;
|
||||
}
|
||||
|
||||
public enum TargetSelectType {
|
||||
NONE,
|
||||
CLICK,
|
||||
GROUP,
|
||||
GUILD,
|
||||
NEARBYMOBS,
|
||||
NAME;
|
||||
}
|
||||
|
||||
public enum CategoryToPowerType {
|
||||
None,
|
||||
GreaterThanOrEqualTo,
|
||||
GreaterThan,
|
||||
Always
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -938,7 +938,7 @@ public class MobAI {
|
||||
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
|
||||
if (mob.getHealth() < mob.getHealthMax()) {
|
||||
|
||||
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(mbEnums.ModType.HealthRecoverRate, mbEnums.EffectSourceType.None)) * 0.01f);
|
||||
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(mbEnums.ModType.HealthRecoverRate, mbEnums.SourceType.None)) * 0.01f);
|
||||
mob.setHealth(mob.getHealth() + recoveredHealth);
|
||||
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
|
||||
|
||||
|
||||
@@ -12,9 +12,9 @@ package engine.mobileAI.utilities;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.objects.*;
|
||||
@@ -169,7 +169,7 @@ public class MovementUtilities {
|
||||
if (agent.getMobBase() != null && agent.getMobBase().getFlags().contains(mbEnums.MobFlagType.SENTINEL))
|
||||
return false;
|
||||
|
||||
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, EffectSourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, EffectSourceType.None));
|
||||
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
|
||||
}
|
||||
|
||||
public static Vector3fImmutable randomPatrolLocation(Mob agent, Vector3fImmutable center, float radius) {
|
||||
|
||||
@@ -58,7 +58,7 @@ public class RecvSummonsMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (playerCharacter.getBonuses() != null && playerCharacter.getBonuses().getBool(mbEnums.ModType.BlockedPowerType, mbEnums.EffectSourceType.Summon)) {
|
||||
if (playerCharacter.getBonuses() != null && playerCharacter.getBonuses().getBool(mbEnums.ModType.BlockedPowerType, mbEnums.SourceType.SUMMON)) {
|
||||
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You have been blocked from receiving summons!");
|
||||
ErrorPopupMsg.sendErrorMsg(source, "Target is blocked from receiving summons!");
|
||||
playerCharacter.removeSummoner(source.getObjectUUID());
|
||||
|
||||
@@ -89,7 +89,7 @@ public class RepairMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
//account for durability modifications
|
||||
|
||||
float durMod = toRepair.getBonusPercent(mbEnums.ModType.Durability, mbEnums.EffectSourceType.None);
|
||||
float durMod = toRepair.getBonusPercent(mbEnums.ModType.Durability, mbEnums.SourceType.None);
|
||||
max *= (1 + (durMod * 0.01f));
|
||||
|
||||
if (dur >= max || dur < 1) {
|
||||
|
||||
@@ -86,15 +86,15 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
|
||||
if (ablist == null)
|
||||
return true;
|
||||
|
||||
TrackPowerAction tpa = null;
|
||||
TrackPowerAction trackPowerAction = null;
|
||||
|
||||
for (ActionsBase ab : ablist) {
|
||||
AbstractPowerAction apa = ab.getPowerAction();
|
||||
if (apa != null && apa instanceof TrackPowerAction)
|
||||
tpa = (TrackPowerAction) apa;
|
||||
trackPowerAction = (TrackPowerAction) apa;
|
||||
}
|
||||
|
||||
if (tpa == null)
|
||||
if (trackPowerAction == null)
|
||||
return true;
|
||||
|
||||
// Check powers for normal users
|
||||
@@ -111,16 +111,16 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
|
||||
int mask = 0;
|
||||
|
||||
if (pb.targetPlayer())
|
||||
if (tpa.trackVampire()) // track vampires
|
||||
if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.Vampire)) // track vampires
|
||||
mask = MBServerStatics.MASK_PLAYER | MBServerStatics.MASK_UNDEAD;
|
||||
else
|
||||
// track all players
|
||||
mask = MBServerStatics.MASK_PLAYER;
|
||||
else if (pb.targetCorpse()) // track corpses
|
||||
mask = MBServerStatics.MASK_CORPSE;
|
||||
else if (tpa.trackNPC()) // Track NPCs
|
||||
else if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.NPC)) // Track NPCs
|
||||
mask = MBServerStatics.MASK_NPC;
|
||||
else if (tpa.trackUndead()) // Track Undead
|
||||
else if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.Undead)) // Track Undead
|
||||
mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_UNDEAD;
|
||||
else
|
||||
// Track All
|
||||
@@ -148,7 +148,7 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
|
||||
else if (awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||
|
||||
if (bonus != null && bonus.getBool(mbEnums.ModType.CannotTrack, mbEnums.EffectSourceType.None))
|
||||
if (bonus != null && bonus.getBool(mbEnums.ModType.CannotTrack, mbEnums.SourceType.None))
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -527,7 +527,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
boolean canFly = false;
|
||||
PlayerBonuses bonus = flyer.getBonuses();
|
||||
|
||||
if (bonus != null && !bonus.getBool(ModType.NoMod, EffectSourceType.Flight) && bonus.getBool(ModType.Fly, EffectSourceType.None) && flyer.isAlive())
|
||||
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive())
|
||||
canFly = true;
|
||||
|
||||
return canFly;
|
||||
@@ -613,10 +613,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
if (abstractCharacter.bonuses != null) {
|
||||
// add any bonuses
|
||||
defense += (short) abstractCharacter.bonuses.getFloat(ModType.DCV, EffectSourceType.None);
|
||||
defense += (short) abstractCharacter.bonuses.getFloat(ModType.DCV, SourceType.None);
|
||||
|
||||
// Finally multiply any percent modifiers. DO THIS LAST!
|
||||
float pos_Bonus = abstractCharacter.bonuses.getFloatPercentPositive(ModType.DCV, EffectSourceType.None);
|
||||
float pos_Bonus = abstractCharacter.bonuses.getFloatPercentPositive(ModType.DCV, SourceType.None);
|
||||
defense = (short) (defense * (1 + pos_Bonus));
|
||||
|
||||
//Lucky rune applies next
|
||||
@@ -625,7 +625,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
//and negative percent modifiers
|
||||
//already done...
|
||||
float neg_Bonus = abstractCharacter.bonuses.getFloatPercentNegative(ModType.DCV, EffectSourceType.None);
|
||||
float neg_Bonus = abstractCharacter.bonuses.getFloatPercentNegative(ModType.DCV, SourceType.None);
|
||||
defense = (short) (defense * (1 + neg_Bonus));
|
||||
|
||||
} else
|
||||
@@ -728,7 +728,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
abstractCharacter.rangeHandTwo = weapon.template.item_weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||
|
||||
if (abstractCharacter.bonuses != null) {
|
||||
float range_bonus = 1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponRange, EffectSourceType.None);
|
||||
float range_bonus = 1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
|
||||
|
||||
if (mainHand)
|
||||
abstractCharacter.rangeHandOne *= range_bonus;
|
||||
@@ -772,10 +772,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
// add in any bonuses to atr
|
||||
if (abstractCharacter.bonuses != null) {
|
||||
// Add any base bonuses
|
||||
atr += abstractCharacter.bonuses.getFloat(ModType.OCV, EffectSourceType.None);
|
||||
atr += abstractCharacter.bonuses.getFloat(ModType.OCV, SourceType.None);
|
||||
|
||||
// Finally use any multipliers. DO THIS LAST!
|
||||
float pos_Bonus = (1 + abstractCharacter.bonuses.getFloatPercentPositive(ModType.OCV, EffectSourceType.None));
|
||||
float pos_Bonus = (1 + abstractCharacter.bonuses.getFloatPercentPositive(ModType.OCV, SourceType.None));
|
||||
atr *= pos_Bonus;
|
||||
|
||||
// next precise
|
||||
@@ -783,7 +783,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
// atr *= (1 + ((float) this.bonuses.getShort("rune.Attack") / 100));
|
||||
|
||||
//and negative percent modifiers
|
||||
float neg_Bonus = abstractCharacter.bonuses.getFloatPercentNegative(ModType.OCV, EffectSourceType.None);
|
||||
float neg_Bonus = abstractCharacter.bonuses.getFloatPercentNegative(ModType.OCV, SourceType.None);
|
||||
|
||||
atr *= (1 + neg_Bonus);
|
||||
}
|
||||
@@ -803,7 +803,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
else
|
||||
speed = 20f; //unarmed attack speed
|
||||
if (weapon != null)
|
||||
speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, EffectSourceType.None));
|
||||
speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, SourceType.None));
|
||||
|
||||
PlayerBonuses bonuses = abstractCharacter.bonuses;
|
||||
if (bonuses != null) {
|
||||
@@ -823,7 +823,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
speed *= (1 + bonuses.bonusFloats.get(mod));
|
||||
}
|
||||
}
|
||||
//speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.AttackDelay, EffectSourceType.None));
|
||||
//speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
||||
|
||||
if (speed < 10)
|
||||
speed = 10;
|
||||
@@ -832,22 +832,22 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
if (weapon != null) {
|
||||
// Add any base bonuses
|
||||
|
||||
min += weapon.getBonus(ModType.MinDamage, EffectSourceType.None);
|
||||
max += weapon.getBonus(ModType.MaxDamage, EffectSourceType.None);
|
||||
min += weapon.getBonus(ModType.MinDamage, SourceType.None);
|
||||
max += weapon.getBonus(ModType.MaxDamage, SourceType.None);
|
||||
|
||||
min += weapon.getBonus(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
max += weapon.getBonus(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
min += weapon.getBonus(ModType.MeleeDamageModifier, SourceType.None);
|
||||
max += weapon.getBonus(ModType.MeleeDamageModifier, SourceType.None);
|
||||
|
||||
// Finally use any multipliers. DO THIS LAST!
