Compare commits
117 Commits
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| 07c553294b |
@@ -2822,7 +2822,6 @@ public class Enum {
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public enum MobBehaviourType {
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None(null, false, false, false, false, false),
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//Power
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Power(null, false, true, true, true, false),
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PowerHelpee(Power, false, true, true, false, true),
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PowerHelpeeWimpy(Power, true, false, true, false, false),
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@@ -2847,6 +2846,7 @@ public class Enum {
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//Independent Types
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SimpleStandingGuard(null, false, false, false, false, false),
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Pet1(null, false, false, true, false, false),
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SiegeEngine(null, false, false, false, false, false),
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Simple(null, false, false, true, false, false),
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Helpee(null, false, true, true, false, true),
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HelpeeWimpy(null, true, false, true, false, false),
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@@ -2857,13 +2857,12 @@ public class Enum {
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HamletGuard(null, false, true, false, false, false),
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AggroWanderer(null, false, false, true, false, false);
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private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
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public MobBehaviourType BehaviourHelperType;
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public boolean isWimpy;
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public boolean isAgressive;
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public boolean canRoam;
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public boolean callsForHelp;
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public boolean respondsToCallForHelp;
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public final MobBehaviourType BehaviourHelperType;
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public final boolean isWimpy;
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public final boolean isAgressive;
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public final boolean canRoam;
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public final boolean callsForHelp;
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public final boolean respondsToCallForHelp;
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MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
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this.BehaviourHelperType = helpeebehaviourType;
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@@ -2880,6 +2879,8 @@ public class Enum {
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MOBILE,
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PET,
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CHARMED,
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SIEGEENGINE,
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GUARD;
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}
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}
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@@ -467,7 +467,7 @@ public enum InterestManager implements Runnable {
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if (awonpc.despawned == true)
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continue;
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
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((Mob) awonpc).setCombatTarget(null);
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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@@ -480,7 +480,7 @@ public enum InterestManager implements Runnable {
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if (!awonpc.isAlive())
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continue;
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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((Mob) awonpc).setCombatTarget(null);
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@@ -28,31 +28,26 @@ public class dbMobHandler extends dbHandlerBase {
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public Mob ADD_MOB(Mob toAdd) {
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public Mob PERSIST(Mob toAdd) {
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Mob mobile = null;
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
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preparedStatement.setLong(1, toAdd.getParentZoneID());
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preparedStatement.setInt(2, toAdd.getMobBaseID());
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preparedStatement.setInt(3, toAdd.getGuildUUID());
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preparedStatement.setFloat(4, toAdd.getSpawnX());
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preparedStatement.setFloat(5, toAdd.getSpawnY());
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preparedStatement.setFloat(6, toAdd.getSpawnZ());
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preparedStatement.setLong(1, toAdd.parentZoneUUID);
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preparedStatement.setInt(2, toAdd.loadID);
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preparedStatement.setInt(3, toAdd.guildUUID);
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preparedStatement.setFloat(4, toAdd.bindLoc.x);
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preparedStatement.setFloat(5, toAdd.bindLoc.y);
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preparedStatement.setFloat(6, toAdd.bindLoc.z);
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preparedStatement.setInt(7, 0);
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preparedStatement.setFloat(8, toAdd.getSpawnRadius());
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preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
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if (toAdd.getContract() != null)
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preparedStatement.setInt(10, toAdd.getContract().getContractID());
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else
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preparedStatement.setInt(10, 0);
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preparedStatement.setInt(11, toAdd.getBuildingID());
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preparedStatement.setInt(12, toAdd.getLevel());
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preparedStatement.setString(13, toAdd.getFirstName());
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preparedStatement.setFloat(8, toAdd.spawnRadius);
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preparedStatement.setInt(9, toAdd.spawnTime);
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preparedStatement.setInt(10, toAdd.contractUUID);
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preparedStatement.setInt(11, toAdd.buildingUUID);
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preparedStatement.setInt(12, toAdd.level);
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preparedStatement.setString(13, toAdd.firstName);
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ResultSet rs = preparedStatement.executeQuery();
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@@ -106,17 +101,17 @@ public class dbMobHandler extends dbHandlerBase {
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return row_count;
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}
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public void LOAD_PATROL_POINTS(Mob captain) {
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public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
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preparedStatement.setInt(1, captain.getObjectUUID());
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preparedStatement.setInt(1, guardCaptain.getObjectUUID());
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ResultSet rs = preparedStatement.executeQuery();
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while (rs.next()) {
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String name = rs.getString("name");
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Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
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String minionName = rs.getString("name");
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Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
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if (toCreate == null)
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return;
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@@ -43,7 +43,7 @@ public class AddMobCmd extends AbstractDevCmd {
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MobBase mb = (MobBase) mobbaseAGO;
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int loadID = mb.getObjectUUID();
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Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
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null, true, zone, null, 0, "", 1);
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null, zone, null, null, "", 1);
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if (mob != null) {
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mob.updateDatabase();
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this.setResult(String.valueOf(mob.getDBID()));
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@@ -84,7 +84,7 @@ public class AddMobCmd extends AbstractDevCmd {
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Mob mob = Mob.createMob(loadID, pc.getLoc(),
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null, true, zone, null, 0, "", 1);
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null, zone, null, null, "", 1);
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if (mob != null) {
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mob.updateDatabase();
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ChatManager.chatSayInfo(pc,
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@@ -440,7 +440,9 @@ public class InfoCmd extends AbstractDevCmd {
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output += "isSummonedPet: true";
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else
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output += "isSummonedPet: false";
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PlayerCharacter owner = targetMob.getOwner();
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PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
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if (owner != null)
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output += " owner: " + owner.getObjectUUID();
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output += newline;
