forked from MagicBane/Server
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1170 Commits
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| 58f828b3cd |
@@ -0,0 +1,150 @@
|
||||
package engine.Dungeons;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class Dungeon {
|
||||
|
||||
public static int NoFlyEffectID = -1733819072;
|
||||
public static int NoTeleportEffectID = -1971545187;
|
||||
public static int NoSummonEffectID = 2122002462;
|
||||
public ArrayList<PlayerCharacter> participants;
|
||||
public int maxPerGuild;
|
||||
public Vector3fImmutable entrance;
|
||||
public ArrayList<Mob> dungeon_mobs;
|
||||
public Long respawnTime = 0L;
|
||||
|
||||
public Dungeon(Vector3fImmutable entrance, int maxCount){
|
||||
this.participants = new ArrayList<>();
|
||||
this.entrance = entrance;
|
||||
this.dungeon_mobs = new ArrayList<>();
|
||||
this.maxPerGuild = maxCount;
|
||||
}
|
||||
public void applyDungeonEffects(PlayerCharacter player){
|
||||
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
|
||||
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
|
||||
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
|
||||
|
||||
if(noFly != null)
|
||||
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
|
||||
|
||||
if(noTele != null)
|
||||
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
|
||||
|
||||
if(noSum != null)
|
||||
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
|
||||
}
|
||||
|
||||
public void removeDungeonEffects(PlayerCharacter player) {
|
||||
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
|
||||
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
|
||||
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
|
||||
for (Effect eff : player.effects.values()) {
|
||||
if (noFly != null && eff.getEffectsBase().equals(noFly))
|
||||
eff.endEffect();
|
||||
|
||||
if (noTele != null && eff.getEffectsBase().equals(noTele))
|
||||
eff.endEffect();
|
||||
|
||||
if (noSum != null && eff.getEffectsBase().equals(noSum))
|
||||
eff.endEffect();
|
||||
}
|
||||
}
|
||||
|
||||
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
|
||||
Guild rulingGuild = Guild.getErrantGuild();
|
||||
Guild rulingNation = Guild.getErrantGuild();
|
||||
|
||||
Zone zone = ZoneManager.getZoneByUUID(994);
|
||||
// Begin Serialzing soverign guild data
|
||||
writer.putInt(Enum.GameObjectType.Zone.ordinal());
|
||||
writer.putInt(994);
|
||||
writer.putString("Whitehorn Citadel");
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
|
||||
writer.putString("Whitehorn Militants"); // guild name
|
||||
writer.putString("In the Citadel, We Fight!"); // motto
|
||||
writer.putString(rulingGuild.getLeadershipType());
|
||||
|
||||
// Serialize guild ruler's name
|
||||
// If tree is abandoned blank out the name
|
||||
// to allow them a rename.
|
||||
|
||||
writer.putString("Kol'roth The Destroyer");//sovreign
|
||||
|
||||
writer.putInt(rulingGuild.getCharter());
|
||||
writer.putInt(0); // always 00000000
|
||||
|
||||
writer.put((byte)0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1); // *** Refactor: What are these flags?
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
|
||||
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
|
||||
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
|
||||
|
||||
writer.putInt(0);// TODO Implement description text
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 1);
|
||||
|
||||
// Begin serializing nation guild info
|
||||
|
||||
if (rulingNation.isEmptyGuild()) {
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
} else {
|
||||
writer.putInt(rulingNation.getObjectType().ordinal());
|
||||
writer.putInt(rulingNation.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
// Serialize nation name
|
||||
|
||||
writer.putString("Whitehorn Militants"); //nation name
|
||||
|
||||
writer.putInt(-1);//city rank, -1 puts it at top of list always
|
||||
|
||||
writer.putInt(0xFFFFFFFF);
|
||||
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putString("Kol'roth The Destroyer");//nation ruler
|
||||
|
||||
writer.putLocalDateTime(LocalDateTime.now());
|
||||
|
||||
//location
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
|
||||
writer.putFloat(loc.x);
|
||||
writer.putFloat(loc.y);
|
||||
writer.putFloat(loc.z);
|
||||
|
||||
writer.putInt(0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.putInt(0x64);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
package engine.Dungeons;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class DungeonManager {
|
||||
public static ArrayList<Dungeon> dungeons;
|
||||
|
||||
private static final float dungeonAiRange = 64f;
|
||||
private static final float maxTravel = 64f;
|
||||
|
||||
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
if(requestEnter(pc,dungeon)) {
|
||||
dungeon.participants.add(pc);
|
||||
dungeon.applyDungeonEffects(pc);
|
||||
translocateToDungeon(pc, dungeon);
|
||||
}
|
||||
}
|
||||
|
||||
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
dungeon.participants.remove(pc);
|
||||
dungeon.removeDungeonEffects(pc);
|
||||
translocateOutOfDungeon(pc);
|
||||
}
|
||||
|
||||
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
|
||||
int current = 0;
|
||||
Guild nation = pc.guild.getNation();
|
||||
|
||||
if(nation == null)
|
||||
return false;
|
||||
|
||||
for(PlayerCharacter participant : dungeon.participants){
|
||||
if(participant.guild.getNation().equals(nation)){
|
||||
current ++;
|
||||
}
|
||||
}
|
||||
|
||||
if(current >= dungeon.maxPerGuild)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
pc.teleport(dungeon.entrance);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void translocateOutOfDungeon(PlayerCharacter pc){
|
||||
pc.teleport(pc.bindLoc);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void pulse_dungeons(){
|
||||
for(Dungeon dungeon : dungeons){
|
||||
|
||||
//early exit, if no players present don't waste resources
|
||||
if(dungeon.participants.isEmpty())
|
||||
continue;
|
||||
|
||||
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
|
||||
respawnMobs(dungeon);
|
||||
}
|
||||
|
||||
//remove any players that have left
|
||||
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
|
||||
for(PlayerCharacter player : dungeon.participants)
|
||||
if(!obj.contains(player))
|
||||
leaveDungeon(player,dungeon);
|
||||
|
||||
//cycle dungeon mob AI
|
||||
for(Mob mob : dungeon.dungeon_mobs)
|
||||
dungeonMobAI(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void dungeonMobAI(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
public static void respawnMobs(Dungeon dungeon){
|
||||
for(Mob mob : dungeon.dungeon_mobs){
|
||||
|
||||
if(!mob.isAlive() && mob.despawned)
|
||||
mob.respawn();
|
||||
|
||||
if(!mob.isAlive() && !mob.despawned){
|
||||
mob.despawn();
|
||||
mob.respawn();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+47
-32
@@ -9,15 +9,13 @@
|
||||
package engine;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSetHelper;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.ItemBase;
|
||||
import engine.objects.Shrine;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -139,8 +137,8 @@ public class Enum {
|
||||
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
|
||||
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
|
||||
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
||||
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f),
|
||||
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f),
|
||||
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
|
||||
@@ -152,7 +150,8 @@ public class Enum {
|
||||
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
||||
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
|
||||
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
|
||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
|
||||
@@ -208,8 +207,8 @@ public class Enum {
|
||||
SENTINEL(0, 0, 0, 0, 0, 0, 0),
|
||||
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
|
||||
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
|
||||
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
|
||||
|
||||
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
|
||||
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
|
||||
private float walkStandard;
|
||||
private float walkCombat;
|
||||
private float runStandard;
|
||||
@@ -469,11 +468,14 @@ public class Enum {
|
||||
|
||||
// 14001 does not have a banestone to bind at
|
||||
|
||||
if (ruinZone.templateID == 14001)
|
||||
if (ruinZone.getLoadNum() == 14001) {
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
|
||||
else
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
||||
.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
|
||||
}else {
|
||||
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
||||
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -776,6 +778,7 @@ public class Enum {
|
||||
Combat,
|
||||
Spires,
|
||||
Snare,
|
||||
Snared,
|
||||
Stun,
|
||||
Blind,
|
||||
Root,
|
||||
@@ -878,6 +881,7 @@ public class Enum {
|
||||
Siege,
|
||||
Slash,
|
||||
Snare,
|
||||
Snared,
|
||||
Sorcery,
|
||||
Spear,
|
||||
SpearMastery,
|
||||
@@ -957,6 +961,17 @@ public class Enum {
|
||||
Wizardry;
|
||||
|
||||
public static SourceType GetSourceType(String modName) {
|
||||
switch(modName){
|
||||
case "Slashing":
|
||||
modName = "Slash";
|
||||
break;
|
||||
case "Crushing":
|
||||
modName = "Crush";
|
||||
break;
|
||||
case "Piercing":
|
||||
modName = "Pierce";
|
||||
break;
|
||||
}
|
||||
SourceType returnMod;
|
||||
if (modName.isEmpty())
|
||||
return SourceType.None;
|
||||
@@ -964,8 +979,8 @@ public class Enum {
|
||||
try {
|
||||
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
||||
} catch (Exception e) {
|
||||
Logger.error(modName);
|
||||
Logger.error(e);
|
||||
//Logger.error(modName);
|
||||
//Logger.error(e);
|
||||
return SourceType.None;
|
||||
}
|
||||
return returnMod;
|
||||
@@ -1016,6 +1031,7 @@ public class Enum {
|
||||
Silence,
|
||||
Slash,
|
||||
Snare,
|
||||
Snared,
|
||||
Stance,
|
||||
Stun,
|
||||
Summon,
|
||||
@@ -1140,6 +1156,7 @@ public class Enum {
|
||||
SkillDebuff,
|
||||
SlashResistanceDebuff,
|
||||
Snare,
|
||||
Snared,
|
||||
StackableAttrCONBuff,
|
||||
StackableAttrDEXBuff,
|
||||
StackableAttrSTRBuff,
|
||||
@@ -2306,14 +2323,14 @@ public class Enum {
|
||||
|
||||
public enum CityBoundsType {
|
||||
|
||||
GRID(640),
|
||||
ZONE(875),
|
||||
PLACEMENT(876);
|
||||
GRID(544),
|
||||
ZONE(672),
|
||||
PLACEMENT(673);
|
||||
|
||||
public final float halfExtents;
|
||||
public final float extents;
|
||||
|
||||
CityBoundsType(float halfExtents) {
|
||||
this.halfExtents = halfExtents;
|
||||
CityBoundsType(float extents) {
|
||||
this.extents = extents;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2822,6 +2839,7 @@ public class Enum {
|
||||
|
||||
public enum MobBehaviourType {
|
||||
None(null, false, false, false, false, false),
|
||||
//Power
|
||||
Power(null, false, true, true, true, false),
|
||||
PowerHelpee(Power, false, true, true, false, true),
|
||||
PowerHelpeeWimpy(Power, true, false, true, false, false),
|
||||
@@ -2846,7 +2864,6 @@ public class Enum {
|
||||
//Independent Types
|
||||
SimpleStandingGuard(null, false, false, false, false, false),
|
||||
Pet1(null, false, false, true, false, false),
|
||||
SiegeEngine(null, false, false, false, false, false),
|
||||
Simple(null, false, false, true, false, false),
|
||||
Helpee(null, false, true, true, false, true),
|
||||
HelpeeWimpy(null, true, false, true, false, false),
|
||||
@@ -2857,12 +2874,13 @@ public class Enum {
|
||||
HamletGuard(null, false, true, false, false, false),
|
||||
AggroWanderer(null, false, false, true, false, false);
|
||||
|
||||
public final MobBehaviourType BehaviourHelperType;
|
||||
public final boolean isWimpy;
|
||||
public final boolean isAgressive;
|
||||
public final boolean canRoam;
|
||||
public final boolean callsForHelp;
|
||||
public final boolean respondsToCallForHelp;
|
||||
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
|
||||
public MobBehaviourType BehaviourHelperType;
|
||||
public boolean isWimpy;
|
||||
public boolean isAgressive;
|
||||
public boolean canRoam;
|
||||
public boolean callsForHelp;
|
||||
public boolean respondsToCallForHelp;
|
||||
|
||||
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
|
||||
this.BehaviourHelperType = helpeebehaviourType;
|
||||
@@ -2877,11 +2895,8 @@ public class Enum {
|
||||
|
||||
public enum AIAgentType {
|
||||
MOBILE,
|
||||
GUARDCAPTAIN,
|
||||
GUARDMINION,
|
||||
GUARDWALLARCHER,
|
||||
PET,
|
||||
CHARMED,
|
||||
SIEGEENGINE;
|
||||
GUARD;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,706 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Zone;
|
||||
import engine.util.MapLoader;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class HeightMap {
|
||||
|
||||
// Class variables
|
||||
|
||||
// Heightmap data for all zones.
|
||||
|
||||
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
|
||||
|
||||
// Bootstrap Tracking
|
||||
|
||||
public static int heightMapsCreated = 0;
|
||||
public static HeightMap PlayerCityHeightMap;
|
||||
|
||||
// Heightmap data for this heightmap
|
||||
|
||||
public BufferedImage heightmapImage;
|
||||
|
||||
private int heightMapID;
|
||||
private int maxHeight;
|
||||
private int fullExtentsX;
|
||||
private int fullExtentsY;
|
||||
|
||||
private float bucketWidthX;
|
||||
private float bucketWidthY;
|
||||
private int zoneLoadID;
|
||||
private float seaLevel = 0;
|
||||
private float outsetX;
|
||||
private float outsetZ;
|
||||
private int[][] pixelColorValues;
|
||||
|
||||
public HeightMap(ResultSet rs) throws SQLException {
|
||||
|
||||
this.heightMapID = rs.getInt("heightMapID");
|
||||
this.maxHeight = rs.getInt("maxHeight");
|
||||
int halfExtentsX = rs.getInt("xRadius");
|
||||
int halfExtentsY = rs.getInt("zRadius");
|
||||
this.zoneLoadID = rs.getInt("zoneLoadID");
|
||||
this.seaLevel = rs.getFloat("seaLevel");
|
||||
this.outsetX = rs.getFloat("outsetX");
|
||||
this.outsetZ = rs.getFloat("outsetZ");
|
||||
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
this.heightmapImage = null;
|
||||
File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
|
||||
|
||||
// early exit if no image file was found. Will log in caller.
|
||||
|
||||
if (!imageFile.exists())
|
||||
return;
|
||||
|
||||
// load the heightmap image.
|
||||
|
||||
try {
|
||||
this.heightmapImage = ImageIO.read(imageFile);
|
||||
} catch (IOException e) {
|
||||
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
|
||||
}
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
float numOfBuckets = this.heightmapImage.getWidth() - 1;
|
||||
float calculatedWidth = this.fullExtentsX / numOfBuckets;
|
||||
this.bucketWidthX = calculatedWidth;
|
||||
this.bucketWidthY = this.bucketWidthX; // This makes no sense.
|
||||
|
||||
// Generate pixel array from image data
|
||||
|
||||
generatePixelData();
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
|
||||
heightMapsCreated++;
|
||||
}
|
||||
|
||||
//Created for PlayerCities
|
||||
public HeightMap() {
|
||||
|
||||
this.heightMapID = 999999;
|
||||
this.maxHeight = 5; // for real...
|
||||
int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
|
||||
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
|
||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
|
||||
this.outsetX = 128;
|
||||
this.outsetZ = 128;
|
||||
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
|
||||
// load the heightmap image.
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
pixelColorValues[x][y] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
}
|
||||
|
||||
public HeightMap(Zone zone) {
|
||||
|
||||
this.heightMapID = 999999;
|
||||
this.maxHeight = 0;
|
||||
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
|
||||
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
|
||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
|
||||
this.outsetX = 0;
|
||||
this.outsetZ = 0;
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
pixelColorValues[x][y] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
}
|
||||
|
||||
public static void GeneratePlayerCityHeightMap() {
|
||||
|
||||
HeightMap.PlayerCityHeightMap = new HeightMap();
|
||||
|
||||
}
|
||||
|
||||
public static void GenerateCustomHeightMap(Zone zone) {
|
||||
|
||||
HeightMap heightMap = new HeightMap(zone);
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
|
||||
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
Zone nextZone = zone;
|
||||
|
||||
if (zone.getHeightMap() != null)
|
||||
return zone;
|
||||
|
||||
if (zone.equals(ZoneManager.getSeaFloor()))
|
||||
return zone;
|
||||
|
||||
while (nextZone.getHeightMap() == null)
|
||||
nextZone = nextZone.getParent();
|
||||
|
||||
return nextZone;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(AbstractWorldObject worldObject) {
|
||||
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
|
||||
|
||||
if (currentZone == null)
|
||||
return worldObject.getAltitude();
|
||||
|
||||
currentZone = getNextZoneWithTerrain(currentZone);
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor())
|
||||
return currentZone.getAbsY() + worldObject.getAltitude();
|
||||
|
||||
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
float worldAltitude = currentZone.getWorldAltitude();
|
||||
|
||||
float realWorldAltitude = interaltitude + worldAltitude;
|
||||
|
||||
//OUTSET
|
||||
|
||||
if (parentZone != null) {
|
||||
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
|
||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
|
||||
|
||||
if (bucketScaleX <= 0.40000001)
|
||||
bucketScaleX = heightMap.outsetZ / parentXRadius;
|
||||
|
||||
if (bucketScaleX > 0.40000001)
|
||||
bucketScaleX = 0.40000001f;
|
||||
|
||||
if (bucketScaleZ <= 0.40000001)
|
||||
bucketScaleZ = heightMap.outsetX / parentZRadius;
|
||||
|
||||
if (bucketScaleZ > 0.40000001)
|
||||
bucketScaleZ = 0.40000001f;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable worldLoc) {
|
||||
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
|
||||
|
||||
if (currentZone == null)
|
||||
return 0;
|
||||
|
||||
currentZone = getNextZoneWithTerrain(currentZone);
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor())
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
float worldAltitude = currentZone.getWorldAltitude();
|
||||
|
||||
float realWorldAltitude = interaltitude + worldAltitude;
|
||||
|
||||
//OUTSET
|
||||
|
||||
if (parentZone != null) {
|
||||
|
||||
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
|
||||
// return realWorldAltitude;
|
||||
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
|
||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
|
||||
|
||||
Vector2f parentLoc;
|
||||
float outsetALt = 0;
|
||||
|
||||
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
|
||||
return interpolatedAltitude + zone.getWorldAltitude();
|
||||
|
||||
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
|
||||
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
|
||||
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
|
||||
|
||||
float parentXRadius = zone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = zone.getBounds().getHalfExtents().y;
|
||||
|
||||
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
|
||||
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
|
||||
float weight;
|
||||
double scale;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return outsetALt;
|
||||
}
|
||||
|
||||
public static Vector2f getGridOffset(Vector2f gridSquare) {
|
||||
|
||||
int floorX = (int) gridSquare.x;
|
||||
int floorY = (int) gridSquare.y;
|
||||
|
||||
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
|
||||
|
||||
}
|
||||
|
||||
public static void loadAlHeightMaps() {
|
||||
|
||||
// Load the heightmaps into staging hashmap keyed by HashMapID
|
||||
|
||||
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
|
||||
|
||||
//generate static player city heightmap.