|
||||
|
||||
float percentMinDamage = 1;
|
||||
float percentMaxDamage = 1;
|
||||
|
||||
percentMinDamage += weapon.getBonusPercent(ModType.MinDamage, EffectSourceType.None);
|
||||
percentMinDamage += weapon.getBonusPercent(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
percentMinDamage += weapon.getBonusPercent(ModType.MinDamage, SourceType.None);
|
||||
percentMinDamage += weapon.getBonusPercent(ModType.MeleeDamageModifier, SourceType.None);
|
||||
|
||||
percentMaxDamage += weapon.getBonusPercent(ModType.MaxDamage, EffectSourceType.None);
|
||||
percentMaxDamage += weapon.getBonusPercent(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
percentMaxDamage += weapon.getBonusPercent(ModType.MaxDamage, SourceType.None);
|
||||
percentMaxDamage += weapon.getBonusPercent(ModType.MeleeDamageModifier, SourceType.None);
|
||||
|
||||
|
||||
min *= percentMinDamage;
|
||||
@@ -884,21 +884,21 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
// add in any bonuses to damage
|
||||
if (abstractCharacter.bonuses != null) {
|
||||
// Add any base bonuses
|
||||
minDamage += abstractCharacter.bonuses.getFloat(ModType.MinDamage, EffectSourceType.None);
|
||||
maxDamage += abstractCharacter.bonuses.getFloat(ModType.MaxDamage, EffectSourceType.None);
|
||||
minDamage += abstractCharacter.bonuses.getFloat(ModType.MinDamage, SourceType.None);
|
||||
maxDamage += abstractCharacter.bonuses.getFloat(ModType.MaxDamage, SourceType.None);
|
||||
|
||||
minDamage += abstractCharacter.bonuses.getFloat(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
maxDamage += abstractCharacter.bonuses.getFloat(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
minDamage += abstractCharacter.bonuses.getFloat(ModType.MeleeDamageModifier, SourceType.None);
|
||||
maxDamage += abstractCharacter.bonuses.getFloat(ModType.MeleeDamageModifier, SourceType.None);
|
||||
// Finally use any multipliers. DO THIS LAST!
|
||||
|
||||
float percentMinDamage = 1;
|
||||
float percentMaxDamage = 1;
|
||||
|
||||
percentMinDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MinDamage, EffectSourceType.None);
|
||||
percentMinDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
percentMinDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MinDamage, SourceType.None);
|
||||
percentMinDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||
|
||||
percentMaxDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MaxDamage, EffectSourceType.None);
|
||||
percentMaxDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MeleeDamageModifier, EffectSourceType.None);
|
||||
percentMaxDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MaxDamage, SourceType.None);
|
||||
percentMaxDamage += abstractCharacter.bonuses.getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||
|
||||
minDamage *= percentMinDamage;
|
||||
maxDamage *= percentMaxDamage;
|
||||
@@ -947,8 +947,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
//apply item defense bonuses
|
||||
|
||||
if (shield != null) {
|
||||
def += shield.getBonus(ModType.DR, EffectSourceType.None);
|
||||
def *= (1 + shield.getBonusPercent(ModType.DR, EffectSourceType.None));
|
||||
def += shield.getBonus(ModType.DR, SourceType.None);
|
||||
def *= (1 + shield.getBonusPercent(ModType.DR, SourceType.None));
|
||||
|
||||
}
|
||||
|
||||
@@ -991,8 +991,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
//apply item defense bonuses
|
||||
|
||||
if (armor != null) {
|
||||
def += armor.getBonus(ModType.DR, EffectSourceType.None);
|
||||
def *= (1 + armor.getBonusPercent(ModType.DR, EffectSourceType.None));
|
||||
def += armor.getBonus(ModType.DR, SourceType.None);
|
||||
def *= (1 + armor.getBonusPercent(ModType.DR, SourceType.None));
|
||||
}
|
||||
|
||||
return (def * (1 + ((int) armorSkill.getModifiedAmount() / 50f)));
|
||||
|
||||
@@ -14,9 +14,9 @@ import engine.gameManager.DispatchManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
@@ -141,7 +141,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
float ret = MobAIThread.AI_BASE_AGGRO_RANGE;
|
||||
|
||||
if (this.bonuses != null)
|
||||
ret *= (1 + this.bonuses.getFloatPercentAll(ModType.ScanRange, EffectSourceType.None));
|
||||
ret *= (1 + this.bonuses.getFloatPercentAll(ModType.ScanRange, SourceType.None));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -375,7 +375,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (eff == null) {
|
||||
continue;
|
||||
}
|
||||
if (eff.containsSource(source) && trains >= eff.getTrains()) {
|
||||
if (eff.getEffectsBase().effectSources.contains(source) && trains >= eff.getTrains()) {
|
||||
if (removeAll) {
|
||||
//remove all effects of source type
|
||||
if (eff.cancel()) {
|
||||
|
||||
@@ -561,7 +561,7 @@ public class Building extends AbstractWorldObject {
|
||||
BuildingManager.setRank(barracksBuilding, -1);
|
||||
}
|
||||
|
||||
// If the tree is R8 and deranking, we need to update it's
|
||||
// If the tree is R8 and deranking, we need to update the
|
||||
// mesh along with buildings losing their health bonus
|
||||
|
||||
if (this.rank == 8) {
|
||||
|
||||
@@ -11,8 +11,8 @@ package engine.objects;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -306,12 +306,12 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (bonus == null)
|
||||
return atr;
|
||||
atr += bonus.getFloat(ModType.OCV, EffectSourceType.None);
|
||||
float pos_Bonus = bonus.getFloatPercentPositive(ModType.OCV, EffectSourceType.None);
|
||||
atr += bonus.getFloat(ModType.OCV, SourceType.None);
|
||||
float pos_Bonus = bonus.getFloatPercentPositive(ModType.OCV, SourceType.None);
|
||||
atr *= (1 + pos_Bonus);
|
||||
//rUNES will already be applied
|
||||
// atr *= (1 + ((float)bonus.getShort("rune.Attack") / 100)); //precise
|
||||
float neg_Bonus = bonus.getFloatPercentNegative(ModType.OCV, EffectSourceType.None);
|
||||
float neg_Bonus = bonus.getFloatPercentNegative(ModType.OCV, SourceType.None);
|
||||
atr *= (1 + neg_Bonus);
|
||||
return atr;
|
||||
}
|
||||
@@ -462,7 +462,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
}
|
||||
|
||||
float bonus = 0f;
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(sb.getNameNoSpace());
|
||||
SourceType sourceType = SourceType.GetSourceType(sb.getNameNoSpace());
|
||||
if (pc.getBonuses() != null) {
|
||||
//Get bonuses from runes
|
||||
bonus = pc.getBonuses().getSkillBonus(sb.sourceType);
|
||||
@@ -1103,7 +1103,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
statMod = 600f;
|
||||
}
|
||||
base += CharacterSkill.baseSkillValues[(int) statMod];
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(this.skillsBase.getNameNoSpace());
|
||||
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
|
||||
|
||||
//Get any rune, effect and item bonus
|
||||
|
||||
@@ -1217,7 +1217,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
return 0;
|
||||
|
||||
float bonus = 0f;
|
||||
EffectSourceType sourceType = EffectSourceType.getEffectSourceType(this.skillsBase.getNameNoSpace());
|
||||
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
|
||||
if (CharacterSkill.GetOwner(this).getBonuses() != null) {
|
||||
//Get bonuses from runes
|
||||
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
|
||||
|
||||
@@ -41,6 +41,7 @@ import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
public class City extends AbstractWorldObject {
|
||||
@@ -80,6 +81,7 @@ public class City extends AbstractWorldObject {
|
||||
private String hash;
|
||||
public Warehouse warehouse;
|
||||
public Realm realm;
|
||||
public AtomicBoolean isDestroyed = new AtomicBoolean(false);
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -306,6 +308,21 @@ public class City extends AbstractWorldObject {
|
||||
if (city.parentZone == null)
|
||||
continue;
|
||||
|
||||
// Can't teleport to something without a tree
|
||||
|
||||
if (city.getTOL() == null)
|
||||
continue;
|
||||
|
||||
// No abandoned cities
|
||||
|
||||
if (city.getTOL().getGuild().isEmptyGuild())
|
||||
continue;
|
||||
|
||||
// No destroyed cities
|
||||
|
||||
if (city.getTOL().getRank() == -1)
|
||||
continue;
|
||||
|
||||
//can't repledge to a guild you're already part of
|
||||
|
||||
if (repledge && city.getGuild().equals(playerCharacter.guild))
|
||||
@@ -1102,17 +1119,21 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
public final void destroy() {
|
||||
|
||||
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
|
||||
if (this.isDestroyed.compareAndSet(false, true)) {
|
||||
|
||||
destroyCityThread.setName("destroyCity:" + this.getName());
|
||||
destroyCityThread.start();
|
||||
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
|
||||
|
||||
destroyCityThread.setName("destroyCity:" + this.getParent().zoneName);
|
||||
destroyCityThread.start();
|
||||
} else
|
||||
Logger.error("Attempt to destroy destroyed city");
|
||||
}
|
||||
|
||||
public final void transfer(AbstractCharacter newOwner) {
|
||||
|
||||
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
|
||||
|
||||
transferCityThread.setName("TransferCity:" + this.getName());
|
||||
transferCityThread.setName("TransferCity:" + this.getParent().zoneName);
|
||||
transferCityThread.start();
|
||||
}
|
||||
|
||||
|
||||
@@ -433,12 +433,6 @@ public class Effect {
|
||||
return duration;
|
||||
}
|
||||
|
||||
public boolean containsSource(EffectSourceType source) {
|
||||
if (this.eb != null)
|
||||
return this.eb.containsSource(source);
|
||||
return false;
|
||||
}
|
||||
|
||||
public JobContainer getJobContainer() {
|
||||
return this.jc;
|
||||
}
|
||||
|
||||
@@ -694,7 +694,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.bonuses.clear();
|
||||
}
|
||||
|
||||
public float getBonus(ModType modType, EffectSourceType sourceType) {
|
||||
public float getBonus(ModType modType, SourceType sourceType) {
|
||||
|
||||
int amount = 0;
|
||||
for (AbstractEffectModifier modifier : this.getBonuses().keySet()) {
|
||||
@@ -707,7 +707,7 @@ public class Item extends AbstractWorldObject {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public float getBonusPercent(ModType modType, EffectSourceType sourceType) {
|
||||
public float getBonusPercent(ModType modType, SourceType sourceType) {
|
||||
|
||||
int amount = 0;
|
||||
for (AbstractEffectModifier modifier : this.getBonuses().keySet()) {
|
||||
|
||||
@@ -220,8 +220,7 @@ public class Mine extends AbstractGameObject {
|
||||
// Only inactive mines are returned.