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@@ -59,7 +59,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
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if (npc != null) {
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for (Mob mob : npc.getSiegeMinionMap().keySet()) {
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for (Mob mob : npc.siegeMinionMap.keySet()) {
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WorldGrid.RemoveWorldObject(mob);
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WorldGrid.removeObject(mob, pc);
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//Mob.getRespawnMap().remove(mob);
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@@ -151,7 +151,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
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if (npc != null) {
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for (Mob mob : npc.getSiegeMinionMap().keySet()) {
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for (Mob mob : npc.siegeMinionMap.keySet()) {
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WorldGrid.RemoveWorldObject(mob);
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WorldGrid.removeObject(mob, pc);
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//Mob.getRespawnMap().remove(mob);
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@@ -154,7 +154,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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mobA = (Mob) ac;
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if (npc != null) {
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for (Mob mob : npc.getSiegeMinionMap().keySet()) {
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for (Mob mob : npc.siegeMinionMap.keySet()) {
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WorldGrid.RemoveWorldObject(mob);
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WorldGrid.removeObject(mob, pc);
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//Mob.getRespawnMap().remove(mob);
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@@ -209,7 +209,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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if (npc.building != null)
|
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npc.building.getHirelings().remove(npc);
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for (Mob mob : npc.getSiegeMinionMap().keySet()) {
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for (Mob mob : npc.siegeMinionMap.keySet()) {
|
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WorldGrid.RemoveWorldObject(mob);
|
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WorldGrid.removeObject(mob, pc);
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if (mob.getParentZone() != null)
|
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@@ -110,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
|
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|
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mobile = Mob.createMob(_mobileUUID,
|
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Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
|
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null, true, serverZone, null, 0, "", 1);
|
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null, serverZone, null, null, "", 1);
|
||||
|
||||
if (mobile != null) {
|
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mobile.updateDatabase();
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@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
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|
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import engine.Enum.GameObjectType;
|
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import engine.devcmd.AbstractDevCmd;
|
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import engine.gameManager.PowersManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
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@@ -56,36 +57,41 @@ public class aiInfoCmd extends AbstractDevCmd {
|
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Mob mob = (Mob) target;
|
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output = "Mob AI Information:" + newline;
|
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output += mob.getName() + newline;
|
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if (mob.BehaviourType != null) {
|
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output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
|
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if (mob.BehaviourType.BehaviourHelperType != null) {
|
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output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
|
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if (mob.behaviourType != null) {
|
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output += "BehaviourType: " + mob.behaviourType.toString() + newline;
|
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if (mob.behaviourType.BehaviourHelperType != null) {
|
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output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
|
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} else {
|
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output += "Behaviour Helper Type: NULL" + newline;
|
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}
|
||||
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
|
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output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
|
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output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
|
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output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
|
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output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
|
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} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
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}
|
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output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
|
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output += "Agressive: " + mob.behaviourType.isAgressive + newline;
|
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output += "Can Roam: " + mob.behaviourType.canRoam + newline;
|
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output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
|
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output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||
if (mob.playerAgroMap.size() > 0) {
|
||||
output += "Players Loaded:" + newline;
|
||||
}
|
||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
|
||||
}
|
||||
if (mob.getCombatTarget() != null)
|
||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||
else
|
||||
output += "Current Target: NULL" + newline;
|
||||
|
||||
if (mob.guardedCity != null)
|
||||
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
|
||||
|
||||
output += "Powers:" + newline;
|
||||
|
||||
for (int token : mob.mobPowers.keySet())
|
||||
output += token + newline;
|
||||
output += PowersManager.getPowerByToken(token).getName() + newline;
|
||||
|
||||
throwbackInfo(playerCharacter, output);
|
||||
}
|
||||
|
||||
@@ -535,7 +535,7 @@ public enum BuildingManager {
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
|
||||
|
||||
if (mob == null)
|
||||
return false;
|
||||
@@ -547,7 +547,7 @@ public enum BuildingManager {
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
|
||||
|
||||
if (mob == null)
|
||||
return false;
|
||||
@@ -559,7 +559,7 @@ public enum BuildingManager {
|
||||
if (contract.getContractID() == 910) {
|
||||
|
||||
//guard dog
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
|
||||
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
@@ -826,7 +826,8 @@ public enum CombatManager {
|
||||
damage *= 2.5f; //increase damage if sitting
|
||||
|
||||
if (tarAc.getObjectType() == GameObjectType.Mob) {
|
||||
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
((Mob)tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage);
|
||||
((Mob) tarAc).handleDirectAggro(ac);
|
||||
}
|
||||
|
||||
|
||||
@@ -23,14 +23,6 @@ public enum NPCManager {
|
||||
NPC_MANAGER;
|
||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||
|
||||
public static void LoadAllRuneSets() {
|
||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||
}
|
||||
|
||||
public static void LoadAllBootySets() {
|
||||
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
|
||||
}
|
||||
|
||||
public static void applyRuneSetEffects(Mob mob) {
|
||||
|
||||
// Early exit
|
||||
@@ -127,10 +119,12 @@ public enum NPCManager {
|
||||
|
||||
DbManager.removeFromCache(necroPet);
|
||||
|
||||
PlayerCharacter petOwner = necroPet.getOwner();
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
necroPet.setOwner(null);
|
||||
|
||||
necroPet.guardCaptain = null;
|
||||
petOwner.setPet(null);
|
||||
|
||||
if (updateOwner == false)
|
||||
@@ -228,12 +222,14 @@ public enum NPCManager {
|
||||
WorldGrid.removeObject(toRemove);
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
|
||||
toRemove.guardCaptain = null;
|
||||
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
@@ -340,10 +336,19 @@ public enum NPCManager {
|
||||
else
|
||||
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
|
||||
|
||||
// Override slot for siege engines
|
||||
|
||||
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
|
||||
Mob siegeMobile = (Mob) abstractCharacter;
|
||||
buildingSlot = siegeMobile.guardCaptain.siegeMinionMap.size() + 2;
|
||||
}
|
||||
|
||||
if (buildingSlot == -1)
|
||||
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
// Pets are regular mobiles not hirelings (Siege engines)
|
||||
if (abstractCharacter.contract != null)
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
|
||||
// Override bind and location for this npc derived
|
||||
// from BuildingManager slot location data.
|
||||
@@ -370,4 +375,53 @@ public enum NPCManager {
|
||||
|
||||
return buildingSlot;
|
||||
}
|
||||
|
||||
public static int getMaxMinions(Mob guardCaptain) {
|
||||
|
||||
int maxSlots;
|
||||
|
||||
switch (guardCaptain.getRank()) {
|
||||
case 3:
|
||||
maxSlots = 2;
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
maxSlots = 3;
|
||||
break;
|
||||
case 6:
|
||||
maxSlots = 4;
|
||||
break;
|
||||
case 7:
|
||||
maxSlots = 5;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
default:
|
||||
maxSlots = 1;
|
||||
|
||||
}
|
||||
return maxSlots;
|
||||
}
|
||||
|
||||
public static void AssignPatrolPoints(Mob mob) {
|
||||
mob.patrolPoints = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
float patrolRadius = mob.getSpawnRadius();
|
||||
|
||||
if (patrolRadius > 256)
|
||||
patrolRadius = 256;
|
||||
|
||||
if (patrolRadius < 60)
|
||||
patrolRadius = 60;
|
||||
|
||||
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
|
||||
mob.patrolPoints.add(newPatrolPoint);
|
||||
|
||||
if (i == 1) {
|
||||
mob.loc = newPatrolPoint;
|
||||
mob.endLoc = newPatrolPoint;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -839,8 +839,6 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
playerCharacter.setHateValue(pb.getHateValue(trains));
|
||||
|
||||
//Send Cast Message.
