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417 Commits

Author SHA1 Message Date
FatBoy aad305a499 dungeon to teleport to is visable with safeholds 2025-03-02 22:56:16 -06:00
FatBoy 88ce07df13 enable dungeon teleport 2025-03-02 22:49:26 -06:00
FatBoy 251210d166 remove dungeon teleport from base game 2025-03-02 22:48:37 -06:00
FatBoy 5841db2a0d serialize dungeon for teleport 2025-03-02 22:30:24 -06:00
FatBoy 6127bbadb4 dungeon work 2025-03-02 22:08:47 -06:00
FatBoy 8e5584f413 admin building creation 2025-03-02 21:52:02 -06:00
FatBoy d5e69446c7 admin building creation 2025-03-02 21:29:01 -06:00
FatBoy b3247160d7 fix join heavens host 2025-03-02 18:20:53 -06:00
FatBoy 06e31c1243 update stat and mastery pricing 2025-03-02 18:18:04 -06:00
FatBoy ac5528382c new combat manager first draft 2025-03-01 18:17:12 -06:00
FatBoy 9d8467613a new combat manager first draft 2025-03-01 18:04:43 -06:00
FatBoy 8ff0594333 announce XP rate on login 2025-02-28 17:51:57 -06:00
FatBoy 2e7707fcbe remove mob ai spam logging 2025-02-28 17:44:05 -06:00
FatBoy 78131ed6f2 attempt to stop second box crash 2025-02-28 17:31:40 -06:00
FatBoy 9b2a1a271e attempt to stop second box crash 2025-02-28 17:31:11 -06:00
FatBoy 846d720c2f attempt to stop second box crash 2025-02-28 17:30:34 -06:00
FatBoy 9ba2f375cf hamlet guards don't aggro 2025-02-28 17:27:14 -06:00
FatBoy 22c975d251 dungeon generation 2025-02-28 14:35:00 -06:00
FatBoy 601687133f dungeon generation 2025-02-28 14:22:40 -06:00
FatBoy 2c47f593f3 dungeon generation 2025-02-28 14:10:48 -06:00
FatBoy 6d004d631c add XP config multiplier 2025-02-28 13:17:38 -06:00
FatBoy 2b4a87777c rune merchant price adjustments 2025-02-27 20:02:42 -06:00
FatBoy b795db7fbd fix casting form mob hates 2025-02-27 19:55:30 -06:00
FatBoy af684c6968 fix casting form mob hates 2025-02-27 19:44:48 -06:00
FatBoy 80b1ab709d relog crash bug 2025-02-27 19:16:37 -06:00
FatBoy 140ba6ae75 new mob aggro system 2025-02-27 15:43:43 -06:00
FatBoy c24d779d08 clear recycle timer for reveal thyself 2025-02-27 15:04:55 -06:00
FatBoy 5f169fcfae disconnect caught cheaters after trashing account 2025-02-27 05:51:50 -06:00
FatBoy a5e0396dc6 Dungeon System draft 2025-02-27 05:15:29 -06:00
FatBoy c5b2db051b run ban cleanup hourly 2025-02-26 21:21:54 -06:00
FatBoy b94f8e4b03 build cleanup 2025-02-26 21:20:34 -06:00
FatBoy dbfc33563c add stored procedure call 2025-02-26 21:13:09 -06:00
FatBoy 57e7c3285f remove multibox checks for banned 2025-02-26 20:59:31 -06:00
FatBoy c01d47fe21 perma root and perma stun 2025-02-26 19:46:51 -06:00
FatBoy d5eb423db8 damage effect modifier 2025-02-26 19:37:12 -06:00
FatBoy 69113ee3c4 catch failure in combat stats to prevent deadlock 2025-02-26 19:31:01 -06:00
FatBoy c1aa6e2434 cannot sacrifice on self 2025-02-26 19:19:03 -06:00
FatBoy 7820743222 catch null checks in calculate defense 2025-02-26 19:08:56 -06:00
FatBoy e6762ef9b5 mele attack null checks 2025-02-26 07:43:27 -06:00
FatBoy 81b60cd269 mele attack null checks 2025-02-26 07:28:27 -06:00
FatBoy 755d89ebe0 mele attack null checks 2025-02-26 07:22:53 -06:00
FatBoy aab28cd68c mele attack null checks 2025-02-26 06:57:33 -06:00
FatBoy 97b2af52b9 mele attack null checks 2025-02-26 06:54:46 -06:00
FatBoy 16a0b9c0e3 defense calc null checks 2025-02-25 21:11:49 -06:00
FatBoy bfd89036b2 healer def stance ATR removed again 2025-02-25 20:55:49 -06:00
FatBoy 9cad140836 saetors no longer parry incoming ranged damage 2025-02-25 20:11:02 -06:00
FatBoy a9ca96bf96 glass items can only ever take 1 point of damage 2025-02-25 20:07:53 -06:00
FatBoy 1ef18490b5 allow deleting shrines by players 2025-02-25 20:05:52 -06:00
FatBoy 8d739c3dae detect multibox launcher 2025-02-25 19:52:59 -06:00
FatBoy 44f5fb02a3 detect multibox launcher 2025-02-25 19:49:55 -06:00
FatBoy 240198eec6 ring bonuses calculated specifically 2025-02-23 20:06:36 -06:00
FatBoy dfe300ba4b ring bonuses calculated specifically 2025-02-23 20:05:04 -06:00
FatBoy b48d294eca update XP scale 2025-02-23 16:40:41 -06:00
FatBoy be27262e47 add strigoi fort to exception list 2025-02-23 16:12:21 -06:00
FatBoy d1d51ef791 flat defense from rings calculated 2025-02-23 16:08:04 -06:00
FatBoy e380c4dddb armor piercing fix 2025-02-23 15:09:22 -06:00
FatBoy f9a7b91868 new XP system 2025-02-23 14:12:00 -06:00
FatBoy cb73a81e33 fixed breathing 2025-02-23 10:30:07 -06:00
FatBoy 47f1aa8a89 better random rolls 2025-02-23 00:15:50 -06:00
FatBoy ca0738b6ed region heights issue resolved 2025-02-22 23:07:40 -06:00
FatBoy 5fabd31495 region heights issue 2025-02-22 22:38:40 -06:00
FatBoy e90465ee8f armorpiercing pierces armor instea dof reducing damage 2025-02-22 21:24:46 -06:00
FatBoy 1b1c636628 fat coding fail 2025-02-22 21:06:41 -06:00
FatBoy 5f28d3ae10 revert addition of new XP system for production 2025-02-22 20:50:16 -06:00
FatBoy d0e93773ad revert addition of new XP system for production 2025-02-22 20:43:37 -06:00
FatBoy 2160719126 player update cleanup 2025-02-22 20:40:35 -06:00
FatBoy 0449465af9 update location for player update 2025-02-22 20:40:00 -06:00
FatBoy 891e350362 cancel casting of powers player does not have 2025-02-22 19:51:03 -06:00
FatBoy 942c37442e mines run at 1:00 am CST 2025-02-22 19:03:47 -06:00
FatBoy 0571d5ded3 race type cleanup for saetor 2025-02-22 18:58:49 -06:00
FatBoy 1f63df4f08 new experience 2025-02-22 18:55:06 -06:00
FatBoy eec07f3a28 new experience 2025-02-22 18:38:59 -06:00
FatBoy a199014a98 potential mele range sync fix 2025-02-22 17:48:37 -06:00
FatBoy 48f8cf32b7 mine anti-zerg 2025-02-22 17:40:26 -06:00
FatBoy f28b15b95e disable force DC 2025-02-21 22:49:30 -06:00
FatBoy 8e5aec841d characters count at mines for 3 minutes 2025-02-21 20:41:48 -06:00
FatBoy 9b7bcdc043 ZergMultiplier scales correctly 2025-02-21 20:10:10 -06:00
FatBoy 2dbaac5bcf null combat stats error 2025-02-21 19:54:40 -06:00
FatBoy 2f201151df keyclone audit 2025-02-21 18:02:22 -06:00
FatBoy 3d48951184 saetor parry all the time 2025-02-21 12:10:32 -06:00
FatBoy 3d199a9362 new spell ATR 2025-02-21 11:53:32 -06:00
FatBoy c8a95cab41 new spell ATR 2025-02-21 11:27:35 -06:00
FatBoy 43631af53b cheat logging 2025-02-21 10:20:57 -06:00
FatBoy 89e31fd159 cheat logging 2025-02-21 09:54:26 -06:00
FatBoy ffecdbb06b new Fate Peddler 2025-02-20 21:58:30 -06:00
FatBoy 7331c870c2 new Fate Peddler 2025-02-20 21:37:45 -06:00
FatBoy 4b760baae4 new Fate Peddler 2025-02-20 21:13:53 -06:00
FatBoy 8106b100ec all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:39:06 -06:00
FatBoy 53285ca898 all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:36:18 -06:00
FatBoy 9db7411ee6 calc OnTakeDamage in combat loop 2025-02-20 10:06:06 -06:00
FatBoy a12687913e printstats showing spells and their ATR 2025-02-20 09:53:33 -06:00
FatBoy 937656a91d sub race rune application check 2025-02-20 09:42:09 -06:00
FatBoy 5f2034a35b atr calculation fix 2025-02-20 09:33:34 -06:00
FatBoy 87d39ae29d target software identification 2025-02-20 09:27:02 -06:00
FatBoy bd95a8d7af target software identification 2025-02-20 09:24:32 -06:00
FatBoy 1fa9a88ae3 combat stats cleanup 2025-02-20 09:02:01 -06:00
FatBoy 34e3ae20d7 zerg mechanic applications 2025-02-19 20:37:43 -06:00
FatBoy 55b6d60141 zerg mechanic applications 2025-02-19 20:15:19 -06:00
FatBoy 92d0aec77d zerg mechanic applications 2025-02-19 20:09:11 -06:00
FatBoy 1282f58a3c players coutn towards mine cap for 3 minutes after leaving 2025-02-19 19:56:19 -06:00
FatBoy 1070d61251 zerg mechanic for mines adjusted to 3x load range 2025-02-19 19:40:35 -06:00
FatBoy f7ab5347ab new application of zerg multiplier 2025-02-19 19:37:32 -06:00
FatBoy 517e64d613 global rune drops 2025-02-19 07:07:33 -06:00
FatBoy 5ed31c5e2e revert cancel on take damage 2025-02-19 06:58:03 -06:00
FatBoy c50bcb0a32 bug fix 2025-02-18 21:46:40 -06:00
FatBoy 09a6e18d4f bug fix 2025-02-18 21:40:59 -06:00
FatBoy b0dd7e9b59 bug fix 2025-02-18 21:37:43 -06:00
FatBoy 92d685c3e3 bug fix 2025-02-18 21:34:18 -06:00
FatBoy 84a1db1e09 log cheaters 2025-02-18 20:51:15 -06:00
FatBoy d0e3cac4c3 log selected object UUID 2025-02-18 20:47:10 -06:00
FatBoy 9a5fd53271 log trash disconnect for cheater 2025-02-18 20:37:30 -06:00
FatBoy 8d4fb261b5 cancel on take damage everytime you take damage 2025-02-18 19:51:36 -06:00
FatBoy 4a7a999ed1 pets to use owners ZergMultiplier 2025-02-18 19:43:45 -06:00
FatBoy e69c0f2799 cannot repldeg to any non-open ToL 2025-02-18 18:05:48 -06:00
FatBoy 9e36d558bf state zone name in PVP message 2025-02-18 17:51:23 -06:00
FatBoy df2271fe2c universal rune drops 2025-02-18 17:46:26 -06:00
FatBoy 1f7d2a14bf death no longer releases mine claims 2025-02-18 09:53:53 -06:00
FatBoy a99047aee8 ranged based tracking 2025-02-18 09:47:38 -06:00
FatBoy 5dc9e127bb undo 2025-02-17 20:11:48 -06:00
FatBoy bb05bdd87c handle trainer inventories 2025-02-17 19:30:58 -06:00
FatBoy 4c0b480aeb trainer merchants 2025-02-17 19:06:28 -06:00
FatBoy 3cf38da567 no stam drain while TS 2025-02-17 17:09:11 -06:00
FatBoy 96731bd9bb saetor inherit racetype 2025-02-17 17:00:34 -06:00
FatBoy 9d79afa395 player update optimized 2025-02-16 18:07:56 -06:00
FatBoy 944290f958 audit chat messages for target ID 2025-02-16 18:03:15 -06:00
FatBoy e6eb753666 audit chat messages for target ID 2025-02-16 18:03:13 -06:00
FatBoy 4ad7e0f021 fix track power range 2025-02-16 18:03:07 -06:00
FatBoy 8d587538e0 uptime to show boxed and active players 2025-02-16 18:03:04 -06:00
FatBoy 4ae64ab94c pet aggro fix 2025-02-16 18:03:02 -06:00
FatBoy c5e6205801 invis mob solution 2025-02-16 18:02:58 -06:00
FatBoy 5a3f4e690f mobs will attack player pets 2025-02-16 18:02:54 -06:00
FatBoy 048474b014 must be in safezone to switch boxes 2025-02-16 18:02:50 -06:00
FatBoy 24e01acff4 pet assistance 2025-02-16 18:02:04 -06:00
FatBoy a75670bf0e retaliate handled properly 2025-02-16 18:02:02 -06:00
FatBoy d56d58492a huntress pets properly granted modifiers 2025-02-16 18:01:59 -06:00
FatBoy 7b33c1392a set mob level earlier in routine 2025-02-16 18:01:54 -06:00
FatBoy 86c95f0eb5 disable gimme command 2025-02-16 18:01:47 -06:00
FatBoy 6ed648d6d4 catch weird city null error 2025-02-16 18:01:45 -06:00
FatBoy c722450f65 proper XP group scaling 2025-02-16 18:01:38 -06:00
FatBoy c3a7262a7f logging for failed to move item to vault or bank 2025-02-11 20:03:30 -06:00
FatBoy d1c6d9edec reveal thyself castable by all 2025-02-11 19:53:07 -06:00
FatBoy 1e865eecbc increase starting gold to 1500 2025-02-11 07:57:55 -06:00
FatBoy 5f735a49c1 mobs no longer double multiply for sitting target 2025-02-11 07:52:24 -06:00
FatBoy e609c015b9 Dwarvish Wrath added to exception list 2025-02-11 07:51:34 -06:00
FatBoy 5a198669b9 quick targeting check cleanup 2025-02-11 07:49:19 -06:00
FatBoy fe399664f3 targeting object checks only count when targeting players 2025-02-11 07:44:28 -06:00
FatBoy 3bc62e9baa 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:31:25 -06:00
FatBoy cf23266f31 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:13:19 -06:00
FatBoy b097472402 delete AI Players 2025-02-10 20:06:00 -06:00
FatBoy 57b18c2d15 AI Players as mobs 2025-02-10 19:59:45 -06:00
FatBoy 040eef576e disable AI Players 2025-02-10 19:50:55 -06:00
FatBoy d76403a0c8 Ai Players 2025-02-10 19:34:26 -06:00
FatBoy 8ce1054599 Ai Players 2025-02-10 19:25:45 -06:00
FatBoy 0daf8cfe4c Ai Players 2025-02-10 19:20:39 -06:00
FatBoy 898c4c2fa0 Ai Players 2025-02-10 19:19:55 -06:00
FatBoy ecba693105 Ai Players 2025-02-10 19:16:00 -06:00
FatBoy dbc0da20df pets issues fixed 2025-02-09 20:42:00 -06:00
FatBoy 354d0ab283 pets issues 2025-02-09 20:30:24 -06:00
FatBoy c1b66269bb new regen system 2025-02-09 20:23:57 -06:00
FatBoy 7981acb582 new regen system 2025-02-09 19:38:16 -06:00
FatBoy 03448397ee strike counter trash logging 2025-02-09 15:35:18 -06:00
FatBoy 685dc572e8 strike counter 2025-02-09 15:23:52 -06:00
FatBoy 5a161a0808 strike counter 2025-02-09 14:47:08 -06:00
FatBoy 3e4aad9db9 aimbot detection 2025-02-09 14:37:44 -06:00
FatBoy 47981872be network message validation 2025-02-09 14:13:28 -06:00
FatBoy daea835613 network message validation 2025-02-09 14:08:17 -06:00
FatBoy 55923559cd group tele allowe don all city zones 2025-02-08 09:50:48 -06:00
FatBoy 9efde874f3 remove level difference form passive chance 2025-02-08 09:48:35 -06:00
FatBoy 9b2b0073a5 gambler NPC 2025-02-07 20:00:53 -06:00
FatBoy 33328f74db gambler NPC 2025-02-07 19:42:20 -06:00
FatBoy 41023fb890 gambler NPC 2025-02-07 19:27:27 -06:00
FatBoy 54a279c3e6 track threads being used 2025-02-07 12:16:52 -06:00
FatBoy 29aea83217 track threads being used 2025-02-07 12:08:06 -06:00
FatBoy 30d27f8a68 job worker thread to prevent deadlocks 2025-02-07 11:50:43 -06:00
FatBoy 17e54ea4aa job worker thread 2025-02-07 11:38:12 -06:00
FatBoy 86c0bbb065 passives 2025-02-06 20:23:24 -06:00
FatBoy ec4cad5e19 added 250L wait to network selector 2025-02-06 17:48:29 -06:00
FatBoy b674625f7b reduced admin command spam 2025-02-06 17:29:11 -06:00
FatBoy d57b45ef9c fix event processing in network code 2025-02-06 17:27:41 -06:00
FatBoy 2a38c60a67 Revert "fix event processing in network code"
This reverts commit cd1e38b184.
