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83 Commits

Author SHA1 Message Date
MagicBot 9d2d2b9e3d Minor reformat 2023-12-03 16:46:14 -05:00
MagicBot d3306005a5 moveTo handled inside the loop. 2023-12-03 16:31:25 -05:00
FatBoy ab1b7db86c hull 7 2023-12-03 10:29:54 -06:00
FatBoy 87125ed45d hull 7 2023-12-03 10:20:53 -06:00
MagicBot 221ef76ece Comments and formatting 2023-12-03 11:14:00 -05:00
FatBoy 70f3e5e688 hull 7 2023-12-03 10:11:25 -06:00
FatBoy 36095e5336 hull 7 2023-12-03 10:10:41 -06:00
FatBoy 13ee088b89 hull 7 2023-12-03 10:08:41 -06:00
FatBoy d097e744b9 hull 7 2023-12-03 10:03:40 -06:00
FatBoy 53adbc77fb hull 7 2023-12-03 09:48:57 -06:00
MagicBot f5d7caab65 Rework of db handler 2023-12-03 10:43:59 -05:00
MagicBot a28c6f272b Helper method for path creation 2023-12-03 10:30:28 -05:00
MagicBot aad37055d0 Helper method for path creation 2023-12-03 10:29:39 -05:00
FatBoy 343bfd1003 shape 2023-11-14 22:50:37 -06:00
FatBoy c4446736a6 shape 2023-11-14 22:49:58 -06:00
FatBoy d482265994 shape 2023-11-14 22:37:50 -06:00
FatBoy 4621b657e4 shape 2023-11-14 22:22:24 -06:00
FatBoy d7159758a1 shape 2023-11-14 21:44:17 -06:00
FatBoy d3dd190a69 shape 2023-11-14 21:35:29 -06:00
FatBoy 7236ed918a shape 2023-11-14 21:27:42 -06:00
FatBoy 7e9df52c11 shape 2023-11-14 21:21:49 -06:00
FatBoy 9e531b0b8f shape 2023-11-14 21:18:18 -06:00
FatBoy 9615f85f0d shape 2023-11-14 21:11:21 -06:00
FatBoy b4720a2db5 shape 2023-11-14 20:54:29 -06:00
MagicBot 25e9f28746 Devcmd updated. 2023-11-11 07:03:35 -05:00
MagicBot 8dc51fa2f8 Data populated at bootstrap. 2023-11-09 14:44:44 -05:00
MagicBot 21989da97c Render lookup collection added 2023-11-09 14:35:34 -05:00
MagicBot 44f38b9ac3 Dev cmd updated 2023-11-09 14:33:10 -05:00
MagicBot 34efa3dd65 Dev cmd updated 2023-11-09 14:33:10 -05:00
FatBoy f94648c5dd shape 2023-11-07 22:55:34 -06:00
FatBoy c426a84db0 shape 2023-11-07 21:45:16 -06:00
FatBoy 1b5738f9b3 shape 2023-11-07 21:04:01 -06:00
FatBoy d502a889a6 shape 2023-11-07 20:54:45 -06:00
FatBoy 1ee8851fe0 shape 2023-11-07 20:28:44 -06:00
FatBoy 72dea668f9 shape 2023-11-07 20:17:51 -06:00
FatBoy 7fe5f8b5ac shape 2023-11-07 19:50:29 -06:00
FatBoy a54612a947 shape 2023-11-07 19:36:37 -06:00
FatBoy 92293ebed1 shape 2023-11-07 19:24:23 -06:00
FatBoy f5200abf61 shape 2023-11-07 19:18:46 -06:00
FatBoy 60b7cab0fe shape 2023-11-07 19:09:09 -06:00
FatBoy 7a3f824816 shape 2023-11-07 18:53:29 -06:00
FatBoy aca0ff52d6 disable mob movement temporarily 2023-11-07 18:48:31 -06:00
FatBoy 7203d66ace test phase 1 2023-11-07 18:47:49 -06:00
MagicBot 3e50782979 Set offset and rotation from building 2023-11-07 13:45:58 -05:00
MagicBot fc15e9310d Set offset and rotation from building 2023-11-07 13:44:29 -05:00
MagicBot 6aff5307c7 Update to bake logic 2023-11-07 12:48:12 -05:00
MagicBot d45b55d97b Dev cmd updated 2023-11-07 12:33:26 -05:00
MagicBot 17ddd7d1ff Dev cmd updated 2023-11-07 12:32:25 -05:00
MagicBot 25b508a101 Enhanced sanity checks. 2023-11-06 12:06:45 -05:00
MagicBot 2166a0a440 Method cleanup 2023-11-06 11:42:06 -05:00
MagicBot 19d43cbcb0 Method made static and moved to manager. 2023-11-06 11:37:50 -05:00
MagicBot e473aa5f08 Stencil build up of navmesh 2023-11-06 11:32:02 -05:00
MagicBot 016919675a Filter ineligible meshes 2023-11-06 09:54:34 -05:00
MagicBot bb433f6f4a Trap for parsing floats 2023-11-06 09:44:53 -05:00
MagicBot a8ccf0c67c Support for variable length vert fields 2023-11-06 00:25:25 -05:00
MagicBot 45e9311822 bugfix in db handler 2023-11-05 12:51:40 -05:00
MagicBot c81c910019 Dev cmd updated 2023-11-05 12:47:37 -05:00
MagicBot b6ac5735c6 bake data now loaded at bootstrap 2023-11-05 12:45:30 -05:00
MagicBot 9aa89a544c db handler created 2023-11-05 12:43:35 -05:00
MagicBot 19cbbd7176 db handler created 2023-11-05 12:42:18 -05:00
MagicBot 40443a82a7 Collection defined. 2023-11-05 11:57:56 -05:00
FatBoy 24a58db3a9 i hope this works 2023-11-05 10:45:35 -06:00
FatBoy bdb901afce region work 2023-10-28 12:49:27 -05:00
FatBoy 7e54426c95 region work 2023-10-28 11:33:57 -05:00
FatBoy 7236c9369a region work 2023-10-28 00:22:55 -05:00
FatBoy 12ee06e128 region work 2023-10-28 00:22:27 -05:00
FatBoy 6e22ff53d7 region work 2023-10-28 00:14:36 -05:00
FatBoy 77c32f9081 region work 2023-10-28 00:09:15 -05:00
FatBoy 2e36c01537 region work 2023-10-27 23:56:40 -05:00
FatBoy 4229999848 region work 2023-10-27 23:29:54 -05:00
FatBoy a2c7fd2404 cleanup 2023-10-27 23:17:31 -05:00
FatBoy 67af6f8c18 Revert "cleanup"
This reverts commit e128f60519.