|
||||
// PerformActionMsg castMsg = new PerformActionMsg(msg);
|
||||
// castMsg.setNumTrains(9999);
|
||||
@@ -891,8 +889,6 @@ public enum PowersManager {
|
||||
//Power is aiding a target, handle aggro if combat target is a Mob.
|
||||
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
PlayerCharacter pcTarget = (PlayerCharacter) target;
|
||||
if (!pb.isHarmful())
|
||||
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
|
||||
}
|
||||
|
||||
// update target of used power timer
|
||||
|
||||
@@ -29,7 +29,7 @@ public class EndFearJob extends AbstractEffectJob {
|
||||
if (this.target == null || (!(this.target instanceof Mob)))
|
||||
return;
|
||||
|
||||
((Mob) this.target).setFearedObject(null);
|
||||
((Mob) this.target).fearedObject = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -40,6 +40,6 @@ public class EndFearJob extends AbstractEffectJob {
|
||||
if (this.target == null || (!(this.target instanceof Mob)))
|
||||
return;
|
||||
|
||||
((Mob) this.target).setFearedObject(null);
|
||||
((Mob) this.target).fearedObject = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,7 +96,7 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
if (mob.behaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
|
||||
@@ -165,7 +165,7 @@ public class MobAI {
|
||||
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
|
||||
guard.setCombatTarget(mob);
|
||||
|
||||
@@ -260,7 +260,7 @@ public class MobAI {
|
||||
|
||||
//guard captains inherit barracks patrol points dynamically
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
|
||||
Building barracks = mob.building;
|
||||
|
||||
@@ -280,7 +280,7 @@ public class MobAI {
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
@@ -312,9 +312,9 @@ public class MobAI {
|
||||
|
||||
int contractID;
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
||||
contractID = mob.npcOwner.contract.getContractID();
|
||||
else
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
else
|
||||
contractID = mob.contract.getContractID();
|
||||
|
||||
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
|
||||
@@ -350,7 +350,7 @@ public class MobAI {
|
||||
ArrayList<Integer> purgeTokens;
|
||||
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
if (mob.behaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
// Generate a list of tokens from the mob powers for this mobile.
|
||||
@@ -433,7 +433,7 @@ public class MobAI {
|
||||
ArrayList<Integer> purgeTokens;
|
||||
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
if (mob.behaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
// Generate a list of tokens from the mob powers for this mobile.
|
||||
@@ -564,7 +564,7 @@ public class MobAI {
|
||||
Zone mobCamp = mob.getParentZone();
|
||||
|
||||
for (Mob helper : mobCamp.zoneMobSet) {
|
||||
if (helper.BehaviourType.respondsToCallForHelp && helper.BehaviourType.BehaviourHelperType.equals(mob.BehaviourType)) {
|
||||
if (helper.behaviourType.respondsToCallForHelp && helper.behaviourType.BehaviourHelperType.equals(mob.behaviourType)) {
|
||||
helper.setCombatTarget(mob.getCombatTarget());
|
||||
callGotResponse = true;
|
||||
}
|
||||
@@ -608,8 +608,8 @@ public class MobAI {
|
||||
|
||||
if (mob.despawned && mob.isPlayerGuard) {
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (mob.npcOwner.isAlive() == false || ((Mob) mob.npcOwner).despawned == true) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
|
||||
|
||||
//minions don't respawn while guard captain is dead
|
||||
|
||||
@@ -625,7 +625,7 @@ public class MobAI {
|
||||
|
||||
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
return;
|
||||
@@ -646,7 +646,7 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if (mob.getCombatTarget() != null) {
|
||||
@@ -673,7 +673,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
switch (mob.BehaviourType) {
|
||||
switch (mob.behaviourType) {
|
||||
case GuardCaptain:
|
||||
GuardCaptainLogic(mob);
|
||||
break;
|
||||
@@ -684,6 +684,7 @@ public class MobAI {
|
||||
GuardWallArcherLogic(mob);
|
||||
break;
|
||||
case Pet1:
|
||||
case SiegeEngine:
|
||||
PetLogic(mob);
|
||||
break;
|
||||
case HamletGuard:
|
||||
@@ -707,7 +708,7 @@ public class MobAI {
|
||||
if (!aiAgent.isAlive())
|
||||
return;
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.playerAgroMap;
|
||||
ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap;
|
||||
|
||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
@@ -782,33 +783,39 @@ public class MobAI {
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
switch (mob.BehaviourType) {
|
||||
switch (mob.behaviourType) {
|
||||
|
||||
case Pet1:
|
||||
if (mob.getOwner() == null)
|
||||
|
||||
|
||||
if ((PlayerCharacter) mob.guardCaptain == null)
|
||||
return;
|
||||
|
||||
if (!mob.playerAgroMap.containsKey(mob.getOwner().getObjectUUID())) {
|
||||
|
||||
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) {
|
||||
|
||||
//mob no longer has its owner loaded, translocate pet to owner
|
||||
|
||||
MovementManager.translocate(mob, mob.getOwner().getLoc(), null);
|
||||
|
||||
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null);
|
||||
return;
|
||||
}
|
||||
if (mob.getCombatTarget() == null) {
|
||||
|
||||
//move back to owner
|
||||
|
||||
if (CombatUtilities.inRange2D(mob, mob.getOwner(), 6))
|
||||
|
||||
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6))
|
||||
return;
|
||||
|
||||
mob.destination = mob.getOwner().getLoc();
|
||||
|
||||
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc();
|
||||
MovementUtilities.moveToLocation(mob, mob.destination, 5);
|
||||
} else
|
||||
chaseTarget(mob);
|
||||
break;
|
||||
case GuardMinion:
|
||||
if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned)
|
||||
if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
|
||||
randomGuardPatrolPoint(mob);
|
||||
else {
|
||||
if (mob.getCombatTarget() != null) {
|
||||
@@ -893,7 +900,8 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
return;
|
||||
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
|
||||
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) {
|
||||
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
@@ -909,10 +917,10 @@ public class MobAI {
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
try {
