forked from MagicBane/Server
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347 Commits
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+20
-6
@@ -139,8 +139,8 @@ public class Enum {
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||||
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
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||||
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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||||
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
|
||||
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
||||
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f),
|
||||
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f),
|
||||
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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||||
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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||||
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
|
||||
@@ -172,6 +172,8 @@ public class Enum {
|
||||
}
|
||||
|
||||
public static RaceType getRaceTypebyRuneID(int runeID) {
|
||||
if(runeID == 1999)
|
||||
return _raceTypeByID.get(2017);
|
||||
return _raceTypeByID.get(runeID);
|
||||
}
|
||||
|
||||
@@ -208,7 +210,8 @@ public class Enum {
|
||||
SENTINEL(0, 0, 0, 0, 0, 0, 0),
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||||
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
|
||||
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
|
||||
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
|
||||
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
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||||
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
|
||||
|
||||
private float walkStandard;
|
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private float walkCombat;
|
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@@ -957,6 +960,17 @@ public class Enum {
|
||||
Wizardry;
|
||||
|
||||
public static SourceType GetSourceType(String modName) {
|
||||
switch(modName){
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case "Slashing":
|
||||
modName = "Slash";
|
||||
break;
|
||||
case "Crushing":
|
||||
modName = "Crush";
|
||||
break;
|
||||
case "Piercing":
|
||||
modName = "Pierce";
|
||||
break;
|
||||
}
|
||||
SourceType returnMod;
|
||||
if (modName.isEmpty())
|
||||
return SourceType.None;
|
||||
@@ -2306,9 +2320,9 @@ public class Enum {
|
||||
|
||||
public enum CityBoundsType {
|
||||
|
||||
GRID(640),
|
||||
ZONE(875),
|
||||
PLACEMENT(876);
|
||||
GRID(544),
|
||||
ZONE(672),
|
||||
PLACEMENT(673);
|
||||
|
||||
public final float extents;
|
||||
|
||||
|
||||
@@ -521,10 +521,15 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// Update loaded upbjects lists
|
||||
|
||||
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
|
||||
player.setDirtyLoad(true);
|
||||
updateStaticList(player, origin);
|
||||
updateMobileList(player, origin);
|
||||
|
||||
if(player.level < 10) {
|
||||
player.setLevel((short) 10);
|
||||
player.getCharItemManager().addGoldToInventory(1000,false);
|
||||
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
|
||||
|
||||
@@ -11,10 +11,7 @@ package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.*;
|
||||
@@ -95,7 +92,16 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
|
||||
return objectList;
|
||||
}
|
||||
public Integer GET_CAPITAL_CITY_COUNT() {
|
||||
|
||||
int cityCount = 0;
|
||||
for(Realm realm : Realm._realms.values()){
|
||||
if(realm.isRuled())
|
||||
cityCount ++;
|
||||
}
|
||||
|
||||
return cityCount;
|
||||
}
|
||||
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
|
||||
|
||||
ArrayList<City> cityList = new ArrayList<>();
|
||||
|
||||
@@ -32,7 +32,6 @@ public abstract class dbHandlerBase {
|
||||
try {
|
||||
if (rs.next()) {
|
||||
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
||||
|
||||
DbManager.addToCache(abstractGameObject);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
@@ -61,8 +60,17 @@ public abstract class dbHandlerBase {
|
||||
if (DbManager.inCache(localObjectType, id)) {
|
||||
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
||||
} else {
|
||||
try{
|
||||
if(rs.getInt("mineLiveHour") == 1)
|
||||
continue;
|
||||
}catch(Exception e){
|
||||
//not a mine
|
||||
}
|
||||
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
||||
DbManager.addToCache(toAdd);
|
||||
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
|
||||
continue;
|
||||
}
|
||||
objectList.add((T) toAdd);
|
||||
|
||||
if (toAdd != null && toAdd instanceof AbstractWorldObject)
|
||||
|
||||
@@ -496,4 +496,18 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD))
|
||||
return false;
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
|
||||
preparedStatement.setInt(1, newValue);
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -31,7 +32,6 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
int contractID;
|
||||
String name = "";
|
||||
int level = 0;
|
||||
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
@@ -39,59 +39,54 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
try {
|
||||
contractID = Integer.parseInt(words[0]);
|
||||
level = Integer.parseInt(words[1]);
|
||||
|
||||
for (int i = 2; i < words.length; i++) {
|
||||
name += words[i];
|
||||
if (i + 1 < words.length)
|
||||
name += "";
|
||||
}
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
throwbackError(pc,
|
||||
"Failed to parse supplied contractID or level to an Integer.");
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
|
||||
|
||||
if (contract == null || level < 1 || level > 75) {
|
||||
throwbackError(pc,
|
||||
"Invalid addNPC Command. Need contract ID, and level");
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
// Pick a random name
|
||||
if (name.isEmpty())
|
||||
name = NPCManager.getPirateName(contract.getMobbaseID());
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pc, "Failed to find zone to place npc in.");
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = null;
|
||||
if (target != null)
|
||||
if (target.getObjectType() == GameObjectType.Building) {
|
||||
Building parentBuilding = (Building) target;
|
||||
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
|
||||
return;
|
||||
building = (Building)target;
|
||||
}
|
||||
|
||||
NPC npc = NPC.createNPC(name, contractID,
|
||||
pc.getLoc(), null, zone, (short) level, null);
|
||||
|
||||
if (npc != null) {
|
||||
WorldGrid.addObject(npc, pc);
|
||||
ChatManager.chatSayInfo(pc,
|
||||
"NPC with ID " + npc.getDBID() + " added");
|
||||
this.setResult(String.valueOf(npc.getDBID()));
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create npc of contract type "
|
||||
+ contractID);
|
||||
Logger.error(
|
||||
"Failed to create npc of contract type " + contractID);
|
||||
NPC created;
|
||||
Guild guild = null;
|
||||
Vector3fImmutable loc;
|
||||
if(building != null){
|
||||
guild = building.getGuild();
|
||||
loc = building.loc;
|
||||
} else{
|
||||
loc = pc.loc;
|
||||
}
|
||||
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
||||
created.bindLoc = loc;
|
||||
if(building != null) {
|
||||
created.buildingUUID = building.getObjectUUID();
|
||||
created.building = building;
|
||||
NPCManager.slotCharacterInBuilding(created);
|
||||
}
|
||||
created.setLoc(created.bindLoc);
|
||||
created.updateDatabase();
|
||||
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.Enum.OwnerType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class GimmeCmd extends AbstractDevCmd {
|
||||
|
||||
public GimmeCmd() {
|
||||
super("gimme");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
int amt = 0;
|
||||
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
|
||||
amt = 10000000 - currentGold;
|
||||
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
|
||||
throwbackError(pc, "Failed to add gold to inventory");
|
||||
return;
|
||||
}
|
||||
|
||||
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
|
||||
|
||||
if(pc.level < 75) {
|
||||
pc.setLevel((short) 75);
|
||||
ChatManager.chatSayInfo(pc, "Level set to 75");
|
||||
}
|
||||
pc.getCharItemManager().updateInventory();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Round up current gold in inventory to 10,000,000";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./gimme";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* ./hotzone <- display the current hotzone & time remaining
|
||||
* ./hotzone random <- change hotzone to random new zone
|
||||
*/
|
||||
|
||||
public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
public HotzoneCmd() {
|
||||
super("hotzone");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
StringBuilder data = new StringBuilder();
|
||||
String outString;
|
||||
|
||||
for (String s : words) {
|
||||
data.append(s);
|
||||
data.append(' ');
|
||||
}
|
||||
|
||||
String input = data.toString().trim();
|
||||
|
||||
if (input.length() == 0) {
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
}
|
||||
|
||||
if (input.equalsIgnoreCase("random")) {
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
}
|
||||
|
||||
if (input.equalsIgnoreCase("reset")) {
|
||||
ZoneManager.resetHotZones();
|
||||
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./hotzone [random]";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -337,7 +337,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
|
||||
output += newline;
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
|
||||
@@ -16,6 +16,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.workthreads.HalfHourlyJobThread;
|
||||
import engine.workthreads.HourlyJobThread;
|
||||
|
||||
/**
|
||||
@@ -41,10 +42,10 @@ public class MineActiveCmd extends AbstractDevCmd {
|
||||
String trigger = args[0];
|
||||
switch (trigger) {
|
||||
case "true":
|
||||
HourlyJobThread.mineWindowOpen(mine);
|
||||
HalfHourlyJobThread.mineWindowOpen(mine);
|
||||
break;
|
||||
case "false":
|
||||
HourlyJobThread.mineWindowClose(mine);
|
||||
HalfHourlyJobThread.mineWindowClose(mine);
|
||||
break;
|
||||
default:
|
||||
this.sendUsage(pcSender);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -72,6 +73,10 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
out += "Move Speed: " + tar.getSpeed() + newline;
|
||||
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
|
||||
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
|
||||
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
||||
throwbackInfo(pc, out);
|
||||
}
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
if (level < 1 || level > 75) {
|
||||
if (level < 1 || level > 80) {
|
||||
this.sendHelp(pc);
|
||||
return;
|
||||
}
|
||||
@@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
|
||||
return "Sets your character's level to 'amount'. 'amount' must be between 1-80";
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -10,6 +10,8 @@ import java.util.ArrayList;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
public int simCount = 250;
|
||||
public SimulateBootyCmd() {
|
||||
super("bootysim");
|
||||
}
|
||||
@@ -25,7 +27,15 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
String output;
|
||||
|
||||
output = "Booty Simulation:" + newline;
|
||||
try
|
||||
{
|
||||
simCount = Integer.parseInt(words[0]);
|
||||
}catch(Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
output = "Booty Simulation: Rolls:" + simCount + newline;
|
||||
|
||||
Mob mob = (Mob) target;
|
||||
output += "Name: " + mob.getName() + newline;
|
||||
@@ -51,7 +61,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
int failures = 0;
|
||||
int goldAmount = 0;
|
||||
|
||||
for (int i = 0; i < 100; ++i) {
|
||||
for (int i = 0; i < simCount; ++i) {
|
||||
|
||||
try {
|
||||
mob.loadInventory();
|
||||
|
||||
@@ -520,7 +520,30 @@ public enum BuildingManager {
|
||||
if (building.getBlueprintUUID() == 0)
|
||||
return false;
|
||||
|
||||
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
|
||||
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){
|
||||
if(contract.getContractID() == 850) {
|
||||
boolean hasRunemaster = false;
|
||||
for (AbstractCharacter npc : building.getHirelings().keySet()) {
|
||||
|
||||
if (npc.getObjectType() != GameObjectType.NPC)
|
||||
continue;
|
||||
|
||||
if(npc.contractUUID == 850)
|
||||
hasRunemaster = true;
|
||||
}
|
||||
|
||||
if(hasRunemaster)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int maxSlots = building.getBlueprint().getMaxSlots();
|
||||
if(building.getBlueprint().getBuildingGroup() != null) {
|
||||
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
|
||||
}
|
||||
|
||||
if (maxSlots == building.getHirelings().size())
|
||||
return false;
|
||||
|
||||
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
|
||||
|
||||
@@ -646,24 +646,25 @@ public enum CombatManager {
|
||||
|
||||
//Get hit chance
|
||||
|
||||
int chance;
|
||||
//int chance;
|
||||
float dif = atr - defense;
|
||||
|
||||
if (dif > 100)
|
||||
chance = 94;
|
||||
else if (dif < -100)
|
||||
chance = 4;
|
||||
else
|
||||
chance = (int) ((0.45 * dif) + 49);
|
||||
//if (dif > 100)
|
||||
// chance = 94;
|
||||
//else if (dif < -100)
|
||||
// chance = 4;
|
||||
//else
|
||||
// chance = (int) ((0.45 * dif) + 49);
|
||||
|
||||
errorTrack = 5;
|
||||
|
||||
//calculate hit/miss
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||
DeferredPowerJob dpj = null;
|
||||
|
||||
if (roll < chance) {
|
||||
|
||||
|
||||
if (LandHit((int)atr,(int)defense)) {
|
||||
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
updateAttackTimers((PlayerCharacter) ac, target, true);
|
||||
@@ -1054,6 +1055,10 @@ public enum CombatManager {
|
||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||
swingAnimation = 0;
|
||||
|
||||
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
@@ -1438,4 +1443,19 @@ public enum CombatManager {
|
||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||
}
|
||||
|
||||
public static boolean LandHit(int atr, int defense){
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
|
||||
|
||||
int connvertedChance = (int)(chance * 100);
|
||||
|
||||
if(connvertedChance < 5)
|
||||
connvertedChance = 5;
|
||||
|
||||
if(connvertedChance > 95)
|
||||
connvertedChance = 95;
|
||||
|
||||
return connvertedChance > roll;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,7 +79,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddGoldCmd());
|
||||
DevCmdManager.registerDevCmd(new ZoneInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
|
||||
DevCmdManager.registerDevCmd(new HotzoneCmd());
|
||||
DevCmdManager.registerDevCmd(new MineActiveCmd());
|
||||
// Dev
|
||||
DevCmdManager.registerDevCmd(new ApplyStatModCmd());
|
||||
@@ -103,6 +102,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
||||
DevCmdManager.registerDevCmd(new SetInvulCmd());
|
||||
DevCmdManager.registerDevCmd(new MakeItemCmd());
|
||||
DevCmdManager.registerDevCmd(new GimmeCmd());
|
||||
DevCmdManager.registerDevCmd(new EnchantCmd());
|
||||
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
|
||||
// Admin
|
||||
@@ -179,8 +179,19 @@ public enum DevCmdManager {
|
||||
|
||||
//kill any commands not available to everyone on production server
|
||||
//only admin level can run dev commands on production
|
||||
|
||||
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
|
||||
boolean playerAllowed = false;
|
||||
switch(adc.getMainCmdString()){
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "gimme":
|
||||
playerAllowed = true;
|
||||
if(!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
}
|
||||
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
|
||||
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17,7 +17,9 @@ import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/**
|
||||
@@ -34,6 +36,11 @@ public enum LootManager {
|
||||
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
|
||||
|
||||
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
|
||||
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
|
||||
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -67,41 +74,79 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
public static void GenerateMobLoot(Mob mob) {
|
||||
|
||||
//determine if mob is in hotzone
|
||||
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
|
||||
boolean inHotzone = false;
|
||||
|
||||
//iterate the booty sets
|
||||
|
||||
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
|
||||
if(mob.mobBase == null || mob.getMobBaseID() == 253003){
|
||||
int i = 0;
|
||||
}
|
||||
|
||||
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
|
||||
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
|
||||
|
||||
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
|
||||
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
|
||||
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
|
||||
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
|
||||
MobLoot specialDrop = null;
|
||||
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
|
||||
if(specialDrop != null) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
mob.getCharItemManager().addItemToInventory(specialDrop);
|
||||
mob.setResists(new Resists("Dropper"));
|
||||
if(!Mob.discDroppers.contains(mob))
|
||||
Mob.AddDiscDropper(mob);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
||||
for (Item it : mob.getInventory()) {
|
||||
for (Item it : mob.getInventory()) {
|
||||
|
||||
ItemBase ib = it.getItemBase();
|
||||
if(ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
ItemBase ib = it.getItemBase();
|
||||
if (ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
|
||||
|
||||
boolean hotzoneWasRan = false;
|
||||
float dropRate = 1.0f;
|
||||
float dropRate;
|
||||
|
||||
if(!mob.getSafeZone()) {
|
||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
|
||||
//Special Case Contract Drop
|
||||
if(specialCaseRoll < 100){
|
||||
SpecialCaseResourceDrop(mob,entries);
|
||||
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
|
||||
SpecialCaseContractDrop(mob,entries);
|
||||
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
|
||||
SpecialCaseRuneDrop(mob,entries);
|
||||
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
|
||||
|
||||
if (toAddGlass != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Iterate all entries in this bootySet and process accordingly
|
||||
|
||||
for (BootySetEntry bse : entries) {
|
||||
switch (bse.bootyType) {
|
||||
case "GOLD":
|
||||
@@ -109,8 +154,10 @@ public enum LootManager {
|
||||
break;
|
||||
case "LOOT":
|
||||
|
||||
if (mob.getSafeZone() == false)
|
||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||
if (mob.getSafeZone())
|
||||
return; // no loot to drop in safezones
|
||||
|
||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||
|
||||
if (inHotzone == true)
|
||||
dropRate = LootManager.HOTZONE_DROP_RATE;
|
||||
@@ -135,6 +182,109 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ContractTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
ContractTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ContractTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int RuneTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
RuneTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(RuneTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ResourceTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
||||
ResourceTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ResourceTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||
|
||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||
@@ -156,11 +306,10 @@ public enum LootManager {
|
||||
|
||||
//gets the 1-320 roll for this mob
|
||||
int itemTableRoll = 0;
|
||||
int objectType = mob.getObjectType().ordinal();
|
||||
if(mob.getObjectType().ordinal() == 52) { //52 = player character
|
||||
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
itemTableRoll = TableRoll(mob.level, inHotzone);
|
||||
itemTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
|
||||
if (tableRow == null)
|
||||
@@ -172,13 +321,23 @@ public enum LootManager {
|
||||
return null;
|
||||
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
||||
return null; // cut down world drops rates of resources by 90%
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
|
||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
||||
int randomRune = rollRandomItem(itemTableId);
|
||||
if(randomRune != 0) {
|
||||
itemUUID = randomRune;
|
||||
}
|
||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
||||
int randomContract = rollRandomItem(itemTableId);
|
||||
if(randomContract != 0) {
|
||||
itemUUID = randomContract;
|
||||
}
|
||||
}
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
Enum.ItemType outType = outItem.getItemBase().getType();
|
||||
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
@@ -196,6 +355,12 @@ public enum LootManager {
|
||||
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
|
||||
}
|
||||
}
|
||||
|
||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
||||
return null; // cut down world drops rates of resources by 65%
|
||||
}
|
||||
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -216,7 +381,7 @@ public enum LootManager {
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
prefixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
prefixTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
|
||||
|
||||
@@ -248,7 +413,7 @@ public enum LootManager {
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
suffixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
suffixTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
|
||||
|
||||
@@ -263,23 +428,36 @@ public enum LootManager {
|
||||
return inItem;
|
||||
}
|
||||
|
||||
public static int TableRoll(int mobLevel, Boolean inHotzone) {
|
||||
public static int TableRoll(int mobLevel) {
|
||||
|
||||
if (mobLevel > 65)
|
||||
mobLevel = 65;
|
||||
|
||||
int max = (int) (4.882 * mobLevel + 127.0);
|
||||
|
||||
if (max > 319)
|
||||
max = 319;
|
||||
|
||||
int min = (int) (4.469 * mobLevel - 3.469);
|
||||
|
||||
if (min < 70)
|
||||
min = 70;
|
||||
|
||||
if (inHotzone)
|
||||
min += mobLevel;
|
||||
int rank = (int)(mobLevel * 0.1f);
|
||||
int min = 50;
|
||||
int max = 100;
|
||||
switch(rank){
|
||||
case 1:
|
||||
min = 200;
|
||||
max = 250;
|
||||
break;
|
||||
case 2:
|
||||
min = 210;
|
||||
max = 275;
|
||||
break;
|
||||
case 3:
|
||||
min = 220;
|
||||
max = 300;
|
||||
break;
|
||||
case 4:
|
||||
min = 230;
|
||||
max = 320;
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
min = 240;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
|
||||
|
||||
@@ -299,12 +477,7 @@ public enum LootManager {
|
||||
|
||||
int high = bse.highGold;
|
||||
int low = bse.lowGold;
|
||||
int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
|
||||
|
||||
if (inHotzone == true)
|
||||
gold = (int) (gold * HOTZONE_GOLD_RATE);
|
||||
else
|
||||
gold = (int) (gold * NORMAL_GOLD_RATE);
|
||||
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE);
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
@@ -315,45 +488,63 @@ public enum LootManager {
|
||||
|
||||
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
|
||||
|
||||
try {
|
||||
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
||||
|
||||
if (toAdd != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
|
||||
} catch (Exception e) {
|
||||
//TODO chase down loot generation error, affects roughly 2% of drops
|
||||
int i = 0;
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
||||
if(toAdd != null){
|
||||
ItemBase ib = toAdd.getItemBase();
|
||||
switch(ib.getType()){
|
||||
case CONTRACT:
|
||||
case RUNE:
|
||||
case RESOURCE:
|
||||
return;
|
||||
}
|
||||
toAdd.setIsID(true);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void GenerateEquipmentDrop(Mob mob) {
|
||||
|
||||
if (mob == null || mob.getSafeZone())
|
||||
return; // no equipment to drop in safezones
|
||||
|
||||
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
|
||||
return; // stronghold mobs don't drop equipment
|
||||
|
||||
//do equipment here
|
||||
int dropCount = 0;
|
||||
if (mob.getEquip() != null)
|
||||
if (mob.getEquip() != null) {
|
||||
boolean isVorg = false;
|
||||
for (MobEquipment me : mob.getEquip().values()) {
|
||||
|
||||
if (me.getDropChance() == 0)
|
||||
continue;
|
||||
|
||||
String name = me.getItemBase().getName().toLowerCase();
|
||||
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
|
||||
isVorg = true;
|
||||
|
||||
if(isVorg && !mob.isDropper){
|
||||
continue;
|
||||
}
|
||||
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 10;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
continue;
|
||||
|
||||
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
|
||||
MobLoot ml = new MobLoot(mob, itemBase, false);
|
||||
|
||||
if (ml != null && dropCount < 1) {
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
dropCount = 1;
|
||||
//break; // Exit on first successful roll.
|
||||
}
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
||||
@@ -367,8 +558,11 @@ public enum LootManager {
|
||||
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null)
|
||||
if (lootItem != null) {
|
||||
mob.getCharItemManager().addItemToInventory(lootItem);
|
||||
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
|
||||
Mob.AddDiscDropper(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
@@ -392,12 +586,12 @@ public enum LootManager {
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
//roll 1-100 for the gen table selection
|
||||
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1;
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
|
||||
|
||||
if(selectedRow == null)
|
||||
@@ -413,45 +607,276 @@ public enum LootManager {
|
||||
|
||||
//create the item from the table, quantity is always 1
|
||||
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
|
||||
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
||||
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
||||
//no more coal, give gold instead
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
itemMan.addGoldToInventory(250000,false);
|
||||
itemMan.updateInventory();
|
||||
}else {
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
|
||||
|
||||
if (winnings == null)
|
||||
return;
|
||||
if (winnings == null)
|
||||
return;
|
||||
|
||||
//early exit if the inventory of the player will not old the item
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
|
||||
if (selectedRow.pModTable != 0) {
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if (prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
|
||||
if (selectedRow.sModTable != 0) {
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if (suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
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||||
}
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
}
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||||
|
||||
public static int rollRandomItem(int itemTable){
|
||||
int returnedID = ItemTableEntry.getRandomItem(itemTable);
|
||||
return returnedID;
|
||||
}
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||||
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
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||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
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||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
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||||
switch (roll) {
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||||
case 1:
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||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
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||||
case 2:
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||||
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
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||||
case 3:
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||||
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
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||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
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||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
|
||||
case 8:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
|
||||
}
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if(prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
|
||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
|
||||
}
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
|
||||
if(selectedRow.sModTable != 0){
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if (suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(3));
|
||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(6));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(7));
|
||||
}
|
||||
}
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
|
||||
}
|
||||
}
|
||||
|
||||
itemMan.consume(gift);
|
||||
return null;
|
||||
}
|
||||
|
||||
//add winnings to player inventory
|
||||
public static void DropPresent(Mob mob){
|
||||
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
|
||||
if (random > 971071)
|
||||
random = 971071;
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
ItemBase present = ItemBase.getItemBase(random);
|
||||
if (present != null) {
|
||||
MobLoot toAdd = new MobLoot(mob, present, true);
|
||||
|
||||
if (toAdd != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
|
||||
|
||||
mob.getCharItemManager().clearInventory();
|
||||
|
||||
int multiplier = 1;
|
||||
if (commander)
|
||||
multiplier = 2;
|
||||
if(epic)
|
||||
multiplier = 10;
|
||||
|
||||
int high = 125000;
|
||||
int low = 50000;
|
||||
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
mob.getCharItemManager().addItemToInventory(goldAmount);
|
||||
}
|
||||
|
||||
//present drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
DropPresent(mob);
|
||||
|
||||
//random contract drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
||||
int contractTableID = 250;
|
||||
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
||||
if (contractTableID > 259)
|
||||
contractTableID = 659;
|
||||
|
||||
int id = rollRandomItem(contractTableID);
|
||||
ItemBase ib = ItemBase.getItemBase(id);
|
||||
if (ib != null) {
|
||||
MobLoot contract = new MobLoot(mob, ib, true);
|
||||
|
||||
if (contract != null)
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
}
|
||||
|
||||
//special commander drop chances
|
||||
if (commander)
|
||||
GenerateCommanderLoot(mob,false);
|
||||
|
||||
//special epic drop chances
|
||||
if (epic) {
|
||||
GenerateCommanderLoot(mob, true);
|
||||
GenerateCommanderLoot(mob,false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateCommanderLoot(Mob mob, boolean epic){
|
||||
//present chance
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
||||
DropPresent(mob);
|
||||
|
||||
//present chance
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
||||
DropPresent(mob);
|
||||
|
||||
//chance for glass
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (toAdd2 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd2);
|
||||
}
|
||||
}
|
||||
|
||||
//chance for disc
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int discID = rollRandomItem(3202);
|
||||
ItemBase discItem = ItemBase.getItemBase(discID);
|
||||
if (discItem != null) {
|
||||
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
|
||||
|
||||
if (toAdd3 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd3);
|
||||
}
|
||||
}
|
||||
|
||||
//chance for stat rune
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int runeID = rollRandomItem(3201);
|
||||
ItemBase runeItem = ItemBase.getItemBase(runeID);
|
||||
if (runeItem != null) {
|
||||
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
|
||||
|
||||
if (toAdd4 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd4);
|
||||
}
|
||||
}
|
||||
if(epic){
|
||||
int contractTableID = 250;
|
||||
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
||||
if (contractTableID > 259)
|
||||
contractTableID = 659;
|
||||
|
||||
int id = rollRandomItem(contractTableID);
|
||||
ItemBase ib = ItemBase.getItemBase(id);
|
||||
if (ib != null) {
|
||||
MobLoot contract = new MobLoot(mob, ib, true);
|
||||
|
||||
if (contract != null)
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ public enum MaintenanceManager {
|
||||
|
||||
public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
|
||||
|
||||
building.maintDateTime = maintDate;
|
||||
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0);
|
||||
DbManager.BuildingQueries.updateMaintDate(building);
|
||||
|
||||
}
|
||||
@@ -49,19 +49,15 @@ public enum MaintenanceManager {
|
||||
|
||||
if (chargeUpkeep(building) == false)
|
||||
derankList.add(building);
|
||||
else
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
}
|
||||
// Reset maintenance dates for these buildings
|
||||
|
||||
for (Building building : maintList) {
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
|
||||
}
|
||||
// Derak or destroy buildings that did not
|
||||
// have funds available.