|
||||
|
||||
HeightMap.GeneratePlayerCityHeightMap();
|
||||
|
||||
|
||||
// Clear all heightmap image data as it's no longer needed.
|
||||
|
||||
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
|
||||
heightMap.heightmapImage = null;
|
||||
}
|
||||
|
||||
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY + 1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public float getBucketWidthX() {
|
||||
return bucketWidthX;
|
||||
}
|
||||
|
||||
public float getBucketWidthY() {
|
||||
return bucketWidthY;
|
||||
}
|
||||
|
||||
public int getHeightMapID() {
|
||||
return heightMapID;
|
||||
}
|
||||
|
||||
public BufferedImage getHeightmapImage() {
|
||||
return heightmapImage;
|
||||
}
|
||||
|
||||
public float getSeaLevel() {
|
||||
return seaLevel;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -19,10 +19,7 @@ import engine.net.AbstractNetMsg;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.LoadCharacterMsg;
|
||||
import engine.net.client.msg.LoadStructureMsg;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.net.client.msg.UnloadObjectsMsg;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -140,7 +137,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
@@ -340,7 +337,7 @@ public enum InterestManager implements Runnable {
|
||||
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
|
||||
continue;
|
||||
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
continue;
|
||||
|
||||
if (loadedPlayer.safemodeInvis())
|
||||
@@ -372,7 +369,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
toRemove.add(playerLoadedObject);
|
||||
else if (loadedPlayer.safemodeInvis())
|
||||
toRemove.add(playerLoadedObject);
|
||||
@@ -437,7 +434,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// dont load if invis
|
||||
|
||||
if (player.getSeeInvis() < awopc.hidden)
|
||||
if (player.getSeeInvis() < awopc.getHidden())
|
||||
continue;
|
||||
|
||||
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
|
||||
@@ -467,7 +464,7 @@ public enum InterestManager implements Runnable {
|
||||
if (awonpc.despawned == true)
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
|
||||
@@ -480,7 +477,7 @@ public enum InterestManager implements Runnable {
|
||||
if (!awonpc.isAlive())
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
|
||||
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
@@ -514,6 +511,18 @@ public enum InterestManager implements Runnable {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.equals(player)){
|
||||
try{
|
||||
WorldGrid.RemoveWorldObject(player);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
ClientConnection origin = player.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
@@ -521,10 +530,10 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// Update loaded upbjects lists
|
||||
|
||||
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
|
||||
player.setDirtyLoad(true);
|
||||
updateStaticList(player, origin);
|
||||
updateMobileList(player, origin);
|
||||
|
||||
}
|
||||
|
||||
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
|
||||
@@ -558,4 +567,23 @@ public enum InterestManager implements Runnable {
|
||||
playerCharacter.setDirtyLoad(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshLoadedObjects(PlayerCharacter player){
|
||||
try {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
ClientConnection origin = player.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
return;
|
||||
|
||||
// Update loaded upbjects lists
|
||||
player.setDirtyLoad(true);
|
||||
updateStaticList(player, origin);
|
||||
updateMobileList(player, origin);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,230 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Zone;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import static java.lang.Math.PI;
|
||||
|
||||
public class Terrain {
|
||||
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
|
||||
public short[][] terrain_pixel_data;
|
||||
public Vector2f terrain_size = new Vector2f();
|
||||
public Vector2f cell_size = new Vector2f();
|
||||
public Vector2f cell_count = new Vector2f();
|
||||
public float terrain_scale;
|
||||
public Vector2f blend_values = new Vector2f();
|
||||
public Vector2f blend_ratio = new Vector2f();
|
||||
public int heightmap;
|
||||
Zone zone;
|
||||
|
||||
public Terrain(Zone zone) {
|
||||
|
||||
this.zone = zone;
|
||||
this.heightmap = this.zone.template.terrain_image;
|
||||
|
||||
// Configure PLANAR zones to use the same 16x16 pixel image
|
||||
// that all similar terrains share. (See JSON)
|
||||
|
||||
if (this.zone.template.terrain_type.equals("PLANAR"))
|
||||
this.heightmap = 1006300; // all 0
|
||||
|
||||
// Load pixel data for this terrain from cache
|
||||
|
||||
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
|
||||
|
||||
if (terrain_pixel_data == null)
|
||||
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
|
||||
|
||||
// Configure terrain based on zone properties
|
||||
|
||||
this.terrain_size.x = this.zone.major_radius * 2;
|
||||
this.terrain_size.y = this.zone.minor_radius * 2;
|
||||
|
||||
this.cell_count.x = this.terrain_pixel_data.length - 1;
|
||||
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
|
||||
|
||||
this.cell_size.x = terrain_size.x / this.cell_count.x;
|
||||
this.cell_size.y = terrain_size.y / this.cell_count.y;
|
||||
|
||||
// Blending configuration. These ratios are used to calculate
|
||||
// the blending area between child and parent terrains when
|
||||
// they are stitched together.
|
||||
|
||||
this.blend_values.x = this.zone.template.max_blend;
|
||||
this.blend_values.y = this.zone.template.min_blend;
|
||||
|
||||
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
|
||||
this.blend_values.y / this.zone.major_radius);
|
||||
|
||||
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
|
||||
this.blend_values.y / this.zone.minor_radius);
|
||||
|
||||
if (major_blend.y > 0.4f)
|
||||
blend_ratio.x = major_blend.y;
|
||||
else
|
||||
blend_ratio.x = Math.min(major_blend.x, 0.4f);
|
||||
|
||||
if (minor_blend.y > 0.4f)
|
||||
blend_ratio.y = minor_blend.y;
|
||||
else
|
||||
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
|
||||
|
||||
// Scale coefficient for this terrain
|
||||
|
||||
this.terrain_scale = this.zone.template.terrain_max_y / 255f;
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
// Not all zones have a terrain. Some are for display only
|
||||
// and heights returned are from the parent heightmap. This
|
||||
// is controlled in the JSON via the has_terrain_gen field.
|
||||
|
||||
Zone terrain_zone = zone;
|
||||
|
||||
if (zone == null)
|
||||
return ZoneManager.seaFloor;
|
||||
|
||||
if (zone.terrain != null)
|
||||
return zone;
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return zone;
|
||||
|
||||
while (terrain_zone.terrain == null)
|
||||
terrain_zone = terrain_zone.parent;
|
||||
|
||||
return terrain_zone;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
|
||||
|
||||
// Retrieve the next zone with a terrain defined.
|
||||
|
||||
Zone terrainZone = getNextZoneWithTerrain(zone);
|
||||
Zone parentZone = getNextZoneWithTerrain(zone.parent);
|
||||
|
||||
// Transform world loc into zone space coordinate system
|
||||
|
||||
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
|
||||
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
|
||||
|
||||
// Offset from origin needed for blending function
|
||||
|
||||
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
|
||||
|
||||
// Interpolate height for this position in both terrains
|
||||
|
||||
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
|
||||
interpolatedChildHeight += terrainZone.global_height;
|
||||
|
||||
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
|
||||
interpolatedParentTerrainHeight += parentZone.global_height;
|
||||
|
||||
// Blend between terrains
|
||||
|
||||
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
|
||||
|
||||
float terrainHeight = interpolatedChildHeight * blendCoefficient;
|
||||
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
|
||||
|
||||
return terrainHeight;
|
||||
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable world_loc) {
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
|
||||
|
||||
return getWorldHeight(currentZone, world_loc);
|
||||
|
||||
}
|
||||
|
||||
public Vector2f getTerrainCell(Vector2f terrain_loc) {
|
||||
|
||||
// Calculate terrain cell with offset
|
||||
|
||||
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
|
||||
|
||||
// Clamp values when standing directly on pole
|
||||
|
||||
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
|
||||
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
|
||||
|
||||
return terrain_cell;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
// Early exit for guild zones
|
||||
|
||||
if (this.zone.guild_zone)
|
||||
return 5.0f;
|
||||
|
||||
// Determine terrain and offset from top left vertex
|
||||
|
||||
Vector2f terrain_cell = getTerrainCell(terrain_loc);
|
||||
|
||||
int pixel_x = (int) Math.floor(terrain_cell.x);
|
||||
int pixel_y = (int) Math.floor(terrain_cell.y);
|
||||
|
||||
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
|
||||
|
||||
// 4 surrounding vertices from the pixel array.
|
||||
|
||||
short top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
|
||||
short top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
|
||||
short bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
|
||||
short bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
|
||||
|
||||
// Interpolate between the 4 vertices
|
||||
|
||||
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
|
||||
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
|
||||
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
|
||||
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
|
||||
|
||||
interpolatedHeight *= this.terrain_scale; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
|
||||
}
|
||||
|
||||
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
|
||||
|
||||
// Normalize terrain offset
|
||||
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
|
||||
Math.abs(zone_offset.y) / this.zone.template.minor_radius);
|
||||
|
||||
float blendCoefficient;
|
||||
|
||||
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
|
||||
|
||||
if (normalizedOffset.y < 1 - blend_ratio.y)
|
||||
return 1;
|
||||
|
||||
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
|
||||
} else
|
||||
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
|
||||
|
||||
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
|
||||
|
||||
return (blendCoefficient + 1) * 0.5f;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
package engine.ZergMehcanics;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ZergManager;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class MineAntiZerg {
|
||||
|
||||
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
|
||||
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
|
||||
|
||||
public static void runMines(){
|
||||
for(Mine mine : Mine.getMines()){
|
||||
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
|
||||
if(tower == null)
|
||||
continue;
|
||||
|
||||
if(!mine.isActive)
|
||||
continue;
|
||||
|
||||
logPlayersPresent(tower,mine);
|
||||
|
||||
auditPlayersPresent(tower,mine);
|
||||
|
||||
auditPlayers(mine);
|
||||
}
|
||||
}
|
||||
|
||||
public static void logPlayersPresent(Building tower, Mine mine){
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
|
||||
for(AbstractWorldObject player : loadedPlayers){
|
||||
playersPresent.add((PlayerCharacter)player);
|
||||
}
|
||||
|
||||
currentPlayers.put(mine,playersPresent);
|
||||
}
|
||||
|
||||
public static void auditPlayersPresent(Building tower, Mine mine){
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
|
||||
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||
if(!loadedPlayers.contains(player)){
|
||||
toRemove.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
currentPlayers.get(mine).removeAll(toRemove);
|
||||
|
||||
for(PlayerCharacter player : toRemove){
|
||||
if(leaveTimers.containsKey(mine)){
|
||||
leaveTimers.get(mine).put(player,System.currentTimeMillis());
|
||||
}else{
|
||||
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
|
||||
leaveTime.put(player,System.currentTimeMillis());
|
||||
leaveTimers.put(mine,leaveTime);
|
||||
}
|
||||
}
|
||||
|
||||
toRemove.clear();
|
||||
|
||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
|
||||
if(timeGone > 180000L) {//3 minutes
|
||||
toRemove.add(player);
|
||||
player.ZergMultiplier = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
for(PlayerCharacter player : toRemove) {
|
||||
leaveTimers.get(mine).remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static void auditPlayers(Mine mine){
|
||||
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
|
||||
|
||||
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||
if(playersByNation.containsKey(player.guild.getNation())){
|
||||
playersByNation.get(player.guild.getNation()).add(player);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||
players.add(player);
|
||||
playersByNation.put(player.guild.getNation(),players);
|
||||
}
|
||||
}
|
||||
|
||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||
if(playersByNation.containsKey(player.guild.getNation())){
|
||||
playersByNation.get(player.guild.getNation()).add(player);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||
players.add(player);
|
||||
playersByNation.put(player.guild.getNation(),players);
|
||||
}
|
||||
}
|
||||
|
||||
for(Guild nation : playersByNation.keySet()){
|
||||
for(PlayerCharacter player : playersByNation.get(nation)){
|
||||
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
|
||||
cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
|
||||
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
|
||||
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().hash;
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().getHash();
|
||||
|
||||
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
|
||||
cityRecord.establishedDatetime = cityRecord.city.established;
|
||||
|
||||
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
|
||||
mineRecord.zoneHash = mine.getParentZone().hash;
|
||||
mineRecord.zoneHash = mine.getParentZone().getHash();
|
||||
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
|
||||
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
|
||||
outStatement.setInt(8, this.victim.getLevel());
|
||||
|
||||
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
|
||||
outStatement.setString(10, zone.zoneName);
|
||||
outStatement.setString(10, zone.getName());
|
||||
outStatement.setFloat(11, this.location.getX());
|
||||
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
|
||||
outStatement.setBoolean(13, this.pvpExp);
|
||||
|
||||
@@ -13,14 +13,13 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.*;
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class dbAccountHandler extends dbHandlerBase {
|
||||
@@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void SET_TRASH(String machineID) {
|
||||
|
||||
public void SET_TRASH(String machineID, String type) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
||||
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement(
|
||||
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
||||
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||
|
||||
preparedStatement.setString(1, machineID);
|
||||
preparedStatement.setString(2, type);
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
|
||||
public ArrayList<String> GET_TRASH_LIST() {
|
||||
@@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void TRASH_CHEATERS() {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||
|
||||
boolean hasResultSet = callableStatement.execute();
|
||||
|
||||
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
|
||||
Logger.info("TRASHED CHEATERS");
|
||||
} else {
|
||||
Logger.warn("No cheaters to trash.");
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error("Error trashing cheaters: ", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,17 +10,13 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.*;
|
||||
|
||||
public class dbBaneHandler extends dbHandlerBase {
|
||||
|
||||
@@ -89,6 +85,139 @@ public class dbBaneHandler extends dbHandlerBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
|
||||
hour += 12; // Adjust hour
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
|
||||
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
// Retrieve placementDate and liveDate
|
||||
getStatement.setInt(1, cityUUID);
|
||||
try (ResultSet rs = getStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
|
||||
// Explicitly check if liveDate is null
|
||||
DateTime toSet;
|
||||
if (liveDateTimestamp == null) {
|
||||
// If liveDate is null, default to placementDate
|
||||
toSet = placementDate;
|
||||
} else {
|
||||
// If liveDate is not null, use it
|
||||
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
|
||||
toSet = liveDate;
|
||||
}
|
||||
|
||||
// Adjust the time
|
||||
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
|
||||
|
||||
// Update liveDate and time_set flag
|
||||
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
|
||||
updateStatement.setInt(2, 1); // time_set flag
|
||||
updateStatement.setInt(3, cityUUID);
|
||||
|
||||
updateStatement.execute();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
|
||||
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
// Retrieve placementDate and liveDate
|
||||
getStatement.setInt(1, cityUUID);
|
||||
try (ResultSet rs = getStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
|
||||
// Explicitly check if liveDate is null
|
||||
DateTime liveDate;
|
||||
if (liveDateTimestamp == null) {
|
||||
// If liveDate is null, default to placementDate
|
||||
liveDate = placementDate;
|
||||
} else {
|
||||
// If liveDate is not null, use it
|
||||
liveDate = new DateTime(liveDateTimestamp.getTime());
|
||||
}
|
||||
|
||||
// Calculate the new liveDate while preserving the time component
|
||||
DateTime updatedDate = placementDate.plusDays(dayOffset)
|
||||
.withHourOfDay(liveDate.getHourOfDay())
|
||||
.withMinuteOfHour(liveDate.getMinuteOfHour())
|
||||
.withSecondOfMinute(liveDate.getSecondOfMinute())
|
||||
.withMillisOfSecond(liveDate.getMillisOfSecond());
|
||||
|
||||
// Update liveDate and day_set flag
|
||||
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
|
||||
updateStatement.setInt(2, 1); // day_set flag
|
||||
updateStatement.setInt(3, cityUUID);
|
||||
|
||||
updateStatement.execute();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, count);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, 1);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, count);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean REMOVE_BANE(Bane bane) {
|
||||
|
||||
if (bane == null)
|
||||
@@ -107,4 +236,25 @@ public class dbBaneHandler extends dbHandlerBase {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public DateTime getLiveDate(int cityUUID) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
|
||||
|
||||
statement.setInt(1, cityUUID);
|
||||
|
||||
try (ResultSet rs = statement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
if (liveDateTimestamp != null) {
|
||||
return new DateTime(liveDateTimestamp.getTime());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return null; // Return null if liveDate is not found or an error occurs
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,6 @@ import engine.Enum;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.Enum.TaxType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -28,7 +27,6 @@ import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
@@ -90,12 +88,14 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return removeFromBuildings(b);
|
||||
}
|
||||
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS() {
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<Building> buildings = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
buildings = getObjectsFromRs(rs, 1000);
|
||||
@@ -425,28 +425,26 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void LOAD_BUILDING_FRIENDS() {
|
||||
public void LOAD_ALL_FRIENDS_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
BuildingFriends friend = new BuildingFriends(rs);
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingFriends.containsKey(friend.buildingUID))
|
||||
BuildingManager._buildingFriends.put(friend.buildingUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (friend.friendType) {
|
||||
switch (friend.getFriendType()) {
|
||||
case 7:
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.playerUID, friend);
|
||||
building.getFriends().put(friend.getPlayerUID(), friend);
|
||||
break;
|
||||
case 8:
|
||||
case 9:
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.guildUID, friend);
|
||||
building.getFriends().put(friend.getGuildUID(), friend);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -457,29 +455,26 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_BUILDING_CONDEMNED() {
|
||||
public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
Condemned condemned = new Condemned(rs);
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingCondemned.containsKey(condemned.buildingUUID))
|
||||
BuildingManager._buildingCondemned.put(condemned.buildingUUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (condemned.friendType) {
|
||||
switch (condemned.getFriendType()) {
|
||||
case 2:
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.playerUID, condemned);
|
||||
building.getCondemned().put(condemned.getPlayerUID(), condemned);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.guildUID, condemned);
|
||||
building.getCondemned().put(condemned.getGuildUID(), condemned);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -489,27 +484,35 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_BARRACKS_PATROL_POINTS() {
|
||||
public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return null;
|
||||
|
||||
ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
int buildingUUID = rs.getInt("buildingUID");
|
||||
|
||||
if (!BuildingManager._buildingPatrolPoints.containsKey(buildingUUID))
|
||||
BuildingManager._buildingPatrolPoints.put(buildingUUID, new ArrayList<>());
|
||||
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(rs.getFloat("patrolX"), rs.getFloat("patrolY"), rs.getFloat("patrolZ"));
|
||||
BuildingManager._buildingPatrolPoints.get(buildingUUID).add(patrolPoint);
|
||||
float x1 = rs.getFloat("patrolX");
|
||||
float y1 = rs.getFloat("patrolY");
|
||||
float z1 = rs.getFloat("patrolZ");
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(x1, y1, z1);
|
||||
patrolPoints.add(patrolPoint);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return patrolPoints;
|
||||
|
||||
}
|
||||
|
||||
public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) {
|
||||
@@ -719,10 +722,10 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
