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640 Commits

Author SHA1 Message Date
FatBoy a97734bac0 fix charge bug 2025-03-19 20:07:26 -05:00
FatBoy 9caeb80ccc replace rune with wrapped rune 2025-03-19 20:04:52 -05:00
FatBoy 0e3e334cc1 replace rune with wrapped rune 2025-03-19 19:45:38 -05:00
FatBoy 536d35bb49 hotzone work 2025-03-19 19:33:26 -05:00
FatBoy f57f300716 hotzone work 2025-03-19 19:25:05 -05:00
FatBoy 62ab1b9fb2 hotzone work 2025-03-19 19:04:39 -05:00
FatBoy 6b846cba0f proper order of operations for assinging hotzone 2025-03-19 17:52:10 -05:00
FatBoy 7b8831ebdd lore mine charter type declaration 2025-03-19 12:39:24 -05:00
FatBoy 6b92225a5f enable r8 hotzone 2025-03-19 12:30:49 -05:00
FatBoy bbdc58c217 enable r8 hotzone 2025-03-19 12:28:38 -05:00
FatBoy 537a30710a perpetual movement machine fixed 2025-03-18 21:29:01 -05:00
FatBoy 5626255b12 mob clear effects on death 2025-03-18 21:15:03 -05:00
FatBoy ea8a7c0e39 mob clear effects on death 2025-03-18 20:48:00 -05:00
FatBoy f7f5aa59a0 mob clear effects on death 2025-03-18 20:44:16 -05:00
FatBoy b2038e201c player location sync 2025-03-18 20:18:10 -05:00
FatBoy dbe748bcdd update location 2025-03-18 19:44:55 -05:00
FatBoy 165e721eb8 update location 2025-03-18 19:18:34 -05:00
FatBoy f7f306855a disable refresh loaded objects 2025-03-18 19:13:38 -05:00
FatBoy 6a54767a53 mele sync update 2025-03-18 19:11:25 -05:00
FatBoy 9b8de72a6f disable lore flag for mines 2025-03-18 16:13:52 -05:00
FatBoy 1a0ad765bf rnaodm flag mine as lore or arac 2025-03-18 16:05:27 -05:00
FatBoy 69c74240da rnaodm flag mine as lore or arac 2025-03-18 16:00:06 -05:00
FatBoy fe498e9b20 show lore or arac on mine info 2025-03-18 15:55:46 -05:00
FatBoy ee7e16c32e LoreEnfce bool for lore mine manager run 2025-03-18 15:53:32 -05:00
FatBoy 7820ff06c9 additional pet health modifiers 2025-03-18 15:48:59 -05:00
FatBoy 41713a9412 Lore Enforced Mines System 2025-03-18 14:39:58 -05:00
FatBoy e03dc8d8be fix castable enchant duration counter 2025-03-18 10:53:02 -05:00
FatBoy 8c2ddd266d show macrozone name and camp name when dropping runes 2025-03-18 10:30:03 -05:00
FatBoy a290e3659e fix for mele zerg multiplier values 2025-03-18 10:21:52 -05:00
FatBoy 676f0e7023 calculate damage BEFORE modifyHealth is called in CombatManager 2025-03-18 09:59:53 -05:00
FatBoy 1fda6cc80d interest management 2025-03-17 21:08:33 -05:00
FatBoy 04a2d6fb1c interest management 2025-03-17 20:00:59 -05:00
FatBoy 7eb6535051 interest management 2025-03-17 19:29:48 -05:00
FatBoy b4b3b0ae17 interest management 2025-03-17 19:25:15 -05:00
FatBoy 2681671543 interest management 2025-03-17 19:21:25 -05:00
FatBoy 50bf375006 update loaded players on screen 2025-03-17 09:04:33 -05:00
FatBoy 9fa3c9d7aa order of update operations 2025-03-17 08:50:20 -05:00
FatBoy dbf681b065 box flag effect finished 2025-03-16 20:32:04 -05:00
FatBoy 3fdc299210 box flag effect 2025-03-16 20:23:27 -05:00
FatBoy 7bf4f0627e player update bug 2025-03-16 20:02:25 -05:00
FatBoy 47f39fd963 player update bug 2025-03-16 19:40:28 -05:00
FatBoy a92a67579a player update bug 2025-03-16 19:34:41 -05:00
FatBoy 6dfac2d604 orintstats to show boxed status 2025-03-16 15:49:00 -05:00
FatBoy de1e8eed98 rollback visual BOXED indicator 2025-03-16 15:47:25 -05:00
FatBoy 0ec2add724 disable hotzone system 2025-03-16 15:43:15 -05:00
FatBoy 87675bb950 HZ related stuff 2025-03-16 15:41:28 -05:00
FatBoy 873e56f076 HZ related stuff 2025-03-16 15:27:50 -05:00
FatBoy 01b59cce99 HZ related stuff 2025-03-16 15:25:44 -05:00
FatBoy 8c9696a3f9 HZ related stuff 2025-03-16 15:19:32 -05:00
FatBoy 128f677d0e HZ related stuff 2025-03-16 14:55:46 -05:00
FatBoy a7b9fec032 HZ related stuff 2025-03-16 14:48:36 -05:00
FatBoy d25109fcf6 return summon recycle timer when declined 2025-03-16 14:42:15 -05:00
FatBoy 9283181a14 r8 hotzones loot manager 2025-03-16 14:21:13 -05:00
FatBoy 8dd4953023 r8 hotzones 2025-03-16 13:48:39 -05:00
FatBoy 5ba476e5a5 new box flag system 2025-03-16 08:58:49 -05:00
FatBoy 0f402ac0cc new box flag system 2025-03-16 08:49:13 -05:00
FatBoy 9032565220 stop invisible player plague 2025-03-16 07:43:47 -05:00
FatBoy 8194bd8ef2 stop invisible player plague 2025-03-16 00:39:33 -05:00
FatBoy 78911a0a21 stop invisible player plague 2025-03-15 23:41:31 -05:00
FatBoy d96a2a8d25 stop invisible player plague 2025-03-15 23:41:09 -05:00
FatBoy 76c637e733 stop invisible player plague 2025-03-15 23:27:07 -05:00
FatBoy 0331fc88af add 5 units to cast range server side for desync 2025-03-15 21:03:15 -05:00
FatBoy 03f6ee6c70 commented ready for 5 man weekends 2025-03-15 21:01:08 -05:00
FatBoy 97d5a19e91 building gold cap increased to 100 million 2025-03-15 20:23:02 -05:00
FatBoy 6d064636a5 mob refresh disabled 2025-03-15 20:07:04 -05:00
FatBoy d67bf0bc64 guards hotfix 2025-03-15 19:42:00 -05:00
FatBoy 199215f2e6 decrease player update tick form 1000MS to 100MS 2025-03-15 16:45:28 -05:00
FatBoy 602b16457f finish checks for increased player inventory gold limits 2025-03-15 16:41:47 -05:00
FatBoy 7c67e15d40 only delete runes in safezone 2025-03-15 16:31:11 -05:00
FatBoy 2d69e335e0 hotifx + gold cap increase 2025-03-15 16:29:02 -05:00
FatBoy afeb4f59bd disable hellgates for production 2025-03-15 13:31:55 -05:00
FatBoy dd2707f6fb attempted invis character sync fix 2025-03-15 13:20:57 -05:00
FatBoy 49ce99fd58 special hellgate mob AI distance 2025-03-15 00:29:48 -05:00
FatBoy 65e306c3cb 5 second player reload intervals 2025-03-14 23:57:09 -05:00
FatBoy 86db21de43 hellgates revised 2025-03-14 23:55:18 -05:00
FatBoy 1f897a3cb8 hellgates revised 2025-03-14 23:49:26 -05:00
FatBoy 47c47bb61b hellgates revised 2025-03-14 23:25:28 -05:00
FatBoy f62794f8ab hellgates revised 2025-03-14 22:10:18 -05:00
FatBoy e9d9f50c9e hellgates maybe? round 7 2025-03-14 22:07:21 -05:00
FatBoy e3ec9ac56f hellgates maybe? round 7 2025-03-13 21:39:36 -05:00
FatBoy 2612a7f074 hellgates maybe? round 6 2025-03-13 21:26:47 -05:00
FatBoy e71ca71b30 hellgates maybe? round 5 2025-03-13 21:24:03 -05:00
FatBoy 6db31794fc hellgates maybe? round 5 2025-03-13 21:23:13 -05:00
FatBoy b06d854182 hellgates maybe? round 4 2025-03-13 21:16:41 -05:00
FatBoy 6080bae50d hellgates maybe? round 3 2025-03-13 21:06:38 -05:00
FatBoy 49c956d2bf hellgates maybe? round 2 2025-03-13 21:01:58 -05:00
FatBoy 49ca340b36 hellgates maybe? 2025-03-13 20:42:28 -05:00
FatBoy 43072786b1 null city bug 2025-03-13 19:09:47 -05:00
FatBoy aba82616df /zerg command 2025-03-12 21:39:59 -05:00
FatBoy 78f95d0173 /zerg command 2025-03-12 21:07:38 -05:00
FatBoy 2a7fd87686 add mob adding stronghold mobs 2025-03-12 20:40:12 -05:00
FatBoy 9078a41c58 add mob adding stronghold mobs 2025-03-12 20:37:47 -05:00
FatBoy 2a0e780306 add mob adding stronghold mobs 2025-03-12 20:11:54 -05:00
FatBoy 77a73e9171 mine teleportation disabled for 5 minutes after window closes 2025-03-12 19:33:42 -05:00
FatBoy 8a4db1b1de items looted from corpses lose castable enchants 2025-03-12 19:24:37 -05:00
FatBoy a5186265e2 use of proper stack ranks 2025-03-12 19:14:33 -05:00
FatBoy b7e4f309e8 hotfix for location sync 2025-03-12 16:09:15 -05:00
FatBoy a7d01cc461 disable DB write for cheaters 2025-03-11 22:29:59 -05:00
FatBoy 28ca527aca debuff priest 100% at 3 man mines 2025-03-11 21:47:18 -05:00
FatBoy 9277ddd8ef mob AI work 2025-03-11 21:35:36 -05:00
FatBoy 16df24ea27 remove name form PVE title 2025-03-11 20:36:05 -05:00
FatBoy e6f92d105d remove name form PVE title 2025-03-11 20:30:12 -05:00
FatBoy 887501c040 allow pve mode toons to cast summon 2025-03-11 20:24:03 -05:00
FatBoy 35ab20701c increase mine production 2025-03-11 20:21:50 -05:00
FatBoy 617cad69e1 increase mine production 2025-03-11 20:16:49 -05:00
FatBoy 4268d39d17 strip hones and procs when buying or taking from NPC inventory 2025-03-11 20:12:53 -05:00
FatBoy 3561564f8c fix location desync caused by power casting 2025-03-11 20:00:44 -05:00
FatBoy f4361113ed properly configure hitbox radius 2025-03-11 19:52:46 -05:00
FatBoy 32563e3f5f mele / player location sync 2025-03-11 19:39:04 -05:00
FatBoy 011ceea598 fix rolling bug 2025-03-11 15:57:57 -05:00
FatBoy eaeb2eb943 forge manager cleanup and special drop rates 2025-03-10 20:14:11 -05:00
FatBoy 3b1bb803a8 properly calibrated drop rates 2025-03-10 19:01:09 -05:00
FatBoy acb111a114 mob retaliate 2025-03-09 19:02:53 -05:00
FatBoy aaa737649e atr check failure 2025-03-09 10:42:50 -05:00
FatBoy 67653febd5 weapon enchants used as self buff 2025-03-09 10:23:56 -05:00
FatBoy 7227a5c860 weapon enchants used as self buff 2025-03-09 09:51:22 -05:00
FatBoy b15c335b42 spell atr bug 2025-03-09 09:14:56 -05:00
FatBoy c849bf0a1d proper isBoxed info command 2025-03-08 21:09:54 -06:00
FatBoy 6bac4d830a attempt to fix boxed combat 2025-03-08 20:07:11 -06:00
FatBoy 96122b5beb stop source type lookup console spam 2025-03-08 19:10:39 -06:00
FatBoy 35ef86110f PVE flag 2025-03-08 10:20:15 -06:00
FatBoy 3e04f36fd7 PVE flag 2025-03-08 10:15:20 -06:00
FatBoy 454335c233 PVE flag 2025-03-08 10:11:35 -06:00
FatBoy 4b6b209188 PVE flag 2025-03-08 07:08:34 -06:00
FatBoy 44b5e8cfd9 PVE flag 2025-03-08 06:32:11 -06:00
FatBoy e1c109cd6c PVE flag 2025-03-08 06:19:56 -06:00
FatBoy 71735c73ff PVE flag 2025-03-08 06:19:36 -06:00
FatBoy 54b8a1df19 PVE flag 2025-03-06 18:50:20 -06:00
FatBoy fed9ba4240 PVE flag 2025-03-06 18:45:24 -06:00
FatBoy 64d9401089 PVE flag 2025-03-06 18:22:49 -06:00
FatBoy 1b8403f07b tears of saedron to be comsumed on use 2025-03-06 18:18:05 -06:00
FatBoy 95c13789c7 precise stance fix 2025-03-06 18:12:20 -06:00
FatBoy d3fc4f2263 mob aggro issues 2025-03-06 18:05:59 -06:00
FatBoy d562c49cd5 mob aggro issues 2025-03-06 17:40:33 -06:00
FatBoy 83aa28cad4 correct chant refresh issues 2025-03-06 17:33:21 -06:00
FatBoy 15a823a4e5 stun immunities 2025-03-06 16:58:09 -06:00
FatBoy 4b2fbf2dc0 shade and mino racial immunities 2025-03-06 07:27:28 -06:00
FatBoy e07fe59a12 sourcetype failed lookups 2025-03-05 20:56:10 -06:00
FatBoy 8d950aaa91 disable new mob AI 2025-03-05 20:51:26 -06:00
FatBoy 8fb88ee7e1 fate peddler price adjustments 2025-03-05 20:15:20 -06:00
FatBoy 2cfc5b64a7 fate peddler price adjustments 2025-03-05 20:00:50 -06:00
FatBoy cc385b923c mithril drop rate fixed 2025-03-05 19:58:15 -06:00
FatBoy 6af4cd2fc2 mithril drop rates 2025-03-05 19:20:46 -06:00
FatBoy 3990defd7a mithril drop rates 2025-03-05 18:57:29 -06:00
FatBoy 12bb1a39f8 player update issue 2025-03-05 18:00:44 -06:00
FatBoy 158dbf9141 remove ATR component form weapon powers 2025-03-05 17:58:32 -06:00
FatBoy c8ae48ae60 mine zerg tracker 2025-03-04 19:37:54 -06:00
FatBoy 76b75f0a37 despawn timer for mobs reset to 5 seconds min 2025-03-04 18:54:03 -06:00
FatBoy 9b250a38f3 PR40 concs 2025-03-04 18:51:13 -06:00
FatBoy cbcdaaa221 style casting fix 2025-03-04 18:44:43 -06:00
FatBoy c761cd982f fix immunities 2025-03-04 18:31:02 -06:00
FatBoy f4af11b38f print effects command 2025-03-04 16:19:39 -06:00
FatBoy 8982c287b4 new finish power action system 2025-03-04 15:51:24 -06:00
FatBoy 85e1f3434c use 3D range check for mob attacks 2025-03-04 15:22:05 -06:00
FatBoy 9c623f277b simplified mob aI 2025-03-03 21:21:36 -06:00
FatBoy f9f4665e52 simplified mob aI 2025-03-03 20:58:07 -06:00
FatBoy ec23f78c58 simplified mob aI 2025-03-03 20:50:24 -06:00
FatBoy 58b287bc4b simplified mob aI 2025-03-03 20:26:43 -06:00
FatBoy 89b5ebe7aa simplified mob aI 2025-03-03 20:20:27 -06:00
FatBoy 169f49e6c3 simplified mob aI 2025-03-03 19:57:21 -06:00
FatBoy bfc0c57dd8 simplified mob aI 2025-03-03 19:56:05 -06:00
FatBoy 1c5d78d566 simplified mob aI 2025-03-03 19:52:30 -06:00
FatBoy a46619c50a simplified mob aI 2025-03-03 19:23:01 -06:00
FatBoy d4e430e816 simplified mob aI 2025-03-03 19:22:23 -06:00
FatBoy e49fc398ed Merge branch 'lakebane-jobs' into lakebane
# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/gameManager/PowersManager.java
#	src/engine/mobileAI/MobAI.java
#	src/engine/objects/Experience.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/PlayerCombatStats.java
#	src/engine/util/KeyCloneAudit.java
#	src/engine/workthreads/UpdateThread.java
2025-03-03 18:42:25 -06:00
FatBoy ef9c431d5e fix for dodging spells 2025-03-03 18:37:46 -06:00
FatBoy cf6db2444c fix for backstab 2025-03-03 18:32:59 -06:00
FatBoy d074aa8f1c fix for backstab 2025-03-03 18:17:50 -06:00
FatBoy 4ea4609b1b check for immunity and no od prior to running power action 2025-03-03 13:43:14 -06:00
FatBoy 58e84bfc21 remove style casting 2025-03-03 13:31:54 -06:00
FatBoy 0a82a69a95 remove style casting 2025-03-03 13:30:13 -06:00
FatBoy b33af64f60 remove unessecary player sync 2025-03-03 13:23:37 -06:00
FatBoy 6311f8b2f8 different location sync system 2025-03-03 13:00:11 -06:00
FatBoy e4ac2bc489 3 man zerg multiplier update 2025-03-03 12:44:39 -06:00
FatBoy 5b6896e537 strip item enchants 2025-03-03 07:37:52 -06:00
FatBoy 46b9da0612 strip item enchants 2025-03-03 07:17:12 -06:00
FatBoy 898f6dfa69 strip item enchants 2025-03-03 06:37:39 -06:00
FatBoy 67628a21b3 proc chance broken into separate method 2025-03-03 06:35:06 -06:00
FatBoy 9f09a0e8b0 proc chance broken into separate method 2025-03-03 06:33:31 -06:00
FatBoy 251210d166 remove dungeon teleport from base game 2025-03-02 22:48:37 -06:00
FatBoy 5841db2a0d serialize dungeon for teleport 2025-03-02 22:30:24 -06:00
FatBoy 6127bbadb4 dungeon work 2025-03-02 22:08:47 -06:00
FatBoy 8e5584f413 admin building creation 2025-03-02 21:52:02 -06:00
FatBoy d5e69446c7 admin building creation 2025-03-02 21:29:01 -06:00
FatBoy b3247160d7 fix join heavens host 2025-03-02 18:20:53 -06:00
FatBoy 06e31c1243 update stat and mastery pricing 2025-03-02 18:18:04 -06:00
FatBoy ac5528382c new combat manager first draft 2025-03-01 18:17:12 -06:00
FatBoy 9d8467613a new combat manager first draft 2025-03-01 18:04:43 -06:00
FatBoy 8ff0594333 announce XP rate on login 2025-02-28 17:51:57 -06:00
FatBoy 2e7707fcbe remove mob ai spam logging 2025-02-28 17:44:05 -06:00
FatBoy 78131ed6f2 attempt to stop second box crash 2025-02-28 17:31:40 -06:00
FatBoy 9b2a1a271e attempt to stop second box crash 2025-02-28 17:31:11 -06:00
FatBoy 846d720c2f attempt to stop second box crash 2025-02-28 17:30:34 -06:00
FatBoy 9ba2f375cf hamlet guards don't aggro 2025-02-28 17:27:14 -06:00
FatBoy 22c975d251 dungeon generation 2025-02-28 14:35:00 -06:00
FatBoy 601687133f dungeon generation 2025-02-28 14:22:40 -06:00
FatBoy 2c47f593f3 dungeon generation 2025-02-28 14:10:48 -06:00
FatBoy 6d004d631c add XP config multiplier 2025-02-28 13:17:38 -06:00
FatBoy 2b4a87777c rune merchant price adjustments 2025-02-27 20:02:42 -06:00
FatBoy b795db7fbd fix casting form mob hates 2025-02-27 19:55:30 -06:00
FatBoy af684c6968 fix casting form mob hates 2025-02-27 19:44:48 -06:00
FatBoy 80b1ab709d relog crash bug 2025-02-27 19:16:37 -06:00
FatBoy 140ba6ae75 new mob aggro system 2025-02-27 15:43:43 -06:00
FatBoy c24d779d08 clear recycle timer for reveal thyself 2025-02-27 15:04:55 -06:00
FatBoy 5f169fcfae disconnect caught cheaters after trashing account 2025-02-27 05:51:50 -06:00
FatBoy a5e0396dc6 Dungeon System draft 2025-02-27 05:15:29 -06:00
FatBoy c5b2db051b run ban cleanup hourly 2025-02-26 21:21:54 -06:00
FatBoy b94f8e4b03 build cleanup 2025-02-26 21:20:34 -06:00
FatBoy dbfc33563c add stored procedure call 2025-02-26 21:13:09 -06:00
FatBoy 57e7c3285f remove multibox checks for banned 2025-02-26 20:59:31 -06:00
FatBoy c01d47fe21 perma root and perma stun 2025-02-26 19:46:51 -06:00
FatBoy d5eb423db8 damage effect modifier 2025-02-26 19:37:12 -06:00
FatBoy 69113ee3c4 catch failure in combat stats to prevent deadlock 2025-02-26 19:31:01 -06:00
FatBoy c1aa6e2434 cannot sacrifice on self 2025-02-26 19:19:03 -06:00
FatBoy 7820743222 catch null checks in calculate defense 2025-02-26 19:08:56 -06:00
FatBoy e6762ef9b5 mele attack null checks 2025-02-26 07:43:27 -06:00
FatBoy 81b60cd269 mele attack null checks 2025-02-26 07:28:27 -06:00
FatBoy 755d89ebe0 mele attack null checks 2025-02-26 07:22:53 -06:00
FatBoy aab28cd68c mele attack null checks 2025-02-26 06:57:33 -06:00
FatBoy 97b2af52b9 mele attack null checks 2025-02-26 06:54:46 -06:00
FatBoy 16a0b9c0e3 defense calc null checks 2025-02-25 21:11:49 -06:00
FatBoy bfd89036b2 healer def stance ATR removed again 2025-02-25 20:55:49 -06:00
FatBoy 9cad140836 saetors no longer parry incoming ranged damage 2025-02-25 20:11:02 -06:00
FatBoy a9ca96bf96 glass items can only ever take 1 point of damage 2025-02-25 20:07:53 -06:00
FatBoy 1ef18490b5 allow deleting shrines by players 2025-02-25 20:05:52 -06:00
FatBoy 8d739c3dae detect multibox launcher 2025-02-25 19:52:59 -06:00
FatBoy 44f5fb02a3 detect multibox launcher 2025-02-25 19:49:55 -06:00
FatBoy 240198eec6 ring bonuses calculated specifically 2025-02-23 20:06:36 -06:00
FatBoy dfe300ba4b ring bonuses calculated specifically 2025-02-23 20:05:04 -06:00
FatBoy b48d294eca update XP scale 2025-02-23 16:40:41 -06:00
FatBoy be27262e47 add strigoi fort to exception list 2025-02-23 16:12:21 -06:00
FatBoy d1d51ef791 flat defense from rings calculated 2025-02-23 16:08:04 -06:00
FatBoy e380c4dddb armor piercing fix 2025-02-23 15:09:22 -06:00
FatBoy f9a7b91868 new XP system 2025-02-23 14:12:00 -06:00
FatBoy cb73a81e33 fixed breathing 2025-02-23 10:30:07 -06:00
FatBoy 47f1aa8a89 better random rolls 2025-02-23 00:15:50 -06:00
FatBoy ca0738b6ed region heights issue resolved 2025-02-22 23:07:40 -06:00
FatBoy 5fabd31495 region heights issue 2025-02-22 22:38:40 -06:00
FatBoy e90465ee8f armorpiercing pierces armor instea dof reducing damage 2025-02-22 21:24:46 -06:00
FatBoy 1b1c636628 fat coding fail 2025-02-22 21:06:41 -06:00
FatBoy 5f28d3ae10 revert addition of new XP system for production 2025-02-22 20:50:16 -06:00
FatBoy d0e93773ad revert addition of new XP system for production 2025-02-22 20:43:37 -06:00
FatBoy 2160719126 player update cleanup 2025-02-22 20:40:35 -06:00
FatBoy 0449465af9 update location for player update 2025-02-22 20:40:00 -06:00
FatBoy 891e350362 cancel casting of powers player does not have 2025-02-22 19:51:03 -06:00
FatBoy 942c37442e mines run at 1:00 am CST 2025-02-22 19:03:47 -06:00
FatBoy 0571d5ded3 race type cleanup for saetor 2025-02-22 18:58:49 -06:00
FatBoy 1f63df4f08 new experience 2025-02-22 18:55:06 -06:00
FatBoy eec07f3a28 new experience 2025-02-22 18:38:59 -06:00
FatBoy a199014a98 potential mele range sync fix 2025-02-22 17:48:37 -06:00
FatBoy 48f8cf32b7 mine anti-zerg 2025-02-22 17:40:26 -06:00
FatBoy f28b15b95e disable force DC 2025-02-21 22:49:30 -06:00
FatBoy 8e5aec841d characters count at mines for 3 minutes 2025-02-21 20:41:48 -06:00
FatBoy 9b7bcdc043 ZergMultiplier scales correctly 2025-02-21 20:10:10 -06:00
FatBoy 2dbaac5bcf null combat stats error 2025-02-21 19:54:40 -06:00
FatBoy 2f201151df keyclone audit 2025-02-21 18:02:22 -06:00
FatBoy 3d48951184 saetor parry all the time 2025-02-21 12:10:32 -06:00
FatBoy 3d199a9362 new spell ATR 2025-02-21 11:53:32 -06:00
FatBoy c8a95cab41 new spell ATR 2025-02-21 11:27:35 -06:00
FatBoy 43631af53b cheat logging 2025-02-21 10:20:57 -06:00
FatBoy 89e31fd159 cheat logging 2025-02-21 09:54:26 -06:00
FatBoy ffecdbb06b new Fate Peddler 2025-02-20 21:58:30 -06:00
FatBoy 7331c870c2 new Fate Peddler 2025-02-20 21:37:45 -06:00
FatBoy 4b760baae4 new Fate Peddler 2025-02-20 21:13:53 -06:00
FatBoy 8106b100ec all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:39:06 -06:00
FatBoy 53285ca898 all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:36:18 -06:00
FatBoy 9db7411ee6 calc OnTakeDamage in combat loop 2025-02-20 10:06:06 -06:00
FatBoy a12687913e printstats showing spells and their ATR 2025-02-20 09:53:33 -06:00
FatBoy 937656a91d sub race rune application check 2025-02-20 09:42:09 -06:00
FatBoy 5f2034a35b atr calculation fix 2025-02-20 09:33:34 -06:00
FatBoy 87d39ae29d target software identification 2025-02-20 09:27:02 -06:00
FatBoy bd95a8d7af target software identification 2025-02-20 09:24:32 -06:00
FatBoy 1fa9a88ae3 combat stats cleanup 2025-02-20 09:02:01 -06:00
FatBoy 34e3ae20d7 zerg mechanic applications 2025-02-19 20:37:43 -06:00
FatBoy 55b6d60141 zerg mechanic applications 2025-02-19 20:15:19 -06:00
FatBoy 92d0aec77d zerg mechanic applications 2025-02-19 20:09:11 -06:00
FatBoy 1282f58a3c players coutn towards mine cap for 3 minutes after leaving 2025-02-19 19:56:19 -06:00
FatBoy 1070d61251 zerg mechanic for mines adjusted to 3x load range 2025-02-19 19:40:35 -06:00
FatBoy f7ab5347ab new application of zerg multiplier 2025-02-19 19:37:32 -06:00
FatBoy 517e64d613 global rune drops 2025-02-19 07:07:33 -06:00
FatBoy 5ed31c5e2e revert cancel on take damage 2025-02-19 06:58:03 -06:00
FatBoy c50bcb0a32 bug fix 2025-02-18 21:46:40 -06:00
FatBoy 09a6e18d4f bug fix 2025-02-18 21:40:59 -06:00
FatBoy b0dd7e9b59 bug fix 2025-02-18 21:37:43 -06:00
FatBoy 92d685c3e3 bug fix 2025-02-18 21:34:18 -06:00
FatBoy 84a1db1e09 log cheaters 2025-02-18 20:51:15 -06:00
FatBoy d0e3cac4c3 log selected object UUID 2025-02-18 20:47:10 -06:00
FatBoy 9a5fd53271 log trash disconnect for cheater 2025-02-18 20:37:30 -06:00
FatBoy 8d4fb261b5 cancel on take damage everytime you take damage 2025-02-18 19:51:36 -06:00
FatBoy 4a7a999ed1 pets to use owners ZergMultiplier 2025-02-18 19:43:45 -06:00
FatBoy e69c0f2799 cannot repldeg to any non-open ToL 2025-02-18 18:05:48 -06:00
FatBoy 9e36d558bf state zone name in PVP message 2025-02-18 17:51:23 -06:00
FatBoy df2271fe2c universal rune drops 2025-02-18 17:46:26 -06:00
FatBoy 1f7d2a14bf death no longer releases mine claims 2025-02-18 09:53:53 -06:00
FatBoy a99047aee8 ranged based tracking 2025-02-18 09:47:38 -06:00
FatBoy 5dc9e127bb undo 2025-02-17 20:11:48 -06:00
FatBoy bb05bdd87c handle trainer inventories 2025-02-17 19:30:58 -06:00
FatBoy 4c0b480aeb trainer merchants 2025-02-17 19:06:28 -06:00
FatBoy 3cf38da567 no stam drain while TS 2025-02-17 17:09:11 -06:00
FatBoy 96731bd9bb saetor inherit racetype 2025-02-17 17:00:34 -06:00
FatBoy 9d79afa395 player update optimized 2025-02-16 18:07:56 -06:00
FatBoy 944290f958 audit chat messages for target ID 2025-02-16 18:03:15 -06:00
FatBoy e6eb753666 audit chat messages for target ID 2025-02-16 18:03:13 -06:00
FatBoy 4ad7e0f021 fix track power range 2025-02-16 18:03:07 -06:00
FatBoy 8d587538e0 uptime to show boxed and active players 2025-02-16 18:03:04 -06:00
FatBoy 4ae64ab94c pet aggro fix 2025-02-16 18:03:02 -06:00
FatBoy c5e6205801 invis mob solution 2025-02-16 18:02:58 -06:00
FatBoy 5a3f4e690f mobs will attack player pets 2025-02-16 18:02:54 -06:00
FatBoy 048474b014 must be in safezone to switch boxes 2025-02-16 18:02:50 -06:00
FatBoy 24e01acff4 pet assistance 2025-02-16 18:02:04 -06:00
FatBoy a75670bf0e retaliate handled properly 2025-02-16 18:02:02 -06:00
FatBoy d56d58492a huntress pets properly granted modifiers 2025-02-16 18:01:59 -06:00
FatBoy 7b33c1392a set mob level earlier in routine 2025-02-16 18:01:54 -06:00
FatBoy 86c95f0eb5 disable gimme command 2025-02-16 18:01:47 -06:00
FatBoy 6ed648d6d4 catch weird city null error 2025-02-16 18:01:45 -06:00
FatBoy c722450f65 proper XP group scaling 2025-02-16 18:01:38 -06:00
FatBoy bbcbd6fc39 hot fix for regen 2025-02-16 16:42:06 -06:00
FatBoy 123c488fc6 hot fix for regen 2025-02-16 16:37:31 -06:00
FatBoy f5ebda9147 hot fix for regen 2025-02-16 14:26:47 -06:00
FatBoy 1132f88b85 hot fix for powers failure 2025-02-16 13:41:35 -06:00
FatBoy edc4aa5d07 recovering rates 2025-02-16 09:30:56 -06:00
FatBoy 734b67be6d recovering rates 2025-02-16 09:09:08 -06:00