|
||||
|
||||
for (Building building : derankList)
|
||||
for (Building building : derankList) {
|
||||
building.destroyOrDerank(null);
|
||||
|
||||
if(building.getRank() > 0)
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
|
||||
}
|
||||
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
|
||||
}
|
||||
|
||||
@@ -98,6 +94,10 @@ public enum MaintenanceManager {
|
||||
continue;
|
||||
}
|
||||
|
||||
//only ToL pays maintenance
|
||||
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
|
||||
continue;
|
||||
|
||||
// No maintenance on banestones omfg
|
||||
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
|
||||
@@ -186,49 +186,8 @@ public enum MaintenanceManager {
|
||||
// If this is an R8 tree, validate that we can
|
||||
// cover the resources required
|
||||
|
||||
if (building.getRank() == 8) {
|
||||
|
||||
hasResources = true;
|
||||
|
||||
if (warehouse == null)
|
||||
hasResources = false;
|
||||
else {
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
|
||||
}
|
||||
}
|
||||
// Validation completed but has failed. We can derank
|
||||
// the target building and early exit
|
||||
|
||||
if ((hasFunds == false) ||
|
||||
((building.getRank() == 8) && !hasResources)) {
|
||||
|
||||
// Add cash back to strongbox for lost rank if the building isn't being destroyed
|
||||
// and it's not an R8 deranking
|
||||
|
||||
if ((building.getRank() > 1) && (building.getRank() < 8)) {
|
||||
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
|
||||
}
|
||||
|
||||
if (hasFunds == false) {
|
||||
return false; // Early exit for having failed to meet maintenance
|
||||
}
|
||||
|
||||
@@ -253,58 +212,6 @@ public enum MaintenanceManager {
|
||||
}
|
||||
}
|
||||
|
||||
// Early exit as we're done if we're not an R8 tree
|
||||
|
||||
if (building.getRank() < 8)
|
||||
return true;
|
||||
|
||||
// Now for the resources if it's an R8 tree
|
||||
|
||||
// Withdraw Stone
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
|
||||
} else {
|
||||
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Withdraw Lumber
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
|
||||
} else {
|
||||
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Withdraw Galvor
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
|
||||
} else {
|
||||
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
|
||||
} else {
|
||||
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -340,8 +340,8 @@ public enum NPCManager {
|
||||
else
|
||||
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
|
||||
|
||||
if (buildingSlot == -1)
|
||||
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
//if (buildingSlot == -1)
|
||||
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -27,6 +28,7 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -205,6 +207,41 @@ public enum PowersManager {
|
||||
|
||||
boolean CSRCast = false;
|
||||
|
||||
if(msg.getPowerUsedID() == 430628895) {
|
||||
|
||||
boolean failed = false;// group teleport
|
||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||
if (city == null) {
|
||||
failed = true;
|
||||
}else{
|
||||
Bane bane = city.getBane();
|
||||
if (bane == null) {
|
||||
failed = true;
|
||||
}else{
|
||||
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||
failed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(failed){
|
||||
//check to see if we are at an active mine
|
||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||
if(zone != null){
|
||||
Mine mine = null;
|
||||
for(Building building : zone.zoneBuildingSet){
|
||||
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
|
||||
mine = Mine.getMineFromTower(building.getObjectUUID());
|
||||
}
|
||||
}
|
||||
if(mine != null){
|
||||
failed = !mine.isActive;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(failed)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (MBServerStatics.POWERS_DEBUG) {
|
||||
ChatManager.chatSayInfo(
|
||||
@@ -241,6 +278,7 @@ public enum PowersManager {
|
||||
|
||||
// get power
|
||||
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
|
||||
|
||||
if (pb == null) {
|
||||
ChatManager.chatSayInfo(playerCharacter,
|
||||
"This power is not implemented yet.");
|
||||
@@ -252,6 +290,35 @@ public enum PowersManager {
|
||||
// return false;
|
||||
}
|
||||
|
||||
//check for movement buffs while flying
|
||||
if(playerCharacter.isFlying()) {
|
||||
switch(pb.token){
|
||||
case 429005674:
|
||||
case 429505739:
|
||||
case 431054700:
|
||||
case 428005600:
|
||||
case 431610080:
|
||||
case 427935608:
|
||||
case 427857146:
|
||||
case 427988218:
|
||||
case 431854842:
|
||||
case 421074170:
|
||||
case 429611355:
|
||||
case 428955899:
|
||||
case 1794395699:
|
||||
case 429428796:
|
||||
case 1514898036:
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
|
||||
//resync stamina
|
||||
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
|
||||
|
||||
// Update all surrounding clients.
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (playerCharacter.getLastPower() != null)
|
||||
return true;
|
||||
|
||||
@@ -279,6 +346,12 @@ public enum PowersManager {
|
||||
msg.setNumTrains(trains);
|
||||
}
|
||||
|
||||
switch(pb.token){
|
||||
case 429420458: // BH eyes
|
||||
msg.setNumTrains(msg.getNumTrains() * 2);
|
||||
break;
|
||||
}
|
||||
|
||||
// can't go over total trains by player
|
||||
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
|
||||
@@ -370,15 +443,20 @@ public enum PowersManager {
|
||||
float range = pb.getRange();
|
||||
// verify target is in range
|
||||
|
||||
if(pb.token != 429396028) {
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, target, range))
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
return true;
|
||||
// verify target is valid type
|
||||
if (!validateTarget(target, playerCharacter, pb))
|
||||
return true;
|
||||
}else{
|
||||
pb.isSpell = false;
|
||||
}
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, target, range))
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
return true;
|
||||
|
||||
// verify target is valid type
|
||||
if (!validateTarget(target, playerCharacter, pb))
|
||||
return true;
|
||||
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
@@ -487,7 +565,6 @@ public enum PowersManager {
|
||||
// Validity checks passed, move on to casting spell
|
||||
//get caster's live counter
|
||||
int casterLiveCounter = playerCharacter.getLiveCounter();
|
||||
|
||||
// run recycle job for when cast is available again, don't bother adding the timer for CSRs
|
||||
if (time > 0) {
|
||||
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
|
||||
@@ -522,7 +599,9 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
// update cast (use skill) fail condition
|
||||
playerCharacter.cancelOnCast();
|
||||
if(pb.token != 429396028) {
|
||||
playerCharacter.cancelOnCast();
|
||||
}
|
||||
|
||||
// update castSpell (use spell) fail condition if spell
|
||||
if (pb.isSpell())
|
||||
@@ -541,7 +620,6 @@ public enum PowersManager {
|
||||
|
||||
|
||||
playerCharacter.setLastMovementState(playerCharacter.getMovementState());
|
||||
|
||||
// run timer job to end cast
|
||||
if (time < 1) // run immediately
|
||||
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
|
||||
@@ -706,6 +784,13 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
|
||||
//msg.setPowerUsedID(407015607);
|
||||
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
|
||||
}
|
||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||
}
|
||||
if (playerCharacter.isCasting()) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.updateStamRegen(-100);
|
||||
@@ -809,15 +894,16 @@ public enum PowersManager {
|
||||
}
|
||||
float range = pb.getRange() + speedRange;
|
||||
|
||||
if(pb.token != 429396028) {
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
|
||||
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
|
||||
|
||||
sendPowerMsg(playerCharacter, 8, msg);
|
||||
return;
|
||||
sendPowerMsg(playerCharacter, 8, msg);
|
||||
return;
|
||||
}
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
}
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1233,7 +1319,7 @@ public enum PowersManager {
|
||||
|
||||
PlayerCharacter target = SessionManager
|
||||
.getPlayerCharacterByLowerCaseName(msg.getTargetName());
|
||||
if (target == null || target.equals(pc) || target.isCombat()) {
|
||||
if (target == null || target.equals(pc)) {
|
||||
|
||||
if (target == null) // Player not found. Send not found message
|
||||
ChatManager.chatInfoError(pc,
|
||||
@@ -1337,6 +1423,16 @@ public enum PowersManager {
|
||||
else
|
||||
duration = 45000; // Belgosh Summons, 45 seconds
|
||||
|
||||
boolean enemiesNear = false;
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
|
||||
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
|
||||
enemiesNear = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(enemiesNear && !pc.isInSafeZone())
|
||||
duration += 60000;
|
||||
|
||||
// Teleport to summoners location
|
||||
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
|
||||
@@ -1462,8 +1558,17 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
|
||||
allTargets, playerCharacter, maxTargets);
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
switch(msg.getPowerToken()){
|
||||
case 431511776:
|
||||
case 429578587:
|
||||
case 429503360:
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
break;
|
||||
default:
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
break;
|
||||
}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
@@ -1476,6 +1581,30 @@ public enum PowersManager {
|
||||
|
||||
}
|
||||
|
||||
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
|
||||
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
|
||||
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
|
||||
ArrayList<Guild> guildsPresent = new ArrayList<>();
|
||||
for(AbstractWorldObject awo : shortList){
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!guildsPresent.contains(pc.guild.getNation())){
|
||||
guildsPresent.add(pc.guild.getNation());
|
||||
}
|
||||
}
|
||||
for(AbstractWorldObject awo : fullList){
|
||||
if(awo.equals(tracker))
|
||||
continue;
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.isAlive())
|
||||
continue;
|
||||
if(guildsPresent.contains(pc.guild.getNation()))
|
||||
list.add(pc);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
private static void sendRecyclePower(int token, ClientConnection origin) {
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
|
||||
|
||||
@@ -2241,28 +2370,26 @@ public enum PowersManager {
|
||||
defense = 0f;
|
||||
// Get hit chance
|
||||
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "ATR: " + atr + ", Defense: " + defense;
|
||||
ChatManager.chatSystemInfo(pc, smsg);
|
||||
}
|
||||
//if (pc.getDebug(16)) {
|
||||
// String smsg = "ATR: " + atr + ", Defense: " + defense;
|
||||
// ChatManager.chatSystemInfo(pc, smsg);
|
||||
//}
|
||||
|
||||
int chance;
|
||||
//int chance;
|
||||
|
||||
if (atr > defense || defense == 0)
|
||||
chance = 94;
|
||||
else {
|
||||
float dif = atr / defense;
|
||||
if (dif <= 0.8f)
|
||||
chance = 4;
|
||||
else
|
||||
chance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
}
|
||||
//if (atr > defense || defense == 0)
|
||||
// chance = 94;
|
||||
//else {
|
||||
// float dif = atr / defense;
|
||||
// if (dif <= 0.8f)
|
||||
// chance = 4;
|
||||
// else
|
||||
// chance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
//}
|
||||
|
||||
// calculate hit/miss
|
||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
boolean disable = true;
|
||||
if (roll < chance) {
|
||||
if (CombatManager.LandHit((int)atr,(int)defense)) {
|
||||
// Hit, check if dodge kicked in
|
||||
if (awo instanceof AbstractCharacter) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||
@@ -2562,7 +2689,9 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
public static void cancelOnStun(AbstractCharacter ac) {
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
|
||||
}
|
||||
}
|
||||
|
||||
private static PowersBase getLastPower(AbstractCharacter ac) {
|
||||
|
||||
@@ -10,10 +10,7 @@ package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.City;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Runegate;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -33,7 +30,7 @@ public enum SimulationManager {
|
||||
SERVERHEARTBEAT;
|
||||
|
||||
private static final long CITY_PULSE = 2000;
|
||||
private static final long RUNEGATE_PULSE = 3000;
|
||||
private static final long RUNEGATE_PULSE = 1000;
|
||||
private static final long UPDATE_PULSE = 1000;
|
||||
private static final long FlIGHT_PULSE = 100;
|
||||
public static Duration executionTime = Duration.ofNanos(1);
|
||||
@@ -203,8 +200,12 @@ public enum SimulationManager {
|
||||
city = (City) cityObject;
|
||||
city.onEnter();
|
||||
}
|
||||
|
||||
for(Mine mine : Mine.getMines()){
|
||||
if(mine != null && mine.isActive)
|
||||
mine.onEnter();
|
||||
}
|
||||
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -214,6 +215,10 @@ public enum SimulationManager {
|
||||
private void pulseRunegates() {
|
||||
|
||||
for (Runegate runegate : Runegate._runegates.values()) {
|
||||
for(Portal portal : runegate._portals)
|
||||
if(!portal.isActive())
|
||||
portal.activate(false);
|
||||
|
||||
runegate.collidePortals();
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,347 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class StrongholdManager {
|
||||
|
||||
public static void processStrongholds() {
|
||||
ArrayList<Mine> mines = Mine.getMines();
|
||||
|
||||
|
||||
//process strongholds selecting 3 randomly to become active
|
||||
int count = 0;
|
||||
while (count < 3) {
|
||||
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
|
||||
Mine mine = mines.get(random);
|
||||
if (mine != null) {
|
||||
if (!mine.isActive && !mine.isStronghold) {
|
||||
StartStronghold(mine);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartStronghold(Mine mine){
|
||||
|
||||
//remove buildings
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
mine.isStronghold = true;
|
||||
mine.strongholdMobs = new ArrayList<>();
|
||||
mine.oldBuildings = new HashMap<>();
|
||||
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
for(Building building : mineZone.zoneBuildingSet){
|
||||
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
|
||||
building.setMeshUUID(407650);
|
||||
building.setMeshScale(new Vector3f(0,0,0));
|
||||
InterestManager.setObjectDirty(building);
|
||||
WorldGrid.updateObject(building);
|
||||
}
|
||||
|
||||
//update tower to become stronghold mesh
|
||||
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
|
||||
tower.setMeshScale(new Vector3f(1,1,1));
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
|
||||
//create elite mobs
|
||||
for(int i = 0; i < mine.capSize * 2; i++){
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
|
||||
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
|
||||
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
|
||||
if(guard != null){
|
||||
guard.parentZone = mine.getParentZone();
|
||||
guard.bindLoc = loc;
|
||||
guard.setLoc(loc);
|
||||
guard.StrongholdGuardian = true;
|
||||
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
|
||||
guard.runAfterLoad();
|
||||
guard.setLevel((short)65);
|
||||
guard.setResists(new Resists("Elite"));
|
||||
guard.spawnTime = 1000000000;
|
||||
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
mine.strongholdMobs.add(guard);
|
||||
LootManager.GenerateStrongholdLoot(guard,false,false);
|
||||
guard.healthMax = 12500;
|
||||
guard.setHealth(guard.healthMax);
|
||||
guard.maxDamageHandOne = 1550;
|
||||
guard.minDamageHandOne = 750;
|
||||
guard.atrHandOne = 1800;
|
||||
guard.defenseRating = 2200;
|
||||
guard.setFirstName("Elite Guardian");
|
||||
InterestManager.setObjectDirty(guard);
|
||||
WorldGrid.addObject(guard,loc.x,loc.z);
|
||||
WorldGrid.updateObject(guard);
|
||||
guard.stronghold = mine;
|
||||
guard.mobPowers.clear();
|
||||
guard.mobPowers.put(429399948,20); // find weakness
|
||||
}
|
||||
}
|
||||
//create stronghold commander
|
||||
Vector3fImmutable loc = tower.loc;
|
||||
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
|
||||
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
|
||||
if(commander != null){
|
||||
commander.parentZone = mine.getParentZone();
|
||||
commander.bindLoc = loc;
|
||||
commander.setLoc(loc);
|
||||
commander.StrongholdCommander = true;
|
||||
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
|
||||
commander.runAfterLoad();
|
||||
commander.setLevel((short)75);
|
||||
commander.setResists(new Resists("Elite"));
|
||||
commander.spawnTime = 1000000000;
|
||||
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
commander.mobPowers.clear();
|
||||
commander.mobPowers.put(429032838, 40); // gravechill
|
||||
commander.mobPowers.put(429757701,20); // magebolt
|
||||
commander.mobPowers.put(429121388,20); // blight
|
||||
commander.mobPowers.put(431566891,20); // lightning bolt
|
||||
commander.mobPowers.put(428716075,20); // fire bolt
|
||||
commander.mobPowers.put(429010987,20); // ice bolt
|
||||
mine.strongholdMobs.add(commander);
|
||||
LootManager.GenerateStrongholdLoot(commander,true, false);
|
||||
commander.healthMax = 50000;
|
||||
commander.setHealth(commander.healthMax);
|
||||
commander.maxDamageHandOne = 3500;
|
||||
commander.minDamageHandOne = 1500;
|
||||
commander.atrHandOne = 3500;
|
||||
commander.defenseRating = 3500;
|
||||
commander.setFirstName("Guardian Commander");
|
||||
InterestManager.setObjectDirty(commander);
|
||||
WorldGrid.addObject(commander,loc.x,loc.z);
|
||||
WorldGrid.updateObject(commander);
|
||||
commander.stronghold = mine;
|
||||
}
|
||||
|
||||
mine.isActive = true;
|
||||
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
|
||||
tower.getBounds().setRegions(tower);
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
|
||||
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
|
||||
}
|
||||
|
||||
public static void EndStronghold(Mine mine){
|
||||
|
||||
//restore the buildings
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
mine.isStronghold = false;
|
||||
|
||||
//get rid of the mobs
|
||||
for(Mob mob : mine.strongholdMobs) {
|
||||
mob.despawn();
|
||||
mob.removeFromCache();
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
}
|
||||
|
||||
//restore the buildings
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
for(Building building : mineZone.zoneBuildingSet){
|
||||
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
|
||||
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
|
||||
building.setMeshScale(new Vector3f(1, 1, 1));
|
||||
InterestManager.setObjectDirty(building);
|
||||
WorldGrid.updateObject(building);
|
||||
}
|
||||
}
|
||||
|
||||
//update tower to become Mine Tower again
|
||||
tower.setMeshUUID(1500100);
|
||||
|
||||
mine.isActive = false;
|
||||
tower.setProtectionState(Enum.ProtectionState.NPC);
|
||||
tower.getBounds().setRegions(tower);
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
|
||||
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
|
||||
}
|
||||
|
||||
public static int getStrongholdMeshID(Zone parent){
|
||||
while(!parent.isMacroZone()){
|
||||
parent = parent.getParent();
|
||||
if(parent.getName().equalsIgnoreCase("seafloor")){
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
switch(parent.getObjectUUID()){
|
||||
case 197:
|
||||
case 234:
|
||||
case 178:
|
||||
case 122:
|
||||
return 814000; //Frost Giant Hall (ICE)
|
||||
case 968:
|
||||
case 951:
|
||||
case 313:
|
||||
case 331:
|
||||
return 5001500; // Lich Queens Keep (UNDEAD)
|
||||
case 785:
|
||||
case 761:
|
||||
case 717:
|
||||
case 737:
|
||||
return 1306600; // Temple of the Dragon (DESERT)
|
||||
case 353:
|
||||
case 371:
|
||||
case 388:
|
||||
case 532:
|
||||
return 564600; // Undead Lord's Keep (SWAMP)
|
||||
case 550:
|
||||
case 508:
|
||||
case 475:
|
||||
case 418:
|
||||
return 1326600; // elven hall
|
||||
case 437:
|
||||
case 491:
|
||||
case 590:
|
||||
case 569:
|
||||
return 602400;
|
||||
case 824:
|
||||
case 842:
|
||||
case 632:
|
||||
return 1600000; // chaos temple
|
||||
}
|
||||
return 456100; // small stockade
|
||||
}
|
||||
|
||||
public static int getStrongholdGuardianID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253004; // Mountain Giant Raider Axe
|
||||
case 5001500:
|
||||
return 253008; // Vampire Spear Warrior
|
||||
case 1306600:
|
||||
return 253007; // Desert Orc Warrior
|
||||
case 564600:
|
||||
return 253010; // Kolthoss Warrior
|
||||
case 1326600:
|
||||
return 253005; //elven warrior
|
||||
case 602400:
|
||||
return 253009; // templar missionary
|
||||
case 1600000:
|
||||
return 253006; // scourger
|
||||
}
|
||||
return 13434; // human sword and board warrior
|
||||
}
|
||||
|
||||
public static int getStrongholdEpicID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253023; // Mountain Giant Raider Axe
|
||||
case 5001500:
|
||||
return 253022; // Vampire Spear Warrior
|
||||
case 1306600:
|
||||
return 253021; // Desert Orc Warrior
|
||||
case 564600:
|
||||
return 253018; // Kolthoss Warrior
|
||||
case 1326600:
|
||||
return 253019; //elven warrior
|
||||
case 602400:
|
||||
return 253024; // templar missionary
|
||||
case 1600000:
|
||||
return 253020; // scourger
|
||||
}
|
||||
return 13434; // human sword and board warrior
|
||||
}
|
||||
|
||||
public static int getStrongholdCommanderID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253017;
|
||||
case 5001500:
|
||||
return 253012;
|
||||
case 1306600:
|
||||
return 253016; // Desert Orc Xbow
|
||||
case 564600:
|
||||
return 253011; // xbow kolthoss
|
||||
case 1326600:
|
||||
return 253013; //elven bow warrior
|
||||
case 602400:
|
||||
return 253015; // dune giant with xbow
|
||||
case 1600000:
|
||||
return 253014; // barbator
|
||||
}
|
||||
return 13433;
|
||||
}
|
||||
|
||||
public static int getStrongholdMobEquipSetID(Mob mob) {
|
||||
if(mob.StrongholdGuardian){
|
||||
return 6327;
|
||||
}else{
|
||||
return 10790;
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToEndStronghold(Mine mine) {
|
||||
|
||||
boolean stillAlive = false;
|
||||
for (Mob mob : mine.strongholdMobs)
|
||||
if (mob.isAlive())
|
||||
stillAlive = true;
|
||||
|
||||
if (!stillAlive) {
|
||||
// Epic encounter
|
||||
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if (tower == null)
|
||||
return;
|
||||
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
|
||||
Vector3fImmutable loc = tower.loc;
|
||||
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
|
||||
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
|
||||
if (commander != null) {
|
||||
commander.parentZone = mine.getParentZone();
|
||||
commander.bindLoc = loc;
|
||||
commander.setLoc(loc);
|
||||
commander.StrongholdEpic = true;
|
||||
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
|
||||
commander.runAfterLoad();
|
||||
commander.setLevel((short) 85);
|
||||
commander.setResists(new Resists("Elite"));
|
||||
commander.spawnTime = 1000000000;
|
||||
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
commander.mobPowers.clear();
|
||||
commander.mobPowers.put(429032838, 40); // gravechill
|
||||
commander.mobPowers.put(429757701,40); // magebolt
|
||||
commander.mobPowers.put(429121388,40); // blight
|
||||
commander.mobPowers.put(431566891,40); // lightning bolt
|
||||
commander.mobPowers.put(428716075,40); // fire bolt
|
||||
commander.mobPowers.put(429010987,40); // ice bolt
|
||||
mine.strongholdMobs.add(commander);
|
||||
LootManager.GenerateStrongholdLoot(commander, true, true);
|
||||
commander.healthMax = 250000;
|
||||
commander.setHealth(commander.healthMax);
|
||||
commander.maxDamageHandOne = 5000;
|
||||
commander.minDamageHandOne = 2500;
|
||||
commander.atrHandOne = 5000;
|
||||
commander.defenseRating = 3500;
|
||||
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
|
||||
InterestManager.setObjectDirty(commander);
|
||||
WorldGrid.addObject(commander,loc.x,loc.z);
|
||||
WorldGrid.updateObject(commander);
|
||||
commander.stronghold = mine;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
package engine.gameManager;
|
||||
import engine.objects.Guild;
|
||||
public class ZergManager {
|
||||
|
||||
public static float getCurrentMultiplier(int count, int maxCount){
|
||||
switch(maxCount) {
|
||||
case 3:
|
||||
return getMultiplier3Man(count);
|
||||
case 5:
|
||||
return getMultiplier5Man(count);
|
||||
case 10:
|
||||
return getMultiplier10Man(count);
|
||||
default:
|
||||
return getMultiplier20Man(count);
|
||||
}
|
||||
}
|
||||
public static float getMultiplier3Man(int count) {
|
||||
if(count < 4)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 6)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4:
|
||||
return 0.75f;
|
||||
case 5:
|
||||
return 0.60f;
|
||||
case 6:
|
||||
return 0.37f;
|
||||
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier5Man(int count) {
|
||||
if(count < 6)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 10)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 6:
|
||||
return 0.75f;
|
||||
case 7:
|
||||
return 0.67f;
|
||||
case 8:
|
||||
return 0.56f;
|
||||
case 9:
|
||||
return 0.43f;
|
||||
case 10:
|
||||
return 0.25f;
|
||||
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier10Man(int count) {
|
||||
if(count < 11)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 20)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 11:
|
||||
return 0.75f;
|
||||
case 12:
|
||||
return 0.71f;
|
||||
case 13:
|
||||
return 0.67f;
|
||||
case 14:
|
||||
return 0.62f;
|
||||
case 15:
|
||||
return 0.56f;
|
||||
case 16:
|
||||
return 0.50f;
|
||||
case 17:
|
||||
return 0.43f;
|
||||
case 18:
|
||||
return 0.35f;
|
||||
case 19:
|
||||
return 0.25f;
|
||||
case 20:
|
||||
return 0.14f;
|
||||
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier20Man(int count) {
|
||||
return getMultiplier10Man(count * 2);
|
||||
}
|
||||
}
|
||||
@@ -19,14 +19,12 @@ import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/*
|
||||
* Class contains methods and structures which
|
||||
@@ -109,20 +107,6 @@ public enum ZoneManager {
|
||||
|
||||
}
|
||||
|
||||
// Returns the number of available hotZones
|
||||
// remaining in this cycle (1am)
|
||||
|
||||
public static int availableHotZones() {
|
||||
|
||||
int count = 0;
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (ZoneManager.validHotZone(zone))
|
||||
count = count + 1;
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
// Resets the availability of hotZones
|
||||
// for this cycle
|
||||
|
||||
@@ -217,63 +201,6 @@ public enum ZoneManager {
|
||||
ZoneManager.playerCityZones.add(zone);
|
||||
}
|
||||
|
||||
public static final void generateAndSetRandomHotzone() {
|
||||
|
||||
Zone hotZone;
|
||||
ArrayList<Integer> zoneArray = new ArrayList<>();
|
||||
|
||||
if (ZoneManager.macroZones.isEmpty())
|
||||
return;
|
||||
|
||||
// Reset hotZone availability if none are left.