2023-10-27 23:17:16 -05:00
FatBoy e128f60519 cleanup 2023-10-27 23:16:08 -05:00
FatBoy d57e5df356 cleanup 2023-10-27 22:42:17 -05:00
FatBoy f002de704b work 2023-10-27 21:55:31 -05:00
FatBoy c63c5e6896 work 2023-10-27 20:38:55 -05:00
FatBoy d7c7491746 dev command work 2023-10-27 20:28:18 -05:00
FatBoy 8cf1f1e60b dev command work 2023-10-27 20:07:43 -05:00
FatBoy 6cc6713650 bonus code cleanup 2023-10-27 20:03:15 -05:00
FatBoy bf1182dd2c avoidance revision 2023-10-26 21:12:11 -05:00
FatBoy 51e0098aa0 counter added 2023-10-26 20:33:22 -05:00
FatBoy 66d5752ca9 prints removed 2023-10-26 20:12:38 -05:00
FatBoy 136c8c4756 system enabled 2023-10-26 20:04:11 -05:00
39 changed files with 1637 additions and 943 deletions
@@ -20,6 +20,7 @@ import engine.objects.*;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.awt.geom.Path2D;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
@@ -548,6 +549,51 @@ public class dbBuildingHandler extends dbHandlerBase {
return false;
}
public void LOAD_MESH_HULLS() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_convex_hulls")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
int propID = rs.getInt("propID");
String[] HullStrings = rs.getString("vertices").split(";");
// Filter things that couldn't be wrapped
if (HullStrings.length < 3) {
Logger.error("Prop : " + propID + " has less than 3 vertices.");
continue;
}
Path2D.Float prop_path = BuildingManager.hullToPath2d(HullStrings);
ArrayList<Path2D.Float> meshList;
if (BuildingManager._hull_data.get(propID) == null) {
meshList = new ArrayList<>();
meshList.add(prop_path);
BuildingManager._hull_data.put(propID, meshList);
} else {
meshList = BuildingManager._hull_data.get(propID);
meshList.add(prop_path);
}
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + BuildingManager._hull_data.size());
}
public HashMap<Integer, ArrayList<BuildingRegions>> LOAD_BUILDING_REGIONS() {
HashMap<Integer, ArrayList<BuildingRegions>> regionList = new HashMap<>();
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
case "zone":
Zone zone = new Zone(rs);
DbManager.addToCache(zone);
zone.runAfterLoad();
list.add(zone);
break;
case "building":
Building building = new Building(rs);
DbManager.addToCache(building);
building.runAfterLoad();
list.add(building);
break;
case "city":
City city = new City(rs);
DbManager.addToCache(city);
city.runAfterLoad();
list.add(city);
break;
}
+25 -25
View File
@@ -109,7 +109,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
preparedStatement.setLong(1, locks);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -125,7 +125,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -141,7 +141,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -157,7 +157,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -173,7 +173,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -189,7 +189,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -205,7 +205,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -221,7 +221,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -237,7 +237,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -253,7 +253,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -269,7 +269,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -285,7 +285,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -301,7 +301,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -317,7 +317,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -333,7 +333,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -349,7 +349,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -365,7 +365,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -381,7 +381,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -397,7 +397,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -413,7 +413,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -429,7 +429,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -445,7 +445,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -461,7 +461,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -477,7 +477,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -545,7 +545,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
while (rs.next()) {
warehouse = new Warehouse(rs);
warehouse.runAfterLoad();
Warehouse.loadAllTransactions(warehouse);
warehouse.loadAllTransactions();
}
} catch (SQLException e) {
+29 -6
View File
@@ -10,15 +10,18 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class AddMobCmd extends AbstractDevCmd {
public AddMobCmd() {
@@ -35,8 +38,27 @@ public class AddMobCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
int loadID;
if (words[0].equals("all")) {
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID()));
} else {
throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type "
+ loadID);
}
}
return;
}
int loadID;
try {
loadID = Integer.parseInt(words[0]);
} catch (NumberFormatException e) {
@@ -50,6 +72,7 @@ public class AddMobCmd extends AbstractDevCmd {
return; // NaN
}
if (zone == null) {
throwbackError(pc, "Failed to find zone to place mob in.");
return;
@@ -60,9 +83,9 @@ public class AddMobCmd extends AbstractDevCmd {
return;
}
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
+27 -7
View File
@@ -12,10 +12,22 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.NavigationManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.geom.Path2D;
import java.awt.geom.Rectangle2D;
import java.lang.reflect.Field;
import static java.awt.geom.Path2D.WIND_EVEN_ODD;
import static java.awt.geom.Path2D.WIND_NON_ZERO;
public class RegionCmd extends AbstractDevCmd {
public RegionCmd() {
@@ -35,20 +47,28 @@ public class RegionCmd extends AbstractDevCmd {
this.throwbackInfo(pc, "No Building At This Location.") ;
}
Regions region = ((AbstractCharacter)target).region;
output += "In Floor: " + ((AbstractCharacter) target).getInFloorID() + newline;
output += "In Building: " + ((AbstractCharacter) target).getInBuilding() + newline;
if (region == null) {
this.throwbackInfo(pc, "No Region Found.");
return;
}
if(region != null) {
output += "No Region Found." + newline;
}else{
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
output += "Region Building: " + building.getName() + newline;
output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
output += "Region Height: " + region.lerpY(((AbstractCharacter)target).loc) + newline;
output += "is Stairs: " + region.isStairs() + newline;
output += "is Outside: " + region.isOutside();
output += "is Outside: " + region.isOutside() + newline;
output += "is Entrance: " + region.isExit() + newline;
for(Vector3f point : region.regionPoints)
output += point + newline;
output += "NavMesh Data" + newline;
this.throwbackInfo(pc, output);
}
output += "pointBlocked: " + NavigationManager.pointIsBlocked(((AbstractCharacter)target).loc);
this.throwbackInfo(pc, output);
}
@Override
+4 -1
View File
@@ -13,7 +13,10 @@ import engine.Enum.BuildingGroup;
import engine.Enum.DbObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
+6 -1
View File
@@ -13,7 +13,9 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.mobileAI.utilities.PathingUtilities;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -150,7 +152,10 @@ public class aiInfoCmd extends AbstractDevCmd {
for (Integer outlawUUID : outlaws)
output += outlawUUID + newline;
}
output += "Walking: " + ((Mob) target).isMoving() + newline;
output += "Destination: " + ((Mob) target).destination + newline;
output += "is Pathing: " + mob.isPathing + newline;
((Mob) target).isPathing = false;
throwbackInfo(playerCharacter, output);
}
+108 -8
View File
@@ -18,7 +18,9 @@ import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.UpgradeBuildingJob;
import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.PathingUtilities;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.ManageCityAssetsMsg;
@@ -27,6 +29,8 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.geom.AffineTransform;
import java.awt.geom.Path2D;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
@@ -38,12 +42,14 @@ public enum BuildingManager {
BUILDINGMANAGER;
public static HashMap<Integer, ArrayList<Path2D.Float>> _hull_data = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
public static int getAvailableSlot(Building building) {
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
@@ -140,10 +146,7 @@ public enum BuildingManager {
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isGuildLeader(player.getGuildStatus()))
return true;
return false;
return Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isGuildLeader(player.getGuildStatus());
//TODO test friends list once added
//does not meet above criteria. Cannot access.
@@ -234,15 +237,15 @@ public enum BuildingManager {
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
return false;
}
if (warehouse.resources.get(resourceBase) == null)
if (warehouse.getResources().get(resourceBase) == null)
continue;
int resourceAmount = warehouse.resources.get(resourceBase);
int resourceAmount = warehouse.getResources().get(resourceBase);
if (resourceAmount <= 0)
continue;
if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true))
if (warehouse.loot(player, resourceBase, resourceAmount, true))
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
}
break;
@@ -545,7 +548,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -960,4 +963,101 @@ public enum BuildingManager {
return null;
}
public static void bakeNavMesh(Building building) {
if (building.parentZone == null) {
//Logger.error("Attempt to bake navmesh with no parent: " + building.getObjectUUID());
return;
}
// Build up navmesh by stencil of the
// convex hull meshes that comprise the prop.
ArrayList<Path2D.Float> convexHullList;
convexHullList = _hull_data.get(building.meshUUID);
if (convexHullList == null) {
//Logger.error("Attempt to bake navmesh with no meshes: " + building.getObjectUUID());
return;
}
//add navNodes to parent zone list
float X = building.getBounds().getHalfExtents().x;
float Y = building.getBounds().getHalfExtents().y;
ArrayList<Vector2f> cornersAndFaces = new ArrayList<>();
cornersAndFaces.add(new Vector2f(building.loc.x - X, building.loc.z - Y));
cornersAndFaces.add(new Vector2f(building.loc.x + X, building.loc.z + Y));
cornersAndFaces.add(new Vector2f(building.loc.x + X, building.loc.z - Y));
cornersAndFaces.add(new Vector2f(building.loc.x - X, building.loc.z + Y));
cornersAndFaces.add(new Vector2f(building.loc.x - X, building.loc.z));
cornersAndFaces.add(new Vector2f(building.loc.x + X, building.loc.z));
cornersAndFaces.add(new Vector2f(building.loc.x, building.loc.z - Y));
cornersAndFaces.add(new Vector2f(building.loc.x, building.loc.z + Y));
for (Vector2f point : cornersAndFaces) {
if (!NavigationManager.pointIsBlocked(new Vector3fImmutable(point.x, building.loc.y, point.y))) {
building.parentZone.navNodes.add(new PathingUtilities.Node(point, null, building));
}
}
//add region centers to the zones navNodes list
for (Regions region : building.getBounds().getRegions()) {
building.parentZone.navNodes.add(new PathingUtilities.Node(new Vector2f(region.center.x, region.center.z), region, building));
}
}
public static Path2D.Float hullToPath2d(String[] hullString) {
// Method builds convex hull from database vertices
ArrayList<Vector2f> vertices = new ArrayList<>();
ArrayList<Float> floats = new ArrayList<>();
Path2D.Float outPath = new Path2D.Float();
// Build Arraylist of vertices
for (String floatString : hullString) {
floats.add(Float.parseFloat(floatString));
if (floats.size() == 2) {
vertices.add(new Vector2f(floats.get(0), floats.get(1)));
floats.clear();
}
}
// Build Path from vertices
for (Vector2f vertex : vertices)
if (outPath.getCurrentPoint() == null)
outPath.moveTo(vertex.x, vertex.y);
else
outPath.lineTo(vertex.x, vertex.y);
outPath.closePath();
return outPath;
}
public static void loadColliders(Building building) {
// Load colliders for this building
building.meshes = new ArrayList<>();
if (_hull_data.get(building.meshUUID) == null ||
_hull_data.get(building.meshUUID).size() < 1)
return;
for (Path2D.Float path : _hull_data.get(building.meshUUID)) {
Path2D.Float translatedPath = new Path2D.Float(path);
AffineTransform offset = AffineTransform.getTranslateInstance(building.loc.x, building.loc.y);
translatedPath.transform(offset);
AffineTransform rotate = AffineTransform.getRotateInstance(Math.toRadians(building.getBounds().getQuaternion().angleY), building.loc.x, building.loc.z);
translatedPath.transform(rotate);
building.meshes.add(translatedPath);
}
}
}
+28 -33
View File
@@ -45,27 +45,22 @@ public enum MaintenanceManager {
// Deduct upkeep and build list of buildings
// which did not have funds available
try {
for (Building building : maintList)
if (chargeUpkeep(building) == false)
derankList.add(building);
} catch (Exception e) {
Logger.error(e);
for (Building building : maintList) {
if (chargeUpkeep(building) == false)
derankList.add(building);
}
// Reset maintenance dates for these buildings
for (Building building : maintList)
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Derak or destroy buildings that did not
// have funds available.