2025-02-06 17:25:34 -06:00
FatBoy cd1e38b184 fix event processing in network code 2025-02-06 17:16:56 -06:00
FatBoy 69457d5f7e new curved map for hit chances 2025-02-05 20:23:15 -06:00
FatBoy 7728a800d9 new hit chance scaling 2025-02-05 20:02:45 -06:00
FatBoy 8b2c018103 mana can be recovered while casting - to match client 2025-02-05 19:04:35 -06:00
FatBoy 76d39f5cc3 mana can be recovered while casting - to match client 2025-02-05 18:55:41 -06:00
FatBoy 826457fb25 mana and stamina regen resynced 2025-02-05 18:11:21 -06:00
FatBoy 0681d3d116 tears of saedron remove stat runes 2025-02-05 17:59:07 -06:00
FatBoy ccdea6f970 players can teleport to their own cities 2025-02-04 20:17:09 -06:00
FatBoy ab00fd7a85 limit dev commands 2025-02-04 20:02:09 -06:00
FatBoy 70d67a2b7f update thread optimized 2025-02-04 19:57:40 -06:00
FatBoy f5b27e0c5b no reverse KoS 2025-02-04 19:50:43 -06:00
FatBoy 3c26df5f86 last tick on over time applies 2025-02-04 19:13:22 -06:00
FatBoy 9ed43b5891 combatstats cleanup 2025-02-04 18:58:05 -06:00
FatBoy 4814404f1c combatstats cleanup 2025-02-04 18:37:47 -06:00
FatBoy b1d41e8e85 update delay removed 2025-02-04 18:31:23 -06:00
FatBoy cc5aa4c140 ATR completed 2025-02-04 18:27:55 -06:00
FatBoy 934c0a98f8 atr buff/debuffs 2025-02-04 18:19:12 -06:00
FatBoy 91c2cd47fb def buff/debuffs 2025-02-04 18:00:59 -06:00
FatBoy 22f14fb8f1 treb spam 2025-02-04 17:07:15 -06:00
FatBoy 93a975dd42 optimized run time 2025-02-04 17:03:46 -06:00
FatBoy 7d1570fdca group tele limit recyle power properly 2025-02-03 20:25:39 -06:00
FatBoy 76db3e1f96 disable mob casting 2025-02-03 20:21:50 -06:00
FatBoy afbe23fc03 use calculated value son PC for combat stats 2025-02-03 20:20:01 -06:00
FatBoy 4e417c8810 audit hit/miss chances 2025-02-03 20:05:04 -06:00
FatBoy d79c69658a parry chance removed 10x 2025-02-03 19:04:04 -06:00
FatBoy 0d125e2640 hit chance 2025-02-03 19:03:26 -06:00
FatBoy e4a3405032 location sync and def formula 2025-02-03 19:02:34 -06:00
FatBoy c391272e5b can block spells 2025-02-02 21:02:21 -06:00
FatBoy 0d3423d51b can block spells 2025-02-02 19:24:10 -06:00
FatBoy 549ca25483 can block spells 2025-02-02 19:21:25 -06:00
FatBoy 603d4ca3a8 reconstructed passive chance formulas 2025-02-02 19:16:31 -06:00
FatBoy fababd3e42 reconstructed passive chance formulas 2025-02-02 18:39:15 -06:00
FatBoy bec6230a06 box limiter 2025-02-02 14:31:55 -06:00
FatBoy 773b6253b9 def formula 2025-02-02 14:29:26 -06:00
FatBoy 1ffcc1086b def formula 2025-02-02 14:25:36 -06:00
FatBoy 992d52a389 always allow parry on saetor 2025-02-02 09:59:54 -06:00
FatBoy 61088d0b59 box limiter 2025-02-02 09:05:22 -06:00
FatBoy 601e97eaca Revert "box limited config entry"
This reverts commit eae4675f85.
2025-02-02 08:57:58 -06:00
FatBoy eae4675f85 box limited config entry 2025-02-02 08:52:09 -06:00
FatBoy 84410114e7 mob casting time fixed 2025-02-01 19:48:41 -06:00
FatBoy 70855acbcf mob casting time 2025-02-01 19:44:05 -06:00
FatBoy 2a8e0dea73 mob casting time 2025-02-01 19:41:06 -06:00
FatBoy 6c4f18218c atr calculations 2025-02-01 19:03:18 -06:00
FatBoy 0b5f469b13 no footwear on saetors 2025-02-01 16:36:01 -06:00
FatBoy 68a43388ff saetor can only parry naturally 2025-02-01 16:26:27 -06:00
FatBoy 5fe12df436 mobs cannot cast debuffs 2025-02-01 16:24:29 -06:00
FatBoy caa0aa5172 AI cast frequency 2025-02-01 16:15:38 -06:00
FatBoy 37a81ed53e ATR system 2025-02-01 16:07:34 -06:00
FatBoy 39afb33186 old regen system 2025-02-01 15:57:19 -06:00
FatBoy 228152596c spell dodge chance resolved 2025-02-01 11:36:33 -06:00
FatBoy d75a052bd3 non siege pets can always roam as a flag 2025-02-01 11:22:51 -06:00
FatBoy 81d6a55096 stop bonus calc spam 2025-02-01 11:19:42 -06:00
FatBoy 55d9cf6d26 calculate base skill 2025-02-01 11:04:49 -06:00
FatBoy 9cf69ec73f calculate base skill 2025-02-01 10:59:28 -06:00
FatBoy 4595582def calculate base skill 2025-02-01 10:01:29 -06:00
FatBoy 0b2d598261 print new skill calculations to client 2025-01-31 21:06:31 -06:00
FatBoy cf342cd1a6 print new skill calculations to client 2025-01-31 21:05:11 -06:00
FatBoy 05bb323c0c print new skill calculations to client 2025-01-31 19:55:24 -06:00
FatBoy c415bb15e2 use new skill level calculations 2025-01-31 19:47:02 -06:00
FatBoy eac58b086b limiter for client syncing 2025-01-31 18:15:40 -06:00
FatBoy fea39ffa85 calculate modified and base skill values 2025-01-31 17:45:42 -06:00
FatBoy fb8971ce86 calculate modified and base skill values 2025-01-31 17:41:37 -06:00
FatBoy e44dd5e2cc properly sync client for regen 2025-01-31 17:09:26 -06:00
FatBoy 3ed303bec4 calculate combat stats spam fix 2025-01-30 19:53:34 -06:00
FatBoy f4267c3c92 calculate combat stats spam fix 2025-01-30 19:49:37 -06:00
FatBoy c5f678ea0e join heavens host allowed for prelates 2025-01-30 19:14:00 -06:00
FatBoy 4fe3d92b3f optimize PlayerCombatStats calling 2025-01-30 18:20:22 -06:00
FatBoy 284fc7e37e remove error logging spam 2025-01-30 18:16:35 -06:00
FatBoy 402d69312c use new regen calculations 2025-01-29 20:09:42 -06:00
FatBoy 198648d3db use new regen calculations 2025-01-29 20:02:02 -06:00
FatBoy 3a01dbf5f6 shade hide power block 2025-01-29 19:23:18 -06:00
FatBoy 0ec505e37f player lock fix 2025-01-29 19:15:20 -06:00
FatBoy 1e26d7f38c player lock fix 2025-01-29 17:44:43 -06:00
FatBoy 64f9f4d4b9 player lock fix 2025-01-29 17:38:00 -06:00
FatBoy 89c06f714f player lock fix 2025-01-29 17:36:56 -06:00
FatBoy 157d116626 player lock fix 2025-01-29 17:29:57 -06:00
FatBoy de229ddde5 dont load cities without ToL 2025-01-29 06:48:40 -06:00
FatBoy 8b456f66ef healers dont get ATR from def stance 2025-01-28 19:10:36 -06:00
FatBoy 2e35e35a6e fury no longer grounded at end of flight chant 2025-01-28 18:58:15 -06:00
FatBoy cca078f017 strip castable enchanst when moving to vault 2025-01-28 18:06:05 -06:00
FatBoy f658a30132 atr % bonus accounted for 2025-01-28 18:04:25 -06:00
FatBoy 0a827d2404 proper duel wield attack speed calc 2025-01-28 17:52:08 -06:00
FatBoy 806adee3de fortitude fix 2025-01-28 17:47:44 -06:00
FatBoy bdd108065b apply powerBlock on shade hide 2025-01-28 17:43:42 -06:00
FatBoy 8d41c5475c unfuck fortitude 2025-01-27 21:50:06 -06:00
FatBoy 99ad461a82 skin the beast work son all but templar 2025-01-27 17:35:39 -06:00
FatBoy 9da56b4226 3 second power block for hide 2025-01-27 16:07:04 -06:00
FatBoy beeca529cd fortitudes handled last 2025-01-27 15:55:40 -06:00
FatBoy ebb765ae82 use total skill percent when calculating ATR 2025-01-27 13:28:31 -06:00
FatBoy 65e391f6f7 Revert "use total skill instea dof modified for ATR"
This reverts commit ab45d92bd1.
