FatBoy-DOTC
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da9e211ec7
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SiegeEngine enum and logic added
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1 year ago |
MagicBot
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a81070c471
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Pet level += 20 to conform to 24.3
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1 year ago |
MagicBot
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e3ad7efa4f
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Method renamed for new convention.
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1 year ago |
MagicBot
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a4dafd7155
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Unused variable in signature.
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1 year ago |
MagicBot
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645aec853e
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Bindloc not adjusted for pets.
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1 year ago |
MagicBot
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d8d5e4a3c4
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Name set to default.
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1 year ago |
MagicBot
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7a48c04057
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Mobbase set properly.
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1 year ago |
MagicBot
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64aaaa707e
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Behaviour type set for pets.
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1 year ago |
MagicBot
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445d40dc5f
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Bonus code removed.
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1 year ago |
MagicBot
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ebdcb531f2
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AI methods moved to ai class.
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1 year ago |
MagicBot
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c9cdb891d6
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Cleanup of ownerNPC mess.
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1 year ago |
MagicBot
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f5c6c002a8
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Unused method removed.
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1 year ago |
MagicBot
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d171c6bb9a
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Unused method removed.
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1 year ago |
MagicBot
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1c81a4faed
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Wall archers static reverted.
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1 year ago |
MagicBot
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e7d1d5cb71
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Constructor removed.
|
1 year ago |
MagicBot
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060d831d50
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Comment for clarity.
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1 year ago |
MagicBot
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316bd6dd01
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Siege engines use slot system.
|
1 year ago |
MagicBot
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34081e5903
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Ordinal comparison fix.
|
1 year ago |
MagicBot
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e2d843b65e
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Signature refactor.
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1 year ago |
MagicBot
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a796f5fe4b
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More siege engine work.
|
1 year ago |
MagicBot
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51ee41c773
|
use of SiegeEngine Behaviour Type
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1 year ago |
MagicBot
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7e5ed3efe5
|
sqrMagnitude not sqrRoot
|
1 year ago |
MagicBot
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8dd25ac315
|
Minions inherit patrol points form barracks.
|
1 year ago |
MagicBot
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1cdaa58e7a
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Wall archers set to static grid type.
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1 year ago |
MagicBot
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fa3aa24a3d
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Update to minion building/location mechanic.
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1 year ago |
MagicBot
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091431d95b
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Dynamic set in all constructors.
|
1 year ago |
MagicBot
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1ecf0122ab
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Unused variable removed.
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1 year ago |
MagicBot
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79980a1725
|
NoID constructor removed.
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1 year ago |
MagicBot
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8badcc3f6e
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Refactored out redundant stat-xyz variables.
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1 year ago |
MagicBot
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4d6e57257c
|
Unused methods removed.
|
1 year ago |
MagicBot
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a7a93b8500
|
Tweak to bindloc for minions.
|
1 year ago |
MagicBot
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85cc34fb4c
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AIinfo updated.
|
1 year ago |
MagicBot
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772a996b6e
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Tweak to behavior type setup.
|
1 year ago |
MagicBot
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e67eff822d
|
Propagate guardedCity.
|
1 year ago |
MagicBot
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c39ed6120f
|
Cleanup of bind/loc logic.
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1 year ago |
MagicBot
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c38f4e6543
|
Mask only needs be set once.
|
1 year ago |
MagicBot
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098433b697
|
Needs contract null check
|
1 year ago |
MagicBot
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c8e20c905b
|
Add to cache before setloc
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1 year ago |
MagicBot
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bd2446ba0a
|
Minion uuid set pre configure
|
1 year ago |
MagicBot
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c179e4aaf3
|
Don't override level or name for minions.
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1 year ago |
MagicBot
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2f8de2a919
|
Worthless collection only used in 2 places.
|
1 year ago |
MagicBot
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338110973d
|
Mobbase cannot be null.
|
1 year ago |
MagicBot
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3c9c4495bc
|
playerGuard = true.
|
1 year ago |
MagicBot
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93476f782c
|
Bind loc not overwritten.
|
1 year ago |
MagicBot
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3aec6ee578
|
More minion setup work.
|
1 year ago |
MagicBot
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3bca76d4c8
|
Setloc to spawn minion.
|
1 year ago |
MagicBot
|
b9d6f35aac
|
Unused variable.
|
1 year ago |
MagicBot
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9b6959414a
|
More flushing out minion support.
|
1 year ago |
MagicBot
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400dd6aa5e
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More granular error reporting.
|
1 year ago |
MagicBot
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14af2f6efd
|
Minion spawning re-enabled for refactoring.
|
1 year ago |