try {
for (Building building : derankList)
building.destroyOrDerank(null);
} catch (Exception e) {
Logger.error(e);
}
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
}
@@ -184,7 +179,7 @@ public enum MaintenanceManager {
if ((overDraft > 0))
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
(warehouse != null) && building.assetIsProtected() == true &&
(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
hasFunds = true;
}
@@ -199,22 +194,22 @@ public enum MaintenanceManager {
hasResources = false;
else {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
@@ -247,11 +242,11 @@ public enum MaintenanceManager {
if (overDraft > 0) {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -267,11 +262,11 @@ public enum MaintenanceManager {
// Withdraw Stone
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -279,11 +274,11 @@ public enum MaintenanceManager {
// Withdraw Lumber
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -291,21 +286,21 @@ public enum MaintenanceManager {
// Withdraw Galvor
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
@@ -0,0 +1,125 @@
package engine.gameManager;
import engine.Enum;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import java.awt.geom.Path2D;
import java.util.ArrayList;
public class NavigationManager {
private static final int cellGap = 1;
private static final int stepHeight = 2;
public static void pathfind(AbstractCharacter character, Vector3fImmutable goal) {
if(!pathBlocked(character.loc,goal)){
character.destination = goal;
MobAI.directMove((Mob)character,character.combatTarget != null);
}
try {
ArrayList<Vector3fImmutable> path = getPath(character.loc, goal);//getOptimizedPath(getPath(character.loc, goal), getPath(goal, character.loc));
if (path.isEmpty()) {
MobAI.directMove((Mob)character,character.combatTarget != null);
return; //no points to walk to
}
//character.navPath = path;
} catch (Exception e) {
//something failed
}
}
public static ArrayList<Vector3fImmutable> getOptimizedPath(ArrayList<Vector3fImmutable> startToGoal, ArrayList<Vector3fImmutable> goalToStart) {
ArrayList<Vector3fImmutable> optimalPath = new ArrayList<>();
optimalPath.add(startToGoal.get(0));
for (Vector3fImmutable point : startToGoal) {
if (goalToStart.contains(point) && !optimalPath.contains(point)) {
optimalPath.add(point);
}
}
//optimize the path to its smallest possible amount of points
return optimalPath;
}
private static ArrayList<Vector3fImmutable> getPath(Vector3fImmutable start, Vector3fImmutable goal) {
ArrayList<Vector3fImmutable> path = new ArrayList<>();
path.add(start);
Vector3fImmutable current = start;
boolean obstructed = false;
int count = 0;
while (current.distanceSquared(goal) > 9 && count < 250) {
//gather the 8 cells around the player
ArrayList<Vector3fImmutable> surroundingCells = new ArrayList<>();
surroundingCells.add(current.add(new Vector3fImmutable(cellGap, 0, 0)));
surroundingCells.add(current.add(new Vector3fImmutable(cellGap, 0, cellGap)));
surroundingCells.add(current.add(new Vector3fImmutable(0, 0, cellGap)));
surroundingCells.add(current.add(new Vector3fImmutable(-cellGap, 0, 0)));
surroundingCells.add(current.add(new Vector3fImmutable(-cellGap, 0, -cellGap)));
surroundingCells.add(current.add(new Vector3fImmutable(0, 0, -cellGap)));
surroundingCells.add(current.add(new Vector3fImmutable(-cellGap, 0, cellGap)));
surroundingCells.add(current.add(new Vector3fImmutable(cellGap, 0, -cellGap)));
Vector3fImmutable cheapest = new Vector3fImmutable(Vector3fImmutable.ZERO);
for (Vector3fImmutable point : surroundingCells) {
count++;
if (path.contains(point))
continue;
if (pointIsBlocked(point)) {
obstructed = true;
continue;
}
if (getCost(cheapest, current, goal) > getCost(point, current, goal))
cheapest = point;
}
current = cheapest;
path.add(cheapest);
}
if (obstructed) {
return path;
} else {
ArrayList<Vector3fImmutable> goalPath = new ArrayList<>();
goalPath.add(start);
goalPath.add(start.moveTowards(goal,32));
goalPath.add(goal);
return goalPath; //if the path isn't obstructed we can walk directly from start to the goal
}
}
public static float getCost(Vector3fImmutable point, Vector3fImmutable start, Vector3fImmutable goal) {
float gCost = start.distanceSquared(point);
float hCost = goal.distanceSquared(point);
return gCost + hCost;
}
public static boolean pathBlocked(Vector3fImmutable start, Vector3fImmutable end){
Zone zone = ZoneManager.findSmallestZone(start);
if(zone != null) {
for (Path2D.Float obstacle : zone.navObstacles)
if(obstacle.intersects(start.x,start.z,end.x,end.z))
return true;
}
return false;
}
public static boolean pointIsBlocked(Vector3fImmutable point) {
Building building = BuildingManager.getBuildingAtLocation(point);
if(building != null) {
for (Path2D.Float mesh : building.meshes) {
if (mesh.contains(point.x,point.z)) {
return true;
}
}
}
return false;
}
}
+2
View File
@@ -14,6 +14,7 @@ import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.PathingUtilities;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
@@ -21,6 +22,7 @@ import engine.objects.ZoneTemplate;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.geom.Path2D;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
+1 -1
View File
@@ -41,7 +41,7 @@ public class Bounds {
private boolean flipExtents;
private ArrayList<Regions> regions = new ArrayList<>();
private ArrayList<Colliders> colliders = new ArrayList<>();
public ArrayList<Colliders> colliders = new ArrayList<>();
// Default constructor
+123 -24
View File
@@ -11,14 +11,16 @@ package engine.mobileAI;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.Threads.Respawner;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.mobileAI.utilities.PathingUtilities;
import engine.net.DispatchMessage;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.PowerProjectileMsg;
import engine.objects.*;
@@ -103,7 +105,7 @@ public class MobAI {
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
if (inRangeDropAggro(mob, target)) {
mob.setCombatTarget(null);
return;
}
@@ -303,10 +305,10 @@ public class MobAI {
MobAI.Patrol(minion);
}
MovementUtilities.aiMove(mob, mob.destination, true);
aiMove(mob, true,0);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: Patrol" + " " + e.getMessage());
}
}
@@ -584,7 +586,7 @@ public class MobAI {
if(mob.isPlayerGuard() || mob.isSiege()) {
bypassLoadedPlayerCheck = true;
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
if(mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
if(mob.combatTarget.loc.distanceSquared(mob.loc) > 62500)
mob.setCombatTarget(null);
}
@@ -689,7 +691,7 @@ public class MobAI {
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
if (inRangeToAggro(aiAgent, loadedPlayer)) {
aiAgent.setCombatTarget(loadedPlayer);
return;
}
@@ -722,7 +724,7 @@ public class MobAI {
try {
if (!MovementUtilities.canMove(mob))
if (!canMove(mob))
return;
mob.updateLocation();
@@ -749,7 +751,7 @@ public class MobAI {
return;
mob.destination = mob.guardCaptain.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 5, false);
aiMove(mob, false,5);
} else
chaseTarget(mob);
break;
@@ -834,7 +836,7 @@ public class MobAI {
if (mob.getCombatTarget() == null)
return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) &&
mob.agentType.equals(Enum.AIAgentType.PET) == false) {
mob.setCombatTarget(null);
@@ -877,7 +879,7 @@ public class MobAI {
}
}
}
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
} else if (inRangeOfBindLocation(mob) == false) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
@@ -905,7 +907,7 @@ public class MobAI {
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0, false);
aiMove(mob, false,0);
} else {
//check if building
@@ -913,12 +915,12 @@ public class MobAI {
switch (mob.getCombatTarget().getObjectType()) {
case PlayerCharacter:
case Mob:
mob.destination = MovementUtilities.GetDestinationToCharacter(mob, (AbstractCharacter) mob.getCombatTarget());
MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange() + 1, false);
mob.destination = mob.combatTarget.loc;//GetDestinationToCharacter(mob, (AbstractCharacter) mob.getCombatTarget());
aiMove(mob, false,mob.getRange() + 1);
break;
case Building:
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.getCombatTarget().getLoc(), 0, false);
aiMove(mob, false,0);
break;
}
}
@@ -939,16 +941,16 @@ public class MobAI {
//dont scan self.