FatBoy 53c8b28d2d audit chat messages for target ID 2025-02-16 08:58:49 -06:00
FatBoy 017026fd03 audit chat messages for target ID 2025-02-15 22:12:37 -06:00
FatBoy 4e9b1927f2 fix mob target aggro issue 2025-02-15 12:27:53 -06:00
FatBoy 56ce5b5a3c fix track power range 2025-02-15 12:19:29 -06:00
FatBoy afd1b4e760 uptime to show boxed and active players 2025-02-15 12:08:40 -06:00
FatBoy 1975e60f36 pet aggro fix 2025-02-15 10:46:14 -06:00
FatBoy fbdca5b917 xp range fix 2025-02-15 09:11:44 -06:00
FatBoy 78dfa0c68c invis mob solution 2025-02-15 07:52:39 -06:00
FatBoy a04ad2f382 break point 2025-02-15 07:23:34 -06:00
FatBoy 257a8aff15 break point 2025-02-15 07:21:07 -06:00
FatBoy 291a20c4d0 break point 2025-02-15 07:11:37 -06:00
FatBoy eec08ce962 break point 2025-02-15 07:07:27 -06:00
FatBoy 99183dc248 break point 2025-02-15 07:05:11 -06:00
FatBoy 6c7f01dc72 mobs will attack player pets 2025-02-15 06:46:17 -06:00
FatBoy 6ebeb9cadf must be in safezone to switch boxes 2025-02-15 06:44:16 -06:00
FatBoy 8e0f1090d9 fix white XP 2025-02-15 06:34:36 -06:00
FatBoy bc0bc577ea fix white XP 2025-02-15 06:32:38 -06:00
FatBoy 3b5c0e6210 must be in safezone to gain level up gold 2025-02-15 06:29:42 -06:00
FatBoy d6fa7dba9d fix XP range 2025-02-15 06:28:25 -06:00
FatBoy b5fbc8478d new Regen 2025-02-13 21:37:22 -06:00
FatBoy b79c827d81 new Regen 2025-02-13 21:25:09 -06:00
FatBoy b9b254f8e8 new Regen 2025-02-13 21:23:05 -06:00
FatBoy 6834146eb2 new Regen 2025-02-13 21:06:27 -06:00
FatBoy e9f1711120 pet assistance 2025-02-13 20:37:45 -06:00
FatBoy 29f054e192 retaliate handled properly 2025-02-13 20:32:16 -06:00
FatBoy 7d9c5d3498 huntress pets properly granted modifiers 2025-02-13 20:29:35 -06:00
FatBoy 618353c088 set mob level earlier in routine 2025-02-13 20:21:52 -06:00
FatBoy 24656b1030 expereince system rework 2025-02-13 19:16:43 -06:00
FatBoy 27cb704837 expereince system rework 2025-02-13 19:04:42 -06:00
FatBoy 6961b186a9 disable gimme command 2025-02-12 17:20:15 -06:00
FatBoy bee91a6aa7 catch weird city null error 2025-02-12 17:14:04 -06:00
FatBoy 8c5b1d56c2 proper XP group scaling 2025-02-12 17:06:44 -06:00
FatBoy f21e8c130b stam ticks 2025-02-11 20:15:45 -06:00
FatBoy 345c451ac8 stam ticks 2025-02-11 20:13:32 -06:00
FatBoy c3a7262a7f logging for failed to move item to vault or bank 2025-02-11 20:03:30 -06:00
FatBoy d1c6d9edec reveal thyself castable by all 2025-02-11 19:53:07 -06:00
FatBoy 1e865eecbc increase starting gold to 1500 2025-02-11 07:57:55 -06:00
FatBoy 5f735a49c1 mobs no longer double multiply for sitting target 2025-02-11 07:52:24 -06:00
FatBoy e609c015b9 Dwarvish Wrath added to exception list 2025-02-11 07:51:34 -06:00
FatBoy 5a198669b9 quick targeting check cleanup 2025-02-11 07:49:19 -06:00
FatBoy fe399664f3 targeting object checks only count when targeting players 2025-02-11 07:44:28 -06:00
FatBoy 3bc62e9baa 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:31:25 -06:00
FatBoy cf23266f31 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:13:19 -06:00
FatBoy b097472402 delete AI Players 2025-02-10 20:06:00 -06:00
FatBoy 57b18c2d15 AI Players as mobs 2025-02-10 19:59:45 -06:00
FatBoy 040eef576e disable AI Players 2025-02-10 19:50:55 -06:00
FatBoy d76403a0c8 Ai Players 2025-02-10 19:34:26 -06:00
FatBoy 8ce1054599 Ai Players 2025-02-10 19:25:45 -06:00
FatBoy 0daf8cfe4c Ai Players 2025-02-10 19:20:39 -06:00
FatBoy 898c4c2fa0 Ai Players 2025-02-10 19:19:55 -06:00
FatBoy ecba693105 Ai Players 2025-02-10 19:16:00 -06:00
FatBoy dbc0da20df pets issues fixed 2025-02-09 20:42:00 -06:00
FatBoy 354d0ab283 pets issues 2025-02-09 20:30:24 -06:00
FatBoy c1b66269bb new regen system 2025-02-09 20:23:57 -06:00
FatBoy 7981acb582 new regen system 2025-02-09 19:38:16 -06:00
FatBoy 03448397ee strike counter trash logging 2025-02-09 15:35:18 -06:00
FatBoy 685dc572e8 strike counter 2025-02-09 15:23:52 -06:00
FatBoy 5a161a0808 strike counter 2025-02-09 14:47:08 -06:00
FatBoy 3e4aad9db9 aimbot detection 2025-02-09 14:37:44 -06:00
FatBoy 47981872be network message validation 2025-02-09 14:13:28 -06:00
FatBoy daea835613 network message validation 2025-02-09 14:08:17 -06:00
FatBoy 55923559cd group tele allowe don all city zones 2025-02-08 09:50:48 -06:00
FatBoy 9efde874f3 remove level difference form passive chance 2025-02-08 09:48:35 -06:00
FatBoy 9b2b0073a5 gambler NPC 2025-02-07 20:00:53 -06:00
FatBoy 33328f74db gambler NPC 2025-02-07 19:42:20 -06:00
FatBoy 41023fb890 gambler NPC 2025-02-07 19:27:27 -06:00
FatBoy 54a279c3e6 track threads being used 2025-02-07 12:16:52 -06:00
FatBoy 29aea83217 track threads being used 2025-02-07 12:08:06 -06:00
FatBoy 30d27f8a68 job worker thread to prevent deadlocks 2025-02-07 11:50:43 -06:00
FatBoy 17e54ea4aa job worker thread 2025-02-07 11:38:12 -06:00
FatBoy 86c0bbb065 passives 2025-02-06 20:23:24 -06:00
FatBoy ec4cad5e19 added 250L wait to network selector 2025-02-06 17:48:29 -06:00
FatBoy b674625f7b reduced admin command spam 2025-02-06 17:29:11 -06:00
FatBoy d57b45ef9c fix event processing in network code 2025-02-06 17:27:41 -06:00
FatBoy 2a38c60a67 Revert "fix event processing in network code"
This reverts commit cd1e38b184.
2025-02-06 17:25:34 -06:00
FatBoy cd1e38b184 fix event processing in network code 2025-02-06 17:16:56 -06:00
FatBoy 69457d5f7e new curved map for hit chances 2025-02-05 20:23:15 -06:00
FatBoy 7728a800d9 new hit chance scaling 2025-02-05 20:02:45 -06:00
FatBoy 8b2c018103 mana can be recovered while casting - to match client 2025-02-05 19:04:35 -06:00
FatBoy 76d39f5cc3 mana can be recovered while casting - to match client 2025-02-05 18:55:41 -06:00
FatBoy 826457fb25 mana and stamina regen resynced 2025-02-05 18:11:21 -06:00
FatBoy 0681d3d116 tears of saedron remove stat runes 2025-02-05 17:59:07 -06:00
FatBoy ccdea6f970 players can teleport to their own cities 2025-02-04 20:17:09 -06:00
FatBoy ab00fd7a85 limit dev commands 2025-02-04 20:02:09 -06:00
FatBoy 70d67a2b7f update thread optimized 2025-02-04 19:57:40 -06:00
FatBoy f5b27e0c5b no reverse KoS 2025-02-04 19:50:43 -06:00
FatBoy 3c26df5f86 last tick on over time applies 2025-02-04 19:13:22 -06:00
FatBoy 9ed43b5891 combatstats cleanup 2025-02-04 18:58:05 -06:00
FatBoy 4814404f1c combatstats cleanup 2025-02-04 18:37:47 -06:00
FatBoy b1d41e8e85 update delay removed 2025-02-04 18:31:23 -06:00
FatBoy cc5aa4c140 ATR completed 2025-02-04 18:27:55 -06:00
FatBoy 934c0a98f8 atr buff/debuffs 2025-02-04 18:19:12 -06:00
FatBoy 91c2cd47fb def buff/debuffs 2025-02-04 18:00:59 -06:00
FatBoy 22f14fb8f1 treb spam 2025-02-04 17:07:15 -06:00
FatBoy 93a975dd42 optimized run time 2025-02-04 17:03:46 -06:00
FatBoy 7d1570fdca group tele limit recyle power properly 2025-02-03 20:25:39 -06:00
FatBoy 76db3e1f96 disable mob casting 2025-02-03 20:21:50 -06:00
FatBoy afbe23fc03 use calculated value son PC for combat stats 2025-02-03 20:20:01 -06:00
FatBoy 4e417c8810 audit hit/miss chances 2025-02-03 20:05:04 -06:00
FatBoy d79c69658a parry chance removed 10x 2025-02-03 19:04:04 -06:00
FatBoy 0d125e2640 hit chance 2025-02-03 19:03:26 -06:00
FatBoy e4a3405032 location sync and def formula 2025-02-03 19:02:34 -06:00
FatBoy c391272e5b can block spells 2025-02-02 21:02:21 -06:00
FatBoy 0d3423d51b can block spells 2025-02-02 19:24:10 -06:00
FatBoy 549ca25483 can block spells 2025-02-02 19:21:25 -06:00
FatBoy 603d4ca3a8 reconstructed passive chance formulas 2025-02-02 19:16:31 -06:00
FatBoy fababd3e42 reconstructed passive chance formulas 2025-02-02 18:39:15 -06:00
FatBoy bec6230a06 box limiter 2025-02-02 14:31:55 -06:00
FatBoy 773b6253b9 def formula 2025-02-02 14:29:26 -06:00
FatBoy 1ffcc1086b def formula 2025-02-02 14:25:36 -06:00
FatBoy 992d52a389 always allow parry on saetor 2025-02-02 09:59:54 -06:00
FatBoy 61088d0b59 box limiter 2025-02-02 09:05:22 -06:00
FatBoy 601e97eaca Revert "box limited config entry"
This reverts commit eae4675f85.
2025-02-02 08:57:58 -06:00
FatBoy eae4675f85 box limited config entry 2025-02-02 08:52:09 -06:00
FatBoy 84410114e7 mob casting time fixed 2025-02-01 19:48:41 -06:00
FatBoy 70855acbcf mob casting time 2025-02-01 19:44:05 -06:00
FatBoy 2a8e0dea73 mob casting time 2025-02-01 19:41:06 -06:00
FatBoy 6c4f18218c atr calculations 2025-02-01 19:03:18 -06:00
FatBoy 0b5f469b13 no footwear on saetors 2025-02-01 16:36:01 -06:00
FatBoy 68a43388ff saetor can only parry naturally 2025-02-01 16:26:27 -06:00
FatBoy 5fe12df436 mobs cannot cast debuffs 2025-02-01 16:24:29 -06:00
FatBoy caa0aa5172 AI cast frequency 2025-02-01 16:15:38 -06:00
FatBoy 37a81ed53e ATR system 2025-02-01 16:07:34 -06:00
FatBoy 39afb33186 old regen system 2025-02-01 15:57:19 -06:00
FatBoy 228152596c spell dodge chance resolved 2025-02-01 11:36:33 -06:00
FatBoy d75a052bd3 non siege pets can always roam as a flag 2025-02-01 11:22:51 -06:00
FatBoy 81d6a55096 stop bonus calc spam 2025-02-01 11:19:42 -06:00
FatBoy 55d9cf6d26 calculate base skill 2025-02-01 11:04:49 -06:00
FatBoy 9cf69ec73f calculate base skill 2025-02-01 10:59:28 -06:00
FatBoy 4595582def calculate base skill 2025-02-01 10:01:29 -06:00
FatBoy 0b2d598261 print new skill calculations to client 2025-01-31 21:06:31 -06:00
FatBoy cf342cd1a6 print new skill calculations to client 2025-01-31 21:05:11 -06:00
FatBoy 05bb323c0c print new skill calculations to client 2025-01-31 19:55:24 -06:00
FatBoy c415bb15e2 use new skill level calculations 2025-01-31 19:47:02 -06:00
FatBoy eac58b086b limiter for client syncing 2025-01-31 18:15:40 -06:00
FatBoy fea39ffa85 calculate modified and base skill values 2025-01-31 17:45:42 -06:00
FatBoy fb8971ce86 calculate modified and base skill values 2025-01-31 17:41:37 -06:00
FatBoy e44dd5e2cc properly sync client for regen 2025-01-31 17:09:26 -06:00
FatBoy 3ed303bec4 calculate combat stats spam fix 2025-01-30 19:53:34 -06:00
FatBoy f4267c3c92 calculate combat stats spam fix 2025-01-30 19:49:37 -06:00
FatBoy c5f678ea0e join heavens host allowed for prelates 2025-01-30 19:14:00 -06:00
FatBoy 4fe3d92b3f optimize PlayerCombatStats calling 2025-01-30 18:20:22 -06:00
FatBoy 284fc7e37e remove error logging spam 2025-01-30 18:16:35 -06:00
FatBoy 402d69312c use new regen calculations 2025-01-29 20:09:42 -06:00
FatBoy 198648d3db use new regen calculations 2025-01-29 20:02:02 -06:00
FatBoy 3a01dbf5f6 shade hide power block 2025-01-29 19:23:18 -06:00
FatBoy 0ec505e37f player lock fix 2025-01-29 19:15:20 -06:00
FatBoy 1e26d7f38c player lock fix 2025-01-29 17:44:43 -06:00
FatBoy 64f9f4d4b9 player lock fix 2025-01-29 17:38:00 -06:00
FatBoy 89c06f714f player lock fix 2025-01-29 17:36:56 -06:00
FatBoy 157d116626 player lock fix 2025-01-29 17:29:57 -06:00
FatBoy de229ddde5 dont load cities without ToL 2025-01-29 06:48:40 -06:00
FatBoy 8b456f66ef healers dont get ATR from def stance 2025-01-28 19:10:36 -06:00
FatBoy 2e35e35a6e fury no longer grounded at end of flight chant 2025-01-28 18:58:15 -06:00
FatBoy cca078f017 strip castable enchanst when moving to vault 2025-01-28 18:06:05 -06:00
FatBoy f658a30132 atr % bonus accounted for 2025-01-28 18:04:25 -06:00
FatBoy 0a827d2404 proper duel wield attack speed calc 2025-01-28 17:52:08 -06:00
FatBoy 806adee3de fortitude fix 2025-01-28 17:47:44 -06:00
FatBoy bdd108065b apply powerBlock on shade hide 2025-01-28 17:43:42 -06:00
FatBoy 8d41c5475c unfuck fortitude 2025-01-27 21:50:06 -06:00
FatBoy 99ad461a82 skin the beast work son all but templar 2025-01-27 17:35:39 -06:00
FatBoy 9da56b4226 3 second power block for hide 2025-01-27 16:07:04 -06:00
FatBoy beeca529cd fortitudes handled last 2025-01-27 15:55:40 -06:00
FatBoy ebb765ae82 use total skill percent when calculating ATR 2025-01-27 13:28:31 -06:00
FatBoy 65e391f6f7 Revert "use total skill instea dof modified for ATR"
This reverts commit ab45d92bd1.