|
||||
|
||||
for (Mine mine : Mine.mineMap.keySet()) {
|
||||
if (mine.owningGuild.getObjectUUID() == guildID &&
|
||||
mine.isActive == false)
|
||||
if (mine.owningGuild.getObjectUUID() == guildID)
|
||||
mineList.add(mine);
|
||||
}
|
||||
return mineList;
|
||||
|
||||
+18
-18
@@ -708,19 +708,19 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
// TODO modify for equipment
|
||||
if (this.bonuses != null) {
|
||||
// modify for effects
|
||||
strVal += this.bonuses.getFloat(ModType.Attr, EffectSourceType.Strength);
|
||||
dexVal += this.bonuses.getFloat(ModType.Attr, EffectSourceType.Dexterity);
|
||||
conVal += this.bonuses.getFloat(ModType.Attr, EffectSourceType.Constitution);
|
||||
intVal += this.bonuses.getFloat(ModType.Attr, EffectSourceType.Intelligence);
|
||||
spiVal += this.bonuses.getFloat(ModType.Attr, EffectSourceType.Spirit);
|
||||
strVal += this.bonuses.getFloat(ModType.Attr, SourceType.Strength);
|
||||
dexVal += this.bonuses.getFloat(ModType.Attr, SourceType.Dexterity);
|
||||
conVal += this.bonuses.getFloat(ModType.Attr, SourceType.Constitution);
|
||||
intVal += this.bonuses.getFloat(ModType.Attr, SourceType.Intelligence);
|
||||
spiVal += this.bonuses.getFloat(ModType.Attr, SourceType.Spirit);
|
||||
|
||||
// apply dex penalty for armor
|
||||
// modify percent amounts. DO THIS LAST!
|
||||
strVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Strength));
|
||||
dexVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Dexterity));
|
||||
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Constitution));
|
||||
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Intelligence));
|
||||
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Spirit));
|
||||
strVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Strength));
|
||||
dexVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Dexterity));
|
||||
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution));
|
||||
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence));
|
||||
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit));
|
||||
}
|
||||
|
||||
// Set current stats
|
||||
@@ -737,7 +737,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
float bonus = 1;
|
||||
if (this.bonuses != null)
|
||||
// get rune and effect bonuses
|
||||
bonus *= (1 + this.bonuses.getFloatPercentAll(ModType.Speed, EffectSourceType.None));
|
||||
bonus *= (1 + this.bonuses.getFloatPercentAll(ModType.Speed, SourceType.None));
|
||||
|
||||
if (this.isPlayerGuard())
|
||||
switch (this.mobBase.getLoadID()) {
|
||||
@@ -834,7 +834,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
if (!this.isMoving())
|
||||
return;
|
||||
|
||||
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, EffectSourceType.None) || this.getBonuses().getBool(ModType.CannotMove, EffectSourceType.None)) {
|
||||
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, SourceType.None) || this.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
|
||||
//Target is stunned or rooted. Don't move
|
||||
|
||||
this.stopMovement(this.getMovementLoc());
|
||||
@@ -1070,15 +1070,15 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
// Apply any bonuses from runes and effects
|
||||
|
||||
if (this.bonuses != null) {
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, EffectSourceType.None);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, EffectSourceType.None);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, EffectSourceType.None);
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, SourceType.None);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, SourceType.None);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, SourceType.None);
|
||||
|
||||
//apply effects percent modifiers. DO THIS LAST!
|
||||
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, EffectSourceType.None));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, EffectSourceType.None));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, EffectSourceType.None));
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, SourceType.None));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, SourceType.None));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
|
||||
}
|
||||
|
||||
// Set max health, mana and stamina
|
||||
|
||||
@@ -13,8 +13,8 @@ import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.powers.DamageShield;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
@@ -30,9 +30,9 @@ public class PlayerBonuses {
|
||||
ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<AbstractEffectModifier, DamageShield> bonusDamageShields = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<AbstractEffectModifier, String> bonusStrings = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<ModType, HashSet<EffectSourceType>> bonusLists = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<ModType, HashMap<EffectSourceType, Boolean>> bonusBools = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<EffectSourceType, Float> skillBonuses = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<ModType, HashSet<SourceType>> bonusLists = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<ModType, HashMap<SourceType, Boolean>> bonusBools = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<SourceType, Float> skillBonuses = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<ModType, Float> regens = new ConcurrentHashMap<>();
|
||||
|
||||
//If active == 0 then all gets come from the A list and all puts go to the B list
|
||||
@@ -229,7 +229,7 @@ public class PlayerBonuses {
|
||||
|
||||
//Update seeInvis if needed
|
||||
|
||||
float seeInvis = this.getFloat(ModType.SeeInvisible, EffectSourceType.None);
|
||||
float seeInvis = this.getFloat(ModType.SeeInvisible, SourceType.None);
|
||||
if (pc.getSeeInvis() < seeInvis)
|
||||
pc.setSeeInvis((short) seeInvis);
|
||||
|
||||
@@ -254,7 +254,7 @@ public class PlayerBonuses {
|
||||
this.bonusStrings.remove(mod);
|
||||
}
|
||||
|
||||
public void setList(ModType mod, HashSet<EffectSourceType> val) {
|
||||
public void setList(ModType mod, HashSet<SourceType> val) {
|
||||
if (!val.equals(null))
|
||||
this.bonusLists.put(mod, val);
|
||||
else
|
||||
@@ -281,7 +281,7 @@ public class PlayerBonuses {
|
||||
}
|
||||
|
||||
|
||||
public boolean getBool(ModType modType, EffectSourceType sourceType) {
|
||||
public boolean getBool(ModType modType, SourceType sourceType) {
|
||||
|
||||
if (this.bonusBools.containsKey(modType) == false)
|
||||
return false;
|
||||
@@ -293,7 +293,7 @@ public class PlayerBonuses {
|
||||
|
||||
}
|
||||
|
||||
public float getSkillBonus(EffectSourceType sourceType) {
|
||||
public float getSkillBonus(SourceType sourceType) {
|
||||
|
||||
if (this.skillBonuses.containsKey(sourceType) == false)
|
||||
return 0;
|
||||
@@ -301,7 +301,7 @@ public class PlayerBonuses {
|
||||
}
|
||||
|
||||
|
||||
public float getFloat(ModType modType, EffectSourceType sourceType) {
|
||||
public float getFloat(ModType modType, SourceType sourceType) {
|
||||
float amount = 0;
|
||||
for (AbstractEffectModifier mod : this.bonusFloats.keySet()) {
|
||||
if (mod.getPercentMod() != 0)
|
||||
@@ -317,7 +317,7 @@ public class PlayerBonuses {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public float getFloatPercentPositive(ModType modType, EffectSourceType sourceType) {
|
||||
public float getFloatPercentPositive(ModType modType, SourceType sourceType) {
|
||||
float amount = 0;
|
||||
for (AbstractEffectModifier mod : this.bonusFloats.keySet()) {
|
||||
|
||||
@@ -340,7 +340,7 @@ public class PlayerBonuses {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public float getFloatPercentAll(ModType modType, EffectSourceType sourceType) {
|
||||
public float getFloatPercentAll(ModType modType, SourceType sourceType) {
|
||||
float amount = 0;
|
||||
for (AbstractEffectModifier mod : this.bonusFloats.keySet()) {
|
||||
|
||||
@@ -365,7 +365,7 @@ public class PlayerBonuses {
|
||||
}
|
||||
|
||||
|
||||
public float getFloatPercentNullZero(ModType modType, EffectSourceType sourceType) {
|
||||
public float getFloatPercentNullZero(ModType modType, SourceType sourceType) {
|
||||
float amount = 0;
|
||||
for (AbstractEffectModifier mod : this.bonusFloats.keySet()) {
|
||||
|
||||
@@ -382,7 +382,7 @@ public class PlayerBonuses {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public float getFloatPercentNegative(ModType modType, EffectSourceType sourceType) {
|
||||
public float getFloatPercentNegative(ModType modType, SourceType sourceType) {
|
||||
float amount = 0;
|
||||
for (AbstractEffectModifier mod : this.bonusFloats.keySet()) {
|
||||
|
||||
@@ -404,7 +404,7 @@ public class PlayerBonuses {
|
||||
}
|
||||
|
||||
|
||||
public HashSet<EffectSourceType> getList(ModType modType) {
|
||||
public HashSet<SourceType> getList(ModType modType) {
|
||||
if (this.bonusLists.containsKey(modType))
|
||||
return this.bonusLists.get(modType);
|
||||
else
|
||||
@@ -442,7 +442,7 @@ public class PlayerBonuses {
|
||||
|
||||
|
||||
for (ModType modType : this.bonusBools.keySet()) {
|
||||
for (EffectSourceType sourceType : this.bonusBools.get(modType).keySet()) {
|
||||
for (SourceType sourceType : this.bonusBools.get(modType).keySet()) {
|
||||
ChatManager.chatSystemInfo(pc, modType.name() + "-" + sourceType.name() + " = " + this.bonusBools.get(modType).get(sourceType));
|
||||
}
|
||||
}
|
||||
@@ -452,19 +452,19 @@ public class PlayerBonuses {
|
||||
if (modType.equals(ModType.StaminaRecoverRate) || modType.equals(ModType.HealthRecoverRate) || modType.equals(ModType.ManaRecoverRate))
|
||||
ChatManager.chatSystemInfo(pc, modType.name() + " = " + this.getRegen(modType));
|
||||
else
|
||||
for (EffectSourceType sourceType : EffectSourceType.values()) {
|
||||
for (SourceType sourceType : SourceType.values()) {
|
||||
float amount = this.getFloat(modType, sourceType);
|
||||
float percentAmount = this.getFloatPercentPositive(modType, sourceType);
|
||||
float percentAmountNegative = this.getFloatPercentNegative(modType, sourceType);
|
||||
|
||||
if (amount != 0)
|
||||
ChatManager.chatSystemInfo(pc, modType.name() + "-" + (sourceType.equals(EffectSourceType.None) == false ? sourceType.name() : "") + " = " + amount);
|
||||
ChatManager.chatSystemInfo(pc, modType.name() + "-" + (sourceType.equals(SourceType.None) == false ? sourceType.name() : "") + " = " + amount);
|
||||
|
||||
if (percentAmount != 0)
|
||||
ChatManager.chatSystemInfo(pc, "Percent : " + modType.name() + "-" + (sourceType.equals(EffectSourceType.None) == false ? sourceType.name() : "") + " = " + percentAmount);
|
||||
ChatManager.chatSystemInfo(pc, "Percent : " + modType.name() + "-" + (sourceType.equals(SourceType.None) == false ? sourceType.name() : "") + " = " + percentAmount);
|
||||
|
||||
if (percentAmountNegative != 0)
|
||||
ChatManager.chatSystemInfo(pc, "Negative Percent : " + modType.name() + "-" + (sourceType.equals(EffectSourceType.None) == false ? sourceType.name() : "") + " = " + percentAmountNegative);
|
||||
ChatManager.chatSystemInfo(pc, "Negative Percent : " + modType.name() + "-" + (sourceType.equals(SourceType.None) == false ? sourceType.name() : "") + " = " + percentAmountNegative);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -472,11 +472,11 @@ public class PlayerBonuses {
|
||||
}
|
||||
|
||||
|
||||
public void setBool(ModType modType, EffectSourceType sourceType, boolean val) {
|
||||
public void setBool(ModType modType, SourceType sourceType, boolean val) {
|
||||
if (val == true) {
|
||||
|
||||
if (this.bonusBools.get(modType) == null) {
|
||||
HashMap<EffectSourceType, Boolean> sourceMap = new HashMap<>();
|
||||
HashMap<SourceType, Boolean> sourceMap = new HashMap<>();
|
||||
this.bonusBools.put(modType, sourceMap);
|
||||
}
|
||||
|
||||
|
||||
@@ -3093,7 +3093,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
if (this.bonuses != null)
|
||||
// get rune and effect bonuses
|
||||
bonus += this.bonuses.getFloatPercentNullZero(ModType.Speed, EffectSourceType.None);
|
||||
bonus += this.bonuses.getFloatPercentNullZero(ModType.Speed, SourceType.None);
|
||||
|
||||
// TODO get equip bonus
|
||||
this.update();
|
||||
@@ -3597,8 +3597,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
//calculateModifiedStats();
|
||||
//update hide and seeInvis levels
|
||||
if (this.bonuses != null) {
|
||||
this.hidden = (int) bonuses.getFloat(ModType.Invisible, EffectSourceType.None);
|
||||
this.seeInvis = (int) bonuses.getFloat(ModType.SeeInvisible, EffectSourceType.None);
|
||||
this.hidden = (int) bonuses.getFloat(ModType.Invisible, SourceType.None);
|
||||
this.seeInvis = (int) bonuses.getFloat(ModType.SeeInvisible, SourceType.None);
|
||||
} else {
|
||||
this.hidden = (byte) 0;
|
||||
this.seeInvis = (byte) 0;
|
||||
@@ -3666,21 +3666,21 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// TODO modify for equipment
|
||||
if (this.bonuses != null) {
|
||||
// modify for effects
|
||||
strVal += Math.round(this.bonuses.getFloat(ModType.Attr, EffectSourceType.Strength));
|
||||
dexVal += Math.round(this.bonuses.getFloat(ModType.Attr, EffectSourceType.Dexterity));
|
||||
conVal += Math.round(this.bonuses.getFloat(ModType.Attr, EffectSourceType.Constitution));
|
||||
intVal += Math.round(this.bonuses.getFloat(ModType.Attr, EffectSourceType.Intelligence));
|
||||
spiVal += Math.round(this.bonuses.getFloat(ModType.Attr, EffectSourceType.Spirit));
|
||||
strVal += Math.round(this.bonuses.getFloat(ModType.Attr, SourceType.Strength));
|
||||
dexVal += Math.round(this.bonuses.getFloat(ModType.Attr, SourceType.Dexterity));
|
||||
conVal += Math.round(this.bonuses.getFloat(ModType.Attr, SourceType.Constitution));
|
||||
intVal += Math.round(this.bonuses.getFloat(ModType.Attr, SourceType.Intelligence));
|
||||
spiVal += Math.round(this.bonuses.getFloat(ModType.Attr, SourceType.Spirit));
|
||||
|
||||
// apply dex penalty for armor
|
||||
dexVal *= this.dexPenalty;
|
||||
|
||||
// modify percent amounts. DO THIS LAST!