if (mob.equals(awoMob))
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) == true)
continue;
Mob aggroMob = (Mob) awoMob;
//don't attack other guards
if (aggroMob.isGuard() == true)
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)))
continue;
//don't attack pets
if (aggroMob.agentType.equals(Enum.AIAgentType.PET))
continue;
@@ -1000,7 +1002,7 @@ public class MobAI {
if (ZoneManager.seaFloor.zoneMobSet.contains(mob))
mob.killCharacter("no owner");
if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
if (canMove(mob) && mob.behaviourType.canRoam)
CheckMobMovement(mob);
CheckForAttack(mob);
@@ -1130,7 +1132,7 @@ public class MobAI {
if (GuardCanAggro(mob, loadedPlayer) == false)
continue;
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
if (inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
mob.setCombatTarget(loadedPlayer);
return;
}
@@ -1240,9 +1242,9 @@ public class MobAI {
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
MovementUtilities.aiMove(mob, mob.destination, true);
aiMove(mob, true,0);
if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
for (Integer minionUUID : mob.minions) {
@@ -1252,11 +1254,12 @@ public class MobAI {
//make sure mob is out of combat stance
if (minion.despawned == false) {
if (MovementUtilities.canMove(minion)) {
if (canMove(minion)) {
Vector3f minionOffset = Formation.getOffset(2, mob.minions.indexOf(minionUUID) + 3);
minion.updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion, formationPatrolPoint, true);
minion.destination = formationPatrolPoint;
aiMove(minion, true,0);
}
}
}
@@ -1284,7 +1287,7 @@ public class MobAI {
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
mostHatedTarget = potentialTarget;
}
@@ -1296,4 +1299,100 @@ public class MobAI {
}
return null;
}
public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
float rangeSquared = MobAIThread.AI_BASE_AGGRO_RANGE * MobAIThread.AI_BASE_AGGRO_RANGE;
if(agent.isPlayerGuard())
rangeSquared = 62500;
if(agent.isSiege())
rangeSquared = agent.getRange() * agent.getRange();
return agent.loc.distanceSquared(target.loc) > rangeSquared;
}
public static boolean inRangeToAggro(Mob agent, PlayerCharacter target) {
return MobAIThread.AI_BASE_AGGRO_RANGE * MobAIThread.AI_BASE_AGGRO_RANGE > agent.loc.distanceSquared(target.loc) ;
}
public static boolean inRangeOfBindLocation(Mob agent) {
if(agent.isPlayerGuard() && agent.guardedCity.isLocationOnCityZone(agent.loc))
return true;
float bindRangeSquared = (agent.parentZone.getBounds().getHalfExtents().x * agent.parentZone.getBounds().getHalfExtents().x) + (MobAIThread.AI_DROP_AGGRO_RANGE * MobAIThread.AI_DROP_AGGRO_RANGE);
return agent.loc.distanceSquared(agent.bindLoc) < bindRangeSquared;
}
public static boolean canMove(Mob agent) {
if (!agent.behaviourType.canRoam)
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None) && !agent.getBonuses().getBool(Enum.ModType.CannotMove, Enum.SourceType.None));
}
public static Vector3fImmutable GetDestinationToCharacter(Mob aiAgent, AbstractCharacter character) {
if (!character.isMoving())
return character.getLoc();
float agentDistanceEndLoc = aiAgent.getLoc().distanceSquared2D(character.getEndLoc());
float characterDistanceEndLoc = character.getLoc().distanceSquared2D(character.getEndLoc());
if (agentDistanceEndLoc > characterDistanceEndLoc)
return character.getEndLoc();
return character.getLoc();
}
public static void aiMove(Mob mob, boolean isWalking, float offset) {
if(mob.isMoving()) {
return;
}
//if(!mob.isPathing){
// ArrayList<PathingUtilities.Node> path = PathingUtilities.getPath(mob, mob.destination);
// if(path != null && path.size() > 0)
// PathingUtilities.followPath(mob,path);
//}
}
public static void directMove(AbstractCharacter mob,boolean isWalking){
//update our walk/run state.
if (isWalking && !mob.isWalk()) {
mob.setWalkMode(true);
MovementManager.sendRWSSMsg(mob);
} else if (!isWalking && mob.isWalk()) {
mob.setWalkMode(false);
MovementManager.sendRWSSMsg(mob);
}
mob.endLoc = mob.destination;
MoveToPointMsg msg = new MoveToPointMsg();
msg.setSourceType(Enum.GameObjectType.Mob.ordinal());
msg.setSourceID(mob.getObjectUUID());
msg.setStartCoord(mob.loc);
msg.setEndCoord(mob.destination);
Regions region = Regions.getRegionAtLocation(mob.destination);
if(region != null){
msg.setInBuildingFloor(region.room);
msg.setInBuilding(region.level);
msg.setStartLocType(0);
msg.setInBuildingUUID(region.parentBuildingID);
} else{
msg.setInBuildingFloor(-1);
msg.setInBuilding(-1);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
}
try {
MovementManager.movement(msg, mob);
} catch (MsgSendException e) {
// TODO Figure out how we want to handle the msg send exception
e.printStackTrace();
}
}
}
@@ -1,295 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.utilities;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.exception.MsgSendException;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static engine.math.FastMath.sqrt;
public class MovementUtilities {
public static boolean inRangeOfBindLocation(Mob agent) {
if (agent.isPlayerGuard()) {
Mob guardCaptain = null;
if (agent.getContract() != null)
guardCaptain = agent;
else
guardCaptain = (Mob) agent.guardCaptain;
if (guardCaptain != null) {
Building barracks = guardCaptain.building;
if (barracks != null) {
City city = barracks.getCity();
if (city != null) {
Building tol = city.getTOL();
//Guards recall distance = 814.
if (tol != null) {
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.halfExtents));
}
}
}
}
return true;
}
Vector3fImmutable sl = new Vector3fImmutable(agent.getLoc().getX(), 0, agent.getLoc().getZ());
Vector3fImmutable tl = new Vector3fImmutable(agent.getTrueBindLoc().x, 0, agent.getTrueBindLoc().z);
float distanceSquaredToTarget = sl.distanceSquared2D(tl); //distance to center of target
float zoneRange = 250;
if (agent.getParentZone() != null) {
if (agent.getParentZone().bounds != null)
zoneRange = agent.getParentZone().bounds.getHalfExtents().x * 2;
}
if (zoneRange > 300)
zoneRange = 300;
if (agent.getSpawnRadius() > zoneRange)
zoneRange = agent.getSpawnRadius();
return distanceSquaredToTarget < sqr(MobAIThread.AI_DROP_AGGRO_RANGE + zoneRange);
}
public static boolean inRangeToAggro(Mob agent, PlayerCharacter target) {
Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc();
float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float range = MobAIThread.AI_BASE_AGGRO_RANGE;
if (agent.isPlayerGuard())
range = 150;
return distanceSquaredToTarget < sqr(range);
}
public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc();
float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float range = agent.getRange() + 150;
if (range > 200)
range = 200;
return distanceSquaredToTarget < sqr(range);
}
public static Vector3fImmutable GetMoveLocation(Mob aiAgent, AbstractCharacter aggroTarget) {
// Player isnt moving and neither is mob. Just return
// the mobile's current location. Ain't goin nowhere!