2025-01-27 13:18:28 -06:00
FatBoy ab45d92bd1 use total skill instea dof modified for ATR 2025-01-27 13:17:55 -06:00
FatBoy a366c95941 can't TP to errant mines 2025-01-27 13:15:42 -06:00
FatBoy f2d9eb003c temporary enchant timers 2025-01-27 13:02:50 -06:00
FatBoy bb1a99912c temporary enchant stripping 2025-01-27 12:46:10 -06:00
FatBoy fd30e52741 temporary enchant stripping 2025-01-27 12:08:01 -06:00
FatBoy 58a0b6150f aI delay 2025-01-27 10:03:57 -06:00
FatBoy 9aa053beb6 aI delay 2025-01-27 10:00:53 -06:00
FatBoy 7eb084efaa aI delay 2025-01-27 09:46:48 -06:00
FatBoy 1568377725 dex reductions 2025-01-26 19:28:59 -06:00
FatBoy 7b32cfe235 shade backstabs 2025-01-26 19:06:48 -06:00
FatBoy 7ef3efafd3 shade backstabs 2025-01-26 18:55:50 -06:00
FatBoy ffdd79c497 blood mage fix 2025-01-26 18:25:13 -06:00
FatBoy b156da7ded AP applies only to mele damage 2025-01-26 17:39:06 -06:00
FatBoy 9278954f2f saetor can parry 2025-01-26 17:35:13 -06:00
FatBoy 4324ebe855 Phaedra's Fury added to exception list for form break 2025-01-26 17:14:35 -06:00
FatBoy 4a69dca5cc allow gimme 2025-01-26 08:58:52 -06:00
FatBoy 2cc54b4002 100 ms delay between mob spawns 2025-01-26 08:49:20 -06:00
FatBoy eac0aebd59 defense calc completed 2025-01-25 19:03:12 -06:00
FatBoy 172dcfb6d8 defense calc completed 2025-01-25 18:55:18 -06:00
FatBoy d320d83c22 defense calc completed 2025-01-25 18:51:28 -06:00
FatBoy af2dd004e4 defense calc 2025-01-25 18:01:59 -06:00
FatBoy dfbace76db defense calc 2025-01-25 17:49:04 -06:00
FatBoy 119f762492 defense calc 2025-01-25 17:39:44 -06:00
FatBoy e586c442c1 PlayerCombatStats dex penalty applied correctly 2025-01-25 16:39:27 -06:00
FatBoy c01e87ee8b PlayerCombatStats dex penalty applied correctly 2025-01-25 16:31:56 -06:00
FatBoy af4025d948 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:48:51 -06:00
FatBoy b7c2b7a0d5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:27:25 -06:00
FatBoy f073a93d47 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:23:18 -06:00
FatBoy 47914838f5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:20:04 -06:00
FatBoy 69e2630d77 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:15:27 -06:00
FatBoy 08148c058c PlayerCombatStats defense formula 2025-01-25 07:53:54 -06:00
FatBoy a7ee8f553b PlayerCombatStats proc chances 2025-01-24 06:29:35 -06:00
FatBoy 8395bb80f1 PlayerCombatStats use in combat 2025-01-24 06:22:44 -06:00
FatBoy becd3cbf65 PlayerCombatStats use in combat 2025-01-24 06:21:11 -06:00
FatBoy 80ec681a2c PlayerCombatStats 30% damage reduction for duel wielding 2025-01-24 06:08:08 -06:00
FatBoy 96a80ce1b6 PlayerCombatStats attack delay 2025-01-24 06:06:04 -06:00
FatBoy f18cf5c8a6 PlayerCombatStats modified skills 2025-01-23 21:36:50 -06:00
FatBoy 4c21159553 PlayerCombatStats modified skills 2025-01-23 21:00:27 -06:00
FatBoy 475c0a9b09 PlayerCombatStats modified skills 2025-01-23 20:59:43 -06:00
FatBoy f80ad61179 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:39:21 -06:00
FatBoy 10ccfb1086 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:38:27 -06:00
FatBoy 44197fd83c PlayerCombatStats revision 2025-01-22 21:28:51 -06:00
FatBoy 0d9e03f848 PlayerCombatStats weapon speed calculations complete 2025-01-22 21:08:38 -06:00
FatBoy 810812d06b PlayerCombatStats weapon speed calculations 2025-01-22 20:53:07 -06:00
FatBoy 539d7f6e79 PlayerCombatStats def calculations completed 2025-01-22 20:44:33 -06:00
FatBoy 3358d9e943 PlayerCombatStats def calculations 2025-01-22 19:53:24 -06:00
FatBoy eeffd9b357 PlayerCombatStats atr calculations completed 2025-01-22 19:18:31 -06:00
FatBoy b33f41200e PlayerCombatStats atr 2025-01-22 16:56:25 -06:00
FatBoy 030d1110b9 PlayerCombatStats proper delays 2025-01-22 16:05:01 -06:00
FatBoy 09af8084b9 PlayerCombatStats final 2025-01-21 21:08:46 -06:00
FatBoy 0cff9524c2 PlayerCombatStats final 2025-01-21 21:07:17 -06:00
FatBoy f6299f5b97 PlayerCombatStats final 2025-01-21 20:37:17 -06:00
FatBoy b1250ae4e4 PlayerCombatStats proper stance calculations 2025-01-21 20:26:20 -06:00
FatBoy a9144471b1 PlayerCombatStats defense proper rounding 2025-01-21 20:24:15 -06:00
FatBoy 9f924da18b PlayerCombatStats min/max rounding final 2025-01-21 20:18:19 -06:00
FatBoy aac92f1760 PlayerCombatStats defense final 2025-01-21 20:08:50 -06:00
FatBoy fdf42bd913 PlayerCombatStats defense 2025-01-21 20:01:20 -06:00
FatBoy ecee2f2e8c PlayerCombatStats damage calc final 2025-01-21 19:55:32 -06:00
FatBoy 1b487fdbb6 PlayerCombatStats damage calc 2025-01-21 19:51:59 -06:00
FatBoy bb7bd6d71b PlayerCombatStats atr final 2025-01-21 19:43:16 -06:00
FatBoy 34178906a3 PlayerCombatStats attack speed final 2025-01-21 19:40:49 -06:00
FatBoy c689722459 PlayerCombatStats object 2025-01-21 18:43:56 -06:00
FatBoy 8e4ff8c67f PlayerCombatStats object 2025-01-21 18:43:27 -06:00
FatBoy 4ff22d1d20 PlayerCombatStats object 2025-01-21 13:33:49 -06:00
FatBoy 5ed7712aed PlayerCombatStats object 2025-01-21 13:23:04 -06:00
FatBoy a6fcb5ea00 weapon speed 2025-01-20 21:00:44 -06:00
FatBoy 8f402c8c03 weapon speed 2025-01-20 20:46:32 -06:00
FatBoy 5761e313fd weapon speed 2025-01-20 20:28:04 -06:00
FatBoy 441771839a new stat calculations 2025-01-20 20:02:47 -06:00
FatBoy ad6700974f new stat calculations 2025-01-20 19:56:10 -06:00
FatBoy 499aec2c61 new stat calculations 2025-01-20 18:55:41 -06:00
FatBoy ceed4c641a new stat calculations 2025-01-20 18:53:13 -06:00
FatBoy 669c0b4cd7 attack speed 2025-01-20 17:52:44 -06:00
FatBoy 7964de1045 attack speed 2025-01-20 17:52:08 -06:00
FatBoy 961e2915b4 attack speed 2025-01-20 17:43:06 -06:00
FatBoy 6c6a64fa98 mobs dont chase invisible players 2025-01-20 16:34:45 -06:00
FatBoy 7a8a751bca stealing/peeking fix 2025-01-20 16:30:48 -06:00
FatBoy 69bf6ef8cd combat formula and steal 2025-01-20 16:08:54 -06:00
FatBoy 05e542215d allow 5th disc at 70 2025-01-20 15:33:01 -06:00
FatBoy 868eaab5ed mantle of stone added to form break exception list 2025-01-20 15:30:36 -06:00
FatBoy e7d22717cd attack speed calculations 2025-01-20 15:24:48 -06:00
FatBoy bbabf814e1 attack speed calculations 2025-01-20 13:44:32 -06:00
FatBoy 938fcb1352 allow print bonuses 2025-01-19 19:51:54 -06:00
FatBoy 42a71396cd persist print commands for non-testmode 2025-01-19 19:50:50 -06:00
FatBoy 9ec95b974f mob work 2025-01-18 16:06:38 -06:00
FatBoy 49ea9e50cf mob work 2025-01-18 15:57:20 -06:00
FatBoy 456edce9fc mob work 2025-01-18 15:50:14 -06:00
FatBoy 537512ed5d mob work 2025-01-18 15:36:18 -06:00
FatBoy d0efd08a84 mobbase effect info command 2025-01-18 15:16:16 -06:00
FatBoy bb7ba9a6df mobbase effect info command 2025-01-18 15:07:35 -06:00
FatBoy 09695d97db mobbase effect info command 2025-01-18 15:04:27 -06:00
FatBoy 4fe4835c29 mobbase effects 2025-01-18 14:53:07 -06:00
FatBoy 86435a3563 respawn thread optimized 2025-01-18 03:35:35 -06:00
FatBoy bc84c7537b optimized regen client sync 2025-01-18 03:24:36 -06:00
FatBoy 29736f9c8f optimized regen client sync 2025-01-18 03:24:16 -06:00
FatBoy 99a9cd297c optimized mob ai thread 2025-01-18 03:19:08 -06:00
FatBoy e86749febd optimized bane thread 2025-01-18 03:15:48 -06:00
FatBoy 4b86fbb12c optimized regen 2025-01-18 03:11:45 -06:00
FatBoy 4c342c9b9a bard uses pathfinding 2025-01-15 19:39:15 -06:00
FatBoy d2e0b7b95c bard uses pathfinding 2025-01-15 19:25:37 -06:00
FatBoy 53fe763764 boxed characters dont get ding gold 2025-01-15 16:39:22 -06:00
FatBoy 86d7233aa4 remove console spam 2025-01-15 16:23:10 -06:00
FatBoy d19ea0968a allowed casts in form 2025-01-15 13:42:46 -06:00
FatBoy 7eb49446c1 correct use of proper stat for ATR calculation 2025-01-14 18:47:05 -06:00
FatBoy 01a88c85a6 correct use of proper stat for ATR calculation 2025-01-14 18:11:20 -06:00
FatBoy 5492374f2c saetor in who window, skin the beast double point value 2025-01-14 17:56:52 -06:00
FatBoy 9ca00be694 saetor in who window, skin the beast double point value 2025-01-14 16:19:46 -06:00
FatBoy 23d9807fe3 infastructure for exclusion to breaking form from powers 2025-01-14 15:50:54 -06:00
FatBoy 8a3e3ae866 special case weapon powers requiring hit rolls 2025-01-14 15:22:58 -06:00
FatBoy 117646cda4 limit spamming messages ot client for stat sync 2025-01-13 16:27:10 -06:00
FatBoy 6cf502c4bb mob drop aggro check 2025-01-13 16:06:36 -06:00
FatBoy 1bb99127c4 mob drop aggro check 2025-01-13 15:58:44 -06:00
FatBoy 8aeccd35c9 mob drop aggro check 2025-01-13 15:57:01 -06:00
FatBoy c90b94d1ec endless player guard combat cycle 2025-01-13 15:46:08 -06:00
FatBoy 031fd24842 PLayerCharacter.java Cleanup 2025-01-13 09:21:01 -06:00
FatBoy e1c07deb52 remove debug logs from stam/health consumption 2025-01-13 09:09:38 -06:00
FatBoy 5f10c24f03 health degregation for swimming 2025-01-12 20:08:07 -06:00
FatBoy f643caacbe health degregation for swimming 2025-01-12 19:45:30 -06:00
FatBoy cb5ab26924 recovery system fully synced to client 2025-01-12 19:37:24 -06:00
FatBoy 94c9e92553 mob loot system addressed 2025-01-12 17:09:27 -06:00
FatBoy 507638594d updated regen system 2025-01-12 16:56:13 -06:00
FatBoy e72c4886e8 updated regen system 2025-01-12 16:18:47 -06:00
FatBoy 5ba11a6238 updated regen system 2025-01-12 09:34:44 -06:00
FatBoy 2fc7671051 updated regen system 2025-01-12 00:59:02 -06:00
FatBoy d142097b0f updated regen system 2025-01-12 00:58:31 -06:00
FatBoy 4330bb3ecd updated regen system 2025-01-12 00:18:30 -06:00
FatBoy 2e1dd27332 updated regen system 2025-01-12 00:13:21 -06:00
FatBoy 4f08d7286e mob respawn issue resolved 2025-01-11 23:56:04 -06:00
FatBoy 7f8fb13552 mana regen change 2025-01-10 22:10:04 -06:00
FatBoy 93e0d119b0 mana regen change 2025-01-10 22:09:29 -06:00
FatBoy a9bc44f19b fifth disc for level 80 2025-01-10 21:18:17 -06:00
FatBoy 83bc09f34b fifth disc for level 80 2025-01-10 21:16:05 -06:00
FatBoy 4386e1c828 throttled xp for killing same person 2025-01-10 21:11:11 -06:00
FatBoy 72b2e54331 banes to set default times 2025-01-10 21:06:29 -06:00
FatBoy e912c24025 5th hireling in r8 ToL 2025-01-10 12:34:32 -06:00
FatBoy c9c1f6ba1c wall bonus HP 2025-01-10 09:52:34 -06:00
FatBoy abda30fc25 wall bonus HP 2025-01-10 09:47:39 -06:00
FatBoy 62c188c5c7 wall bonus HP 2025-01-10 09:45:51 -06:00
FatBoy 67f7b6f3f8 wall bonus HP 2025-01-10 09:40:15 -06:00
FatBoy f04ccb9403 wall bonus HP 2025-01-10 09:36:01 -06:00
FatBoy b71bb60669 allow 5th slot in r8 TOL + wall health upgrade for r8 trees 2025-01-10 09:28:08 -06:00
FatBoy 5eab1ad1c0 allow 5th slot in r8 TOL + wall health upgrade 2025-01-10 09:17:58 -06:00
FatBoy f96d0caf3c stun grounds 1 tier per 1.5 seconds of stunned 2025-01-09 18:22:57 -06:00
FatBoy 3e6655a199 cant change altitude while stunned 2025-01-09 18:02:04 -06:00
FatBoy 386cdc8c18 cant change altitude while stunned 2025-01-09 17:58:27 -06:00
FatBoy 63b40c27a5 fall slowly while stunned 2025-01-09 17:53:13 -06:00
FatBoy 6985dffda4 no more spamming console 2025-01-09 08:17:56 -06:00
FatBoy 88e16448a8 gold and conc on promotion 2025-01-07 19:11:41 -06:00
FatBoy 4cb428e993 noob island progression changes 2025-01-07 19:05:11 -06:00
FatBoy af9945f9db added null check for endEffect 2025-01-06 21:28:54 -06:00
FatBoy f0594fb1b2 sitting only toggle when casting spells not skills 2025-01-06 12:45:20 -06:00
FatBoy a155bc0308 modified ht chance 2025-01-06 07:14:40 -06:00
FatBoy dce7444483 modified ht chance 2025-01-06 06:54:26 -06:00
215 changed files with 10028 additions and 4737 deletions
+150
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@@ -0,0 +1,150 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
+105
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@@ -0,0 +1,105 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}
+4 -5
View File
@@ -150,7 +150,8 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -170,8 +171,6 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
@@ -980,8 +979,8 @@ public class Enum {
try {
returnMod = SourceType.valueOf(modName.replace(",", ""));
} catch (Exception e) {
Logger.error(modName);
Logger.error(e);
//Logger.error(modName);
//Logger.error(e);
return SourceType.None;
}
return returnMod;
@@ -12,7 +12,6 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.gameManager.GroupManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.job.JobScheduler;
import engine.jobs.RefreshGroupJob;
@@ -234,7 +233,7 @@ public enum InterestManager implements Runnable {
if (distanceSquared > sqr(64))
player.setLastStaticLoc(player.getLoc());
else if (PlayerManager.isDirtyLoad(player) == false)
else if (player.isDirtyLoad() == false)
return;
// Get Statics in range
@@ -287,14 +286,14 @@ public enum InterestManager implements Runnable {
lsm.addObject((Building) awo);
else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
Corpse corpse = (Corpse) awo;
lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
Dispatch dispatch = Dispatch.borrow(player, lcm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
NPC npc = (NPC) awo;
lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
lcmList.add(lcm);
}
@@ -312,7 +311,7 @@ public enum InterestManager implements Runnable {
}
loadedStaticObjects.addAll(toLoad);
PlayerManager.setDirtyLoad(player, false);
player.setDirtyLoad(false);
}
private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
@@ -438,7 +437,7 @@ public enum InterestManager implements Runnable {
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
players.add(awo);
// check if in a group with the person being loaded
@@ -467,11 +466,11 @@ public enum InterestManager implements Runnable {
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
NPC awonpc = (NPC) awo;
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
Mob awonpc = (Mob) awo;
@@ -483,7 +482,7 @@ public enum InterestManager implements Runnable {
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
}
addToList.add(awo);
@@ -512,6 +511,18 @@ public enum InterestManager implements Runnable {
if (player == null)
return;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.equals(player)){
try{
WorldGrid.RemoveWorldObject(player);
}catch(Exception e){
}
}
}
ClientConnection origin = player.getClientConnection();
if (origin == null)
@@ -519,8 +530,8 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
player.isBoxed = PlayerManager.checkIfBoxed(player);
PlayerManager.setDirtyLoad(player, true);
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}
@@ -537,7 +548,7 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
updateStaticList(playerCharacter, origin);
updateMobileList(playerCharacter, origin);
@@ -553,7 +564,26 @@ public enum InterestManager implements Runnable {
for (AbstractWorldObject playerObject : playerList) {
PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
}
}
public void RefreshLoadedObjects(PlayerCharacter player){
try {
if (player == null)
return;
ClientConnection origin = player.getClientConnection();
if (origin == null)
return;
// Update loaded upbjects lists
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}catch(Exception e){
Logger.error(e.getMessage());
}
}
}
+116
View File
@@ -0,0 +1,116 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+31 -10
View File
@@ -13,15 +13,13 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.*;
import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase {
@@ -78,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID) {
public void SET_TRASH(String machineID, String type) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
@@ -141,7 +145,7 @@ public class dbAccountHandler extends dbHandlerBase {
int playerID;
playerID = rs.getInt(1);
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
if (trashPlayer == null)
continue;
@@ -271,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
}
@@ -10,8 +10,8 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.session.CSSession;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
} catch (SQLException e) {
Logger.error(e);
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.db.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.*;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
@@ -223,7 +222,7 @@ public class dbGuildHandler extends dbHandlerBase {
while (rs.next()) {
int playerUUID = rs.getInt(1);
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
if (kosPlayer != null)
kosList.add(kosPlayer);
@@ -22,6 +22,7 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() {
}
@@ -45,6 +46,14 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
}
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>();
@@ -94,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
+4 -5
View File
@@ -11,7 +11,6 @@ package engine.db.handlers;
import engine.Enum.ProfitType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3fImmutable;
import engine.objects.NPC;
import engine.objects.NPCProfits;
@@ -331,12 +330,12 @@ public class dbNPCHandler extends dbHandlerBase {
// Handle new mobbbase entries
if (NPCManager._pirateNames.get(mobBase) == null)
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
if (NPC._pirateNames.get(mobBase) == null)
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