2025-01-27 13:18:28 -06:00
FatBoy ab45d92bd1 use total skill instea dof modified for ATR 2025-01-27 13:17:55 -06:00
FatBoy a366c95941 can't TP to errant mines 2025-01-27 13:15:42 -06:00
FatBoy f2d9eb003c temporary enchant timers 2025-01-27 13:02:50 -06:00
FatBoy bb1a99912c temporary enchant stripping 2025-01-27 12:46:10 -06:00
FatBoy fd30e52741 temporary enchant stripping 2025-01-27 12:08:01 -06:00
FatBoy 58a0b6150f aI delay 2025-01-27 10:03:57 -06:00
FatBoy 9aa053beb6 aI delay 2025-01-27 10:00:53 -06:00
FatBoy 7eb084efaa aI delay 2025-01-27 09:46:48 -06:00
FatBoy 1568377725 dex reductions 2025-01-26 19:28:59 -06:00
FatBoy 7b32cfe235 shade backstabs 2025-01-26 19:06:48 -06:00
FatBoy 7ef3efafd3 shade backstabs 2025-01-26 18:55:50 -06:00
FatBoy ffdd79c497 blood mage fix 2025-01-26 18:25:13 -06:00
FatBoy b156da7ded AP applies only to mele damage 2025-01-26 17:39:06 -06:00
FatBoy 9278954f2f saetor can parry 2025-01-26 17:35:13 -06:00
FatBoy 4324ebe855 Phaedra's Fury added to exception list for form break 2025-01-26 17:14:35 -06:00
FatBoy 4a69dca5cc allow gimme 2025-01-26 08:58:52 -06:00
FatBoy 2cc54b4002 100 ms delay between mob spawns 2025-01-26 08:49:20 -06:00
FatBoy eac0aebd59 defense calc completed 2025-01-25 19:03:12 -06:00
FatBoy 172dcfb6d8 defense calc completed 2025-01-25 18:55:18 -06:00
FatBoy d320d83c22 defense calc completed 2025-01-25 18:51:28 -06:00
FatBoy af2dd004e4 defense calc 2025-01-25 18:01:59 -06:00
FatBoy dfbace76db defense calc 2025-01-25 17:49:04 -06:00
FatBoy 119f762492 defense calc 2025-01-25 17:39:44 -06:00
FatBoy e586c442c1 PlayerCombatStats dex penalty applied correctly 2025-01-25 16:39:27 -06:00
FatBoy c01e87ee8b PlayerCombatStats dex penalty applied correctly 2025-01-25 16:31:56 -06:00
FatBoy af4025d948 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:48:51 -06:00
FatBoy b7c2b7a0d5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:27:25 -06:00
FatBoy f073a93d47 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:23:18 -06:00
FatBoy 47914838f5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:20:04 -06:00
FatBoy 69e2630d77 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:15:27 -06:00
FatBoy 08148c058c PlayerCombatStats defense formula 2025-01-25 07:53:54 -06:00
FatBoy a7ee8f553b PlayerCombatStats proc chances 2025-01-24 06:29:35 -06:00
FatBoy 8395bb80f1 PlayerCombatStats use in combat 2025-01-24 06:22:44 -06:00
FatBoy becd3cbf65 PlayerCombatStats use in combat 2025-01-24 06:21:11 -06:00
FatBoy 80ec681a2c PlayerCombatStats 30% damage reduction for duel wielding 2025-01-24 06:08:08 -06:00
FatBoy 96a80ce1b6 PlayerCombatStats attack delay 2025-01-24 06:06:04 -06:00
FatBoy f18cf5c8a6 PlayerCombatStats modified skills 2025-01-23 21:36:50 -06:00
FatBoy 4c21159553 PlayerCombatStats modified skills 2025-01-23 21:00:27 -06:00
FatBoy 475c0a9b09 PlayerCombatStats modified skills 2025-01-23 20:59:43 -06:00
FatBoy f80ad61179 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:39:21 -06:00
FatBoy 10ccfb1086 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:38:27 -06:00
FatBoy 44197fd83c PlayerCombatStats revision 2025-01-22 21:28:51 -06:00
FatBoy 0d9e03f848 PlayerCombatStats weapon speed calculations complete 2025-01-22 21:08:38 -06:00
FatBoy 810812d06b PlayerCombatStats weapon speed calculations 2025-01-22 20:53:07 -06:00
FatBoy 539d7f6e79 PlayerCombatStats def calculations completed 2025-01-22 20:44:33 -06:00
FatBoy 3358d9e943 PlayerCombatStats def calculations 2025-01-22 19:53:24 -06:00
FatBoy eeffd9b357 PlayerCombatStats atr calculations completed 2025-01-22 19:18:31 -06:00
FatBoy b33f41200e PlayerCombatStats atr 2025-01-22 16:56:25 -06:00
FatBoy 030d1110b9 PlayerCombatStats proper delays 2025-01-22 16:05:01 -06:00
FatBoy 09af8084b9 PlayerCombatStats final 2025-01-21 21:08:46 -06:00
FatBoy 0cff9524c2 PlayerCombatStats final 2025-01-21 21:07:17 -06:00
FatBoy f6299f5b97 PlayerCombatStats final 2025-01-21 20:37:17 -06:00
FatBoy b1250ae4e4 PlayerCombatStats proper stance calculations 2025-01-21 20:26:20 -06:00
FatBoy a9144471b1 PlayerCombatStats defense proper rounding 2025-01-21 20:24:15 -06:00
FatBoy 9f924da18b PlayerCombatStats min/max rounding final 2025-01-21 20:18:19 -06:00
FatBoy aac92f1760 PlayerCombatStats defense final 2025-01-21 20:08:50 -06:00
FatBoy fdf42bd913 PlayerCombatStats defense 2025-01-21 20:01:20 -06:00
FatBoy ecee2f2e8c PlayerCombatStats damage calc final 2025-01-21 19:55:32 -06:00
FatBoy 1b487fdbb6 PlayerCombatStats damage calc 2025-01-21 19:51:59 -06:00
FatBoy bb7bd6d71b PlayerCombatStats atr final 2025-01-21 19:43:16 -06:00
FatBoy 34178906a3 PlayerCombatStats attack speed final 2025-01-21 19:40:49 -06:00
FatBoy c689722459 PlayerCombatStats object 2025-01-21 18:43:56 -06:00
FatBoy 8e4ff8c67f PlayerCombatStats object 2025-01-21 18:43:27 -06:00
FatBoy 4ff22d1d20 PlayerCombatStats object 2025-01-21 13:33:49 -06:00
FatBoy 5ed7712aed PlayerCombatStats object 2025-01-21 13:23:04 -06:00
FatBoy a6fcb5ea00 weapon speed 2025-01-20 21:00:44 -06:00
FatBoy 8f402c8c03 weapon speed 2025-01-20 20:46:32 -06:00
FatBoy 5761e313fd weapon speed 2025-01-20 20:28:04 -06:00
FatBoy 441771839a new stat calculations 2025-01-20 20:02:47 -06:00
FatBoy ad6700974f new stat calculations 2025-01-20 19:56:10 -06:00
FatBoy 499aec2c61 new stat calculations 2025-01-20 18:55:41 -06:00
FatBoy ceed4c641a new stat calculations 2025-01-20 18:53:13 -06:00
FatBoy 669c0b4cd7 attack speed 2025-01-20 17:52:44 -06:00
FatBoy 7964de1045 attack speed 2025-01-20 17:52:08 -06:00
FatBoy 961e2915b4 attack speed 2025-01-20 17:43:06 -06:00
FatBoy 6c6a64fa98 mobs dont chase invisible players 2025-01-20 16:34:45 -06:00
FatBoy 7a8a751bca stealing/peeking fix 2025-01-20 16:30:48 -06:00
FatBoy 69bf6ef8cd combat formula and steal 2025-01-20 16:08:54 -06:00
FatBoy 05e542215d allow 5th disc at 70 2025-01-20 15:33:01 -06:00
FatBoy 868eaab5ed mantle of stone added to form break exception list 2025-01-20 15:30:36 -06:00
FatBoy e7d22717cd attack speed calculations 2025-01-20 15:24:48 -06:00
FatBoy bbabf814e1 attack speed calculations 2025-01-20 13:44:32 -06:00
FatBoy 938fcb1352 allow print bonuses 2025-01-19 19:51:54 -06:00
FatBoy 42a71396cd persist print commands for non-testmode 2025-01-19 19:50:50 -06:00
FatBoy 9ec95b974f mob work 2025-01-18 16:06:38 -06:00
FatBoy 49ea9e50cf mob work 2025-01-18 15:57:20 -06:00
FatBoy 456edce9fc mob work 2025-01-18 15:50:14 -06:00
FatBoy 537512ed5d mob work 2025-01-18 15:36:18 -06:00
FatBoy d0efd08a84 mobbase effect info command 2025-01-18 15:16:16 -06:00
FatBoy bb7ba9a6df mobbase effect info command 2025-01-18 15:07:35 -06:00
FatBoy 09695d97db mobbase effect info command 2025-01-18 15:04:27 -06:00
FatBoy 4fe4835c29 mobbase effects 2025-01-18 14:53:07 -06:00
FatBoy 86435a3563 respawn thread optimized 2025-01-18 03:35:35 -06:00
FatBoy bc84c7537b optimized regen client sync 2025-01-18 03:24:36 -06:00
FatBoy 29736f9c8f optimized regen client sync 2025-01-18 03:24:16 -06:00
FatBoy 99a9cd297c optimized mob ai thread 2025-01-18 03:19:08 -06:00
FatBoy e86749febd optimized bane thread 2025-01-18 03:15:48 -06:00
FatBoy 4b86fbb12c optimized regen 2025-01-18 03:11:45 -06:00
FatBoy 4c342c9b9a bard uses pathfinding 2025-01-15 19:39:15 -06:00
FatBoy d2e0b7b95c bard uses pathfinding 2025-01-15 19:25:37 -06:00
FatBoy 53fe763764 boxed characters dont get ding gold 2025-01-15 16:39:22 -06:00
FatBoy 86d7233aa4 remove console spam 2025-01-15 16:23:10 -06:00
FatBoy d19ea0968a allowed casts in form 2025-01-15 13:42:46 -06:00
FatBoy 7eb49446c1 correct use of proper stat for ATR calculation 2025-01-14 18:47:05 -06:00
FatBoy 01a88c85a6 correct use of proper stat for ATR calculation 2025-01-14 18:11:20 -06:00
FatBoy 5492374f2c saetor in who window, skin the beast double point value 2025-01-14 17:56:52 -06:00
FatBoy 9ca00be694 saetor in who window, skin the beast double point value 2025-01-14 16:19:46 -06:00
FatBoy 23d9807fe3 infastructure for exclusion to breaking form from powers 2025-01-14 15:50:54 -06:00
FatBoy 8a3e3ae866 special case weapon powers requiring hit rolls 2025-01-14 15:22:58 -06:00
FatBoy 117646cda4 limit spamming messages ot client for stat sync 2025-01-13 16:27:10 -06:00
FatBoy 6cf502c4bb mob drop aggro check 2025-01-13 16:06:36 -06:00
FatBoy 1bb99127c4 mob drop aggro check 2025-01-13 15:58:44 -06:00
FatBoy 8aeccd35c9 mob drop aggro check 2025-01-13 15:57:01 -06:00
FatBoy c90b94d1ec endless player guard combat cycle 2025-01-13 15:46:08 -06:00
FatBoy 031fd24842 PLayerCharacter.java Cleanup 2025-01-13 09:21:01 -06:00
FatBoy e1c07deb52 remove debug logs from stam/health consumption 2025-01-13 09:09:38 -06:00
FatBoy 5f10c24f03 health degregation for swimming 2025-01-12 20:08:07 -06:00
FatBoy f643caacbe health degregation for swimming 2025-01-12 19:45:30 -06:00
FatBoy cb5ab26924 recovery system fully synced to client 2025-01-12 19:37:24 -06:00
FatBoy 94c9e92553 mob loot system addressed 2025-01-12 17:09:27 -06:00
FatBoy 507638594d updated regen system 2025-01-12 16:56:13 -06:00
FatBoy e72c4886e8 updated regen system 2025-01-12 16:18:47 -06:00
FatBoy 5ba11a6238 updated regen system 2025-01-12 09:34:44 -06:00
FatBoy 2fc7671051 updated regen system 2025-01-12 00:59:02 -06:00
FatBoy d142097b0f updated regen system 2025-01-12 00:58:31 -06:00
FatBoy 4330bb3ecd updated regen system 2025-01-12 00:18:30 -06:00
FatBoy 2e1dd27332 updated regen system 2025-01-12 00:13:21 -06:00
FatBoy 4f08d7286e mob respawn issue resolved 2025-01-11 23:56:04 -06:00
FatBoy 7f8fb13552 mana regen change 2025-01-10 22:10:04 -06:00
FatBoy 93e0d119b0 mana regen change 2025-01-10 22:09:29 -06:00
FatBoy a9bc44f19b fifth disc for level 80 2025-01-10 21:18:17 -06:00
FatBoy 83bc09f34b fifth disc for level 80 2025-01-10 21:16:05 -06:00
FatBoy 4386e1c828 throttled xp for killing same person 2025-01-10 21:11:11 -06:00
FatBoy 72b2e54331 banes to set default times 2025-01-10 21:06:29 -06:00
FatBoy e912c24025 5th hireling in r8 ToL 2025-01-10 12:34:32 -06:00
FatBoy c9c1f6ba1c wall bonus HP 2025-01-10 09:52:34 -06:00
FatBoy abda30fc25 wall bonus HP 2025-01-10 09:47:39 -06:00
FatBoy 62c188c5c7 wall bonus HP 2025-01-10 09:45:51 -06:00
FatBoy 67f7b6f3f8 wall bonus HP 2025-01-10 09:40:15 -06:00
FatBoy f04ccb9403 wall bonus HP 2025-01-10 09:36:01 -06:00
FatBoy b71bb60669 allow 5th slot in r8 TOL + wall health upgrade for r8 trees 2025-01-10 09:28:08 -06:00
FatBoy 5eab1ad1c0 allow 5th slot in r8 TOL + wall health upgrade 2025-01-10 09:17:58 -06:00
FatBoy f96d0caf3c stun grounds 1 tier per 1.5 seconds of stunned 2025-01-09 18:22:57 -06:00
FatBoy 3e6655a199 cant change altitude while stunned 2025-01-09 18:02:04 -06:00
FatBoy 386cdc8c18 cant change altitude while stunned 2025-01-09 17:58:27 -06:00
FatBoy 63b40c27a5 fall slowly while stunned 2025-01-09 17:53:13 -06:00
FatBoy 6985dffda4 no more spamming console 2025-01-09 08:17:56 -06:00
131 changed files with 5257 additions and 1460 deletions
+150
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@@ -0,0 +1,150 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)1);//set safehold
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
+105
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@@ -0,0 +1,105 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}
+2 -3
View File
@@ -150,7 +150,8 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f), NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f), HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1), VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1); VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>(); private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -170,8 +171,6 @@ public class Enum {
} }
public static RaceType getRaceTypebyRuneID(int runeID) { public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID); return _raceTypeByID.get(runeID);
} }
@@ -511,6 +511,18 @@ public enum InterestManager implements Runnable {
if (player == null) if (player == null)
return; return;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.equals(player)){
try{
WorldGrid.RemoveWorldObject(player);
}catch(Exception e){
}
}
}
ClientConnection origin = player.getClientConnection(); ClientConnection origin = player.getClientConnection();
if (origin == null) if (origin == null)
+116
View File
@@ -0,0 +1,116 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+30 -8
View File
@@ -13,14 +13,13 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account; import engine.objects.Account;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.*;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList; import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase { public class dbAccountHandler extends dbHandlerBase {
@@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
} }
} }
public void SET_TRASH(String machineID) { public void SET_TRASH(String machineID, String type) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)" PreparedStatement preparedStatement = connection.prepareStatement(
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) { "INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID); preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute(); preparedStatement.execute();
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
} }
public ArrayList<String> GET_TRASH_LIST() { public ArrayList<String> GET_TRASH_LIST() {
@@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
} }
} }
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
} }
@@ -22,6 +22,7 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase { public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() { public dbItemBaseHandler() {
} }
@@ -45,6 +46,14 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
} }
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) { public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>(); ArrayList<Integer> tempList = new ArrayList<>();
@@ -94,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size()); Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
} }
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() { public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
+54
View File
@@ -0,0 +1,54 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}
+19 -9
View File
@@ -15,9 +15,12 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor; import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.util.StringUtils; import engine.util.StringUtils;
@@ -332,14 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name(); output += "Movement State: " + targetPC.getMovementState().name();
output += newline; output += newline;
output += "Movement Speed: " + targetPC.getSpeed(); output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y; output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming(); output += "Swimming : " + targetPC.isSwimming();
output += newline; output += newline;
output += "isMoving : " + targetPC.isMoving(); output += "isMoving : " + targetPC.isMoving();
output += newline; output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier; output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
break; break;
case NPC: case NPC:
@@ -494,13 +501,16 @@ public class InfoCmd extends AbstractDevCmd {
output += newline; output += newline;
output += "No building found." + newline; output += "No building found." + newline;
} }
int max = (int)(4.882 * targetMob.level + 121.0);
if(max > 321){ output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
max = 321; output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
output += "DEF: " + targetMob.defenseRating + newline;
output += "RANGE: " + targetMob.getRange() + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
} }
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
break; break;
case Item: //intentional passthrough case Item: //intentional passthrough
case MobLoot: case MobLoot:
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '(' + skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )"); + skill.getTotalSkillPercet() + " )");
} }
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else } else
throwbackInfo(pc, "Skills not found for player"); throwbackInfo(pc, "Skills not found for player");
} }
+37 -21
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum; import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*; import engine.objects.*;
import java.util.HashMap; import java.util.HashMap;
@@ -57,27 +58,42 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) { public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n "; String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline; String newOut = "Server stats for Player " + tar.getFirstName() + newline;
out += "Stats Base (Modified)" + newline; newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline; newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline; newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline; newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline; newOut += "Stats Base (Modified)" + newline;
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline; newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
throwbackInfo(pc, out); newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline; newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline; newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline; newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
out += "Defense: " + tar.getDefenseRating() + newline; newOut += "Move Speed: " + tar.getSpeed() + newline;
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline; newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline; newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline; newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
out += "Move Speed: " + tar.getSpeed() + newline; newOut += "DEFENSE: " + tar.combatStats.defense + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline; newOut += "HAND ONE" + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline; newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline; newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
throwbackInfo(pc, out); newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
} }
public void printStatsMob(PlayerCharacter pc, Mob tar) { public void printStatsMob(PlayerCharacter pc, Mob tar) {
@@ -1,5 +1,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
@@ -26,7 +27,52 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n "; String newline = "\r\n ";
String output; String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try try
{ {
simCount = Integer.parseInt(words[0]); simCount = Integer.parseInt(words[0]);
+5
View File
@@ -27,6 +27,7 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.session.Session; import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@@ -84,6 +85,10 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD)) if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true; isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) { switch (protocolMsg) {
case CHATSAY: case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood); ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+204 -40
View File
@@ -26,7 +26,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@@ -301,6 +300,20 @@ public enum CombatManager {
if (target == null) if (target == null)
return 0; return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type //target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -316,10 +329,13 @@ public enum CombatManager {
else if (!tar.isActive()) else if (!tar.isActive())
return 0; return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target)) if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0; return 0;
}
//must not be immune to all or immune to attack //must not be immune to all or immune to attack
Resists res = tar.getResists(); Resists res = tar.getResists();
@@ -452,6 +468,17 @@ public enum CombatManager {
//Range check. //Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
if (NotInRange(abstractCharacter, target, range)) { if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source //target is in stealth and can't be seen by source