// *** Refactor: Check to ensure methods calling us
// all don't sent move messages when not moving.
if ((aggroTarget.isMoving() == false))
return aggroTarget.getLoc();
if (aggroTarget.getEndLoc().x != 0) {
float aggroTargetDistanceSquared = aggroTarget.getLoc().distanceSquared2D(aggroTarget.getEndLoc());
float aiAgentDistanceSquared = aiAgent.getLoc().distanceSquared2D(aggroTarget.getEndLoc());
if (aiAgentDistanceSquared >= aggroTargetDistanceSquared)
return aggroTarget.getEndLoc();
else {
float distanceToMove = sqrt(aggroTargetDistanceSquared + aiAgentDistanceSquared) * .5f;
return aggroTarget.getFaceDir().scaleAdd(distanceToMove, aggroTarget.getLoc());
}
}
// One of us is moving so let's calculate our destination loc for this
// simulation frame. We will simply project our position onto the
// character's movement vector and return the closest point.
return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc());
}
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset, boolean isWalking) {
try {
//don't move farther than 30 units from player.
if (offset > 30)
offset = 30;
Vector3fImmutable newLoc = Vector3fImmutable.getRandomPointInCircle(newLocation, offset);
agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize());
aiMove(agent, newLoc, isWalking);
} catch (Exception e) {
Logger.error(e.toString());
}
}
public static boolean canMove(Mob agent) {
if (agent.getMobBase() != null && Enum.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
}
public static Vector3fImmutable randomPatrolLocation(Mob agent, Vector3fImmutable center, float radius) {
//Determing where I want to move.
return new Vector3fImmutable((center.x - radius) + ((ThreadLocalRandom.current().nextFloat() + .1f * 2) * radius),
center.y,
(center.z - radius) + ((ThreadLocalRandom.current().nextFloat() + .1f * 2) * radius));
}
public static Long estimateMovementTime(Mob agent) {
if (agent.getEndLoc().x == 0 && agent.getEndLoc().y == 0)
return 0L;
return (long) ((agent.getLoc().distance2D(agent.getEndLoc()) * 1000) / agent.getSpeed());
}
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
//update our walk/run state.
if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true);
MovementManager.sendRWSSMsg(agent);
} else if (!isWalking && agent.isWalk()) {
agent.setWalkMode(false);
MovementManager.sendRWSSMsg(agent);
}
MoveToPointMsg msg = new MoveToPointMsg();
// Regions currentRegion = Mob.InsideBuildingRegion(agent);
//
// if (currentRegion != null){
//
//
// if (currentRegion.isGroundLevel()){
// agent.setInBuilding(0);
// agent.setInFloorID(-1);
// }else{
// agent.setInBuilding(currentRegion.getLevel());
// agent.setInFloorID(currentRegion.getRoom());
// }
// }else{
// agent.setInBuilding(-1);
// agent.setInFloorID(-1);
// agent.setInBuildingID(0);
// }
// agent.setLastRegion(currentRegion);
Vector3fImmutable startLoc = null;
Vector3fImmutable endLoc = null;
// if (agent.getLastRegion() != null){
// Building inBuilding = Building.getBuildingFromCache(agent.getInBuildingID());
// if (inBuilding != null){
// startLoc = ZoneManager.convertWorldToLocal(inBuilding, agent.getLoc());
// endLoc = ZoneManager.convertWorldToLocal(inBuilding, vect);
// }
// }else{
// agent.setBuildingID(0);
// agent.setInBuildingID(0);
// startLoc = agent.getLoc();
// endLoc = vect;
// }
startLoc = agent.getLoc();
endLoc = vect;
msg.setSourceType(GameObjectType.Mob.ordinal());
msg.setSourceID(agent.getObjectUUID());
msg.setStartCoord(startLoc);
msg.setEndCoord(endLoc);
msg.setInBuildingFloor(-1);
msg.setInBuilding(-1);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
try {
MovementManager.movement(msg, agent);
} catch (MsgSendException e) {
// TODO Figure out how we want to handle the msg send exception
e.printStackTrace();
}
}
public static Vector3fImmutable GetDestinationToCharacter(Mob aiAgent, AbstractCharacter character) {
if (!character.isMoving())
return character.getLoc();
float agentDistanceEndLoc = aiAgent.getLoc().distanceSquared2D(character.getEndLoc());
float characterDistanceEndLoc = character.getLoc().distanceSquared2D(character.getEndLoc());
if (agentDistanceEndLoc > characterDistanceEndLoc)
return character.getEndLoc();
return character.getLoc();
}
public static boolean updateMovementToCharacter(Mob aiAgent, AbstractCharacter aggroTarget) {
if (aiAgent.destination.equals(Vector3fImmutable.ZERO))
return true;
if (!aiAgent.isMoving())
return true;
if (aggroTarget.isMoving()) {
return !aiAgent.destination.equals(aggroTarget.getEndLoc()) && !aiAgent.destination.equals(aggroTarget.getLoc());
} else {
if (aiAgent.destination.equals(aggroTarget.getLoc()))
return false;
}
return false;
}
}
@@ -0,0 +1,160 @@
package engine.mobileAI.utilities;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.MovementManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.AbstractCharacter;
import engine.objects.Building;
import engine.objects.Regions;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.awt.geom.Path2D;
import java.util.ArrayList;
public class PathingUtilities {
public static class Node {
public Vector2f location;
public ArrayList<Node> neighbors;
public Regions region;
public Building parentBuilding;
public Node(Vector2f loc, Regions reg, Building parent){
this.location = loc;
this.region = reg;
this.parentBuilding = parent;
this.neighbors = new ArrayList<>();
}
public Node(Node clone){
this.location = clone.location;
this.region = clone.region;
this.parentBuilding = clone.parentBuilding;
this.neighbors = (ArrayList<Node>) clone.neighbors.clone();
}
public ArrayList<Node> getNeighbors(){
if(neighbors.size() == 0){
Zone zone = ZoneManager.findSmallestZone(new Vector3fImmutable(this.location.x,0,this.location.y));
if(zone == null)
return null;
for(Node potentialNeighbor : zone.navNodes){
for (Path2D.Float obstacle : zone.navObstacles) {
if (!this.equals(potentialNeighbor) && !obstacle.intersects(this.location.x, this.location.y, potentialNeighbor.location.x, potentialNeighbor.location.y) && this.location.distance(potentialNeighbor.location) < 65) {
this.neighbors.add(potentialNeighbor);
}
}
}
}
return this.neighbors;
}
}
public static Node getClosestNode(Vector3fImmutable loc){
Zone zone = ZoneManager.findSmallestZone(loc);
Regions region = Regions.getRegionAtLocation(loc);
if(region != null){
for(Node node : zone.navNodes){
if(node.location == new Vector2f(region.center.x,region.center.z))
return node;
}
}
float disSq = 10000000;
Node closest = null;
for(Node node : zone.navNodes){
if(node.location.distanceSquared(new Vector2f(loc.x,loc.z)) < disSq)
closest = node;
}
return closest;
}
public static ArrayList<Node> getPath(AbstractCharacter mover, Vector3fImmutable goal){
ArrayList<Node> path = new ArrayList<>();
Node startNode = getClosestNode(mover.loc);
Node goalNode = getClosestNode(goal);
if(goalNode == null)
move(mover,goal);
Node currentNode = new Node(startNode);
path.add(startNode);
int attempts = 0;
while(!currentNode.equals(goalNode) && attempts < 250){
attempts ++;
currentNode = getCheapestNeighbor(currentNode,new Vector2f(goal.x,goal.z));
path.add(currentNode);
}
return path;
}
public static Node getCheapestNeighbor(Node node, Vector2f goal){
Node cheapest = null;
for(Node neighbor : node.getNeighbors()){
if(cheapest == null) {
cheapest = neighbor;
continue;
}
if(getCost(cheapest.location,node.location,goal) > getCost(neighbor.location,node.location,goal)){
cheapest = neighbor;
}
}
return cheapest;
}
public static float getCost(Vector2f point, Vector2f start, Vector2f goal) {
float gCost = start.distanceSquared(point);
float hCost = goal.distanceSquared(point);
return gCost + hCost;
}
public static void followPath(AbstractCharacter character, ArrayList<Node> path){
character.isPathing = true;
while(new Vector2f(character.loc.x,character.loc.z).distanceSquared(path.get(path.size() - 1).location) > 9 && path.size() > 0){
if( character.isMoving())
continue;
if(character.combatTarget != null){
//need ot adjust new path for a moving combat target
if(character.combatTarget.loc.distanceSquared2D(new Vector3fImmutable(path.get(path.size() - 1).location.x,0,path.get(path.size() - 1).location.y)) > 625){
character.isPathing = false;
break;
}
}
move(character,new Vector3fImmutable(path.get(0).location.x,0,path.get(0).location.y));
path.remove(0);
}
character.isPathing = false;
}
public static void move(AbstractCharacter mob, Vector3fImmutable goal) {
mob.destination = goal;
if (mob.getObjectType().equals(Enum.GameObjectType.Mob)) {
mob.setWalkMode(!(mob.combatTarget == null));
MovementManager.sendRWSSMsg(mob);
}
mob.endLoc = goal;
MoveToPointMsg msg = new MoveToPointMsg();
msg.setSourceType(Enum.GameObjectType.Mob.ordinal());
msg.setSourceID(mob.getObjectUUID());
msg.setStartCoord(mob.loc);
msg.setEndCoord(goal);
Regions region = Regions.getRegionAtLocation(goal);
if (region != null) {
msg.setInBuildingFloor(region.room);
msg.setInBuilding(region.level);
msg.setStartLocType(0);
msg.setInBuildingUUID(region.parentBuildingID);
} else {
msg.setInBuildingFloor(-1);
msg.setInBuilding(-1);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
}
try {
MovementManager.movement(msg, mob);
} catch (MsgSendException e) {
// TODO Figure out how we want to handle the msg send exception
e.printStackTrace();
}
}
}
@@ -79,7 +79,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
float startAlt = 0;
Building regionBuilding = Regions.GetBuildingForRegion(upRegion);
if (upRegion != null)
startAlt = upRegion.lerpY(pc) - regionBuilding.getLoc().y;
startAlt = upRegion.lerpY(pc.loc) - regionBuilding.getLoc().y;
float rounded = startAlt * .10f;
rounded = ((int) rounded) * 10;
@@ -143,7 +143,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
float landingAltitude = 0;
Building building = Regions.GetBuildingForRegion(region);
if (building != null)
landingAltitude = region.lerpY(pc) - building.getLoc().y;
landingAltitude = region.lerpY(pc.loc) - building.getLoc().y;
if (landingAltitude >= targetAlt) {
pc.landingRegion = region;
@@ -171,7 +171,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (warehouse == null)
return true;
if (Warehouse.isEmpty(warehouse)) {
if (warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
@@ -437,13 +437,13 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
break;
case 17:
Warehouse.warehouseWithdraw(msg, player, npc);
Warehouse.warehouseWithdraw(msg, player, npc, origin);
break;
case 18:
Warehouse.warehouseDeposit(msg, player, npc);
Warehouse.warehouseDeposit(msg, player, npc, origin);
break;
case 19:
Warehouse.warehouseLock(msg, player, npc);
Warehouse.warehouseLock(msg, player, npc, origin);
break;
}
@@ -98,27 +98,27 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (resourceValue < 5000000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 15)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 15)
hasResources = false;
@@ -130,51 +130,51 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// Remove resources from warehouse before claiming realm
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - 5000000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - 5000000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
} else {
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
@@ -766,6 +766,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjectMap.put(gameObject.getObjectType(), gameObject);
treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -797,10 +799,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc());
// As this is a new static object set it's dirtyFlag
// so players already near it will have the object loaded.