// Insert name into proper arraylist
NPCManager._pirateNames.get(mobBase).add(pirateName);
NPC._pirateNames.get(mobBase).add(pirateName);
}
} catch (SQLException e) {
@@ -344,7 +343,7 @@ public class dbNPCHandler extends dbHandlerBase {
}
Logger.info("names read: " + recordsRead + " for "
+ NPCManager._pirateNames.size() + " mobBases");
+ NPC._pirateNames.size() + " mobBases");
}
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd;
import engine.Enum.GameObjectType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.objects.*;
import java.util.ArrayList;
@@ -72,7 +71,7 @@ public abstract class AbstractDevCmd {
int targetType = pc.getLastTargetType().ordinal();
int targetID = pc.getLastTargetID();
if (targetType == GameObjectType.NPC.ordinal()) {
NPC b = NPCManager.getFromCache(targetID);
NPC b = NPC.getFromCache(targetID);
if (b == null) {
ChatManager.chatSystemError(pc,
"Command Failed. Could not find NPC of ID " + targetID);
+4 -3
View File
@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
/**
* @author Eighty
@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
return;
}
if (amt < 1 || amt > 10000000) {
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
return;
} else if ((curAmt + amt) > 10000000) {
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
return;
}
+35 -2
View File
@@ -9,12 +9,17 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -83,13 +88,41 @@ public class AddMobCmd extends AbstractDevCmd {
}
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, true, zone, null, 0, "", 1);
Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
"Mob with ID " + mob.getDBID() + " added");
this.setResult(String.valueOf(mob.getDBID()));
mob.parentZone = zone;
mob.bindLoc = pc.loc;
mob.setLoc(pc.loc);
mob.equipmentSetID = 6327;
mob.runAfterLoad();
mob.setLevel((short)75);
mob.setResists(new Resists("Elite"));
mob.spawnTime = 10;
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
zone.zoneMobSet.add(mob);
mob.isHellgateMob = true;
LootManager.GenerateStrongholdLoot(mob,false,false);
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
mob.maxDamageHandOne = 1550;
mob.minDamageHandOne = 750;
mob.atrHandOne = 1800;
mob.defenseRating = 2200;
mob.setFirstName("Whitehorn Militant");
//InterestManager.setObjectDirty(mob);
//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
//WorldGrid.updateObject(mob);
//guard.stronghold = mine;
mob.mobPowers.clear();
mob.mobPowers.put(429399948,20); // find weakness
} else {
throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type "
+3 -1
View File
@@ -10,10 +10,12 @@
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
@@ -75,7 +77,7 @@ public class AddNPCCmd extends AbstractDevCmd {
} else{
loc = pc.loc;
}
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
@@ -11,8 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.ModType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.net.ItemProductionManager;
import engine.objects.*;
@@ -48,7 +46,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
String prefix = "";
String suffix = "";
String itemName = "";
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
if (npc == null) {
npcName = "null";
@@ -59,7 +57,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
contractName = npc.getContract().getName();
}
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
if (roller == null)
playerName = "null";
+2 -3
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -35,8 +34,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
int objectUUID = Integer.parseInt(words[0]);
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
PlayerManager.getFromCache(objectUUID).removeFromCache();
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
} else {
this.sendHelp(pc);
}
+54
View File
@@ -0,0 +1,54 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}
+2 -1
View File
@@ -17,6 +17,7 @@ import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
@@ -34,7 +35,7 @@ public class GimmeCmd extends AbstractDevCmd {
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
amt = MBServerStatics.PLAYER_GOLD_LIMIT - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -90,7 +89,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+4 -5
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -36,7 +35,7 @@ public class GotoCmd extends AbstractDevCmd {
if (target != null && words[0].isEmpty()) {
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
PlayerManager.teleport(pc, targetAgo.getLoc());
pc.teleport(targetAgo.getLoc());
return;
}
@@ -51,7 +50,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -62,7 +61,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -165,7 +164,7 @@ public class GotoCmd extends AbstractDevCmd {
}
}
if (loc != null) {
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -85,7 +84,7 @@ public class GotoObj extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+21 -11
View File
@@ -15,10 +15,12 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
@@ -333,14 +335,19 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc) + newline;
output += "IsBoxed: " + targetPC.isBoxed;
break;
case NPC:
@@ -495,13 +502,16 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "No building found." + newline;
}
int max = (int)(4.882 * targetMob.level + 121.0);
if(max > 321){
max = 321;
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
output += "DEF: " + targetMob.defenseRating + newline;
output += "RANGE: " + targetMob.getRange() + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
}
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
break;
case Item: //intentional passthrough
case MobLoot:
+2 -3
View File
@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -37,7 +36,7 @@ public class JumpCmd extends AbstractDevCmd {
try {
float range = Float.parseFloat(words[1]);
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
PlayerManager.teleport(pc, newLoc);
pc.teleport(newLoc);
} catch (NumberFormatException e) {
@@ -69,7 +68,7 @@ public class JumpCmd extends AbstractDevCmd {
Vector3fImmutable loc = pc.getLoc();
loc = loc.add(lat, 0f, -lon);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
@Override
+6 -3
View File
@@ -12,7 +12,10 @@ package engine.devcmd.cmds;
import engine.Enum.ProtectionState;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -71,7 +74,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
if (player.getGuild().isEmptyGuild()) {
@@ -191,7 +194,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
PlayerManager.teleport(player, movePlayerOutsideStone);
player.teleport(movePlayerOutsideStone);
throwbackInfo(pc, "The city has been succesfully baned.");
}
@@ -0,0 +1,75 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if(!target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
throwbackInfo(pc, "Target Must PlayerCharacter");
return;
}
String newline = "\r\n ";
String output = "Effects for Player:" + newline;
AbstractCharacter absTar = (AbstractCharacter) target;
for(String key : absTar.effects.keySet()){
Effect eff = absTar.effects.get(key);
if(eff.getJobContainer() != null) {
output += "[" + key + "] " + eff.getName() + " (" + eff.getTrains() + ") " + eff.getJobContainer().timeToExecutionLeft() * 0.001f + newline;
}else{
output += eff.getName() + " (" + eff.getTrains() + ") " + "PERMANENT" + newline;
}
}
throwbackInfo(pc, output);
}
@Override
protected String _getHelpString() {
return "Gets information on an Object.";
}
@Override
protected String _getUsageString() {
return "' /info targetID'";
}
}
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )");
}
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else
throwbackInfo(pc, "Skills not found for player");
}
+38 -21
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@@ -57,27 +58,43 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
out += "Stats Base (Modified)" + newline;
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
throwbackInfo(pc, out);
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
out += "Defense: " + tar.getDefenseRating() + newline;
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out);
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "Stats Base (Modified)" + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "IS BOXED: " + tar.isBoxed + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
}
public void printStatsMob(PlayerCharacter pc, Mob tar) {
+5 -2
View File
@@ -14,7 +14,10 @@ import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -91,7 +94,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
removeBuilding(player, targetBuilding);
break;
case NPC:
targetNPC = NPCManager.getNPC(targetID);
targetNPC = NPC.getNPC(targetID);
removeNPC(player, targetNPC);
break;
case MOB:
+1 -2
View File
@@ -1,7 +1,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -17,7 +16,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter player, String[] args,
AbstractGameObject target) {
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
player.ResetLevel(Short.parseShort(args[0]));
}
@Override
+2 -3
View File
@@ -14,7 +14,6 @@ import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -97,7 +96,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -157,7 +156,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -53,7 +52,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID++;
@@ -82,7 +81,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID--;
@@ -110,7 +109,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
this.throwbackError(pc, e.getMessage());
}
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
return;
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -48,7 +47,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
return;
}
NPCManager.UpdateRaceID(npc, mobBaseID);
NPC.UpdateRaceID(npc, mobBaseID);
WorldGrid.updateObject(npc);
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
@@ -44,7 +43,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
String name = words[0];
NPCManager.UpdateName(npc, name);
NPC.UpdateName(npc, name);
WorldGrid.updateObject(npc);
@@ -1,5 +1,6 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
@@ -26,7 +27,52 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
+1 -2
View File
@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -57,7 +56,7 @@ public class SlotTestCmd extends AbstractDevCmd {
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
slotLocation = building.getLoc().add(buildingLocation.getLocation());
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
PlayerManager.teleport(playerCharacter, slotLocation);
playerCharacter.teleport(slotLocation);
return;
}
+1 -2
View File
@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -92,7 +91,7 @@ public class SummonCmd extends AbstractDevCmd {
this.setTarget(pcToSummon); //for logging
Vector3fImmutable loc = pc.getLoc();
PlayerManager.teleport(pcToSummon, loc);
pcToSummon.teleport(loc);
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
+ " has been summoned to your location.");
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -78,7 +77,7 @@ public class aiInfoCmd extends AbstractDevCmd {
output += "Players Loaded:" + newline;
}
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
}
if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
+5 -5
View File
@@ -513,7 +513,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -568,7 +568,7 @@ public enum BuildingManager {
Mob mob;
NPC npc;
if (NPCManager.ISWallArcher(contract)) {
if (NPC.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -580,7 +580,7 @@ public enum BuildingManager {
return true;
}
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
if (NPC.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -604,7 +604,7 @@ public enum BuildingManager {
return true;
}
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
if (npc == null)
return false;
@@ -810,7 +810,7 @@ public enum BuildingManager {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
+10
View File
@@ -27,6 +27,7 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -84,6 +85,15 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
if(msg.getMessage().equalsIgnoreCase("./zerg")){
ZergManager.PrintDetailsToClient(pc);
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+287 -79
View File
@@ -8,6 +8,7 @@
package engine.gameManager;
import engine.Enum;
import engine.Enum.*;
import engine.exception.MsgSendException;
import engine.job.JobContainer;
@@ -26,7 +27,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -65,7 +65,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
@@ -171,7 +171,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal())
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Building.ordinal())
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
@@ -301,6 +301,21 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -316,10 +331,13 @@ public enum CombatManager {
else if (!tar.isActive())
return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0;
}
//must not be immune to all or immune to attack
Resists res = tar.getResists();
@@ -414,7 +432,10 @@ public enum CombatManager {
//Source can attack.
//NOTE Don't 'return;' beyond this point until timer created
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
pc.updateMovementState();
}
boolean attackFailure = (wb != null) && (wb.getRange() > 35f) && abstractCharacter.isMoving();
//Target can't attack on move with ranged weapons.
@@ -452,6 +473,28 @@ public enum CombatManager {
//Range check.
//if(abstractCharacter.isMoving()){
// range += (abstractCharacter.getSpeed() * 0.1f); // add movement vector offset for moving attacker
//}
//if(AbstractWorldObject.IsAbstractCharacter(target)) {
// AbstractCharacter tarAc = (AbstractCharacter) target;
// if(tarAc != null && tarAc.isMoving()){
// range += (tarAc.getSpeed() * 0.1f); // add movement vector offset for moving target
// }
//}
//float attackerHitBox = abstractCharacter.calcHitBox(); // add attacker hitbox
//float targetHitBox = 0.0f;
//if(AbstractCharacter.IsAbstractCharacter(target)){
// AbstractCharacter targetCharacter = (AbstractCharacter)target;
// targetHitBox = targetCharacter.calcHitBox(); // add target hitbox
//}
//range += attackerHitBox + targetHitBox + 2.5f; // offset standard range to sync where client tries to stop
range += 2; //sync offset
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@@ -475,6 +518,16 @@ public enum CombatManager {
}
}
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(pc.isBoxed){
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
attackFailure = true;
}
}
}
//TODO Verify attacker has los (if not ranged weapon).
if (!attackFailure) {
@@ -483,16 +536,24 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else {
int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true);
}
@@ -537,14 +598,32 @@ public enum CombatManager {
if (target == null)
return;
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
}
boolean tarIsRat = false;
@@ -638,7 +717,15 @@ public enum CombatManager {
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
defense = tar.getDefenseRating();
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
@@ -647,7 +734,7 @@ public enum CombatManager {
//Get hit chance
//int chance;
float dif = atr - defense;
//float dif = atr - defense;
//if (dif > 100)
// chance = 94;
@@ -662,9 +749,8 @@ public enum CombatManager {
DeferredPowerJob dpj = null;
if (LandHit((int)atr,(int)defense)) {
boolean hitLanded = LandHit((int)atr,(int)defense);
if (hitLanded) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -693,7 +779,25 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) ac).setWeaponPower(dpj);
@@ -708,7 +812,25 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
}
}
@@ -815,8 +937,28 @@ public enum CombatManager {
else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
int originalDamage = (int)damage;
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
errorTrack = 12;
//Subtract Damage from target's health
@@ -830,9 +972,15 @@ public enum CombatManager {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0)
if (tarAc.getHealth() > 0) {
d = tarAc.modifyHealth(-damage, ac, false);
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
PlayerCharacter debugged = (PlayerCharacter)tarAc;
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
}
}
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
@@ -864,35 +1012,7 @@ public enum CombatManager {
errorTrack = 14;
//handle procs
if (weapon != null && tarAc != null && tarAc.isAlive()) {
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : effects.values()) {
if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
}
}
}
procChanceHandler(weapon,ac,tarAc);
errorTrack = 15;
@@ -901,6 +1021,16 @@ public enum CombatManager {
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
//handle mob hate values
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
Mob mobTarget = (Mob)target;
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
}else{
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
}
}
} else {
// Apply Weapon power effect if any.