@@ -483,6 +510,14 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else { else {
int wepSpeed = (int) (wb.getSpeed()); int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None)); wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
@@ -492,7 +527,7 @@ public enum CombatManager {
if (wepSpeed < 10) if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects. wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true); createTimer(abstractCharacter, slot, wepSpeed, true);
} }
@@ -537,6 +572,23 @@ public enum CombatManager {
if (target == null) if (target == null)
return; return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) { if (mainHand) {
atr = ac.getAtrHandOne(); atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne(); minDamage = ac.getMinDamageHandOne();
@@ -546,6 +598,7 @@ public enum CombatManager {
minDamage = ac.getMinDamageHandTwo(); minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo(); maxDamage = ac.getMaxDamageHandTwo();
} }
}
boolean tarIsRat = false; boolean tarIsRat = false;
@@ -638,7 +691,15 @@ public enum CombatManager {
} }
} else { } else {
AbstractCharacter tar = (AbstractCharacter) target; AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating(); defense = tar.getDefenseRating();
}
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
} }
@@ -647,7 +708,7 @@ public enum CombatManager {
//Get hit chance //Get hit chance
//int chance; //int chance;
float dif = atr - defense; //float dif = atr - defense;
//if (dif > 100) //if (dif > 100)
// chance = 94; // chance = 94;
@@ -662,9 +723,8 @@ public enum CombatManager {
DeferredPowerJob dpj = null; DeferredPowerJob dpj = null;
boolean hitLanded = LandHit((int)atr,(int)defense);
if (hitLanded) {
if (LandHit((int)atr,(int)defense)) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -693,7 +753,25 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange); dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) ac).setWeaponPower(dpj); ((PlayerCharacter) ac).setWeaponPower(dpj);
@@ -708,8 +786,26 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) { if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses); float attackRange = getWeaponRange(wb, bonuses);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange); dpj.attack(target, attackRange);
} }
}else{
dpj.attack(target, attackRange);
}
}
} }
errorTrack = 7; errorTrack = 7;
@@ -815,6 +911,22 @@ public enum CombatManager {
else else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f; float d = 0f;
errorTrack = 12; errorTrack = 12;
@@ -834,6 +946,8 @@ public enum CombatManager {
if (tarAc.getHealth() > 0) if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false); d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) { } else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@@ -867,27 +981,18 @@ public enum CombatManager {
if (weapon != null && tarAc != null && tarAc.isAlive()) { if (weapon != null && tarAc != null && tarAc.isAlive()) {
ConcurrentHashMap<String, Effect> effects = weapon.getEffects(); if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for (Effect eff : effects.values()) { for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if (eff == null) if(mod.modType.equals(ModType.WeaponProc)){
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100); int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
if (procChance < MBServerStatics.PROC_CHANCE) try {
((WeaponProcEffectModifier) aem).applyProc(ac, target); ((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
} }
} }
} }
@@ -901,6 +1006,16 @@ public enum CombatManager {
if (ac.isAlive() && tarAc != null && tarAc.isAlive()) if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage); handleDamageShields(ac, tarAc, damage);
//handle mob hate values
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
Mob mobTarget = (Mob)target;
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
}else{
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
}
}
} else { } else {
// Apply Weapon power effect if any. // Apply Weapon power effect if any.
@@ -916,7 +1031,26 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) { if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange); dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else } else
((PlayerCharacter) ac).setWeaponPower(null); ((PlayerCharacter) ac).setWeaponPower(null);
} }
@@ -965,6 +1099,12 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1); Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2); Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff); return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
} }
@@ -1023,9 +1163,11 @@ public enum CombatManager {
//calculate resists in if any //calculate resists in if any
if (resists != null) if (resists != null)
return resists.getResistedDamage(source, target, damageType, damage, 0); damage = resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage; return damage;
} }
@@ -1180,6 +1322,14 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) { private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true); float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f) if (chance == 0f)
@@ -1190,7 +1340,7 @@ public enum CombatManager {
if (chance > 75f) if (chance > 75f)
chance = 75f; chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(100); int roll = ThreadLocalRandom.current().nextInt(1,100);
return roll < chance; return roll < chance;
@@ -1368,9 +1518,9 @@ public enum CombatManager {
Resists resists = ac.getResists(); Resists resists = ac.getResists();
if (resists != null) if (resists != null) {
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0); amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount; total += amount;
} }
@@ -1453,17 +1603,31 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1); ((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
} }
public static boolean LandHit(int C5, int D5){ public static boolean LandHit(int ATR, int DEF){
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f))); //float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
int convertedChance = Math.round(chance * 100); //float convertedChance = chance * 100;
//convertedChance = Math.max(5, Math.min(95, convertedChance));
int roll = ThreadLocalRandom.current().nextInt(101); int roll = ThreadLocalRandom.current().nextInt(101);
if(roll < 5)//always 5% chance ot miss //if(roll <= 5)//always 5% chance to miss
return false; // return false;
return roll <= convertedChance; //if(roll >= 95)//always 5% chance to hit
// return true;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
public static boolean specialCaseHitRoll(int powerID){
switch(powerID) {
case 563200808: // Naargal's Bite
case 563205337: // Naargal's Dart
case 563205930: // Sword of Saint Malorn
return true;
default:
return false;
}
} }
} }
+430
View File
@@ -0,0 +1,430 @@
package engine.gameManager;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.AttackJob;
import engine.jobs.DeferredPowerJob;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
import engine.powers.DamageShield;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public class CombatSystem {
public static void attemptCombat(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
//1. source or target doesn't exist, early exit
if(source == null || target == null)
return;
//2. source or target is dead, early exit
if(!source.isAlive() || !target.isAlive())
return;
//3. make sure if target is a building to ensure that it is damageable
if(target.getObjectType().equals(Enum.GameObjectType.Building)){
Building building = (Building)target;
if(building.assetIsProtected() || building.getProtectionState().equals(Enum.ProtectionState.NPC))
return;
}
//after thought: make sure target is in range of source
if(!inRange(source,target,mainhand))
return;
//4. apply any weapon powers and then clear the weapon power memory for the player
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.getWeaponPower() != null){
pc.getWeaponPower().attack(target,pc.getRange());
pc.setWeaponPower(null);
}
}
//5. make sure if target is AbstractCharacter to check for defense trigger and passive trigger
if(AbstractCharacter.IsAbstractCharacter(target)) {
int atr;
int def;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
atr = (int) pc.combatStats.atrHandOne;
if(!mainhand)
atr =(int) pc.combatStats.atrHandTwo;
def = pc.combatStats.defense;
} else {
atr = (int) ((source.getAtrHandOne() + source.getAtrHandTwo()) * 0.5f);
def = source.defenseRating;
}
if(!LandHit(atr,def)) {
createTimer(source,mainhand);
return;
}
if(source.getBonuses() != null)
if(!source.getBonuses().getBool(Enum.ModType.IgnorePassiveDefense, Enum.SourceType.None))
if(triggerPassive(source,target)) {
createTimer(source,mainhand);
return;
}
}
//commence actual combat management
//6. check for any procs
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.getCharItemManager() != null && pc.getCharItemManager().getEquipped() != null){
Item weapon = pc.getCharItemManager().getEquipped(1);
if(!mainhand)
weapon = pc.getCharItemManager().getEquipped(2);
if(weapon != null){
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.WeaponProc)){
int procChance = ThreadLocalRandom.current().nextInt(0,101);
if (procChance <= MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(source, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
}
}
}
//7. configure damage amounts and type
Enum.DamageType damageType = Enum.DamageType.Crush;
int min = 0;
int max = 0;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
if(mainhand){
min = pc.combatStats.minDamageHandOne;
max = pc.combatStats.maxDamageHandOne;
}else{
min = pc.combatStats.minDamageHandTwo;
max = pc.combatStats.maxDamageHandTwo;
}
}else if (source.getObjectType().equals(Enum.GameObjectType.Mob)) {
Mob mob = (Mob) source;
min = (int) mob.mobBase.getDamageMin();
max = (int) mob.mobBase.getDamageMax();
}
int damage = ThreadLocalRandom.current().nextInt(min,max + 1);
if(source.getBonuses() != null){
damage *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
damage *= pc.ZergMultiplier;
}
//8. configure the attack message to be sent to the clients
int animation = 0;
ItemBase wb = null;
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null) {
Item weapon = source.getCharItemManager().getEquipped(1);
if (!mainhand)
weapon = source.getCharItemManager().getEquipped(2);
if(weapon != null && weapon.getItemBase().getAnimations() != null && !weapon.getItemBase().getAnimations().isEmpty()){
animation = weapon.getItemBase().getAnimations().get(0);
wb = weapon.getItemBase();
damageType = wb.getDamageType();
}
}
//9. reduce damage from resists and apply damage shields
if(AbstractCharacter.IsAbstractCharacter(target)){
AbstractCharacter abs = (AbstractCharacter) target;
damage = (int) abs.getResists().getResistedDamage(source, abs,damageType,damage,1);
handleDamageShields(source,abs,damage);
}
sendCombatMessage(source, target, 0f, wb, null, mainhand, animation);
//if attacker is player, set last attack timestamp
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) source, target);
//10. cancel all effects that cancel on attack
source.cancelOnAttack();
}
public static boolean LandHit(int ATR, int DEF){
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
private static void sendCombatMessage(AbstractCharacter source, AbstractWorldObject target, float damage, ItemBase wb, DeferredPowerJob dpj, boolean mainHand, int swingAnimation) {
if (dpj != null)
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
if (source.getObjectType() == Enum.GameObjectType.PlayerCharacter)
for (Effect eff : source.getEffects().values())
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
private static void updateAttackTimers(PlayerCharacter pc, AbstractWorldObject target) {
//Set Attack Timers
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
pc.setLastPlayerAttackTime();
}
public static void handleDamageShields(AbstractCharacter ac, AbstractCharacter target, float damage) {
if (ac == null || target == null)
return;
PlayerBonuses bonuses = target.getBonuses();
if (bonuses != null) {
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
float total = 0;
for (DamageShield ds : damageShields.values()) {
//get amount to damage back
float amount;
if (ds.usePercent())
amount = damage * ds.getAmount() / 100;
else
amount = ds.getAmount();
//get resisted damage for damagetype
Resists resists = ac.getResists();
if (resists != null) {
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
if (total > 0) {
//apply Damage back
ac.modifyHealth(-total, target, true);
TargetedActionMsg cmm = new TargetedActionMsg(ac, ac, total, 0);
DispatchMessage.sendToAllInRange(target, cmm);
}
}
}
public static boolean inRange(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
if(source == null || target == null)
return false;
float distanceSquared = source.loc.distanceSquared(target.loc);
float rangeSquared = 16.0f;
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null){
Item weapon = source.getCharItemManager().getEquipped(1);
if(!mainhand)
weapon = source.getCharItemManager().getEquipped(2);
if(weapon != null)
rangeSquared = weapon.getItemBase().getRange() * weapon.getItemBase().getRange();
}
if(source.getBonuses() != null){
rangeSquared *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.WeaponRange, Enum.SourceType.None);
}
return distanceSquared <= rangeSquared;
}
public static boolean triggerPassive(AbstractCharacter source, AbstractWorldObject target) {
boolean passiveFired = false;
if (!AbstractCharacter.IsAbstractCharacter(target))
return false;
AbstractCharacter tarAc = (AbstractCharacter) target;
//Handle Block passive
if (testPassive(source, tarAc, "Block")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
//Handle Parry passive
if (testPassive(source, tarAc, "Parry")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
//Handle Dodge passive
if (testPassive(source, tarAc, "Dodge")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
return false;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
int swingAnimation = 75;
if (dpj != null)
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
TargetedActionMsg cmm = new TargetedActionMsg(source, swingAnimation, target, passiveType);
DispatchMessage.sendToAllInRange(target, cmm);
}
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
return false;
//max 75% chance of passive to fire
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100);
return roll < chance;
}
private static void createTimer(AbstractCharacter source, boolean mainhand) {
ConcurrentHashMap<String, JobContainer> timers = source.getTimers();
int slot = 1;
if(!mainhand)
slot = 2;
int time = 3000;
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)source;
if(mainhand){
time = (int) pc.combatStats.attackSpeedHandOne;
}else{
time = (int) pc.combatStats.attackSpeedHandTwo;
}
}
if (timers != null) {
AttackJob aj = new AttackJob(source, slot, true);
JobContainer job;
job = JobScheduler.getInstance().scheduleJob(aj, (time * 100));
timers.put("Attack" + slot, job);
} else {
Logger.error("Unable to find Timers for Character " + source.getObjectUUID());
}
}
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
int targetType;
AbstractWorldObject target;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return;
//source must match player this account belongs to
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
return;
}
targetType = msg.getTargetType();
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == Enum.GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == Enum.GameObjectType.Mob.ordinal()) {
target = Mob.getFromCache(msg.getTargetID());
} else {
player.setCombatTarget(null);
return; //not valid type to attack
}
// quit of the combat target is already the current combat target
// or there is no combat target
if (target == null)
return;
//set sources target
player.setCombatTarget(target);
boolean hasMain = false;
boolean hasOff = false;
if(player.getCharItemManager() != null && player.getCharItemManager().getEquipped() != null){
if(player.getCharItemManager().getEquipped(1) != null)
hasMain = true;
if(player.getCharItemManager().getEquipped(2) != null && !player.getCharItemManager().getEquipped(2).getItemBase().isShield())
hasOff = true;
}
if(hasMain){
createTimer(player,true);
}
if(hasOff){
createTimer(player,false);
}
}
}
+2 -1
View File
@@ -98,7 +98,8 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX, MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT, MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX, MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG; MB_MAGICBOT_ADMINLOG,
MB_WORLD_BOXLIMIT;
// Map to hold our config pulled in from the environment // Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump // We also use the config to point to the current message pump
+20
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@@ -85,6 +85,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddBuildingCmd()); DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd()); DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd()); DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd()); DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd()); DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd()); DevCmdManager.registerDevCmd(new FlashMsgCmd());
@@ -177,6 +178,11 @@ public enum DevCmdManager {
return false; return false;
} }
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server //kill any commands not available to everyone on production server
//only admin level can run dev commands on production //only admin level can run dev commands on production
boolean playerAllowed = false; boolean playerAllowed = false;
@@ -189,6 +195,20 @@ public enum DevCmdManager {
case "gimme": case "gimme":
case "goto": case "goto":
case "teleportmode": case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true; playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN)) if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender; target = pcSender;
+145 -31
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@@ -14,6 +14,7 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@@ -42,6 +43,15 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560)); public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102)); public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates // Drop Rates
public static float NORMAL_DROP_RATE; public static float NORMAL_DROP_RATE;
@@ -76,8 +86,7 @@ public enum LootManager {
public static void GenerateMobLoot(Mob mob) { public static void GenerateMobLoot(Mob mob) {
//no loot for safezones if(mob == null){
if(mob == null || mob.getSafeZone()){
return; return;
} }
@@ -186,14 +195,16 @@ public enum LootManager {
// Iterate all entries in this bootySet and process accordingly // Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) { for (BootySetEntry bse : entries) {
switch (bse.bootyType) { switch (bse.bootyType) {
case "GOLD": case "GOLD":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
GenerateGoldDrop(mob, bse, inHotzone); GenerateGoldDrop(mob, bse, inHotzone);
break; break;
case "LOOT": case "LOOT":
if (zone != null && zone.getSafeZone() == (byte)1)
if (mob.getSafeZone())
return; // no loot to drop in safezones return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE; dropRate = LootManager.NORMAL_DROP_RATE;
@@ -257,33 +268,40 @@ public enum LootManager {
} }
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){ public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0; //int lootTableID = 0;
for(BootySetEntry entry : entries){ //for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){ // if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable; // lootTableID = entry.genTable;
break; // break;
} // }
} //}
if(lootTableID == 0) // if(lootTableID == 0)
return; // return;
int RuneTableID = 0; //int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){ //for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try { try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) { itemId = static_rune_ids.get(roll);