|
||||
strVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Strength));
|
||||
dexVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Dexterity));
|
||||
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Constitution));
|
||||
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Intelligence));
|
||||
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, EffectSourceType.Spirit));
|
||||
strVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Strength));
|
||||
dexVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Dexterity));
|
||||
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution));
|
||||
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence));
|
||||
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit));
|
||||
|
||||
} else
|
||||
// apply dex penalty for armor
|
||||
@@ -3776,24 +3776,24 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
wbOff = off.template;
|
||||
|
||||
//set block if block found
|
||||
this.bonuses.setBool(ModType.Block, EffectSourceType.None, false);
|
||||
this.bonuses.setBool(ModType.Block, SourceType.None, false);
|
||||
if (this.baseClass != null && (this.baseClass.getObjectUUID() == 2500 || this.baseClass.getObjectUUID() == 2501))
|
||||
if (off != null && off.template != null && ItemManager.isShield(off))
|
||||
this.bonuses.setBool(ModType.Block, EffectSourceType.None, true);
|
||||
this.bonuses.setBool(ModType.Block, SourceType.None, true);
|
||||
|
||||
//set dodge if rogue
|
||||
if (this.baseClass != null && this.baseClass.getObjectUUID() == 2502)
|
||||
this.bonuses.setBool(ModType.Dodge, EffectSourceType.None, true);
|
||||
this.bonuses.setBool(ModType.Dodge, SourceType.None, true);
|
||||
else
|
||||
this.bonuses.setBool(ModType.Dodge, EffectSourceType.None, false);
|
||||
this.bonuses.setBool(ModType.Dodge, SourceType.None, false);
|
||||
|
||||
//set parry if fighter or thief and no invalid weapon found
|
||||
this.bonuses.setBool(ModType.Parry, EffectSourceType.None, false);
|
||||
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
||||
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
||||
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520))
|
||||
if (wbMain == null || wbMain.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
if (wbOff == null || wbOff.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
this.bonuses.setBool(ModType.Parry, EffectSourceType.None, true);
|
||||
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
||||
|
||||
}
|
||||
|
||||
@@ -3892,13 +3892,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
|
||||
//apply effects
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, EffectSourceType.None);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, EffectSourceType.None);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, EffectSourceType.None);
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, SourceType.None);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, SourceType.None);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, SourceType.None);
|
||||
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, EffectSourceType.None));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, EffectSourceType.None));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, EffectSourceType.None));
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, SourceType.None));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, SourceType.None));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
|
||||
|
||||
}
|
||||
|
||||
@@ -3933,11 +3933,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ModType modType = ModType.GetModType(type);
|
||||
|
||||
// must be allowed to use this passive
|
||||
if (!this.bonuses.getBool(modType, EffectSourceType.None))
|
||||
if (!this.bonuses.getBool(modType, SourceType.None))
|
||||
return 0f;
|
||||
|
||||
// must not be stunned
|
||||
if (this.bonuses.getBool(ModType.Stunned, EffectSourceType.None))
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None))
|
||||
return 0f;
|
||||
|
||||
// Get base skill amount
|
||||
@@ -3949,7 +3949,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
amount = sk.getModifiedAmount();
|
||||
|
||||
// Add bonuses
|
||||
amount += this.bonuses.getFloat(modType, EffectSourceType.None);
|
||||
amount += this.bonuses.getFloat(modType, SourceType.None);
|
||||
|
||||
// Add item bonuses and return
|
||||
if (type.equals(ModType.Dodge) && !fromCombat)
|
||||
@@ -4383,7 +4383,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
Vector3fImmutable newLoc = this.getMovementLoc();
|
||||
|
||||
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, EffectSourceType.None) || this.getBonuses().getBool(ModType.CannotMove, EffectSourceType.None)) {
|
||||
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, SourceType.None) || this.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
|
||||
//Target is stunned or rooted. Don't move
|
||||
this.stopMovement(newLoc);
|
||||
return;
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.objects;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -105,7 +105,7 @@ public class Resists {
|
||||
PlayerBonuses bonus = target.getBonuses();
|
||||
|
||||
//see if there is a fortitude
|
||||
float damageCap = bonus.getFloatPercentAll(ModType.DamageCap, EffectSourceType.None);
|
||||
float damageCap = bonus.getFloatPercentAll(ModType.DamageCap, SourceType.None);
|
||||
if (damageCap == 0f || type == mbEnums.DamageType.HEALING)
|
||||
return damage;
|
||||
|
||||
@@ -117,7 +117,7 @@ public class Resists {
|
||||
|
||||
//let's see if valid damagetype to apply it
|
||||
boolean exclusive;
|
||||
HashSet<EffectSourceType> forts = bonus.getList(ModType.IgnoreDamageCap);
|
||||
HashSet<SourceType> forts = bonus.getList(ModType.IgnoreDamageCap);
|
||||
if (forts == null) {
|
||||
exclusive = true;
|
||||
forts = bonus.getList(ModType.ExclusiveDamageCap);
|
||||
@@ -126,15 +126,15 @@ public class Resists {
|
||||
if (forts == null || !isValidDamageCapType(forts, type, exclusive))
|
||||
return damage;
|
||||
|
||||
float adjustedDamage = bonus.getFloatPercentAll(ModType.AdjustAboveDmgCap, EffectSourceType.None);
|
||||
float adjustedDamage = bonus.getFloatPercentAll(ModType.AdjustAboveDmgCap, SourceType.None);
|
||||
//Adjust damage down and return new amount
|
||||
float aadc = 1 + adjustedDamage;
|
||||
return capFire * aadc;
|
||||
}
|
||||
|
||||
//Test if Damagetype is valid for foritude
|
||||
private static boolean isValidDamageCapType(HashSet<EffectSourceType> forts, mbEnums.DamageType damageType, boolean exclusive) {
|
||||
for (EffectSourceType fort : forts) {
|
||||
private static boolean isValidDamageCapType(HashSet<SourceType> forts, mbEnums.DamageType damageType, boolean exclusive) {
|
||||
for (SourceType fort : forts) {
|
||||
mbEnums.DamageType dt = mbEnums.DamageType.getDamageType(fort.name());
|
||||
|
||||
if (dt.equals(mbEnums.DamageType.NONE))
|
||||
@@ -327,7 +327,7 @@ public class Resists {
|
||||
damage = handleFortitude(target, type, damage);
|
||||
|
||||
//calculate armor piercing
|
||||
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, EffectSourceType.None);
|
||||
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
||||
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
|
||||
|
||||
//check to see if any damage absorbers should cancel
|
||||
@@ -346,41 +346,41 @@ public class Resists {
|
||||
|
||||
if (rb != null) {
|
||||
// Handle immunities
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Stun))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Stun))
|
||||
this.immuneTo.put(mbEnums.DamageType.STUN, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Blind))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Blind))
|
||||
this.immuneTo.put(mbEnums.DamageType.BLINDNESS, true);
|
||||
if (rb.getBool(ModType.ImmuneToAttack, EffectSourceType.None))
|
||||
if (rb.getBool(ModType.ImmuneToAttack, SourceType.None))
|
||||
this.immuneTo.put(mbEnums.DamageType.ATTACK, true);
|
||||
if (rb.getBool(ModType.ImmuneToPowers, EffectSourceType.None))
|
||||
if (rb.getBool(ModType.ImmuneToPowers, SourceType.None))
|
||||
this.immuneTo.put(mbEnums.DamageType.POWERS, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Powerblock))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
this.immuneTo.put(mbEnums.DamageType.POWERINHIBITOR, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.DeBuff))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.DeBuff))
|
||||
this.immuneTo.put(mbEnums.DamageType.DEBUFF, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Fear))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Fear))
|
||||
this.immuneTo.put(mbEnums.DamageType.FEAR, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Charm))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Charm))
|
||||
this.immuneTo.put(mbEnums.DamageType.CHARM, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Root))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Root))
|
||||
this.immuneTo.put(mbEnums.DamageType.ROOT, true);
|
||||
if (rb.getBool(ModType.ImmuneTo, EffectSourceType.Snare))
|
||||
if (rb.getBool(ModType.ImmuneTo, SourceType.Snare))
|
||||
this.immuneTo.put(mbEnums.DamageType.SNARE, true);
|
||||
|
||||
// Handle resists
|
||||
slash += rb.getFloat(ModType.Resistance, EffectSourceType.Slashing);
|
||||
crush += rb.getFloat(ModType.Resistance, EffectSourceType.Crushing);
|
||||
pierce += rb.getFloat(ModType.Resistance, EffectSourceType.Piercing);
|
||||
magic += rb.getFloat(ModType.Resistance, EffectSourceType.Magic);
|
||||
bleed += rb.getFloat(ModType.Resistance, EffectSourceType.Bleeding);
|
||||
poison += rb.getFloat(ModType.Resistance, EffectSourceType.Poison);
|
||||
mental += rb.getFloat(ModType.Resistance, EffectSourceType.Mental);
|
||||
holy += rb.getFloat(ModType.Resistance, EffectSourceType.Holy);
|
||||
unholy += rb.getFloat(ModType.Resistance, EffectSourceType.Unholy);
|
||||
lightning += rb.getFloat(ModType.Resistance, EffectSourceType.Lightning);
|
||||
fire += rb.getFloat(ModType.Resistance, EffectSourceType.Fire);
|
||||
cold += rb.getFloat(ModType.Resistance, EffectSourceType.Cold);
|
||||
healing += rb.getFloat(ModType.Resistance, EffectSourceType.Heal); // DamageType.Healing.name());
|
||||
slash += rb.getFloat(ModType.Resistance, SourceType.Slashing);
|
||||
crush += rb.getFloat(ModType.Resistance, SourceType.Crushing);
|
||||
pierce += rb.getFloat(ModType.Resistance, SourceType.Piercing);
|
||||
magic += rb.getFloat(ModType.Resistance, SourceType.Magic);
|
||||
bleed += rb.getFloat(ModType.Resistance, SourceType.Bleeding);
|
||||
poison += rb.getFloat(ModType.Resistance, SourceType.Poison);
|
||||
mental += rb.getFloat(ModType.Resistance, SourceType.Mental);