+ "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) {
|
||||
|
||||
preparedStatement.setBoolean(1, active);
|
||||
preparedStatement.setInt(2, condemn.buildingUUID);
|
||||
preparedStatement.setInt(3, condemn.playerUID);
|
||||
preparedStatement.setInt(4, condemn.guildUID);
|
||||
preparedStatement.setInt(5, condemn.friendType);
|
||||
preparedStatement.setInt(2, condemn.getParent());
|
||||
preparedStatement.setInt(3, condemn.getPlayerUID());
|
||||
preparedStatement.setInt(4, condemn.getGuildUID());
|
||||
preparedStatement.setInt(5, condemn.getFriendType());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
|
||||
@@ -11,10 +11,7 @@ package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.*;
|
||||
@@ -34,19 +31,16 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
case "zone":
|
||||
Zone zone = new Zone(rs);
|
||||
DbManager.addToCache(zone);
|
||||
zone.runAfterLoad();
|
||||
list.add(zone);
|
||||
break;
|
||||
case "building":
|
||||
Building building = new Building(rs);
|
||||
DbManager.addToCache(building);
|
||||
building.runAfterLoad();
|
||||
list.add(building);
|
||||
break;
|
||||
case "city":
|
||||
City city = new City(rs);
|
||||
DbManager.addToCache(city);
|
||||
city.runAfterLoad();
|
||||
list.add(city);
|
||||
break;
|
||||
}
|
||||
@@ -98,13 +92,24 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
|
||||
return objectList;
|
||||
}
|
||||
public Integer GET_CAPITAL_CITY_COUNT() {
|
||||
|
||||
public ArrayList<City> GET_ALL_CITIES() {
|
||||
int cityCount = 0;
|
||||
for(Realm realm : Realm._realms.values()){
|
||||
if(realm.isRuled())
|
||||
cityCount ++;
|
||||
}
|
||||
|
||||
return cityCount;
|
||||
}
|
||||
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
|
||||
|
||||
ArrayList<City> cityList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` WHERE `object`.`parent`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
cityList = getObjectsFromRs(rs, 100);
|
||||
|
||||
@@ -98,32 +98,54 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
|
||||
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
|
||||
if(!contract.getName().contains("Sage")) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
|
||||
|
||||
preparedStatement.setInt(1, contract.getObjectUUID());
|
||||
preparedStatement.setInt(1, contract.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
while (rs.next()) {
|
||||
|
||||
int type = rs.getInt("type");
|
||||
int value = rs.getInt("value");
|
||||
int type = rs.getInt("type");
|
||||
int value = rs.getInt("value");
|
||||
|
||||
switch (type) {
|
||||
case 1:
|
||||
contract.getBuyItemType().add(value);
|
||||
break;
|
||||
case 2:
|
||||
contract.getBuySkillToken().add(value);
|
||||
break;
|
||||
case 3:
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
break;
|
||||
switch (type) {
|
||||
case 1:
|
||||
contract.getBuyItemType().add(value);
|
||||
break;
|
||||
case 2:
|
||||
contract.getBuySkillToken().add(value);
|
||||
break;
|
||||
case 3:
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}else{
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
int value = rs.getInt("value");
|
||||
if(!contract.getBuySkillToken().contains(value))
|
||||
contract.getBuySkillToken().add(value);
|
||||
|
||||
if(!contract.getBuyItemType().contains(value))
|
||||
contract.getBuyItemType().add(value);
|
||||
|
||||
if(!contract.getBuyUnknownToken().contains(value))
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,6 @@ public abstract class dbHandlerBase {
|
||||
try {
|
||||
if (rs.next()) {
|
||||
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
||||
|
||||
DbManager.addToCache(abstractGameObject);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
@@ -57,12 +56,28 @@ public abstract class dbHandlerBase {
|
||||
while (rs.next()) {
|
||||
|
||||
int id = rs.getInt(1);
|
||||
try {
|
||||
if (rs.getInt("capSize") == 0) {
|
||||
continue;
|
||||
}
|
||||
}catch(Exception e){
|
||||
//not a mine
|
||||
}
|
||||
|
||||
if (DbManager.inCache(localObjectType, id)) {
|
||||
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
||||
} else {
|
||||
try{
|
||||
if(rs.getInt("mineLiveHour") == 1)
|
||||
continue;
|
||||
}catch(Exception e){
|
||||
//not a mine
|
||||
}
|
||||
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
||||
DbManager.addToCache(toAdd);
|
||||
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
|
||||
continue;
|
||||
}
|
||||
objectList.add((T) toAdd);
|
||||
|
||||
if (toAdd != null && toAdd instanceof AbstractWorldObject)
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.gameManager.DbManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
|
||||
public class dbHeightMapHandler extends dbHandlerBase {
|
||||
|
||||
public dbHeightMapHandler() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_ALL_HEIGHTMAPS() {
|
||||
|
||||
HeightMap thisHeightmap;
|
||||
HeightMap.heightMapsCreated = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
thisHeightmap = new HeightMap(rs);
|
||||
|
||||
if (thisHeightmap.getHeightmapImage() == null) {
|
||||
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import java.util.HashMap;
|
||||
|
||||
public class dbItemBaseHandler extends dbHandlerBase {
|
||||
|
||||
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
||||
public dbItemBaseHandler() {
|
||||
|
||||
}
|
||||
@@ -45,6 +46,14 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
||||
if(dexReductions.containsKey(itemBase.getUUID())){
|
||||
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
||||
}else{
|
||||
itemBase.dexReduction = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
||||
|
||||
ArrayList<Integer> tempList = new ArrayList<>();
|
||||
@@ -94,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
// Check if a result was found
|
||||
if (rs.next()) {
|
||||
int ID = rs.getInt("ID");
|
||||
float factor = rs.getInt("item_bulk_factor");
|
||||
dexReductions.put(ID,factor);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||
|
||||
@@ -134,9 +134,13 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
if (rs.next())
|
||||
worked = rs.getBoolean("result");
|
||||
|
||||
if (rs.next()) {
|
||||
try {
|
||||
worked = rs.getBoolean("result");
|
||||
}catch(Exception e){
|
||||
worked = false;
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
@@ -496,4 +500,18 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD))
|
||||
return false;
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
|
||||
preparedStatement.setInt(1, newValue);
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -27,27 +28,31 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Mob PERSIST(Mob toAdd) {
|
||||
public Mob ADD_MOB(Mob toAdd) {
|
||||
|
||||
Mob mobile = null;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
|
||||
preparedStatement.setLong(1, toAdd.parentZoneUUID);
|
||||
preparedStatement.setInt(2, toAdd.loadID);
|
||||
preparedStatement.setInt(3, toAdd.guildUUID);
|
||||
preparedStatement.setFloat(4, toAdd.bindLoc.x);
|
||||
preparedStatement.setFloat(5, toAdd.bindLoc.y);
|
||||
preparedStatement.setFloat(6, toAdd.bindLoc.z);
|
||||
preparedStatement.setLong(1, toAdd.getParentZoneID());
|
||||
preparedStatement.setInt(2, toAdd.getMobBaseID());
|
||||
preparedStatement.setInt(3, toAdd.getGuildUUID());
|
||||
preparedStatement.setFloat(4, toAdd.getSpawnX());
|
||||
preparedStatement.setFloat(5, toAdd.getSpawnY());
|
||||
preparedStatement.setFloat(6, toAdd.getSpawnZ());
|
||||
preparedStatement.setInt(7, 0);
|
||||
preparedStatement.setFloat(8, toAdd.spawnRadius);
|
||||
preparedStatement.setInt(9, toAdd.spawnDelay);
|
||||
preparedStatement.setInt(10, toAdd.contractUUID);
|
||||
preparedStatement.setInt(11, toAdd.buildingUUID);
|
||||
preparedStatement.setInt(12, toAdd.level);
|
||||
preparedStatement.setString(13, toAdd.firstName);
|
||||
preparedStatement.setString(14, toAdd.behaviourType.toString());
|
||||
preparedStatement.setFloat(8, toAdd.getSpawnRadius());
|
||||
preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
|
||||
|
||||
if (toAdd.getContract() != null)
|
||||
preparedStatement.setInt(10, toAdd.getContract().getContractID());
|
||||
else
|
||||
preparedStatement.setInt(10, 0);
|
||||
|
||||
preparedStatement.setInt(11, toAdd.getBuildingID());
|
||||
preparedStatement.setInt(12, toAdd.getLevel());
|
||||
preparedStatement.setString(13, toAdd.getFirstName());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
@@ -64,23 +69,6 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return mobile;
|
||||
}
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS() {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
@@ -118,17 +106,17 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
|
||||
public void LOAD_PATROL_POINTS(Mob captain) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, guardCaptain.getObjectUUID());
|
||||
preparedStatement.setInt(1, captain.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
String minionName = rs.getString("minionName");
|
||||
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
|
||||
String name = rs.getString("name");
|
||||
Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
|
||||
|
||||
if (toCreate == null)
|
||||
return;
|
||||
@@ -143,13 +131,15 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setString(2, minionName);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setString(3, name);
|
||||
preparedStatement.setInt(4, slot);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -159,13 +149,14 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setString(2, minionName);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setInt(3, slot);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -175,19 +166,24 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public Mob GET_MOB(final int objectUUID) {
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.NPCProfits;
|
||||
import engine.objects.ProducedItem;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -93,12 +94,14 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public ArrayList<NPC> GET_ALL_NPCS() {
|
||||
public ArrayList<NPC> GET_ALL_NPCS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<NPC> npcList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
npcList = getObjectsFromRs(rs, 1000);
|
||||
@@ -128,6 +131,32 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return npc;
|
||||
}
|
||||
|
||||
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
|
||||
|
||||
int uid = 0;
|
||||
|
||||
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
|
||||
|
||||
preparedStatement.setInt(1, objectUUID);
|
||||
|
||||
try (ResultSet rs = preparedStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
// Retrieve the UID column value
|
||||
uid = rs.getInt("UID");
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return uid;
|
||||
}
|
||||
|
||||
|
||||
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
|
||||
|
||||
int rowCount;
|
||||
@@ -173,6 +202,18 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static void updateSpecialPricing(final NPC npc){
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
|
||||
preparedStatement.setInt(1, npc.getSpecialPrice());
|
||||
preparedStatement.setInt(2, npc.getDBID());
|
||||
|
||||
preparedStatement.executeUpdate();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
public void updateDatabase(final NPC npc) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
|
||||
@@ -15,9 +15,15 @@ import engine.gameManager.PowersManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PreparedStatementShared;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class dbPowerHandler extends dbHandlerBase {
|
||||
@@ -80,4 +86,43 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
|
||||
MobPowerEntry mobPowerEntry;
|
||||
|
||||
int mobbaseID;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
mobbaseID = rs.getInt("mobbaseUUID");
|
||||
mobPowerEntry = new MobPowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(mobbaseID) == null) {
|
||||
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
} else {
|
||||
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -11,8 +11,6 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.RuneBase;
|
||||
import engine.powers.RunePowerEntry;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -29,84 +27,6 @@ public class dbRuneBaseHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
|
||||
RunePowerEntry runePowerEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runePowerEntry = new RunePowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(rune_id) == null) {
|
||||
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
|
||||
runePowerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, runePowerList);
|
||||
} else {
|
||||
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
|
||||
powerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
|
||||
RuneSkillAdjustEntry runeSkillAdjustEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
|
||||
|
||||
if (runeSkillAdjusts.get(rune_id) == null) {
|
||||
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
|
||||
skillAdjustList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, skillAdjustList);
|
||||
} else {
|
||||
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
|
||||
powerList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
public void GET_RUNE_REQS(final RuneBase rb) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
|
||||
@@ -109,7 +109,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setLong(1, locks);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -125,7 +125,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -141,7 +141,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -157,7 +157,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -173,7 +173,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -189,7 +189,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -205,7 +205,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -221,7 +221,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -237,7 +237,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -253,7 +253,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -269,7 +269,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -285,7 +285,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -301,7 +301,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -317,7 +317,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -333,7 +333,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -349,7 +349,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -365,7 +365,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -381,7 +381,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -397,7 +397,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -413,7 +413,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -429,7 +429,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -445,7 +445,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -461,7 +461,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -477,7 +477,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.UID);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -545,7 +545,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
while (rs.next()) {
|
||||
warehouse = new Warehouse(rs);
|
||||
warehouse.runAfterLoad();
|
||||
Warehouse.loadAllTransactions(warehouse);
|
||||
warehouse.loadAllTransactions();
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.db.handlers;
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -29,21 +29,25 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Zone> GET_ALL_ZONES() {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
public ArrayList<Zone> GET_ALL_NODES(Zone zone) {
|
||||
ArrayList<Zone> wsmList = new ArrayList<>();
|
||||
wsmList.addAll(zone.getNodes());
|
||||
if (zone.absX == 0.0f) {
|
||||
zone.absX = zone.getXCoord();
|
||||
}
|
||||
|
||||
return zoneList;
|
||||
if (zone.absY == 0.0f) {
|
||||
zone.absY = zone.getYCoord();
|
||||
}
|
||||
if (zone.absZ == 0.0f) {
|
||||
zone.absZ = zone.getZCoord();
|
||||
}
|
||||
for (Zone child : zone.getNodes()) {
|
||||
child.absX = child.getXCoord() + zone.absX;
|
||||
child.absY = child.getYCoord() + zone.absY;
|
||||
child.absZ = child.getZCoord() + zone.absZ;
|
||||
wsmList.addAll(this.GET_ALL_NODES(child));
|
||||
}
|
||||
return wsmList;
|
||||
}
|
||||
|
||||
public Zone GET_BY_UID(long ID) {
|
||||
@@ -68,38 +72,43 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
return zone;
|
||||
}
|
||||
|
||||
public void LOAD_ALL_ZONE_TEMPLATES() {
|
||||
public ArrayList<Zone> GET_MAP_NODES(final int objectUUID) {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
}
|
||||
|
||||
// Add player city
|
||||
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate();
|
||||
|
||||
zoneTemplate.templateID = 0;
|
||||
zoneTemplate.sea_level_type = "PARENT";
|
||||
zoneTemplate.sea_level = 0;
|
||||
zoneTemplate.max_blend = 128;
|
||||
zoneTemplate.min_blend = 128;
|
||||
zoneTemplate.terrain_max_y = 5;
|
||||
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.terrain_type = "PLANAR";
|
||||
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return zoneList;
|
||||
}
|
||||
|
||||
public void LOAD_ZONE_EXTENTS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
Vector2f zoneSize = new Vector2f();
|
||||
int loadNum = rs.getInt("loadNum");
|
||||
zoneSize.x = rs.getFloat("xRadius");
|
||||
zoneSize.y = rs.getFloat("zRadius");
|
||||
ZoneManager._zone_size_data.put(loadNum, zoneSize);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean DELETE_ZONE(final Zone zone) {
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
|
||||
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
|
||||
return;
|
||||
}
|
||||
if (amt < 1 || amt > 10000000) {
|
||||
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
|
||||
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
|
||||
return;
|
||||
} else if ((curAmt + amt) > 10000000) {
|
||||
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -10,15 +10,22 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.LootManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
public AddMobCmd() {
|
||||
@@ -35,8 +42,27 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
int loadID;
|
||||
if (words[0].equals("all")) {
|
||||
|
||||
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
|
||||
MobBase mb = (MobBase) mobbaseAGO;
|
||||
int loadID = mb.getObjectUUID();
|
||||
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create mob of type " + loadID);
|
||||
Logger.error("Failed to create mob of type "
|
||||
+ loadID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int loadID;
|
||||
try {
|
||||
loadID = Integer.parseInt(words[0]);
|
||||
} catch (NumberFormatException e) {
|
||||
@@ -50,24 +76,53 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pc, "Failed to find zone to place mob in.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.guild_zone) {
|
||||
if (zone.isPlayerCity()) {
|
||||
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
|
||||
return;
|
||||
}
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
|
||||
//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
ChatManager.chatSayInfo(pc,
|
||||
"Mob with ID " + mob.getDBID() + " added");
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
|
||||
mob.parentZone = zone;
|
||||
mob.bindLoc = pc.loc;
|
||||
mob.setLoc(pc.loc);
|
||||
mob.equipmentSetID = 6327;
|
||||
mob.runAfterLoad();
|
||||
mob.setLevel((short)75);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.spawnTime = 10;
|
||||
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
zone.zoneMobSet.add(mob);
|
||||
mob.isHellgateMob = true;
|
||||
LootManager.GenerateStrongholdLoot(mob,false,false);
|
||||
mob.healthMax = mob.mobBase.getHealthMax();
|
||||
mob.setHealth(mob.healthMax);
|
||||
mob.maxDamageHandOne = 1550;
|
||||
mob.minDamageHandOne = 750;
|
||||
mob.atrHandOne = 1800;
|
||||
mob.defenseRating = 2200;
|
||||
mob.setFirstName("Whitehorn Militant");
|
||||
//InterestManager.setObjectDirty(mob);
|
||||
//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
|
||||
//WorldGrid.updateObject(mob);
|
||||
//guard.stronghold = mine;
|
||||
mob.mobPowers.clear();
|
||||
mob.mobPowers.put(429399948,20); // find weakness
|
||||
|
||||
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create mob of type " + loadID);
|
||||
Logger.error("Failed to create mob of type "
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -31,7 +32,6 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
int contractID;
|
||||
String name = "";
|
||||
int level = 0;
|
||||
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
@@ -39,59 +39,54 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
try {
|
||||
contractID = Integer.parseInt(words[0]);
|
||||
level = Integer.parseInt(words[1]);
|
||||
|
||||
for (int i = 2; i < words.length; i++) {
|
||||
name += words[i];
|
||||
if (i + 1 < words.length)
|
||||
name += "";
|
||||
}
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
throwbackError(pc,
|
||||
"Failed to parse supplied contractID or level to an Integer.");
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
|
||||
|
||||
if (contract == null || level < 1 || level > 75) {
|
||||
throwbackError(pc,
|
||||
"Invalid addNPC Command. Need contract ID, and level");
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
// Pick a random name
|
||||
if (name.isEmpty())
|
||||
name = NPCManager.getPirateName(contract.getMobbaseID());
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pc, "Failed to find zone to place npc in.");
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = null;
|
||||
if (target != null)
|
||||
if (target.getObjectType() == GameObjectType.Building) {
|
||||
Building parentBuilding = (Building) target;
|
||||
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
|
||||
return;
|
||||
building = (Building)target;
|
||||
}
|
||||
|
||||
NPC npc = NPC.createNPC(name, contractID,
|
||||
pc.getLoc(), null, zone, (short) level, null);
|
||||
|
||||
if (npc != null) {
|
||||
WorldGrid.addObject(npc, pc);
|
||||
ChatManager.chatSayInfo(pc,
|
||||
"NPC with ID " + npc.getDBID() + " added");
|
||||
this.setResult(String.valueOf(npc.getDBID()));
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create npc of contract type "
|
||||
+ contractID);
|
||||
Logger.error(
|
||||
"Failed to create npc of contract type " + contractID);
|
||||
NPC created;
|
||||
Guild guild = null;
|
||||
Vector3fImmutable loc;
|
||||
if(building != null){
|
||||
guild = building.getGuild();
|
||||
loc = building.loc;
|
||||
} else{
|
||||
loc = pc.loc;
|
||||
}
|
||||
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
||||
created.bindLoc = loc;
|
||||
if(building != null) {
|
||||
created.buildingUUID = building.getObjectUUID();
|
||||
created.building = building;
|
||||
NPCManager.slotCharacterInBuilding(created);
|
||||
}
|
||||
created.setLoc(created.bindLoc);
|
||||
created.updateDatabase();
|
||||