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){ }catch(Exception e){
} }
} ItemBase ib = ItemBase.getItemBase(itemId);
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){ if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false); MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd); mob.getCharItemManager().addItemToInventory(toAdd);
@@ -459,7 +477,27 @@ public enum LootManager {
if (suffixMod == null) if (suffixMod == null)
return inItem; return inItem;
if (suffixMod.action.length() > 0) { int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action); inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
} }
@@ -571,7 +609,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase(); ItemBase itemBase = me.getItemBase();
if(isVorg) { if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700); mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10; dropChance = 7.5f;
itemBase = getRandomVorg(itemBase); itemBase = getRandomVorg(itemBase);
} }
if (equipmentRoll > dropChance) if (equipmentRoll > dropChance)
@@ -604,6 +642,82 @@ public enum LootManager {
} }
} }
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID //get table ID for the itembase ID
@@ -707,7 +821,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){ public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0; int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) { if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10); roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) { switch (roll) {
case 1: case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0)); return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -731,7 +845,7 @@ public enum LootManager {
} }
if(vorg_ma_uuids.contains(itemBase.getUUID())) { if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10); roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) { switch (roll) {
case 1: case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0)); return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -753,7 +867,7 @@ public enum LootManager {
} }
if(vorg_la_uuids.contains(itemBase.getUUID())) { if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10); roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) { switch (roll) {
case 1: case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0)); return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -775,7 +889,7 @@ public enum LootManager {
} }
if(vorg_cloth_uuids.contains(itemBase.getUUID())) { if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10); roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) { switch (roll) {
case 1: case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0)); return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
+7 -3
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@@ -67,8 +67,10 @@ public enum MovementManager {
return; return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) if (((PlayerCharacter) toMove).isCasting()) {
((PlayerCharacter) toMove).update(false); ((PlayerCharacter) toMove).updateLocation();
((PlayerCharacter) toMove).updateMovementState();
}
} }
@@ -408,7 +410,9 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None)) if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue; continue;
member.update(false); //member.update(false);
member.updateLocation();
member.updateMovementState();
// All checks passed, let's move the player // All checks passed, let's move the player
+271 -34
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@@ -10,6 +10,7 @@ package engine.gameManager;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler; import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler; import engine.db.handlers.dbPowerHandler;
@@ -165,11 +166,37 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(pc == null)
return;
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin); CombatManager.toggleSit(false,origin);
if(pc.isMoving()) if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc()); pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if (usePowerA(msg, origin, sendCastToSelf)) { if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer // Cast failed for some reason, reset timer
@@ -189,6 +216,10 @@ public enum PowersManager {
} }
} }
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
} }
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) { public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@@ -197,7 +228,8 @@ public enum PowersManager {
msg.setUnknown04(1); msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) { if (useMobPowerA(msg, caster)) {
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ if(pb.token == -1994153779)
InterestManager.setObjectDirty(caster);
} }
} }
@@ -216,16 +248,16 @@ public enum PowersManager {
City city = ZoneManager.getCityAtLocation(playerCharacter.loc); City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) { if (city == null) {
failed = true; failed = true;
}else{ }//else{
Bane bane = city.getBane(); // Bane bane = city.getBane();
if (bane == null) { // if (bane == null) {
failed = true; // failed = true;
}else{ // }else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){ // if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true; // failed = true;
} // }
} // }
} //}
if(failed){ if(failed){
//check to see if we are at an active mine //check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc); Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
@@ -242,9 +274,16 @@ public enum PowersManager {
} }
} }
if(failed) if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return false; return false;
} }
}
if (MBServerStatics.POWERS_DEBUG) { if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo( ChatManager.chatSayInfo(
@@ -329,6 +368,7 @@ public enum PowersManager {
// Check powers for normal users // Check powers for normal users
if(msg.getPowerUsedID() != 421084024) {
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) { if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) { if (!MBServerStatics.POWERS_DEBUG) {
@@ -339,7 +379,7 @@ public enum PowersManager {
} }
} else } else
CSRCast = true; CSRCast = true;
}
// get numTrains for power // get numTrains for power
int trains = msg.getNumTrains(); int trains = msg.getNumTrains();
@@ -349,8 +389,10 @@ public enum PowersManager {
msg.setNumTrains(trains); msg.setNumTrains(trains);
} }
//double stack point values for some useless disc spells
switch(pb.token){ switch(pb.token){
case 429420458: // BH eyes case 429420458: // BH eyes
case 429601664: // huntsman skin the beast
msg.setNumTrains(msg.getNumTrains() * 2); msg.setNumTrains(msg.getNumTrains() * 2);
break; break;
} }
@@ -490,6 +532,23 @@ public enum PowersManager {
} }
} }
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed) if (!passed)
return true; return true;
} }
@@ -602,12 +661,12 @@ public enum PowersManager {
} }
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.token != 429396028) { if(pb.token != 429396028 && pb.breaksForm) {
playerCharacter.cancelOnCast(); playerCharacter.cancelOnCast();
} }
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell()) if (pb.isSpell() && pb.breaksForm)
playerCharacter.cancelOnSpell(); playerCharacter.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@@ -748,10 +807,11 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.breaksForm)
caster.cancelOnCast(); caster.cancelOnCast();
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell()) if (pb.isSpell() && pb.breaksForm)
caster.cancelOnSpell(); caster.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@@ -787,17 +847,35 @@ public enum PowersManager {
if (playerCharacter == null || msg == null) if (playerCharacter == null || msg == null)
return; return;
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){ //handle sprint for bard sprint
// //use sneak instead of hide if(msg.getPowerUsedID() == 429005674){
// PowersBase pb = PowersManager.getPowerByToken(429397210); msg.setPowerUsedID(429611355);
// int offsetTrains = (40 - msg.getNumTrains()) ; }
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false); //handle root and snare break for wildkin's chase
//} if(msg.getPowerUsedID() == 429494441) {
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true); playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true); playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
} }
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) { if (playerCharacter.isCasting()) {
playerCharacter.update(false); playerCharacter.update(false);
playerCharacter.updateStamRegen(-100); playerCharacter.updateStamRegen(-100);
@@ -839,6 +917,9 @@ public enum PowersManager {
return; return;
} }
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains(); int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked // verify player is not stunned or power type is blocked
@@ -1095,7 +1176,18 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); //DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
} }
@@ -1566,17 +1658,28 @@ public enum PowersManager {
// create list of characters // create list of characters
HashSet<AbstractCharacter> trackChars; HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776: PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
case 429578587: if(trackPower != null && trackPower.category.equals("TRACK")){
case 429503360:
trackChars = getTrackList(playerCharacter); trackChars = getTrackList(playerCharacter);
break; }else{
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets); trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
} }
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window // send track window
@@ -2367,7 +2470,8 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo, public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) { PowersBase pb, PerformActionMsg msg) {
// Get defense for target // Get defense for target
float atr = CharacterSkill.getATR(pc, pb.getSkillName()); //float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense; float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2408,6 +2512,13 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID()); dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg); sendPowerMsg(pc, 4, dodgeMsg);
return true; return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} }
} }
return false; return false;
@@ -2455,7 +2566,12 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive // Handle Dodge passive
return testPassive(caster, tarAc, "Dodge"); boolean passiveFired = false;
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
} }
return false; return false;
} else } else
@@ -2844,6 +2960,127 @@ public enum PowersManager {
} }
} }
public static boolean breakForm(int token) {
switch (token) {
case 429505865:
case 429407561:
case 429492073:
case 429644123:
case 429393769:
case 429545819:
case 429426537:
case 429590377:
case 429508425:
case 429541193:
case 429573961:
case 427924330:
case 429402918:
case 429545688:
case 429005674:
case 429637823:
case 429590426:
case 428066972:
case 429441862:
case 431611756:
case 431578988:
case 429502506:
case 429398191:
case 429447384:
case 428892191:
case 431579167:
case 430977067:
case 429409100:
case 429441868:
case 429594877:
case 427908971:
case 683741153:
case 429770569:
case 429452379:
case 429605055:
case 429086971:
case 429443230:
case 429505400:
case 429492122:
case 429643992:
case 550062236:
case 429498252:
case 429611224:
case 429441834:
case 428918940:
case 429633739:
case 429633579:
case 429568043:
case 429048646:
case 428392639:
case 428425407:
case 429054168:
case 429021400:
case 428955864:
case 429119704:
case 428890328:
case 428923096:
case 429218008:
case 429086936:
case 428988632:
case 428688204:
case 429514603:
case 428924959:
case 429393818:
case 429720966:
case 428982463:
case 427933887:
case 429572287:
case 429501222:
case 430694431:
case 429436131:
case 430006124:
case 429611355:
case 428005600:
case 427935608:
case 428949695:
case 427988218:
case 429414616:
case 429496495:
case 429428796:
case 563795754:
case 428988217:
case 429432716:
case 428955899:
case 429393286:
case 550062220:
case 429495557:
case 429401278:
case 428377478:
case 429409094:
case 428191947:
case 429434474:
case 429403363:
case 429512920:
case 429419611:
case 429645676:
case 429602895:
case 429605071:
case 429592428:
case 429500010:
case 429406602:
case 429426586:
case 429633898:
case 550062212:
case 429994027:
case 430813227:
case 429928491:
case 430026795:
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
}
} }
@@ -93,13 +93,10 @@ public enum SimulationManager {
} }
try { try {
if ((_updatePulseTime != 0) if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
&& (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate(); pulseUpdate();
} catch (Exception e) { } catch (Exception e) {
Logger.error( Logger.error("Fatal error in Update Pulse: DISABLED");
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
} }
try { try {
@@ -160,7 +157,11 @@ public enum SimulationManager {
if (player == null) if (player == null)
continue; continue;
try {
player.update(false); player.update(false);
}catch(Exception e){
}
} }
_updatePulseTime = System.currentTimeMillis() + 500; _updatePulseTime = System.currentTimeMillis() + 500;
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime(); this.markStopRunTime();
} }
protected abstract void doJob(); public abstract void doJob();
public void executeJob(String threadName) { public void executeJob(String threadName) {
this.workerID.set(threadName); this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
} }
@Override @Override
protected abstract void doJob(); public abstract void doJob();
public void cancelJob() { public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this); JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution; final long timeOfExecution;
final boolean noTimer; final boolean noTimer;
JobContainer(AbstractJob job, long timeOfExecution) { public JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) { if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed."); throw new IllegalArgumentException("No 'null' jobs allowed.");
} }
+75
View File
@@ -0,0 +1,75 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+5 -2
View File
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
} else { } else {
// execute the new job.. // execute the new job..
this.currentJob.executeJob(this.getThreadName()); //this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) {
JobThread.startJobThread(this.currentJob);
this.currentJob = null; this.currentJob = null;
} }
}
Thread.yield();
} }
return true; return true;
} }
+1 -1
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
} }
@Override @Override
protected abstract void doJob(); public abstract void doJob();
@Override @Override
protected abstract void _cancelJob(); protected abstract void _cancelJob();
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
City city; City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
CombatManager.doCombat(this.source, slot); CombatManager.doCombat(this.source, slot);
} }
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
//bane already set. //bane already set.
if (this.bane.getLiveDate() != null) { if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (execution == null) { if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute."); Logger.error("BasicScheduledJob executed with nothing to execute.");
return; return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.ac != null) { if (this.ac != null) {
this.ac.applyBonuses(); this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
SessionManager.cSessionCleanup(secKey); SessionManager.cSessionCleanup(secKey);
} }
} }
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.ac != null) if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt); MovementManager.finishChangeAltitude(ac, targetAlt);
} }
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;
PlayerBonuses bonuses = null; PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (building == null) { if (building == null) {
Logger.error("Rungate building was null"); Logger.error("Rungate building was null");
+3 -1
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building) if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) { && ((Building) this.target).isVulnerable() == false) {
_cancelJob(); _cancelJob();
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) { if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return; return;
} }
this.skipSendEffect = true; this.skipSendEffect = true;
+1 -1
View File
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.ago == null) if (this.ago == null)
return; return;
ago.removeDatabaseJob(this.type, false); ago.removeDatabaseJob(this.type, false);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.pc == null) { if (this.pc == null) {
return; return;
} }
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
//Power ended with no attack, cancel weapon power boost //Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) { if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null); ((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.origin != null) { if (this.origin != null) {
this.origin.disconnect(); this.origin.disconnect();
} }
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
int doorNumber; int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
//cancel fear for mob. //cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc); PowersManager.finishCooldownTime(this.msg, this.pc);
} }
} }
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
} }
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false); PowersManager.finishRecycleTime(this.msg, this.pc, false);
} }
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PlayerCharacter pc = (PlayerCharacter) target; PlayerCharacter pc = (PlayerCharacter) target;
+1 -1
View File
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.target == null) if (this.target == null)
return; return;
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.originToSend == null) { if (this.originToSend == null) {
return; return;
} }
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
server.logoutCharacter(this.pc); server.logoutCharacter(this.pc);
} }
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
} }
@Override @Override
+1 -1
View File
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.pc == null || this.origin == null || grp == null) { if (this.pc == null || this.origin == null || grp == null) {
return; return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.corpse != null) if (this.corpse != null)
Corpse.removeCorpse(corpse, true); Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (spire == null) if (spire == null)
return; return;
+1 -1
View File
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
Vector3fImmutable stuckLoc; Vector3fImmutable stuckLoc;
Building building = null; Building building = null;
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.source == null) if (this.source == null)
return; return;
+1 -1
View File
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.pc == null || this.npc == null || this.origin == null) if (this.pc == null || this.npc == null || this.origin == null)
return; return;
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter)) if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return; return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null) if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return; return;
if (!this.target.isAlive()) { if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.group == null) if (this.group == null)
return; return;
+15 -1
View File
@@ -1,7 +1,9 @@
package engine.jobs; package engine.jobs;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.City;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
/* /*
@@ -20,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
// Must have a building to rank! // Must have a building to rank!