|
||||
holy += rb.getFloat(ModType.Resistance, SourceType.Holy);
|
||||
unholy += rb.getFloat(ModType.Resistance, SourceType.Unholy);
|
||||
lightning += rb.getFloat(ModType.Resistance, SourceType.Lightning);
|
||||
fire += rb.getFloat(ModType.Resistance, SourceType.Fire);
|
||||
cold += rb.getFloat(ModType.Resistance, SourceType.Cold);
|
||||
healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name());
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -33,7 +33,7 @@ public class SkillsBase extends AbstractGameObject {
|
||||
private final short conMod;
|
||||
private final short intMod;
|
||||
private final short spiMod;
|
||||
public EffectSourceType sourceType;
|
||||
public SourceType sourceType;
|
||||
|
||||
/**
|
||||
* No Table ID Constructor
|
||||
@@ -43,7 +43,7 @@ public class SkillsBase extends AbstractGameObject {
|
||||
super();
|
||||
this.name = name;
|
||||
this.nameNoSpace = name.replace(" ", "");
|
||||
this.sourceType = EffectSourceType.getEffectSourceType(this.nameNoSpace.replace(",", ""));
|
||||
this.sourceType = SourceType.GetSourceType(this.nameNoSpace.replace(",", ""));
|
||||
this.description = description;
|
||||
this.token = token;
|
||||
this.strMod = strMod;
|
||||
@@ -79,7 +79,7 @@ public class SkillsBase extends AbstractGameObject {
|
||||
this.name = rs.getString("name");
|
||||
this.nameNoSpace = name.replace(" ", "");
|
||||
this.description = rs.getString("description");
|
||||
this.sourceType = EffectSourceType.getEffectSourceType(this.nameNoSpace.replace("-", "").replace("\"", "").replace(",", ""));
|
||||
this.sourceType = SourceType.GetSourceType(this.nameNoSpace.replace("-", "").replace("\"", "").replace(",", ""));
|
||||
this.token = rs.getInt("token");
|
||||
this.strMod = rs.getShort("strMod");
|
||||
this.dexMod = rs.getShort("dexMod");
|
||||
|
||||
@@ -12,13 +12,10 @@ package engine.powers;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.mbEnums.StackType;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.PlayerBonuses;
|
||||
import engine.objects.Runegate;
|
||||
import engine.objects.*;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -252,10 +249,10 @@ public class ActionsBase {
|
||||
PlayerBonuses bonus = pcTarget.getBonuses();
|
||||
|
||||
if(vampDrain)
|
||||
return bonus.getBool(ModType.BlockedPowerType, EffectSourceType.VAMPDRAIN);
|
||||
return bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
|
||||
|
||||
if ((this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, EffectSourceType.Fly)) ||
|
||||
(this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, EffectSourceType.None))) {
|
||||
if ((this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly)) ||
|
||||
(this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+366
-212
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.job.JobContainer;
|
||||
@@ -24,65 +23,58 @@ import engine.mbEnums.PowerFailCondition;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.objects.*;
|
||||
import engine.powers.effectmodifiers.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.Hasher;
|
||||
import engine.wpak.data.ConditionEntry;
|
||||
import engine.wpak.data.Effect;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class EffectsBase {
|
||||
|
||||
public static HashMap<Integer, HashSet<EffectSourceType>> effectSourceTypeMap = new HashMap<>();
|
||||
public static HashMap<String, HashSet<AbstractEffectModifier>> modifiersMap = new HashMap<>();
|
||||
public static HashMap<String, HashMap<String, ArrayList<String>>> OldEffectsMap = new HashMap<>();
|
||||
public static HashMap<String, HashMap<String, ArrayList<String>>> NewEffectsMap = new HashMap<>();
|
||||
public static HashMap<String, HashMap<String, ArrayList<String>>> ChangedEffectsMap = new HashMap<>();
|
||||
public static HashMap<String, HashSet<PowerFailCondition>> EffectFailConditions = new HashMap<>();
|
||||
public static HashMap<Integer, HashSet<mbEnums.DamageType>> EffectDamageTypes = new HashMap<>();
|
||||
public static HashSet<AbstractEffectModifier> DefaultModifiers = new HashSet<>();
|
||||
private static ConcurrentHashMap<String, String> itemEffectsByName = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
private static int NewID = 3000;
|
||||
private int UUID;
|
||||
private String IDString;
|
||||
// private String name;
|
||||
private int token;
|
||||
private float amount;
|
||||
private float amountRamp;
|
||||
private static final ConcurrentHashMap<String, String> itemEffectsByName = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
public static int NewID = 3000;
|
||||
public int UUID;
|
||||
public String IDString;
|
||||
// public String name;
|
||||
public int token;
|
||||
public float amount;
|
||||
public float amountRamp;
|
||||
// flags
|
||||
private boolean isItemEffect;
|
||||
private boolean isSpireEffect;
|
||||
private boolean ignoreMod;
|
||||
private boolean dontSave;
|
||||
private boolean cancelOnAttack = false;
|
||||
private boolean cancelOnAttackSwing = false;
|
||||
private boolean cancelOnCast = false;
|
||||
private boolean cancelOnCastSpell = false;
|
||||
private boolean cancelOnEquipChange = false;
|
||||
private boolean cancelOnLogout = false;
|
||||
private boolean cancelOnMove = false;
|
||||
private boolean cancelOnNewCharm = false;
|
||||
private boolean cancelOnSit = false;
|
||||
private boolean cancelOnTakeDamage = false;
|
||||
private boolean cancelOnTerritoryClaim = false;
|
||||
private boolean cancelOnUnEquip = false;
|
||||
private boolean useRampAdd;
|
||||
private boolean isPrefix = false; //used by items
|
||||
private boolean isSuffix = false; //used by items
|
||||
private String name = "";
|
||||
private float value = 0;
|
||||
public boolean isItemEffect;
|
||||
public boolean isSpireEffect;
|
||||
public boolean ignoreNoMod;
|
||||
public boolean dontSave;
|
||||
public boolean cancelOnAttack = false;
|
||||
public boolean cancelOnAttackSwing = false;
|
||||
public boolean cancelOnCast = false;
|
||||
public boolean cancelOnCastSpell = false;
|
||||
public boolean cancelOnEquipChange = false;
|
||||
public boolean cancelOnLogout = false;
|
||||
public boolean cancelOnMove = false;
|
||||
public boolean cancelOnNewCharm = false;
|
||||
public boolean cancelOnSit = false;
|
||||
public boolean cancelOnTakeDamage = false;
|
||||
public boolean cancelOnTerritoryClaim = false;
|
||||
public boolean cancelOnUnEquip = false;
|
||||
public boolean useRampAdd;
|
||||
public boolean isPrefix = false; //used by items
|
||||
public boolean isSuffix = false; //used by items
|
||||
public String name = "";
|
||||
public float value = 0;
|
||||
private ConcurrentHashMap<mbEnums.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<String, Boolean> sourceTypes = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
|
||||
//loaded values from parser
|
||||
public HashSet<EffectSourceType> effectSources = new HashSet<>();
|
||||
public HashSet<AbstractEffectModifier> effectModifiers = new HashSet<>();
|
||||
public HashSet<PowerFailCondition> effectFailCondition = new HashSet<>();
|
||||
|
||||
public HashSet<mbEnums.DamageType> effectDamageTypes = new HashSet<>();
|
||||
|
||||
/**
|
||||
* No Table ID Constructor
|
||||
@@ -91,6 +83,110 @@ public class EffectsBase {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* EffectEntry Constructor
|
||||
*/
|
||||
|
||||
public EffectsBase(Effect entry) {
|
||||
this.IDString = entry.effect_id;
|
||||
this.name = entry.effect_name;
|
||||
this.token = Hasher.SBStringHash(entry.effect_name);
|
||||
|
||||
//override tokens for some effects like Safemode that use the Action Token instead of the effect Token,
|
||||
switch (this.IDString) {
|
||||
case "INVIS-D":
|
||||
this.token = -1661751254;
|
||||
break;
|
||||
case "SafeMode":
|
||||
this.token = -1661750486;
|
||||
break;
|
||||
|
||||
}
|
||||
this.isItemEffect = entry.isItemEffect;
|
||||
this.isSpireEffect = entry.isSpireEffect;
|
||||
this.ignoreNoMod = entry.ignoreNoMod;
|
||||
this.dontSave = entry.dontSave;
|
||||
|
||||
if (this.IDString.startsWith("PRE-"))
|
||||
this.isPrefix = true;
|
||||
else if (this.IDString.startsWith("SUF-"))
|
||||
this.isSuffix = true;
|
||||
|
||||
//load effect modifiers
|
||||
for (ModifierEntry mod : entry.mods)
|
||||
this.effectModifiers.add(getCombinedModifiers(null, mod, this, mod.type));
|
||||
|
||||
//load sources
|
||||
for (String source : entry.sources)
|
||||
this.effectSources.add(EffectSourceType.GetEffectSourceType(source));
|
||||
|
||||
//load fail conditions
|
||||
for (ConditionEntry condition : entry.conditions) {
|
||||
PowerFailCondition failCondition = PowerFailCondition.valueOf(condition.condition);
|
||||
this.effectFailCondition.add(failCondition);
|
||||
loadFailConditions(failCondition, this, condition);
|
||||
|
||||
//add all damage types
|
||||
if(!condition.damageTypes.isEmpty())
|
||||
this.effectDamageTypes.addAll(condition.damageTypes);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void loadFailConditions(PowerFailCondition failCondition, EffectsBase eb, ConditionEntry entry) {
|
||||
|
||||
if (failCondition == null || eb == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (failCondition) {
|
||||
|
||||
case TakeDamage:
|
||||
|
||||
eb.cancelOnTakeDamage = true;
|
||||
|
||||
|
||||
eb.amount = entry.arg;
|
||||
eb.amountRamp = (float) entry.curveType.getValue();
|
||||
eb.useRampAdd = (float) entry.curveType.getValue() != 0;
|
||||
break;
|
||||
case Attack:
|
||||
eb.cancelOnAttack = true;
|
||||
break;
|
||||
case AttackSwing:
|
||||
eb.cancelOnAttackSwing = true;
|
||||
break;
|
||||
case Cast:
|
||||
eb.cancelOnCast = true;
|
||||
break;
|
||||
case CastSpell:
|
||||
eb.cancelOnCastSpell = true;
|
||||
break;
|
||||
case EquipChange:
|
||||
eb.cancelOnEquipChange = true;
|
||||
break;
|
||||
case Logout:
|
||||
eb.cancelOnLogout = true;
|
||||
break;
|
||||
case Move:
|
||||
eb.cancelOnMove = true;
|
||||
break;
|
||||
case NewCharm:
|
||||
eb.cancelOnNewCharm = true;
|
||||
break;
|
||||
case Sit:
|
||||
eb.cancelOnSit = true;
|
||||
break;
|
||||
case TerritoryClaim:
|
||||
eb.cancelOnTerritoryClaim = true;
|
||||
break;
|
||||
case UnEquip:
|
||||
eb.cancelOnUnEquip = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public EffectsBase(EffectsBase copyEffect, int newToken, String IDString) {
|
||||
|
||||
UUID = NewID++;
|
||||
@@ -102,7 +198,7 @@ public class EffectsBase {
|
||||
int flags = 0;
|
||||
this.isItemEffect = ((flags & 1) != 0) ? true : false;
|
||||
this.isSpireEffect = ((flags & 2) != 0) ? true : false;
|
||||
this.ignoreMod = ((flags & 4) != 0) ? true : false;
|
||||
this.ignoreNoMod = ((flags & 4) != 0) ? true : false;
|
||||