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if (mob.behaviourType.isAgressive) {
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
CheckForAggro(mob);
|
||||
@@ -932,7 +940,7 @@ public class MobAI {
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) {
|
||||
|
||||
//guard captain pulls his minions home with him
|
||||
|
||||
@@ -948,8 +956,8 @@ public class MobAI {
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
for (Integer playerEntry : mob.playerAgroMap.keySet())
|
||||
mob.playerAgroMap.put(playerEntry,0f);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
@@ -1013,7 +1021,7 @@ public class MobAI {
|
||||
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
|
||||
continue;
|
||||
|
||||
if(aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet1))
|
||||
if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
|
||||
continue;
|
||||
|
||||
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
|
||||
@@ -1054,7 +1062,7 @@ public class MobAI {
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
if (!mob.npcOwner.isAlive()) {
|
||||
if (!mob.guardCaptain.isAlive()) {
|
||||
|
||||
if (mob.getCombatTarget() == null) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
@@ -1073,11 +1081,10 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
if (mob.guardCaptain.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
|
||||
else if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
@@ -1102,11 +1109,12 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
if (mob.getOwner() == null && mob.isNecroPet() == false && mob.isSiege() == false)
|
||||
|
||||
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false)
|
||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||
mob.killCharacter("no owner");
|
||||
|
||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||
if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);
|
||||
|
||||
CheckForAttack(mob);
|
||||
@@ -1156,7 +1164,7 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if (mob.behaviourType.isAgressive) {
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
@@ -1164,7 +1172,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
@@ -1174,12 +1182,12 @@ public class MobAI {
|
||||
|
||||
//check if mob can move for patrol or moving to target
|
||||
|
||||
if (mob.BehaviourType.canRoam)
|
||||
if (mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);
|
||||
|
||||
//check if mob can attack if it isn't wimpy
|
||||
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
if (!mob.behaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -1196,7 +1204,7 @@ public class MobAI {
|
||||
if (!mob.isAlive())
|
||||
return;
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
|
||||
ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
|
||||
|
||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
@@ -1244,8 +1252,8 @@ public class MobAI {
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
@@ -1329,7 +1337,7 @@ public class MobAI {
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
@@ -1356,7 +1364,7 @@ public class MobAI {
|
||||
float CurrentHateValue = 0;
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
|
||||
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
|
||||
@@ -1367,8 +1375,8 @@ public class MobAI {
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ public class CombatUtilities {
|
||||
}
|
||||
|
||||
public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) {
|
||||
return entity1.getLoc().distance2D(entity2.getLoc()) < range;
|
||||
return entity1.getLoc().distanceSquared2D(entity2.getLoc()) < range * range;
|
||||
}
|
||||
|
||||
public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) {
|
||||
|
||||
@@ -13,10 +13,10 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -38,7 +38,7 @@ public class MovementUtilities {
|
||||
if (agent.getContract() != null)
|
||||
guardCaptain = agent;
|
||||
else
|
||||
guardCaptain = (Mob) agent.npcOwner;
|
||||
guardCaptain = (Mob) agent.guardCaptain;
|
||||
|
||||
if (guardCaptain != null) {
|
||||
Building barracks = guardCaptain.building;
|
||||
|
||||
@@ -8,7 +8,6 @@ import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -42,7 +41,6 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
if (player == null)
|
||||
return true;
|
||||
|
||||
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
|
||||
|
||||
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
|
||||
@@ -63,10 +61,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
|
||||
|
||||
if (!npc.getSiegeMinionMap().containsKey(toRemove))
|
||||
if (!npc.siegeMinionMap.containsKey(toRemove))
|
||||
return true;
|
||||
|
||||
npc.getSiegeMinionMap().remove(toRemove);
|
||||
npc.siegeMinionMap.remove(toRemove);
|
||||
|
||||
WorldGrid.RemoveWorldObject(toRemove);
|
||||
|
||||
@@ -74,14 +72,18 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
toRemove.getParentZone().zoneMobSet.remove(toRemove);
|
||||
|
||||
DbManager.removeFromCache(toRemove);
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
if (petOwner != null) {
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
petOwner.setPet(null);
|
||||
|
||||
toRemove.guardCaptain = null;
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
}
|
||||
}
|
||||
|
||||
// we Found the move to remove, lets break the for loop so it doesnt look for more.
|
||||
@@ -115,7 +117,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
if (npc.getContractID() == 842)
|
||||
maxSlots = 1;
|
||||
|
||||
if (npc.getSiegeMinionMap().size() == maxSlots)
|
||||
if (npc.siegeMinionMap.size() == maxSlots)
|
||||
return true;
|
||||
|
||||
int mobBase;
|
||||
@@ -146,42 +148,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
if (mobBase == 0)
|
||||
return true;
|
||||
|
||||
Mob siegeMob = Mob.createSiegeMob(npc, mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1);
|
||||
Mob siegeMob = Mob.createSiegeMinion(npc, mobBase);
|
||||
|
||||
if (siegeMob == null)
|
||||
return true;
|
||||
|
||||
if (siegeMob != null) {
|
||||
|
||||
siegeMob.setSpawnTime(60 * 15);
|
||||
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
|
||||
|
||||
siegeMob.building = building;
|
||||
siegeMob.parentZone = zone;
|
||||
|
||||
// Slot siege minion
|
||||
// Can be either corner tower or bulwark.