@@ -41,6 +43,18 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
rankingBuilding.setRank(rankingBuilding.getRank() + 1); rankingBuilding.setRank(rankingBuilding.getRank() + 1);
if(rankingBuilding.getBlueprint().isWallPiece()){
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
if(cityObject.getTOL().getRank() == 8) {
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
float newMax = rankingBuilding.healthMax * 1.1f;
rankingBuilding.setMaxHitPoints(newMax);
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
}
}
}
// Reload the object // Reload the object
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
int newRank; int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter); PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
} }
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter); PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
} }
+1 -1
View File
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter); PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
} }
+175 -114
View File
@@ -9,7 +9,7 @@
package engine.mobileAI; package engine.mobileAI;
import engine.Enum; import engine.Enum;
import engine.Enum.DispatchChannel; import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3f; import engine.math.Vector3f;
@@ -19,7 +19,7 @@ import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities; import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg; import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.PowerProjectileMsg; import engine.net.client.msg.UpdateStateMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase; import engine.powers.ActionsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
@@ -27,6 +27,7 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map.Entry; import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -49,18 +50,19 @@ public class MobAI {
return; return;
} }
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { //mob casting disabled
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) { //if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation(); // mob.updateLocation();
return; // return;
} //}
if (mob.isPlayerGuard() == true && GuardCast(mob)) { //if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation(); // mob.updateLocation();
return; // return;
} //}
} //}
if (!CombatUtilities.inRangeToAttack(mob, target)) if (!CombatUtilities.inRangeToAttack(mob, target))
return; return;
@@ -93,7 +95,7 @@ public class MobAI {
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
} }
@@ -106,10 +108,16 @@ public class MobAI {
return; return;
} }
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp) if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) { if (MovementUtilities.outOfAggroRange(mob, target)) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@@ -126,6 +134,9 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20) if (mob.isMoving() && mob.getRange() > 20)
return; return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
// add timer for last attack. // add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true); ItemBase mainHand = mob.getWeaponItemBase(true);
@@ -156,8 +167,14 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob); target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
} }
} }
@@ -178,7 +195,7 @@ public class MobAI {
if (playercity != null) if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet) for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild())) if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob); guard.setCombatTarget(mob);
@@ -215,7 +232,7 @@ public class MobAI {
//} //}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
} }
} }
@@ -254,7 +271,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
} }
} }
@@ -307,7 +324,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
} }
@@ -321,33 +338,37 @@ public class MobAI {
if (mob == null) if (mob == null)
return false; return false;
if(mob.isPlayerGuard == true){ if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis() - 1000L;
int contractID; if(mob.nextCastTime > System.currentTimeMillis())
return false;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) if(mob.isPlayerGuard){
int contractID = 0;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null)
contractID = mob.npcOwner.contract.getContractID(); contractID = mob.npcOwner.contract.getContractID();
else else if(mob.contract != null)
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false) if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage())
return false; return false;
} }
if (mob.mobPowers.isEmpty()) if (mob.mobPowers == null || mob.mobPowers.isEmpty())
return false; return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) { if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return false; return false;
} }
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis(); return mob.nextCastTime <= System.currentTimeMillis();
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -401,6 +422,9 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken); PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll //check for hit-roll
if (mobPower.requiresHitRoll) if (mobPower.requiresHitRoll)
@@ -424,13 +448,13 @@ public class MobAI {
msg.setUnknown04(2); msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); long delay = 20000L;
mob.nextCastTime = System.currentTimeMillis() + delay;
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -549,11 +573,10 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); ////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -589,7 +612,7 @@ public class MobAI {
mob.nextCallForHelp = System.currentTimeMillis() + 60000; mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
} }
} }
@@ -601,9 +624,6 @@ public class MobAI {
if (mob == null) if (mob == null)
return; return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false) if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -659,6 +679,10 @@ public class MobAI {
return; return;
} }
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false) if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
@@ -709,12 +733,14 @@ public class MobAI {
if(mob.isAlive()) if(mob.isAlive())
RecoverHealth(mob); RecoverHealth(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
} }
} }
private static void CheckForAggro(Mob aiAgent) { private static void CheckForAggro(Mob aiAgent) {
//old system
try { try {
//looks for and sets mobs combatTarget //looks for and sets mobs combatTarget
@@ -749,13 +775,11 @@ public class MobAI {
continue; continue;
// No aggro for this race type // No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
continue; continue;
//mob has enemies and this player race is not it //mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
continue; continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@@ -784,7 +808,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage()); //(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
} }
} }
@@ -845,7 +869,7 @@ public class MobAI {
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
} }
} }
@@ -884,6 +908,7 @@ public class MobAI {
return; return;
} }
} }
return;
} }
if(Mob.discDroppers.contains(aiAgent)) if(Mob.discDroppers.contains(aiAgent))
@@ -892,13 +917,13 @@ public class MobAI {
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander) if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return; return;
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) { if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) { if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent); Zone.respawnQue.add(aiAgent);
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage()); //(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
} }
} }
@@ -913,8 +938,10 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
return; return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) { if(!mob.isCombat())
enterCombat(mob);
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@@ -922,7 +949,7 @@ public class MobAI {
AttackTarget(mob, mob.getCombatTarget()); AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
} }
} }
@@ -949,7 +976,8 @@ public class MobAI {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
} else { } else {
CheckForAggro(mob); if(mob.combatTarget == null)
NewAggroMechanic(mob);
} }
} }
@@ -962,7 +990,6 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) { if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him //guard captain pulls his minions home with him
@@ -984,7 +1011,7 @@ public class MobAI {
mob.setCombatTarget(null); mob.setCombatTarget(null);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
} }
} }
@@ -992,6 +1019,11 @@ public class MobAI {
try { try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange(); float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@@ -1022,7 +1054,7 @@ public class MobAI {
mob.updateMovementState(); mob.updateMovementState();
mob.updateLocation(); mob.updateLocation();
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
} }
} }
@@ -1054,7 +1086,7 @@ public class MobAI {
mob.setCombatTarget(aggroMob); mob.setCombatTarget(aggroMob);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
} }
} }
@@ -1066,8 +1098,8 @@ public class MobAI {
if(mob.combatTarget == null) if(mob.combatTarget == null)
return; return;
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) //if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
mob.setCombatTarget(null); // mob.setCombatTarget(null);
} }
public static void GuardCaptainLogic(Mob mob) { public static void GuardCaptainLogic(Mob mob) {
@@ -1077,21 +1109,10 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
} }
} }
@@ -1113,7 +1134,7 @@ public class MobAI {
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
} }
} }
@@ -1127,7 +1148,7 @@ public class MobAI {
else else
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
} }
} }
@@ -1139,12 +1160,16 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner"); mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam) if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
} }
} }
@@ -1160,7 +1185,7 @@ public class MobAI {
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
} }
} }
@@ -1175,17 +1200,11 @@ public class MobAI {
if (mob.BehaviourType.isAgressive) { if (mob.BehaviourType.isAgressive) {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard SafeGuardAggro(mob); //safehold guard
else else
CheckForAggro(mob); //normal aggro NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
}
} }
} }
@@ -1199,8 +1218,9 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null) if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
} }
} }
@@ -1250,7 +1270,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
} }
} }
@@ -1313,7 +1333,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -1362,41 +1382,10 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
} }
} }
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
try {
float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
AbstractWorldObject mostHatedTarget = null;
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue();
mostHatedTarget = potentialTarget;
}
}
return mostHatedTarget;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
}
return null;
}
public static void RecoverHealth(Mob mob) { public static void RecoverHealth(Mob mob) {
//recover health //recover health
try { try {
@@ -1414,7 +1403,79 @@ public class MobAI {
mob.setHealth(mob.getHealthMax()); mob.setHealth(mob.getHealthMax());
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage()); //(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
} }
} }
public static void enterCombat(Mob mob){
mob.setCombat(true);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
public static void NewAggroMechanic(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
} }
+13 -5
View File
@@ -28,20 +28,28 @@ public class MobAIThread implements Runnable{
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
while (true) { while (true) {
for (Zone zone : ZoneManager.getAllZones()) { for (Zone zone : ZoneManager.getAllZones()) {
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) { for (Mob mob : zone.zoneMobSet) {
try { try {
if (mob != null) if (mob != null) {
MobAI.DetermineAction(mob); MobAI.DetermineAction(mob);
}
} catch (Exception e) { } catch (Exception e) {
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e); Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
e.printStackTrace();
} }
} }
} }
} }
} }
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
}
public static void startAIThread() { public static void startAIThread() {
Thread aiThread; Thread aiThread;
aiThread = new Thread(new MobAIThread()); aiThread = new Thread(new MobAIThread());
@@ -13,6 +13,9 @@ import engine.objects.Mob;
import engine.objects.Zone; import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collection;
/** /**
* Thread blocks until MagicBane dispatch messages are * Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection * enqueued then processes them in FIFO order. The collection
@@ -25,41 +28,48 @@ import org.pmw.tinylog.Logger;
public class MobRespawnThread implements Runnable { public class MobRespawnThread implements Runnable {
private volatile boolean running = true;
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
public MobRespawnThread() { public MobRespawnThread() {
Logger.info(" MobRespawnThread thread has started!"); Logger.info("MobRespawnThread initialized.");
} }
@Override @Override
public void run() { public void run() {
while (running) {
while (true) {
try { try {
for (Zone zone : ZoneManager.getAllZones()) { Collection<Zone> zones = ZoneManager.getAllZones();
if (zones != null) {
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) { for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
Mob respawner = zone.respawnQue.iterator().next(); if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (respawner == null)
continue;
Mob respawner = Zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn(); respawner.respawn();
zone.respawnQue.remove(respawner); Zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis(); Zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
} }
} }
}
}
}
Thread.sleep(100); // Prevent busy-waiting
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error("Error in MobRespawnThread", e);
}
}
Logger.info("MobRespawnThread stopped.");
} }
public void stop() {
running = false;
} }
}
public static void startRespawnThread() { public static void startRespawnThread() {
Thread respawnThread; Thread respawnThread = new Thread(new MobRespawnThread());
respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread"); respawnThread.setName("respawnThread");
respawnThread.start(); respawnThread.start();
} }
@@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr; import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities { public class CombatUtilities {
@@ -101,9 +100,18 @@ public class CombatUtilities {
if (!target.isAlive()) if (!target.isAlive())
return; return;
if (AbstractWorldObject.IsAbstractCharacter(target)) if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
else if (target.getObjectType() == GameObjectType.Building) }else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent); trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx. //Don't send 0 damage kay thanx.