this.dontSave = ((flags & 8) != 0) ? true : false;
|
||||
|
||||
if (this.IDString.startsWith("PRE-"))
|
||||
@@ -117,7 +213,7 @@ public class EffectsBase {
|
||||
this.amountRamp = copyEffect.amountRamp;
|
||||
this.isItemEffect = copyEffect.isItemEffect;
|
||||
this.isSpireEffect = copyEffect.isSpireEffect;
|
||||
this.ignoreMod = copyEffect.ignoreMod;
|
||||
this.ignoreNoMod = copyEffect.ignoreNoMod;
|
||||
this.dontSave = copyEffect.dontSave;
|
||||
this.cancelOnAttack = copyEffect.cancelOnAttack;
|
||||
this.cancelOnAttackSwing = copyEffect.cancelOnAttackSwing;
|
||||
@@ -163,7 +259,7 @@ public class EffectsBase {
|
||||
int flags = rs.getInt("flags");
|
||||
this.isItemEffect = ((flags & 1) != 0) ? true : false;
|
||||
this.isSpireEffect = ((flags & 2) != 0) ? true : false;
|
||||
this.ignoreMod = ((flags & 4) != 0) ? true : false;
|
||||
this.ignoreNoMod = ((flags & 4) != 0) ? true : false;
|
||||
this.dontSave = ((flags & 8) != 0) ? true : false;
|
||||
|
||||
if (this.IDString.startsWith("PRE-"))
|
||||
@@ -173,113 +269,6 @@ public class EffectsBase {
|
||||
// getFailConditions();
|
||||
}
|
||||
|
||||
public static void getFailConditions(HashMap<String, EffectsBase> effects) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_failcondition WHERE powerOrEffect = 'Effect';")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
PowerFailCondition failCondition = null;
|
||||
|
||||
while (rs.next()) {
|
||||
String fail = rs.getString("type");
|
||||
|
||||
|
||||
String IDString = rs.getString("IDString");
|
||||
failCondition = PowerFailCondition.valueOf(fail);
|
||||
|
||||
if (failCondition == null) {
|
||||
Logger.error("Couldn't Find FailCondition " + fail + " for " + IDString);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (EffectsBase.EffectFailConditions.get(IDString) == null) {
|
||||
EffectsBase.EffectFailConditions.put(IDString, new HashSet<>());
|
||||
}
|
||||
|
||||
EffectsBase.EffectFailConditions.get(IDString).add(failCondition);
|
||||
EffectsBase eb = effects.get(IDString);
|
||||
|
||||
switch (failCondition) {
|
||||
|
||||
case TakeDamage:
|
||||
|
||||
// dont go any further.
|
||||
|
||||
if (eb == null)
|
||||
break;
|
||||
|
||||
eb.cancelOnTakeDamage = true;
|
||||
|
||||
|
||||
eb.amount = rs.getFloat("amount");
|
||||
eb.amountRamp = rs.getFloat("ramp");
|
||||
eb.useRampAdd = rs.getBoolean("UseAddFormula");
|
||||
|
||||
String damageType1 = rs.getString("damageType1");
|
||||
String damageType2 = rs.getString("damageType2");
|
||||
String damageType3 = rs.getString("damageType3");
|
||||
|
||||
if (damageType1.isEmpty() && damageType2.isEmpty() && damageType3.isEmpty())
|
||||
break;
|
||||
|
||||
if (!EffectsBase.EffectDamageTypes.containsKey(eb.getToken()))
|
||||
EffectsBase.EffectDamageTypes.put(eb.getToken(), new HashSet<>());
|
||||
|
||||
mbEnums.DamageType dt = mbEnums.DamageType.getDamageType(damageType1);
|
||||
if (dt != null)
|
||||
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
|
||||
|
||||
dt = mbEnums.DamageType.getDamageType(damageType2);
|
||||
if (dt != null)
|
||||
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
|
||||
dt = mbEnums.DamageType.getDamageType(damageType3);
|
||||
if (dt != null)
|
||||
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
|
||||
break;
|
||||
case Attack:
|
||||
eb.cancelOnAttack = true;
|
||||
break;
|
||||
case AttackSwing:
|
||||
eb.cancelOnAttackSwing = true;
|
||||
break;
|
||||
case Cast:
|
||||
eb.cancelOnCast = true;
|
||||
break;
|
||||
case CastSpell:
|
||||
eb.cancelOnCastSpell = true;
|
||||
break;
|
||||
case EquipChange:
|
||||
eb.cancelOnEquipChange = true;
|
||||
break;
|
||||
case Logout:
|
||||
eb.cancelOnLogout = true;
|
||||
break;
|
||||
case Move:
|
||||
eb.cancelOnMove = true;
|
||||
break;
|
||||
case NewCharm:
|
||||
eb.cancelOnNewCharm = true;
|
||||
break;
|
||||
case Sit:
|
||||
eb.cancelOnSit = true;
|
||||
break;
|
||||
case TerritoryClaim:
|
||||
eb.cancelOnTerritoryClaim = true;
|
||||
break;
|
||||
case UnEquip:
|
||||
eb.cancelOnUnEquip = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
rs.close();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getItemEffectsByName(String string) {
|
||||
if (EffectsBase.itemEffectsByName.containsKey(string))
|
||||
return EffectsBase.itemEffectsByName.get(string);
|
||||
@@ -303,14 +292,12 @@ public class EffectsBase {
|
||||
|
||||
public boolean damageTypeSpecific() {
|
||||
|
||||
return EffectsBase.EffectDamageTypes.containsKey(this.token);
|
||||
return !this.effectDamageTypes.isEmpty();
|
||||
|
||||
}
|
||||
|
||||
public boolean containsDamageType(mbEnums.DamageType dt) {
|
||||
if (!EffectsBase.EffectDamageTypes.containsKey(this.token))
|
||||
return false;
|
||||
return EffectsBase.EffectDamageTypes.get(this.token).contains(dt);
|
||||
return this.effectDamageTypes.contains(dt);
|
||||
}
|
||||
|
||||
public int getUUID() {
|
||||
@@ -330,32 +317,8 @@ public class EffectsBase {
|
||||
this.token = token;
|
||||
}
|
||||
|
||||
public ConcurrentHashMap<String, Boolean> getSourceTypes() {
|
||||
return this.sourceTypes;
|
||||
}
|
||||
|
||||
public HashSet<AbstractEffectModifier> getModifiers() {
|
||||
|
||||
if (EffectsBase.modifiersMap.containsKey(this.IDString) == false)
|
||||
return EffectsBase.DefaultModifiers;
|
||||
|
||||
return EffectsBase.modifiersMap.get(this.IDString);
|
||||
}
|
||||
|
||||
public boolean isItemEffect() {
|
||||
return this.isItemEffect;
|
||||
}
|
||||
|
||||
public boolean isSpireEffect() {
|
||||
return this.isSpireEffect;
|
||||
}
|
||||
|
||||
public boolean ignoreMod() {
|
||||
return this.ignoreMod;
|
||||
}
|
||||
|
||||
public boolean dontSave() {
|
||||
return this.dontSave;
|
||||
return this.effectModifiers;
|
||||
}
|
||||
|
||||
public boolean isPrefix() {
|
||||
@@ -404,7 +367,7 @@ public class EffectsBase {
|
||||
float duration = ab.getDurationInSeconds(trains);
|
||||
if (pb.getToken() == 1672601862) {
|
||||
|
||||
Effect eff = awo.getEffects().get("DeathShroud");
|
||||
engine.objects.Effect eff = awo.getEffects().get("DeathShroud");
|
||||
|
||||
|
||||
if (eff != null) {
|
||||
@@ -639,13 +602,6 @@ public class EffectsBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean containsSource(EffectSourceType sourceType) {
|
||||
if (EffectsBase.effectSourceTypeMap.containsKey(this.token) == false)
|
||||
return false;
|
||||
return EffectsBase.effectSourceTypeMap.get(this.token).contains(sourceType);
|
||||
|
||||
}
|
||||
|
||||
public boolean cancelOnAttack() {
|
||||
return this.cancelOnAttack;
|
||||
}
|
||||
@@ -694,16 +650,6 @@ public class EffectsBase {
|
||||
return this.cancelOnUnEquip;
|
||||
}
|
||||
|
||||
public String getDamageTypes() {
|
||||
String text = "";
|
||||
if (!EffectsBase.EffectDamageTypes.containsKey(this.token))
|
||||
return text;
|
||||
for (mbEnums.DamageType type : EffectsBase.EffectDamageTypes.get(this.token)) {
|
||||
text += type.name() + ' ';
|
||||
}
|
||||
return text;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
|
||||
return name;
|
||||
@@ -713,12 +659,220 @@ public class EffectsBase {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public float getValue() {
|
||||
return value;
|
||||
}
|
||||
public static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ModifierEntry rs, EffectsBase effectBase, mbEnums.ModType modifier){
|
||||
switch (modifier) {
|
||||
case AdjustAboveDmgCap:
|
||||
abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs);
|
||||
break;
|
||||
case Ambidexterity:
|
||||
abstractEffectModifier = new AmbidexterityEffectModifier(rs);
|
||||
break;
|
||||
case AnimOverride:
|
||||
break;
|
||||
case ArmorPiercing:
|
||||
abstractEffectModifier = new ArmorPiercingEffectModifier(rs);
|
||||
break;
|
||||
case AttackDelay:
|
||||
abstractEffectModifier = new AttackDelayEffectModifier(rs);
|
||||
break;
|
||||
case Attr:
|
||||
abstractEffectModifier = new AttributeEffectModifier(rs);
|
||||
break;
|
||||
case BlackMantle:
|
||||
abstractEffectModifier = new BlackMantleEffectModifier(rs);
|
||||
break;
|
||||
case BladeTrails:
|
||||
abstractEffectModifier = new BladeTrailsEffectModifier(rs);
|
||||
break;
|
||||
case Block:
|
||||
abstractEffectModifier = new BlockEffectModifier(rs);
|
||||
break;
|
||||
case BlockedPowerType:
|
||||
abstractEffectModifier = new BlockedPowerTypeEffectModifier(rs);
|
||||
break;
|
||||
case CannotAttack:
|
||||
abstractEffectModifier = new CannotAttackEffectModifier(rs);
|
||||
break;
|
||||
case CannotCast:
|
||||
abstractEffectModifier = new CannotCastEffectModifier(rs);
|
||||
break;
|
||||
case CannotMove:
|
||||
abstractEffectModifier = new CannotMoveEffectModifier(rs);
|
||||
break;
|
||||
case CannotTrack:
|
||||
abstractEffectModifier = new CannotTrackEffectModifier(rs);
|
||||
break;
|
||||
case Charmed:
|
||||
abstractEffectModifier = new CharmedEffectModifier(rs);
|
||||
break;
|
||||
case ConstrainedAmbidexterity:
|
||||
abstractEffectModifier = new ConstrainedAmbidexterityEffectModifier(rs);
|
||||
break;
|
||||
case DamageCap:
|
||||
abstractEffectModifier = new DamageCapEffectModifier(rs);
|
||||
break;
|
||||
case DamageShield:
|
||||
abstractEffectModifier = new DamageShieldEffectModifier(rs);
|
||||
break;
|
||||
case DCV:
|
||||
abstractEffectModifier = new DCVEffectModifier(rs);
|
||||
break;
|
||||
case Dodge:
|
||||
abstractEffectModifier = new DodgeEffectModifier(rs);
|
||||
break;
|
||||
case DR:
|
||||
abstractEffectModifier = new DREffectModifier(rs);
|
||||
break;
|
||||
case Durability:
|
||||
abstractEffectModifier = new DurabilityEffectModifier(rs);
|
||||
break;
|
||||
case ExclusiveDamageCap:
|
||||
abstractEffectModifier = new ExclusiveDamageCapEffectModifier(rs);
|
||||
break;
|
||||
case Fade:
|
||||
abstractEffectModifier = new FadeEffectModifier(rs);
|
||||
break;
|
||||
case Fly:
|
||||
abstractEffectModifier = new FlyEffectModifier(rs);
|
||||
break;
|
||||
case Health:
|
||||
abstractEffectModifier = new HealthEffectModifier(rs);
|
||||
break;
|
||||
case HealthFull:
|
||||
abstractEffectModifier = new HealthFullEffectModifier(rs);
|
||||
break;
|
||||
case HealthRecoverRate:
|
||||
abstractEffectModifier = new HealthRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case IgnoreDamageCap:
|
||||
abstractEffectModifier = new IgnoreDamageCapEffectModifier(rs);
|
||||
break;
|
||||
case IgnorePassiveDefense:
|
||||
abstractEffectModifier = new IgnorePassiveDefenseEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneTo:
|
||||
abstractEffectModifier = new ImmuneToEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneToAttack:
|
||||
abstractEffectModifier = new ImmuneToAttackEffectModifier(rs);
|
||||
break;
|
||||
case ImmuneToPowers:
|
||||