|
||||
|
||||
if (ZoneManager.availableHotZones() == 0)
|
||||
ZoneManager.resetHotZones();
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (validHotZone(zone))
|
||||
zoneArray.add(zone.getObjectUUID());
|
||||
|
||||
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
|
||||
|
||||
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
|
||||
|
||||
if (hotZone == null) {
|
||||
Logger.error("Hotzone is null");
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneManager.setHotZone(hotZone);
|
||||
|
||||
}
|
||||
|
||||
public static final boolean validHotZone(Zone zone) {
|
||||
|
||||
if (zone.getSafeZone() == (byte) 1)
|
||||
return false; // no safe zone hotzones// if (this.hotzone == null)
|
||||
|
||||
if (zone.getNodes().isEmpty())
|
||||
return false;
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return false;
|
||||
|
||||
//no duplicate hotZones
|
||||
|
||||
if (zone.hasBeenHotzone == true)
|
||||
return false;
|
||||
|
||||
// Enforce min level
|
||||
|
||||
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
|
||||
return false;
|
||||
|
||||
if (ZoneManager.hotZone != null)
|
||||
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Converts world coordinates to coordinates local to a given zone.
|
||||
|
||||
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
|
||||
|
||||
@@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
||||
return;
|
||||
|
||||
// cannot summon a player in combat
|
||||
if (this.target.isCombat()) {
|
||||
//if (this.target.isCombat()) {
|
||||
|
||||
ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
|
||||
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
|
||||
|
||||
PowersManager.finishRecycleTime(428523680, this.source, false);
|
||||
return;
|
||||
}
|
||||
// PowersManager.finishRecycleTime(428523680, this.source, false);
|
||||
// return;
|
||||
//}
|
||||
|
||||
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
|
||||
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
package engine.loot;
|
||||
|
||||
import engine.gameManager.LootManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class ItemTableEntry {
|
||||
public int minRoll;
|
||||
@@ -35,11 +37,23 @@ public class ItemTableEntry {
|
||||
List<ItemTableEntry> itemTableEntryList;
|
||||
|
||||
itemTableEntryList = LootManager._itemTables.get(itemTable);
|
||||
|
||||
for (ItemTableEntry iteration : itemTableEntryList)
|
||||
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
|
||||
itemTableEntry = iteration;
|
||||
|
||||
if(itemTableEntryList != null) {
|
||||
for (ItemTableEntry iteration : itemTableEntryList)
|
||||
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
|
||||
itemTableEntry = iteration;
|
||||
}
|
||||
return itemTableEntry;
|
||||
}
|
||||
|
||||
public static Integer getRandomItem(int itemTable) {
|
||||
int id = 0;
|
||||
List<ItemTableEntry> itemTableEntryList;
|
||||
|
||||
itemTableEntryList = LootManager._itemTables.get(itemTable);
|
||||
|
||||
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
|
||||
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
|
||||
}
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,11 +33,11 @@ public class ModTableEntry {
|
||||
List<ModTableEntry> itemTableEntryList;
|
||||
|
||||
itemTableEntryList = LootManager._modTables.get(modTablwe);
|
||||
|
||||
for (ModTableEntry iteration : itemTableEntryList)
|
||||
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
|
||||
modTableEntry = iteration;
|
||||
|
||||
if(itemTableEntryList != null) {
|
||||
for (ModTableEntry iteration : itemTableEntryList)
|
||||
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
|
||||
modTableEntry = iteration;
|
||||
}
|
||||
return modTableEntry;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -82,6 +82,16 @@ public class MobAI {
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
||||
// attempt to ground all players in attack range
|
||||
for(int i : mob.playerAgroMap.keySet()){
|
||||
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
|
||||
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
||||
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
@@ -195,11 +205,11 @@ public class MobAI {
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (mob.isSiege()) {
|
||||
PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
|
||||
ppm.setRange(50);
|
||||
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
}
|
||||
//if (mob.isSiege()) {
|
||||
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
|
||||
// ppm.setRange(50);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
@@ -400,7 +410,7 @@ public class MobAI {
|
||||
|
||||
PerformActionMsg msg;
|
||||
|
||||
if (!mobPower.isHarmful() || mobPower.targetSelf) {
|
||||
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) {
|
||||
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||
} else {
|
||||
@@ -625,9 +635,6 @@ public class MobAI {
|
||||
|
||||
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -646,7 +653,7 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if (mob.getCombatTarget() != null) {
|
||||
@@ -857,16 +864,14 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
//No items in inventory.
|
||||
} else if (aiAgent.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
aiAgent.despawn();
|
||||
aiAgent.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
//Mob's Loot has been looted.
|
||||
if (aiAgent.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
aiAgent.despawn();
|
||||
aiAgent.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
|
||||
aiAgent.despawn();
|
||||
aiAgent.deathTime = System.currentTimeMillis();
|
||||
@@ -874,9 +879,15 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
|
||||
|
||||
if (Zone.respawnQue.contains(aiAgent) == false) {
|
||||
if(Mob.discDroppers.contains(aiAgent))
|
||||
return;
|
||||
|
||||
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
|
||||
return;
|
||||
|
||||
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
|
||||
if (!Zone.respawnQue.contains(aiAgent)) {
|
||||
Zone.respawnQue.add(aiAgent);
|
||||
}
|
||||
}
|
||||
@@ -912,6 +923,12 @@ public class MobAI {
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
try {
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
|
||||
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
|
||||
mob.teleport(mob.getOwner().loc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
@@ -922,9 +939,6 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
|
||||
return;
|
||||
|
||||
if (mob.isPlayerGuard() && !mob.despawned) {
|
||||
|
||||
City current = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||
@@ -945,7 +959,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
|
||||
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
@@ -953,6 +967,7 @@ public class MobAI {
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
@@ -1006,7 +1021,7 @@ public class MobAI {
|
||||
|
||||
//dont scan self.
|
||||
|
||||
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
|
||||
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET)))
|
||||
continue;
|
||||
|
||||
Mob aggroMob = (Mob) awoMob;
|
||||
@@ -1351,21 +1366,24 @@ public class MobAI {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecoverHealth(Mob mob){
|
||||
public static void RecoverHealth(Mob mob) {
|
||||
//recover health
|
||||
|
||||
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
|
||||
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
|
||||
|
||||
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
|
||||
if (mob.getHealth() < mob.getHealthMax()) {
|
||||
|
||||
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
|
||||
mob.setHealth(mob.getHealth() + recoveredHealth);
|
||||
try {
|
||||
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
|
||||
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
|
||||
|
||||
if (mob.getHealth() > mob.getHealthMax())
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
|
||||
if (mob.getHealth() < mob.getHealthMax()) {
|
||||
|
||||
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
|
||||
mob.setHealth(mob.getHealth() + recoveredHealth);
|
||||
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
|
||||
|
||||
if (mob.getHealth() > mob.getHealthMax())
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,37 +139,22 @@ public class CombatUtilities {
|
||||
}
|
||||
|
||||
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
|
||||
int defenseScore = 0;
|
||||
int attackScore = agent.getAtrHandOne();
|
||||
int defense = 0;
|
||||
int atr = agent.getAtrHandOne();
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
defenseScore = ((AbstractCharacter) target).getDefenseRating();
|
||||
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||
break;
|
||||
case Mob:
|
||||
|
||||
Mob mob = (Mob) target;
|
||||
if (mob.isSiege())
|
||||
defenseScore = attackScore;
|
||||
defense = atr;
|
||||
break;
|
||||
case Building:
|
||||
return false;
|
||||
}
|
||||
|
||||
int hitChance;
|
||||
if (attackScore > defenseScore || defenseScore == 0)
|
||||
hitChance = 94;
|
||||
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
|
||||
hitChance = 10;
|
||||
else {
|
||||
float dif = attackScore / defenseScore;
|
||||
if (dif <= 0.8f)
|
||||
hitChance = 4;
|
||||
else
|
||||
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
if (target.getObjectType() == GameObjectType.Building)
|
||||
hitChance = 100;
|
||||
}
|
||||
return ThreadLocalRandom.current().nextInt(100) > hitChance;
|
||||
return CombatManager.LandHit(atr,defense);
|
||||
}
|
||||
|
||||
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
|
||||
|
||||
@@ -13,6 +13,8 @@ import engine.exception.FactoryBuildException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
@@ -94,11 +96,9 @@ public class NetMsgFactory {
|
||||
if (origin instanceof ClientConnection) {
|
||||
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
|
||||
if (player != null) {
|
||||
// if (MBServerStatics.worldServerName.equals("Grief"))
|
||||
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
|
||||
} else
|
||||
Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
|
||||
|
||||
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
@@ -560,12 +560,30 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (!itemManager.inventoryContains(i))
|
||||
return;
|
||||
|
||||
if (i.isCanDestroy())
|
||||
if (itemManager.delete(i) == true) {
|
||||
//cannot delete gold
|
||||
if(i.getItemBaseID() == 7)
|
||||
return;
|
||||
|
||||
if (i.isCanDestroy()) {
|
||||
int goldValue = i.getBaseValue();
|
||||
if (i.getItemBase().isRune())
|
||||
goldValue = 500000;
|
||||
|
||||
if (i.getItemBaseID() == 980066)
|
||||
goldValue = 0;
|
||||
|
||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
|
||||
return;
|
||||
|
||||
if (itemManager.delete(i)) {
|
||||
if (goldValue > 0)
|
||||
itemManager.addGoldToInventory(goldValue, false);
|
||||
|
||||
itemManager.updateInventory();
|
||||
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
|
||||
@@ -654,6 +672,8 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
@@ -1243,6 +1263,8 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
|
||||
cost = sell.getBaseValue();
|
||||
if(sell.getItemBaseID() == 980066)
|
||||
cost = 0;
|
||||
|
||||
//apply damaged value reduction
|
||||
float durabilityCurrent = sell.getDurabilityCurrent();
|
||||
@@ -1347,6 +1369,8 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
// test within talking range
|
||||
if(npc.isInSafeZone())
|
||||
npc.sellPercent = 0;
|
||||
|
||||
if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
|
||||
@@ -1358,219 +1382,192 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
}
|
||||
|
||||
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if (sourcePlayer == null)
|
||||
return;
|
||||
|
||||
if (origin.buyLock.tryLock()) {
|
||||
|
||||
try {
|
||||
CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
if (itemMan == null) {
|
||||
return;
|
||||
|
||||
}
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
|
||||
if (npc == null)
|
||||
if (npc == null) {
|
||||
return;
|
||||
|
||||
}
|
||||
Item gold = itemMan.getGoldInventory();
|
||||
|
||||
if (gold == null)
|
||||
if (gold == null) {
|
||||
return;
|
||||
|
||||
}
|
||||
Item buy = null;
|
||||
|
||||
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
|
||||
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
|
||||
if (sellInventory == null)
|
||||
//if(npc.contract.getObjectUUID() == 890){ // default steward
|
||||
// sellInventory = npc.getSellInventorySteward();
|
||||
//}
|
||||
//if(npc.contract.getObjectUUID() == 889){ // default builder
|
||||
// sellInventory = npc.getSellInventoryBuilder();
|
||||
//}
|
||||
if (sellInventory == null) {
|
||||
return;
|
||||
}
|
||||
for (MobEquipment me : sellInventory) {
|
||||
if (me.getObjectUUID() == msg.getItemID()) {
|
||||
ItemBase ib = me.getItemBase();
|
||||
if (ib == null)
|
||||
if (ib == null) {
|
||||
return;
|
||||
|
||||
}
|
||||
//test room available for item
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight()))
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) {
|
||||
return;
|
||||
|
||||
}
|
||||
int cost = me.getMagicValue();
|
||||
|
||||
float bargain = sourcePlayer.getBargain();
|
||||
switch(npc.getContractID()){
|
||||
case 1201:
|
||||
cost = ItemBase.getDiscPrice(ib.getUUID());
|
||||
bargain = 0;
|
||||
break;
|
||||
case 1202:
|
||||
cost = ItemBase.getStatPrice(ib.getUUID());
|
||||
bargain = 0;
|
||||
break;
|
||||
case 900:
|
||||
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
|
||||
bargain = 0;
|
||||
break;
|
||||
}
|
||||
float profit;
|
||||
|
||||
float profit = npc.getSellPercent(sourcePlayer) - bargain;
|
||||
|
||||
if (profit < 1)
|
||||
profit = 1;
|
||||
if(npc.isInSafeZone())
|
||||
profit = 0;
|
||||
else
|
||||
profit = npc.getSellPercent(sourcePlayer) - bargain;
|
||||
|
||||
|
||||
cost *= profit;
|
||||
|
||||
if(profit > 0)
|
||||
cost *= profit;
|
||||
|
||||
if (gold.getNumOfItems() - cost < 0) {
|
||||
//dont' have enough goldItem exit!
|
||||
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
|
||||
return;
|
||||
}
|
||||
|
||||
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
|
||||
|
||||
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
|
||||
b = null;
|
||||
int buildingDeposit = cost - me.getMagicValue();
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
|
||||
}if(npc.getContractID() == 1502041){
|
||||
me.fromNoob = true;
|
||||
} else if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
|
||||
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
|
||||
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
|
||||
return;
|
||||
}
|
||||
|
||||
buy = Item.createItemForPlayer(sourcePlayer, ib);
|
||||
|
||||
if (buy != null) {
|
||||
me.transferEnchants(buy);
|
||||
itemMan.addItemToInventory(buy);
|
||||
//itemMan.updateInventory();
|
||||
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
|
||||
handleResourcePurchase(me,itemMan,sourcePlayer,ib);
|
||||
}else {
|
||||
buy = Item.createItemForPlayer(sourcePlayer, ib, me.fromNoob);
|
||||
if (buy != null) {
|
||||
me.transferEnchants(buy);
|
||||
itemMan.addItemToInventory(buy);
|
||||
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
|
||||
buy.setNumOfItems(10);
|
||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
||||
}
|
||||
//itemMan.updateInventory();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
|
||||
|
||||
CharacterItemManager npcCim = npc.getCharItemManager();
|
||||
|
||||
if (npcCim == null)
|
||||
return;
|
||||
|
||||
buy = Item.getFromCache(msg.getItemID());
|
||||
|
||||
if (buy == null)
|
||||
return;
|
||||
|
||||
ItemBase ib = buy.getItemBase();
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
|
||||
if (!npcCim.inventoryContains(buy))
|
||||
return;
|
||||
|
||||
//test room available for item
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight()))
|
||||
return;
|
||||
|
||||
//TODO test cost and subtract goldItem
|
||||
|
||||
//TODO CHnage this if we ever put NPc city npcs in buildings.
|
||||
int cost = buy.getBaseValue();
|
||||
|
||||
if (buy.isID() || buy.isCustomValue())
|
||||
cost = buy.getMagicValue();
|
||||
|
||||
float bargain = sourcePlayer.getBargain();
|
||||
|
||||
float profit = npc.getSellPercent(sourcePlayer) - bargain;
|
||||
|
||||
if (profit < 1)
|
||||
profit = 1;
|
||||
|
||||
if (!buy.isCustomValue())
|
||||
cost *= profit;
|
||||
else
|
||||
cost = buy.getValue();
|
||||
|
||||
|
||||
if (gold.getNumOfItems() - cost < 0) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
|
||||
return;
|
||||
}
|
||||
|
||||
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
|
||||
|
||||
if (b != null)
|
||||
if (b.getProtectionState().equals(ProtectionState.NPC))
|
||||
b = null;
|
||||
|
||||
int buildingDeposit = cost;
|
||||
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
|
||||
return;
|
||||
}
|
||||
|
||||
if (buy != null)
|
||||
itemMan.buyFromNPC(buy, npc);
|
||||
|
||||
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
|
||||
|
||||
CharacterItemManager npcCim = npc.getCharItemManager();
|
||||
|
||||
if (npcCim == null)
|
||||
return;
|
||||
|
||||
buy = MobLoot.getFromCache(msg.getItemID());
|
||||
|
||||
if (buy == null)
|
||||
return;
|
||||
|
||||
ItemBase ib = buy.getItemBase();
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
|
||||
if (!npcCim.inventoryContains(buy))
|
||||
return;
|
||||
|
||||
//test room available for item
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight()))
|
||||
return;
|
||||
|
||||
//TODO test cost and subtract goldItem
|
||||
|
||||
//TODO CHnage this if we ever put NPc city npcs in buildings.
|
||||
|
||||
int cost = buy.getMagicValue();
|
||||
cost *= npc.getSellPercent(sourcePlayer);
|
||||
|
||||
|
||||
if (gold.getNumOfItems() - cost < 0) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
|
||||
return;
|
||||
}
|
||||
|
||||
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
|
||||
|
||||
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
|
||||
b = null;
|
||||
int buildingDeposit = cost;
|
||||
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
|
||||
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
|
||||
return;
|
||||
|
||||
if (buy != null)
|
||||
itemMan.buyFromNPC(buy, npc);
|
||||
|
||||
} else
|
||||
return;
|
||||
|
||||
if (buy != null) {
|
||||
|
||||
msg.setItem(buy);
|
||||
//send the buy message back to update player
|
||||
// msg.setItemType(buy.getObjectType().ordinal());
|
||||
@@ -1579,14 +1576,43 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
|
||||
} finally {
|
||||
origin.buyLock.unlock();
|
||||
}
|
||||
} else {
|
||||
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, PlayerCharacter sourcePlayer, ItemBase ib){
|
||||
boolean stacked = false;
|
||||
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
|
||||
for(Item item : itemMan.getInventory()){
|
||||
int itemID = item.getItemBaseID();
|
||||
int meID = me.getItemBase().getUUID();
|
||||
if(itemID == meID){
|
||||
if(Warehouse.maxResources.isEmpty())
|
||||
Warehouse.getMaxResources();
|
||||
int maxStack = Warehouse.maxResources.get(itemID);
|
||||
if(maxStack > item.getNumOfItems() + buystack){
|
||||
item.setNumOfItems(item.getNumOfItems() + buystack);
|
||||
stacked = true;
|
||||
itemMan.updateInventory();
|
||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!stacked){
|
||||
Item buy = Item.createItemForPlayer(sourcePlayer, ib, false);
|
||||
if (buy != null) {
|
||||
me.transferEnchants(buy);
|
||||
itemMan.addItemToInventory(buy);
|
||||
buy.setNumOfItems(buystack);
|
||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
||||
}
|
||||
}
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
|
||||
private static void Repair(RepairMsg msg, ClientConnection origin) {
|
||||
@@ -1646,14 +1672,17 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
max *= (1 + (durMod * 0.01f));
|
||||
if (dur >= max || dur < 1) {
|
||||
//redundancy message to clear item from window in client
|
||||
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, dur))
|
||||
return;
|
||||
toRepair.setDurabilityCurrent(max);
|
||||
msg.setupRepairAck(max - dur);
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
return;
|
||||
}
|
||||
//TODO get cost to repair
|
||||
int cost = (int) ((max - dur) * 80.1);
|
||||
|
||||
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent));
|
||||
|
||||
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
|
||||
|
||||
if (b != null)
|
||||
|
||||
@@ -11,6 +11,7 @@ import engine.objects.GuildStatusController;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Resource;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/*
|
||||
* @Author:
|
||||
@@ -35,26 +36,28 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
|
||||
|
||||
//TODO verify this against the warehouse?
|
||||
|
||||
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
|
||||
if (!GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) // is this only GL?
|
||||
return true;
|
||||
|
||||
Mine mine = Mine.getMine(changeProductionMsg.getMineID());
|
||||
|
||||
if (mine == null)
|
||||
if (mine == null) {
|
||||
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Mine was Null");
|
||||
return true;
|
||||
|
||||
}
|
||||
//make sure mine belongs to guild
|
||||
|
||||
if (mine.getOwningGuild().isEmptyGuild() ||
|
||||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
|
||||
if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
|
||||
return true;
|
||||
|
||||
//make sure valid resource
|
||||
|
||||
Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash());
|
||||
|
||||
if (resource == null)
|
||||
if (resource == null) {
|
||||
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Resource was Null");
|
||||
return true;
|
||||
}
|
||||
|
||||
//update resource
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// If the hotZone has changed then update the client's map accordingly.
|
||||
|
||||
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
|
||||
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
|
||||
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
||||
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
|
||||
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
if (city != null)
|
||||
bane = city.getBane();
|
||||
|
||||
if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
|
||||
if (bane != null){// && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 171);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -102,7 +102,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Run Keyclone Audit
|
||||
|
||||
KEYCLONEAUDIT.audit(player, group);
|
||||
//KEYCLONEAUDIT.audit(player, group);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -360,6 +360,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
targetItem.recycle(vendor);
|
||||
vendor.removeItemFromForge(targetItem);
|
||||
|
||||
//refund the gold for cancelled item
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
|
||||
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
||||
}
|
||||
|
||||
// Refresh vendor's inventory to client
|
||||
|
||||
outMsg = new ManageNPCMsg(vendor);
|
||||
|
||||
@@ -62,16 +62,23 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (type == 1) // Guild MOTD
|
||||
if (type == 1) { // Guild MOTD
|
||||
msg.setMessage(guild.getMOTD());
|
||||
else if (type == 3) // IC MOTD
|
||||
guild.updateDatabase();
|
||||
}else if (type == 3) { // IC MOTD
|
||||
msg.setMessage(guild.getICMOTD());
|
||||
else if (type == 0) { // Nation MOTD
|
||||
guild.updateDatabase();
|
||||
}else if (type == 0) { // Nation MOTD
|
||||
Guild nation = guild.getNation();
|
||||
if (nation == null || !nation.isNation()) {
|
||||
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!");
|
||||
return true;
|
||||
}
|
||||
nation.setNMOTD(msg.getMessage());
|
||||
nation.updateDatabase();
|
||||
for(Guild sub : nation.getSubGuildList()){
|
||||
sub.setNMOTD(nation.getNMOTD());
|
||||
}
|
||||
msg.setMessage(nation.getMOTD());
|
||||
}
|
||||
dispatch = Dispatch.borrow(playerCharacter, msg);
|
||||
|
||||
@@ -17,6 +17,7 @@ import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Objects;
|
||||
|
||||
/*
|
||||
* @Author:
|
||||
@@ -105,7 +106,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Validate player can obtain blessing
|
||||
|
||||
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
|
||||
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing
|
||||
return;
|
||||
}
|
||||
@@ -126,12 +127,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
realm = RealmMap.getRealmForCity(city);
|
||||
|
||||
if (realm.getCanBeClaimed() == false) {
|
||||
if (!realm.getCanBeClaimed()) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone
|
||||
return;
|
||||
}
|
||||
|
||||
if (realm.isRuled() == true) {
|
||||
if (realm.isRuled()) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed
|
||||
return;
|
||||
}
|
||||
@@ -142,12 +143,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
}
|
||||
|
||||
private static void requestBoon(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, NPC npc) {
|
||||
private static void requestBoon(PlayerCharacter player, NPC npc) {
|
||||
|
||||
Building shrineBuilding;
|
||||
Shrine shrine;
|
||||
|
||||
if (npc.getGuild() != player.getGuild())
|
||||
if (!npc.getGuild().getNation().equals(player.getGuild().getNation()))
|
||||
return;
|
||||
|
||||
shrineBuilding = npc.getBuilding();
|
||||
@@ -155,7 +156,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
if (shrineBuilding == null)
|
||||
return;
|
||||
|
||||
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE)
|
||||
if (shrineBuilding.getBlueprint() != null && !shrineBuilding.getBlueprint().getBuildingGroup().equals(engine.Enum.BuildingGroup.SHRINE))
|
||||
return;
|
||||
|
||||
if (shrineBuilding.getRank() == -1)
|
||||
@@ -171,11 +172,9 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
//already haz boon.
|
||||
|
||||
if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 199);
|
||||
return;
|
||||
//remove old boon to apply new one, allows boon refreshing
|
||||
player.effects.remove(PowersManager.getPowerByToken(shrine.getShrineType().getPowerToken()).name);
|
||||
}
|
||||
|
||||
if (!Shrine.canTakeFavor(player, shrine))
|
||||
@@ -191,16 +190,31 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
int rank = shrine.getRank();
|
||||
//R8 trees always get atleast rank 2 boons. rank uses index, where 0 is first place, 1 is second, etc...