@@ -140,16 +148,26 @@ public class CombatUtilities {
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0; int defense = 0;
int atr = agent.getAtrHandOne(); int atr = agent.mobBase.getAtr();
if(agent.getBonuses() != null){
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
}
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
defense = ((AbstractCharacter) target).getDefenseRating(); PlayerCharacter pc = (PlayerCharacter)target;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break; break;
case Mob: case Mob:
Mob mob = (Mob) target; Mob mob = (Mob) target;
if (mob.isSiege()) if (mob.isSiege())
defense = atr; defense = atr;
else
defense = ((Mob) target).mobBase.getDefense();
break; break;
case Building: case Building:
return false; return false;
@@ -192,12 +210,10 @@ public class CombatUtilities {
return; return;
int anim = 75; int anim = 75;
float speed;
if (mainHand) //handle the retaliate here because even if the mob misses you can still retaliate
speed = agent.getSpeedHandOne(); if (AbstractWorldObject.IsAbstractCharacter(target))
else CombatManager.handleRetaliate((AbstractCharacter) target, agent);
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush; DamageType dt = DamageType.Crush;
@@ -252,12 +268,12 @@ public class CombatUtilities {
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) { if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand //mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase(); ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1); double range1 = getMaxDmg(agent) - getMinDmg(agent);
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2; double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true)); swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase(); ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2); double range2 = getMaxDmg(agent) - getMinDmg(agent);
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2; double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false)); swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else { } else {
swingIsDamage(agent, target, determineDamage(agent), anim); swingIsDamage(agent, target, determineDamage(agent), anim);
@@ -279,11 +295,6 @@ public class CombatUtilities {
if (((Mob) target).isSiege()) if (((Mob) target).isSiege())
return; return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) { if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target; Mob targetMob = (Mob) target;
if (targetMob.isSiege()) if (targetMob.isSiege())
@@ -307,9 +318,9 @@ public class CombatUtilities {
float damage = 0; float damage = 0;
DamageType dt = getDamageType(agent); DamageType dt = getDamageType(agent);
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) { if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) {
damage = calculatePetDamage(agent); damage = calculateMobDamage(agent);
} else if (agent.isPlayerGuard() == true) { } else if (agent.isPlayerGuard()) {
//damage = calculateGuardDamage(agent); //damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) { } else if (agent.getLevel() > 80) {
@@ -318,9 +329,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} }
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).isSit()) { //if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting // damage *= 2.5f; //increase damage if sitting
} //}
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
} }
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
@@ -349,8 +360,8 @@ public class CombatUtilities {
float min = 40; float min = 40;
float max = 60; float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None); float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(min, agent, null); double minDmg = getMinDmg(agent);
double maxDmg = getMaxDmg(max, agent, null); double maxDmg = getMaxDmg(agent);
dmgMultiplier += agent.getLevel() * 0.1f; dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg); range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2; damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
@@ -366,8 +377,8 @@ public class CombatUtilities {
double minDmg = weapon.getMinDamage(); double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage(); double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(minDmg, agent, weapon); double min = getMinDmg(agent);
double max = getMaxDmg(maxDmg, agent, weapon); double max = getMaxDmg(agent);
DamageType dt = weapon.getDamageType(); DamageType dt = weapon.getDamageType();
@@ -408,92 +419,48 @@ public class CombatUtilities {
} }
public static int calculateMobDamage(Mob agent) { public static int calculateMobDamage(Mob agent) {
ItemBase weapon = null; double minDmg = getMinDmg(agent);
double minDmg; double maxDmg = getMaxDmg(agent);
double maxDmg; DamageType dt = getDamageType(agent);
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget(); AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None); double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit()) if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0));
return 0; return 0;
} }
public static double getMinDmg(double min, Mob agent, ItemBase weapon) { public static double getMinDmg(Mob agent) {
if(agent.getEquip() != null){
int primary = agent.getStatStrCurrent(); if(agent.getEquip().get(ItemSlotType.RHELD) != null){
int secondary = agent.getStatDexCurrent(); return agent.minDamageHandOne;
int focusLevel = 0; }else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
int masteryLevel = 0; return agent.getMinDamageHandTwo();
}else{
if (weapon != null) { return agent.minDamageHandOne;
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
} }
if (agent.getSkills().containsKey(weapon.getMastery())) { }else{
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount(); return agent.minDamageHandOne;
} }
} }
public static double getMaxDmg(Mob agent) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
return agent.maxDamageHandOne;
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
return agent.getMaxDamageHandTwo();
}else{
return agent.maxDamageHandOne;
} }
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel)); }else{
return agent.maxDamageHandOne;
} }
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
}
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
} }
} }
@@ -98,20 +98,24 @@ public class MovementUtilities {
} }
public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) { public static boolean outOfAggroRange(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc(); Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc(); Vector3fImmutable tl = target.getLoc();
float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target float disSq = sl.distanceSquared(tl);
float range = agent.getRange() + 150; float range = agent.getRange() + 150;
//float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
if (range > 200) if (range > 200)
range = 200; range = 200;
return distanceSquaredToTarget < sqr(range); return disSq > (range * range);
} }
+1 -1
View File
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
protected final AtomicBoolean execTask = new AtomicBoolean(false); protected final AtomicBoolean execTask = new AtomicBoolean(false);
protected final ReentrantLock writeLock = new ReentrantLock(); protected final ReentrantLock writeLock = new ReentrantLock();
protected final ReentrantLock readLock = new ReentrantLock(); protected final ReentrantLock readLock = new ReentrantLock();
protected long lastMsgTime = System.currentTimeMillis(); public long lastMsgTime = System.currentTimeMillis();
protected long lastKeepAliveTime = System.currentTimeMillis(); protected long lastKeepAliveTime = System.currentTimeMillis();
protected long lastOpcode = -1; protected long lastOpcode = -1;
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>(); protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
@@ -87,6 +87,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
this.processChangeRequests(); this.processChangeRequests();
this.auditSocketChannelToConnectionMap(); this.auditSocketChannelToConnectionMap();
//this.selector.select();
this.selector.select(250L); this.selector.select(250L);
this.processNewEvents(); this.processNewEvents();
@@ -664,7 +665,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (runStatus) { if (runStatus) {
this.ac.connMan.receive(sk); this.ac.connMan.receive(sk);
this.ac.execTask.compareAndSet(true, false); this.ac.execTask.compareAndSet(true, false);
@@ -693,7 +694,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (runStatus) { if (runStatus) {
this.ac.connMan.sendFinish(sk); this.ac.connMan.sendFinish(sk);
this.ac.execTask.compareAndSet(true, false); this.ac.execTask.compareAndSet(true, false);
+1 -1
View File
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
NetMsgFactory factory = conn.getFactory(); NetMsgFactory factory = conn.getFactory();
// Make any/all msg possible // Make any/all msg possible
+1 -1
View File
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
} }
@Override @Override
protected void doJob() { public void doJob() {
if (this.cnt >= 5) { if (this.cnt >= 5) {
this.connMan.auditSocketChannelToConnectionMap(); this.connMan.auditSocketChannelToConnectionMap();
+11 -4
View File
@@ -44,9 +44,16 @@ public class ClientConnection extends AbstractConnection {
public ReentrantLock buyLock = new ReentrantLock(); public ReentrantLock buyLock = new ReentrantLock();
public boolean desyncDebug = false; public boolean desyncDebug = false;
public byte[] lastByteBuffer; public byte[] lastByteBuffer;
public long lastTargetSwitchTime;
protected SessionID sessionID = null; protected SessionID sessionID = null;
private byte cryptoInitTries = 0; private byte cryptoInitTries = 0;
public int strikes = 0;
public Long lastStrike = 0L;
public int finalStrikes = 0;
public long finalStrikeRefresh = 0L;
public ClientConnection(ClientConnectionManager connMan, public ClientConnection(ClientConnectionManager connMan,
SocketChannel sockChan) { SocketChannel sockChan) {
super(connMan, sockChan, true); super(connMan, sockChan, true);
@@ -227,10 +234,10 @@ public class ClientConnection extends AbstractConnection {
SessionManager.remSession( SessionManager.remSession(
SessionManager.getSession(sessionID)); SessionManager.getSession(sessionID));
} catch (NullPointerException e) { } catch (NullPointerException e) {
Logger //Logger
.error( //.error(
"Tried to remove improperly initialized session. Skipping." + //"Tried to remove improperly initialized session. Skipping." +
e); //e);
} }
} }
@@ -29,6 +29,7 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.session.Session; import engine.session.Session;
import engine.util.KeyCloneAudit;
import engine.util.StringUtils; import engine.util.StringUtils;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -238,6 +239,11 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
} }
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
return;
}
//dupe check //dupe check
if (!i.validForInventory(origin, pc, itemManager)) if (!i.validForInventory(origin, pc, itemManager))
return; return;
@@ -1880,6 +1886,7 @@ public class ClientMessagePump implements NetMsgHandler {
switch (protocolMsg) { switch (protocolMsg) {
case SETSELECTEDOBECT: case SETSELECTEDOBECT:
KeyCloneAudit.auditTargetMsg(msg);
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin); ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
break; break;
@@ -78,7 +78,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false; return false;
} }
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size()) if (building.getBlueprint().getMaxSlots() == building.getHirelings().size() && building.getRank() != 8)
return false; return false;
Item contractItem = Item.getFromCache(msg.getContractItem()); Item contractItem = Item.getFromCache(msg.getContractItem());
@@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
// Send Guild, Nation and IC MOTD // Send Guild, Nation and IC MOTD
GuildManager.enterWorldMOTD(player); GuildManager.enterWorldMOTD(player);
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue()); ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
// Send branch string if available from ConfigManager. // Send branch string if available from ConfigManager.
@@ -9,6 +9,7 @@
package engine.net.client.handlers; package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel; import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
@@ -42,6 +43,9 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (!AbstractCharacter.CanFly(pc)) if (!AbstractCharacter.CanFly(pc))
return false; return false;
if(pc.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
return false;
if (pc.isSwimming()) if (pc.isSwimming())
return false; return false;
if (pc.region != null && !pc.region.isOutside()) if (pc.region != null && !pc.region.isOutside())
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true; return true;
} }
if (!BuildingManager.PlayerCanControlNotOwner(building, pc)) if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
return true; return true;
// Can't delete siege assets during an active bane. // Can't delete siege assets during an active bane.
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true; return true;
// Can't destroy a shrine // Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE) //if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
return true; // return true;
// Cannot destroy mines outside of normal mine mechanics // Cannot destroy mines outside of normal mine mechanics
@@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
} }
if(mineTele == null){ if(mineTele == null){
//must be the dungeon request?
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
if (10 > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
}
return; return;
}else { }else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS; int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
@@ -232,11 +232,13 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (pc == null || origin == null) { if (pc == null || origin == null) {
return; return;
} }
ItemBase runeBase = ItemBase.getItemBase(runeID);
//remove only if rune is discipline boolean discRune = runeBase.isDiscRune();
if (runeID < 3001 || runeID > 3048) { boolean statRune = runeBase.isStatRune();
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
return; return;
}
//see if pc has rune //see if pc has rune
ArrayList<CharacterRune> runes = pc.getRunes(); ArrayList<CharacterRune> runes = pc.getRunes();
@@ -422,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
} }
break; break;
case 31: case 31:
LootManager.peddleFate(player,item); //LootManager.peddleFate(player,item);
LootManager.newFatePeddler(player,item);
break; break;
case 30: //water bucket case 30: //water bucket
case 8: //potions, tears of saedron case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls case 5: //runes, petition, warrant, scrolls
@@ -1027,6 +1027,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) { private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
adminCreateBuildings(player,msg);
return false;
}
// Member variables // Member variables
Zone serverZone; Zone serverZone;
@@ -1148,6 +1152,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
wallPiece.setProtectionState(ProtectionState.PROTECTED); wallPiece.setProtectionState(ProtectionState.PROTECTED);
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone); PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
//walls in R8 city are immediately granted extra HP by 10%
if(cityObject.getTOL().getRank() == 8) {
if (wallPiece.getBlueprint() != null && wallPiece.getBlueprint().getBuildingGroup() != null && wallPiece.getBlueprint().isWallPiece()) {
float currentHealthRatio = wallPiece.getCurrentHitpoints() / wallPiece.healthMax;
float newMax = wallPiece.healthMax * 1.1f;
wallPiece.setMaxHitPoints(newMax);
wallPiece.setHealth(wallPiece.healthMax * currentHealthRatio);
}
}
} }
// Deduct gold from character's inventory // Deduct gold from character's inventory
@@ -1156,7 +1169,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true; return true;
} }
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) { private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint; Blueprint blueprint;
Building newMesh; Building newMesh;
@@ -1378,4 +1391,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true; return true;
} }
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
//handled for building dungeon layouts
Zone zone = ZoneManager.getZoneByZoneID(993);
for(PlacementInfo placement : msg.getPlacementInfo()){
Building building = createStructure(pc,placement,zone);
if(building != null) {
building.setProtectionState(ProtectionState.NPC);
building.setRank(1);
}
}
}
} }
+30 -5
View File
@@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
} }
int raceID = playerCharacter.getRaceID(); int raceID = playerCharacter.getRaceID();
//Check race is met //Check race is met
//confirm sub-race runes are applicable only by proper races
switch(runeID){
case 252134: //elf
case 252135: // elf
case 252136: // elf
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
return false;
break;
case 252129: // human
case 252130: // human
case 252131: // human
case 252132: // human
case 252133: // human
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
return false;
break;
}
ConcurrentHashMap<Integer, Boolean> races = rb.getRace(); ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) { if (races.size() > 0) {
@@ -202,7 +223,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
for (CharacterRune cr : runes) { for (CharacterRune cr : runes) {
int runeBaseID = cr.getRuneBaseID(); int runeBaseID = cr.getRuneBaseID();
//count number of discipline runes //count number of discipline runes
if (runeBaseID > 3000 && runeBaseID < 3049) { if(isDiscipline(runeBaseID)){
discCount++; discCount++;
} }
//see if rune is already applied //see if rune is already applied
@@ -331,23 +352,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
//if discipline, check number applied //if discipline, check number applied
int discAllowed = 0;
if (isDiscipline(runeID)) { if (isDiscipline(runeID)) {
switch(playerCharacter.getRank()){ switch(playerCharacter.getRank()){
case 1: case 1:
discAllowed = 0;
break;
case 2: case 2:
case 3: case 3:
case 4: case 4:
case 5: case 5:
case 6: case 6:
if(discCount > 3) discAllowed = 3;
return false;
break; break;
case 7: case 7:
case 8: case 8:
if(discCount > 5) discAllowed = 5;
return false;
break; break;
} }
if(discCount >= discAllowed)
return false;
} }
//Everything succeeded. Let's apply the rune //Everything succeeded. Let's apply the rune
//Attempt add rune to database //Attempt add rune to database
@@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.put(labelSiege);// 1 sets the protection under siege writer.put(labelSiege);// 1 sets the protection under siege
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire) writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
writer.put(buttonTransfer);// 1 enables the transfer asset button writer.put(buttonTransfer);
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
writer.put((byte)1);
}else {
writer.put(buttonDestroy);// 1 enables the destroy asset button writer.put(buttonDestroy);// 1 enables the destroy asset button
}
writer.put(buttonAbandon);// 1 here enables the abandon asset button writer.put(buttonAbandon);// 1 here enables the abandon asset button
writer.put(buttonUpgrade); //disable upgrade building writer.put(buttonUpgrade); //disable upgrade building
@@ -10,6 +10,7 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Dungeons.Dungeon;
import engine.net.AbstractConnection; import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg; import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader; import engine.net.ByteBufferReader;
@@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
writer.putInt(0); writer.putInt(0);
writer.putInt(cities.size() + mines.size()); writer.putInt(cities.size() + mines.size() + 1);
for (City city : cities) for (City city : cities)
City.serializeForClientMsg(city, writer); City.serializeForClientMsg(city, writer);
@@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for(Mine mine : mines) for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer); Mine.serializeForClientMsgTeleport(mine, writer);
Dungeon.serializeForClientMsgTeleport(writer);
} }
public PlayerCharacter getPlayer() { public PlayerCharacter getPlayer() {
@@ -124,6 +124,9 @@ public class VendorDialogMsg extends ClientNetMsg {
}else if(contract.getContractID() == 1502042){ }else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter); vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd); msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502044){
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else { }else {
if (contract == null) if (contract == null)
@@ -576,6 +579,7 @@ public class VendorDialogMsg extends ClientNetMsg {
case 2520: case 2520:
case 2521: case 2521:
case 2523: case 2523:
case 2525:
valid = true; valid = true;
break; break;
} }
@@ -632,7 +636,7 @@ public class VendorDialogMsg extends ClientNetMsg {
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) { if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
pc.getCharItemManager().addGoldToInventory(1000, false); pc.getCharItemManager().addGoldToInventory(1500, false);
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc)); pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
pc.getCharItemManager().updateInventory(); pc.getCharItemManager().updateInventory();
} }
@@ -63,6 +63,9 @@ public class WhoResponseMsg extends ClientNetMsg {
public static void HandleResponse(int set, int filterType, String filter, ClientConnection origin) { public static void HandleResponse(int set, int filterType, String filter, ClientConnection origin) {
if (filter.equals("")) {
filter = "Saetor";
}
WhoResponseMsg msg = new WhoResponseMsg(); WhoResponseMsg msg = new WhoResponseMsg();
WhoResponseMsg.setWorldPop(SessionManager.getAllActivePlayerCharacters().size()); WhoResponseMsg.setWorldPop(SessionManager.getAllActivePlayerCharacters().size());
+23 -27
View File
@@ -500,7 +500,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
canFly = false; canFly = false;
} }
return canFly; return canFly;
} }
@@ -1102,7 +1101,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final void setCombatTarget(final AbstractWorldObject value) { public final void setCombatTarget(final AbstractWorldObject value) {
if(this.getObjectTypeMask() == 2050) {//MOB? if (this.getObjectTypeMask() == 2050) {//MOB?
