109 Commits (90ae798bb855ff5a7c41a63230fb4b5a5d8eee70)

Author SHA1 Message Date
FatBoy-DOTC 90ae798bb8 no more skating rink 2 years ago
FatBoy-DOTC c47d1b7823 aggro check for non agressive mobs 2 years ago
FatBoy-DOTC 4e5c77ec47 hamlet guard aggro fix 2 years ago
FatBoy-DOTC d673c329b6 hamlet guards + mobs aggro before going home 2 years ago
FatBoy-DOTC 7dfd8148d5 use aggro range not mob range 2 years ago
FatBoy-DOTC a2a70484ed cant check range of target if theres no target 2 years ago
FatBoy-DOTC 36eef1942b mobs use half aggro range top chase targets past go home point 2 years ago
FatBoy-DOTC b154f7ee7f mobs don't go home while in combat range 2 years ago
FatBoy-DOTC ea919b4ecf mob aggro raneg when swapping hated target 2 years ago
FatBoy-DOTC b42a378ca8 hate value reset when mob goes home 2 years ago
MagicBot 566522befb Reformat and bonus code removal. 2 years ago
FatBoy-DOTC 11e373db6f treb fix 2 years ago
FatBoy-DOTC 2e219916a0 respawn work 2 years ago
FatBoy-DOTC a07ee7903b respawn work 2 years ago
FatBoy-DOTC 56d6efc4e4 mob chance to cast set at 50% 2 years ago
FatBoy-DOTC b6c9eed229 power chance tuning 2 years ago
FatBoy-DOTC eb9a1143e4 patrol delay fine tuning 2 years ago
FatBoy-DOTC 3e659d981a Patrol wait determined by MBServerStatics.AI_PATROL_DIVISOR 2 years ago
FatBoy-DOTC d999d60e9a Patrol wait determined by MBServerStatics.AI_PATROL_DIVISOR 2 years ago
FatBoy-DOTC 9b5573c210 guards get Mob.guardedCity assigned to 2 years ago
FatBoy-DOTC 932daa730a guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep 2 years ago
FatBoy-DOTC ac42a9cd8f removed treb override in MobileFSM.DetermineAction 2 years ago
FatBoy-DOTC 92015c1a13 guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power. 2 years ago
FatBoy-DOTC 99a82a6b84 enemy/notenemy aggro rules finalized 2 years ago
FatBoy-DOTC 60c2405cad mobs now use enemy/notenemy for aggro rules 2 years ago
FatBoy-DOTC 27a6a1f4d0 guards' sleeping pill wore off 2 years ago
FatBoy-DOTC 92a0af8dbb guard minion spawn timer scaling off barracks rank 2 years ago
FatBoy-DOTC fb2205d700 remove player formn cityoutlaws when they leave 2 years ago
FatBoy-DOTC d6a35a577b mobs use hate value to hot swap targets 2 years ago
FatBoy-DOTC 508fac6168 mobs use hate value to hot swap targets 2 years ago
FatBoy-DOTC 7c47ef0550 mobs use hate value to hot swap targets 2 years ago
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
FatBoy-DOTC c54aa5f9fc guard aggro rules for hostiles 2 years ago
FatBoy-DOTC b899708cd5 removed obvious bug in guards dropping aggro 2 years ago
FatBoy-DOTC 14f98493c7 guard minions no longer respawn while captain is dead 2 years ago
FatBoy-DOTC 64bde9c197 guard reverse KoS logic 2 years ago
FatBoy-DOTC 6cf599f6bc guard reverse KoS logic 2 years ago
FatBoy-DOTC d9adef611d mob movement logic update 2 years ago
FatBoy-DOTC 9ffc09ac02 mob movement logic update 2 years ago
FatBoy-DOTC 7e5cef2842 guard patrol point logic 2 years ago
FatBoy-DOTC 969aeec1c7 guard patrol point logic 2 years ago
FatBoy-DOTC 7f9cc6e010 guard patrol work 2 years ago
FatBoy-DOTC 964e7a4363 guards will now recall home if they leave city grid and have no players loaded 2 years ago
FatBoy-DOTC aec0115d9b Added random city grid patrol point for guards with no barracks patrol points assigned 2 years ago
FatBoy-DOTC 0b932119b0 guard work 2 years ago
FatBoy-DOTC 6868c9de24 player placed mobiles now show correct names 2 years ago
FatBoy-DOTC 56a6b9d204 guard minion logic work 2 years ago
FatBoy-DOTC e52b8e894b guard minion logic work 2 years ago
FatBoy-DOTC 620fad57fe Mob equipment drops once more, including vorg with proper chance 2 years ago
FatBoy-DOTC f24605735e renamed "run" in MobileFSM to "DetermineAction" 2 years ago