|
||||
if (shrineBuilding.getCity() != null && shrineBuilding.getCity().getTOL() != null && shrineBuilding.getCity().getTOL().getRank() == 8)
|
||||
if (rank != 0)
|
||||
rank = 1;
|
||||
int trains = 40 - (rank * 10);
|
||||
if (trains < 0)
|
||||
trains = 0;
|
||||
int trains = 0;
|
||||
switch(npc.getRank()){
|
||||
case 1:
|
||||
trains = 10;
|
||||
break;
|
||||
case 2:
|
||||
trains = 15;
|
||||
break;
|
||||
case 3:
|
||||
trains = 20;
|
||||
break;
|
||||
case 4:
|
||||
trains = 25;
|
||||
break;
|
||||
case 5:
|
||||
trains = 30;
|
||||
break;
|
||||
case 6:
|
||||
trains = 35;
|
||||
break;
|
||||
case 7:
|
||||
trains = 40;
|
||||
break;
|
||||
}
|
||||
|
||||
//System.out.println(trains);
|
||||
PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false);
|
||||
ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor.");
|
||||
shrineBuilding.addEffectBit(1000000 << 2);
|
||||
@@ -260,60 +274,85 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
|
||||
if (targetCity == null)
|
||||
return;
|
||||
|
||||
//verify level required to teleport or repledge
|
||||
|
||||
Guild toGuild = targetCity.getGuild();
|
||||
|
||||
if (toGuild != null)
|
||||
if (isTeleport) {
|
||||
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
|
||||
return;
|
||||
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
|
||||
if (targetCity == null){
|
||||
Mine mineTele = null;
|
||||
for(Mine mine : Mine.getMinesToTeleportTo(player)){
|
||||
if(mine.getObjectUUID() == msg.getCityID()){
|
||||
mineTele = mine;
|
||||
}
|
||||
}
|
||||
if(mineTele == null){
|
||||
return;
|
||||
}else {
|
||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
msg.setTeleportTime(time);
|
||||
Building tower = Mine.getTower(mineTele);
|
||||
if (tower == null)
|
||||
return;
|
||||
Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
|
||||
ChatManager.chatSystemInfo(player, "You Will Teleport To " + mineTele.getParentZone().getParent().getName() + "'s Mine In " + time + " Seconds.");
|
||||
if (time > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//finish porting to a city
|
||||
//verify level required to teleport or repledge
|
||||
|
||||
boolean joinedGuild = false;
|
||||
Guild toGuild = targetCity.getGuild();
|
||||
|
||||
//if repledge, reguild the player
|
||||
if (toGuild != null)
|
||||
if (isTeleport) {
|
||||
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
|
||||
return;
|
||||
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
|
||||
return;
|
||||
|
||||
if (!isTeleport)
|
||||
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
|
||||
boolean joinedGuild = false;
|
||||
|
||||
int time;
|
||||
//if repledge, reguild the player
|
||||
|
||||
if (!isTeleport) //repledge
|
||||
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
|
||||
else
|
||||
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
if (!isTeleport)
|
||||
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
|
||||
|
||||
//resend message
|
||||
msg.setTeleportTime(time);
|
||||
int time;
|
||||
|
||||
if ((!isTeleport && joinedGuild) || (isTeleport)) {
|
||||
if (!isTeleport) //repledge
|
||||
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
|
||||
else
|
||||
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
//resend message
|
||||
msg.setTeleportTime(time);
|
||||
|
||||
if ((!isTeleport && joinedGuild) || (isTeleport)) {
|
||||
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
//teleport player to city
|
||||
|
||||
Vector3fImmutable teleportLoc;
|
||||
|
||||
if (targetCity.getTOL().getRank() == 8)
|
||||
teleportLoc = targetCity.getTOL().getStuckLocation();
|
||||
else
|
||||
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
|
||||
if (time > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
||||
} else if (joinedGuild) {
|
||||
player.teleport(teleportLoc);
|
||||
player.setSafeMode();
|
||||
}
|
||||
}
|
||||
|
||||
//teleport player to city
|
||||
|
||||
Vector3fImmutable teleportLoc;
|
||||
|
||||
if (targetCity.getTOL().getRank() == 8)
|
||||
teleportLoc = targetCity.getTOL().getStuckLocation();
|
||||
else
|
||||
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
|
||||
if (time > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
||||
} else if (joinedGuild) {
|
||||
player.teleport(teleportLoc);
|
||||
player.setSafeMode();
|
||||
}
|
||||
}
|
||||
|
||||
private static PowersBase getPowerforHermit(NPC npc) {
|
||||
@@ -420,7 +459,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
if (isHermit(npc))
|
||||
requestHermitBlessing(msg, origin, player, npc);
|
||||
else
|
||||
requestBoon(msg, origin, player, npc);
|
||||
requestBoon(player, npc);
|
||||
break;
|
||||
case 15:
|
||||
LeaderboardMessage lbm = new LeaderboardMessage();
|
||||
|
||||
@@ -421,31 +421,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
//ANNIVERSERY GIFT
|
||||
case 31:
|
||||
// *** Disabled for now: Needs bootyset created
|
||||
|
||||
//if (ib.getUUID() == 971012) {
|
||||
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
|
||||
// int annyID = ItemBase.AnniverseryGifts.get(random);
|
||||
|
||||
// ItemBase annyIB = ItemBase.getItemBase(annyID);
|
||||
// if (annyIB != null) {
|
||||
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
|
||||
// if (gift != null) {
|
||||
// itemMan.addItemToInventory(gift);
|
||||
// itemMan.consume(item);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
//}
|
||||
|
||||
LootManager.peddleFate(player,item);
|
||||
break;
|
||||
|
||||
case 30: //water bucket
|
||||
case 8: //potions, tears of saedron
|
||||
|
||||
case 5: //runes, petition, warrant, scrolls
|
||||
if (uuid > 3000 && uuid < 3050) { //Discipline Runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
@@ -462,7 +443,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 252122 && uuid < 252128) { //mastery runes
|
||||
} else if (uuid > 252122 && uuid < 252137) { //blood runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 252128 && uuid < 252128) { //mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
@@ -528,7 +514,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
// Send piss bucket animation
|
||||
|
||||
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
|
||||
vum.configure();
|
||||
DispatchMessage.sendToAllInRange(player, vum);
|
||||
@@ -543,7 +528,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
player.cancelOnSpell();
|
||||
if(!item.getItemBase().getType().equals(ItemType.POTION)) {
|
||||
player.cancelOnSpell();
|
||||
}
|
||||
break;
|
||||
default: //shouldn't be here, consume item
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
|
||||
@@ -135,7 +135,8 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
msg = (TaxCityMsg) baseMsg;
|
||||
|
||||
ViewTaxes(msg, player);
|
||||
//realm taxing disabled
|
||||
//ViewTaxes(msg, player);
|
||||
|
||||
|
||||
return true;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -70,62 +71,115 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
|
||||
public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) {
|
||||
|
||||
RuneBase rb = RuneBase.getRuneBase(runeID);
|
||||
Dispatch dispatch;
|
||||
|
||||
if (playerCharacter == null || origin == null || rb == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
//Check race is met
|
||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||
if (races.size() > 0) {
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
boolean valid = false;
|
||||
for (int validID : races.keySet()) {
|
||||
if (validID == raceID) {
|
||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||
if (races.size() > 0) {
|
||||
boolean valid = false;
|
||||
for (int validID : races.keySet()) {
|
||||
if (validID == raceID) {
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(runeID == 3040)
|
||||
valid = true;
|
||||
break;
|
||||
|
||||
if(runeID == 3049)
|
||||
valid = true;
|
||||
|
||||
if(raceID == 1999){
|
||||
switch(runeID){
|
||||
case 2514:
|
||||
case 3036:
|
||||
case 3033:
|
||||
case 3001:
|
||||
case 3002:
|
||||
case 3003:
|
||||
case 3004:
|
||||
case 3008:
|
||||
case 3009:
|
||||
case 3013:
|
||||
case 3016:
|
||||
case 3017:
|
||||
case 3018:
|
||||
case 3020:
|
||||
case 3021:
|
||||
case 3030:
|
||||
case 3031:
|
||||
case 3037:
|
||||
case 3045:
|
||||
case 3046:
|
||||
case 3047:
|
||||
case 3048:
|
||||
case 3049:
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!valid) {
|
||||
//Check base class is met
|
||||
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
|
||||
if (baseClasses.size() > 0) {
|
||||
int baseClassID = playerCharacter.getBaseClassID();
|
||||
boolean valid = false;
|
||||
for (int validID : baseClasses.keySet()) {
|
||||
if (validID == baseClassID) {
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(runeID == 3040)
|
||||
valid = true;
|
||||
if(runeID == 3036 && raceID == 1999)
|
||||
valid = true;
|
||||
if(runeID == 3033 && raceID == 1999)
|
||||
valid = true;
|
||||
if(runeID == 3035 && baseClassID == 2501)
|
||||
valid = true;
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//Check promotion class is met
|
||||
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
|
||||
if (promotionClasses.size() > 0) {
|
||||
int promotionClassID = playerCharacter.getPromotionClassID();
|
||||
boolean valid = false;
|
||||
for (int validID : promotionClasses.keySet()) {
|
||||
if (validID == promotionClassID) {
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(runeID == 3040)
|
||||
valid = true;
|
||||
if(runeID == 3004 && (playerCharacter.getPromotionClassID() == 2505 || playerCharacter.getPromotionClassID() == 2510))
|
||||
valid = true;
|
||||
if(runeID == 3036 && raceID == 1999)
|
||||
valid = true;
|
||||
if(runeID == 3033 && raceID == 1999)
|
||||
valid = true;
|
||||
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
|
||||
valid = true;
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else{
|
||||
if(playerCharacter.getPromotionClassID() == 2519){//priest
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Check base class is met
|
||||
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
|
||||
if (baseClasses.size() > 0) {
|
||||
int baseClassID = playerCharacter.getBaseClassID();
|
||||
boolean valid = false;
|
||||
for (int validID : baseClasses.keySet()) {
|
||||
if (validID == baseClassID) {
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Check promotion class is met
|
||||
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
|
||||
if (promotionClasses.size() > 0) {
|
||||
int promotionClassID = playerCharacter.getPromotionClassID();
|
||||
boolean valid = false;
|
||||
for (int validID : promotionClasses.keySet()) {
|
||||
if (validID == promotionClassID) {
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Check disciplines are met
|
||||
ArrayList<CharacterRune> runes = playerCharacter.getRunes();
|
||||
ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline();
|
||||
@@ -139,7 +193,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int discCount = 0;
|
||||
for (CharacterRune cr : runes) {
|
||||
int runeBaseID = cr.getRuneBaseID();
|
||||
@@ -152,28 +205,35 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Check level is met
|
||||
if (playerCharacter.getLevel() < rb.getLevelRequired()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int strTotal = 0;
|
||||
int dexTotal = 0;
|
||||
int conTotal = 0;
|
||||
int intTotal = 0;
|
||||
int spiTotal = 0;
|
||||
int cost = 0;
|
||||
|
||||
//Check any attributes are met
|
||||
ArrayList<RuneBaseAttribute> attrs = rb.getAttrs();
|
||||
|
||||
if (rb.getAttrs() != null)
|
||||
for (RuneBaseAttribute rba : attrs) {
|
||||
int attrID = rba.getAttributeID();
|
||||
int mod = rba.getModValue();
|
||||
switch (attrID) {
|
||||
case MBServerStatics.RUNE_COST_ATTRIBUTE_ID:
|
||||
switch (rb.getName()) {
|
||||
case "Born of the Ethyri":
|
||||
case "Born of the Taripontor":
|
||||
case "Born of the Gwendannen":
|
||||
case "Born of the Invorri":
|
||||
case "Born of the Irydnu":
|
||||
case "Scion of the Dar Khelegeur":
|
||||
case "Scion of the Gwaridorn":
|
||||
case "Scion of the Twathedilion":
|
||||
mod = 0;
|
||||
}
|
||||
if (mod > playerCharacter.getUnusedStatPoints()) {
|
||||
return false;
|
||||
}
|
||||
@@ -226,25 +286,64 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Check if max number runes already reached
|
||||
if (runes.size() > 12) {
|
||||
ChatManager.chatSystemInfo(playerCharacter,"You Have Too Many Runes Applied");
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (rb.getName()) {
|
||||
case "Born of the Ethyri":
|
||||
case "Born of the Taripontor":
|
||||
case "Born of the Gwendannen":
|
||||
case "Born of the Invorri":
|
||||
case "Born of the Irydnu":
|
||||
for (CharacterRune charRune : playerCharacter.getRunes()) {
|
||||
RuneBase rb2 = charRune.getRuneBase();
|
||||
switch (rb2.getName()) {
|
||||
case "Born of the Ethyri":
|
||||
case "Born of the Taripontor":
|
||||
case "Born of the Gwendannen":
|
||||
case "Born of the Invorri":
|
||||
case "Born of the Irydnu":
|
||||
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "Scion of the Dar Khelegeur":
|
||||
case "Scion of the Gwaridorn":
|
||||
case "Scion of the Twathedilion":
|
||||
for (CharacterRune charRune : playerCharacter.getRunes()) {
|
||||
RuneBase rb2 = charRune.getRuneBase();
|
||||
switch (rb2.getName()) {
|
||||
case "Scion of the Dar Khelegeur":
|
||||
case "Scion of the Gwaridorn":
|
||||
case "Scion of the Twathedilion":
|
||||
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
//if discipline, check number applied
|
||||
if (isDiscipline(runeID)) {
|
||||
if (playerCharacter.getLevel() < 70) {
|
||||
if (discCount > 2) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (discCount > 3) {
|
||||
return false;
|
||||
}
|
||||
switch(playerCharacter.getRank()){
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
if(discCount > 3)
|
||||
return false;
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
if(discCount > 5)
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Everything succeeded. Let's apply the rune
|
||||
//Attempt add rune to database
|
||||
CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID());
|
||||
@@ -258,7 +357,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
if (cr == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//remove any overridden runes from player
|
||||
ArrayList<Integer> overwrite = rb.getOverwrite();
|
||||
CharacterRune toRemove = null;
|
||||
@@ -267,13 +365,10 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
toRemove = playerCharacter.removeRune(overwriteID);
|
||||
}
|
||||
}
|
||||
|
||||
//add rune to player
|
||||
playerCharacter.addRune(cr);
|
||||
|
||||
// recalculate all bonuses/formulas/skills/powers
|
||||
playerCharacter.recalculate();
|
||||
|
||||
//if overwriting a stat rune, add any amount granted from previous rune.
|
||||
if (toRemove != null) {
|
||||
RuneBase rbs = toRemove.getRuneBase();
|
||||
@@ -299,30 +394,35 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
|
||||
playerCharacter.addSpi(dif);
|
||||
}
|
||||
|
||||
// recalculate all bonuses/formulas/skills/powers
|
||||
playerCharacter.recalculate();
|
||||
}
|
||||
}
|
||||
|
||||
switch (rb.getName()) {
|
||||
case "Born of the Ethyri":
|
||||
case "Born of the Taripontor":
|
||||
case "Born of the Gwendannen":
|
||||
case "Born of the Invorri":
|
||||
case "Born of the Irydnu":
|
||||
case "Scion of the Dar Khelegeur":
|
||||
case "Scion of the Gwaridorn":
|
||||
case "Scion of the Twathedilion":
|
||||
cost = 0;
|
||||
break;
|
||||
}
|
||||
if (cost > 0) {
|
||||
ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3);
|
||||
dispatch = Dispatch.borrow(playerCharacter, msm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
//send apply rune message to client
|
||||
ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false);
|
||||
dispatch = Dispatch.borrow(playerCharacter, arm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
|
||||
//alert them of success
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 160);
|
||||
|
||||
//reapply bonuses
|
||||
playerCharacter.applyBonuses();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -112,6 +112,12 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
|
||||
|
||||
if (contract != null)
|
||||
sellInventory = contract.getSellInventory();
|
||||
//if(npc.contract.getObjectUUID() == 890){ // default steward
|
||||
// sellInventory = npc.getSellInventorySteward();
|
||||
// }
|
||||
//if(npc.contract.getObjectUUID() == 889){ // default builder
|
||||
// sellInventory = npc.getSellInventoryBuilder();
|
||||
// }
|
||||
}
|
||||
|
||||
if (man != null)
|
||||
|
||||
@@ -104,8 +104,10 @@ public class CityDataMsg extends ClientNetMsg {
|
||||
}
|
||||
|
||||
temp.putInt(mineList.size());
|
||||
for (Mine mine : mineList)
|
||||
Mine.serializeForClientMsg(mine, temp);
|
||||
for (Mine mine : mineList) {
|
||||
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
|
||||
Mine.serializeForClientMsg(mine, temp);
|
||||
}
|
||||
temp.put((byte) 0); // PAD
|
||||
}
|
||||
|
||||
@@ -178,8 +180,10 @@ public class CityDataMsg extends ClientNetMsg {
|
||||
}
|
||||
|
||||
writer.putInt(mineList.size());
|
||||
for (Mine mine : mineList)
|
||||
Mine.serializeForClientMsg(mine, writer);
|
||||
for (Mine mine : mineList) {
|
||||
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
|
||||
Mine.serializeForClientMsg(mine, writer);
|
||||
}
|
||||
} else
|
||||
writer.putInt(0);
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -275,7 +275,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
|
||||
writer.putString(npcHire.getName());
|
||||
writer.putInt(1);
|
||||
writer.putInt(Blueprint.getNpcMaintCost(npcHire.getRank()));
|
||||
writer.putInt(0);
|
||||
if (npcHire.getObjectType() == GameObjectType.NPC)
|
||||
writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60
|
||||
else if (npcHire.getObjectType() == GameObjectType.Mob) {
|
||||
@@ -485,36 +485,19 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
|
||||
writer.putInt(building.getRank());
|
||||
|
||||
// Maintenance costs include resource if
|
||||
// this structure is an R8 tree
|
||||
|
||||
if (building.getRank() == 8)
|
||||
writer.putInt(5); // Resources included
|
||||
else
|
||||
writer.putInt(1); // Gold only
|
||||
writer.putInt(1); // Gold only
|
||||
|
||||
writer.putInt(2308551); //Gold
|
||||
if (building.getBlueprint() == null)
|
||||
writer.putInt(0);
|
||||
else
|
||||
writer.putInt(building.getBlueprint().getMaintCost(building.getRank())); // maint cost
|
||||
|
||||
if (building.getRank() == 8) {
|
||||
writer.putInt(74856115); // Stone
|
||||
writer.putInt(1500); // maint cost
|
||||
writer.putInt(-1603256692); // Lumber
|
||||
writer.putInt(1500); // maint cost
|
||||
writer.putInt(-1596311545); // Galvor
|
||||
writer.putInt(5); // maint cost
|
||||
writer.putInt(1532478436); // Wormwood
|
||||
writer.putInt(5); // maint cost
|
||||
}
|
||||
writer.putInt(building.getBlueprint().getMaintCost()); // maint cost
|
||||
|
||||
LocalDateTime maintDate = building.maintDateTime;
|
||||
|
||||
if (maintDate == null)
|
||||
maintDate = LocalDateTime.now();
|
||||
writer.putLocalDateTime(LocalDateTime.now()); // current time
|
||||
writer.putLocalDateTime(maintDate); // current time
|
||||
|
||||
// utc offset?
|
||||
writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -53,18 +54,45 @@ public class ServerInfoMsg extends ClientNetMsg {
|
||||
|
||||
writer.putInt(WorldServer.worldMapID);
|
||||
writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
|
||||
if (LoginServer.population < MBServerStatics.LOW_POPULATION)
|
||||
writer.putInt(0); //Land Rush
|
||||
else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION)
|
||||
writer.putInt(1); //Low pop
|
||||
else if (LoginServer.population < MBServerStatics.HIGH_POPULATION)
|
||||
writer.putInt(2); //Normal pop
|
||||
else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION)
|
||||
writer.putInt(3); //High Pop
|
||||
else if (LoginServer.population < MBServerStatics.FULL_POPULATION)
|
||||
writer.putInt(4); //Very overpopulated pop
|
||||
else
|
||||
writer.putInt(5); //Full pop
|
||||
int TotalTrees = 21;
|
||||
int currentR8Trees = DbManager.CityQueries.GET_CAPITAL_CITY_COUNT();
|
||||
|
||||
switch(currentR8Trees){
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
writer.putInt(0); //Land Rush
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
writer.putInt(1); //Low pop
|
||||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
writer.putInt(2); //Normal pop
|
||||
break;
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
writer.putInt(3); //High Pop
|
||||
break;
|
||||
case 17:
|
||||
case 18:
|
||||
case 19:
|
||||
case 20:
|
||||
writer.putInt(4); //Very overpopulated pop
|
||||
break;
|
||||
default:
|
||||
writer.putInt(5); //Full pop
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -16,7 +16,9 @@ import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -24,6 +26,7 @@ import java.util.ArrayList;
|
||||
public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
|
||||
ArrayList<City> cities;
|
||||
ArrayList<Mine> mines;
|
||||
private PlayerCharacter player;
|
||||
private boolean isTeleport;
|
||||
|
||||
@@ -77,10 +80,19 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
|
||||
public void configure() {
|
||||
|
||||
if (isTeleport)
|
||||
if (isTeleport) {
|
||||
cities = City.getCitiesToTeleportTo(player);
|
||||
else
|
||||
try {
|
||||
mines = Mine.getMinesToTeleportTo(player);
|
||||
if(mines == null)
|
||||
mines = new ArrayList<>();
|
||||
}catch(Exception e){
|
||||
Logger.error("Unable To Load Mines For Teleport: " + e.getMessage());
|
||||
}
|
||||
}else {
|
||||
cities = City.getCitiesToRepledgeTo(player);
|
||||
mines = new ArrayList<>();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -96,10 +108,14 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < 3; i++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(cities.size());
|
||||
writer.putInt(cities.size() + mines.size());
|
||||
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
|
||||
for(Mine mine : mines)
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
}
|
||||
|
||||
public PlayerCharacter getPlayer() {
|
||||
|
||||
@@ -96,6 +96,11 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(npc.contractUUID == 1502040){ //enrollment officer
|
||||
PlayerCharacter.unboxPlayer(playerCharacter);
|
||||
}
|
||||
|
||||
// Restrict disc trainers to only characters who have
|
||||
// tht disc applied.
|
||||
|
||||
@@ -548,26 +553,58 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
|
||||
// verify race valid for profession
|
||||
Race race = pc.getRace();
|
||||
if (race == null || !promo.isAllowedRune(race.getToken())) {
|
||||
// TODO send client promotion error
|
||||
return;
|
||||
if(race.getRaceRuneID() == 1999) {
|
||||
boolean valid = false;
|
||||
switch(promoID){
|
||||
case 2504:
|
||||
case 2505:
|
||||
case 2506:
|
||||
case 2507:
|
||||
case 2510:
|
||||
case 2511:
|
||||
case 2512:
|
||||
case 2514:
|
||||
case 2515:
|
||||
case 2517:
|
||||
case 2518:
|
||||
case 2519:
|
||||
case 2520:
|
||||
case 2521:
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if(!valid)
|
||||
return;
|
||||
|
||||
}
|
||||
else {
|
||||
|
||||
if (race == null || !promo.isAllowedRune(race.getToken())) {
|
||||
// TODO send client promotion error
|
||||
return;
|
||||
}
|
||||
}
|
||||
// verify baseclass valid for profession
|
||||
BaseClass bc = pc.getBaseClass();
|
||||
if (bc == null || !promo.isAllowedRune(bc.getToken())) {
|
||||
if (bc == null) {
|
||||
// TODO send client promotion error
|
||||
return;
|
||||
}
|
||||
if(!promo.isAllowedRune(bc.getToken())){
|
||||
if(!bc.getName().equals("Rogue") && !promo.getName().equals("Druid"))
|
||||
return;
|
||||
}
|
||||
|
||||
// verify gender
|
||||
if (promoID == 2511 && pc.isMale()) // Fury
|
||||
return;
|
||||
if (promoID == 2512 && pc.isMale()) // Huntress
|
||||
return;
|
||||
if (promoID == 2517 && !pc.isMale()) // Warlock
|
||||
return;
|
||||
|
||||
if(race.getRaceRuneID() != 1999) {
|
||||
// verify gender
|
||||
if (promoID == 2511 && pc.isMale()) // Fury
|
||||
return;
|
||||
if (promoID == 2512 && pc.isMale()) // Huntress
|
||||
return;
|
||||
if (promoID == 2517 && !pc.isMale()) // Warlock
|
||||
return;
|
||||
}
|
||||
// Everything valid. Let's promote
|
||||
pc.setPromotionClass(promo.getObjectUUID());
|
||||
|
||||
|
||||
@@ -31,6 +31,7 @@ import engine.net.ByteBufferWriter;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -91,17 +92,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
protected Resists resists = new Resists("Genric");
|
||||
protected ConcurrentHashMap<String, JobContainer> timers;
|
||||
protected ConcurrentHashMap<String, Long> timestamps;
|
||||
protected int atrHandOne;
|
||||
public int atrHandOne;
|
||||
protected int atrHandTwo;
|
||||
protected int minDamageHandOne;
|
||||
protected int maxDamageHandOne;
|
||||
public int minDamageHandOne;
|
||||
public int maxDamageHandOne;
|
||||
protected int minDamageHandTwo;
|
||||
protected int maxDamageHandTwo;
|
||||
protected float rangeHandOne;
|
||||
protected float rangeHandTwo;
|
||||
protected float speedHandOne;
|
||||
protected float speedHandTwo;
|
||||
protected int defenseRating;
|
||||
public int defenseRating;
|
||||
protected boolean isActive; // <-Do not use this for deleting character!