@@ -916,7 +1046,26 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else
((PlayerCharacter) ac).setWeaponPower(null);
}
@@ -947,6 +1096,41 @@ public enum CombatManager {
}
}
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
//no weapon means no proc
if(weapon == null)
return;
//caster is dead of null, no proc
if(ac == null || !ac.isAlive())
return;
//target is dead or null, no proc
if(tarAc == null || !tarAc.isAlive())
return;
//no effects on weapon, skip proc
if(weapon.effects == null || weapon.effects.isEmpty())
return;
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponProc)) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
break;
} catch (Exception e) {
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
@@ -965,6 +1149,12 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
}
@@ -1023,10 +1213,12 @@ public enum CombatManager {
//calculate resists in if any
if (resists != null)
return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage;
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
return damage;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@@ -1055,10 +1247,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
@@ -1180,6 +1368,14 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
@@ -1190,7 +1386,7 @@ public enum CombatManager {
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(100);
int roll = ThreadLocalRandom.current().nextInt(1,100);
return roll < chance;
@@ -1249,7 +1445,7 @@ public enum CombatManager {
if (pc == null)
return;
if(PlayerManager.isFlying(pc))
if(pc.isFlying())
pc.setSit(false);
else
pc.setSit(toggle);
@@ -1368,9 +1564,9 @@ public enum CombatManager {
Resists resists = ac.getResists();
if (resists != null)
if (resists != null) {
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
@@ -1453,19 +1649,31 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int atr, int defense){
public static boolean LandHit(int ATR, int DEF){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
//if(roll <= 5)//always 5% chance to miss
// return false;
if(connvertedChance < 5)
connvertedChance = 5;
//if(roll >= 95)//always 5% chance to hit
// return true;
if(connvertedChance > 95)
connvertedChance = 95;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
return connvertedChance > roll;
public static boolean specialCaseHitRoll(int powerID){
switch(powerID) {
case 563200808: // Naargal's Bite
case 563205337: // Naargal's Dart
case 563205930: // Sword of Saint Malorn
return true;
default:
return false;
}
}
}
+2 -1
View File
@@ -98,7 +98,8 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG;
MB_MAGICBOT_ADMINLOG,
MB_WORLD_BOXLIMIT;
// Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump
+2 -2
View File
@@ -85,10 +85,10 @@ public enum DbManager {
switch (objectType) {
case PlayerCharacter:
outObject = PlayerManager.getPlayerCharacter(objectUUID);
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
break;
case NPC:
outObject = NPCManager.getNPC(objectUUID);
outObject = NPC.getNPC(objectUUID);
break;
case Mob:
outObject = Mob.getFromCache(objectUUID);
+21
View File
@@ -56,6 +56,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintResistsCmd());
DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new aiInfoCmd());
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd());
@@ -85,6 +86,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd());
@@ -177,6 +179,11 @@ public enum DevCmdManager {
return false;
}
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
@@ -189,6 +196,20 @@ public enum DevCmdManager {
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
+5 -5
View File
@@ -74,16 +74,16 @@ public enum GuildManager {
}
}
PlayerManager.setInnerCouncil(playerCharacter, false);
PlayerManager.setGuildLeader(playerCharacter, false);
playerCharacter.setInnerCouncil(false);
playerCharacter.setGuildLeader(false);
playerCharacter.setGuild(guild);
// Cleanup guild stuff
PlayerManager.resetGuildStatuses(playerCharacter);
playerCharacter.resetGuildStatuses();
// send success message to client
if (fromTeleportScreen && guild.isNPCGuild())
PlayerManager.setFullMember(playerCharacter, true);
playerCharacter.setFullMember(true);
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
@@ -178,7 +178,7 @@ public enum GuildManager {
bindBuilding = city.getTOL();
if (bindBuilding == null)
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
}
+289
View File
@@ -0,0 +1,289 @@
package engine.gameManager;
import engine.mobileAI.MobAI;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.ThreadLocalRandom;
public class HellgateManager {
public static ArrayList<Mob> hellgate_mobs;
public static ArrayList<Mob> hellgate_mini_bosses;
public static Mob hellgate_boss;
public static Long hellgate_time_completed = 0L;
public static final int citadel_ruins_zone_id = 993;
public static final int hell_portal_1_zone_id = 994;
public static final int hell_portal_2_zone_id = 996;
public static final int hell_portal_3_zone_id = 997;
public static final int hell_portal_4_zone_id = 998;
public static boolean initialized = false;
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
250037, 250038, 250039, 250040, 250041, 250042
));
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
250006, 250007, 250008,
250015, 250016, 250017,
250024, 250025, 250026,
250033, 250034, 250035,
250042, 250043, 250044
));
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
250007, 250008,
250016, 250017,
250025, 250026,
250034, 250035,
250043, 250044
));
public static void confiureHellgate(){
compile_mob_list();
}
public static void pulseHellgates(){
if(!initialized){
confiureHellgate();
if(hellgate_boss != null)
initialized = true;
return;
}
if(hellgate_mobs == null) {
return;
}
if(hellgate_mini_bosses == null) {
return;
}
if(hellgate_boss == null){
return;
}
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
hellgate_time_completed = System.currentTimeMillis();
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
ResetHellgate();
}
}
public static void compile_mob_list(){
if(hellgate_mobs == null) {
hellgate_mobs =new ArrayList<>();
}
if(hellgate_mini_bosses == null) {
hellgate_mini_bosses =new ArrayList<>();
}
Zone hellgate_zone = ZoneManager.getZoneByUUID(citadel_ruins_zone_id);
if(hellgate_zone == null)
return;
for(Mob mob : hellgate_zone.zoneMobSet){
switch(mob.getMobBaseID()){
case 14163: // basic saetor warrior
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 8500;
mob.setHealth(mob.healthMax);
hellgate_mobs.add(mob);
break;
case 12770: // minotaur mini boss
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,true,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 12500;
mob.setHealth(mob.healthMax);
hellgate_mini_bosses.add(mob);
break;
case 14180: // mordoth, son of morlock
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,true);
mob.setResists(new Resists("Elite"));
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
hellgate_boss = mob;
break;
}
}
}
public static void ResetHellgate(){
hellgate_time_completed = 0L;
for(Mob mob : hellgate_mobs){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,false,false);
}
for(Mob mob : hellgate_mini_bosses){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,true,false);
}
if(!hellgate_boss.isAlive()){
if(!hellgate_boss.despawned){
hellgate_boss.despawn();
}
hellgate_boss.respawn();
}
hellgate_boss.setHealth(hellgate_boss.healthMax);
SpecialLootHandler(hellgate_boss,false,true);
}
public static void SpecialMobAIHandler(Mob mob){
if(mob.playerAgroMap.isEmpty())
return;
if(!mob.isAlive())
return;
if(mob.combatTarget == null)
MobAI.NewAggroMechanic(mob);
if(MovementUtilities.canMove(mob) && mob.combatTarget != null && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
MobAI.chaseTarget(mob);
if(mob.combatTarget != null)
MobAI.CheckForAttack(mob);
if(mob.combatTarget == null && mob.loc.distanceSquared(mob.bindLoc) > 1024) {//32 units
mob.teleport(mob.bindLoc);
mob.setCombatTarget(null);
MovementUtilities.aiMove(mob,mob.bindLoc,true);
}
}
public static void SpecialLootHandler(Mob mob, Boolean commander, Boolean epic){
mob.getCharItemManager().clearInventory();
int contractRoll = ThreadLocalRandom.current().nextInt(1,101);
if(contractRoll <= 25){
//generate random contract
}
int runeRoll = ThreadLocalRandom.current().nextInt(1,101);
ItemBase runeBase = null;
int roll;
int itemId;
if(runeRoll <= 60 && !commander && !epic) {
//generate random rune (standard 5-30)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_low.size() + 1);
itemId = static_rune_ids_low.get(0);
try {
itemId = static_rune_ids_low.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 50 && commander) {
//generate random rune (30-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_mid.size() + 1);
itemId = static_rune_ids_mid.get(0);
try {
itemId = static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 80 && epic) {
//generate random rune (35-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_high.size() + 1);
itemId = static_rune_ids_high.get(0);
try {
itemId = static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(commander || epic) {
//handle special case for racial guards
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(epic){
//handle glass chance for epic
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
if(glassRoll < 5){
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
}
//handle gold drops
int goldDrop;
if(!commander && !epic){
goldDrop = ThreadLocalRandom.current().nextInt(25000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(commander){
goldDrop = ThreadLocalRandom.current().nextInt(100000,250000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(epic){
goldDrop = ThreadLocalRandom.current().nextInt(2500000,5000000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
}
}
+238
View File
@@ -0,0 +1,238 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.HotzoneChangeMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class HotzoneManager {
public static Long lastPulseTime = 0L;
public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent;
public static Mob hotzoneMob = null;
public static boolean three_quarter_health = false;
public static boolean half_health = false;
public static boolean quarter_health = false;
public static void SelectRandomHotzone(){
if(hotzoneMob != null){
hotzoneMob.killCharacter("Hotzone Over");
hotzoneMob.despawn();
hotzoneMob.spawnTime = 1000000000;
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
}
Random random = new Random();
Zone newHotzone = null;
while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913)
newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())];
ZoneManager.setHotZone(newHotzone);
ZoneManager.hotZone = newHotzone;
int R8UUId = 0;
switch(random.nextInt(5)) {
case 1:
R8UUId = 14152;
break;
case 2:
R8UUId = 14179;
break;
case 3:
R8UUId = 14180;
break;
case 4:
R8UUId = 14220;
break;
default:
R8UUId = 14319;
break;
}
Mob created = Mob.createMob(R8UUId,newHotzone.getLoc(), Guild.getErrantGuild(),true,newHotzone,null,0,"",85);
if(created == null){
Logger.error("Failed To Generate Hotzone R8 Mob");
return;
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, created.getFirstName() + " has spawned in " + newHotzone.getName() + ". Glory and riches await adventurers who dare defeat it!");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
created.bindLoc = newHotzone.getLoc();
created.runAfterLoad();
WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
created.teleport(created.bindLoc);
created.BehaviourType = Enum.MobBehaviourType.Aggro;
hotzoneMob = created;
created.setHealth(100000);
created.setResists(new Resists("Dropper"));
GenerateHotzoneEpicLoot(created);
ZoneManager.hotZone = newHotzone;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
three_quarter_health = false;
half_health = false;
quarter_health = false;
}
public static void GenerateHotzoneEpicLoot(Mob mob) {
mob.getCharItemManager().clearInventory();
Random random = new Random();
int roll;
int itemId;
//wrapped rune:
ItemBase runeBase = ItemBase.getItemBase(971070);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//glass
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//r8 banescroll
int baneID = 910018;
ItemBase baneItem = ItemBase.getItemBase(baneID);
if (baneItem != null) {
MobLoot bane = new MobLoot(mob, baneItem, true);
if (bane != null)
mob.getCharItemManager().addItemToInventory(bane);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//guard captain
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
}
public static void ClearHotzone(){
ZoneManager.hotZone = null;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}
public static void pulse(){
if(HotzoneManager.playersPresent == null)
HotzoneManager.playersPresent = new HashMap<>();
if(ZoneManager.hotZone == null)
return;
if(lastPulseTime + 5000L > System.currentTimeMillis())
return;
lastPulseTime = System.currentTimeMillis();
//handle world announcements for HZ boss
if(hotzoneMob != null){
float health = hotzoneMob.getHealth();
if(health < 75000 && health > 50000 && !three_quarter_health){
//mob at 50%-75% health
three_quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 50000 && health > 25000 && !half_health){
//mob ta 25%-50% health
half_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 25000 && !quarter_health){
//mob under 25% health
quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if (health > 75000){
//mob at 75% - 100% health
}
}
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
//clear out old players who aren't here anymore
for(Guild nation : HotzoneManager.playersPresent.keySet()){
for(PlayerCharacter pc : HotzoneManager.playersPresent.get(nation)){
if (!inRange.contains(pc)) {
HotzoneManager.playersPresent.get(nation).remove(pc);
if(HotzoneManager.playersPresent.get(nation).size() < 1){
HotzoneManager.playersPresent.remove(nation);
}
}
}
}
//check status of current players/nation in vicinity
for(AbstractWorldObject awo : inRange){
PlayerCharacter pc = (PlayerCharacter)awo;
Guild nation = pc.guild.getNation();
if(HotzoneManager.playersPresent.containsKey(nation)){
//nation already here, add to list
if(HotzoneManager.playersPresent.get(nation).size() >= 5 && !HotzoneManager.playersPresent.get(nation).contains(pc)){
//more than 5, boot player out
MovementManager.translocate(pc, Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
if(!HotzoneManager.playersPresent.get(nation).contains(pc)){
//less than 5, allow player in
HotzoneManager.playersPresent.get(nation).add(pc);
}
}else{
ArrayList<PlayerCharacter> newList = new ArrayList<>();
newList.add(pc);
HotzoneManager.playersPresent.put(nation,newList);
}
}
}
}
+208 -98
View File
@@ -14,12 +14,10 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
/**
@@ -42,6 +40,15 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -75,6 +82,18 @@ public enum LootManager {
}
public static void GenerateMobLoot(Mob mob) {
if(mob == null){
return;
}
if(!mob.getSafeZone()) {
SpecialLootHandler.RollContract(mob);
SpecialLootHandler.RollGlass(mob);
SpecialLootHandler.RollRune(mob);
SpecialLootHandler.RollRacialGuard(mob);
}
//determine if mob is in hotzone
boolean inHotzone = false;
@@ -112,7 +131,10 @@ public enum LootManager {
if (ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
Zone camp = mob.getParentZone();
Zone macro = camp.getParent();
String name = camp.getName() + "(" + macro.getName() + ")";
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -126,68 +148,17 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate;
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
GenerateGoldDrop(mob, bse, inHotzone);
break;
case "LOOT":
if (mob.getSafeZone())
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE;
@@ -251,33 +222,14 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
ItemBase ib = ItemBase.getItemBase(itemId);
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
@@ -353,7 +305,7 @@ public enum LootManager {
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
@@ -422,8 +374,23 @@ public enum LootManager {
return inItem;
if (prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
String action = prefixMod.action;
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
int roll = ThreadLocalRandom.current().nextInt(1,100);
if(inItem.getItemBase().getRange() > 15){
action = "PRE-040";
}else {
if (roll > 50) {
//set warlords
action = "PRE-021";
} else {
//set legendary
action = "PRE-040";
}
}
}
inItem.setPrefix(action);
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
}
return inItem;
@@ -453,7 +420,27 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
if (suffixMod.action.length() > 0) {
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@@ -530,6 +517,10 @@ public enum LootManager {
case RESOURCE:
return;
}
if (ib.getUUID() == 1580021)//mithril
return;
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
@@ -565,7 +556,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@@ -589,6 +580,8 @@ public enum LootManager {
if (chanceRoll > bse.dropChance)
return;
if(bse.itemBase == 1580021)//mithril
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) {
@@ -598,6 +591,123 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
Random random = new Random();