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
|
||||
public class AuditHeightMapCmd extends AbstractDevCmd {
|
||||
|
||||
public AuditHeightMapCmd() {
|
||||
super("auditheightmap");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
int count = Integer.parseInt(words[0]);
|
||||
long start = System.currentTimeMillis();
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
|
||||
|
||||
if (currentZone != null && currentZone.getHeightMap() != null) {
|
||||
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
|
||||
}
|
||||
|
||||
}
|
||||
long end = System.currentTimeMillis();
|
||||
|
||||
long delta = end - start;
|
||||
|
||||
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /auditmobs [zone.UUID]'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Audits all the mobs in a zone.";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -40,8 +40,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
|
||||
if (size >= count) {
|
||||
plusplus++;
|
||||
throwbackInfo(pcSender, zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
}
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
|
||||
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
|
||||
|
||||
throwbackInfo(pcSender, zone.zoneName + ", numMobs: " + zone.zoneMobSet.size());
|
||||
throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
|
||||
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Dungeons.DungeonManager;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class DungenonCmd extends AbstractDevCmd {
|
||||
|
||||
public DungenonCmd() {
|
||||
super("dungeon");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||
if(parent == null)
|
||||
return;
|
||||
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
pc.teleport(loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "indicate mob or building followed by an id and a level";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'/dungeon mob 2001 10'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,10 +9,11 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
@@ -21,79 +22,205 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
|
||||
public GetHeightCmd() {
|
||||
super("getHeight");
|
||||
this.addCmdString("height");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone currentZone;
|
||||
Zone parentZone;
|
||||
Zone heightmapZone;
|
||||
boolean end = true;
|
||||
|
||||
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
|
||||
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
|
||||
float height = HeightMap.getWorldHeight(pc);
|
||||
|
||||
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
|
||||
Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
|
||||
this.throwbackInfo(pc, "Altitude : " + height);
|
||||
|
||||
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
|
||||
childHeight = childHeight + heightmapZone.global_height;
|
||||
this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
|
||||
this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
|
||||
|
||||
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc);
|
||||
parentHeight += parentZone.global_height;
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
|
||||
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
|
||||
|
||||
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
|
||||
if (end)
|
||||
return;
|
||||
|
||||
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc);
|
||||
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1);
|
||||
Vector2f gridSquare;
|
||||
Vector2f gridOffset;
|
||||
Vector2f parentGrid;
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
|
||||
terrainCell.x = (float) Math.floor(terrainCell.x);
|
||||
terrainCell.y = (float) Math.floor(terrainCell.y);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (currentZone == null)
|
||||
return;
|
||||
|
||||
Zone parentZone = currentZone.getParent();
|
||||
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
|
||||
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y];
|
||||
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y];
|
||||
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
|
||||
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
|
||||
//find the next parents heightmap if the currentzone heightmap is null.
|
||||
while (heightMap == null) {
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
|
||||
if (currentZone == ZoneManager.getSeaFloor()) {
|
||||
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
|
||||
break;
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]");
|
||||
this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
|
||||
this.throwbackInfo(pc, "Using parent zone instead: ");
|
||||
currentZone = currentZone.getParent();
|
||||
heightMap = currentZone.getHeightMap();
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
|
||||
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend);
|
||||
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y);
|
||||
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
|
||||
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
|
||||
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
|
||||
return;
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "------------");
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
|
||||
|
||||
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
|
||||
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
|
||||
|
||||
|
||||
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
|
||||
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
|
||||
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
|
||||
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
|
||||
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
|
||||
} else
|
||||
parentGrid = new Vector2f(-1, -1);
|
||||
|
||||
gridSquare = heightMap.getGridSquare(zoneLoc);
|
||||
gridOffset = HeightMap.getGridOffset(gridSquare);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
this.throwbackInfo(pc, currentZone.getName());
|
||||
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
|
||||
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
|
||||
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
|
||||
|
||||
if (parentGrid.x != -1) {
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
|
||||
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
|
||||
}
|
||||
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
|
||||
|
||||
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
|
||||
|
||||
//OUTSET
|
||||
if (parentZone != null) {
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = 100 / parentXRadius;
|
||||
float bucketScaleZ = 200 / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
float strMod = pc.statStrBase - 40;
|
||||
|
||||
strMod *= .00999999998f;
|
||||
|
||||
strMod += 1f;
|
||||
|
||||
float radius = 0;
|
||||
switch (pc.getRaceID()) {
|
||||
case 2017:
|
||||
radius = 3.1415927f;
|
||||
case 2000:
|
||||
|
||||
|
||||
}
|
||||
strMod *= 1.5707964f;
|
||||
|
||||
strMod += 3.1415927f;
|
||||
|
||||
strMod -= .5f;
|
||||
|
||||
|
||||
realWorldAltitude += strMod;
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight));
|
||||
this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight));
|
||||
this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")");
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Queries heightmap engine";
|
||||
return "Temporarily Changes SubRace";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getheight";
|
||||
return "' /subrace mobBaseID";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
|
||||
float difY = pcSender.getLoc().y - zone.absY;
|
||||
float difZ = pcSender.getLoc().z - zone.absZ;
|
||||
|
||||
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
for (Zone zone : allIn)
|
||||
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID);
|
||||
throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,59 +9,56 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.Enum.OwnerType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*/
|
||||
public class GimmeCmd extends AbstractDevCmd {
|
||||
|
||||
public class PrintRunesCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintRunesCmd() {
|
||||
super("printrunes");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
public GimmeCmd() {
|
||||
super("gimme");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
AbstractCharacter tar;
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
|
||||
|
||||
for(CharacterRune rune : ((AbstractCharacter)target).runes){
|
||||
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
int amt = 0;
|
||||
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
|
||||
amt = MBServerStatics.PLAYER_GOLD_LIMIT - currentGold;
|
||||
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
|
||||
throwbackError(pc, "Failed to add gold to inventory");
|
||||
return;
|
||||
}
|
||||
|
||||
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
|
||||
|
||||
if(pc.level < 75) {
|
||||
pc.setLevel((short) 75);
|
||||
ChatManager.chatSayInfo(pc, "Level set to 75");
|
||||
}
|
||||
pc.getCharItemManager().updateInventory();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
return "Round up current gold in inventory to 10,000,000";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
return "'./gimme";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
continue;
|
||||
Zone zone = city.getParent();
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
Zone zone = (Zone) zoneAgo;
|
||||
if (zone == null)
|
||||
continue;
|
||||
if (!zone.zoneName.equalsIgnoreCase(cityName))
|
||||
if (!zone.getName().equalsIgnoreCase(cityName))
|
||||
continue;
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* ./hotzone <- display the current hotzone & time remaining
|
||||
* ./hotzone random <- change hotzone to random new zone
|
||||
*/
|
||||
|
||||
public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
public HotzoneCmd() {
|
||||
super("hotzone");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
StringBuilder data = new StringBuilder();
|
||||
String outString;
|
||||
|
||||
for (String s : words) {
|
||||
data.append(s);
|
||||
data.append(' ');
|
||||
}
|
||||
|
||||
String input = data.toString().trim();
|
||||
|
||||
if (input.length() == 0) {
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
}
|
||||
|
||||
if (input.equalsIgnoreCase("random")) {
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
}
|
||||
|
||||
if (input.equalsIgnoreCase("reset")) {
|
||||
ZoneManager.resetHotZones();
|
||||
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./hotzone [random]";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -15,9 +15,13 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
@@ -331,13 +335,19 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Movement State: " + targetPC.getMovementState().name();
|
||||
output += newline;
|
||||
output += "Movement Speed: " + targetPC.getSpeed();
|
||||
|
||||
output += newline;
|
||||
output += "Altitude : " + targetPC.getLoc().y;
|
||||
|
||||
output += newline;
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
|
||||
output += newline;
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||
output += "Target Loc: " + targetPC.loc + newline;
|
||||
output += "Player Loc: " + pc.loc + newline;
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc) + newline;
|
||||
output += "IsBoxed: " + targetPC.isBoxed;
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
@@ -387,7 +397,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "EquipSet: " + targetNPC.getEquipmentSetID();
|
||||
output += newline;
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
|
||||
|
||||
}
|
||||
|
||||
@@ -440,9 +450,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "isSummonedPet: true";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
|
||||
|
||||
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
|
||||
PlayerCharacter owner = targetMob.getOwner();
|
||||
if (owner != null)
|
||||
output += " owner: " + owner.getObjectUUID();
|
||||
output += newline;
|
||||
@@ -473,7 +481,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "EquipSet: " + targetMob.equipmentSetID;
|
||||
output += newline;
|
||||
try {
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
|
||||
} catch (Exception ex) {
|
||||
//who cares
|
||||
}
|
||||
@@ -494,13 +502,16 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "No building found." + newline;
|
||||
}
|
||||
int max = (int)(4.882 * targetMob.level + 121.0);
|
||||
if(max > 321){
|
||||
max = 321;
|
||||
|
||||
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
|
||||
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
|
||||
output += "DEF: " + targetMob.defenseRating + newline;
|
||||
output += "RANGE: " + targetMob.getRange() + newline;
|
||||
output += "Effects:" + newline;
|
||||
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
||||
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
||||
output += eb.getName() + newline;
|
||||
}
|
||||
int min = (int)(4.469 * targetMob.level - 3.469);
|
||||
output += "Min Loot Roll = " + min;
|
||||
output += "Max Loot Roll = " + max;
|
||||
break;
|
||||
case Item: //intentional passthrough
|
||||
case MobLoot:
|
||||
@@ -531,6 +542,13 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Corpse:
|
||||
Corpse corpse = (Corpse)target;
|
||||
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
|
||||
output += "Despawn in: " + timeLeft;
|
||||
output += newline;
|
||||
break;
|
||||
}
|
||||
|
||||
throwbackInfo(pc, output);
|
||||
|
||||
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
@@ -167,7 +167,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
stone.addEffectBit((1 << 19));
|
||||
BuildingManager.setRank(stone, (byte) rank);
|
||||
stone.setRank((byte) rank);
|
||||
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setCurrentHitPoints(stone.getMaxHitPoints());
|
||||
BuildingManager.setUpgradeDateTime(stone, null, 0);
|
||||
|
||||
@@ -16,6 +16,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.workthreads.HalfHourlyJobThread;
|
||||
import engine.workthreads.HourlyJobThread;
|
||||
|
||||
/**
|
||||
@@ -41,10 +42,10 @@ public class MineActiveCmd extends AbstractDevCmd {
|
||||
String trigger = args[0];
|
||||
switch (trigger) {
|
||||
case "true":
|
||||
HourlyJobThread.mineWindowOpen(mine);
|
||||
HalfHourlyJobThread.mineWindowOpen(mine);
|
||||
break;
|
||||
case "false":
|
||||
HourlyJobThread.mineWindowClose(mine);
|
||||
HalfHourlyJobThread.mineWindowClose(mine);
|
||||
break;
|
||||
default:
|
||||
this.sendUsage(pcSender);
|
||||
|
||||
@@ -9,59 +9,67 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
*/
|
||||
|
||||
public class PrintEffectsCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintEffectsCmd() {
|
||||
super("printeffects");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
AbstractCharacter tar;
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Effects For Character: " + tar.getName() + newline;
|
||||
|
||||
for(String effect : tar.effects.keySet()){
|
||||
output += effect + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
if(!target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
throwbackInfo(pc, "Target Must PlayerCharacter");
|
||||
return;
|
||||
}
|
||||
String newline = "\r\n ";
|
||||
String output = "Effects for Player:" + newline;
|
||||
|
||||
AbstractCharacter absTar = (AbstractCharacter) target;
|
||||
|
||||
for(String key : absTar.effects.keySet()){
|
||||
Effect eff = absTar.effects.get(key);
|
||||
if(eff.getJobContainer() != null) {
|
||||
output += "[" + key + "] " + eff.getName() + " (" + eff.getTrains() + ") " + eff.getJobContainer().timeToExecutionLeft() * 0.001f + newline;
|
||||
}else{
|
||||
output += eff.getName() + " (" + eff.getTrains() + ") " + "PERMANENT" + newline;
|
||||
}
|
||||
}
|
||||
|
||||
throwbackInfo(pc, output);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
return "Gets information on an Object.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
return "' /info targetID'";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
||||
+ skill.getModifiedAmount() + '('
|
||||
+ skill.getTotalSkillPercet() + " )");
|
||||
}
|
||||
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
||||
// PlayerCombatStats.PrintSkillsToClient(pc);
|
||||
} else
|
||||
throwbackInfo(pc, "Skills not found for player");
|
||||
}
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -56,23 +58,43 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
|
||||
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
||||
String newline = "\r\n ";
|
||||
String out = "Server stats for Player " + tar.getFirstName() + newline;
|
||||
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||
out += "Stats Base (Modified)" + newline;
|
||||
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||
throwbackInfo(pc, out);
|
||||
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
|
||||
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
|
||||
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
|
||||
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
throwbackInfo(pc, out);
|
||||
|
||||
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
|
||||
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
|
||||
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
|
||||
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
|
||||
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||
newOut += "Stats Base (Modified)" + newline;
|
||||
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||
newOut += "Move Speed: " + tar.getSpeed() + newline;
|
||||
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
|
||||
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
|
||||
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
|
||||
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
|
||||
newOut += "HAND ONE" + newline;
|
||||
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
|
||||
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
|
||||
newOut += "HAND TWO" + newline;
|
||||
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
|
||||
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||
newOut += "IS BOXED: " + tar.isBoxed + newline;
|
||||
newOut += "=== POWERS ===" + newline;
|
||||
for(CharacterPower power : pc.getPowers().values()){
|
||||
if(power.getPower().requiresHitRoll) {
|
||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||
}
|
||||
}
|
||||
throwbackInfo(pc, newOut);
|
||||
}
|
||||
|
||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||
@@ -103,19 +125,15 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
main = getWeaponBase(1, equip);
|
||||
ItemBase off = null;
|
||||
|
||||
if(equip != null){
|
||||
if(equip.get(2) != null && !equip.get(2).getItemBase().isShield()){
|
||||
//off hand weapon
|
||||
out += "Attack Rating: " + tar.atrHandTwo + newline;
|
||||
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
|
||||
out += "Range: " + tar.rangeHandTwo + newline;
|
||||
out += "Attack Speed: " + tar.speedHandTwo + newline;
|
||||
} else{
|
||||
out += "Attack Rating: " + tar.atrHandOne + newline;
|
||||
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
|
||||
out += "Range: " + tar.rangeHandOne + newline;
|
||||
out += "Attack Speed: " + tar.speedHandOne + newline;
|
||||
}
|
||||
if (equip != null)
|
||||
getWeaponBase(2, equip);
|
||||
if (main == null && off == null) {
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
|
||||
} else {
|
||||
if (main != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
|
||||
if (off != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
|
||||
}
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
|
||||
|
||||
if (!zone.guild_zone)
|
||||
if (!zone.isPlayerCity())
|
||||
return;
|
||||
|
||||
for (Building building : zone.zoneBuildingSet) {
|
||||
@@ -59,25 +59,22 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -154,11 +151,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -167,11 +163,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
|
||||
outString += ")";
|
||||
outString += newline;
|
||||
|
||||
outString += " Zone: " + serverZone.zoneName;
|
||||
outString += " Zone: " + serverZone.getName();
|
||||
|
||||
outString += newline;
|
||||
|
||||
if (serverZone.parent != null)
|
||||
outString += " Parent: " + serverZone.parent.zoneName;
|
||||
if (serverZone.getParent() != null)
|
||||
outString += " Parent: " + serverZone.getParent().getName();
|
||||
else
|
||||
outString += "Parent: NONE";
|
||||
|
||||
|
||||
@@ -9,10 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.objects.*;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
@@ -26,28 +25,42 @@ public class RegionCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output;
|
||||
output = "Target Region Information:" + newline;
|
||||
|
||||
Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
|
||||
if(building == null){
|
||||
this.throwbackInfo(pc, "No Building At This Location.") ;
|
||||
}
|
||||
Regions region = ((AbstractCharacter)target).region;
|
||||
if (region == null) {
|
||||
if (pc.region == null) {
|
||||
this.throwbackInfo(pc, "No Region Found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if(region != null) {
|
||||
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
|
||||
output += "Region Building: " + building.getName() + newline;
|
||||
output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
|
||||
output += "is Stairs: " + region.isStairs() + newline;
|
||||
output += "is Outside: " + region.isOutside();
|
||||
this.throwbackInfo(pc, output);
|
||||
|
||||
String newLine = System.getProperty("line.separator");
|
||||
String result = "";
|
||||
result += (pc.region.getClass().getSimpleName());
|
||||
result += (" {");
|
||||
result += (newLine);
|
||||
Field[] fields = pc.region.getClass().getDeclaredFields();
|
||||
|
||||
//print field names paired with their values
|
||||
for (Field field : fields) {
|
||||
field.setAccessible(true);
|
||||
result += (" ");
|
||||
try {
|
||||
|
||||
if (field.getName().contains("Furniture"))
|
||||
continue;
|
||||
result += (field.getName());
|
||||
result += (": ");
|
||||
//requires access to private field:
|
||||
result += (field.get(pc.region).toString());
|
||||
} catch (IllegalAccessException ex) {
|
||||
System.out.println(ex);
|
||||
}
|
||||
result.trim();
|
||||
result += (newLine);
|
||||
}
|
||||
result += ("}");
|
||||
|
||||
this.throwbackInfo(pc, result.toString());
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -11,9 +11,13 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -127,23 +131,56 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
building.disableSpire(false);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
|
||||
City city = City.getCity(building.getParentZone().playerCityUUID);
|
||||
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
|
||||
if (city != null) {
|
||||
city.setWarehouseBuildingID(0);
|
||||
}
|
||||
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
//remove cached shrines.