|
||||
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
|
||||
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
|
||||
@@ -496,8 +497,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
boolean canFly = false;
|
||||
PlayerBonuses bonus = flyer.getBonuses();
|
||||
|
||||
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive())
|
||||
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive()) {
|
||||
canFly = true;
|
||||
}
|
||||
if(flyer.effects.containsKey("MoveBuff")){
|
||||
canFly = false;
|
||||
}
|
||||
|
||||
|
||||
return canFly;
|
||||
|
||||
@@ -1187,10 +1193,15 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
}
|
||||
|
||||
public final float modifyHealth(
|
||||
final float value,
|
||||
final AbstractCharacter attacker,
|
||||
final boolean fromCost) {
|
||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
try {
|
||||
|
||||
@@ -1254,11 +1265,19 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public final float modifyMana(
|
||||
final float value,
|
||||
float value,
|
||||
final AbstractCharacter attacker,
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
}
|
||||
@@ -1293,11 +1312,19 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public final float modifyStamina(
|
||||
final float value,
|
||||
float value,
|
||||
final AbstractCharacter attacker,
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Objects;
|
||||
|
||||
/* @Summary - Blueprint class is used for determining
|
||||
characteristics of instanced player owned
|
||||
@@ -60,13 +61,12 @@ public class Blueprint {
|
||||
this.name = rs.getString("MeshName");
|
||||
this.icon = rs.getInt("Icon");
|
||||
this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup"));
|
||||
this.maxRank = rs.getInt("MaxRank");
|
||||
this.maxSlots = rs.getInt("MaxSlots");
|
||||
this.rank1UUID = rs.getInt("Rank1UUID");
|
||||
this.rank3UUID = rs.getInt("Rank3UUID");
|
||||
this.rank7UUID = rs.getInt("Rank7UUID");
|
||||
this.destroyedUUID = rs.getInt("DestroyedUUID");
|
||||
|
||||
this.maxRank = rs.getInt("MaxRank");
|
||||
}
|
||||
|
||||
// Accessors
|
||||
@@ -108,9 +108,11 @@ public class Blueprint {
|
||||
maxShrines = 2;
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
maxShrines = 3;
|
||||
break;
|
||||
case 8:
|
||||
maxShrines = 4;
|
||||
break;
|
||||
default:
|
||||
maxShrines = 0;
|
||||
|
||||
@@ -167,20 +169,48 @@ public class Blueprint {
|
||||
// based upon the building's current rank
|
||||
|
||||
public static int getNpcMaintCost(int rank) {
|
||||
int maintCost = Integer.MAX_VALUE;
|
||||
|
||||
maintCost = (9730 * rank) + 1890;
|
||||
|
||||
return maintCost;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getMaxRank() {
|
||||
BuildingGroup bg = this.buildingGroup;
|
||||
switch(bg){
|
||||
case AMAZONHALL:
|
||||
case CATHEDRAL:
|
||||
case GREATHALL:
|
||||
case KEEP:
|
||||
case THIEFHALL:
|
||||
case TEMPLEHALL:
|
||||
case WIZARDHALL:
|
||||
case ELVENHALL:
|
||||
case ELVENSANCTUM:
|
||||
case IREKEIHALL:
|
||||
case FORESTHALL:
|
||||
return 1;
|
||||
}
|
||||
return maxRank;
|
||||
}
|
||||
|
||||
public int getMaxSlots() {
|
||||
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK))
|
||||
return 1;
|
||||
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
|
||||
return 4;
|
||||
BuildingGroup bg = this.buildingGroup;
|
||||
switch(bg){
|
||||
case AMAZONHALL:
|
||||
case CATHEDRAL:
|
||||
case GREATHALL:
|
||||
case KEEP:
|
||||
case THIEFHALL:
|
||||
case TEMPLEHALL:
|
||||
case WIZARDHALL:
|
||||
case ELVENHALL:
|
||||
case ELVENSANCTUM:
|
||||
case IREKEIHALL:
|
||||
case FORESTHALL:
|
||||
return 3;
|
||||
}
|
||||
return maxSlots;
|
||||
}
|
||||
|
||||
@@ -312,10 +342,24 @@ public class Blueprint {
|
||||
return 0;
|
||||
|
||||
// Early exit for buildings with single or no slots
|
||||
|
||||
if (this.maxSlots <= 1)
|
||||
if (this.maxSlots <= 1 && !this.buildingGroup.equals(BuildingGroup.TOL))
|
||||
return maxSlots;
|
||||
|
||||
BuildingGroup bg = this.buildingGroup;
|
||||
switch(bg.name()) {
|
||||
case "AMAZONHALL":
|
||||
case "CATHEDRAL":
|
||||
case "GREATHALL":
|
||||
case "THIEFHALL":
|
||||
case "TEMPLEHALL":
|
||||
case "WIZARDHALL":
|
||||
case "ELVENHALL":
|
||||
case "ELVENSANCTUM":
|
||||
case "IREKEIHALL":
|
||||
case "FORESTHALL":
|
||||
return 3;
|
||||
}
|
||||
|
||||
if (this.maxRank == 1 && currentRank == 1)
|
||||
return getMaxSlots();
|
||||
|
||||
@@ -327,20 +371,22 @@ public class Blueprint {
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
availableSlots = 2;
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
availableSlots = 3;
|
||||
break;
|
||||
case 8:
|
||||
availableSlots = 1;
|
||||
availableSlots = 4;
|
||||
break;
|
||||
default:
|
||||
availableSlots = 0;
|
||||
break;
|
||||
}
|
||||
if(this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
|
||||
availableSlots += 1;
|
||||
|
||||
return availableSlots;
|
||||
}
|
||||
@@ -603,26 +649,14 @@ public class Blueprint {
|
||||
return this.blueprintUUID;
|
||||
}
|
||||
|
||||
public int getMaintCost(int rank) {
|
||||
public int getMaintCost() {
|
||||
|
||||
int maintCost = Integer.MAX_VALUE;
|
||||
|
||||
switch (this.buildingGroup) {
|
||||
case TOL:
|
||||
case BARRACK:
|
||||
maintCost = (61500 * rank) + 19500;
|
||||
break;
|
||||
case SPIRE:
|
||||
maintCost = (4800 * rank) + 1200;
|
||||
break;
|
||||
default:
|
||||
if (maxRank == 1)
|
||||
maintCost = 22500;
|
||||
else
|
||||
maintCost = (15900 * rank) + 3300;
|
||||
break;
|
||||
if(this.buildingGroup.equals(BuildingGroup.TOL)){
|
||||
return 3000000;
|
||||
}else{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return maintCost;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,6 +182,22 @@ public class Building extends AbstractWorldObject {
|
||||
this.setHealth(healthMax);
|
||||
}
|
||||
|
||||
if(!this.ownerIsNPC){
|
||||
//add extra HP for city walls of R8 trees
|
||||
City city = ZoneManager.getCityAtLocation(this.loc);
|
||||
if(city != null){
|
||||
Building ToL = city.getTOL();
|
||||
if(ToL != null){
|
||||
if(ToL.rank == 8){
|
||||
float currentHealth = this.health.get();
|
||||
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
|
||||
this.healthMax *= 1.1f;
|
||||
this.setHealth(newHealth);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Null out blueprint if not needed (npc building)
|
||||
|
||||
if (blueprintUUID == 0)
|
||||
@@ -780,24 +796,9 @@ public class Building extends AbstractWorldObject {
|
||||
|
||||
public int getMaintCost() {
|
||||
|
||||
int maintCost = 0;
|
||||
|
||||
// Add cost for building structure
|
||||
|
||||
maintCost += this.getBlueprint().getMaintCost(rank);
|
||||
|
||||
// Add costs associated with hirelings
|
||||
|
||||
for (AbstractCharacter npc : this.hirelings.keySet()) {
|
||||
|
||||
if (npc.getObjectType() != GameObjectType.NPC)
|
||||
continue;
|
||||
|
||||
|
||||
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
|
||||
}
|
||||
|
||||
return maintCost;
|
||||
if(this.getBlueprint() != null && this.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL))
|
||||
return 3000000;
|
||||
else return 0;
|
||||
}
|
||||
|
||||
public final void submitOpenDoorJob(int doorID) {
|
||||
@@ -836,6 +837,10 @@ public class Building extends AbstractWorldObject {
|
||||
return this.meshScale;
|
||||
}
|
||||
|
||||
public void setMeshScale(Vector3f scale) {
|
||||
this.meshScale = scale;
|
||||
}
|
||||
|
||||
public final int getMeshUUID() {
|
||||
return this.meshUUID;
|
||||
}
|
||||
|
||||
@@ -610,6 +610,8 @@ public class CharacterItemManager {
|
||||
if (i == null)
|
||||
return false;
|
||||
|
||||
i.stripCastableEnchants();
|
||||
|
||||
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
||||
return false;
|
||||
|
||||
@@ -1054,6 +1056,7 @@ public class CharacterItemManager {
|
||||
// add to Bank
|
||||
this.bank.add(i);
|
||||
i.addToCache();
|
||||
i.stripCastableEnchants();
|
||||
|
||||
calculateWeights();
|
||||
|
||||
@@ -1202,6 +1205,7 @@ public class CharacterItemManager {
|
||||
|
||||
calculateWeights();
|
||||
|
||||
i.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2009,6 +2013,7 @@ public class CharacterItemManager {
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||
int amt = item.getNumOfItems();
|
||||
item.setNumOfItems(0);
|
||||
item.stripCastableEnchants();
|
||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||
ml.zeroItem();
|
||||
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
|
||||
@@ -992,6 +992,9 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
|
||||
//Get Base skill for unmodified stats
|
||||
float base = 7f;
|
||||
if(this.skillsBase.getToken() == -660435875){
|
||||
base = 0;
|
||||
}
|
||||
float statMod = 0.5f;
|
||||
if (this.skillsBase.getStrMod() > 0)
|
||||
statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f;
|
||||
@@ -1009,7 +1012,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
statMod = 600f;
|
||||
base += CharacterSkill.baseSkillValues[(int) statMod];
|
||||
|
||||
if (base + bonus < 1f)
|
||||
if (base + bonus < 1f && this.skillsBase.getToken() != -660435875)
|
||||
this.baseAmountBeforeMods = 1f;
|
||||
else
|
||||
this.baseAmountBeforeMods = base + bonus;
|
||||
@@ -1084,6 +1087,9 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
//Get Base skill for modified stats
|
||||
//TODO this fomula needs verified
|
||||
float base = 7f;
|
||||
if(this.skillsBase.getToken() == -660435875){
|
||||
base = 0;
|
||||
}
|
||||
float statMod = 0.5f;
|
||||
if (this.skillsBase.getStrMod() > 0)
|
||||
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
|
||||
@@ -1099,6 +1105,9 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
statMod = 1f;
|
||||
else if (statMod > 600)
|
||||
statMod = 600f;
|
||||
if(this.skillsBase.getToken() == -660435875){
|
||||
statMod = 0;
|
||||
}
|
||||
base += CharacterSkill.baseSkillValues[(int) statMod];
|
||||
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
|
||||
|
||||
@@ -1109,7 +1118,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
|
||||
}
|
||||
|
||||
if (base < 1f)
|
||||
if (base < 1f && this.skillsBase.getToken() != -660435875)
|
||||
this.baseAmount = 1f;
|
||||
else
|
||||
this.baseAmount = base;
|
||||
|
||||
@@ -289,8 +289,11 @@ public class City extends AbstractWorldObject {
|
||||
else
|
||||
writer.putString(rulingNation.getName());
|
||||
|
||||
writer.putInt(city.getTOL().getRank());
|
||||
|
||||
if(city.getTOL() != null) {
|
||||
writer.putInt(city.getTOL().getRank());
|
||||
} else{
|
||||
writer.putInt(1);
|
||||
}
|
||||
if (city.isNoobIsle > 0)
|
||||
writer.putInt(1);
|
||||
else
|
||||
|
||||
@@ -86,6 +86,15 @@ public class Contract extends AbstractGameObject {
|
||||
this.iconID = rs.getInt("iconID");
|
||||
this.vendorID = rs.getInt("vendorID");
|
||||
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
|
||||
switch(this.contractID){
|
||||
case 866: //banker
|
||||
case 865: //siege engineer
|
||||
case 899: //alchemist
|
||||
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
|
||||
}
|
||||
if(this.getName().toLowerCase().contains("sage")){
|
||||
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
|
||||
}
|
||||
this.equipmentSet = rs.getInt("equipSetID");
|
||||
this.inventorySet = rs.getInt("inventorySet");
|
||||
|
||||
@@ -198,6 +207,92 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public ArrayList<MobEquipment> getSellInventory() {
|
||||
if(this.getObjectUUID() == 900){ //resource merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){
|
||||
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID());
|
||||
me.magicValue = amountResource * me.getItemBase().getBaseValue();
|
||||
} else{
|
||||
me.magicValue = 1000000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()){
|
||||
case 250001: //5 stats
|
||||
case 250010:
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
me.magicValue = 4000000;
|
||||
break;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
me.magicValue = 6000000;
|
||||
break;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
me.magicValue = 8000000;
|
||||
break;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
me.magicValue = 9000000;
|
||||
break;
|
||||
default:
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1201){ //disc merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
if(me.getItemBase().getName().equals("Prospector")){
|
||||
me.magicValue = 500000;
|
||||
}else{
|
||||
me.magicValue = 10000000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1502041) {//noob helper{
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
me.magicValue = 1;
|
||||
}
|
||||
}
|
||||
|
||||
return this.sellInventory;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -117,6 +118,11 @@ public class Experience {
|
||||
159932666, // Level 74
|
||||
169707808, // Level 75
|
||||
179921247, // Level 76
|
||||
190585732, // Level 77
|
||||
201714185, // Level 78
|
||||
213319687, // Level 79
|
||||
225415457, // Level 80
|
||||
238014819 // Level 81
|
||||
|
||||
};
|
||||
|
||||
@@ -214,7 +220,14 @@ public class Experience {
|
||||
235166.21f, // Level 72
|
||||
246039.34f, // Level 73
|
||||
257240.58f, // Level 74
|
||||
1 // 268774.71 //Level 75
|
||||
268774.71f, //Level 75
|
||||
280647.69f, // Level 76
|
||||
292865.22f, // Level 77
|
||||
305433.33f, // Level 78
|
||||
318358.08f, // Level 79
|
||||
|
||||
// R8
|
||||
1 //331645.74f // Level 80
|
||||
|
||||
};
|
||||
// Used to calcuate the amount of experience a monster grants in the
|
||||
@@ -268,8 +281,8 @@ public class Experience {
|
||||
if (level < 1)
|
||||
level = 1;
|
||||
|
||||
if (level > 75)
|
||||
level = 75;
|
||||
if (level > MBServerStatics.LEVELCAP)
|
||||
level = MBServerStatics.LEVELCAP;
|
||||
|
||||
return MaxExpPerLevel[level];
|
||||
}
|
||||
@@ -279,17 +292,17 @@ public class Experience {
|
||||
|
||||
switch (TargetColor.getCon(pc, mob)) {
|
||||
case Red:
|
||||
return 1.25;
|
||||
return 1.1;
|
||||
case Orange:
|
||||
return 1.15;
|
||||
case Yellow:
|
||||
return 1.05;
|
||||
return 1.2;
|
||||
case Blue:
|
||||
return 1;
|
||||
return 1.25;
|
||||
case Cyan:
|
||||
return 0.8;
|
||||
return 0.9;
|
||||
case Green:
|
||||
return 0.5;
|
||||
return 0.7;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@@ -383,6 +396,9 @@ public class Experience {
|
||||
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
|
||||
continue;
|
||||
|
||||
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
continue; // cannot PVE higher than level 75
|
||||
|
||||
// Sets Max XP with server exp mod taken into account.
|
||||
|
||||
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
||||
@@ -428,12 +444,15 @@ public class Experience {
|
||||
}
|
||||
|
||||
} else { // Give EXP to a single character
|
||||
if (!killer.isAlive()) // Skip if the player is dead.
|
||||
return;
|
||||
//if (!killer.isAlive()) // Skip if the player is dead.
|
||||
// return;
|
||||
|
||||
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
|
||||
return;
|
||||
|
||||
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
|
||||
// Get XP and adjust for Mob Level with world xp modifier taken into account
|
||||
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
|
||||
grantedExperience *= getConMod(killer, mob);
|
||||
|
||||
@@ -521,6 +521,10 @@ public class Guild extends AbstractWorldObject {
|
||||
public void setICMOTD(String value) {
|
||||
this.icmotd = value;
|
||||
}
|
||||
public void setNMOTD(String value) {
|
||||
this.nmotd = value;
|
||||
}
|
||||
public String getNMOTD(){return nmotd;}
|
||||
|
||||
public boolean isNPCGuild() {
|
||||
|
||||
@@ -752,9 +756,9 @@ public class Guild extends AbstractWorldObject {
|
||||
canSub = false;
|
||||
}
|
||||
City nationCap = City.getCity(nation.cityUUID);
|
||||
if (nation.getSubGuildList().size() >= nationCap.getRank()) {
|
||||
canSub = false;
|
||||
}
|
||||
//if (nation.getSubGuildList().size() >= nationCap.getRank()) {
|
||||
// canSub = false;
|
||||
//}
|
||||
return canSub;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.DeleteItemMsg;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -233,7 +234,6 @@ public class Item extends AbstractWorldObject {
|
||||
this.value = rs.getInt("item_value");
|
||||
this.customName = rs.getString("item_name");
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void _serializeForClientMsg(Item item, ByteBufferWriter writer)
|
||||
@@ -303,7 +303,7 @@ public class Item extends AbstractWorldObject {
|
||||
writer.putString(item.customName); // Unknown. pad?
|
||||
writer.put((byte) 1); // End Datablock byte
|
||||
|
||||
writer.putFloat((float) item.durabilityMax);
|
||||
writer.putFloat((float) item.getDurabilityMax());
|
||||
writer.putFloat((float) item.durabilityCurrent);
|
||||
|
||||
writer.put((byte) 1); // End Datablock byte
|
||||
@@ -609,7 +609,7 @@ public class Item extends AbstractWorldObject {
|
||||
writer.putIntAt(serialized, indexPosition);
|
||||
}
|
||||
|
||||
public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib) {
|
||||
public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib, boolean fromNoob) {
|
||||
Item item = null;
|
||||
byte charges = 0;
|
||||
|
||||
@@ -817,8 +817,29 @@ public class Item extends AbstractWorldObject {
|
||||
return ownerID;
|
||||
}
|
||||
|
||||
public void stripCastableEnchants(){
|
||||
ArrayList<String> keys =new ArrayList<>();
|
||||
|
||||
for(String eff : this.effects.keySet()){
|
||||
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
|
||||
if(mod.modType.equals(ModType.WeaponProc)){
|
||||
keys.add(eff);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(String eff : keys){
|
||||
try {
|
||||
this.effects.get(eff).endEffect();
|
||||
this.effects.remove(eff);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
//Only to be used for trading
|
||||
public void setOwnerID(int ownerID) {
|
||||
this.stripCastableEnchants();
|
||||
this.ownerID = ownerID;
|
||||
}
|
||||
|
||||
@@ -842,6 +863,7 @@ public class Item extends AbstractWorldObject {
|
||||
public boolean setOwner(AbstractGameObject owner) {
|
||||
if (owner == null)
|
||||
return false;
|
||||
this.stripCastableEnchants();
|
||||
if (owner.getObjectType().equals(GameObjectType.NPC))
|
||||
this.ownerType = OwnerType.Npc;
|
||||
else if (owner.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
@@ -885,7 +907,15 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public short getDurabilityMax() {
|
||||
return durabilityMax;
|
||||
int extra = 0;
|
||||
for(Effect eff : this.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.Durability)){
|
||||
extra += mod.getMaxMod();
|
||||
}
|
||||
}
|
||||
}
|
||||
return (short)(durabilityMax + extra);
|
||||
}
|
||||
|
||||
public boolean isCanDestroy() {
|
||||
@@ -948,6 +978,7 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public boolean isID() {
|
||||
this.flags |= 1;
|
||||
return ((this.flags & 1) > 0);
|
||||
}
|
||||
|
||||
@@ -1054,6 +1085,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = pc.getObjectUUID();
|
||||
this.ownerType = OwnerType.PlayerCharacter;
|
||||
this.containerType = ItemContainerType.INVENTORY;
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1074,6 +1106,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = npc.getObjectUUID();
|
||||
this.ownerType = OwnerType.Npc;
|
||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1091,6 +1124,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = 0;
|
||||
this.ownerType = null;
|
||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1197,6 +1231,7 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public int getBaseValue() {
|
||||
|
||||
if (this.getItemBase() != null)
|
||||
return this.getItemBase().getBaseValue();
|
||||
return 0;
|
||||
@@ -1240,7 +1275,9 @@ public class Item extends AbstractWorldObject {
|
||||
continue;
|
||||
}
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token));
|
||||
|
||||
if(apa != null)
|
||||
apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -75,7 +75,6 @@ public class ItemBase {
|
||||
private boolean isStrBased;
|
||||
private ArrayList<Integer> animations = new ArrayList<>();
|
||||
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
||||
private boolean autoID = false;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -145,8 +144,6 @@ public class ItemBase {
|
||||
|
||||
}
|
||||
|
||||
this.autoIDItemsCheck();
|
||||
|
||||
try {
|
||||
DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this);
|
||||
} catch (Exception e) {
|
||||
@@ -232,7 +229,79 @@ public class ItemBase {
|
||||
AnniverseryGifts.add(5101060);
|
||||
AnniverseryGifts.add(5101080);
|
||||
|
||||
//fate peddler presents
|
||||
AnniverseryGifts.add(971012);
|
||||
AnniverseryGifts.add(971013);
|
||||
AnniverseryGifts.add(971014);
|
||||
AnniverseryGifts.add(971015);
|
||||
AnniverseryGifts.add(971016);
|
||||
AnniverseryGifts.add(971017);
|
||||
AnniverseryGifts.add(971018);
|
||||
AnniverseryGifts.add(971019);
|
||||
AnniverseryGifts.add(971020);
|
||||
AnniverseryGifts.add(971021);
|
||||
AnniverseryGifts.add(971022);
|
||||
AnniverseryGifts.add(971023);
|
||||
}
|
||||
|
||||
public static int getDiscPrice(int uuid) {
|
||||
if(uuid == 3040)
|
||||
return 500000;
|
||||
else return 10000000;
|
||||
}
|
||||
|
||||
public static int getStatPrice(int uuid) {
|
||||
switch(uuid){
|
||||
case 250001: //5 stats
|
||||
case 250010:
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
return 3000000;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
return 4000000;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
return 5000000;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
return 6000000;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
return 7000000;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
return 8000000;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
return 9000000;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
return 10000000;
|
||||
}
|
||||
return 10000000;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -372,74 +441,10 @@ public class ItemBase {
|
||||
return modTable;
|
||||
}
|
||||
|
||||
public int getVendorType() {
|
||||
return vendorType;
|
||||
}
|
||||
|
||||
public void setVendorType(int vendorType) {
|
||||
this.vendorType = vendorType;
|
||||
}
|
||||
|
||||
public int getHashID() {
|
||||
return hashID;
|
||||
}
|
||||
|
||||
public void setHashID(int hashID) {
|
||||
this.hashID = hashID;
|
||||
}
|
||||
|
||||
private void autoIDItemsCheck() {
|
||||
//AUto ID Vorg and Glass
|
||||
switch (uuid) {
|
||||
|
||||
case 27550:
|
||||
case 27560:
|
||||
case 27580:
|
||||
case 27590:
|
||||
case 188500:
|
||||
case 188510:
|
||||
case 188520:
|
||||
case 188530:
|
||||
case 188540:
|
||||
case 188550:
|
||||
case 189100:
|
||||
case 189110:
|
||||
case 189120:
|
||||
case 189130:
|
||||
case 189140:
|
||||
case 189150:
|
||||
case 189510:
|
||||
case 27600:
|
||||
case 181840:
|
||||
case 188700:
|
||||
case 188720:
|
||||
case 189550:
|
||||
case 189560:
|
||||
case 7000100:
|
||||
case 7000110:
|
||||
case 7000120:
|
||||
case 7000130:
|
||||
case 7000140:
|
||||
case 7000150:
|
||||
case 7000160:
|
||||
case 7000170:
|
||||
case 7000180:
|
||||
case 7000190:
|
||||
case 7000200:
|
||||
case 7000210:
|
||||
case 7000220:
|
||||
case 7000230:
|
||||
case 7000240:
|
||||
case 7000250:
|
||||
case 7000270:
|
||||
case 7000280:
|
||||
this.autoID = true;
|
||||
break;
|
||||
default:
|
||||
this.autoID = false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean validForSkills(ConcurrentHashMap<String, CharacterSkill> skills) {
|
||||
|
||||
CharacterSkill characterSkill;
|
||||
@@ -906,12 +911,4 @@ public class ItemBase {
|
||||
public void setOffHandAnimations(ArrayList<Integer> offHandAnimations) {
|
||||
this.offHandAnimations = offHandAnimations;
|
||||
}
|
||||
|
||||
public boolean isAutoID() {
|
||||
return autoID;
|
||||
}
|
||||
|
||||
public void setAutoID(boolean autoID) {
|
||||
this.autoID = autoID;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ public class ItemFactory {
|
||||
itemManager.updateInventory();
|
||||
}
|
||||
|
||||
public static Item fillForge(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
|
||||
public static Item ResourceRoll(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
|
||||
|
||||
String prefixString = "";
|
||||
String suffixString = "";
|
||||
@@ -215,7 +215,7 @@ public class ItemFactory {
|
||||
pi.setAmount(itemsToRoll);
|
||||
pi.setRandom(false);
|
||||
|
||||
ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
|
||||
ItemQueue produced = ItemQueue.borrow(pi, (long) time);
|
||||
ItemProductionManager.send(produced);
|
||||
|
||||
return ml;
|
||||
@@ -410,7 +410,7 @@ public class ItemFactory {
|
||||
|
||||
if (overdraft > 0 && !useWarehouse) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + ib.getName());
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox. " + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -707,7 +707,7 @@ public class ItemFactory {
|
||||
|
||||
if (rollPrefix < 80) {
|
||||
|
||||
int randomPrefix = LootManager.TableRoll(vendor.getLevel(), false);
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -722,7 +722,7 @@ public class ItemFactory {
|
||||
|
||||
if (rollSuffix < 80 || prefixEntry == null) {
|
||||
|
||||
int randomSuffix = LootManager.TableRoll(vendor.getLevel(), false);
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -774,6 +774,43 @@ public class ItemFactory {
|
||||
return toRoll;
|
||||
}
|
||||
|
||||
public static int TableRoll(int vendorLevel) {
|
||||
// Calculate min and max based on mobLevel
|
||||
int min = 60;
|
||||
int max = 120;
|
||||
switch(vendorLevel){
|
||||
case 20:
|
||||
min = 70;
|
||||
max = 140;
|
||||
break;
|
||||
case 30:
|
||||
min = 80;
|
||||
max = 160;
|
||||
break;
|
||||
case 40:
|
||||
min = 90;
|
||||
max = 180;
|
||||
break;
|
||||
case 50:
|
||||
min = 100;
|
||||
max = 200;
|
||||
break;
|
||||
case 60:
|
||||
min = 175;
|
||||
max = 260;
|
||||
break;
|
||||
case 70:
|
||||
min = 220;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
|
||||
|
||||
return roll;
|
||||
}
|
||||
|
||||
|
||||
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) {
|
||||
|
||||
boolean useWarehouse = false;
|
||||
@@ -885,8 +922,8 @@ public class ItemFactory {
|
||||
|
||||
ItemBase goldIB = ItemBase.getGoldItemBase();
|
||||
|
||||
int baseCost = ib.getBaseValue();
|
||||
int total = (int) (baseCost + baseCost * .10);
|
||||
//int baseCost = ib.getBaseValue();
|
||||
int total = ib.getBaseValue();
|
||||
|
||||
EffectsBase suffix = null;
|
||||
|
||||
@@ -899,7 +936,7 @@ public class ItemFactory {
|
||||
|
||||
//calculate gold costs and remove from the warehouse
|
||||
if (prefix != null || suffix != null) {
|
||||
int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
|
||||
int costToCreate = ib.getBaseValue();
|
||||
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
|
||||
int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
|
||||
|
||||
|
||||
+326
-99
@@ -10,11 +10,11 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -25,6 +25,9 @@ import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import static engine.gameManager.DbManager.MineQueries;
|
||||
@@ -51,6 +54,18 @@ public class Mine extends AbstractGameObject {
|
||||
private int buildingID;
|
||||
private MineProduction mineType;
|
||||
|
||||
public int openHour;
|
||||
public int openMinute;
|
||||
public int capSize;
|
||||
public LocalDateTime liveTime;
|
||||
public final HashSet<Integer> _playerMemory = new HashSet<>();
|
||||
public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
|
||||
|
||||
//stronghold stuff
|
||||
public boolean isStronghold = false;
|
||||
public ArrayList<Mob> strongholdMobs;
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -90,7 +105,15 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
this.production = Resource.valueOf(rs.getString("mine_resource"));
|
||||
this.lastClaimer = null;
|
||||
|
||||
this.openHour = rs.getInt("mineLiveHour");
|
||||
this.openMinute = rs.getInt("mineLiveMinute");
|
||||
this.capSize = rs.getInt("capSize");
|
||||
this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
|
||||
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if(tower != null){
|
||||
tower.setMaxHitPoints(5000f * this.capSize);
|
||||
tower.setCurrentHitPoints(tower.healthMax);
|
||||
}
|
||||
}
|
||||
|
||||
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
|
||||
@@ -143,8 +166,10 @@ public class Mine extends AbstractGameObject {
|
||||
ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
|
||||
|
||||
for (Mine mine : serverMines) {
|
||||
Mine.mineMap.put(mine, mine.buildingID);
|
||||
Mine.towerMap.put(mine.buildingID, mine);
|
||||
if(mine.capSize != 0) {
|
||||
Mine.mineMap.put(mine, mine.buildingID);
|
||||
Mine.towerMap.put(mine.buildingID, mine);
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -161,56 +186,58 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
|
||||
writer.putInt(mine.getObjectType().ordinal());
|
||||
writer.putInt(mine.getObjectUUID());
|
||||
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.zoneName);
|
||||
writer.putInt(mine.production.hash);
|
||||
writer.putInt(mine.production.baseProduction);
|
||||
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
|
||||
writer.putInt(3600); //window in seconds
|
||||
try {
|
||||
writer.putInt(mine.getObjectType().ordinal());
|
||||
writer.putInt(mine.getObjectUUID());
|
||||
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
|
||||
if(mine.isStronghold){
|
||||
writer.putString("STRONGHOLD");
|
||||
writer.putString("");
|
||||
}else {
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.capSize + " Man ");
|
||||
}
|
||||
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
|
||||
|
||||
// Errant mines are currently open. Set time to now.