InterestManager.setObjectDirty(treeObject);
serverRealm.addCity(cityObject.getObjectUUID());
@@ -111,7 +111,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(building.getGuild());
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -61,13 +61,13 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
public void configure() {
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.buildingUID);
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.getBuildingUID());
transactions = new ArrayList<>(50);
if (this.warehouse.transactions.size() > 150) {
transactions.addAll(this.warehouse.transactions.subList(this.warehouse.transactions.size() - 150, this.warehouse.transactions.size()));
if (this.warehouse.getTransactions().size() > 150) {
transactions.addAll(this.warehouse.getTransactions().subList(this.warehouse.getTransactions().size() - 150, this.warehouse.getTransactions().size()));
} else
transactions = this.warehouse.transactions;
transactions = this.warehouse.getTransactions();
}
@@ -78,7 +78,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
writer.putInt(this.transactionID);
writer.putInt(this.warehouse.buildingUID);
writer.putInt(this.warehouse.getBuildingUID());
writer.putInt(transactions.size()); //list Size
for (Transaction transaction : transactions) {
@@ -124,7 +124,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
writer.putInt(transaction.getTargetUUID()); //ID
writer.putString(name); //Name of depositer/withdrawler or mine name
writer.putInt(GameObjectType.Building.ordinal()); //Type
writer.putInt(warehouse.buildingUID); //ID
writer.putInt(warehouse.getBuildingUID()); //ID
writer.putString(warehouseBuilding.getName()); //warehouse
writer.putInt(transaction.getTransactionType().getID()); //79,80 withdrew, 81 mine produced, 82 deposit
writer.putInt(transaction.getAmount()); //amount
@@ -89,23 +89,23 @@ public class ViewResourcesMessage extends ClientNetMsg {
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(warehouseObject.resources.size());
writer.putInt(warehouseObject.getResources().size());
for (ItemBase ib : (warehouseObject.resources.keySet())) {
for (ItemBase ib : (warehouseObject.getResources().keySet())) {
writer.putInt(ib.getHashID());
writer.putInt((warehouseObject.resources.get(ib)));
writer.putInt((warehouseObject.getResources().get(ib)));
if (Warehouse.isResourceLocked(warehouseObject, ib) == true)
if (warehouseObject.isResourceLocked(ib) == true)
writer.put((byte) 1);
else
writer.put((byte) 0);
}
writer.putInt(warehouseObject.resources.size());
writer.putInt(warehouseObject.getResources().size());
for (ItemBase ib : warehouseObject.resources.keySet()) {
for (ItemBase ib : warehouseObject.getResources().keySet()) {
writer.putInt(ib.getHashID());
writer.putInt(0); //available?
writer.putInt(Warehouse.getMaxResources().get(ib.getUUID())); //max?
+12 -13
View File
@@ -25,6 +25,7 @@ import engine.jobs.TrackJob;
import engine.math.AtomicFloat;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.PathingUtilities;
import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
@@ -120,11 +121,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
private long lastHateUpdate = 0;
private byte aoecntr = 0;
public Vector3fImmutable destination = Vector3fImmutable.ZERO;
public int hidden = 0; // current rank of hide/sneak/invis
public CopyOnWriteArrayList<Integer> minions = new CopyOnWriteArrayList();
public ArrayList<CharacterRune> runes;
public ArrayList<PathingUtilities.Node> navPath = new ArrayList<>();
public boolean isPathing = false;
public AbstractCharacter() {
super();
this.firstName = "";
@@ -834,6 +840,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
if (this.isCasting && this.getObjectType().equals(GameObjectType.PlayerCharacter))
return false;
if(this.getObjectType().equals(GameObjectType.Mob)){
if(this.destination.equals(Vector3fImmutable.ZERO))
return false;
}
return true;
}
@@ -987,22 +997,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@Override
public final void setLoc(final Vector3fImmutable value) {
Building building = BuildingManager.getBuildingAtLocation(this.loc);
Regions region = null;
if(building != null) {
//look for region in the building we are in
for (Regions regionCycle : building.getBounds().getRegions()) {
float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
if(regionHeight < 10)
regionHeight = 10;
if (regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < regionHeight)
region = regionCycle;
}
}
Regions region = Regions.getRegionAtLocation(value);
float regionHeightOffset = 0;
if(region != null){
this.region = region;
regionHeightOffset = region.lerpY(this);
regionHeightOffset = region.lerpY(this.loc);
this.inBuilding = region.level; // -1 not in building 0 on ground floor, 1 on first floor etc
this.inBuildingID = region.parentBuildingID;
this.inFloorID = region.room;
+2 -2
View File
@@ -179,7 +179,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject.loc) + worldObject.getAltitude());
return region;
}
@@ -504,7 +504,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.loc = loc;
if(this instanceof AbstractCharacter && this.region != null){
this.loc = this.loc.setY(this.region.lerpY(this) + this.getAltitude());
this.loc = this.loc.setY(this.region.lerpY(this.loc) + this.getAltitude());
} else{
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
}
+13 -5
View File
@@ -34,6 +34,8 @@ import engine.net.client.msg.UpdateObjectMsg;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.geom.Area;
import java.awt.geom.Path2D;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
@@ -99,6 +101,8 @@ public class Building extends AbstractWorldObject {
private ConcurrentHashMap<Integer, Condemned> condemned;
private ArrayList<Building> children = null;
public ArrayList<Path2D.Float> meshes;
/**
* ResultSet Constructor
*/
@@ -1003,6 +1007,9 @@ public class Building extends AbstractWorldObject {
if (this.upgradeDateTime != null)
BuildingManager.submitUpgradeJob(this);
BuildingManager.loadColliders(this); // load building colliders
BuildingManager.bakeNavMesh(this); // update the navmesh of the parent zone
}
public synchronized boolean setOwner(AbstractCharacter newOwner) {
@@ -1429,18 +1436,18 @@ public class Building extends AbstractWorldObject {
if (this.getCity().getWarehouse() == null)
return amount;
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) >= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) >= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
return amount;
int profitAmount = (int) (amount * (taxAmount * .01f));
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) + profitAmount <= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this,this.getCity().getWarehouse());
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) + profitAmount <= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this);
return amount - profitAmount;
}
//overDrafting
int warehouseDeposit = Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase());
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this,this.getCity().getWarehouse());
int warehouseDeposit = Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase());
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this);
return amount - warehouseDeposit;
}
@@ -1530,4 +1537,5 @@ public class Building extends AbstractWorldObject {
public void RemoveFromBarracksList() {
}
}
+6 -3
View File
@@ -12,7 +12,10 @@ package engine.objects;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -342,13 +345,13 @@ public class CharacterItemManager {
Warehouse warehouse = (Warehouse) object;
if (amount < 0) {
if (!Warehouse.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true,warehouse)) {
if (!warehouse.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true)) {
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
return false;
}
} else {
if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
if (!warehouse.withdraw((PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
return false;
+3 -3
View File
@@ -1358,7 +1358,7 @@ public class City extends AbstractWorldObject {
ItemBase ib = ItemBase.getItemBase(itemBaseID);
if (ib == null)
continue;
if (Warehouse.isAboveCap(ruledWarehouse, ib, (int) (city.getWarehouse().resources.get(ib) * taxPercent))) {
if (ruledWarehouse.isAboveCap(ib, (int) (city.getWarehouse().getResources().get(ib) * taxPercent))) {
ErrorPopupMsg.sendErrorMsg(player, "You're warehouse has enough " + ib.getName() + " already!");
return true;
}
@@ -1371,7 +1371,7 @@ public class City extends AbstractWorldObject {
}
try {
Warehouse.transferResources(city.getWarehouse(), player, msg, resources, taxPercent);
city.getWarehouse().transferResources(player, msg, resources, taxPercent, ruledWarehouse);
} catch (Exception e) {
Logger.info(e.getMessage());
}
@@ -1380,7 +1380,7 @@ public class City extends AbstractWorldObject {
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(building.getGuild());
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
+47 -47
View File
@@ -119,7 +119,7 @@ public class ItemFactory {
// ROLL BANE SCROLL.