|
||||
if ((building.getBlueprintUUID() != 0)
|
||||
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
// Remove hirelings for this building
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, abstractCharacter);
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob) ac;
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(mobA);
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
WorldGrid.removeObject(mobA, pc);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Zone zone = building.getParentZone();
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
@@ -172,13 +209,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
if (npc.building != null)
|
||||
npc.building.getHirelings().remove(npc);
|
||||
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.removeObject(minionMob, pc);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
|
||||
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
|
||||
if (zone == null)
|
||||
return;
|
||||
boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
|
||||
if (zone.playerCityUUID == 0)
|
||||
if (zone.getPlayerCityUUID() == 0)
|
||||
return;
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null)
|
||||
return;
|
||||
city.setForceRename(rename);
|
||||
|
||||
@@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
if (level < 1 || level > 75) {
|
||||
if (level < 1 || level > 80) {
|
||||
this.sendHelp(pc);
|
||||
return;
|
||||
}
|
||||
@@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
|
||||
return "Sets your character's level to 'amount'. 'amount' must be between 1-80";
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -57,7 +57,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
Blueprint blueprint = targetBuilding.getBlueprint();
|
||||
|
||||
if (blueprint == null) {
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
targetBuilding.setRank(targetRank);
|
||||
ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
@@ -68,8 +68,9 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
targetBuilding.setRank(targetRank);
|
||||
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
|
||||
break;
|
||||
case NPC:
|
||||
@@ -113,7 +114,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
targetBuilding.setRank(targetRank);
|
||||
|
||||
if (lastMeshID != targetBuilding.getMeshUUID())
|
||||
targetBuilding.refresh(true);
|
||||
|
||||
@@ -159,7 +159,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// pum.setEffectID(token);
|
||||
// pum.setSourceType(pc.getObjectType().ordinal());
|
||||
// pum.setSourceID(pc.getObjectUUID());
|
||||
// pum.setStartLocType(pc.getObjectType().ordinal());
|
||||
// pum.setTargetType(pc.getObjectType().ordinal());
|
||||
// pum.setTargetID(pc.getObjectUUID());
|
||||
// pum.setNumTrains(40);
|
||||
// pum.setDuration(-1);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.LootManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
@@ -10,6 +11,8 @@ import java.util.ArrayList;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
public int simCount = 250;
|
||||
public SimulateBootyCmd() {
|
||||
super("bootysim");
|
||||
}
|
||||
@@ -24,8 +27,61 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
String newline = "\r\n ";
|
||||
|
||||
String output;
|
||||
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
int ATR = Integer.parseInt(words[0]);
|
||||
int DEF = Integer.parseInt(words[1]);
|
||||
int attacks = Integer.parseInt(words[2]);
|
||||
|
||||
output = "Booty Simulation:" + newline;
|
||||
int hits = 0;
|
||||
int misses = 0;
|
||||
int defaultHits = 0;
|
||||
int defualtMisses = 0;
|
||||
|
||||
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||
float convertedChance = chance * 100;
|
||||
output = "" + newline;
|
||||
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
||||
output += "DEF = " + DEF + newline;
|
||||
output += "ATR = " + ATR + newline;
|
||||
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
||||
if(convertedChance < 5){
|
||||
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
||||
convertedChance = 5.0f;
|
||||
}
|
||||
if(convertedChance > 95){
|
||||
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
||||
convertedChance = 95.0f;
|
||||
}
|
||||
for(int i = 0; i < attacks; i++){
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
|
||||
if(roll <= convertedChance){
|
||||
hits += 1;
|
||||
}else{
|
||||
misses += 1;
|
||||
}
|
||||
}
|
||||
|
||||
float totalHits = defaultHits + hits;
|
||||
float totalMisses = defualtMisses + misses;
|
||||
float hitPercent = Math.round(totalHits / attacks * 100);
|
||||
float missPercent = Math.round(totalMisses / attacks * 100);
|
||||
|
||||
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
||||
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
||||
|
||||
throwbackInfo(playerCharacter,output);
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
simCount = Integer.parseInt(words[0]);
|
||||
}catch(Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
output = "Booty Simulation: Rolls:" + simCount + newline;
|
||||
|
||||
Mob mob = (Mob) target;
|
||||
output += "Name: " + mob.getName() + newline;
|
||||
@@ -44,6 +100,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
ArrayList<Item> Resources = new ArrayList<Item>();
|
||||
ArrayList<Item> Runes = new ArrayList<Item>();
|
||||
ArrayList<Item> Contracts = new ArrayList<Item>();
|
||||
ArrayList<Item> GuardContracts = new ArrayList<Item>();
|
||||
ArrayList<Item> Offerings = new ArrayList<Item>();
|
||||
ArrayList<Item> OtherDrops = new ArrayList<Item>();
|
||||
ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
|
||||
@@ -51,14 +108,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
int failures = 0;
|
||||
int goldAmount = 0;
|
||||
|
||||
for (int i = 0; i < 100; ++i) {
|
||||
for (int i = 0; i < simCount; ++i) {
|
||||
|
||||
try {
|
||||
mob.loadInventory();
|
||||
for (Item lootItem : mob.getCharItemManager().getInventory()) {
|
||||
switch (lootItem.getItemBase().getType()) {
|
||||
case CONTRACT: //CONTRACT
|
||||
Contracts.add(lootItem);
|
||||
if(lootItem.getName().contains("Captain"))
|
||||
GuardContracts.add(lootItem);
|
||||
else
|
||||
Contracts.add(lootItem);
|
||||
break;
|
||||
case OFFERING: //OFFERING
|
||||
Offerings.add(lootItem);
|
||||
@@ -130,9 +190,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
|
||||
int baseBound = 100000;
|
||||
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
|
||||
int totalRange = baseBound + levelPenalty;
|
||||
if(mob.level >= 50){
|
||||
totalRange = baseBound;
|
||||
}
|
||||
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
|
||||
output += "GLASS DROPS: " + GlassItems.size() + newline;
|
||||
output += "RUNE DROPS: " + Runes.size() + newline;
|
||||
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
|
||||
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
|
||||
output += "RESOURCE DROPS: " + Resources.size() + newline;
|
||||
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
|
||||
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -111,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
|
||||
mobile = Mob.createMob(_mobileUUID,
|
||||
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
|
||||
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
null, true, serverZone, null, 0, "", 1);
|
||||
|
||||
if (mobile != null) {
|
||||
mobile.updateDatabase();
|
||||
|
||||
@@ -40,7 +40,7 @@ public class SummonCmd extends AbstractDevCmd {
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
String location = "Somewhere";
|
||||
if (zone != null)
|
||||
location = zone.zoneName;
|
||||
location = zone.getName();
|
||||
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
|
||||
location, false);
|
||||
toSummon.getClientConnection().sendMsg(rsrm);
|
||||
|
||||
@@ -73,41 +73,44 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
output = "Target Information:" + newline;
|
||||
output += StringUtils.addWS("UUID: " + objectUUID, 20);
|
||||
output += newline;
|
||||
output += "name: " + zone.zoneName;
|
||||
output += "name: " + zone.getName();
|
||||
output += newline;
|
||||
output += "loadNum: " + zone.templateID;
|
||||
if (zone.parent != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
|
||||
output += "loadNum: " + zone.getLoadNum();
|
||||
if (zone.getParent() != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
|
||||
|
||||
} else
|
||||
output += StringUtils.addWS(", parent: none", 30);
|
||||
output += newline;
|
||||
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ;
|
||||
output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
|
||||
output += newline;
|
||||
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset;
|
||||
output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
|
||||
output += newline;
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
output += newline;
|
||||
|
||||
if (zone.terrain != null) {
|
||||
output += "Terrain image: " + zone.template.terrain_image;
|
||||
if (zone.getHeightMap() != null) {
|
||||
output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
|
||||
output += newline;
|
||||
}
|
||||
output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
|
||||
output += newline;
|
||||
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
|
||||
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
}
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
output += newline;
|
||||
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
|
||||
output += newline;
|
||||
output += "Sea Level = " + zone.sea_level;
|
||||
output += "Sea Level = " + zone.getSeaLevel();
|
||||
output += newline;
|
||||
output += "World Altitude = " + zone.global_height;
|
||||
output += "World Altitude = " + zone.getWorldAltitude();
|
||||
throwbackInfo(player, output);
|
||||
|
||||
City city = ZoneManager.getCityAtLocation(player.getLoc());
|
||||
|
||||
output += newline;
|
||||
output += (city == null) ? "None" : city.getParent().zoneName;
|
||||
output += (city == null) ? "None" : city.getParent().getName();
|
||||
|
||||
if (city != null) {
|
||||
|
||||
@@ -120,14 +123,14 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
} else {
|
||||
output = "children:";
|
||||
|
||||
ArrayList<Zone> nodes = zone.nodes;
|
||||
ArrayList<Zone> nodes = zone.getNodes();
|
||||
|
||||
if (nodes.isEmpty())
|
||||
output += " none";
|
||||
|
||||
for (Zone child : nodes) {
|
||||
output += newline;
|
||||
output += child.zoneName + " (" + child.templateID + ')';
|
||||
output += child.getName() + " (" + child.getLoadNum() + ')';
|
||||
}
|
||||
}
|
||||
throwbackInfo(player, output);
|
||||
|
||||
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
|
||||
|
||||
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
|
||||
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
|
||||
throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
|
||||
|
||||
// NPC
|
||||
|
||||
|
||||
@@ -9,17 +9,12 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.RunePowerEntry;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
@@ -61,95 +56,36 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
Mob mob = (Mob) target;
|
||||
output = "Mob AI Information:" + newline;
|
||||
output += mob.getName() + newline;
|
||||
output += mob.agentType.toString() + newline;
|
||||
|
||||
int contractID = 0;
|
||||
|
||||
if (mob.isPlayerGuard() == true) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
else
|
||||
contractID = mob.contract.getContractID();
|
||||
}
|
||||
|
||||
if (contractID != 0) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
output += "Captain Contract: " + contractID + newline;
|
||||
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
|
||||
} else
|
||||
output += "Contract: " + contractID + newline;
|
||||
}
|
||||
|
||||
if (mob.behaviourType != null) {
|
||||
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
|
||||
if (mob.behaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
|
||||
if (mob.BehaviourType != null) {
|
||||
output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
|
||||
if (mob.BehaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
|
||||
} else {
|
||||
output += "Behaviour Helper Type: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.behaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.behaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||
if (mob.playerAgroMap.size() > 0) {
|
||||
output += "Players Loaded:" + newline;
|
||||
}
|
||||
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
|
||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
}
|
||||
if (mob.getCombatTarget() != null)
|
||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||
else
|
||||
output += "Current Target: NULL" + newline;
|
||||
|
||||
if (mob.guardedCity != null)
|
||||
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
|
||||
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
|
||||
output += "Can Cast: " + MobAI.canCast(mob) + newline;
|
||||
output += "Powers:" + newline;
|
||||
|
||||
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
|
||||
|
||||
// Additional powers may come from the contract ID. This is to support
|
||||
// powers for player guards irrespective of the mobbase used.
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
|
||||
|
||||
if (mob.contract != null)
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
|
||||
|
||||
powerEntries.addAll(contractEntries);
|
||||
|
||||
}
|
||||
|
||||
for (RunePowerEntry runePowerEntry : powerEntries)
|
||||
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
|
||||
|
||||
// List outlaws defined for this player guard's city
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
|
||||
|
||||
if (outlaws.isEmpty() == false)
|
||||
output += "Outlaws: " + newline;
|
||||
|
||||
for (Integer outlawUUID : outlaws)
|
||||
output += outlawUUID + newline;
|
||||
}
|
||||
for (int token : mob.mobPowers.keySet())
|
||||
output += token + newline;
|
||||
|
||||
throwbackInfo(playerCharacter, output);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,168 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class ArenaManager {
|
||||
private static final List<Arena> activeArenas = new ArrayList<>();
|
||||
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
|
||||
public static Long pulseDelay = 180000L;
|
||||
public static Long lastExecution = 0L;
|
||||
|
||||
public static void pulseArenas() {
|
||||
if(lastExecution == 0L){
|
||||
lastExecution = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
if(activeArenas.isEmpty() && playerQueue.isEmpty())
|
||||
return;
|
||||
|
||||
Iterator<Arena> iterator = activeArenas.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
Arena arena = iterator.next();
|
||||
if (arena.checkToComplete()) {
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
|
||||
if(lastExecution + pulseDelay > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
lastExecution = System.currentTimeMillis();
|
||||
|
||||
while (playerQueue.size() > 1) {
|
||||
createArena();
|
||||
}
|
||||
}
|
||||
|
||||
public static void joinQueue(PlayerCharacter player) {
|
||||
if (!playerQueue.contains(player)) {
|
||||
playerQueue.add(player);
|
||||
}
|
||||
for(PlayerCharacter pc : playerQueue){
|
||||
if(pc.equals(player))
|
||||
continue;
|
||||
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
|
||||
}
|
||||
}
|
||||
|
||||
public static void leaveQueue(PlayerCharacter player) {
|
||||
playerQueue.remove(player);
|
||||
for(PlayerCharacter pc : playerQueue){
|
||||
if(pc.equals(player))
|
||||
continue;
|
||||
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void createArena() {
|
||||
if (playerQueue.size() > 1) {
|
||||
|
||||
Collections.shuffle(playerQueue);
|
||||
Arena newArena = new Arena();
|
||||
|
||||
//set starting time
|
||||
newArena.startTime = System.currentTimeMillis();
|
||||
|
||||
//decide an arena location
|
||||
newArena.loc = selectRandomArenaLocation();
|
||||
|
||||
// Assign players to the arena
|
||||
newArena.player1 = playerQueue.remove(0);
|
||||
newArena.player2 = playerQueue.remove(0);
|
||||
|
||||
// Teleport players to the arena location
|
||||
Zone sdr = ZoneManager.getZoneByUUID(656);
|
||||
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
|
||||
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
|
||||
|
||||
// Add the new arena to the active arenas list
|
||||
activeArenas.add(newArena);
|
||||
}
|
||||
}
|
||||
|
||||
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
|
||||
if (winner != null && loser != null) {
|
||||
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
|
||||
arena.player1.getName(), arena.player2.getName(), winner.getName());
|
||||
} else {
|
||||
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
|
||||
arena.player1.getName(), arena.player2.getName());
|
||||
}
|
||||
// Teleport players to the arena location
|
||||
Zone sdr = ZoneManager.getZoneByUUID(656);
|
||||
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
|
||||
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
|
||||
|
||||
|
||||
|
||||
activeArenas.remove(arena);
|
||||
|
||||
if(winner != null){
|
||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||
//handle prize distribution
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
||||
//promoted.setNumOfItems(21235);
|
||||
//promoted.setName("Special Banker(21235)");
|
||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
||||
//winner.getCharItemManager().updateInventory();
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector3fImmutable selectRandomArenaLocation() {
|
||||
boolean locSet = false;
|
||||
Vector3fImmutable loc = Vector3fImmutable.ZERO;
|
||||
|
||||
while (!locSet) {
|
||||
try {
|
||||
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
|
||||
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
|
||||
float y = 0; // Y coordinate is always 0
|
||||
|
||||
loc = new Vector3fImmutable(x, y, z * -1);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||
locSet = true;
|
||||
//}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return loc;
|
||||
}
|
||||
|
||||
public static boolean isUnderWater(Vector3fImmutable loc) {
|
||||
|
||||
try {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
|
||||
float localAltitude = loc.y;
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
} else {
|
||||
if (loc.y < 0)
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -31,7 +31,6 @@ import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public enum BuildingManager {
|
||||
@@ -41,9 +40,6 @@ public enum BuildingManager {
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
|
||||
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
|
||||
public static int getAvailableSlot(Building building) {
|
||||
|
||||
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
|
||||
@@ -108,6 +104,7 @@ public enum BuildingManager {
|
||||
if (building == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (building.getRank() == -1)
|
||||
return false;
|
||||
|
||||
@@ -115,25 +112,26 @@ public enum BuildingManager {
|
||||
return true;
|
||||
|
||||
//individual friend.