|
||||
writer.putInt(mine.production.hash);
|
||||
writer.putInt(mine.production.baseProduction);
|
||||
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
|
||||
writer.putInt(3600); //window in seconds
|
||||
|
||||
LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
|
||||
LocalDateTime mineOpenTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).withSecond(0).withNano(0);
|
||||
|
||||
// Mine times are those of the nation not individual guild.
|
||||
writer.putLocalDateTime(mineOpenTime);
|
||||
writer.putLocalDateTime(mineOpenTime.plusMinutes(30));
|
||||
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
|
||||
|
||||
Guild mineNatonGuild = mine.getOwningGuild().getNation();
|
||||
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
|
||||
if (mineTower != null) {
|
||||
writer.putFloat(mineTower.getLoc().x);
|
||||
writer.putFloat(mineTower.getParentZone().getLoc().y);
|
||||
writer.putFloat(mineTower.getLoc().z);
|
||||
} else {
|
||||
writer.putFloat(mine.parentZone.getLoc().x);
|
||||
writer.putFloat(mine.parentZone.getLoc().y);
|
||||
writer.putFloat(mine.parentZone.getLoc().z);
|
||||
Logger.error("Mine Tower Was Null For Mine: " + mine.getObjectUUID());
|
||||
}
|
||||
|
||||
// Adjust the serialized mine time based upon whether
|
||||
// the Guild's mine window has passed or not and if it was claimed.
|
||||
// If a mine is active serialize current datetime irrespective
|
||||
// of any claim.
|
||||
|
||||
if (mineNatonGuild.isEmptyGuild() == false && mine.isActive == false) {
|
||||
|
||||
int guildWOO = mineNatonGuild.getNation().getMineTime();
|
||||
LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
|
||||
|
||||
if (mineOpenTime.isAfter(guildMineTime) || mine.wasClaimed == true)
|
||||
mineOpenTime = guildMineTime.plusDays(1);
|
||||
else
|
||||
mineOpenTime = guildMineTime;
|
||||
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
|
||||
|
||||
if (mine.isStronghold) {
|
||||
writer.putString("");
|
||||
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
|
||||
writer.putString("");
|
||||
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
|
||||
}else {
|
||||
writer.putString(mine.guildName);
|
||||
GuildTag._serializeForDisplay(mine.guildTag, writer);
|
||||
writer.putString(mine.nationName);
|
||||
GuildTag._serializeForDisplay(mine.nationTag, writer);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed TO Serialize Mine Because: " + e.getMessage());
|
||||
}
|
||||
|
||||
writer.putLocalDateTime(mineOpenTime);
|
||||
writer.putLocalDateTime(mineOpenTime.plusHours(1));
|
||||
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
|
||||
|
||||
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
|
||||
writer.putFloat(mineTower.getLoc().x);
|
||||
writer.putFloat(mineTower.getParentZone().getLoc().y);
|
||||
writer.putFloat(mineTower.getLoc().z);
|
||||
|
||||
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
|
||||
|
||||
writer.putString(mine.guildName);
|
||||
GuildTag._serializeForDisplay(mine.guildTag, writer);
|
||||
writer.putString(mine.nationName);
|
||||
GuildTag._serializeForDisplay(mine.nationTag, writer);
|
||||
}
|
||||
|
||||
public static ArrayList<Mine> getMinesForGuild(int guildID) {
|
||||
@@ -220,8 +247,7 @@ public class Mine extends AbstractGameObject {
|
||||
// Only inactive mines are returned.
|
||||
|
||||
for (Mine mine : Mine.mineMap.keySet()) {
|
||||
if (mine.owningGuild.getObjectUUID() == guildID &&
|
||||
mine.isActive == false)
|
||||
if (mine.owningGuild.getObjectUUID() == guildID)
|
||||
mineList.add(mine);
|
||||
}
|
||||
return mineList;
|
||||
@@ -290,24 +316,18 @@ public class Mine extends AbstractGameObject {
|
||||
if (treeRank < 1)
|
||||
return false;
|
||||
|
||||
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
|
||||
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
|
||||
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
|
||||
ArrayList<Mine> mines = new ArrayList<>();
|
||||
for(Mine mine : Mine.getMines())
|
||||
if(!mine.isActive)
|
||||
if(mine.getOwningGuild() != null)
|
||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||
mines.add(mine);
|
||||
|
||||
int mineCnt = 0;
|
||||
|
||||
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
|
||||
|
||||
for (Guild guild : playerGuild.getSubGuildList())
|
||||
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
|
||||
|
||||
return mineCnt <= tolRank;
|
||||
return mines;
|
||||
}
|
||||
|
||||
public boolean changeProductionType(Resource resource) {
|
||||
@@ -378,12 +398,24 @@ public class Mine extends AbstractGameObject {
|
||||
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if (building != null && !this.isActive)
|
||||
building.isDeranking.compareAndSet(true, false);
|
||||
|
||||
if(!isAc){
|
||||
for(PlayerCharacter player : this.affectedPlayers){
|
||||
try {
|
||||
player.ZergMultiplier = 1.0f;
|
||||
} catch(Exception e){
|
||||
//something went wrong resetting zerg multiplier, maybe player was deleted?
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean validForMine(Resource r) {
|
||||
if (this.mineType == null)
|
||||
if (this.mineType == null) {
|
||||
Logger.error("Mine Was Null Setting Resources for Mine: " + this.getObjectUUID());
|
||||
return false;
|
||||
return this.mineType.validForMine(r, this.isExpansion());
|
||||
}
|
||||
return this.mineType.validForMine(r);
|
||||
}
|
||||
|
||||
public void serializeForMineProduction(ByteBufferWriter writer) {
|
||||
@@ -394,10 +426,10 @@ public class Mine extends AbstractGameObject {
|
||||
writer.putString(this.mineType.name);
|
||||
writer.putString(this.zoneName);
|
||||
writer.putInt(this.production.hash);
|
||||
writer.putInt(this.production.baseProduction);
|
||||
writer.putInt(this.getModifiedProductionAmount());
|
||||
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
|
||||
writer.putInt(3600); //window in seconds
|
||||
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
|
||||
writer.putInt(this.mineType.hash);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -538,41 +570,236 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public int getModifiedProductionAmount() {
|
||||
//TODO Calculate Distance modifications.
|
||||
ItemBase resourceBase = ItemBase.getItemBase(this.production.UUID);
|
||||
if(resourceBase == null)
|
||||
return 0;
|
||||
int value = resourceBase.getBaseValue();
|
||||
|
||||
//calculate base values.
|
||||
int baseProduction = this.production.baseProduction;
|
||||
float baseModValue = this.production.baseProduction * .1f;
|
||||
float rankModValue = this.production.baseProduction * .0143f;
|
||||
float totalModded = 0;
|
||||
|
||||
//get Mine Building.
|
||||
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
|
||||
if (mineBuilding == null)
|
||||
return this.production.baseProduction;
|
||||
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
|
||||
totalModded += baseModValue;
|
||||
totalModded += rankModValue * harvester.getRank();
|
||||
int amount = 0;
|
||||
switch(this.capSize){
|
||||
case 3:
|
||||
amount = 1800000;
|
||||
break;
|
||||
case 5:
|
||||
amount = 3000000;
|
||||
break;
|
||||
case 10:
|
||||
amount = 6000000;
|
||||
break;
|
||||
case 20:
|
||||
amount = 12000000;
|
||||
break;
|
||||
}
|
||||
//add base production on top;
|
||||
totalModded += baseProduction;
|
||||
//skip distance check for expansion.
|
||||
if (this.isExpansion())
|
||||
return (int) totalModded;
|
||||
if(this.production.UUID == 7)
|
||||
value = 1;
|
||||
|
||||
if (this.owningGuild.isEmptyGuild() == false) {
|
||||
if (this.owningGuild.getOwnedCity() != null) {
|
||||
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
|
||||
amount = amount / value;
|
||||
|
||||
if (distanceSquared > sqr(10000 * 3))
|
||||
totalModded *= .25f;
|
||||
else if (distanceSquared > sqr(10000 * 2))
|
||||
totalModded *= .50f;
|
||||
else if (distanceSquared > sqr(10000))
|
||||
totalModded *= .75f;
|
||||
return amount;
|
||||
}
|
||||
public void onEnter() {
|
||||
|
||||
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
|
||||
if (playerObject == null)
|
||||
continue;
|
||||
|
||||
PlayerCharacter player = (PlayerCharacter) playerObject;
|
||||
|
||||
if(this.affectedPlayers.contains(player) == false)
|
||||
this.affectedPlayers.add(player);
|
||||
|
||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
if(!charactersByNation.get(nation).contains(player)) {
|
||||
charactersByNation.get(nation).add(player);
|
||||
if(!updatedNations.contains(nation)){
|
||||
updatedNations.add(nation);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||
players.add(player);
|
||||
charactersByNation.put(nation,players);
|
||||
if(!updatedNations.contains(nation)){
|
||||
updatedNations.add(nation);
|
||||
}
|
||||
}
|
||||
}
|
||||
return (int) totalModded;
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
player.ZergMultiplier = multiplier;
|
||||
}
|
||||
}
|
||||
try
|
||||
{
|
||||
this.onExit(this._playerMemory);
|
||||
}
|
||||
catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void onExit(HashSet<Integer> currentMemory) {
|
||||
|
||||
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if(tower == null)
|
||||
return;
|
||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
for(Integer id : currentMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(currentPlayers.contains(pc) == false){
|
||||
toRemove.add(id);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players from city memory
|
||||
|
||||
_playerMemory.removeAll(toRemove);
|
||||
}
|
||||
public static Building getTower(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||
if(tower != null)
|
||||
return tower;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
|
||||
AbstractCharacter guildRuler;
|
||||
Guild rulingGuild;
|
||||
Guild rulingNation;
|
||||
java.time.LocalDateTime dateTime1900;
|
||||
|
||||
// Cities aren't a mine without a TOL. Time to early exit.
|
||||
// No need to spam the log here as non-existant TOL's are indicated
|
||||
// during bootstrap routines.
|
||||
Building tower = Mine.getTower(mine);
|
||||
if (tower == null) {
|
||||
|
||||
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Assign mine owner
|
||||
|
||||
if (tower.getOwner() != null)
|
||||
guildRuler = tower.getOwner();
|
||||
else
|
||||
guildRuler = null;
|
||||
|
||||
// If is an errant tree, use errant guild for serialization.
|
||||
// otherwise we serialize the soverign guild
|
||||
|
||||
if (guildRuler == null)
|
||||
rulingGuild = Guild.getErrantGuild();
|
||||
else
|
||||
rulingGuild = guildRuler.getGuild();
|
||||
|
||||
rulingNation = rulingGuild.getNation();
|
||||
|
||||
// Begin Serialzing soverign guild data
|
||||
writer.putInt(mine.getObjectType().ordinal());
|
||||
writer.putInt(mine.getObjectUUID());
|
||||
writer.putString(mine.zoneName + " Mine");
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
|
||||
writer.putString(rulingGuild.getName());
|
||||
writer.putString("");
|
||||
writer.putString(rulingGuild.getLeadershipType());
|
||||
|
||||
// Serialize guild ruler's name
|
||||
// If tree is abandoned blank out the name
|
||||
// to allow them a rename.
|
||||
|
||||
if (guildRuler == null)
|
||||
writer.putString("");
|
||||
else
|
||||
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
|
||||
|
||||
writer.putInt(rulingGuild.getCharter());
|
||||
writer.putInt(0); // always 00000000
|
||||
|
||||
writer.put((byte)0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1); // *** Refactor: What are these flags?
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
|
||||
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
|
||||
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
|
||||
|
||||
writer.putInt(0);// TODO Implement description text
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 1);
|
||||
|
||||
// Begin serializing nation guild info
|
||||
|
||||
if (rulingNation.isEmptyGuild()) {
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
} else {
|
||||
writer.putInt(rulingNation.getObjectType().ordinal());
|
||||
writer.putInt(rulingNation.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
// Serialize nation name
|
||||
|
||||
if (rulingNation.isEmptyGuild())
|
||||
writer.putString("None");
|
||||
else
|
||||
writer.putString(rulingNation.getName());
|
||||
|
||||
writer.putInt(1);
|
||||
|
||||
writer.putInt(0xFFFFFFFF);
|
||||
|
||||
writer.putInt(0);
|
||||
|
||||
if (rulingNation.isEmptyGuild())
|
||||
writer.putString(" ");
|
||||
else
|
||||
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
|
||||
|
||||
writer.putLocalDateTime(LocalDateTime.now());
|
||||
|
||||
if(tower != null) {
|
||||
writer.putFloat(tower.loc.x);
|
||||
writer.putFloat(tower.loc.y);
|
||||
writer.putFloat(tower.loc.z);
|
||||
} else{
|
||||
writer.putFloat(0);
|
||||
writer.putFloat(0);
|
||||
writer.putFloat(0);
|
||||
}
|
||||
writer.putInt(0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.putInt(0x64);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,21 +13,19 @@ import java.util.HashMap;
|
||||
|
||||
public enum MineProduction {
|
||||
|
||||
LUMBER("Lumber Camp", new HashMap<>(), Resource.WORMWOOD, 1618637196, 1663491950),
|
||||
ORE("Ore Mine", new HashMap<>(), Resource.OBSIDIAN, 518103023, -788976428),
|
||||
GOLD("Gold Mine", new HashMap<>(), Resource.GALVOR, -662193002, -1227205358),
|
||||
MAGIC("Magic Mine", new HashMap<>(), Resource.BLOODSTONE, 504746863, -1753567069);
|
||||
LUMBER("Lumber Camp", new HashMap<>(), 1618637196, 1663491950),
|
||||
ORE("Ore Mine", new HashMap<>(), 518103023, -788976428),
|
||||
MAGIC("Magic Mine", new HashMap<>(), 504746863, -1753567069),
|
||||
GOLDMINE("Gold Mine", new HashMap<>(), -662193002, -1227205358);
|
||||
|
||||
public final String name;
|
||||
public final HashMap<Integer, Resource> resources;
|
||||
public final Resource xpac;
|
||||
public final int hash;
|
||||
public final int xpacHash;
|
||||
|
||||
MineProduction(String name, HashMap<Integer, Resource> resources, Resource xpac, int hash, int xpacHash) {
|
||||
MineProduction(String name, HashMap<Integer, Resource> resources,int hash, int xpacHash) {
|
||||
this.name = name;
|
||||
this.resources = resources;
|
||||
this.xpac = xpac;
|
||||
this.hash = hash;
|
||||
this.xpacHash = xpacHash;
|
||||
}
|
||||
@@ -39,6 +37,7 @@ public enum MineProduction {
|
||||
MineProduction.LUMBER.resources.put(1580005, Resource.OAK);
|
||||
MineProduction.LUMBER.resources.put(1580006, Resource.BRONZEWOOD);
|
||||
MineProduction.LUMBER.resources.put(1580007, Resource.MANDRAKE);
|
||||
MineProduction.LUMBER.resources.put(1580018, Resource.WORMWOOD);
|
||||
}
|
||||
if (MineProduction.ORE.resources.size() == 0) {
|
||||
MineProduction.ORE.resources.put(7, Resource.GOLD);
|
||||
@@ -46,14 +45,16 @@ public enum MineProduction {
|
||||
MineProduction.ORE.resources.put(1580001, Resource.TRUESTEEL);
|
||||
MineProduction.ORE.resources.put(1580002, Resource.IRON);
|
||||
MineProduction.ORE.resources.put(1580003, Resource.ADAMANT);
|
||||
MineProduction.ORE.resources.put(1580019, Resource.OBSIDIAN);
|
||||
}
|
||||
if (MineProduction.GOLD.resources.size() == 0) {
|
||||
MineProduction.GOLD.resources.put(7, Resource.GOLD);
|
||||
MineProduction.GOLD.resources.put(1580000, Resource.STONE);
|
||||
MineProduction.GOLD.resources.put(1580008, Resource.COAL);
|
||||
MineProduction.GOLD.resources.put(1580009, Resource.AGATE);
|
||||
MineProduction.GOLD.resources.put(1580010, Resource.DIAMOND);
|
||||
MineProduction.GOLD.resources.put(1580011, Resource.ONYX);
|
||||
if (MineProduction.GOLDMINE.resources.size() == 0) {
|
||||
MineProduction.GOLDMINE.resources.put(7, Resource.GOLD);
|
||||
MineProduction.GOLDMINE.resources.put(1580000, Resource.STONE);
|
||||
MineProduction.GOLDMINE.resources.put(1580008, Resource.COAL);
|
||||
MineProduction.GOLDMINE.resources.put(1580009, Resource.AGATE);
|
||||
MineProduction.GOLDMINE.resources.put(1580010, Resource.DIAMOND);
|
||||
MineProduction.GOLDMINE.resources.put(1580011, Resource.ONYX);
|
||||
MineProduction.GOLDMINE.resources.put(1580017, Resource.GALVOR);
|
||||
}
|
||||
if (MineProduction.MAGIC.resources.size() == 0) {
|
||||
MineProduction.MAGIC.resources.put(7, Resource.GOLD);
|
||||
@@ -62,27 +63,25 @@ public enum MineProduction {
|
||||
MineProduction.MAGIC.resources.put(1580014, Resource.ANTIMONY);
|
||||
MineProduction.MAGIC.resources.put(1580015, Resource.SULFUR);
|
||||
MineProduction.MAGIC.resources.put(1580016, Resource.QUICKSILVER);
|
||||
MineProduction.MAGIC.resources.put(1580020, Resource.BLOODSTONE);
|
||||
}
|
||||
}
|
||||
|
||||
public static MineProduction getByName(String name) {
|
||||
if (name.toLowerCase().equals("lumber"))
|
||||
if (name.equalsIgnoreCase("lumber"))
|
||||
return MineProduction.LUMBER;
|
||||
else if (name.toLowerCase().equals("ore"))
|
||||
else if (name.equalsIgnoreCase("ore"))
|
||||
return MineProduction.ORE;
|
||||
else if (name.toLowerCase().equals("gold"))
|
||||
return MineProduction.GOLD;
|
||||
else if (name.equalsIgnoreCase("gold"))
|
||||
return MineProduction.GOLDMINE;
|
||||
else
|
||||
return MineProduction.MAGIC;
|
||||
}
|
||||
|
||||
public boolean validForMine(Resource r, boolean isXpac) {
|
||||
public boolean validForMine(Resource r) {
|
||||
if (r == null)
|
||||
return false;
|
||||
if (this.resources.containsKey(r.UUID))
|
||||
return true;
|
||||
else
|
||||
return isXpac && r.UUID == this.xpac.UUID;
|
||||
return this.resources.containsKey(r.UUID);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+175
-26
@@ -48,6 +48,7 @@ import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
|
||||
|
||||
public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
public static ArrayList<Mob> discDroppers = new ArrayList<>();
|
||||
private static final ReentrantReadWriteLock createLock = new ReentrantReadWriteLock();
|
||||
private static final ConcurrentHashMap<Integer, Mob> mobMapByDBID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
// Variables NOT to be stored in db
|
||||
@@ -100,6 +101,14 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
private DeferredPowerJob weaponPower;
|
||||
private DateTime upgradeDateTime = null;
|
||||
private boolean lootSync = false;
|
||||
public boolean StrongholdCommander = false;
|
||||
|
||||
public boolean StrongholdGuardian = false;
|
||||
|
||||
public Mine stronghold = null;
|
||||
|
||||
public boolean StrongholdEpic = false;
|
||||
public boolean isDropper = false;
|
||||
|
||||
|
||||
/**
|
||||
@@ -264,7 +273,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.notEnemy = EnumBitSet.asEnumBitSet(rs.getLong("notEnemy"), Enum.MonsterType.class);
|
||||
this.enemy = EnumBitSet.asEnumBitSet(rs.getLong("enemy"), Enum.MonsterType.class);
|
||||
this.firstName = rs.getString("mob_name");
|
||||
|
||||
this.isDropper = rs.getInt("is_dropper") == 1;
|
||||
if (this.firstName.isEmpty())
|
||||
this.firstName = this.mobBase.getFirstName();
|
||||
|
||||
@@ -288,6 +297,12 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
Logger.error("Mobile:" + this.dbID + ": " + e);
|
||||
}
|
||||
|
||||
if(this.firstName.toLowerCase().equals("guardian commander") || this.firstName.toLowerCase().equals("elite guardian")|| this.firstName.toLowerCase().equals("guardian")|| this.firstName.toLowerCase().equals("commander")){
|
||||
this.despawn();
|
||||
this.removeFromCache();
|
||||
DbManager.MobQueries.DELETE_MOB(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
|
||||
@@ -560,6 +575,32 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
return mob;
|
||||
}
|
||||
|
||||
public static Mob createStrongholdMob(int loadID, Vector3fImmutable spawn, Guild guild, boolean isMob, Zone parent, Building building, int contractID, String pirateName, int level) {
|
||||
|
||||
// Create a new Mob instance
|
||||
Mob mobWithoutID = new Mob(pirateName, "", (short) 0, (short) 0, (short) 0, (short) 0, (short) 0, (short) 1, 0, false, false, false, spawn, spawn, Vector3fImmutable.ZERO, (short) 1, (short) 1, (short) 1, guild, (byte) 0, loadID, isMob, parent, building, contractID);
|
||||
|
||||
// Check if mobBase is null
|
||||
if (mobWithoutID.mobBase == null)
|
||||
return null;
|
||||
|
||||
// Set mob level
|
||||
mobWithoutID.level = (short) level;
|
||||
|
||||
// Set the parent zone and parentZoneID
|
||||
mobWithoutID.parentZone = parent;
|
||||
mobWithoutID.parentZoneID = parent.getObjectUUID();
|
||||
|
||||
// If the mob is in a building, bind it to zero position
|
||||
if (mobWithoutID.building != null)
|
||||
mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
|
||||
|
||||
// Avoid database actions and directly return the created mobWithoutID
|
||||
mobWithoutID.setObjectTypeMask(MBServerStatics.MASK_MOB | mobWithoutID.getTypeMasks());
|
||||
|
||||
return mobWithoutID;
|
||||
}
|
||||
|
||||
public static Mob createPet(int loadID, Guild guild, Zone parent, PlayerCharacter owner, short level) {
|
||||
MobBase mobBase = MobBase.getMobBase(loadID);
|
||||
Mob mob = null;
|
||||
@@ -574,11 +615,11 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
mob = new Mob(mobBase, guild, parent, level, owner, 0);
|
||||
if (mob.mobBase == null)
|
||||
return null;
|
||||
mob.runAfterLoad();
|
||||
Vector3fImmutable loc = owner.getLoc();
|
||||
|
||||
DbManager.addToCache(mob);
|
||||
mob.setPet(owner, true);
|
||||
mob.setWalkMode(false);
|
||||
mob.runAfterLoad();
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -1215,6 +1256,10 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
@Override
|
||||
public void killCharacter(AbstractCharacter attacker) {
|
||||
|
||||
if(this.StrongholdGuardian || this.StrongholdCommander) {
|
||||
ChatManager.chatSystemChannel(this.parentZone.getParent().getName() + "'s Stronghold Is Under Attack!");
|
||||
StrongholdManager.CheckToEndStronghold(this.stronghold);
|
||||
}
|
||||
|
||||
this.stopMovement(this.getMovementLoc());
|
||||
|
||||
@@ -1267,7 +1312,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
}
|
||||
|
||||
setLoc(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
this.region = Regions.GetRegionForTeleport(this.loc);//AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
//Next update will be end Loc, lets stop him here.