|
||||
|
||||
int slot;
|
||||
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
|
||||
slot = 2;
|
||||
else
|
||||
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
|
||||
|
||||
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
|
||||
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
|
||||
|
||||
// Rotate slot position by the building rotation
|
||||
|
||||
siegeMob.bindLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), siegeMob.bindLoc, building.getBounds().getQuaternion().angleY);
|
||||
|
||||
siegeMob.loc = new Vector3fImmutable(siegeMob.bindLoc);
|
||||
siegeMob.endLoc = new Vector3fImmutable(siegeMob.bindLoc);
|
||||
|
||||
zone.zoneMobSet.add(siegeMob);
|
||||
siegeMob.setLoc(siegeMob.bindLoc);
|
||||
}
|
||||
}
|
||||
|
||||
ManageNPCMsg mnm = new ManageNPCMsg(npc);
|
||||
@@ -228,11 +198,14 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
toRemove.getParentZone().zoneMobSet.remove(toRemove);
|
||||
|
||||
DbManager.removeFromCache(toRemove);
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
|
||||
toRemove.guardCaptain = null;
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
@@ -298,14 +271,14 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
String pirateName = NPCManager.getPirateName(mobBase);
|
||||
|
||||
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
|
||||
return true;
|
||||
|
||||
Mob toCreate = Mob.createGuardMob(npc, npc.getGuild(), zone, building.getLoc(), npc.getLevel(), pirateName);
|
||||
Mob toCreate = Mob.createGuardMinion(npc, npc.getLevel(), pirateName);
|
||||
|
||||
if (toCreate == null)
|
||||
return true;
|
||||
|
||||
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
|
||||
return true;
|
||||
|
||||
if (toCreate != null) {
|
||||
toCreate.setDeathTime(System.currentTimeMillis());
|
||||
toCreate.parentZone.zoneMobSet.add(toCreate);
|
||||
|
||||
@@ -212,10 +212,6 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
for (AbstractCharacter guard : building.getHirelings().keySet()) {
|
||||
if (guard.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) guard).setPatrolPointIndex(0);
|
||||
}
|
||||
} else if (building.getPatrolPoints() != null)
|
||||
ClearPatrolPoints(building.getObjectUUID());
|
||||
|
||||
@@ -223,10 +219,6 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints());
|
||||
} else if (building.getSentryPoints() != null)
|
||||
ClearSentryPoints(building.getObjectUUID());
|
||||
|
||||
// Dispatch dispatch = Dispatch.borrow(pc, msg);
|
||||
// DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
|
||||
private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) {
|
||||
@@ -541,7 +533,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
|
||||
|
||||
mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID());
|
||||
mob = Mob.getMob(orderNPCMsg.getNpcUUID());
|
||||
|
||||
if (mob == null)
|
||||
return true;
|
||||
|
||||
@@ -343,7 +343,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
writer.putInt(0); //runemaster list
|
||||
|
||||
//artillery captain list
|
||||
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.getSiegeMinionMap();
|
||||
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.siegeMinionMap;
|
||||
writer.putInt(1 + siegeMinions.size());
|
||||
serializeBulwarkList(writer, 1); //Trebuchet
|
||||
//serializeBulwarkList(writer, 2); //Ballista
|
||||
@@ -366,7 +366,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
long timeLife = upgradeTime - curTime;
|
||||
|
||||
if (upgradeTime * 1000 > System.currentTimeMillis()) {
|
||||
if (mob.npcOwner.isAlive()) {
|
||||
if (mob.guardCaptain.isAlive()) {
|
||||
writer.put((byte) 0);//shows respawning timer
|
||||
writer.putInt(mob.spawnTime);
|
||||
writer.putInt(mob.spawnTime);
|
||||
@@ -557,7 +557,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
} else if (this.targetType == GameObjectType.Mob.ordinal()) {
|
||||
|
||||
mobA = Mob.getFromCacheDBID(this.targetID);
|
||||
mobA = Mob.getMob(this.targetID);
|
||||
|
||||
if (mobA == null) {
|
||||
Logger.error("Missing Mob of ID " + this.targetID);
|
||||
@@ -689,7 +689,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
long timeLife = upgradeTime - curTime;
|
||||
|
||||
if (upgradeTime * 1000 > System.currentTimeMillis()) {
|
||||
if (mob.npcOwner.isAlive()) {
|
||||
if (mob.guardCaptain.isAlive()) {
|
||||
writer.put((byte) 0);//shows respawning timer
|
||||
writer.putInt(mob.spawnTime);
|
||||
writer.putInt(mob.spawnTime);
|
||||
|
||||
@@ -52,8 +52,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
public int contractUUID;
|
||||
public Contract contract;
|
||||
|
||||
protected String firstName;
|
||||
protected String lastName;
|
||||
public String firstName;
|
||||
public String lastName;
|
||||
protected short statStrCurrent;
|
||||
protected short statDexCurrent;
|
||||
protected short statConCurrent;
|
||||
@@ -117,16 +117,33 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
protected boolean movingUp = false;
|
||||
private float desiredAltitude = 0;
|
||||
private long takeOffTime = 0;
|
||||
private float hateValue = 0;
|
||||
private long lastHateUpdate = 0;
|
||||
private boolean collided = false;
|
||||
private byte aoecntr = 0;
|
||||
public final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
|
||||
public AbstractCharacter() {
|
||||
super();
|
||||
this.firstName = "";
|
||||
this.lastName = "";
|
||||
|
||||
this.powers = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.statStrCurrent = (short) 0;
|
||||
this.statDexCurrent = (short) 0;
|
||||
this.statConCurrent = (short) 0;
|
||||
this.statIntCurrent = (short) 0;
|
||||
this.statSpiCurrent = (short) 0;
|
||||
|
||||
this.unusedStatPoints = (short) 0;
|
||||
|
||||
this.level = (short) 0; // TODO get this from MobsBase later
|
||||
this.exp = 1;
|
||||
this.walkMode = true;
|
||||
this.bindLoc = Vector3fImmutable.ZERO;
|
||||
this.faceDir = Vector3fImmutable.ZERO;
|
||||
|
||||
this.runningTrains = (byte) 0;
|
||||
|
||||
this.skills = new ConcurrentHashMap<>();
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
this.initializeCharacter();
|
||||
|
||||
}
|
||||
@@ -214,8 +231,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -258,8 +273,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -291,8 +304,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -342,9 +353,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
public static int getBankCapacity() {
|
||||
@@ -1758,29 +1766,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.inBuildingID = inBuildingID;
|
||||
}
|
||||
|
||||
public float getHateValue() {
|
||||
if (this.hateValue <= 0) {
|
||||
this.hateValue = 0;
|
||||
return hateValue;
|
||||
}
|
||||
|
||||
if (this.lastHateUpdate == 0) {
|
||||
this.lastHateUpdate = System.currentTimeMillis();
|
||||
return this.hateValue;
|
||||
}
|
||||
long duration = System.currentTimeMillis() - this.lastHateUpdate;
|
||||
//convert duration to seconds and multiply Hate Delimiter.