|
||||
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
|
||||
if (building.getFriends().get(player.getObjectUUID()) != null)
|
||||
return true;
|
||||
|
||||
//Admins can access stuff
|
||||
//Admin's can access stuff
|
||||
|
||||
if (player.isCSR())
|
||||
return true;
|
||||
|
||||
//Guild stuff
|
||||
|
||||
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
|
||||
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 8)
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 9
|
||||
&& GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
@@ -234,15 +232,15 @@ public enum BuildingManager {
|
||||
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
if (warehouse.resources.get(resourceBase) == null)
|
||||
if (warehouse.getResources().get(resourceBase) == null)
|
||||
continue;
|
||||
|
||||
int resourceAmount = warehouse.resources.get(resourceBase);
|
||||
int resourceAmount = warehouse.getResources().get(resourceBase);
|
||||
|
||||
if (resourceAmount <= 0)
|
||||
continue;
|
||||
|
||||
if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true))
|
||||
if (warehouse.loot(player, resourceBase, resourceAmount, true))
|
||||
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
|
||||
}
|
||||
break;
|
||||
@@ -310,72 +308,6 @@ public enum BuildingManager {
|
||||
|
||||
}
|
||||
|
||||
public static void removeHireling(Building building, AbstractCharacter hireling) {
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob guardCaptain = (Mob) hireling;
|
||||
|
||||
// Clear minions from database if a guard captain
|
||||
|
||||
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
|
||||
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
|
||||
}
|
||||
|
||||
// Clear minions from world
|
||||
|
||||
for (Integer minionUUID : hireling.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
DbManager.removeFromCache(minionMob);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.unloadObject(minionMob);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
}
|
||||
|
||||
// Remove hireling from building
|
||||
|
||||
building.getHirelings().remove(hireling);
|
||||
|
||||
// Remove from zone mob set
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob hirelingMob = (Mob) hireling;
|
||||
|
||||
if (hirelingMob.getParentZone() != null)
|
||||
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
|
||||
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
|
||||
|
||||
NPC hirelingNPC = (NPC) hireling;
|
||||
|
||||
if (hirelingNPC.getParentZone() != null)
|
||||
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
|
||||
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
// Unload hireling from world
|
||||
|
||||
DbManager.removeFromCache(hireling);
|
||||
WorldGrid.RemoveWorldObject(hireling);
|
||||
WorldGrid.removeObject(hireling);
|
||||
|
||||
// Delete hireling from database
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob))
|
||||
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
|
||||
else
|
||||
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void cleanupHirelings(Building building) {
|
||||
|
||||
// Early exit: Cannot have hirelings in a building
|
||||
@@ -388,18 +320,42 @@ public enum BuildingManager {
|
||||
|
||||
if (building.getRank() < 1) {
|
||||
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, slottedNPC);
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
|
||||
|
||||
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
|
||||
((NPC) slottedNPC).remove();
|
||||
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
|
||||
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete hireling if building has deranked.
|
||||
|
||||
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
|
||||
|
||||
NPC npc = null;
|
||||
Mob mob = null;
|
||||
|
||||
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
|
||||
npc = (NPC) hireling;
|
||||
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
|
||||
mob = (Mob) hireling;
|
||||
|
||||
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
|
||||
if (npc != null) {
|
||||
if (!npc.remove())
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
} else if (mob != null) {
|
||||
if (!NPCManager.removeMobileFromBuilding(mob, building))
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -482,6 +438,18 @@ public enum BuildingManager {
|
||||
|
||||
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
|
||||
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
|
||||
{
|
||||
Guild playerNation = player.guild.getNation();
|
||||
City banedCity = ZoneManager.getCityAtLocation(building.loc);
|
||||
if(banedCity != null){
|
||||
if(banedCity.getGuild().getNation().equals(playerNation)){
|
||||
return false;
|
||||
}else{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
//Nation Members and Guild members are not hostile.
|
||||
// if (building.getGuild() != null){
|
||||
// if (pc.getGuild() != null)
|
||||
@@ -496,18 +464,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.active)
|
||||
if (condemn != null && condemn.isActive())
|
||||
return true;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
return true;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn != null && nationCondemn.active && nationCondemn.friendType == Condemned.NATION;
|
||||
return nationCondemn != null && nationCondemn.isActive() && nationCondemn.getFriendType() == Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -515,18 +483,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.active)
|
||||
if (condemn != null && condemn.isActive())
|
||||
return false;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
return false;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn == null || !nationCondemn.active || nationCondemn.friendType != Condemned.NATION;
|
||||
return nationCondemn == null || !nationCondemn.isActive() || nationCondemn.getFriendType() != Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -545,7 +513,7 @@ public enum BuildingManager {
|
||||
|
||||
NPC npc = null;
|
||||
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||
|
||||
if (npc == null)
|
||||
return false;
|
||||
@@ -564,7 +532,30 @@ public enum BuildingManager {
|
||||
if (building.getBlueprintUUID() == 0)
|
||||
return false;
|
||||
|
||||
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
|
||||
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){
|
||||
if(contract.getContractID() == 850) {
|
||||
boolean hasRunemaster = false;
|
||||
for (AbstractCharacter npc : building.getHirelings().keySet()) {
|
||||
|
||||
if (npc.getObjectType() != GameObjectType.NPC)
|
||||
continue;
|
||||
|
||||
if(npc.contractUUID == 850)
|
||||
hasRunemaster = true;
|
||||
}
|
||||
|
||||
if(hasRunemaster)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int maxSlots = building.getBlueprint().getMaxSlots();
|
||||
if(building.getBlueprint().getBuildingGroup() != null) {
|
||||
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
|
||||
}
|
||||
|
||||
if (maxSlots == building.getHirelings().size())
|
||||
return false;
|
||||
|
||||
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
|
||||
@@ -574,63 +565,41 @@ public enum BuildingManager {
|
||||
else
|
||||
rank = 10;
|
||||
|
||||
Mob mobile;
|
||||
Mob mob;
|
||||
NPC npc;
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (contract.getContractID() == 910) {
|
||||
|
||||
//guard dog
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -853,111 +822,4 @@ public enum BuildingManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void rebuildMine(Building mineBuilding) {
|
||||
setRank(mineBuilding, 1);
|
||||
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
|
||||
|
||||
// New rank mean new max hit points.
|
||||
|
||||
mineBuilding.healthMax = mineBuilding.getBlueprint().getMaxHealth(mineBuilding.rank);
|
||||
mineBuilding.setCurrentHitPoints(mineBuilding.healthMax);
|
||||
mineBuilding.getBounds().setBounds(mineBuilding);
|
||||
}
|
||||
|
||||
public static void setRank(Building building, int rank) {
|
||||
|
||||
int newMeshUUID;
|
||||
boolean success;
|
||||
|
||||
|
||||
// If this building has no blueprint then set rank and exit immediatly.
|
||||
|
||||
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
|
||||
building.rank = rank;
|
||||
DbManager.BuildingQueries.CHANGE_RANK(building.getObjectUUID(), rank);
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete any upgrade jobs before doing anything else. It won't quite work
|
||||
// if in a few lines we happen to delete this building.
|
||||
|
||||
JobContainer jc = building.getTimers().get("UPGRADE");
|
||||
|
||||
if (jc != null) {
|
||||
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
|
||||
Logger.error("failed to cancel existing upgrade job.");
|
||||
}
|
||||
|
||||
// Attempt write to database, or delete the building
|
||||
// if we are destroying it.
|
||||
|
||||
if (rank == -1)
|
||||
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
else
|
||||
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
|
||||
|
||||
if (success == false) {
|
||||
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
building.isDeranking.compareAndSet(false, true);
|
||||
|
||||
// Change the building's rank
|
||||
|
||||
building.rank = rank;
|
||||
|
||||
// New rank means new mesh
|
||||
|
||||
newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
|
||||
building.meshUUID = newMeshUUID;
|
||||
|
||||
// New rank mean new max hitpoints.
|
||||
|
||||
building.healthMax = building.getBlueprint().getMaxHealth(building.rank);
|
||||
building.setCurrentHitPoints(building.healthMax);
|
||||
|
||||
if (building.getUpgradeDateTime() != null)
|
||||
setUpgradeDateTime(building, null, 0);
|
||||
|
||||
// If we destroyed this building make sure to turn off
|
||||
// protection
|
||||
|
||||
if (building.rank == -1)
|
||||
building.protectionState = Enum.ProtectionState.NONE;
|
||||
|
||||
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
|
||||
&& (building.rank == 8))
|
||||
building.meshUUID = Realm.getRealmMesh(building.getCity());
|
||||
|
||||
// update object to clients
|
||||
|
||||
building.refresh(true);
|
||||
|
||||
if (building.getBounds() != null)
|
||||
building.getBounds().setBounds(building);
|
||||
|
||||
// Cleanup hirelings resulting from rank change
|
||||
|
||||
cleanupHirelings(building);
|
||||
|
||||
building.isDeranking.compareAndSet(true, false);
|
||||
}
|
||||
|
||||
public static Building getBuildingAtLocation(Vector3fImmutable loc) {
|
||||
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(loc, 64, MBServerStatics.MASK_BUILDING)) {
|
||||
Building building = (Building) awo;
|
||||
|
||||
if (building == null)
|
||||
continue;
|
||||
|
||||
if (Bounds.collide(loc, building.getBounds()))
|
||||
return building;
|
||||
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -84,6 +85,15 @@ public enum ChatManager {
|
||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||
isFlood = true;
|
||||
|
||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||
return;
|
||||
}
|
||||
|
||||
if(msg.getMessage().equalsIgnoreCase("./zerg")){
|
||||
ZergManager.PrintDetailsToClient(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
@@ -788,7 +798,7 @@ public enum ChatManager {
|
||||
it.remove();
|
||||
else {
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -65,6 +65,7 @@ public enum ConfigManager {
|
||||
MB_WORLD_MAINTENANCE,
|
||||
MB_WORLD_GREETING,
|
||||
MB_WORLD_KEYCLONE_MAX,
|
||||
MB_WORLD_TESTMODE,
|
||||
MB_USE_RUINS,
|
||||
|
||||
// Mobile AI modifiers
|
||||
@@ -97,7 +98,8 @@ public enum ConfigManager {
|
||||
MB_MAGICBOT_FORTOFIX,
|
||||
MB_MAGICBOT_RECRUIT,
|
||||
MB_MAGICBOT_MAGICBOX,
|
||||
MB_MAGICBOT_ADMINLOG;
|
||||
MB_MAGICBOT_ADMINLOG,
|
||||
MB_WORLD_BOXLIMIT;
|
||||
|
||||
// Map to hold our config pulled in from the environment
|
||||
// We also use the config to point to the current message pump
|
||||
|
||||
@@ -70,6 +70,7 @@ public enum DbManager {
|
||||
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
|
||||
public static final dbBoonHandler BoonQueries = new dbBoonHandler();
|
||||
public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
|
||||
public static final dbHeightMapHandler HeightMapQueries = new dbHeightMapHandler();
|
||||
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
|
||||
|
||||
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
|
||||
|
||||
@@ -46,11 +46,9 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new GetZoneCmd());
|
||||
DevCmdManager.registerDevCmd(new ZoneSetCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintBankCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEquipCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintInventoryCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintVaultCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintRunesCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintStatsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintSkillsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintPowersCmd());
|
||||
@@ -58,6 +56,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new PrintResistsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintLocationCmd());
|
||||
DevCmdManager.registerDevCmd(new InfoCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
|
||||
DevCmdManager.registerDevCmd(new aiInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
|
||||
DevCmdManager.registerDevCmd(new GetHeightCmd());
|
||||
@@ -81,13 +80,13 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddGoldCmd());
|
||||
DevCmdManager.registerDevCmd(new ZoneInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
|
||||
DevCmdManager.registerDevCmd(new HotzoneCmd());
|
||||
DevCmdManager.registerDevCmd(new MineActiveCmd());
|
||||
// Dev
|
||||
DevCmdManager.registerDevCmd(new ApplyStatModCmd());
|
||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
@@ -105,6 +104,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
||||
DevCmdManager.registerDevCmd(new SetInvulCmd());
|
||||
DevCmdManager.registerDevCmd(new MakeItemCmd());
|
||||
DevCmdManager.registerDevCmd(new GimmeCmd());
|
||||
DevCmdManager.registerDevCmd(new EnchantCmd());
|
||||
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
|
||||
// Admin
|
||||
@@ -130,6 +130,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
|
||||
DevCmdManager.registerDevCmd(new GotoObj());
|
||||
DevCmdManager.registerDevCmd(new convertLoc());
|
||||
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
|
||||
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
|
||||
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());
|
||||
DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd());
|
||||
@@ -144,6 +145,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
|
||||
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
|
||||
DevCmdManager.registerDevCmd(new SlotTestCmd());
|
||||
|
||||
}
|
||||
|
||||
private static void registerDevCmd(AbstractDevCmd cmd) {
|
||||
@@ -177,10 +179,44 @@ public enum DevCmdManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
||||
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
||||
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
||||
return false;
|
||||
|
||||
//kill any commands not available to everyone on production server
|
||||
//only admin level can run dev commands on production
|
||||
|
||||
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
|
||||
boolean playerAllowed = false;
|
||||
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
|
||||
switch (adc.getMainCmdString()) {
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "gimme":
|
||||
case "goto":
|
||||
case "teleportmode":
|
||||
case "printbonuses":
|
||||
playerAllowed = true;
|
||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
switch (adc.getMainCmdString()) {
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "printbonuses":
|
||||
//case "gimme":
|
||||
playerAllowed = true;
|
||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
|
||||
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,289 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class HellgateManager {
|
||||
public static ArrayList<Mob> hellgate_mobs;
|
||||
public static ArrayList<Mob> hellgate_mini_bosses;
|
||||
public static Mob hellgate_boss;
|
||||
|
||||
public static Long hellgate_time_completed = 0L;
|
||||
public static final int citadel_ruins_zone_id = 993;
|
||||
public static final int hell_portal_1_zone_id = 994;
|
||||
public static final int hell_portal_2_zone_id = 996;
|
||||
public static final int hell_portal_3_zone_id = 997;
|
||||
public static final int hell_portal_4_zone_id = 998;
|
||||
|
||||
public static boolean initialized = false;
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250037, 250038, 250039, 250040, 250041, 250042
|
||||
));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||
250006, 250007, 250008,
|
||||
250015, 250016, 250017,
|
||||
250024, 250025, 250026,
|
||||
250033, 250034, 250035,
|
||||
250042, 250043, 250044
|
||||
));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||
250007, 250008,
|
||||
250016, 250017,
|
||||
250025, 250026,
|
||||
250034, 250035,
|
||||
250043, 250044
|
||||
));
|
||||
public static void confiureHellgate(){
|
||||
compile_mob_list();
|
||||
}
|
||||
public static void pulseHellgates(){
|
||||
if(!initialized){
|
||||
confiureHellgate();
|
||||
if(hellgate_boss != null)
|
||||
initialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if(hellgate_mobs == null) {
|
||||
return;
|
||||
}
|
||||
if(hellgate_mini_bosses == null) {
|
||||
return;
|
||||
}
|
||||
if(hellgate_boss == null){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
|
||||
hellgate_time_completed = System.currentTimeMillis();
|
||||
|
||||
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
|
||||
ResetHellgate();
|
||||
}
|
||||
}
|
||||
|
||||
public static void compile_mob_list(){
|
||||
if(hellgate_mobs == null) {
|
||||
hellgate_mobs =new ArrayList<>();
|
||||
}
|
||||
if(hellgate_mini_bosses == null) {
|
||||
hellgate_mini_bosses =new ArrayList<>();
|
||||
}
|
||||
Zone hellgate_zone = ZoneManager.getZoneByUUID(citadel_ruins_zone_id);
|
||||
if(hellgate_zone == null)
|
||||
return;
|
||||
|
||||
for(Mob mob : hellgate_zone.zoneMobSet){
|
||||
switch(mob.getMobBaseID()){
|
||||
case 14163: // basic saetor warrior
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,false,false);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = 8500;
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_mobs.add(mob);
|
||||
break;
|
||||
case 12770: // minotaur mini boss
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,true,false);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = 12500;
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_mini_bosses.add(mob);
|
||||
break;
|
||||
case 14180: // mordoth, son of morlock
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,false,true);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = mob.mobBase.getHealthMax();
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_boss = mob;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ResetHellgate(){
|
||||
hellgate_time_completed = 0L;
|
||||
for(Mob mob : hellgate_mobs){
|
||||
if(!mob.isAlive()){
|
||||
if(!mob.despawned){
|
||||
mob.despawn();
|
||||
}
|
||||
mob.respawn();
|
||||
}
|
||||
mob.setHealth(mob.healthMax);
|
||||
SpecialLootHandler(mob,false,false);
|
||||
}
|
||||
for(Mob mob : hellgate_mini_bosses){
|
||||
if(!mob.isAlive()){
|
||||
if(!mob.despawned){
|
||||
mob.despawn();
|
||||
}
|
||||
mob.respawn();
|
||||
}
|
||||
mob.setHealth(mob.healthMax);
|
||||
SpecialLootHandler(mob,true,false);
|
||||
}
|
||||
if(!hellgate_boss.isAlive()){
|
||||
if(!hellgate_boss.despawned){
|
||||
hellgate_boss.despawn();
|
||||
}
|
||||
hellgate_boss.respawn();
|
||||
}
|
||||
hellgate_boss.setHealth(hellgate_boss.healthMax);
|
||||
SpecialLootHandler(hellgate_boss,false,true);
|
||||
}
|
||||
|
||||
public static void SpecialMobAIHandler(Mob mob){
|
||||
|
||||
if(mob.playerAgroMap.isEmpty())