|
||||
|
||||
}
|
||||
@@ -1404,6 +1449,10 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
WorldGrid.RemoveWorldObject(this);
|
||||
this.charItemManager.clearInventory();
|
||||
|
||||
if(this.StrongholdEpic && this.stronghold != null && this.stronghold.isActive)
|
||||
this.stronghold.isActive = false;
|
||||
//StrongholdManager.EndStronghold(this.stronghold);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1465,11 +1514,31 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
Resists.calculateResists(this);
|
||||
if(this.StrongholdCommander || this.StrongholdGuardian || this.StrongholdEpic){
|
||||
this.setResists(new Resists("Elite"));
|
||||
}else if(Mob.discDroppers.contains(this)) {
|
||||
this.setResists(new Resists("Dropper"));
|
||||
} else if(this.isDropper){
|
||||
this.setResists(new Resists("Dropper"));
|
||||
} else{
|
||||
this.setResists(new Resists());
|
||||
}
|
||||
this.resists.calculateResists(this, false);
|
||||
}
|
||||
|
||||
public void calculateMaxHealthManaStamina() {
|
||||
|
||||
if(this.StrongholdCommander){
|
||||
this.healthMax = 50000;
|
||||
return;
|
||||
} else if(this.StrongholdGuardian){
|
||||
this.healthMax = 12500;
|
||||
return;
|
||||
} else if(this.StrongholdEpic){
|
||||
this.healthMax = 250000;
|
||||
return;
|
||||
}
|
||||
|
||||
float h;
|
||||
float m;
|
||||
float s;
|
||||
@@ -1527,6 +1596,46 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
public void calculateAtrDefenseDamage() {
|
||||
|
||||
if(this.StrongholdCommander){
|
||||
this.maxDamageHandOne = 3500;
|
||||
this.minDamageHandOne = 1500;
|
||||
int atr = 3500;
|
||||
int defense = 3500;
|
||||
if (this.bonuses != null) {
|
||||
|
||||
defense = GetDefense(defense, this);
|
||||
atr = GetAttackRating(atr, this);
|
||||
}
|
||||
this.defenseRating = defense;
|
||||
this.atrHandOne = atr;
|
||||
return;
|
||||
} else if(this.StrongholdGuardian){
|
||||
this.maxDamageHandOne = 1550;
|
||||
this.minDamageHandOne = 750;
|
||||
int atr = 1800;
|
||||
int defense = 2200;
|
||||
if (this.bonuses != null) {
|
||||
|
||||
defense = GetDefense(defense, this);
|
||||
atr = GetAttackRating(atr, this);
|
||||
}
|
||||
this.defenseRating = defense;
|
||||
this.atrHandOne = atr;
|
||||
return;
|
||||
} else if(this.StrongholdEpic){
|
||||
this.maxDamageHandOne = 5000;
|
||||
this.minDamageHandOne = 2500;
|
||||
int atr = 5000;
|
||||
int defense = 3500;
|
||||
if (this.bonuses != null) {
|
||||
|
||||
defense = GetDefense(defense, this);
|
||||
atr = GetAttackRating(atr, this);
|
||||
}
|
||||
this.defenseRating = defense;
|
||||
this.atrHandOne = atr;
|
||||
return;
|
||||
}
|
||||
if (this.charItemManager == null || this.equip == null) {
|
||||
Logger.error("Player " + currentID + " missing skills or equipment");
|
||||
defaultAtrAndDamage(true);
|
||||
@@ -1539,7 +1648,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_MAINHAND), true);
|
||||
} catch (Exception e) {
|
||||
|
||||
this.atrHandOne = (short) this.mobBase.getAttackRating();
|
||||
this.atrHandOne = GetAttackRating(this.mobBase.getAttackRating(), this);
|
||||
this.minDamageHandOne = (short) this.mobBase.getMinDmg();
|
||||
this.maxDamageHandOne = (short) this.mobBase.getMaxDmg();
|
||||
this.rangeHandOne = 6.5f;
|
||||
@@ -1552,7 +1661,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
} catch (Exception e) {
|
||||
|
||||
this.atrHandTwo = (short) this.mobBase.getAttackRating();
|
||||
this.atrHandTwo = GetAttackRating(this.mobBase.getAttackRating(), this);
|
||||
this.minDamageHandTwo = (short) this.mobBase.getMinDmg();
|
||||
this.maxDamageHandTwo = (short) this.mobBase.getMaxDmg();
|
||||
this.rangeHandTwo = 6.5f;
|
||||
@@ -1573,23 +1682,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
// TODO add error log here
|
||||
if (this.bonuses != null) {
|
||||
|
||||
// add any bonuses
|
||||
|
||||
defense += (short) this.bonuses.getFloat(ModType.DCV, SourceType.None);
|
||||
|
||||
// Finally, multiply any percent modifiers. DO THIS LAST!
|
||||
|
||||
float pos_Bonus = 1 + this.bonuses.getFloatPercentPositive(ModType.DCV, SourceType.None);
|
||||
|
||||
|
||||
defense = (short) (defense * pos_Bonus);
|
||||
|
||||
//Lucky rune applies next
|
||||
|
||||
float neg_Bonus = this.bonuses.getFloatPercentNegative(ModType.DCV, SourceType.None);
|
||||
defense = (short) (defense * (1 + neg_Bonus));
|
||||
|
||||
defense = GetDefense((int)defense, this);
|
||||
|
||||
} else
|
||||
Logger.error("Error: missing bonuses");
|
||||
@@ -1601,8 +1694,53 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.defenseRating = (short) this.mobBase.getDefense();
|
||||
}
|
||||
// calculate defense for equipment
|
||||
|
||||
if(this.isDropper || Mob.discDroppers.contains(this)){
|
||||
this.defenseRating *= 2;
|
||||
this.atrHandOne *= 2;
|
||||
this.atrHandTwo *= 2;
|
||||
this.minDamageHandOne *= 2;
|
||||
this.minDamageHandTwo *= 2;
|
||||
this.maxDamageHandOne *= 2;
|
||||
this.maxDamageHandTwo *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetDefense(int defense, Mob mob){
|
||||
// add any bonuses
|
||||
|
||||
defense += (short) mob.bonuses.getFloat(ModType.DCV, SourceType.None);
|
||||
|
||||
// Finally, multiply any percent modifiers. DO THIS LAST!
|
||||
|
||||
float pos_Bonus = 1 + mob.bonuses.getFloatPercentPositive(ModType.DCV, SourceType.None);
|
||||
|
||||
|
||||
defense = (short) (defense * pos_Bonus);
|
||||
|
||||
//Lucky rune applies next
|
||||
|
||||
float neg_Bonus = mob.bonuses.getFloatPercentNegative(ModType.DCV, SourceType.None);
|
||||
return (int) (defense * (1 + neg_Bonus));
|
||||
}
|
||||
|
||||
public static int GetAttackRating(int attackRating, Mob mob){
|
||||
// add any bonuses
|
||||
|
||||
attackRating += (short) mob.bonuses.getFloat(ModType.OCV, SourceType.None);
|
||||
|
||||
// Finally, multiply any percent modifiers. DO THIS LAST!
|
||||
|
||||
float pos_Bonus = 1 + mob.bonuses.getFloatPercentPositive(ModType.OCV, SourceType.None);
|
||||
|
||||
|
||||
attackRating = (short) (attackRating * pos_Bonus);
|
||||
|
||||
//Lucky rune applies next
|
||||
|
||||
float neg_Bonus = mob.bonuses.getFloatPercentNegative(ModType.OCV, SourceType.None);
|
||||
return (int) (attackRating * (1 + neg_Bonus));
|
||||
}
|
||||
private float getWeaponDefense(HashMap<Integer, MobEquipment> equipped) {
|
||||
|
||||
MobEquipment weapon = equipped.get(MBServerStatics.SLOT_MAINHAND);
|
||||
@@ -1929,6 +2067,13 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
this.loadInventory();
|
||||
if(this.isDropper){
|
||||
this.setLevel((short)65);
|
||||
this.setResists(new Resists("Dropper"));
|
||||
this.atrHandOne *= 2;
|
||||
this.atrHandTwo *= 2;
|
||||
|
||||
}
|
||||
try {
|
||||
if (this.equipmentSetID != 0)
|
||||
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
|
||||
@@ -2263,5 +2408,9 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AddDiscDropper(Mob mob){
|
||||
discDroppers.add(mob);
|
||||
mob.setLevel((short)65);
|
||||
mob.setResists(new Resists("Dropper"));
|
||||
}
|
||||
}
|
||||
@@ -34,7 +34,8 @@ public class MobEquipment extends AbstractGameObject {
|
||||
private AbstractPowerAction suffix;
|
||||
private int pValue;
|
||||
private int sValue;
|
||||
private int magicValue;
|
||||
int magicValue;
|
||||
public boolean fromNoob = false;
|
||||
|
||||
private float dropChance = 0;
|
||||
|
||||
@@ -106,7 +107,6 @@ public class MobEquipment extends AbstractGameObject {
|
||||
|
||||
public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException {
|
||||
_serializeForClientMsg(mobEquipment, writer, false);
|
||||
int baseValue = mobEquipment.itemBase.getBaseValue() + mobEquipment.itemBase.getMagicValue();
|
||||
writer.putInt(mobEquipment.magicValue);
|
||||
writer.putInt(mobEquipment.magicValue);
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ public final class MobLoot extends Item {
|
||||
this.setNumOfItems(quantity);
|
||||
|
||||
this.noSteal = noSteal;
|
||||
this.setIsID(this.getItemBase().isAutoID());
|
||||
this.setIsID(true);
|
||||
|
||||
// Class is 'final'; passing 'this' should be okay at the end of the constructor
|
||||
|
||||
|
||||
+115
-3
@@ -122,7 +122,11 @@ public class NPC extends AbstractCharacter {
|
||||
// this.buyPercent = rs.getFloat("npc_buyPercent");
|
||||
|
||||
this.buyPercent = .33f;
|
||||
this.sellPercent = 1;
|
||||
if(ZoneManager.findSmallestZone(this.loc) != null && ZoneManager.findSmallestZone(this.loc).getSafeZone() == 1){
|
||||
this.sellPercent = 0;
|
||||
}else{
|
||||
this.sellPercent = 1;
|
||||
}
|
||||
|
||||
this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0));
|
||||
|
||||
@@ -189,6 +193,18 @@ public class NPC extends AbstractCharacter {
|
||||
serializeForClientMsgOtherPlayer(npc, writer);
|
||||
}
|
||||
|
||||
public boolean isInSafeZone() {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||
|
||||
if (zone != null) {
|
||||
return zone.getSafeZone() == (byte) 1;
|
||||
}
|
||||
|
||||
return false;
|
||||
//return this.safeZone;
|
||||
}
|
||||
|
||||
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
|
||||
throws SerializationException {
|
||||
|
||||
@@ -1180,7 +1196,7 @@ public class NPC extends AbstractCharacter {
|
||||
}
|
||||
|
||||
// Cannot roll items without a warehouse.
|
||||
// Due to the fact fillForge references the
|
||||
// Due to the fact ResourceRoll references the
|
||||
// warehouse and early exits. *** Refactor???
|
||||
|
||||
serverZone = this.building.getParentZone();
|
||||
@@ -1214,7 +1230,7 @@ public class NPC extends AbstractCharacter {
|
||||
if (isRandom)
|
||||
item = ItemFactory.randomRoll(this, player, amount, itemID);
|
||||
else
|
||||
item = ItemFactory.fillForge(this, player, amount, itemID, pToken, sToken, customName);
|
||||
item = ItemFactory.ResourceRoll(this, player, amount, itemID, pToken, sToken, customName);
|
||||
|
||||
if (item == null)
|
||||
return null;
|
||||
@@ -1347,4 +1363,100 @@ public class NPC extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<MobEquipment> getSellInventorySteward() {
|
||||
|
||||
ArrayList<MobEquipment> smallList = new ArrayList<>();
|
||||
for (MobEquipment me : this.contract.getSellInventory()) {
|
||||
int rankRequired = 0;
|
||||
if (me.getItemBase().getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
switch (me.getItemBase().getUUID()) {
|
||||
case 866:
|
||||
case 889:
|
||||
case 860:
|
||||
case 850:
|
||||
case 892:
|
||||
case 1502003:
|
||||
case 890:
|
||||
case 896:
|
||||
rankRequired = 1;
|
||||
break;
|
||||
case 899:
|
||||
case 801:
|
||||
case 803:
|
||||
case 802:
|
||||
case 821:
|
||||
case 810:
|
||||
case 806:
|
||||
case 818:
|
||||
case 800:
|
||||
rankRequired = 2;
|
||||
break;
|
||||
|
||||
case 840:
|
||||
case 848:
|
||||
case 813:
|
||||
case 805:
|
||||
case 804:
|
||||
case 838:
|
||||
rankRequired = 3;
|
||||
break;
|
||||
case 815:
|
||||
rankRequired = 4;
|
||||
break;
|
||||
case 847:
|
||||
case 830:
|
||||
case 820:
|
||||
rankRequired = 6;
|
||||
break;
|
||||
case 865:
|
||||
case 252637:
|
||||
rankRequired = 7;
|
||||
break;
|
||||
case 1502002: // harvesters don't need to exist but might one day
|
||||
case 1502001: //mine guards don't need to exist but might one day
|
||||
continue;
|
||||
}
|
||||
if(me.getItemBase().getName().toLowerCase().contains("trainer") || me.getItemBase().getName().toLowerCase().contains("refiner")){
|
||||
rankRequired = 5;
|
||||
}
|
||||
if (this.getRank() >= rankRequired)
|
||||
smallList.add(me);
|
||||
}
|
||||
}
|
||||
return smallList;
|
||||
}
|
||||
|
||||
public ArrayList<MobEquipment> getSellInventoryBuilder() {
|
||||
|
||||
ArrayList<MobEquipment> smallList = new ArrayList<>();
|
||||
int maxValue = 0;
|
||||
switch(this.getRank()){
|
||||
case 1:
|
||||
maxValue = 300000;
|
||||
break;
|
||||
case 2:
|
||||
maxValue = 450000;
|
||||
break;
|
||||
case 3:
|
||||
maxValue = 550000;
|
||||
break;
|
||||
case 4:
|
||||
maxValue = 650000;
|
||||
break;
|
||||
case 5:
|
||||
maxValue = 1000000;
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
maxValue = 999999999;
|
||||
break;
|
||||
|
||||
}
|
||||
for(MobEquipment me : this.contract.getSellInventory()){
|
||||
if(me.getItemBase().getBaseValue() <= maxValue)
|
||||
smallList.add(me);
|
||||
}
|
||||
return smallList;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ import engine.job.JobScheduler;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.jobs.FinishSpireEffectJob;
|
||||
import engine.jobs.NoTimeJob;
|
||||
import engine.jobs.RefreshGroupJob;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.FastMath;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -175,6 +176,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
private boolean dirtyLoad = true;
|
||||
private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true);
|
||||
|
||||
public float ZergMultiplier = 1.0f;
|
||||
|
||||
public boolean isBoxed = false;
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
*/
|
||||
@@ -780,6 +785,9 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// Verify Race
|
||||
int raceID = msg.getRace();
|
||||
|
||||
if(raceID == 0)
|
||||
raceID = 1999;
|
||||
|
||||
Race race = Race.getRace(raceID);
|
||||
|
||||
if (race == null) {
|
||||
@@ -812,33 +820,34 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Verify HairStyle/BeardStyle/SkinColor/HairColor/BeardColor
|
||||
int hairStyleID = msg.getHairStyle();
|
||||
int beardStyleID = msg.getBeardStyle();
|
||||
int skinColorID = msg.getSkinColor();
|
||||
int hairColorID = msg.getHairColor();
|
||||
int beardColorID = msg.getBeardColor();
|
||||
// Verify HairStyle/BeardStyle/SkinColor/HairColor/BeardColor
|
||||
int hairStyleID = msg.getHairStyle();
|
||||
int beardStyleID = msg.getBeardStyle();
|
||||
int skinColorID = msg.getSkinColor();
|
||||
int hairColorID = msg.getHairColor();
|
||||
int beardColorID = msg.getBeardColor();
|
||||
|
||||
if (!race.isValidHairStyle(hairStyleID)) {
|
||||
Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName());
|
||||
return null;
|
||||
if(raceID != 1999) {
|
||||
if (!race.isValidHairStyle(hairStyleID)) {
|
||||
Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!race.isValidSkinColor(skinColorID)) {
|
||||
Logger.info("Invalid skinColorID: " + skinColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!race.isValidHairColor(hairColorID)) {
|
||||
Logger.info("Invalid hairColorID: " + hairColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!race.isValidBeardColor(beardColorID)) {
|
||||
Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if (!race.isValidSkinColor(skinColorID)) {
|
||||
Logger.info("Invalid skinColorID: " + skinColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!race.isValidHairColor(hairColorID)) {
|
||||
Logger.info("Invalid hairColorID: " + hairColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!race.isValidBeardColor(beardColorID)) {
|
||||
Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get stat modifiers
|
||||
int strMod = msg.getStrengthMod();
|
||||
int dexMod = msg.getDexterityMod();
|
||||
@@ -926,11 +935,12 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
// Validate Rune against Race
|
||||
if (!race.isAllowedRune(runeBase)) {
|
||||
Logger.info("Trait Not valid for Race");
|
||||
return null;
|
||||
if(raceID != 1999) {
|
||||
if (!race.isAllowedRune(runeBase)) {
|
||||
Logger.info("Trait Not valid for Race");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Validate BaseClass against Race
|
||||
if (!baseClass.isAllowedRune(runeBase)) {
|
||||
Logger.info("Trait Not valid for BaseClass");
|
||||
@@ -1119,9 +1129,15 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
int kitID = msg.getKit();
|
||||
|
||||
// get the correctKit
|
||||
int raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
|
||||
int raceClassID;
|
||||
if(raceID != 1999){
|
||||
raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
|
||||
}else{
|
||||
raceClassID = Kit.GetKitIDByRaceClass(2011, baseClassID);
|
||||
}
|
||||
ArrayList<Kit> allKits = Kit.RaceClassIDMap.get(raceClassID);
|
||||
|
||||
|
||||
Kit kit = null;
|
||||
|
||||
for (Kit k : allKits) {
|
||||
@@ -1151,6 +1167,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
if(raceID == 1999){
|
||||
hairStyleID = 0;
|
||||
beardStyleID = 0;
|
||||
skinColorID = 0;
|
||||
hairColorID = 0;
|
||||
beardColorID = 0;
|
||||
}
|
||||
|
||||
// Make PC
|
||||
PlayerCharacter pcWithoutID = new PlayerCharacter(firstName, lastName, (short) strMod, (short) dexMod, (short) conMod,
|
||||
@@ -1825,20 +1848,20 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
//see if we shold grant xp to attacker
|
||||
boolean doPVPEXP = false;
|
||||
long lastKill = att.getLastKillOfTarget(this.getObjectUUID());
|
||||
if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER)
|
||||
if (attacker.getLevel() > 39 && this.getLevel() > 39) {
|
||||
Guild aN = null;
|
||||
Guild tN = null;
|
||||
if (attacker.getGuild() != null)
|
||||
aN = attacker.getGuild().getNation();
|
||||
if (this.getGuild() != null)
|
||||
tN = this.getGuild().getNation();
|
||||
if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) {
|
||||
//if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER)
|
||||
//if (attacker.getLevel() > 39 && this.getLevel() > 39) {
|
||||
//Guild aN = null;
|
||||
//Guild tN = null;
|
||||
//if (attacker.getGuild() != null)
|
||||
// aN = attacker.getGuild().getNation();
|
||||
//if (this.getGuild() != null)
|
||||
// tN = this.getGuild().getNation();
|
||||
//if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) {
|
||||
//skip giving xp if same guild or attacker is errant, or target is in death shroud.
|
||||
} else {
|
||||
//} else {
|
||||
doPVPEXP = true;
|
||||
}
|
||||
}
|
||||
//}
|
||||
// }
|
||||
//apply death shroud to non safeholds.