if (value == null) { if (value == null) {
if (this.isCombat()) { if (this.isCombat()) {
this.setCombat(false); this.setCombat(false);
@@ -1110,13 +1109,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
rwss.setPlayer(this); rwss.setPlayer(this);
DispatchMessage.sendToAllInRange(this, rwss); DispatchMessage.sendToAllInRange(this, rwss);
} }
}else {
if (!this.isCombat()) {
this.setCombat(true);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(this);
DispatchMessage.sendToAllInRange(this, rwss);
}
} }
} }
this.combatTarget = value; this.combatTarget = value;
@@ -1195,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) { public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier; // value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic //} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier; // value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic //}// Health modifications from pets are modified by the owner's ZergMechanic
try { try {
@@ -1270,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier; // value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic //} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier; // value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic //}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
@@ -1317,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier; // value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic //} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){ //if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier; // value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic //}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
@@ -1726,7 +1718,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
// clear bonuses and reapply rune bonuses // clear bonuses and reapply rune bonuses
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
try {
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this); this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
}catch(Exception ignored){
}
} else { } else {
this.bonuses.clearRuneBaseEffects(); this.bonuses.clearRuneBaseEffects();
} }
+28 -6
View File
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType; import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.job.JobContainer; import engine.job.JobContainer;
import engine.job.JobScheduler; import engine.job.JobScheduler;
@@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
} }
//set players new altitude to region lerp altitude. //set players new altitude to region lerp altitude.
if (region != null) //if (region != null)
if (region.center.y == region.highLerp.y) // if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude()); // worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else // else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude()); // worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
return region; return region;
} }
@@ -271,6 +272,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) { if (name.equals("Flight")) {
((PlayerCharacter) this).update(false); ((PlayerCharacter) this).update(false);
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
PlayerCharacter.GroundPlayer((PlayerCharacter) this); PlayerCharacter.GroundPlayer((PlayerCharacter) this);
} }
} }
@@ -499,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT) if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
return; return;
this.lastLoc = new Vector3fImmutable(this.loc); this.lastLoc = new Vector3fImmutable(this.loc);
if(AbstractCharacter.IsAbstractCharacter(this)){
float y;
float worldHeight = HeightMap.getWorldHeight(loc);
Zone zone = ZoneManager.findSmallestZone(loc);
if(zone != null && zone.isPlayerCity()){
worldHeight = zone.getWorldAltitude();
}
if(this.region != null){
float regionAlt = this.region.lerpY(this);
float altitude = this.getAltitude();
y = regionAlt + altitude + worldHeight;
}else{
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
}
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
this.loc = newLoc;
WorldGrid.addObject(this, newLoc.x, newLoc.z);
return;
}else{
this.loc = loc; this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude()); }
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
//lets not add mob to world grid if he is currently despawned. //lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned) if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
+5
View File
@@ -59,6 +59,11 @@ public class Account extends AbstractGameObject {
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status")); this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
} }
public Account() {
this.uname = "";
this.status = Enum.AccountStatus.ACTIVE;
}
public ArrayList<Item> getVault() { public ArrayList<Item> getVault() {
return vault; return vault;
} }
+12 -20
View File
@@ -428,32 +428,24 @@ public final class Bane {
// Cache access // Cache access
private void setDefaultTime() { public void setDefaultTime() {
DateTime timeToSetDefault = new DateTime(this.placementDate); DateTime timeToSetDefault = new DateTime(this.placementDate);
timeToSetDefault = timeToSetDefault.plusDays(1); timeToSetDefault = timeToSetDefault.plusDays(1);
DateTime currentTime = DateTime.now(); if (DateTime.now().isAfter(timeToSetDefault)){
DateTime defaultTime = new DateTime(this.placementDate); if(!this.capSet){
defaultTime = defaultTime.plusDays(2);
defaultTime = defaultTime.hourOfDay().setCopy(22);
defaultTime = defaultTime.minuteOfHour().setCopy(0);
defaultTime = defaultTime.secondOfMinute().setCopy(0);
if (currentTime.isAfter(timeToSetDefault)){
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID()); DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID()); this.capSet = true;
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID()); }
if(!this.daySet){
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
this.daySet = true;
}
if(!this.timeSet){
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
this.timeSet = true;
} }
//this.setLiveDate(defaultTime);
else {
if (this.defaultTimeJob != null)
this.defaultTimeJob.cancelJob();
BaneDefaultTimeJob bdtj = new BaneDefaultTimeJob(this);
JobScheduler.getInstance().scheduleJob(bdtj, timeToSetDefault.getMillis());
this.defaultTimeJob = bdtj;
} }
} }
+4
View File
@@ -360,6 +360,10 @@ this.maxRank = rs.getInt("MaxRank");
return 3; return 3;
} }
if(bg != null && bg.equals(BuildingGroup.TOL) && currentRank == 8){
return 5;
}
if (this.maxRank == 1 && currentRank == 1) if (this.maxRank == 1 && currentRank == 1)
return getMaxSlots(); return getMaxSlots();
+32 -7
View File
@@ -160,23 +160,16 @@ public class Building extends AbstractWorldObject {
// in City resulting in a stack ovreflow. // in City resulting in a stack ovreflow.
if (blueprint != null) { if (blueprint != null) {
// Only switch mesh for player dropped structures // Only switch mesh for player dropped structures
if (this.blueprintUUID != 0) if (this.blueprintUUID != 0)
this.meshUUID = blueprint.getMeshForRank(rank); this.meshUUID = blueprint.getMeshForRank(rank);
this.healthMax = blueprint.getMaxHealth(this.rank); this.healthMax = blueprint.getMaxHealth(this.rank);
// If this object has no blueprint but is a blueprint // If this object has no blueprint but is a blueprint
// mesh then set it's current health to max health // mesh then set it's current health to max health
if (this.blueprintUUID == 0) if (this.blueprintUUID == 0)
this.setHealth(healthMax); this.setHealth(healthMax);
if (blueprint.getBuildingGroup().equals(BuildingGroup.BARRACK)) if (blueprint.getBuildingGroup().equals(BuildingGroup.BARRACK))
this.patrolPoints = DbManager.BuildingQueries.LOAD_PATROL_POINTS(this); this.patrolPoints = DbManager.BuildingQueries.LOAD_PATROL_POINTS(this);
} else { } else {
this.healthMax = 100000; // Structures with no blueprint mesh this.healthMax = 100000; // Structures with no blueprint mesh
this.setHealth(healthMax); this.setHealth(healthMax);
@@ -419,6 +412,22 @@ public class Building extends AbstractWorldObject {
this.healthMax = this.getBlueprint().getMaxHealth(this.rank); this.healthMax = this.getBlueprint().getMaxHealth(this.rank);
this.setCurrentHitPoints(this.healthMax); this.setCurrentHitPoints(this.healthMax);
if(!this.ownerIsNPC && this.getBlueprint() != null && this.getBlueprint().isWallPiece()){
//add extra HP for city walls of R8 trees
City city = ZoneManager.getCityAtLocation(this.loc);
if(city != null){
Building ToL = city.getTOL();
if(ToL != null){
if(ToL.rank == 8){
float currentHealth = this.health.get();
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
this.healthMax *= 1.1f;
this.setHealth(newHealth);
}
}
}
}
if (this.getUpgradeDateTime() != null) if (this.getUpgradeDateTime() != null)
BuildingManager.setUpgradeDateTime(this, null, 0); BuildingManager.setUpgradeDateTime(this, null, 0);
@@ -1128,6 +1137,22 @@ public class Building extends AbstractWorldObject {
} }
} }
if(!this.ownerIsNPC && this.getBlueprint() != null && this.getBlueprint().isWallPiece()){
//add extra HP for city walls of R8 trees
City city = ZoneManager.getCityAtLocation(this.loc);
if(city != null){
Building ToL = city.getTOL();
if(ToL != null){
if(ToL.rank == 8){
float currentHealth = this.health.get();
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
this.healthMax *= 1.1f;
this.setHealth(newHealth);
}
}
}
}
// Set bounds for this building // Set bounds for this building
Bounds buildingBounds = Bounds.borrow(); Bounds buildingBounds = Bounds.borrow();
+15 -3
View File
@@ -610,7 +610,7 @@ public class CharacterItemManager {
if (i == null) if (i == null)
return false; return false;
i.stripCastableEnchants(); //i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID())) if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false; return false;
@@ -1056,7 +1056,11 @@ public class CharacterItemManager {
// add to Bank // add to Bank
this.bank.add(i); this.bank.add(i);
i.addToCache(); i.addToCache();
try {
i.stripCastableEnchants(); i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
}
calculateWeights(); calculateWeights();
@@ -1197,6 +1201,12 @@ public class CharacterItemManager {
} else } else
return false; // NPC's dont have vaults! return false; // NPC's dont have vaults!
try {
i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
}
// remove it from other lists: // remove it from other lists:
this.remItemFromLists(i, slot); this.remItemFromLists(i, slot);
@@ -1205,7 +1215,6 @@ public class CharacterItemManager {
calculateWeights(); calculateWeights();
i.stripCastableEnchants();
return true; return true;
} }
@@ -2013,7 +2022,7 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) { if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems(); int amt = item.getNumOfItems();
item.setNumOfItems(0); item.setNumOfItems(0);
item.stripCastableEnchants(); //item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt); MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem(); ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY; ml.containerType = Enum.ItemContainerType.INVENTORY;
@@ -2439,6 +2448,9 @@ public class CharacterItemManager {
public void damageItem(Item item, int amount) { public void damageItem(Item item, int amount) {
if (item == null || amount < 1 || amount > 5) if (item == null || amount < 1 || amount > 5)
return; return;
if(item.getItemBase().isGlass()){
amount = 1;
}
//verify the item is equipped by this player //verify the item is equipped by this player
int slot = item.getEquipSlot(); int slot = item.getEquipSlot();
+13
View File
@@ -164,6 +164,19 @@ public class CharacterRune extends AbstractGameObject {
runes.remove(runes.indexOf(rune)); runes.remove(runes.indexOf(rune));
CharacterSkill.calculateSkills(pc); CharacterSkill.calculateSkills(pc);
pc.applyBonuses(); pc.applyBonuses();
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
//handle point refund
int creationCost = 0;
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
creationCost = (int)attr.getModValue();
}
}
if(creationCost > 0){
pc.unusedStatPoints += creationCost;
pc.syncClient();
}
}
return true; return true;
} }
} }
+1 -1
View File
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
165, 166, 166, 167, 167, //185 to 189 165, 166, 166, 167, 167, //185 to 189
168}; //190 168}; //190
private static final float[] baseSkillValues = { static final float[] baseSkillValues = {
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4 0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9 0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14 1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
+15 -9
View File
@@ -389,18 +389,22 @@ public class City extends AbstractWorldObject {
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) { if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
cities.add(city); cities.add(city);
} else } else {
//list Player cities //list Player cities
//open city, just list //open city, just list
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) { if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city); cities.add(city);
}else {
try {
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
cities.add(city);
}
}catch(Exception e){
Logger.error(e);
}
}
}
} else if (city.isNpc == 1) { } else if (city.isNpc == 1) {
//list NPC cities //list NPC cities
Guild g = city.getGuild(); Guild g = city.getGuild();
@@ -451,7 +455,7 @@ public class City extends AbstractWorldObject {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG)) } else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city); cities.add(city);
} else if (city.isNpc == 1) { } else if (city.isNpc == 1) {
@@ -811,8 +815,10 @@ public class City extends AbstractWorldObject {
// Set city motto to current guild motto // Set city motto to current guild motto
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID); Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
this.destroy();
}
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER)) if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
&& (this.isNpc == (byte) 0)) { && (this.isNpc == (byte) 0)) {
+113 -8
View File
@@ -16,12 +16,14 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg; import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorDialogMsg;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
public class Contract extends AbstractGameObject { public class Contract extends AbstractGameObject {
@@ -248,6 +250,86 @@ public class Contract extends AbstractGameObject {
} }
return vd; return vd;
} }
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
vd.getOptions().add(option1);
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
vd.getOptions().add(option2);
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
vd.getOptions().add(option3);
switch(optionId) {
case 15020441: // gamble 1000
gamble(pc,1000);
break;
case 15020442: // gamble 10,000
gamble(pc,10000);
break;
case 15020443: // gamble 100,000
gamble(pc,100000);
break;
}
return vd;
}
public static void gamble(PlayerCharacter pc, int amount){
if(!pc.timestamps.containsKey("NextSlot"))
pc.timestamps.put("NextSlot",System.currentTimeMillis());
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
return;
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
if(pc.charItemManager == null){
return;
}
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
if(goldAmount < amount) {
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
return;
}
goldAmount -= amount;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
int winnings = 0;
if(roll1 == roll2 && roll1 == roll3)
winnings = amount * roll1 * 10;
if(winnings > 0)
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
else
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
goldAmount += winnings;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
}
public static boolean isClassTrainer(int id){
if(id >= 5 && id <= 30)
return true;
return false;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){ public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc); pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog(); VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@@ -505,6 +587,19 @@ public class Contract extends AbstractGameObject {
} }
} }
if(this.getObjectUUID() == 1502050){
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
break;
case 971012:
me.magicValue = 1000000;
break;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){ for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){ switch(me.getItemBase().getUUID()){
@@ -513,52 +608,62 @@ public class Contract extends AbstractGameObject {
case 250019: case 250019:
case 250028: case 250028:
case 250037: case 250037:
me.magicValue = 3000000; me.magicValue = 1000000;
break; break;
case 250002: //10 stats case 250002: //10 stats
case 250011: case 250011:
case 250020: case 250020:
case 250029: case 250029:
case 250038: case 250038:
me.magicValue = 4000000; me.magicValue = 2000000;
break; break;
case 250003: //15 stats case 250003: //15 stats
case 250012: case 250012:
case 250021: case 250021:
case 250030: case 250030:
case 250039: case 250039:
me.magicValue = 5000000; me.magicValue = 3000000;
break; break;
case 250004: //20 stats case 250004: //20 stats
case 250013: case 250013:
case 250022: case 250022:
case 250031: case 250031:
case 250040: case 250040:
me.magicValue = 6000000; me.magicValue = 4000000;
break; break;
case 250005: //25 stats case 250005: //25 stats
case 250014: case 250014:
case 250023: case 250023:
case 250032: case 250032:
case 250041: case 250041:
me.magicValue = 7000000; me.magicValue = 5000000;
break; break;
case 250006: //30 stats case 250006: //30 stats
case 250015: case 250015:
case 250024: case 250024:
case 250033: case 250033:
case 250042: case 250042:
me.magicValue = 8000000; me.magicValue = 6000000;
break; break;
case 250007: //35 stats case 250007: //35 stats
case 250016: case 250016:
case 250025: case 250025:
case 250034: case 250034:
case 250043: case 250043:
me.magicValue = 9000000; me.magicValue = 7000000;
break;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
me.magicValue = 10000000;
break;
case 252127:
me.magicValue = 5000000;
break; break;
default: default:
me.magicValue = 10000000; me.magicValue = 1000000;
break; break;
} }
} }

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