|
||||
return;
|
||||
|
||||
if(!mob.isAlive())
|
||||
return;
|
||||
|
||||
if(mob.combatTarget == null)
|
||||
MobAI.NewAggroMechanic(mob);
|
||||
|
||||
if(MovementUtilities.canMove(mob) && mob.combatTarget != null && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
MobAI.chaseTarget(mob);
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
MobAI.CheckForAttack(mob);
|
||||
|
||||
if(mob.combatTarget == null && mob.loc.distanceSquared(mob.bindLoc) > 1024) {//32 units
|
||||
mob.teleport(mob.bindLoc);
|
||||
mob.setCombatTarget(null);
|
||||
MovementUtilities.aiMove(mob,mob.bindLoc,true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialLootHandler(Mob mob, Boolean commander, Boolean epic){
|
||||
mob.getCharItemManager().clearInventory();
|
||||
int contractRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
if(contractRoll <= 25){
|
||||
//generate random contract
|
||||
|
||||
}
|
||||
|
||||
int runeRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
ItemBase runeBase = null;
|
||||
int roll;
|
||||
int itemId;
|
||||
if(runeRoll <= 60 && !commander && !epic) {
|
||||
//generate random rune (standard 5-30)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_low.size() + 1);
|
||||
itemId = static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_low.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
if(runeRoll <= 50 && commander) {
|
||||
//generate random rune (30-40)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_mid.size() + 1);
|
||||
itemId = static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(runeRoll <= 80 && epic) {
|
||||
//generate random rune (35-40)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_high.size() + 1);
|
||||
itemId = static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(commander || epic) {
|
||||
//handle special case for racial guards
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
|
||||
itemId = LootManager.racial_guard_uuids.get(0);
|
||||
try {
|
||||
itemId = LootManager.racial_guard_uuids.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(epic){
|
||||
//handle glass chance for epic
|
||||
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
if(glassRoll < 5){
|
||||
int glassID = LootManager.rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot glass = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (glass != null)
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//handle gold drops
|
||||
int goldDrop;
|
||||
if(!commander && !epic){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(25000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
if(commander){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(100000,250000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
if(epic){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(2500000,5000000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.HotzoneChangeMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class HotzoneManager {
|
||||
public static Long lastPulseTime = 0L;
|
||||
public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent;
|
||||
public static Mob hotzoneMob = null;
|
||||
public static boolean three_quarter_health = false;
|
||||
public static boolean half_health = false;
|
||||
public static boolean quarter_health = false;
|
||||
public static void SelectRandomHotzone(){
|
||||
if(hotzoneMob != null){
|
||||
hotzoneMob.killCharacter("Hotzone Over");
|
||||
hotzoneMob.despawn();
|
||||
hotzoneMob.spawnTime = 1000000000;
|
||||
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
|
||||
}
|
||||
Random random = new Random();
|
||||
Zone newHotzone = null;
|
||||
while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913)
|
||||
newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())];
|
||||
ZoneManager.setHotZone(newHotzone);
|
||||
ZoneManager.hotZone = newHotzone;
|
||||
int R8UUId = 0;
|
||||
switch(random.nextInt(5)) {
|
||||
case 1:
|
||||
R8UUId = 14152;
|
||||
break;
|
||||
case 2:
|
||||
R8UUId = 14179;
|
||||
break;
|
||||
case 3:
|
||||
R8UUId = 14180;
|
||||
break;
|
||||
case 4:
|
||||
R8UUId = 14220;
|
||||
break;
|
||||
default:
|
||||
R8UUId = 14319;
|
||||
break;
|
||||
}
|
||||
Mob created = Mob.createMob(R8UUId,newHotzone.getLoc(), Guild.getErrantGuild(),true,newHotzone,null,0,"",85);
|
||||
if(created == null){
|
||||
Logger.error("Failed To Generate Hotzone R8 Mob");
|
||||
return;
|
||||
}
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, created.getFirstName() + " has spawned in " + newHotzone.getName() + ". Glory and riches await adventurers who dare defeat it!");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
|
||||
created.bindLoc = newHotzone.getLoc();
|
||||
created.runAfterLoad();
|
||||
WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
|
||||
created.teleport(created.bindLoc);
|
||||
created.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
hotzoneMob = created;
|
||||
created.setHealth(100000);
|
||||
created.setResists(new Resists("Dropper"));
|
||||
GenerateHotzoneEpicLoot(created);
|
||||
ZoneManager.hotZone = newHotzone;
|
||||
|
||||
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
||||
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
||||
Dispatch dispatch = Dispatch.borrow(player, hcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
three_quarter_health = false;
|
||||
half_health = false;
|
||||
quarter_health = false;
|
||||
}
|
||||
|
||||
public static void GenerateHotzoneEpicLoot(Mob mob) {
|
||||
mob.getCharItemManager().clearInventory();
|
||||
Random random = new Random();
|
||||
int roll;
|
||||
int itemId;
|
||||
//wrapped rune:
|
||||
ItemBase runeBase = ItemBase.getItemBase(971070);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//glass
|
||||
int glassID = LootManager.rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot glass = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (glass != null)
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//r8 banescroll
|
||||
int baneID = 910018;
|
||||
ItemBase baneItem = ItemBase.getItemBase(baneID);
|
||||
if (baneItem != null) {
|
||||
MobLoot bane = new MobLoot(mob, baneItem, true);
|
||||
|
||||
if (bane != null)
|
||||
mob.getCharItemManager().addItemToInventory(bane);
|
||||
}
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//guard captain
|
||||
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
|
||||
itemId = LootManager.racial_guard_uuids.get(0);
|
||||
try {
|
||||
itemId = LootManager.racial_guard_uuids.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ClearHotzone(){
|
||||
ZoneManager.hotZone = null;
|
||||
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
||||
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
|
||||
Dispatch dispatch = Dispatch.borrow(player, hcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
}
|
||||
|
||||
public static void pulse(){
|
||||
if(HotzoneManager.playersPresent == null)
|
||||
HotzoneManager.playersPresent = new HashMap<>();
|
||||
|
||||
if(ZoneManager.hotZone == null)
|
||||
return;
|
||||
|
||||
if(lastPulseTime + 5000L > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
lastPulseTime = System.currentTimeMillis();
|
||||
|
||||
//handle world announcements for HZ boss
|
||||
if(hotzoneMob != null){
|
||||
float health = hotzoneMob.getHealth();
|
||||
if(health < 75000 && health > 50000 && !three_quarter_health){
|
||||
//mob at 50%-75% health
|
||||
three_quarter_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if(health < 50000 && health > 25000 && !half_health){
|
||||
//mob ta 25%-50% health
|
||||
half_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if(health < 25000 && !quarter_health){
|
||||
//mob under 25% health
|
||||
quarter_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if (health > 75000){
|
||||
//mob at 75% - 100% health
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
//clear out old players who aren't here anymore
|
||||
for(Guild nation : HotzoneManager.playersPresent.keySet()){
|
||||
for(PlayerCharacter pc : HotzoneManager.playersPresent.get(nation)){
|
||||
if (!inRange.contains(pc)) {
|
||||
HotzoneManager.playersPresent.get(nation).remove(pc);
|
||||
if(HotzoneManager.playersPresent.get(nation).size() < 1){
|
||||
HotzoneManager.playersPresent.remove(nation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check status of current players/nation in vicinity
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
Guild nation = pc.guild.getNation();
|
||||
if(HotzoneManager.playersPresent.containsKey(nation)){
|
||||
//nation already here, add to list
|
||||
if(HotzoneManager.playersPresent.get(nation).size() >= 5 && !HotzoneManager.playersPresent.get(nation).contains(pc)){
|
||||
//more than 5, boot player out
|
||||
MovementManager.translocate(pc, Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
|
||||
}
|
||||
if(!HotzoneManager.playersPresent.get(nation).contains(pc)){
|
||||
//less than 5, allow player in
|
||||
HotzoneManager.playersPresent.get(nation).add(pc);
|
||||
}
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> newList = new ArrayList<>();
|
||||
newList.add(pc);
|
||||
HotzoneManager.playersPresent.put(nation,newList);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,10 +14,10 @@ import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/**
|
||||
@@ -34,6 +34,21 @@ public enum LootManager {
|
||||
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
|
||||
|
||||
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
|
||||
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
|
||||
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||
252127
|
||||
));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -68,49 +83,85 @@ public enum LootManager {
|
||||
|
||||
public static void GenerateMobLoot(Mob mob) {
|
||||
|
||||
if(mob == null){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!mob.getSafeZone()) {
|
||||
SpecialLootHandler.RollContract(mob);
|
||||
SpecialLootHandler.RollGlass(mob);
|
||||
SpecialLootHandler.RollRune(mob);
|
||||
SpecialLootHandler.RollRacialGuard(mob);
|
||||
}
|
||||
|
||||
//determine if mob is in hotzone
|
||||
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
|
||||
boolean inHotzone = false;
|
||||
|
||||
//iterate the booty sets
|
||||
|
||||
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
|
||||
if(mob.mobBase == null || mob.getMobBaseID() == 253003){
|
||||
int i = 0;
|
||||
}
|
||||
|
||||
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
|
||||
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
|
||||
|
||||
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
|
||||
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
|
||||
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
|
||||
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
|
||||
MobLoot specialDrop = null;
|
||||
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
|
||||
if(specialDrop != null) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
mob.getCharItemManager().addItemToInventory(specialDrop);
|
||||
mob.setResists(new Resists("Dropper"));
|
||||
if(!Mob.discDroppers.contains(mob))
|
||||
Mob.AddDiscDropper(mob);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
||||
for (Item it : mob.getInventory()) {
|
||||
for (Item it : mob.getInventory()) {
|
||||
|
||||
ItemBase ib = it.getItemBase();
|
||||
if(ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
ItemBase ib = it.getItemBase();
|
||||
if (ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
Zone camp = mob.getParentZone();
|
||||
Zone macro = camp.getParent();
|
||||
String name = camp.getName() + "(" + macro.getName() + ")";
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
|
||||
|
||||
boolean hotzoneWasRan = false;
|
||||
float dropRate = 1.0f;
|
||||
float dropRate;
|
||||
|
||||
// Iterate all entries in this bootySet and process accordingly
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
||||
for (BootySetEntry bse : entries) {
|
||||
switch (bse.bootyType) {
|
||||
case "GOLD":
|
||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
||||
return; // no loot to drop in safezones
|
||||
GenerateGoldDrop(mob, bse, inHotzone);
|
||||
break;
|
||||
case "LOOT":
|
||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
||||
return; // no loot to drop in safezones
|
||||
|
||||
if (mob.getSafeZone() == false)
|
||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||
|
||||
if (inHotzone == true)
|
||||
dropRate = LootManager.HOTZONE_DROP_RATE;
|
||||
@@ -135,6 +186,90 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ContractTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
ContractTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ContractTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ResourceTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
||||
ResourceTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ResourceTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||
|
||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||
@@ -156,11 +291,10 @@ public enum LootManager {
|
||||
|
||||
//gets the 1-320 roll for this mob
|
||||
int itemTableRoll = 0;
|
||||
int objectType = mob.getObjectType().ordinal();
|
||||
if(mob.getObjectType().ordinal() == 52) { //52 = player character
|
||||
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
itemTableRoll = TableRoll(mob.level, inHotzone);
|
||||
itemTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
|
||||
if (tableRow == null)
|
||||
@@ -171,14 +305,24 @@ public enum LootManager {
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) {
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
||||
return null; // cut down world drops rates of resources by 90%
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
|
||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
||||
int randomRune = rollRandomItem(itemTableId);
|
||||
if(randomRune != 0) {
|
||||
itemUUID = randomRune;
|
||||
}
|
||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
||||
int randomContract = rollRandomItem(itemTableId);
|
||||
if(randomContract != 0) {
|
||||
itemUUID = randomContract;
|
||||
}
|
||||
}
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
Enum.ItemType outType = outItem.getItemBase().getType();
|
||||
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
@@ -196,6 +340,12 @@ public enum LootManager {
|
||||
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
|
||||
}
|
||||
}
|
||||
|
||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
||||
return null; // cut down world drops rates of resources by 65%
|
||||
}
|
||||
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -216,7 +366,7 @@ public enum LootManager {
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
prefixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
prefixTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
|
||||
|
||||
@@ -224,8 +374,23 @@ public enum LootManager {
|
||||
return inItem;
|
||||
|
||||
if (prefixMod.action.length() > 0) {
|
||||
inItem.setPrefix(prefixMod.action);
|
||||
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
|
||||
String action = prefixMod.action;
|
||||
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
if(inItem.getItemBase().getRange() > 15){
|
||||
action = "PRE-040";
|
||||
}else {
|
||||
if (roll > 50) {
|
||||
//set warlords
|
||||
action = "PRE-021";
|
||||
} else {
|
||||
//set legendary
|
||||
action = "PRE-040";
|
||||
}
|
||||
}
|
||||
}
|
||||
inItem.setPrefix(action);
|
||||
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
|
||||
}
|
||||
|
||||
return inItem;
|
||||
@@ -248,14 +413,34 @@ public enum LootManager {
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
suffixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
suffixTableRoll = TableRoll(mob.level);
|
||||
}
|
||||
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
|
||||
|
||||
if (suffixMod == null)
|
||||
return inItem;
|
||||
|
||||
if (suffixMod.action.length() > 0) {
|
||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||
String suffixSpeed = "SUF-148";
|
||||
switch(rankRoll) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
suffixSpeed = "SUF-149";
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
suffixSpeed = "SUF-150";
|
||||
break;
|
||||
|
||||
}
|
||||
inItem.setSuffix(suffixSpeed);
|
||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||
}else if (suffixMod.action.length() > 0) {
|
||||
inItem.setSuffix(suffixMod.action);
|
||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||
}
|
||||
@@ -263,23 +448,36 @@ public enum LootManager {
|
||||
return inItem;
|
||||
}
|
||||
|
||||
public static int TableRoll(int mobLevel, Boolean inHotzone) {
|
||||
public static int TableRoll(int mobLevel) {
|
||||
|
||||
if (mobLevel > 65)
|
||||
mobLevel = 65;
|
||||
|
||||
int max = (int) (4.882 * mobLevel + 127.0);
|
||||
|
||||
if (max > 319)
|
||||
max = 319;
|
||||
|
||||
int min = (int) (4.469 * mobLevel - 3.469);
|
||||
|
||||
if (min < 70)
|
||||
min = 70;
|
||||
|
||||
if (inHotzone)
|
||||
min += mobLevel;
|
||||
int rank = (int)(mobLevel * 0.1f);
|
||||
int min = 50;
|
||||
int max = 100;
|
||||
switch(rank){
|
||||
case 1:
|
||||
min = 200;
|
||||
max = 250;
|
||||
break;
|
||||
case 2:
|
||||
min = 210;
|
||||
max = 275;
|
||||
break;
|
||||
case 3:
|
||||
min = 220;
|
||||
max = 300;
|
||||
break;
|
||||
case 4:
|
||||
min = 230;
|
||||
max = 320;
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
min = 240;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
|
||||
|
||||
@@ -299,12 +497,7 @@ public enum LootManager {
|
||||
|
||||
int high = bse.highGold;
|
||||
int low = bse.lowGold;
|
||||
int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
|
||||
|
||||
if (inHotzone == true)
|
||||
gold = (int) (gold * HOTZONE_GOLD_RATE);
|
||||
else
|
||||
gold = (int) (gold * NORMAL_GOLD_RATE);
|
||||
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE);
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
@@ -315,47 +508,67 @@ public enum LootManager {
|
||||
|
||||
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
|
||||
|
||||
try {
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
||||
if(toAdd != null){
|
||||
ItemBase ib = toAdd.getItemBase();
|
||||
switch(ib.getType()){
|
||||
case CONTRACT:
|
||||
case RUNE:
|
||||
case RESOURCE:
|
||||
return;
|
||||
}
|
||||
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
||||
if (ib.getUUID() == 1580021)//mithril
|
||||
return;
|
||||
|
||||
if (toAdd != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
|
||||
} catch (Exception e) {
|
||||
//TODO chase down loot generation error, affects roughly 2% of drops
|
||||
int i = 0;
|
||||
toAdd.setIsID(true);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void GenerateEquipmentDrop(Mob mob) {
|
||||
|
||||
if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
|
||||
return; // safehold guards don't drop their equipment
|
||||
if (mob == null || mob.getSafeZone())
|
||||
return; // no equipment to drop in safezones
|
||||
|
||||
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
|
||||
return; // stronghold mobs don't drop equipment
|
||||
|
||||
//do equipment here
|
||||
int dropCount = 0;
|
||||
if (mob.getEquip() != null)
|
||||
if (mob.getEquip() != null) {
|
||||
boolean isVorg = false;
|
||||
for (MobEquipment me : mob.getEquip().values()) {
|
||||
|
||||
if (me.getDropChance() == 0)
|
||||
continue;
|
||||
|
||||
String name = me.getItemBase().getName().toLowerCase();
|
||||
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
|
||||
isVorg = true;
|
||||
|
||||
if(isVorg && !mob.isDropper){
|
||||
continue;
|
||||
}
|
||||
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 7.5f;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
continue;
|
||||
|
||||
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
|
||||
MobLoot ml = new MobLoot(mob, itemBase, false);
|
||||
|
||||
if (ml != null && dropCount < 1) {
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
dropCount = 1;
|
||||
//break; // Exit on first successful roll.