abstractEffectModifier = new ImmuneToPowersEffectModifier(rs);
|
||||
break;
|
||||
case Invisible:
|
||||
abstractEffectModifier = new InvisibleEffectModifier(rs);
|
||||
break;
|
||||
case ItemName:
|
||||
abstractEffectModifier = new ItemNameEffectModifier(rs);
|
||||
if (((ItemNameEffectModifier) abstractEffectModifier).name.isEmpty())
|
||||
break;
|
||||
if (effectBase != null)
|
||||
effectBase.setName((((ItemNameEffectModifier) abstractEffectModifier).name));
|
||||
break;
|
||||
case Mana:
|
||||
abstractEffectModifier = new ManaEffectModifier(rs);
|
||||
break;
|
||||
case ManaFull:
|
||||
abstractEffectModifier = new ManaFullEffectModifier(rs);
|
||||
break;
|
||||
case ManaRecoverRate:
|
||||
abstractEffectModifier = new ManaRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case MaxDamage:
|
||||
abstractEffectModifier = new MaxDamageEffectModifier(rs);
|
||||
break;
|
||||
case MeleeDamageModifier:
|
||||
abstractEffectModifier = new MeleeDamageEffectModifier(rs);
|
||||
break;
|
||||
case MinDamage:
|
||||
abstractEffectModifier = new MinDamageEffectModifier(rs);
|
||||
break;
|
||||
case NoMod:
|
||||
abstractEffectModifier = new NoModEffectModifier(rs);
|
||||
break;
|
||||
case OCV:
|
||||
abstractEffectModifier = new OCVEffectModifier(rs);
|
||||
break;
|
||||
case Parry:
|
||||
abstractEffectModifier = new ParryEffectModifier(rs);
|
||||
break;
|
||||
case PassiveDefense:
|
||||
abstractEffectModifier = new PassiveDefenseEffectModifier(rs);
|
||||
break;
|
||||
case PowerCost:
|
||||
abstractEffectModifier = new PowerCostEffectModifier(rs);
|
||||
break;
|
||||
case PowerCostHealth:
|
||||
abstractEffectModifier = new PowerCostHealthEffectModifier(rs);
|
||||
break;
|
||||
case PowerDamageModifier:
|
||||
abstractEffectModifier = new PowerDamageEffectModifier(rs);
|
||||
break;
|
||||
case ProtectionFrom:
|
||||
abstractEffectModifier = new ProtectionFromEffectModifier(rs);
|
||||
break;
|
||||
case Resistance:
|
||||
abstractEffectModifier = new ResistanceEffectModifier(rs);
|
||||
break;
|
||||
case ScaleHeight:
|
||||
abstractEffectModifier = new ScaleHeightEffectModifier(rs);
|
||||
break;
|
||||
case ScaleWidth:
|
||||
abstractEffectModifier = new ScaleWidthEffectModifier(rs);
|
||||
break;
|
||||
case ScanRange:
|
||||
abstractEffectModifier = new ScanRangeEffectModifier(rs);
|
||||
break;
|
||||
case SeeInvisible:
|
||||
abstractEffectModifier = new SeeInvisibleEffectModifier(rs);
|
||||
break;
|
||||
case Silenced:
|
||||
abstractEffectModifier = new SilencedEffectModifier(rs);
|
||||
break;
|
||||
case Skill:
|
||||
abstractEffectModifier = new SkillEffectModifier(rs);
|
||||
break;
|
||||
case Slay:
|
||||
abstractEffectModifier = new SlayEffectModifier(rs);
|
||||
break;
|
||||
case Speed:
|
||||
abstractEffectModifier = new SpeedEffectModifier(rs);
|
||||
break;
|
||||
case SpireBlock:
|
||||
abstractEffectModifier = new SpireBlockEffectModifier(rs);
|
||||
break;
|
||||
case Stamina:
|
||||
abstractEffectModifier = new StaminaEffectModifier(rs);
|
||||
break;
|
||||
case StaminaFull:
|
||||
abstractEffectModifier = new StaminaFullEffectModifier(rs);
|
||||
break;
|
||||
case StaminaRecoverRate:
|
||||
abstractEffectModifier = new StaminaRecoverRateEffectModifier(rs);
|
||||
break;
|
||||
case Stunned:
|
||||
abstractEffectModifier = new StunnedEffectModifier(rs);
|
||||
break;
|
||||
case Value:
|
||||
abstractEffectModifier = new ValueEffectModifier(rs);
|
||||
if (effectBase != null) {
|
||||
ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier;
|
||||
effectBase.value = valueEffect.minMod;
|
||||
Item.addEnchantValue(effectBase.getIDString(), (int)valueEffect.minMod);
|
||||
}
|
||||
break;
|
||||
case WeaponProc:
|
||||
abstractEffectModifier = new WeaponProcEffectModifier(rs);
|
||||
break;
|
||||
case WeaponRange:
|
||||
abstractEffectModifier = new WeaponRangeEffectModifier(rs);
|
||||
break;
|
||||
case WeaponSpeed:
|
||||
abstractEffectModifier = new WeaponSpeedEffectModifier(rs);
|
||||
break;
|
||||
|
||||
public void setValue(float Value) {
|
||||
this.value = Value;
|
||||
}
|
||||
return abstractEffectModifier;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,13 +10,14 @@
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -25,7 +26,7 @@ import java.sql.SQLException;
|
||||
public abstract class AbstractEffectModifier {
|
||||
|
||||
public float minMod;
|
||||
public EffectSourceType sourceType;
|
||||
public SourceType sourceType;
|
||||
public ModType modType;
|
||||
protected EffectsBase parent;
|
||||
protected int UUID;
|
||||
@@ -39,22 +40,24 @@ public abstract class AbstractEffectModifier {
|
||||
protected String string1;
|
||||
protected String string2;
|
||||
|
||||
public AbstractEffectModifier(ResultSet rs) throws SQLException {
|
||||
public AbstractEffectModifier(ResultSet rs){
|
||||
|
||||
this.UUID = rs.getInt("ID");
|
||||
this.IDString = rs.getString("IDString");
|
||||
this.effectType = rs.getString("modType");
|
||||
this.modType = ModType.GetModType(this.effectType);
|
||||
this.type = rs.getString("type").replace("\"", "");
|
||||
this.sourceType = EffectSourceType.getEffectSourceType(this.type.replace(" ", "").replace("-", ""));
|
||||
this.minMod = rs.getFloat("minMod");
|
||||
this.maxMod = rs.getFloat("maxMod");
|
||||
this.percentMod = rs.getFloat("percentMod");
|
||||
this.ramp = rs.getFloat("ramp");
|
||||
this.useRampAdd = (rs.getInt("useRampAdd") == 1) ? true : false;
|
||||
}
|
||||
public AbstractEffectModifier(ModifierEntry mod) {
|
||||
|
||||
this.string1 = rs.getString("string1");
|
||||
this.string2 = rs.getString("string2");
|
||||
this.IDString = mod.type.name();
|
||||
this.effectType = mod.type.name();
|
||||
this.modType = mod.type;
|
||||
this.type = mod.type.name().replace("\"", "");
|
||||
this.sourceType = SourceType.GetSourceType(this.type.replace(" ", "").replace("-", ""));
|
||||
this.minMod = mod.min;
|
||||
this.maxMod = mod.max;
|
||||
this.percentMod = mod.value;
|
||||
this.ramp = (float)mod.compoundCurveType.getValue();
|
||||
this.useRampAdd = (float)mod.compoundCurveType.getValue() != 0;
|
||||
|
||||
this.string1 = mod.arg1;
|
||||
this.string2 = mod.arg2;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -18,7 +19,7 @@ import java.sql.SQLException;
|
||||
|
||||
public class AdjustAboveDmgCapEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
public AdjustAboveDmgCapEffectModifier(ResultSet rs) throws SQLException {
|
||||
public AdjustAboveDmgCapEffectModifier(ModifierEntry rs){
|
||||
super(rs);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,9 +10,10 @@
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -20,7 +21,7 @@ import java.sql.SQLException;
|
||||
|
||||
public class AmbidexterityEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
public AmbidexterityEffectModifier(ResultSet rs) throws SQLException {
|
||||
public AmbidexterityEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@@ -32,7 +33,7 @@ public class AmbidexterityEffectModifier extends AbstractEffectModifier {
|
||||
@Override
|
||||
public void applyBonus(AbstractCharacter ac, int trains) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
bonus.setBool(ModType.Ambidexterity, EffectSourceType.None, true);
|
||||
bonus.setBool(ModType.Ambidexterity, SourceType.None, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -18,7 +19,7 @@ import java.sql.SQLException;
|
||||
|
||||
public class ArmorPiercingEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
public ArmorPiercingEffectModifier(ResultSet rs) throws SQLException {
|
||||
public ArmorPiercingEffectModifier(ModifierEntry rs){
|
||||
super(rs);
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,9 @@ public class AttackDelayEffectModifier extends AbstractEffectModifier {
|
||||
public AttackDelayEffectModifier(ResultSet rs) throws SQLException {
|
||||
super(rs);
|
||||
}
|
||||
public AttackDelayEffectModifier(ModifierEntry rs){
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class AttributeEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public AttributeEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -10,9 +10,11 @@
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -25,6 +27,10 @@ public class BlackMantleEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public BlackMantleEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
@@ -33,7 +39,7 @@ public class BlackMantleEffectModifier extends AbstractEffectModifier {
|
||||
@Override
|
||||
public void applyBonus(AbstractCharacter ac, int trains) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
EffectSourceType sourceType = EffectSourceType.valueOf(this.type);
|
||||
SourceType sourceType = SourceType.valueOf(this.type);
|
||||
|
||||
if (sourceType == null) {
|
||||
Logger.error("Bad Source Type for " + this.type);
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class BladeTrailsEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public BladeTrailsEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class BlockEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public BlockEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.powers.effectmodifiers;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public BlockedPowerTypeEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
@@ -40,7 +45,7 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
|
||||
ModType toBlock = ModType.None;
|
||||
|
||||
switch (this.sourceType) {
|
||||
case Invisibility:
|
||||
case Invisible:
|
||||
toBlock = ModType.Invisible;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class CannotAttackEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public CannotAttackEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.powers.effectmodifiers;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -23,6 +24,10 @@ public class CannotCastEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public CannotCastEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class CannotMoveEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public CannotMoveEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class CannotTrackEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public CannotTrackEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class CharmedEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public CharmedEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class ConstrainedAmbidexterityEffectModifier extends AbstractEffectModifi
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ConstrainedAmbidexterityEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class DCVEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DCVEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class DREffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DREffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class DamageCapEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DamageCapEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.*;