if (ib.getUUID() > 910010 && ib.getUUID() < 910019) {
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.getResources();
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, ib.getBaseValue());
@@ -131,7 +131,7 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + " " + ib.getName());
return null;
@@ -167,9 +167,9 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
@@ -263,13 +263,13 @@ public class ItemFactory {
}
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (cityWarehouse.isResourceLocked(galvor)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
@@ -277,13 +277,13 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (cityWarehouse.isResourceLocked(wormwood)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Wormwood is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Wormwood in warehouse to roll this item." + ib.getName());
return null;
@@ -320,20 +320,20 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
}
prefixResourceCosts = prefix.getResourcesForEffect();
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
int creationAmount = prefixResourceCosts.get(ibResources);
//ChatManager.chatInfoError(pc, "Prefix : " + ibResources.getName() + " / " + creationAmount);
if (warehouseAmount < creationAmount) {
@@ -374,13 +374,13 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
@@ -388,7 +388,7 @@ public class ItemFactory {
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
int creationAmount = suffixResourceCosts.get(ibResources);
if (warehouseAmount < creationAmount) {
// if (pc != null)
@@ -414,13 +414,13 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && useWarehouse && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
@@ -440,7 +440,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
return null;
} else {
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
return null;
}
@@ -448,9 +448,9 @@ public class ItemFactory {
}
if (overdraft > 0 && useWarehouse)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
@@ -467,18 +467,18 @@ public class ItemFactory {
int creationAmount = prefixResourceCosts.get(ibResources);
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true)
if (cityWarehouse.isResourceLocked(ibResources) == true)
return null;
int oldAmount = cityWarehouse.resources.get(ibResources);
int oldAmount = cityWarehouse.getResources().get(ibResources);
int amount = creationAmount;
if (oldAmount < amount)
amount = oldAmount;
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
}
@@ -489,18 +489,18 @@ public class ItemFactory {
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
int creationAmount = suffixResourceCosts.get(ibResources);
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true) {
if (cityWarehouse.isResourceLocked(ibResources) == true) {
ChatManager.chatSystemError(pc, ibResources.getName() + " is locked!" + ib.getName());
return null;
}
int oldAmount = cityWarehouse.resources.get(ibResources);
int oldAmount = cityWarehouse.getResources().get(ibResources);
int amount = creationAmount;
if (oldAmount < amount)
amount = oldAmount;
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
}
@@ -522,14 +522,14 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
@@ -544,7 +544,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
return null;
} else {
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
return null;
}
@@ -552,16 +552,16 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
// ChatManager.chatGuildInfo(pc, "Gold Cost = " + total);
if (galvorAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -569,7 +569,7 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -815,7 +815,7 @@ public class ItemFactory {
ConcurrentHashMap<ItemBase, Integer> resources = null;
if (useWarehouse)
resources = cityWarehouse.resources;
resources = cityWarehouse.getResources();
int galvorAmount = 0;
int wormwoodAmount = 0;
@@ -852,24 +852,24 @@ public class ItemFactory {
return null;
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (cityWarehouse.isResourceLocked(galvor)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
}
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (cityWarehouse.isResourceLocked(wormwood)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
}
@@ -908,7 +908,7 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
@@ -936,12 +936,12 @@ public class ItemFactory {
// there was an overdraft, withdraw the rest from warehouse.
if (overdraft > 0) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@@ -959,7 +959,7 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
@@ -987,12 +987,12 @@ public class ItemFactory {
if (overdraft > 0 && useWarehouse) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@@ -1002,7 +1002,7 @@ public class ItemFactory {
if (galvorAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + galvorAmount + " galvor from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -1011,7 +1011,7 @@ public class ItemFactory {
if (wormwoodAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + wormwoodAmount + " wormwood from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse for " + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
+8 -1
View File
@@ -12,6 +12,8 @@ package engine.objects;
import engine.gameManager.DbManager;
import engine.math.Bounds;
import java.awt.*;
import java.awt.geom.Area;
import java.sql.ResultSet;
import java.sql.SQLException;
@@ -45,5 +47,10 @@ public class MeshBounds {
Bounds.meshBoundsCache = DbManager.BuildingQueries.LOAD_MESH_BOUNDS();
}
public Area getArea(float x, float z){
Polygon area = new Polygon();
area.addPoint((int)(x + this.minX), (int) (z + this.minZ));
area.addPoint((int)(x + this.maxX), (int)(z + this.maxZ));
return new Area(area);
}
}
+5 -2
View File
@@ -11,7 +11,10 @@ package engine.objects;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics;
@@ -480,7 +483,7 @@ public class Mine extends AbstractGameObject {
return false;
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
return Warehouse.depositFromMine(this, resourceIB, this.getModifiedProductionAmount(),this.owningGuild.getOwnedCity().getWarehouse());
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
}
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
+5 -21
View File
@@ -53,7 +53,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
public long nextCallForHelp = 0;
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
public boolean despawned = false;
public Vector3fImmutable destination = Vector3fImmutable.ZERO;
public MobBase mobBase;
public int spawnDelay;
public Zone parentZone;
@@ -406,6 +406,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
Mob mobile = new Mob();
mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
//mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
mobile.agentType = mobType;
mobile.behaviourType = MobBehaviourType.None;
mobile.loadID = loadID;
@@ -417,17 +418,12 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
mobile.guildUUID = guild.getObjectUUID();
mobile.parentZoneUUID = parent.getObjectUUID();
if (building == null)
mobile.buildingUUID = 0;
else
mobile.buildingUUID = building.getObjectUUID();
mobile.buildingUUID = building.getObjectUUID();
if (mobile.buildingUUID != 0)
mobile.bindLoc = Vector3fImmutable.ZERO;
else
mobile.bindLoc = ZoneManager.worldToLocal(spawn, parent);
;
mobile.bindLoc = spawn;
mobile.firstName = pirateName;
@@ -1893,19 +1889,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
}
}
public Boolean isGuard(){
switch(this.behaviourType){
case GuardMinion:
case GuardCaptain:
case GuardWallArcher:
case HamletGuard:
case SimpleStandingGuard:
return true;
}
return false;
}
@Override
public long getDelay(@NotNull TimeUnit unit) {
long timeRemaining = this.respawnTime - System.currentTimeMillis();
@@ -1916,4 +1899,5 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
public int compareTo(@NotNull Delayed o) {
return toIntExact(this.respawnTime - ((Mob) o).respawnTime);
}
}
+26 -25
View File
@@ -461,20 +461,16 @@ public class NPC extends AbstractCharacter {
NPC newNPC = new NPC();
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.name = name;
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = ZoneManager.worldToLocal(spawn, parent);
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
if (guild == null)
newNPC.guildUUID = 0;
else
newNPC.guildUUID = guild.getObjectUUID();
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
@@ -846,6 +842,7 @@ public class NPC extends AbstractCharacter {
else