|
||||
float modAmount = duration / 1000 * MBServerStatics.PLAYER_HATE_DELIMITER;
|
||||
this.hateValue -= modAmount;
|
||||
this.lastHateUpdate = System.currentTimeMillis();
|
||||
return this.hateValue;
|
||||
}
|
||||
|
||||
public void setHateValue(float hateValue) {
|
||||
this.lastHateUpdate = System.currentTimeMillis();
|
||||
this.hateValue = hateValue;
|
||||
}
|
||||
|
||||
public int getInFloorID() {
|
||||
return inFloorID;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
@@ -31,7 +32,20 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
protected Vector3fImmutable lastBindLoc;
|
||||
public boolean assist = false;
|
||||
public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
|
||||
public boolean isPlayerGuard = false;
|
||||
public AbstractCharacter guardCaptain;
|
||||
public EnumBitSet<Enum.MonsterType> notEnemy = EnumBitSet.noneOf(Enum.MonsterType.class);
|
||||
public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(Enum.MonsterType.class);
|
||||
;
|
||||
public Enum.MobBehaviourType behaviourType;
|
||||
public ArrayList<Vector3fImmutable> patrolPoints;
|
||||
public int lastPatrolPointIndex = 0;
|
||||
public long stopPatrolTime = 0;
|
||||
public City guardedCity;
|
||||
|
||||
public AbstractIntelligenceAgent() {
|
||||
super();
|
||||
}
|
||||
|
||||
public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
|
||||
super(rs);
|
||||
@@ -87,7 +101,8 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
this.agentType = Enum.AIAgentType.CHARMED;
|
||||
|
||||
if (this.getObjectType().equals(GameObjectType.Mob)) {
|
||||
((Mob) this).setOwner(owner);
|
||||
|
||||
((Mob) this).guardCaptain = owner;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,14 +125,6 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public PlayerCharacter getOwner() {
|
||||
|
||||
if (this.getObjectType().equals(GameObjectType.Mob))
|
||||
return this.getOwner();
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean getSafeZone() {
|
||||
|
||||
ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
|
||||
@@ -158,7 +165,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
|
||||
//clear owner
|
||||
|
||||
PlayerCharacter owner = this.getOwner();
|
||||
PlayerCharacter owner = (PlayerCharacter) this.guardCaptain;
|
||||
|
||||
//close pet window
|
||||
|
||||
@@ -174,7 +181,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
owner.setPet(null);
|
||||
|
||||
if (this.getObjectType().equals(GameObjectType.Mob))
|
||||
((Mob) this).setOwner(null);
|
||||
((Mob) this).guardCaptain = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -357,7 +357,9 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
Mob mob = (Mob) this;
|
||||
if (mob.isSiege()) {
|
||||
if (mob.isPet()) {
|
||||
PlayerCharacter petOwner = mob.getOwner();
|
||||
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) mob.guardCaptain;
|
||||
if (petOwner != null && source.equals(EffectSourceType.Effect)) {
|
||||
petOwner.dismissPet();
|
||||
return;
|
||||
|
||||
+355
-716
File diff suppressed because it is too large
Load Diff
@@ -50,7 +50,6 @@ public class NPC extends AbstractCharacter {
|
||||
// Used for thread safety
|
||||
public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
|
||||
private final ArrayList<MobLoot> rolling = new ArrayList<>();
|
||||
private final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
|
||||
public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
|
||||
public HashMap<Integer, MobEquipment> equip = null;
|
||||
@@ -86,6 +85,7 @@ public class NPC extends AbstractCharacter {
|
||||
|
||||
public NPC() {
|
||||
|
||||
super();
|
||||
this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
|
||||
this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
|
||||
}
|
||||
@@ -654,12 +654,14 @@ public class NPC extends AbstractCharacter {
|
||||
WorldGrid.RemoveWorldObject(toRemove);
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
|
||||
toRemove.guardCaptain = null;
|
||||
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
@@ -805,6 +807,8 @@ public class NPC extends AbstractCharacter {
|
||||
@Override
|
||||
public void runAfterLoad() {
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
|
||||
return;
|
||||
|
||||
@@ -846,10 +850,6 @@ public class NPC extends AbstractCharacter {
|
||||
if (wordCount(this.name) < 2 && this.contract != null)
|
||||
this.name += " the " + this.contract.getName();
|
||||
|
||||
// Initialize inventory
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
// Configure parent zone adding this NPC to the
|
||||
// zone collection
|
||||
|
||||
@@ -1103,10 +1103,6 @@ public class NPC extends AbstractCharacter {
|
||||
return (int) time;
|
||||
}
|
||||
|
||||
public ConcurrentHashMap<Mob, Integer> getSiegeMinionMap() {
|
||||
return siegeMinionMap;
|
||||
}
|
||||
|
||||
public boolean remove() {
|
||||
|
||||
Building building;
|
||||
|
||||
@@ -144,7 +144,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
private long lastUpdateTime = System.currentTimeMillis();
|
||||
private long lastStamUpdateTime = System.currentTimeMillis();
|
||||
private boolean safeZone = false;
|
||||
private int bindBuildingID;
|
||||
|
||||
/*
|
||||
DataWarehouse based kill/death tracking.