|
||||
import engine.powers.DamageShield;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class DamageShieldEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DamageShieldEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class DodgeEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DodgeEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class DurabilityEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public DurabilityEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class ExclusiveDamageCapEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ExclusiveDamageCapEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class FadeEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public FadeEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class FlyEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public FlyEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -13,13 +13,14 @@ import engine.gameManager.DispatchManager;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.jobs.DamageOverTimeJob;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.client.msg.ModifyHealthKillMsg;
|
||||
import engine.net.client.msg.ModifyHealthMsg;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -41,6 +42,10 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
}
|
||||
|
||||
public HealthEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public static float getMinDamage(float baseMin, float intelligence, float spirit, float focus) {
|
||||
float min = baseMin * (((float) Math.pow(intelligence, 0.75f) * 0.0311f) + (0.02f * (int) focus) + ((float) Math.pow(spirit, 0.75f) * 0.0416f));
|
||||
return (float) ((int) (min + 0.5f)); //round to nearest whole number
|
||||
@@ -154,7 +159,7 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, EffectSourceType.None)));
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
@@ -193,7 +198,7 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
}*/
|
||||
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, EffectSourceType.Heal) >= trains) {
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
|
||||
ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
|
||||
mhm.setUnknown03(5); //set target is immune
|
||||
DispatchManager.sendToAllInRange(ac, mhm);
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class HealthFullEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public HealthFullEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class HealthRecoverRateEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public HealthRecoverRateEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class IgnoreDamageCapEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public IgnoreDamageCapEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class IgnorePassiveDefenseEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public IgnorePassiveDefenseEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ImmuneToAttackEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ImmuneToAttackEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ImmuneToEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ImmuneToEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ImmuneToPowersEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ImmuneToPowersEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ import engine.net.client.ClientConnection;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -27,6 +28,10 @@ public class InvisibleEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public InvisibleEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -122,6 +123,10 @@ public class ItemNameEffectModifier extends AbstractEffectModifier {
|
||||
EffectsBase.addItemEffectsByName(n, IDString);
|
||||
}
|
||||
|
||||
public ItemNameEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
@@ -13,14 +13,15 @@ import engine.gameManager.DispatchManager;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.jobs.DamageOverTimeJob;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.client.msg.ModifyHealthMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.DamageOverTimePowerAction;
|
||||
import engine.powers.poweractions.DirectDamagePowerAction;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -43,6 +44,10 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
}
|
||||
|
||||
public ManaEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
if (awo == null) {
|
||||
@@ -114,7 +119,7 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, EffectSourceType.None));
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
@@ -142,7 +147,7 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, EffectSourceType.Heal) >= trains) {
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
|
||||
ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
|
||||
mhm.setUnknown03(5); //set target is immune
|
||||
DispatchManager.sendToAllInRange(ac, mhm);
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ManaFullEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ManaFullEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ManaRecoverRateEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ManaRecoverRateEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class MaxDamageEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public MaxDamageEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class MeleeDamageEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public MeleeDamageEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class MinDamageEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public MinDamageEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.powers.effectmodifiers;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -22,6 +23,10 @@ public class NoModEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public NoModEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
//TODO check if anything needs removed.
|
||||
@@ -33,7 +38,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
|
||||
bonus.setBool(this.modType, this.sourceType, true);
|
||||
|
||||
switch (this.sourceType) {
|
||||
case Flight:
|
||||
case Fly:
|
||||
if (!ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
PlayerCharacter flyer = (PlayerCharacter) ac;
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class OCVEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public OCVEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ParryEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ParryEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class PassiveDefenseEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public PassiveDefenseEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class PowerCostEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public PowerCostEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class PowerCostHealthEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public PowerCostHealthEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class PowerDamageEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public PowerDamageEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ProtectionFromEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ProtectionFromEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ResistanceEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ResistanceEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class ScaleHeightEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ScaleHeightEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.objects.AbstractCharacter;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Item;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -24,6 +25,10 @@ public class ScaleWidthEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ScaleWidthEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class ScanRangeEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public ScanRangeEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SeeInvisibleEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SeeInvisibleEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SilencedEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SilencedEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SkillEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SkillEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SlayEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SlayEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SpeedEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SpeedEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
//Logger.error(this.getSimpleClassName(), "Speed applied with " + trains + " trains");
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class SpireBlockEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public SpireBlockEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -13,14 +13,15 @@ import engine.gameManager.DispatchManager;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.jobs.DamageOverTimeJob;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.EffectSourceType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.client.msg.ModifyHealthMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.DamageOverTimePowerAction;
|
||||
import engine.powers.poweractions.DirectDamagePowerAction;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -43,6 +44,10 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
}
|
||||
|
||||
public StaminaEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
if (awo == null) {
|
||||
@@ -112,7 +117,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, EffectSourceType.None)));
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
@@ -140,7 +145,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, EffectSourceType.Heal) >= trains) {
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
|
||||
ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
|
||||
mhm.setUnknown03(5); //set target is immune
|
||||
DispatchManager.sendToAllInRange(ac, mhm);
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class StaminaFullEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public StaminaFullEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
import engine.wpak.data.ModifierEntry;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -21,6 +22,10 @@ public class StaminaRecoverRateEffectModifier extends AbstractEffectModifier {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
public StaminaRecoverRateEffectModifier(ModifierEntry rs) {
|
||||
super(rs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user