this.guild = Guild.getGuild(this.guildUUID);
if (this.guild == null)
this.guild = Guild.getErrantGuild();
@@ -875,23 +872,27 @@ public class NPC extends AbstractCharacter {
if (this.building != null)
NPCManager.slotCharacterInBuilding(this);
this.symbol = this.contract.getIconID();
this.modTypeTable = this.contract.getNPCModTypeTable();
this.modSuffixTable = this.contract.getNpcModSuffixTable();
this.itemModTable = this.contract.getItemModTable();
int VID = this.contract.getVendorID();
if (this.contract != null) {
this.symbol = this.contract.getIconID();
this.modTypeTable = this.contract.getNPCModTypeTable();
this.modSuffixTable = this.contract.getNpcModSuffixTable();
this.itemModTable = this.contract.getItemModTable();
int VID = this.contract.getVendorID();
if (VID != 0)
this.vendorID = VID;
else
this.vendorID = 1; //no vendor items
if (VID != 0)
this.vendorID = VID;
else
this.vendorID = 1; //no vendor items
}
this.healthMax = this.mobBase.getHealthMax();
this.manaMax = 0;
this.staminaMax = 0;
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
if (this.mobBase != null) {
this.healthMax = this.mobBase.getHealthMax();
this.manaMax = 0;
this.staminaMax = 0;
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
}
if (this.parentZone.guild_zone)
if (NPC.GetNPCProfits(this) == null)
@@ -910,11 +911,11 @@ public class NPC extends AbstractCharacter {
this.charItemManager.load();
if (equipmentSetID != 0 && LootManager._bootySetMap.get(equipmentSetID) == null)
Logger.error("Invalid equipSet: " + equipmentSetID + " contract: " + this.contractUUID + " npc: " + this.getObjectUUID());
this.equip = loadEquipmentSet(this.equipmentSetID);
if (this.equip == null)
this.equip = new HashMap<>();
try {
DbManager.NPCQueries.LOAD_ALL_ITEMS_TO_PRODUCE(this);
+1 -1
View File
@@ -4828,7 +4828,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.landingRegion != null) {
this.altitude = 0;
this.region = this.landingRegion;
this.loc = this.loc.setY(this.landingRegion.lerpY(this));
this.loc = this.loc.setY(this.landingRegion.lerpY(this.loc));
} else
this.altitude = this.getDesiredAltitude();
+25 -27
View File
@@ -9,14 +9,18 @@
package engine.objects;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.math.Bounds;
import engine.math.FastMath;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.PathingUtilities;
import engine.server.MBServerStatics;
import java.awt.*;
import java.awt.geom.Area;
import java.util.ArrayList;
import java.util.HashMap;
@@ -178,7 +182,7 @@ public class Regions {
boolean movingUp = false;
boolean movingDown = false;
float yLerp = worldObject.region.lerpY(worldObject);
float yLerp = worldObject.region.lerpY(worldObject.loc);
if (yLerp == (worldObject.region.highLerp.y))
movingUp = true;
@@ -270,32 +274,18 @@ public class Regions {
return BuildingManager.getBuildingFromCache(region.parentBuildingID);
}
public static Regions GetRegionForTeleport(Vector3fImmutable location) {
public static Regions getRegionAtLocation(Vector3fImmutable location) {
Regions region = null;
//Find building
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(location, 128, MBServerStatics.MASK_BUILDING)) {
Building building = (Building) awo;
if (!Bounds.collide(location, building.getBounds()))
continue;
if(building != null) {
region = BuildingManager.GetRegion(building, location.x, location.y, location.z);
Building building = BuildingManager.getBuildingAtLocation(location);
if(building != null) {
//look for region in the building we are in
for (Regions regionCycle : building.getBounds().getRegions()) {
float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
if(regionHeight < 10)
regionHeight = 10;
if (regionCycle.isPointInPolygon(location) && Math.abs(regionCycle.highLerp.y - location.y) < regionHeight)
region = regionCycle;
}
//find regions that intersect x and z, check if object can enter.
//for (Regions toEnter : building.getBounds().getRegions()) {
// if (toEnter.isPointInPolygon(location)) {
// if (region == null)
// region = toEnter;
// else // we're using a low level to high level tree structure, database not always in order low to high.
//check for highest level index.
// if (region != null && toEnter.highLerp.y > region.highLerp.y)
// region = toEnter;
// }
// }
}
return region;
}
@@ -350,10 +340,10 @@ public class Regions {
return inside;
}
public float lerpY(AbstractWorldObject lerper) {
public float lerpY(Vector3fImmutable lerper) {
Vector3fImmutable lengthVector = this.highLerp.subtract2D(this.lowLerp);
Vector3fImmutable characterVector = lerper.getLoc().subtract2D(this.lowLerp);
Vector3fImmutable characterVector = lerper.subtract2D(this.lowLerp);
float lengthVectorMagnitude = lengthVector.magnitude();
float characterVectorMagnitude = characterVector.magnitude();
float percentDistance = characterVectorMagnitude / lengthVectorMagnitude;
@@ -374,4 +364,12 @@ public class Regions {
public boolean isExit() {
return exit;
}
public Area getArea(){
Polygon area = new Polygon();
for( Vector3f point : this.regionPoints){
area.addPoint((int) point.x, (int) point.z);
}
return new Area(area);
}
}
File diff suppressed because it is too large Load Diff
+12 -18
View File
@@ -9,6 +9,7 @@
package engine.objects;
import java.awt.geom.Area;
import engine.Enum;
import engine.InterestManagement.Terrain;
import engine.db.archive.DataWarehouse;
@@ -16,10 +17,12 @@ import engine.gameManager.ZoneManager;
import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.PathingUtilities;
import engine.net.ByteBufferWriter;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.*;
import java.awt.geom.Path2D;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
@@ -37,8 +40,8 @@ public class Zone extends AbstractWorldObject {
public final int playerCityUUID;
public final String zoneName;
public float major_radius;
public float minor_radius;
public final float major_radius;
public final float minor_radius;
public final float xOffset;
public final float zOffset;
public final float yOffset;
@@ -64,6 +67,8 @@ public class Zone extends AbstractWorldObject {
public float sea_level;
public Terrain terrain = null;
public ArrayList<Path2D.Float> navObstacles = new ArrayList<>();
public ArrayList<PathingUtilities.Node> navNodes = new ArrayList<>();
/**
* ResultSet Constructor
@@ -76,6 +81,9 @@ public class Zone extends AbstractWorldObject {
this.templateID = rs.getInt("template");
this.zoneName = rs.getString("zone_name");
this.peace_zone = rs.getByte("peace_zone");
this.major_radius = rs.getFloat("major_radius");
this.minor_radius = rs.getFloat("minor_radius");
this.xOffset = rs.getFloat("xOffset");
this.zOffset = rs.getFloat("zOffset");
this.yOffset = rs.getFloat("yOffset");
@@ -160,18 +168,6 @@ public class Zone extends AbstractWorldObject {
if (ZoneManager.seaFloor == null)
ZoneManager.seaFloor = this;
// Guild zones use the enum CityBoundsType to adjust
// city size. All other zones derive from the JSON
// stored within its template.
if (this.template == null) {
this.minor_radius = Enum.CityBoundsType.ZONE.halfExtents;
this.major_radius = Enum.CityBoundsType.ZONE.halfExtents;
} else {
this.minor_radius = this.template.minor_radius;
this.major_radius = this.template.major_radius;
}
this.setParent();
this.setBounds();
@@ -189,9 +185,7 @@ public class Zone extends AbstractWorldObject {
}
ZoneManager.populateZoneCollections(this);
}
/* Method sets a default value for player cities
* otherwise using values derived from the loadnum
* field in the obj_zone database table.
@@ -201,7 +195,7 @@ public class Zone extends AbstractWorldObject {
// Set initial bounds object
this.bounds = Bounds.borrow();
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.major_radius, this.minor_radius), 0.0f);
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.template.major_radius, this.template.minor_radius), 0.0f);
}
@@ -96,7 +96,7 @@ public class TeleportPowerAction extends AbstractPowerAction {
//TODO verify target loc is valid loc
Regions region = Regions.GetRegionForTeleport(targetLoc);
Regions region = Regions.getRegionAtLocation(targetLoc);
if (region != null && !region.isOutside())
return;
+3
View File
@@ -403,6 +403,9 @@ public class WorldServer {
Logger.info("Loading building slot/stuck location data.");
BuildingLocation.loadBuildingLocations();
Logger.info("Loading mesh hulls.");
DbManager.BuildingQueries.LOAD_MESH_HULLS();
// Starting before loading of structures/guilds/characters
// so the database connections are available to write
// historical data.