|
||||
@@ -205,15 +204,18 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.spiMod.set(spiMod);
|
||||
|
||||
this.guildStatus = new AtomicInteger(0);
|
||||
this.bindBuildingID = -1;
|
||||
this.buildingUUID = -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
public PlayerCharacter(ResultSet rs) throws SQLException {
|
||||
|
||||
super(rs, true);
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
this.runes = DbManager.CharacterRuneQueries.GET_RUNES_FOR_CHARACTER(this.getObjectUUID());
|
||||
int accountID = rs.getInt("parent");
|
||||
this.account = DbManager.AccountQueries.GET_ACCOUNT(accountID);
|
||||
@@ -265,7 +267,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.intMod.set(rs.getShort("char_intMod"));
|
||||
this.spiMod.set(rs.getShort("char_spiMod"));
|
||||
|
||||
this.bindBuildingID = rs.getInt("char_bindBuilding");
|
||||
this.buildingUUID = rs.getInt("char_bindBuilding");
|
||||
|
||||
this.hash = rs.getString("hash");
|
||||
|
||||
@@ -2721,12 +2723,12 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
*/
|
||||
|
||||
public synchronized int getBindBuildingID() {
|
||||
return this.bindBuildingID;
|
||||
return this.buildingUUID;
|
||||
}
|
||||
|
||||
public synchronized void setBindBuildingID(int value) {
|
||||
DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value);
|
||||
this.bindBuildingID = value;
|
||||
this.buildingUUID = value;
|
||||
}
|
||||
|
||||
public AbstractGameObject getLastTarget() {
|
||||
@@ -4561,10 +4563,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
@Override
|
||||
public void runAfterLoad() {
|
||||
|
||||
// Init inventory
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
Bounds playerBounds = Bounds.borrow();
|
||||
playerBounds.setBounds(this.getLoc());
|
||||
this.setBounds(playerBounds);
|
||||
@@ -4692,7 +4690,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
} else if (currentPet.isSiege()) {
|
||||
currentPet.agentType = AIAgentType.MOBILE;
|
||||
currentPet.setOwner(null);
|
||||
|
||||
currentPet.guardCaptain = null;
|
||||
currentPet.setCombatTarget(null);
|
||||
if (currentPet.isAlive())
|
||||
WorldGrid.updateObject(currentPet);
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.powers.poweractions;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.jobs.ChantJob;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
@@ -22,6 +23,7 @@ import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -117,20 +119,12 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
|
||||
awo.addEffect(stackType, duration, eff, effect, trains);
|
||||
} else
|
||||
awo.applyAllBonuses();
|
||||
// //TODO if chant, start cycle
|
||||
// if (pb.isChant() && source.equals(awo)) {
|
||||
// ChantJob cj = new ChantJob(source, awo, stackType, trains, ab, pb, effect, eff);
|
||||
// source.setLastChant((int)(pb.getChantDuration()-2) * 1000, cj);
|
||||
// eff.setChant(true);
|
||||
// }
|
||||
|
||||
if (this.effectID.equals("TAUNT")) {
|
||||
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
((Mob) awo).setCombatTarget(source);
|
||||
ChatSystemMsg msg = ChatManager.CombatInfo(source, awo);
|
||||
DispatchMessage.sendToAllInRange(source, msg);
|
||||
((Mob)awo).refresh();
|
||||
}
|
||||
}
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
@@ -140,7 +134,21 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
|
||||
}
|
||||
this.effect.startEffect(source, awo, trains, eff);
|
||||
}
|
||||
//apply effects to mobs within range for chants
|
||||
if(pb.isChant){
|
||||
for(AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc,pb.range, MBServerStatics.MASK_MOB)){
|
||||
Mob mob = (Mob)ago;
|
||||
if(mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
|
||||
|
||||
}
|
||||
}else {
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
Mob mob = (Mob) awo;
|
||||
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void _applyEffectForItem(Item item, int trains) {
|
||||
|
||||
@@ -12,7 +12,6 @@ package engine.powers.poweractions;
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -75,7 +74,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
return;
|
||||
|
||||
//create Pet
|
||||
Mob pet = Mob.createPet(mobID, guild, seaFloor, owner, (short) mobLevel);
|
||||
Mob pet = Mob.createPetMinion(mobID, seaFloor, owner, (short) mobLevel);
|
||||
|
||||
|
||||
if (pet.getMobBaseID() == 12021 || pet.getMobBaseID() == 12022) { //is a necro pet
|
||||
@@ -84,8 +83,6 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
WorldGrid.RemoveWorldObject(currentPet);
|
||||
currentPet.setCombatTarget(null);
|
||||
|
||||
//if (currentPet.getParentZone() != null)
|
||||
//currentPet.getParentZone().zoneMobSet.remove(currentPet);
|
||||
seaFloor.zoneMobSet.remove(currentPet);
|
||||
currentPet.playerAgroMap.clear();
|
||||
|
||||
@@ -95,10 +92,10 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
//currentPet.disableIntelligence();
|
||||
} else if (currentPet != null && currentPet.isSiege()) {
|
||||
currentPet.agentType = Enum.AIAgentType.MOBILE;
|
||||
currentPet.setOwner(null);
|
||||
|
||||
currentPet.guardCaptain = null;
|
||||
currentPet.setCombatTarget(null);
|
||||
|
||||
if (currentPet.isAlive())
|
||||
@@ -106,7 +103,6 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
}
|
||||
//remove 10th pet
|
||||
|
||||
|
||||
NPCManager.spawnNecroPet(owner, pet);
|
||||
|
||||
} else { //is not a necro pet
|
||||
@@ -115,7 +111,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
DbManager.removeFromCache(currentPet);
|
||||
currentPet.setCombatTarget(null);
|
||||
|
||||
currentPet.setOwner(null);
|
||||
currentPet.guardCaptain = null;
|
||||
WorldGrid.RemoveWorldObject(currentPet);
|
||||
//currentPet.getParentZone().zoneMobSet.remove(currentPet);
|
||||
seaFloor.zoneMobSet.remove(currentPet);
|
||||
@@ -125,7 +121,8 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
} else {
|
||||
if (currentPet.isSiege()) {
|
||||
currentPet.agentType = Enum.AIAgentType.MOBILE;
|
||||
currentPet.setOwner(null);
|
||||
|
||||
currentPet.guardCaptain = null;
|
||||
currentPet.setCombatTarget(null);
|
||||
|
||||
if (currentPet.isAlive())
|
||||
@@ -137,26 +134,9 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
NPCManager.resetNecroPets(owner);
|
||||
}
|
||||
}
|
||||
/* if(owner.getPet() != null) {
|
||||
if(owner.getPet().getMobBaseID() != 12021 && owner.getPet().getMobBaseID() != 12022) {
|
||||
//if not a necro pet, remove pet
|
||||
WorldGrid.removeWorldObject(owner.getPet());