|
||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||
|
||||
@@ -2025,7 +2048,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) {
|
||||
|
||||
// Recalculate everything
|
||||
|
||||
if(this.timestamps.containsKey("DeathTime"))
|
||||
this.timestamps.remove("DeathTime");
|
||||
|
||||
this.recalculatePlayerStats(true);
|
||||
this.setCombat(false);
|
||||
@@ -4787,15 +4811,29 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void forceRespawn(PlayerCharacter sourcePlayer) throws MsgSendException {
|
||||
|
||||
if (sourcePlayer == null)
|
||||
return;
|
||||
|
||||
sourcePlayer.getClientConnection().disconnect();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
try {
|
||||
|
||||
if (!this.isAlive())
|
||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
if(!this.timestamps.containsKey("DeathTime")){
|
||||
this.timestamps.put("DeathTime",System.currentTimeMillis());
|
||||
}
|
||||
if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
forceRespawn(this);
|
||||
return;
|
||||
|
||||
}
|
||||
updateLocation();
|
||||
updateMovementState();
|
||||
updateRegen();
|
||||
@@ -4811,6 +4849,25 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
updateBlessingMessage();
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
if(!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
|
||||
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
|
||||
if(this.isBoxed && !this.containsEffect(1672601862)) {
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
|
||||
if(this.isFlying()){
|
||||
//if (!AbstractCharacter.CanFly(this)) {
|
||||
if(this.effects.containsKey("MoveBuff")){
|
||||
GroundPlayer(this);
|
||||
//ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -4819,7 +4876,44 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void unboxPlayer(PlayerCharacter player){
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
|
||||
sameMachine.add(pc);
|
||||
}
|
||||
}
|
||||
|
||||
for(PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
|
||||
player.isBoxed = false;
|
||||
if(player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
|
||||
}
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
try {
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
||||
if (!pc.equals(player) && pc.isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)) {
|
||||
sameMachine.add(pc);
|
||||
}
|
||||
}
|
||||
|
||||
boolean boxed = false;
|
||||
for (PlayerCharacter pc : sameMachine)
|
||||
if (!pc.isBoxed)
|
||||
boxed = true;
|
||||
|
||||
return boxed;
|
||||
}catch(Exception e){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void updateFlight() {
|
||||
|
||||
|
||||
@@ -150,6 +150,7 @@ public class PromotionClass extends AbstractGameObject {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,24 @@ public class Resists {
|
||||
private int protectionTrains = 0;
|
||||
private boolean immuneToAll;
|
||||
|
||||
public Resists() {
|
||||
this.immuneToAll = false;
|
||||
this.resists.put(DamageType.Slash, 0f);
|
||||
this.resists.put(DamageType.Crush, 0f);
|
||||
this.resists.put(DamageType.Pierce, 0f);
|
||||
this.resists.put(DamageType.Magic, 0f);
|
||||
this.resists.put(DamageType.Bleed, 0f);
|
||||
this.resists.put(DamageType.Poison, 0f);
|
||||
this.resists.put(DamageType.Mental, 0f);
|
||||
this.resists.put(DamageType.Holy, 0f);
|
||||
this.resists.put(DamageType.Unholy, 0f);
|
||||
this.resists.put(DamageType.Lightning, 0f);
|
||||
this.resists.put(DamageType.Fire, 0f);
|
||||
this.resists.put(DamageType.Cold, 0f);
|
||||
this.resists.put(DamageType.Healing, 0f);
|
||||
this.immuneTo.put(DamageType.Siege, true);
|
||||
|
||||
}
|
||||
/**
|
||||
* Generic Constructor
|
||||
*/
|
||||
@@ -46,6 +64,12 @@ public class Resists {
|
||||
case "Mine":
|
||||
setMineResists();
|
||||
break;
|
||||
case "Dropper":
|
||||
setDropperResists();
|
||||
break;
|
||||
case "Elite":
|
||||
setEliteResists();
|
||||
break;
|
||||
default:
|
||||
setGenericResists();
|
||||
break;
|
||||
@@ -231,6 +255,42 @@ public class Resists {
|
||||
this.resists.put(DamageType.Siege, 0f);
|
||||
}
|
||||
|
||||
public final void setDropperResists() {
|
||||
this.immuneToAll = false;
|
||||
this.resists.put(DamageType.Slash, 50f);
|
||||
this.resists.put(DamageType.Crush, 50f);
|
||||
this.resists.put(DamageType.Pierce, 50f);
|
||||
this.resists.put(DamageType.Magic, 50f);
|
||||
this.resists.put(DamageType.Bleed, 50f);
|
||||
this.resists.put(DamageType.Poison, 50f);
|
||||
this.resists.put(DamageType.Mental, 50f);
|
||||
this.resists.put(DamageType.Holy, 50f);
|
||||
this.resists.put(DamageType.Unholy, 50f);
|
||||
this.resists.put(DamageType.Lightning, 50f);
|
||||
this.resists.put(DamageType.Fire, 50f);
|
||||
this.resists.put(DamageType.Cold, 50f);
|
||||
this.resists.put(DamageType.Healing, 0f);
|
||||
this.immuneTo.put(DamageType.Siege, true);
|
||||
}
|
||||
|
||||
public final void setEliteResists() {
|
||||
this.immuneToAll = false;
|
||||
this.resists.put(DamageType.Slash, 75f);
|
||||
this.resists.put(DamageType.Crush, 75f);
|
||||
this.resists.put(DamageType.Pierce, 75f);
|
||||
this.resists.put(DamageType.Magic, 75f);
|
||||
this.resists.put(DamageType.Bleed, 75f);
|
||||
this.resists.put(DamageType.Poison, 75f);
|
||||
this.resists.put(DamageType.Mental, 75f);
|
||||
this.resists.put(DamageType.Holy, 75f);
|
||||
this.resists.put(DamageType.Unholy, 75f);
|
||||
this.resists.put(DamageType.Lightning, 75f);
|
||||
this.resists.put(DamageType.Fire, 75f);
|
||||
this.resists.put(DamageType.Cold, 75f);
|
||||
this.resists.put(DamageType.Healing, 0f);
|
||||
this.immuneTo.put(DamageType.Siege, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create generic resists
|
||||
*/
|
||||
@@ -394,7 +454,7 @@ public class Resists {
|
||||
*/
|
||||
public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) {
|
||||
//handle fortitudes
|
||||
damage = handleFortitude(target, type, damage);
|
||||
//damage = handleFortitude(target, type, damage);
|
||||
//calculate armor piercing
|
||||
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
||||
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
|
||||
@@ -417,6 +477,7 @@ public class Resists {
|
||||
}
|
||||
target.cancelOnTakeDamage(type, (damageAfterResists));
|
||||
}
|
||||
damageAfterResists = handleFortitude(target, type, damageAfterResists);
|
||||
return damageAfterResists;
|
||||
}
|
||||
|
||||
@@ -426,6 +487,38 @@ public class Resists {
|
||||
// get resists for runes
|
||||
PlayerBonuses rb = ac.getBonuses();
|
||||
float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f;
|
||||
if(ac.getObjectType().equals(Enum.GameObjectType.Mob)){
|
||||
Mob mob = (Mob)ac;
|
||||
if(mob.StrongholdEpic || mob.StrongholdCommander || mob.StrongholdGuardian) {
|
||||
slash = 75f;
|
||||
crush = 75f;
|
||||
pierce = 75f;
|
||||
magic = 75f;
|
||||
bleed = 75f;
|
||||
mental = 75f;
|
||||
holy = 75f;
|
||||
unholy = 75f;
|
||||
poison = 75f;
|
||||
lightning = 75f;
|
||||
fire = 75f;
|
||||
cold = 75f;
|
||||
healing = 0f;
|
||||
} else if(Mob.discDroppers.contains(mob) || mob.isDropper) {
|
||||
slash = 200f;
|
||||
crush = 200f;
|
||||
pierce = 200f;
|
||||
magic = 200f;
|
||||
bleed = 200f;
|
||||
mental = 200f;
|
||||
holy = 200f;
|
||||
unholy = 200f;
|
||||
poison = 200f;
|
||||
lightning = 200f;
|
||||
fire = 200f;
|
||||
cold = 200f;
|
||||
healing = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (rb != null) {
|
||||
// Handle immunities
|
||||
@@ -465,19 +558,6 @@ public class Resists {
|
||||
cold += rb.getFloat(ModType.Resistance, SourceType.Cold);
|
||||
healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name());
|
||||
|
||||
//HHO
|
||||
|
||||
// String protectionString = rb.getString("protection");
|
||||
//
|
||||
// if (protectionString.isEmpty())
|
||||
// this.protection = null;
|
||||
// else try {
|
||||
// this.protection = DamageType.valueOf(rb.getString("protection"));
|
||||
// } catch (IllegalArgumentException e) {
|
||||
// Logger.error( "No enum for: " + protectionString);
|
||||
// this.protection = null;
|
||||
// }
|
||||
// this.protectionTrains = rb.getFloat("protection");
|
||||
}
|
||||
|
||||
// get resists from equipment
|
||||
|
||||
@@ -43,7 +43,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
|
||||
public static boolean canTakeFavor(PlayerCharacter grantee, Shrine shrine) {
|
||||
|
||||
if (shrine.shrineType.isRace())
|
||||
if (shrine.shrineType.isRace()) {
|
||||
switch (grantee.getRaceID()) {
|
||||
case 2000:
|
||||
case 2001:
|
||||
@@ -96,6 +96,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
|
||||
case 2025:
|
||||
case 2026:
|
||||
case 1999:
|
||||
if (shrine.shrineType == ShrineType.Nephilim)
|
||||
return true;
|
||||
break;
|
||||
@@ -106,7 +107,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
break;
|
||||
|
||||
}
|
||||
else
|
||||
}else {
|
||||
switch (grantee.getPromotionClassID()) {
|
||||
case 2504:
|
||||
if (shrine.shrineType == ShrineType.Assassin)
|
||||
@@ -197,7 +198,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -226,26 +227,6 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
|
||||
}
|
||||
|
||||
public void decay() {
|
||||
|
||||
if (this.getFavors() == 0)
|
||||
return;
|
||||
|
||||
int decayAmount = (int) (this.getFavors() - (this.getFavors() * .10f));
|
||||
|
||||
if (decayAmount < 0)
|
||||
decayAmount = 0;
|
||||
|
||||
if (!DbManager.ShrineQueries.updateFavors(this, decayAmount, this.getFavors())) {
|
||||
Logger.error("Shrine Decay", "Error writing to DB. UUID: " + this.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
this.favors = decayAmount;
|
||||
|
||||
Logger.info(shrineType.name() + " uuid:" + this.getObjectUUID() + " Amount: " + this.getFavors() * .10f);
|
||||
|
||||
}
|
||||
|
||||
public synchronized boolean addFavor(PlayerCharacter boonOwner, Item boonItem) {
|
||||
|
||||
if (boonOwner == null)
|
||||
|
||||
@@ -281,6 +281,84 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
}
|
||||
|
||||
public static int getCostForResource(int id){
|
||||
int newCost = 1;
|
||||
switch(id){
|
||||
case 1580000://stone
|
||||
newCost = 3000;
|
||||
break;
|
||||
case 1580001://truesteel
|
||||
newCost = 50000;
|
||||
break;
|
||||
case 1580002://iron
|
||||
newCost = 50000;
|
||||
break;
|
||||
case 1580003://adamant
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580004://lumber
|
||||
newCost = 3000;
|
||||
break;
|
||||
case 1580005://oak
|
||||
newCost = 30000;
|
||||
break;
|
||||
case 1580006://bronzewood
|
||||
newCost = 30000;
|
||||
break;
|
||||
case 1580007://mandrake
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580008://coal
|
||||
newCost = 30000;
|
||||
break;
|
||||
case 1580009://agate
|
||||
newCost = 50000;
|
||||
break;
|
||||
case 1580010://diamond
|
||||
newCost = 50000;
|
||||
break;
|
||||
case 1580011://onyx
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580012://azoth
|
||||
newCost = 50000;
|
||||
break;
|
||||
case 1580013://orichalk
|
||||
newCost = 30000;
|
||||
break;
|
||||
case 1580014://antimony
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580015://sulfur
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580016://quicksilver
|
||||
newCost = 100000;
|
||||
break;
|
||||
case 1580017://galvor
|
||||
newCost = 300000;
|
||||
break;
|
||||
case 1580018://wormwood
|
||||
newCost = 300000;
|
||||
break;
|
||||
case 1580019://obsidian
|
||||
newCost = 200000;
|
||||
break;
|
||||
case 1580020://bloodstone
|
||||
newCost = 200000;
|
||||
break;
|
||||
case 1705032:
|
||||
newCost = 100000;
|
||||
break;
|
||||
}
|
||||
return newCost;
|
||||
}
|
||||
public static int getSellStackSize(int id){
|
||||
if(id == 1705032)
|
||||
return 10;
|
||||
return 3000000 / getCostForResource(id);
|
||||
}
|
||||
|
||||
public ConcurrentHashMap<ItemBase, Integer> getResources() {
|
||||
return resources;
|
||||
}
|
||||
|
||||
@@ -101,7 +101,6 @@ public class Zone extends AbstractGameObject {
|
||||
if (hash == null)
|
||||
setHash();
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
|
||||
@@ -113,8 +112,8 @@ public class Zone extends AbstractGameObject {
|
||||
|
||||
if (zone.playerCityID > 0) {
|
||||
writer.put((byte) 1); // Player City - True
|
||||
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
|
||||
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
|
||||
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128);
|
||||
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128);
|
||||
} else
|
||||
writer.put((byte) 0); // Player City - False
|
||||
|
||||
|
||||
@@ -45,13 +45,10 @@ public class RunegateTeleportPowerAction extends AbstractPowerAction {
|
||||
Vector3fImmutable rgLoc;
|
||||
|
||||
for (Runegate runegate : Runegate._runegates.values()) {
|
||||
|
||||
rgLoc = runegate.gateBuilding.getLoc();
|
||||
|
||||
float distanceToRunegateSquared = source.getLoc().distanceSquared2D(rgLoc);
|
||||
|
||||
if (distanceToRunegateSquared < sqr(dist)) {
|
||||
dist = sqrt(distanceToRunegateSquared);
|
||||
float disToGate = source.getLoc().distanceSquared2D(rgLoc);
|
||||
if(disToGate < dist){
|
||||
dist = disToGate;
|
||||
rg = runegate.gateBuilding;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,7 +78,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
||||
@Override
|
||||
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
|
||||
|
||||
if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(awo.getObjectType().equals(Enum.GameObjectType.Item)))
|
||||
if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
|
||||
return;
|
||||
|
||||
PlayerCharacter sourcePlayer = (PlayerCharacter) source;
|
||||
@@ -131,8 +131,23 @@ public class StealPowerAction extends AbstractPowerAction {
|
||||
//Handle target attacking back if in combat and has no other target
|
||||
CombatManager.handleRetaliate(ownerAC, sourcePlayer);
|
||||
|
||||
} else
|
||||
} else if (owner.getObjectType().equals(Enum.GameObjectType.Mob)){
|
||||
Mob ownerMob = (Mob) owner;
|
||||
|
||||
if (ownerMob.isSafeMode() || sourcePlayer.inSafeZone())
|
||||
return;
|
||||
|
||||
if (ownerMob.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE))
|
||||
return;
|
||||
|
||||
//mark thief and target as player aggressive
|
||||
sourcePlayer.setLastPlayerAttackTime();
|
||||
|
||||
//Handle target attacking back if in combat and has no other target
|
||||
CombatManager.handleRetaliate(ownerAC, sourcePlayer);
|
||||
}else{
|
||||
return;
|
||||
}
|
||||
|
||||
ClientConnection origin = sourcePlayer.getClientConnection();
|
||||
|
||||
|
||||
@@ -357,7 +357,7 @@ public class MBServerStatics {
|
||||
public static final int COMBAT_SEND_DODGE = 20;
|
||||
public static final int COMBAT_SEND_BLOCK = 21;
|
||||
public static final int COMBAT_SEND_PARRY = 22;
|
||||
public static final short LEVELCAP = 75;
|
||||
public static final short LEVELCAP = 80;
|
||||
public static final int LEVEL_CON_WHITE = 7;
|
||||
public static final int RESPAWN_TIMER = 90 * 1000;
|
||||
public static final int DESPAWN_TIMER = 12 * 1000;
|
||||
|
||||
@@ -210,6 +210,8 @@ public class LoginServer {
|
||||
nextServerTime = LocalDateTime.now().plusSeconds(1);
|
||||
}
|
||||
|
||||
//load realm for the server pop creation screen
|
||||
|
||||
if (LocalDateTime.now().isAfter(nextDatabaseTime)) {
|
||||
String pop = SimulationManager.getPopulationString();
|
||||
Logger.info("Keepalive: " + pop);
|
||||
@@ -276,6 +278,8 @@ public class LoginServer {
|
||||
Logger.info("Loading All Guilds");
|
||||
DbManager.GuildQueries.GET_ALL_GUILDS();
|
||||
|
||||
Logger.info("Loading All Realms");
|
||||
Realm.loadAllRealms();
|
||||
|
||||
Logger.info("***Boot Successful***");
|
||||
return true;
|
||||
|
||||
@@ -40,10 +40,7 @@ import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.ThreadUtils;
|
||||
import engine.workthreads.DisconnectTrashTask;
|
||||
import engine.workthreads.HourlyJobThread;
|
||||
import engine.workthreads.PurgeOprhans;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
import engine.workthreads.*;
|
||||
import org.pmw.tinylog.Configurator;
|
||||
import org.pmw.tinylog.Level;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -60,6 +57,7 @@ import java.nio.file.Paths;
|
||||
import java.time.Duration;
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Timer;
|
||||
|
||||
@@ -201,6 +199,7 @@ public class WorldServer {
|
||||
LocalDateTime nextPopulationFileTime = LocalDateTime.now();
|
||||
LocalDateTime nextFlashTrashCheckTime = LocalDateTime.now();
|
||||
LocalDateTime nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1);
|
||||
LocalDateTime nextHalfHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0);
|
||||
LocalDateTime nextWareHousePushTime = LocalDateTime.now();
|
||||
|
||||
// Begin execution of main game loop
|
||||
@@ -232,6 +231,13 @@ public class WorldServer {
|
||||
nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1);
|
||||
}
|
||||
|
||||
if (LocalDateTime.now().isAfter(nextHalfHourlyJobTime)) {
|
||||
Thread halfHourlyJobThread = new Thread(new HalfHourlyJobThread());
|
||||
halfHourlyJobThread.setName("halfHourlyJob");
|
||||
halfHourlyJobThread.start();
|
||||
nextHalfHourlyJobTime = nextHalfHourlyJobTime.plusMinutes(30);
|
||||
}
|
||||
|
||||
if (LocalDateTime.now().isAfter(nextWareHousePushTime)) {
|
||||
Thread warehousePushThread = new Thread(new WarehousePushThread());
|
||||
warehousePushThread.setName("warehousePush");
|
||||
@@ -435,9 +441,6 @@ public class WorldServer {
|
||||
Logger.info("Loading Max Skills for Trainers");
|
||||
DbManager.SkillsBaseQueries.LOAD_ALL_MAX_SKILLS_FOR_CONTRACT();
|
||||
|
||||
//pick a startup Hotzone
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
|
||||
Logger.info("Loading All Players from database to Server Cache");
|
||||
long start = System.currentTimeMillis();
|
||||
|
||||
@@ -488,8 +491,8 @@ public class WorldServer {
|
||||
MobRespawnThread.startRespawnThread();
|
||||
|
||||
// Run maintenance
|
||||
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
//moved this to hourly job thread to sustain no reboot system
|
||||
//MaintenanceManager.dailyMaintenance();
|
||||
|
||||
Logger.info("Starting Orphan Item Purge");
|
||||
PurgeOprhans.startPurgeThread();
|
||||
@@ -497,7 +500,7 @@ public class WorldServer {
|
||||
// Open/Close mines for the current window
|
||||
|
||||
Logger.info("Processing mine window.");
|
||||
HourlyJobThread.processMineWindow();
|
||||
HalfHourlyJobThread.processMineWindow();
|
||||
|
||||
// Calculate bootstrap time and rest boot time to current time.
|
||||
|
||||
@@ -593,12 +596,16 @@ public class WorldServer {
|
||||
mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
|
||||
|
||||
for (Mob m : mobs) {
|
||||
try{
|
||||
m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
|
||||
m.setLoc(m.getLoc());
|
||||
|
||||
//ADD GUARDS HERE.
|
||||
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
|
||||
DbManager.MobQueries.LOAD_PATROL_POINTS(m);
|
||||
} catch (Exception e) {
|
||||
Logger.error(m.getObjectUUID() + " returned an Error Message :" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
//Handle npc's
|
||||
@@ -669,6 +676,22 @@ public class WorldServer {
|
||||
delta = 60000;
|
||||
|
||||
}
|
||||
|
||||
//get additional logout timer for enemies nearby
|
||||
if(!playerCharacter.isInSafeZone()){
|
||||
HashSet<AbstractWorldObject> playersClose = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
boolean enemiesClose = false;
|
||||
for(AbstractWorldObject awo : playersClose){
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.guild.getNation().equals(playerCharacter.guild.getNation()))
|
||||
enemiesClose = true;
|
||||
}
|
||||
if(enemiesClose){
|
||||
delta += 60000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
playerCharacter.stopMovement(playerCharacter.getLoc());
|
||||
UpdateStateMsg updateStateMsg = new UpdateStateMsg();
|
||||
updateStateMsg.setPlayer(playerCharacter);
|
||||
@@ -686,8 +709,7 @@ public class WorldServer {
|
||||
playerCharacter.getLoadedStaticObjects().clear();
|
||||
|
||||
LogoutCharacterJob logoutJob = new LogoutCharacterJob(playerCharacter, this);
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(logoutJob,
|
||||
System.currentTimeMillis() + delta);
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(logoutJob, System.currentTimeMillis() + delta);
|
||||
playerCharacter.getTimers().put("Logout", jc);
|
||||
playerCharacter.getTimestamps().put("logout", System.currentTimeMillis());
|
||||
|
||||
|
||||
@@ -0,0 +1,174 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.workthreads;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.gameManager.StrongholdManager.EndStronghold;
|
||||
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
|
||||
|
||||
public class HalfHourlyJobThread implements Runnable {
|
||||
|
||||
public HalfHourlyJobThread() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void processMineWindow() {
|
||||
|
||||
try {
|
||||
|
||||
ArrayList<Mine> mines = Mine.getMines();
|
||||
for(Mine mine : mines){
|
||||
if (mine.isStronghold)
|
||||
StrongholdManager.EndStronghold(mine);
|
||||
}
|
||||
for (Mine mine : mines) {
|
||||
try {
|
||||
//handle mines opening on server reboot weird time interval
|
||||
if (LocalDateTime.now().isAfter(LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute))) {
|
||||
if (LocalDateTime.now().isBefore(LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).plusMinutes(30))) {
|
||||
HalfHourlyJobThread.mineWindowOpen(mine);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// set to the current mine window.
|
||||
|
||||
if (mine.openHour == LocalDateTime.now().getHour() && mine.openMinute == LocalDateTime.now().getMinute() && !mine.wasClaimed) {
|
||||
HalfHourlyJobThread.mineWindowOpen(mine);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Close the mine if it reaches this far
|
||||
LocalDateTime openTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute);
|
||||
if (LocalDateTime.now().plusMinutes(1).isAfter(openTime.plusMinutes(30)))
|
||||
mineWindowClose(mine);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error("mineID: " + mine.getObjectUUID(), e.toString());
|
||||
}
|
||||
}
|
||||
|
||||
//StrongholdManager.processStrongholds();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void mineWindowOpen(Mine mine) {
|
||||
|
||||
mine.setActive(true);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Mine is now Active!");
|
||||
Logger.info(mine.getZoneName() + "'s Mine is now Active!");
|
||||
}
|
||||
|
||||
public static boolean mineWindowClose(Mine mine) {
|
||||
|
||||
// No need to end the window of a mine which never opened.
|
||||
|
||||
if (mine.isActive == false)
|
||||
return false;
|
||||
|
||||
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
|
||||
if (mineBuilding == null) {
|
||||
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Mine building still stands; nothing to do.
|
||||
// We can early exit here.
|
||||
|
||||
if (mineBuilding.getRank() > 0) {
|
||||
mine.setActive(false);
|
||||
mine.lastClaimer = null;
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.guildName + " has defended the mine in " + mine.getParentZone().getParent().getName() + ". The mine is no longer active.");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
return true;
|
||||
}
|
||||
|
||||
// This mine does not have a valid claimer
|
||||
// we will therefore set it to errant
|
||||
// and keep the window open.
|
||||
|
||||
if (!Mine.validateClaimer(mine.lastClaimer)) {
|
||||
mine.lastClaimer = null;
|
||||
mine.updateGuildOwner(null);
|
||||
mine.setActive(true);
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.getParentZone().getParent().getName() + " Was not claimed, the battle rages on!");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Update ownership to map
|
||||
|
||||
mine.guildName = mine.getOwningGuild().getName();
|
||||
mine.guildTag = mine.getOwningGuild().getGuildTag();
|
||||
Guild nation = mine.getOwningGuild().getNation();
|
||||
mine.nationName = nation.getName();
|
||||
mine.nationTag = nation.getGuildTag();
|
||||
|
||||
mineBuilding.rebuildMine();
|
||||
WorldGrid.updateObject(mineBuilding);
|
||||
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getParent().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
|
||||
// Warehouse this claim event
|
||||
|
||||
MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
|
||||
DataWarehouse.pushToWarehouse(mineRecord);
|
||||
|
||||
mineBuilding.setRank(mineBuilding.getRank());
|
||||
mine.lastClaimer = null;
|
||||
mine.setActive(false);
|
||||
mine.wasClaimed = true;
|
||||
for(Integer id : mine._playerMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getFromCache(id);
|
||||
if(pc != null)
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
Logger.info("Half-Hourly job is now running.");
|
||||
|
||||
// Open or Close mines for the current mine window.
|
||||
|
||||
processMineWindow();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -10,13 +10,8 @@
|
||||
package engine.workthreads;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -25,240 +20,18 @@ import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
|
||||
|
||||
public class HourlyJobThread implements Runnable {
|
||||
|
||||
public HourlyJobThread() {
|
||||
|
||||
}
|
||||
|
||||
public static void decayShrines() {
|
||||
ArrayList<Shrine> shrineList = new ArrayList<>();
|
||||
|
||||
for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) {
|
||||
try {
|
||||
Building shrineBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, shrine.getBuildingID());
|
||||
|
||||
if (shrineBuilding == null)
|
||||
continue;
|
||||
|
||||
|
||||
if (shrineBuilding.getOwner().equals(shrineBuilding.getCity().getOwner()) == false)
|
||||
shrineBuilding.claim(shrineBuilding.getCity().getOwner());
|
||||
} catch (Exception e) {
|
||||
Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e);
|
||||
}
|
||||
}
|
||||
|
||||
// Grab list of top two shrines of each type
|
||||
|
||||
for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) {
|
||||
|
||||
if (shrine.getRank() == 0 || shrine.getRank() == 1)
|
||||
shrineList.add(shrine);
|
||||
}
|
||||
|
||||
Logger.info("Decaying " + shrineList.size() + " shrines...");
|
||||
|
||||
// Top 2 shrines decay by 10% a day
|
||||
|
||||
for (Shrine shrine : shrineList) {
|
||||
|
||||
try {
|
||||
shrine.decay();
|
||||
} catch (Exception e) {
|
||||
Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void processMineWindow() {
|
||||
|
||||
try {
|
||||
|
||||
ArrayList<Mine> mines = Mine.getMines();
|
||||
|
||||
for (Mine mine : mines) {
|
||||
if (LocalDateTime.now().getHour() == 1400) {
|
||||
mine.wasClaimed = false;
|
||||
}
|
||||
try {
|
||||
|
||||
// Open Errant Mines
|
||||
|
||||
if (mine.getOwningGuild().isEmptyGuild()) {
|
||||
HourlyJobThread.mineWindowOpen(mine);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Open Mines owned by nations having their WOO
|
||||
// set to the current mine window.
|
||||
|
||||
if (mine.getOwningGuild().getNation().getMineTime() ==
|
||||
LocalDateTime.now().getHour() && mine.wasClaimed == false) {
|
||||
HourlyJobThread.mineWindowOpen(mine);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Close the mine if it reaches this far
|
||||
|
||||
mineWindowClose(mine);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error("mineID: " + mine.getObjectUUID(), e.toString());
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void mineWindowOpen(Mine mine) {
|
||||
|
||||
mine.setActive(true);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Mine is now Active!");
|
||||
Logger.info(mine.getZoneName() + "'s Mine is now Active!");
|
||||
}
|
||||
|
||||
public static boolean mineWindowClose(Mine mine) {
|
||||
|
||||
// No need to end the window of a mine which never opened.
|
||||
|
||||
if (mine.isActive == false)
|
||||
return false;
|
||||
|
||||
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
|
||||
if (mineBuilding == null) {
|
||||
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Mine building still stands; nothing to do.
|
||||
// We can early exit here.
|
||||
|
||||
if (mineBuilding.getRank() > 0) {
|
||||
mine.setActive(false);
|
||||
mine.lastClaimer = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
// This mine does not have a valid claimer
|
||||
// we will therefore set it to errant
|
||||
// and keep the window open.
|
||||
|
||||
if (!Mine.validateClaimer(mine.lastClaimer)) {
|
||||
mine.lastClaimer = null;
|
||||
mine.updateGuildOwner(null);
|
||||
mine.setActive(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Update ownership to map
|
||||
|
||||
mine.guildName = mine.getOwningGuild().getName();
|
||||
mine.guildTag = mine.getOwningGuild().getGuildTag();
|
||||
Guild nation = mine.getOwningGuild().getNation();
|
||||
mine.nationName = nation.getName();
|
||||
mine.nationTag = nation.getGuildTag();
|
||||
|
||||
mineBuilding.rebuildMine();
|
||||
WorldGrid.updateObject(mineBuilding);
|
||||
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getParent().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
|
||||
// Warehouse this claim event
|
||||
|
||||
MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
|
||||
DataWarehouse.pushToWarehouse(mineRecord);
|
||||
|
||||
mineBuilding.setRank(mineBuilding.getRank());
|
||||
mine.lastClaimer = null;
|
||||
mine.setActive(false);
|
||||
mine.wasClaimed = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
// *** REFACTOR: TRY TRY TRY TRY {{{{{{{{{{{ OMG
|
||||
|
||||
Logger.info("Hourly job is now running.");
|
||||
|
||||
try {
|
||||
|
||||
// Use the same hotZone this hour up and until
|
||||
// the HotZone_Duration from the ConfigManager
|
||||
|
||||
if (ZoneManager.hotZone == null)
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
else
|
||||
ZoneManager.hotZoneCycle = ZoneManager.hotZoneCycle + 1;
|
||||
|
||||
if (ZoneManager.hotZoneCycle > Integer.parseInt(ConfigManager.MB_HOTZONE_DURATION.getValue()))
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
|
||||
if (ZoneManager.hotZone == null) {
|
||||
Logger.error("Null HotZone returned from ZoneManager");
|
||||
} else {
|
||||
Logger.info("HotZone switched to: " + ZoneManager.hotZone.getName());
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
|
||||
// Open or Close mines for the current mine window.
|
||||
|
||||
processMineWindow();
|
||||
|
||||
// Deposit mine resources to Guilds
|
||||
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
|
||||
try {
|
||||
mine.depositMineResources();
|
||||
} catch (Exception e) {
|
||||
Logger.info(e.getMessage() + " for Mine " + mine.getObjectUUID());
|
||||
}
|
||||
}
|
||||
|
||||
// Reset time-gated access to WOO slider.
|
||||
// *** Do this after the mines open/close!
|
||||
|
||||
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW) {
|
||||
Guild guild;
|
||||
|
||||
for (AbstractGameObject dbObject : DbManager.getList(Enum.GameObjectType.Guild)) {
|
||||
guild = (Guild) dbObject;
|
||||
|
||||
if (guild != null)
|
||||
guild.wooWasModified = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Mines can only be claimed once per cycle.
|
||||
// This will reset at 1am after the last mine
|
||||
// window closes.
|
||||
|
||||
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW + 1) {
|
||||
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
|
||||
if (mine.wasClaimed == true)
|
||||
mine.wasClaimed = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Decay Shrines at midnight every day
|
||||
|
||||
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW)
|
||||
decayShrines();
|
||||
|
||||
// Update city population values
|
||||
|
||||
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
|
||||
@@ -280,6 +53,36 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.error("missing city map");
|
||||
}
|
||||
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
|
||||
//produce mine resources once a day
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
try {
|
||||
mine.depositMineResources();
|
||||
} catch (Exception e) {
|
||||
Logger.info(e.getMessage() + " for Mine " + mine.getObjectUUID());
|
||||
}
|
||||
mine.wasClaimed = false;
|
||||
}
|
||||
}
|
||||
|
||||
switch(LocalDateTime.now().getHour()){
|
||||
case 3:
|
||||
case 6:
|
||||
case 9:
|
||||
case 12:
|
||||
case 15:
|
||||
case 18:
|
||||
case 21:
|
||||
case 0:
|
||||
for(Mob mob : Mob.discDroppers)
|
||||
if(!mob.isAlive())
|
||||
Zone.respawnQue.add(mob);
|
||||
break;
|
||||
}
|
||||
|
||||
// Log metrics to console
|
||||
Logger.info(WorldServer.getUptimeString());
|
||||
Logger.info(SimulationManager.getPopulationString());
|
||||
|
||||
Reference in New Issue
Block a user