int roll = random.nextInt(100);
int itemId;
ItemBase runeBase;
if (roll >= 90) {
//35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
itemId = HellgateManager.static_rune_ids_high.get(0);
try {
itemId = HellgateManager.static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else if (roll >= 65 && roll <= 89) {
//30,35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
itemId = HellgateManager.static_rune_ids_mid.get(0);
try {
itemId = HellgateManager.static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else {
//5-30
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
itemId = HellgateManager.static_rune_ids_low.get(0);
try {
itemId = HellgateManager.static_rune_ids_low.get(roll);
} catch (Exception ignored) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@@ -643,7 +753,7 @@ public enum LootManager {
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
@@ -701,7 +811,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -725,7 +835,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -747,7 +857,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -769,7 +879,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
@@ -821,8 +931,8 @@ public enum LootManager {
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//if (ThreadLocalRandom.current().nextInt(100) < 35)
// DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
+130
View File
@@ -0,0 +1,130 @@
package engine.gameManager;
import engine.Enum;
import engine.math.Vector3fImmutable;
import engine.objects.Guild;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.objects.Regions;
import java.util.*;
public class LoreMineManager {
//Saetor Allowed Charters:
//BARBARIAN
//MILITARY
//RANGER
//AMAZON
//WIZARD
//MERCENARY
//THIEVES
//SCOURGE
//UNHOLY
public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>();
public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>();
public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>();
static {
GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel"));
GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar"));
GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior"));
GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior"));
GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard"));
GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard"));
GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf"));
GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur"));
GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei"));
GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix"));
GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur"));
GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
}
public static void AuditPlayer(PlayerCharacter pc, Mine mine){
Guild nation = pc.guild.getNation();
if(mine.chosen_charters == null){
mine.chosen_charters = new HashMap<>();
}
Enum.GuildType guildType;
if (mine.chosen_charters.containsKey(nation)) {
guildType = mine.chosen_charters.get(nation);
}else{
guildType = Enum.GuildType.getGuildTypeFromInt(pc.guild.getCharter());
mine.chosen_charters.put(nation,guildType);
}
if(!validForCharter(pc,guildType)){
//bounce out to SDR
Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f);
pc.setLoc(bounceLoc);
MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements");
}
}
public static boolean validForCharter(PlayerCharacter pc, Enum.GuildType guildType) {
if(pc.getPromotionClass() == null)
return false;
// Define the races and classes for each GuildType
// Get the allowed races and classes for this guildType
List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList());
List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList());
// Validate player's race and class
if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) {
return false;
}
// Gender restriction check for AMAZON
if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) {
return false;
}
return true;
}
}
+6 -7
View File
@@ -66,12 +66,6 @@ public enum MovementManager {
if (!toMove.isAlive())
return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update(false);
}
toMove.setIsCasting(false);
toMove.setItemCasting(false);
@@ -105,6 +99,9 @@ public enum MovementManager {
// ((Mob)toMove).updateLocation();
// get start and end locations for the move
Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon());
//if(toMove.isMoving()){
// startLocation = toMove.getMovementLoc();
//}
Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon());
// if (toMove.getObjectType() == GameObjectType.PlayerCharacter)
@@ -408,7 +405,9 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
member.update(false);
//member.update(false);
member.updateLocation();
member.updateMovementState();
// All checks passed, let's move the player
+3 -388
View File
@@ -2,17 +2,14 @@ package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -25,8 +22,6 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static int SVR_CLOSE_WINDOW = 4;
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
@@ -291,10 +286,10 @@ public enum NPCManager {
// If we cannot find name for this mobbase then
// fallback to human male
if (_pirateNames.containsKey(mobBaseID))
nameList = _pirateNames.get(mobBaseID);
if (NPC._pirateNames.containsKey(mobBaseID))
nameList = NPC._pirateNames.get(mobBaseID);
else
nameList = _pirateNames.get(2111);
nameList = NPC._pirateNames.get(2111);
if (nameList == null) {
Logger.error("Null name list for 2111!");
@@ -375,384 +370,4 @@ public enum NPCManager {
return buildingSlot;
}
public static boolean ISWallArcher(Contract contract) {
if (contract == null)
return false;
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
}
public static NPC getFromCache(int id) {
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
}
public static boolean UpdateName(NPC npc, String value) {
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
return false;
npc.setName(value);
return true;
}
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
throws SerializationException {
serializeForClientMsgOtherPlayer(npc, writer);
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException {
writer.putInt(0);
writer.putInt(0);
//num Runes
int cnt = 3;
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
int contractID = 0, classID = 0;
int extraRune = 0;
if (npc.contract != null) {
contractID = npc.contract.getContractID();
classID = npc.contract.getClassID();
extraRune = npc.contract.getExtraRune();
if (extraRune == contractID)
extraRune = 0;
}
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
isVamp = true;
cnt++;
}
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|| extraRune == 252598 || extraRune == 252628) {
isHealer = true;
cnt++;
}
if (contractID == 252570) {
isArcher = true;
cnt++;
}
if (classID != 0)
cnt++;
if (extraRune != 0 && extraRune != contractID)
cnt++;
writer.putInt(cnt);
//Race
writer.putInt(1);
writer.putInt(0);
if (npc.getMobBase() != null)
writer.putInt(npc.getMobBase().getLoadID());
else
writer.putInt(2011);
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
writer.putInt(npc.currentID);
//Class/Trainer/Whatever
writer.putInt(5);
writer.putInt(0);
if (npc.contract != null)
writer.putInt(contractID);
else
writer.putInt(2500);
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
writer.putInt(npc.currentID);
//vampire trainer
cnt = 0;
if (extraRune != 0)
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
if (isVamp)
cnt = serializeExtraRune(npc, 252647, cnt, writer);
//Healer trainer
if (isHealer)
cnt = serializeExtraRune(npc, 252592, cnt, writer);
if (classID != 0) {
writer.putInt(4);
writer.putInt(0);
writer.putInt(classID);
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
writer.putInt(npc.currentID);
}
//Scout trainer
if (isArcher)
cnt = serializeExtraRune(npc, 252654, cnt, writer);
//Shopkeeper
writer.putInt(5);
writer.putInt(0);
writer.putInt(0x3DACC);
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
writer.putInt(npc.currentID);
//Send Stats
writer.putInt(5);
writer.putInt(0x8AC3C0E6); //Str
writer.putInt(0);
writer.putInt(0xACB82E33); //Dex
writer.putInt(0);
writer.putInt(0xB15DC77E); //Con
writer.putInt(0);
writer.putInt(0xE07B3336); //Int
writer.putInt(0);
writer.putInt(0xFF665EC3); //Spi
writer.putInt(0);
writer.putString(npc.getName());
writer.putString("");
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
writer.putInt(npc.getObjectType().ordinal());
writer.putInt(npc.currentID);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
if (npc.region != null)
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
else
writer.putVector3f(npc.getLoc());
//Rotation
float radians = (float) Math.acos(npc.getRot().y) * 2;
if (npc.building != null)
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
radians += (npc.building.getBounds().getQuaternion()).angleY;
writer.putFloat(radians);
//Running Speed
writer.putInt(0);
// get a copy of the equipped items.
if (npc.equip != null) {
writer.putInt(npc.equip.size());
for (MobEquipment me : npc.equip.values())
MobEquipment.serializeForClientMsg(me, writer);
} else
writer.putInt(0);
writer.putInt((npc.level / 10));
writer.putInt(npc.level);
writer.putInt(npc.getIsSittingAsInt()); //Standing
writer.putInt(npc.getIsWalkingAsInt()); //Walking
writer.putInt(npc.getIsCombatAsInt()); //Combat
writer.putInt(2); //Unknown
writer.putInt(1); //Unknown - Headlights?
writer.putInt(0);
if (npc.building != null && npc.region != null) {
writer.putInt(npc.building.getObjectType().ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putInt(0); //<-Building Object Type
writer.putInt(0); //<-Building Object ID
}
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
//npc dialog menus from contracts
if (npc.contract != null) {
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
writer.putInt(npcMenuOptions.size());
for (Integer val : npcMenuOptions) {
writer.putInt(val);
}
} else
writer.putInt(0);
writer.put((byte) 1);
if (npc.building != null) {
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.currentID);
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putLong(0);
writer.putLong(0);
}
if (npc.contract != null)
writer.putInt(npc.contract.getIconID());
else
writer.putInt(0); //npc icon ID
writer.putInt(0);
writer.putShort((short) 0);
if (npc.contract != null && npc.contract.isTrainer()) {
writer.putInt(classID);
} else {
writer.putInt(0);
}
if (npc.contract != null && npc.contract.isTrainer())
writer.putInt(classID);
else
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putFloat(4);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
//Pull guild info from building if linked to one
Guild.serializeForClientMsg(npc.guild, writer, null, true);
writer.putInt(1);
writer.putInt(0x8A2E);
writer.putInt(0);
writer.putInt(0);
//TODO Guard
writer.put((byte) 0); //Is guard..
writer.putFloat(1500f); //npc.healthMax
writer.putFloat(1500f); //npc.health
//TODO Peace Zone
writer.put((byte) 1); //0=show tags, 1=don't
writer.putInt(0);
writer.put((byte) 0);
}
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
writer.putInt(5);
writer.putInt(0);
writer.putInt(runeID);
if (cnt == 0)
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
else
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
writer.putInt(npc.currentID);
return cnt + 1;
}
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
NPC newNPC = new NPC();
newNPC.setName(name);
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
else
newNPC.buildingUUID = building.getObjectUUID();
newNPC.level = level;
newNPC.buyPercent = .33f;
newNPC.sellPercent = 1;
NPC npc;
try {
npc = DbManager.NPCQueries.PERSIST(newNPC);
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
} catch (Exception e) {
Logger.error(e);
npc = null;
}
return npc;
}
public static NPC getNPC(int id) {
if (id == 0)
return null;
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
if (npc != null)
return npc;
return DbManager.NPCQueries.GET_NPC(id);
}
public static boolean ISGuardCaptain(int contractID) {
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
}
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID);
}
}
File diff suppressed because it is too large Load Diff
+417 -66
View File
@@ -10,6 +10,7 @@ package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -165,11 +166,44 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
if(pc == null)
return;
if(pc.getRecycleTimers().containsKey(msg.getPowerUsedID())) {
return;
}
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
//if(pc.isMoving())
//pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if(msg.getPowerUsedID() == -1851459567){//backstab
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -189,6 +223,10 @@ public enum PowersManager {
}
}
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
}
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@@ -197,7 +235,8 @@ public enum PowersManager {
msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) {
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
if(pb.token == -1994153779)
InterestManager.setObjectDirty(caster);
}
}
@@ -208,6 +247,12 @@ public enum PowersManager {
if (playerCharacter == null)
return false;
//if(playerCharacter.getRecycleTimers().containsKey(msg.getPowerUsedID())){
// playerCharacter.setIsCasting(false);
// playerCharacter.setItemCasting(false);
// return false;
//}
boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
@@ -216,16 +261,16 @@ public enum PowersManager {
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
@@ -242,8 +287,15 @@ public enum PowersManager {
}
}
if(failed)
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) {
@@ -294,7 +346,7 @@ public enum PowersManager {
}
//check for movement buffs while flying
if(PlayerManager.isFlying(playerCharacter)) {
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
@@ -329,17 +381,18 @@ public enum PowersManager {
// Check powers for normal users
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
if(msg.getPowerUsedID() != 421084024) {
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power
int trains = msg.getNumTrains();
@@ -349,8 +402,10 @@ public enum PowersManager {
msg.setNumTrains(trains);
}
//double stack point values for some useless disc spells
switch(pb.token){
case 429420458: // BH eyes
case 429601664: // huntsman skin the beast
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
@@ -490,6 +545,23 @@ public enum PowersManager {
}
}
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed)
return true;
}
@@ -602,12 +674,12 @@ public enum PowersManager {
}
// update cast (use skill) fail condition
if(pb.token != 429396028) {
if(pb.token != 429396028 && pb.breaksForm) {
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell
if (pb.isSpell())
if (pb.isSpell() && pb.breaksForm)
playerCharacter.cancelOnSpell();
// get cast time in ms.
@@ -748,10 +820,11 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
// update cast (use skill) fail condition
caster.cancelOnCast();
if(pb.breaksForm)
caster.cancelOnCast();
// update castSpell (use spell) fail condition if spell
if (pb.isSpell())
if (pb.isSpell() && pb.breaksForm)
caster.cancelOnSpell();
// get cast time in ms.
@@ -781,23 +854,54 @@ public enum PowersManager {
// called when a spell finishes casting. perform actions
public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) {
// if(true) {
// newFinishCast(msg);
// return;
//}
//if(HandleItemEnchantments(playerCharacter, msg)) {
// playerCharacter.setIsCasting(false);
// PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999);
// castMsg.setUnknown04(2);
// DispatchMessage.dispatchMsgToInterestArea(playerCharacter, castMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
// return;
//}
PerformActionMsg performActionMsg;
Dispatch dispatch;
if (playerCharacter == null || msg == null)
return;
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
// //use sneak instead of hide
// PowersBase pb = PowersManager.getPowerByToken(429397210);
// int offsetTrains = (40 - msg.getNumTrains()) ;
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
//}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
@@ -839,6 +943,9 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@@ -999,6 +1106,13 @@ public enum PowersManager {
//Player didn't miss power, send finish cast. Miss cast already sent.
//if (playerCharacter.isBoxed) {
// if (AbstractCharacter.IsAbstractCharacter(target)) {
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
// return;
// }
// }
//}
// finally Apply actions
for (ActionsBase ab : pb.getActions()) {
@@ -1008,7 +1122,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains)) {
if (ab.blocked(target, pb, trains, playerCharacter)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue;
@@ -1095,7 +1209,18 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
}
@@ -1184,7 +1309,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, caster))
continue;
// TODO handle overwrite stack order here
String stackType = ab.getStackType();
@@ -1363,7 +1488,7 @@ public enum PowersManager {
if (pc == null)
return;
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
if (source == null)
return;
@@ -1385,7 +1510,7 @@ public enum PowersManager {
// Handle Accepting or Denying a summons.
// set timer based on summon type.