|
||||
owner.getPet().disableIntelligence();
|
||||
Mob.removePet(owner.getPet().getUUID());
|
||||
owner.setPet(null);
|
||||
}
|
||||
else {
|
||||
//if it is a necro pet, add it to the line and set as mob
|
||||
owner.getPet().setMob();
|
||||
}
|
||||
}*/
|
||||
|
||||
// if (mobID == 12021 || mobID == 12022) //Necro Pets
|
||||
// pet.setPet(owner, true);
|
||||
owner.setPet(pet);
|
||||
if(pet.isSiege() == false) {
|
||||
MovementManager.translocate(pet, owner.getLoc(), owner.region);
|
||||
}
|
||||
|
||||
pet.recalculateStats();
|
||||
pet.healthMax = pet.level * 0.5f * 120;
|
||||
pet.setHealth(pet.healthMax);
|
||||
|
||||
@@ -59,7 +59,7 @@ public class FearPowerAction extends AbstractPowerAction {
|
||||
int duration = 10 + ((int) (trains * 0.5));
|
||||
String stackType = ab.getStackType();
|
||||
EndFearJob efj = new EndFearJob(source, awo, stackType, trains, ab, pb, null);
|
||||
((Mob) awo).setFearedObject(source);
|
||||
((Mob) awo).fearedObject = source;
|
||||
JobScheduler.getInstance().scheduleJob(efj, duration * 1000);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.server.world;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.MinionType;
|
||||
import engine.Enum.SupportMsgType;
|
||||
@@ -18,6 +17,7 @@ import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.RealmMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.JobContainer;
|
||||
@@ -334,7 +334,7 @@ public class WorldServer {
|
||||
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
|
||||
|
||||
Logger.info("Loading NPC and Mob Rune Sets");
|
||||
NPCManager.LoadAllRuneSets();
|
||||
NPCManager._runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||
|
||||
Logger.info("Loading Booty Sets");
|
||||
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
|
||||
@@ -352,7 +352,7 @@ public class WorldServer {
|
||||
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
|
||||
|
||||
Logger.info("Loading Mob Powers");
|
||||
PowersManager.AllMobPowers = DbManager.PowerQueries.LOAD_MOB_POWERS();
|
||||
PowersManager.AllMobPowers = dbPowerHandler.LOAD_MOB_POWERS();
|
||||
|
||||
Logger.info("Loading item enchants");
|
||||
DbManager.LootQueries.LOAD_ENCHANT_VALUES();
|
||||
@@ -482,7 +482,7 @@ public class WorldServer {
|
||||
|
||||
Logger.info("Initializing Client Connection Manager");
|
||||
initClientConnectionManager();
|
||||
|
||||
|
||||
//intiate mob respawn thread
|
||||
Logger.info("Starting Mob Respawn Thread");
|
||||
MobRespawnThread.startRespawnThread();
|
||||
@@ -551,44 +551,40 @@ public class WorldServer {
|
||||
}
|
||||
|
||||
//Set sea floor object for server
|
||||
|
||||
Zone seaFloor = rootParent.get(0);
|
||||
seaFloor.setParent(null);
|
||||
ZoneManager.setSeaFloor(seaFloor);
|
||||
|
||||
// zoneManager.addZone(seaFloor.getLoadNum(), seaFloor); <- DIE IN A FUCKING CAR FIRE BONUS CODE LIKE THIS SUCKS FUCKING DICK
|
||||
|
||||
rootParent.addAll(DbManager.ZoneQueries.GET_ALL_NODES(seaFloor));
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
|
||||
for (Zone zone : rootParent) {
|
||||
|
||||
ZoneManager.addZone(zone.getLoadNum(), zone);
|
||||
zone.generateWorldAltitude();
|
||||
|
||||
|
||||
//Handle Buildings
|
||||
|
||||
try {
|
||||
ZoneManager.addZone(zone.getLoadNum(), zone);
|
||||
|
||||
try {
|
||||
zone.generateWorldAltitude();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle Buildings
|
||||
|
||||
ArrayList<Building> bList;
|
||||
bList = DbManager.BuildingQueries.GET_ALL_BUILDINGS_FOR_ZONE(zone);
|
||||
|
||||
for (Building b : bList) {
|
||||
|
||||
try {
|
||||
b.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||
b.setLoc(b.getLoc());
|
||||
} catch (Exception e) {
|
||||
Logger.error(b.getObjectUUID() + " returned an Error Message :" + e.getMessage());
|
||||
}
|
||||
b.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||
b.setLoc(b.getLoc());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle Mobs
|
||||
//Handle Mobs
|
||||
|
||||
try {
|
||||
ArrayList<Mob> mobs;
|
||||
mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
|
||||
|
||||
@@ -596,15 +592,22 @@ public class WorldServer {
|
||||
m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
|
||||
m.setLoc(m.getLoc());
|
||||
|
||||
//ADD GUARDS HERE.
|
||||
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
|
||||
DbManager.MobQueries.LOAD_PATROL_POINTS(m);
|
||||
}
|
||||
// Load Minions for Guard Captains here.
|
||||
|
||||
//Handle npc's
|
||||
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
|
||||
DbManager.MobQueries.LOAD_GUARD_MINIONS(m);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle NPCs
|
||||
|
||||
try {
|
||||
ArrayList<NPC> npcs;
|
||||
|
||||
// Ignore npc's on the seafloor (npc guild leaders, etc)
|
||||
// Ignore NPCs on the seafloor (npc guild leaders, etc)
|
||||
|
||||
if (zone.equals(seaFloor))
|
||||
continue;
|
||||
@@ -612,26 +615,22 @@ public class WorldServer {
|
||||
npcs = DbManager.NPCQueries.GET_ALL_NPCS_FOR_ZONE(zone);
|
||||
|
||||
for (NPC n : npcs) {
|
||||
|
||||
try {
|
||||
n.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||
n.setLoc(n.getLoc());
|
||||
} catch (Exception e) {
|
||||
Logger.error(n.getObjectUUID() + " returned an Error Message :" + e.getMessage());
|
||||
}
|
||||
n.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||
n.setLoc(n.getLoc());
|
||||
}
|
||||
|
||||
//Handle cities
|
||||
|
||||
ZoneManager.loadCities(zone);
|
||||
ZoneManager.populateWorldZones(zone);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(e.getMessage() + zone.getName() + ' ' + zone.getObjectUUID());
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
//Handle cities
|
||||
|
||||
ZoneManager.loadCities(zone);
|
||||
ZoneManager.populateWorldZones(zone);
|
||||
|
||||
}
|
||||
|
||||
Logger.info("time to load: " + (System.currentTimeMillis() - start) + " ms");
|
||||
Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -704,7 +703,7 @@ public class WorldServer {
|
||||
return;
|
||||
}
|
||||
//remove player from loaded mobs agro maps
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(player.getLoc(),MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_MOB)) {
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(player.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_MOB)) {
|
||||
Mob loadedMob = (Mob) awo;
|
||||
loadedMob.playerAgroMap.remove(player.getObjectUUID());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user