FatBoy-DOTC
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5299da784a
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mob respawn fix actual
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2 years ago |
FatBoy-DOTC
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e5b7bd1fa6
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mob respawn fix
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2 years ago |
FatBoy-DOTC
|
881907c53a
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AggroWanderer and Wandered state updates
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2 years ago |
FatBoy-DOTC
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6a03b58aa6
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pet AI logic
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2 years ago |
FatBoy-DOTC
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e38be1e18f
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pet movement logic
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2 years ago |
FatBoy-DOTC
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1ff42b775c
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added hamlet guard logic
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2 years ago |
FatBoy-DOTC
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cfe8d20d2b
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added barracks list to city object
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2 years ago |
FatBoy-DOTC
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aa8f59f6f7
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wall archer debugging
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2 years ago |
FatBoy-DOTC
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f3b6f5595b
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logic for wall archers fix
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2 years ago |
FatBoy-DOTC
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0448448263
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logic for wall archers
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2 years ago |
FatBoy-DOTC
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0914580bea
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Gave Wall Archers mob AI
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2 years ago |
FatBoy-DOTC
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914575a360
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guard minion spawning work
|
2 years ago |
FatBoy-DOTC
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259025d572
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guard recall off city grid
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2 years ago |
FatBoy-DOTC
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aa3c70ae31
|
guard minions AI
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2 years ago |
FatBoy-DOTC
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2f4b675a2c
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added mob fsm data to mob
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2 years ago |
MagicBot
|
662d1d2b85
|
Enum moved to Enum.
Updated logic in rs constructor to handle blanks properly.
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2 years ago |
FatBoy-DOTC
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6e92836deb
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GuardCaptain aggro rules
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2 years ago |
FatBoy-DOTC
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b1bd09bfc4
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GuardCaptain flag in run after load
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2 years ago |
FatBoy-DOTC
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7e08a3d8ab
|
GuardCaptain flag when slotting in barracks
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2 years ago |
FatBoy-DOTC
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cb5c2c668a
|
load guard in barracks
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2 years ago |
FatBoy-DOTC
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c93f932caa
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fixed spelling error in MObBehaviourType enum
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2 years ago |
FatBoy-DOTC
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f855ec9a19
|
fsm lookup changes
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2 years ago |
FatBoy-DOTC
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6817c3dffe
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moved fsm lookup to runAfterLoad
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2 years ago |
FatBoy-DOTC
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c17f745461
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moved fsm lookup to runAfterLoad
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2 years ago |
FatBoy-DOTC
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664b5fea73
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logger addition for mob
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2 years ago |
FatBoy-DOTC
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3c118ed88b
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unecessary try removal
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2 years ago |
FatBoy-DOTC
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1d965c0785
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remove test code, added guard captain and minion behaviour flags
|
2 years ago |
FatBoy-DOTC
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37ccfaa509
|
Merge remote-tracking branch 'origin/magicbox1.5' into new-mob-behaviour
|
2 years ago |
FatBoy-DOTC
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eb20d926e3
|
guard aggro logic
|
2 years ago |
FatBoy-DOTC
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0ee7507467
|
new chase logic for mobs
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2 years ago |
FatBoy-DOTC
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c1bba30dec
|
cleanup old patrol code
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2 years ago |
FatBoy-DOTC
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db0e9d1847
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add random 10-15 delay between patrolling for mobs
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2 years ago |
FatBoy-DOTC
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ef74d1ae8c
|
init. patrol points list
|
2 years ago |
FatBoy-DOTC
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0779fbab87
|
implement new patrol system
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2 years ago |
FatBoy-DOTC
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028135f859
|
new mob patrolling system
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2 years ago |
FatBoy-DOTC
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cfa59d8012
|
pet AI implemented
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2 years ago |
FatBoy-DOTC
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ca40d7a71d
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added ./aiinfo command for debugging new AI system
|
2 years ago |
FatBoy-DOTC
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ccd6032c15
|
added ./aiinfo command for debugging new AI system
|
2 years ago |
FatBoy-DOTC
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ecec3833c4
|
added ./aiinfo command for debugging new AI system
|
2 years ago |
FatBoy-DOTC
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98eb557c58
|
added none to behaviour type for mobs and defuated RS constructor for mobs
|
2 years ago |
FatBoy-DOTC
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f75323e7e2
|
LootManager cleanup + say message for mobs calling for help
|
2 years ago |
FatBoy-DOTC
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c8c275bcd5
|
added equip dropping on mobs to LootManager
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2 years ago |
FatBoy-DOTC
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ca9a72e338
|
cleaned up testing code
|
2 years ago |
FatBoy-DOTC
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aaff8e7d6b
|
cleaned up some aggro rules
|
2 years ago |
FatBoy-DOTC
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f9205eb4e2
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added default behaviourType to "Simple" for mobs. added respawn logic
|
2 years ago |
MagicBot
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de3818aef6
|
Equip lookups now use bootymap
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2 years ago |
MagicBot
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5d0166a29a
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EquipmentSets merged into bootySet system.
|
2 years ago |
FatBoy-DOTC
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98f0928a4b
|
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
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2 years ago |
MagicBot
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23a07175e5
|
Single map color stored as hex string.
|
2 years ago |
MagicBot
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beff5c3e06
|
Refactored aggro system to use Monstertype.
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2 years ago |