boolean wentThrough = false;
if (msg.accepted())
if (msg.accepted()) {
// summons accepted, let's move the player if within time
if (source.isAlive()) {
@@ -1431,14 +1556,14 @@ public enum PowersManager {
duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
if (enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location
@@ -1449,7 +1574,10 @@ public enum PowersManager {
timers.put("Summon", jc);
wentThrough = true;
}
}else{
// recycle summons power
finishRecycleTime(428523680, source, true);
}
// Summons failed
if (!wentThrough)
// summons refused. Let's be nice and reset recycle timer
@@ -1566,17 +1694,28 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -1727,6 +1866,10 @@ public enum PowersManager {
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
Vector3fImmutable targetLoc, PowersBase pb, int trains,
boolean fromItem) {
if(fromItem && pb.token == 429021400)
trains = 40;
int time = pb.getCastTime(trains);
if (!fromItem)
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
@@ -1785,6 +1928,18 @@ public enum PowersManager {
public static void finishApplyPowerA(AbstractCharacter ac,
AbstractWorldObject target, Vector3fImmutable targetLoc,
PowersBase pb, int trains, boolean fromChant) {
//if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
// PlayerCharacter pc = (PlayerCharacter) ac;
// if (pc.isBoxed && pb.token != -2133617927) {
// if(AbstractCharacter.IsAbstractCharacter(target)){
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)){
// return;
// }
// }
// }
//}
// finally Apply actions
ArrayList<ActionsBase> actions = pb.getActions();
for (ActionsBase ab : actions) {
@@ -1792,7 +1947,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, ac))
// sendPowerMsg(pc, 5, msg);
continue;
// TODO handle overwrite stack order here
@@ -1865,14 +2020,10 @@ public enum PowersManager {
}
}
public static void runPowerAction(AbstractCharacter source,
AbstractWorldObject awo, Vector3fImmutable targetLoc,
ActionsBase ab, int trains, PowersBase pb) {
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
AbstractPowerAction pa = ab.getPowerAction();
if (pa == null) {
Logger.error(
"runPowerAction(): PowerAction not found of IDString: "
+ ab.getEffectID());
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
return;
}
pa.startAction(source, awo, targetLoc, trains, ab, pb);
@@ -2367,7 +2518,8 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2408,6 +2560,15 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
//dodgeMsg.setTargetID(awo.getObjectUUID());
//sendPowerMsg(pc, 4, dodgeMsg);
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
DispatchMessage.sendToAllInRange(tarAc, cmm);
return true;
}
}
return false;
@@ -2455,7 +2616,12 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive
return testPassive(caster, tarAc, "Dodge");
boolean passiveFired = false;
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
}
return false;
} else
@@ -2844,6 +3010,191 @@ public enum PowersManager {
}
}
public static boolean breakForm(int token) {
switch (token) {
case 429505865:
case 429407561:
case 429492073:
case 429644123:
case 429393769:
case 429545819:
case 429426537:
case 429590377:
case 429508425:
case 429541193:
case 429573961:
case 427924330:
case 429402918:
case 429545688:
case 429005674:
case 429637823:
case 429590426:
case 428066972:
case 429441862:
case 431611756:
case 431578988:
case 429502506:
case 429398191:
case 429447384:
case 428892191:
case 431579167:
case 430977067:
case 429409100:
case 429441868:
case 429594877:
case 427908971:
case 683741153:
case 429770569:
case 429452379:
case 429605055:
case 429086971:
case 429443230:
case 429505400:
case 429492122:
case 429643992:
case 550062236:
case 429498252:
case 429611224:
case 429441834:
case 428918940:
case 429633739:
case 429633579:
case 429568043:
case 429048646:
case 428392639:
case 428425407:
case 429054168:
case 429021400:
case 428955864:
case 429119704:
case 428890328:
case 428923096:
case 429218008:
case 429086936:
case 428988632:
case 428688204:
case 429514603:
case 428924959:
case 429393818:
case 429720966:
case 428982463:
case 427933887:
case 429572287:
case 429501222:
case 430694431:
case 429436131:
case 430006124:
case 429611355:
case 428005600:
case 427935608:
case 428949695:
case 427988218:
case 429414616:
case 429496495:
case 429428796:
case 563795754:
case 428988217:
case 429432716:
case 428955899:
case 429393286:
case 550062220:
case 429495557:
case 429401278:
case 428377478:
case 429409094:
case 428191947:
case 429434474:
case 429403363:
case 429512920:
case 429419611:
case 429645676:
case 429602895:
case 429605071:
case 429592428:
case 429500010:
case 429406602:
case 429426586:
case 429633898:
case 550062212:
case 429994027:
case 430813227:
case 429928491:
case 430026795:
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
}
public static boolean HandleItemEnchantments(PlayerCharacter pc, PerformActionMsg msg){
switch(msg.getPowerUsedID()){
case 429505998: // Reinforce Item
case 429407694: // hone weapon
case 429440462: // hone armor
case 429016905: //poison blade
case 429505610: // poison blade
case 427908971: // consecrate weapon
case 429439055: // mark of slaying
case 429605702: // annoint blade
case 429414682: // slay rat
case 429594877: // consecrate weapon
case 429440895: // charm of slaying
case 429491437: // infuse with power
PowersBase pb = PowersManager.getPowerByToken(msg.getPowerUsedID());
if(pb == null)
return false;
for (ActionsBase action : pb.getActions()){
try {
if(msg.getNumTrains() > action.maxTrains)
continue;
EffectsBase eb = action.getPowerAction().getEffectsBase();
if(eb == null)
return false;
//Effect eff = pc.addEffectNoTimer(eb.getName(),eb,msg.getNumTrains(),false);
//if(eff == null){
// Logger.error(pc.getFirstName() + " failed to apply self buff: " + msg.getPowerUsedID());
//}
UsePowerJob asj = new UsePowerJob(pc,msg,pb.getToken(),pb,pc.getLiveCounter(),pc.getLiveCounter());
JobContainer jc = JobScheduler.getInstance().scheduleJob(asj, 1800000);
Effect eff = new Effect(jc, eb, msg.getNumTrains());
// pc.effects.put("CASTABLE", eff);
pc.addEffect("CASTABLE",1800,asj,eb,msg.getNumTrains());
pc.applyAllBonuses();
ApplyEffectMsg pum = new ApplyEffectMsg();
pum.setEffectID(eff.getEffectToken());
pum.setSourceType(pc.getObjectType().ordinal());
pum.setSourceID(pc.getObjectUUID());
pum.setTargetType(pc.getObjectType().ordinal());
pum.setTargetID(pc.getObjectUUID());
pum.setNumTrains(eff.getTrains());
pum.setUnknown05(1);
pum.setUnknown02(2);
pum.setUnknown06((byte) 1);
pum.setEffectSourceType(GameObjectType.PlayerCharacter.ordinal());
pum.setEffectSourceID(pc.getObjectUUID());
pum.setDuration(1800);
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
}
catch(Exception e){
}
}
return true;
}
return false;
}
}
+30 -10
View File
@@ -91,16 +91,13 @@ public enum SimulationManager {
"Fatal error in City Pulse: DISABLED. Error Message : "
+ e.getMessage());
}
try {
//try {
if ((_updatePulseTime != 0)
&& (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate();
} catch (Exception e) {
Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
}
// if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
// pulseUpdate();
//} catch (Exception e) {
// Logger.error("Fatal error in Update Pulse: DISABLED");
//}
try {
if ((_runegatePulseTime != 0)
@@ -133,6 +130,25 @@ public enum SimulationManager {
}
//try{
// HellgateManager.pulseHellgates();
//}catch(Exception e){
// Logger.error("Failed to pulse hellgates");
// Logger.error(e.getMessage());
//}
try{
if(ZoneManager.hotZone != null && HotzoneManager.hotzoneMob != null && !HotzoneManager.hotzoneMob.isAlive()){
HotzoneManager.ClearHotzone();
}
}catch(Exception e){
}
try{
HotzoneManager.pulse();
}catch(Exception e){
//
}
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
if (executionTime.compareTo(executionMax) > 0)
@@ -160,7 +176,11 @@ public enum SimulationManager {
if (player == null)
continue;
player.update(false);
try {
player.update(false);
}catch(Exception e){
}
}
_updatePulseTime = System.currentTimeMillis() + 500;
@@ -0,0 +1,277 @@
package engine.gameManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class SpecialLootHandler {
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
);
public static final List<Integer> INVORRI_contracts = Arrays.asList(
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
);
public static final List<Integer> SHADE_contracts = Arrays.asList(
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
);
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
);
public static final List<Integer> IREKEI_contracts = Arrays.asList(
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
);
public static final List<Integer> AMAZON_contracts = Arrays.asList(
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
);
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
);
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
);
public static final List<Integer> ELVEN_contracts = Arrays.asList(
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
);
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
);
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
);
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
);
public static final List<Integer> STAT_RUNES = Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
);
public static final List<Integer> racial_guard = Arrays.asList(
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
980102
);
public static void RollContract(Mob mob){
Zone zone = getMacroZone(mob);
if(zone == null)
return;
int contactId = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
if(roll == 125){
contactId = getContractForZone(zone);
}
if(contactId == 0)
return;
ItemBase contractBase = ItemBase.getItemBase(contactId);
if(contractBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot contract = new MobLoot(mob,contractBase,false);
mob.getCharItemManager().addItemToInventory(contract);
}
public static Zone getMacroZone(Mob mob){
Zone parentZone = mob.parentZone;
if(parentZone == null)
return null;
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
parentZone = parentZone.getParent();
}
return parentZone;
//for(Zone zone : ZoneManager.macroZones){
// HashSet<AbstractWorldObject> inZone = WorldGrid.getObjectsInRangePartial(zone.getLoc(),zone.getBounds().getHalfExtents().x * 2f, MBServerStatics.MASK_MOB);
// if(inZone.contains(mob)){
// return zone;
// }
//}
//return null;
}
public static int getContractForZone(Zone zone){
Random random = new Random();
switch (zone.getObjectUUID())
{
case 178:
// Kralgaar Holm
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
case 122:
// Aurrochs Skrae
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 197:
// Ymur's Crown
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 234:
// Ecklund Wilds
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 313:
// Greensward Pyre
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 331:
// The Doomplain
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 353:
// Thollok Marsh
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 371:
// The Black Bog
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 388:
// Sevaath Mere
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 418:
// Valkos Wilds
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 437:
// Grimscairne
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 475:
// Phaedra's Prize
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
case 491:
// Holloch Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 508:
// Aeran Belendor
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 532:
// Tainted Swamp
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 550:
// Aerath Hellendroth
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 569:
// Aedroch Highlands
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 590:
// Fellgrim Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 616:
// Derros Plains
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
case 632:
// Ashfell Plain
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 717:
// Kharsoom
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 737:
// Leth'khalivar Desert
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 761:
// The Blood Sands
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 785:
// Vale of Nar Addad
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 824:
// Western Battleground
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 842:
// Pandemonium
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 951:
//Bone Marches
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 952:
//plain of ashes
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
}
return 0;
}
public static void RollGlass(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(10000);
if(roll != 5000)
return;
Random random = new Random();
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
ItemBase glassBase = ItemBase.getItemBase(glassId);
if(glassBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot glass = new MobLoot(mob,glassBase,false);
mob.getCharItemManager().addItemToInventory(glass);
}
public static void RollRune(Mob mob){
int runeID = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
Random random = new Random();
if(roll == 125){
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
}
if(runeID == 0)
return;
ItemBase runeBase = ItemBase.getItemBase(runeID);
if(runeBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot rune = new MobLoot(mob,runeBase,false);
mob.getCharItemManager().addItemToInventory(rune);
}
public static void RollRacialGuard(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(5000);
if(roll != 2500)
return;
Random random = new Random();
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
ItemBase guardBase = ItemBase.getItemBase(guardId);
if(guardBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot guard = new MobLoot(mob,guardBase,false);
mob.getCharItemManager().addItemToInventory(guard);
}
}
+1 -1
View File
@@ -151,7 +151,7 @@ public enum TradeManager {
}
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
+83 -4
View File
@@ -1,5 +1,10 @@
package engine.gameManager;
import engine.objects.Guild;
import engine.InterestManagement.WorldGrid;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
@@ -21,9 +26,9 @@ public class ZergManager {
return 0.0f;
switch(count){
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
case 4: return 0.50f;
case 5: return 0.0f;
case 6: return 0.0f;
default: return 1.0f;
}
}
@@ -192,4 +197,78 @@ public class ZergManager {
default: return 1.0f;
}
}
public static void MineTracker(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
return;
float affectedRange = MBServerStatics.CHARACTER_LOAD_RANGE * 3;
mine.zergTracker.compileCurrent(tower.loc, affectedRange);
mine.zergTracker.sortByNation();
mine.zergTracker.compileLeaveQue(tower.loc, affectedRange);
mine.zergTracker.processLeaveQue();
mine.zergTracker.applyMultiplier(mine.capSize);
}
public static void PrintDetailsToClient(PlayerCharacter pc){
String newline = "\r\n ";
String outstring = newline + "ZERG MANAGER DETAILS FOR: " + pc.getFirstName() + newline;
Mine attended = null;
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
continue;
float rangeSquared = (MBServerStatics.CHARACTER_LOAD_RANGE * 3) * (MBServerStatics.CHARACTER_LOAD_RANGE * 3);
if(pc.loc.distanceSquared(tower.loc) < rangeSquared){
attended = mine;
}
}
if(attended != null){
outstring += "Mine Cap: " + attended.capSize + newline;
Building tower = BuildingManager.getBuilding(attended.getBuildingID());
if(tower == null)
return;
int count = 0;
ArrayList<PlayerCharacter> stillPresent = new ArrayList<>();
ArrayList<PlayerCharacter> gonePlayers = new ArrayList<>();
for(Integer countedID : attended.mineAttendees.keySet()){
PlayerCharacter counted = PlayerCharacter.getFromCache(countedID);
if(counted != null){
if(counted.guild.getNation().equals(pc.guild.getNation())) {
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(countedID);
if(timeGone > 5000){
//outstring += counted.getFirstName() + " GONE FOR: " + timeGone/1000 + " SECONDS" + newline;
gonePlayers.add(counted);
}else{
//outstring += counted.getFirstName() + " STILL PRESENT" + newline;
stillPresent.add(counted);
}
count ++;
}
}
}
outstring += newline + "TOTAL NATION MEMBERS COUNTED: " + count + newline;
outstring += newline + "PLAYERS PRESENT:" + newline;
for(PlayerCharacter present : stillPresent){
outstring += present.getFirstName() + newline;
}
outstring += newline + "PLAYERS GONE:" + newline;
for(PlayerCharacter gone : gonePlayers){
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(gone.getObjectUUID());
if(timeGone > 5000) {
outstring += gone.getFirstName() + " GONE FOR: " + timeGone / 1000 + " SECONDS" + newline;
}
}
}else{
outstring += "Mine: Not Within Mine Distance" + newline;
}
outstring += newline + "Zerg Multiplier: " + pc.ZergMultiplier + newline;
ChatManager.chatSystemInfo(pc, outstring);
}
}
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime();
}
protected abstract void doJob();
public abstract void doJob();
public void executeJob(String threadName) {
this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
}
@Override
protected abstract void doJob();
public abstract void doJob();
public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution;
final boolean noTimer;
JobContainer(AbstractJob job, long timeOfExecution) {
public JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed.");
}
+75
View File
@@ -0,0 +1,75 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+6 -3
View File
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
} else {
// execute the new job..
this.currentJob.executeJob(this.getThreadName());
this.currentJob = null;
//this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) {
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
}
Thread.yield();
}
return true;
}
+2 -2
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
@Override
protected abstract void doJob();
public abstract void doJob();
@Override
protected abstract void _cancelJob();
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
public void endEffect() {
if (this.eb == null)
if (this.eb == null || this.power == null)
return;
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
}
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
CombatManager.doCombat(this.source, slot);
}
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
//bane already set.
if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute.");
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ac != null) {
this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
SessionManager.cSessionCleanup(secKey);
}
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt);
}
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (building == null) {
Logger.error("Rungate building was null");
+3 -1
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) {
_cancelJob();
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return;
}
this.skipSendEffect = true;
+2 -3
View File
@@ -11,7 +11,6 @@ package engine.jobs;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -29,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ago == null)
return;
ago.removeDatabaseJob(this.type, false);
@@ -40,7 +39,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
switch (this.type) {
case "Skills":
PlayerManager.updateSkillsAndPowersToDatabase(pc);
pc.updateSkillsAndPowersToDatabase();
break;
case "Stats":
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null) {
return;
}
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
//Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.origin != null) {
this.origin.disconnect();
}
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
//cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc);
}
}
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false);
}
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
PlayerCharacter pc = (PlayerCharacter) target;
+3 -3
View File
@@ -11,7 +11,7 @@ package engine.jobs;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.net.client.msg.ErrorPopupMsg;
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.target == null)
return;
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
PlayerManager.teleport(target, source.getLoc());
target.teleport(source.getLoc());
}
@Override
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.originToSend == null) {
return;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
server.logoutCharacter(this.pc);
}
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
}
@Override
+8 -1
View File
@@ -40,11 +40,18 @@ public class PersistentAoeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
try {
if (!this.target.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}catch(Exception e){
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
if (!this.source.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
else if (this.iteration < this.power.getChantIterations()) {
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null || this.origin == null || grp == null) {
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.corpse != null)
Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (spire == null)
return;
+2 -3
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
@@ -31,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
Vector3fImmutable stuckLoc;
Building building = null;
@@ -70,7 +69,7 @@ public class StuckJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(player, stuckLoc);
player.teleport(stuckLoc);
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.source == null)
return;
+2 -3
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
@@ -40,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null || this.npc == null || this.origin == null)
return;
@@ -53,7 +52,7 @@ public class TeleportJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
if (this.setSafeMode)
pc.setSafeMode();
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return;
if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.group == null)
return;
+15 -1
View File
@@ -1,7 +1,9 @@
package engine.jobs;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.objects.Building;
import engine.objects.City;
import org.pmw.tinylog.Logger;
/*
@@ -20,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
// Must have a building to rank!
@@ -41,6 +43,18 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
if(rankingBuilding.getBlueprint().isWallPiece()){
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
if(cityObject.getTOL().getRank() == 8) {
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
float newMax = rankingBuilding.healthMax * 1.1f;
rankingBuilding.setMaxHitPoints(newMax);
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
}
}
}
// Reload the object
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
}

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