|
||||
}
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
||||
@@ -367,12 +580,134 @@ public enum LootManager {
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
|
||||
if(bse.itemBase == 1580021)//mithril
|
||||
return;
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null)
|
||||
if (lootItem != null) {
|
||||
mob.getCharItemManager().addItemToInventory(lootItem);
|
||||
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
|
||||
Mob.AddDiscDropper(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
ItemBase ib = gift.getItemBase();
|
||||
|
||||
MobLoot winnings = null;
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
Random random = new Random();
|
||||
int roll = random.nextInt(100);
|
||||
int itemId;
|
||||
ItemBase runeBase;
|
||||
if (roll >= 90) {
|
||||
//35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = HellgateManager.static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
} else if (roll >= 65 && roll <= 89) {
|
||||
//30,35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = HellgateManager.static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
} else {
|
||||
//5-30
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = HellgateManager.static_rune_ids_low.get(roll);
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||
if(chance == 50){
|
||||
int ID = 7000000;
|
||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||
ID += (additional * 10);
|
||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||
if(glassBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (winnings == null) {
|
||||
itemMan.consume(gift);
|
||||
itemMan.updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
|
||||
}
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itembase ID
|
||||
@@ -394,12 +729,12 @@ public enum LootManager {
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
//roll 1-100 for the gen table selection
|
||||
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1;
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
|
||||
|
||||
if(selectedRow == null)
|
||||
@@ -415,45 +750,276 @@ public enum LootManager {
|
||||
|
||||
//create the item from the table, quantity is always 1
|
||||
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
|
||||
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
||||
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
||||
//no more coal, give gold instead
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
itemMan.addGoldToInventory(250000,false);
|
||||
itemMan.updateInventory();
|
||||
}else {
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
|
||||
|
||||
if (winnings == null)
|
||||
return;
|
||||
if (winnings == null)
|
||||
return;
|
||||
|
||||
//early exit if the inventory of the player will not old the item
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
|
||||
if (selectedRow.pModTable != 0) {
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if (prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
|
||||
if (selectedRow.sModTable != 0) {
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if (suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
||||
}
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
}
|
||||
|
||||
public static int rollRandomItem(int itemTable){
|
||||
int returnedID = ItemTableEntry.getRandomItem(itemTable);
|
||||
return returnedID;
|
||||
}
|
||||
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
|
||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
|
||||
case 8:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
|
||||
}
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if(prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
|
||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
|
||||
}
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
|
||||
if(selectedRow.sModTable != 0){
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if (suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(3));
|
||||
case 5:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(4));
|
||||
case 6:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(5));
|
||||
case 7:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(6));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(7));
|
||||
}
|
||||
}
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
case 2:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
|
||||
case 3:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
|
||||
case 4:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
|
||||
default:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
|
||||
}
|
||||
}
|
||||
|
||||
itemMan.consume(gift);
|
||||
return null;
|
||||
}
|
||||
|
||||
//add winnings to player inventory
|
||||
public static void DropPresent(Mob mob){
|
||||
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
|
||||
if (random > 971071)
|
||||
random = 971071;
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
ItemBase present = ItemBase.getItemBase(random);
|
||||
if (present != null) {
|
||||
MobLoot toAdd = new MobLoot(mob, present, true);
|
||||
|
||||
if (toAdd != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
|
||||
|
||||
mob.getCharItemManager().clearInventory();
|
||||
|
||||
int multiplier = 1;
|
||||
if (commander)
|
||||
multiplier = 2;
|
||||
if(epic)
|
||||
multiplier = 10;
|
||||
|
||||
int high = 125000;
|
||||
int low = 50000;
|
||||
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
mob.getCharItemManager().addItemToInventory(goldAmount);
|
||||
}
|
||||
|
||||
//present drop chance for all
|
||||
//if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
// DropPresent(mob);
|
||||
|
||||
//random contract drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
||||
int contractTableID = 250;
|
||||
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
||||
if (contractTableID > 259)
|
||||
contractTableID = 659;
|
||||
|
||||
int id = rollRandomItem(contractTableID);
|
||||
ItemBase ib = ItemBase.getItemBase(id);
|
||||
if (ib != null) {
|
||||
MobLoot contract = new MobLoot(mob, ib, true);
|
||||
|
||||
if (contract != null)
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
}
|
||||
|
||||
//special commander drop chances
|
||||
if (commander)
|
||||
GenerateCommanderLoot(mob,false);
|
||||
|
||||
//special epic drop chances
|
||||
if (epic) {
|
||||
GenerateCommanderLoot(mob, true);
|
||||
GenerateCommanderLoot(mob,false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateCommanderLoot(Mob mob, boolean epic){
|
||||
//present chance
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
||||
DropPresent(mob);
|
||||
|
||||
//present chance
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
||||
DropPresent(mob);
|
||||
|
||||
//chance for glass
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (toAdd2 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd2);
|
||||
}
|
||||
}
|
||||
|
||||
//chance for disc
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int discID = rollRandomItem(3202);
|
||||
ItemBase discItem = ItemBase.getItemBase(discID);
|
||||
if (discItem != null) {
|
||||
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
|
||||
|
||||
if (toAdd3 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd3);
|
||||
}
|
||||
}
|
||||
|
||||
//chance for stat rune
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
||||
int runeID = rollRandomItem(3201);
|
||||
ItemBase runeItem = ItemBase.getItemBase(runeID);
|
||||
if (runeItem != null) {
|
||||
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
|
||||
|
||||
if (toAdd4 != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAdd4);
|
||||
}
|
||||
}
|
||||
if(epic){
|
||||
int contractTableID = 250;
|
||||
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
||||
if (contractTableID > 259)
|
||||
contractTableID = 659;
|
||||
|
||||
int id = rollRandomItem(contractTableID);
|
||||
ItemBase ib = ItemBase.getItemBase(id);
|
||||
if (ib != null) {
|
||||
MobLoot contract = new MobLoot(mob, ib, true);
|
||||
|
||||
if (contract != null)
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Regions;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class LoreMineManager {
|
||||
|
||||
//Saetor Allowed Charters:
|
||||
//BARBARIAN
|
||||
//MILITARY
|
||||
//RANGER
|
||||
//AMAZON
|
||||
//WIZARD
|
||||
//MERCENARY
|
||||
//THIEVES
|
||||
//SCOURGE
|
||||
//UNHOLY
|
||||
public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>();
|
||||
public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>();
|
||||
public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>();
|
||||
|
||||
static {
|
||||
GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard"));
|
||||
GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
|
||||
}
|
||||
|
||||
public static void AuditPlayer(PlayerCharacter pc, Mine mine){
|
||||
Guild nation = pc.guild.getNation();
|
||||
|
||||
if(mine.chosen_charters == null){
|
||||
mine.chosen_charters = new HashMap<>();
|
||||
}
|
||||
|
||||
Enum.GuildType guildType;
|
||||
if (mine.chosen_charters.containsKey(nation)) {
|
||||
guildType = mine.chosen_charters.get(nation);
|
||||
}else{
|
||||
guildType = Enum.GuildType.getGuildTypeFromInt(pc.guild.getCharter());
|
||||
mine.chosen_charters.put(nation,guildType);
|
||||
}
|
||||
|
||||
if(!validForCharter(pc,guildType)){
|
||||
//bounce out to SDR
|
||||
Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f);
|
||||
pc.setLoc(bounceLoc);
|
||||
MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
|
||||
ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements");
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean validForCharter(PlayerCharacter pc, Enum.GuildType guildType) {
|
||||
if(pc.getPromotionClass() == null)
|
||||
return false;
|
||||
|
||||
// Define the races and classes for each GuildType
|
||||
|
||||
|
||||
// Get the allowed races and classes for this guildType
|
||||
List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList());
|
||||
List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList());
|
||||
|
||||
// Validate player's race and class
|
||||
if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Gender restriction check for AMAZON
|
||||
if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -24,7 +24,7 @@ public enum MaintenanceManager {
|
||||
|
||||
public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
|
||||
|
||||
building.maintDateTime = maintDate;
|
||||
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0);
|
||||
DbManager.BuildingQueries.updateMaintDate(building);
|
||||
|
||||
}
|
||||
@@ -45,28 +45,19 @@ public enum MaintenanceManager {
|
||||
// Deduct upkeep and build list of buildings
|
||||
// which did not have funds available
|
||||
|
||||
try {
|
||||
for (Building building : maintList)
|
||||
if (chargeUpkeep(building) == false)
|
||||
derankList.add(building);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
// Reset maintenance dates for these buildings
|
||||
for (Building building : maintList) {
|
||||
|
||||
for (Building building : maintList)
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
|
||||
// Derak or destroy buildings that did not
|
||||
// have funds available.
|
||||
|
||||
try {
|
||||
for (Building building : derankList)
|
||||
building.destroyOrDerank(null);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
if (chargeUpkeep(building) == false)
|
||||
derankList.add(building);
|
||||
else
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
}
|
||||
|
||||
for (Building building : derankList) {
|
||||
building.destroyOrDerank(null);
|
||||
if(building.getRank() > 0)
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
|
||||
}
|
||||
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
|
||||
}
|
||||
|
||||
@@ -103,6 +94,10 @@ public enum MaintenanceManager {
|
||||
continue;
|
||||
}
|
||||
|
||||
//only ToL pays maintenance
|
||||
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
|
||||
continue;
|
||||
|
||||
// No maintenance on banestones omfg
|
||||
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
|
||||
@@ -127,9 +122,9 @@ public enum MaintenanceManager {
|
||||
|
||||
|
||||
//no maintenance if day of week doesnt match
|
||||
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
|
||||
continue;
|
||||
}
|
||||
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
|
||||
// continue;
|
||||
//}
|
||||
// Add building to maintenance queue
|
||||
|
||||
maintList.add(building);
|
||||
@@ -184,56 +179,15 @@ public enum MaintenanceManager {
|
||||
if ((overDraft > 0))
|
||||
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
|
||||
(warehouse != null) && building.assetIsProtected() == true &&
|
||||
(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
|
||||
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
|
||||
hasFunds = true;
|
||||
}
|
||||
|
||||
// If this is an R8 tree, validate that we can
|
||||
// cover the resources required
|
||||
|
||||
if (building.getRank() == 8) {
|
||||
|
||||
hasResources = true;
|
||||
|
||||
if (warehouse == null)
|
||||
hasResources = false;
|
||||
else {
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
|
||||
}
|
||||
}
|
||||
// Validation completed but has failed. We can derank
|
||||
// the target building and early exit
|
||||
|
||||
if ((hasFunds == false) ||
|
||||
((building.getRank() == 8) && !hasResources)) {
|
||||
|
||||
// Add cash back to strongbox for lost rank if the building isn't being destroyed
|
||||
// and it's not an R8 deranking
|
||||
|
||||
if ((building.getRank() > 1) && (building.getRank() < 8)) {
|
||||
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
|
||||
}
|
||||
|
||||
if (hasFunds == false) {
|
||||
return false; // Early exit for having failed to meet maintenance
|
||||
}
|
||||
|
||||
@@ -247,69 +201,17 @@ public enum MaintenanceManager {
|
||||
|
||||
if (overDraft > 0) {
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
|
||||
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
|
||||
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
|
||||
} else {
|
||||
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Early exit as we're done if we're not an R8 tree
|
||||
|
||||
if (building.getRank() < 8)
|
||||
return true;
|
||||
|
||||
// Now for the resources if it's an R8 tree
|
||||
|
||||
// Withdraw Stone
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
|
||||
|
||||
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
|
||||
} else {
|
||||
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Withdraw Lumber
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
|
||||
|
||||
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
|
||||
} else {
|
||||
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Withdraw Galvor
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
|
||||
} else {
|
||||
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
|
||||
} else {
|
||||
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -66,12 +66,6 @@ public enum MovementManager {
|
||||
if (!toMove.isAlive())
|
||||
return;
|
||||
|
||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
if (((PlayerCharacter) toMove).isCasting())
|
||||
((PlayerCharacter) toMove).update();
|
||||
}
|
||||
|
||||
|
||||
toMove.setIsCasting(false);
|
||||
toMove.setItemCasting(false);
|
||||
|
||||
@@ -96,7 +90,7 @@ public enum MovementManager {
|
||||
if (!toMove.isMoving())
|
||||
toMove.resetLastSetLocUpdate();
|
||||
else
|
||||
toMove.update();
|
||||
toMove.update(false);
|
||||
|
||||
// Update movement for the player
|
||||
|
||||
@@ -105,6 +99,9 @@ public enum MovementManager {
|
||||
// ((Mob)toMove).updateLocation();
|
||||
// get start and end locations for the move
|
||||
Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon());
|
||||
//if(toMove.isMoving()){
|
||||
// startLocation = toMove.getMovementLoc();
|
||||
//}
|
||||
Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon());
|
||||
|
||||
// if (toMove.getObjectType() == GameObjectType.PlayerCharacter)
|
||||
@@ -116,8 +113,8 @@ public enum MovementManager {
|
||||
|
||||
// if inside a building, convert both locations from the building local reference frame to the world reference frame
|
||||
|
||||
if (msg.getInBuildingUUID() > 0) {
|
||||
Building building = BuildingManager.getBuildingFromCache(msg.getInBuildingUUID());
|
||||
if (msg.getTargetID() > 0) {
|
||||
Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
if (building != null) {
|
||||
|
||||
Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation));
|
||||
@@ -128,8 +125,8 @@ public enum MovementManager {
|
||||
// }
|
||||
// else {
|
||||
toMove.setInBuilding(msg.getInBuilding());
|
||||
toMove.setInFloorID(msg.getInBuildingFloor());
|
||||
toMove.setInBuildingID(msg.getInBuildingUUID());
|
||||
toMove.setInFloorID(msg.getUnknown01());
|
||||
toMove.setInBuildingID(msg.getTargetID());
|
||||
msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc()));
|
||||
|
||||
if (toMove.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
@@ -174,9 +171,9 @@ public enum MovementManager {
|
||||
msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc()));
|
||||
msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation));
|
||||
msg.setInBuilding(toMove.region.level);
|
||||
msg.setInBuildingFloor(toMove.region.room);
|
||||
msg.setStartLocType(GameObjectType.Building.ordinal());
|
||||
msg.setInBuildingUUID(regionBuilding.getObjectUUID());
|
||||
msg.setUnknown01(toMove.region.room);
|
||||
msg.setTargetType(GameObjectType.Building.ordinal());
|
||||
msg.setTargetID(regionBuilding.getObjectUUID());
|
||||
}
|
||||
|
||||
} else {
|
||||
@@ -185,8 +182,8 @@ public enum MovementManager {
|
||||
toMove.setInBuilding(-1);
|
||||
msg.setStartCoord(toMove.getLoc());
|
||||
msg.setEndCoord(endLocation);
|
||||
msg.setStartLocType(0);
|
||||
msg.setInBuildingUUID(0);
|
||||
msg.setTargetType(0);
|
||||
msg.setTargetID(0);
|
||||
}
|
||||
|
||||
//checks sync between character and server, if out of sync, teleport player to original position and return.
|
||||
@@ -233,7 +230,7 @@ public enum MovementManager {
|
||||
toMove.cancelOnMove();
|
||||
|
||||
//cancel any attacks for manual move.
|
||||
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getInitiatedFromAttack() == 0)
|
||||
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getUnknown02() == 0)
|
||||
toMove.setCombatTarget(null);
|
||||
|
||||
|
||||
@@ -267,7 +264,7 @@ public enum MovementManager {
|
||||
Zone serverZone = null;
|
||||
|
||||
serverZone = ZoneManager.findSmallestZone(player.getLoc());
|
||||
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityUUID);
|
||||
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
|
||||
|
||||
// Do not send group messages if player is on grid
|
||||
|
||||
@@ -351,7 +348,7 @@ public enum MovementManager {
|
||||
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
|
||||
|
||||
//Send run/walk/sit/stand to tell the client we are flying / landing etc
|
||||
ac.update();
|
||||
ac.update(false);
|
||||
ac.stopMovement(ac.getLoc());
|
||||
if (ac.isAlive())
|
||||
MovementManager.sendRWSSMsg(ac);
|
||||
@@ -408,7 +405,9 @@ public enum MovementManager {
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||
continue;
|
||||
|
||||
member.update();
|
||||
//member.update(false);
|
||||
member.updateLocation();
|
||||
member.updateMovementState();
|
||||
|
||||
|
||||
// All checks passed, let's move the player
|
||||
@@ -464,20 +463,34 @@ public enum MovementManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) {
|
||||
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
|
||||
|
||||
|
||||
if (targetLoc == null)
|
||||
return;
|
||||
teleporter.stopMovement(targetLoc);
|
||||
|
||||
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
|
||||
teleporter.setLoc(targetLoc);
|
||||
|
||||
teleporter.stopMovement(targetLoc);
|
||||
teleporter.setRegion(region);
|
||||
|
||||
//mobs ignore region sets for now.
|
||||
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
|
||||
teleporter.setInBuildingID(0);
|
||||
teleporter.setInBuilding(-1);
|
||||
teleporter.setInFloorID(-1);
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
return;
|
||||
}
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
|
||||
//we shouldnt need to send teleport message to new area, as loadjob should pick it up.
|
||||
// DispatchMessage.dispatchMsgToInterestArea(teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
|
||||
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, teleporter.loc.getX(), teleporter.loc.getY(), teleporter.loc.getZ(), 0, -1, -1);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
}
|
||||
|
||||
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {
|
||||
|
||||
@@ -5,17 +5,13 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Quaternion;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.smartcardio.ATR;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
@@ -27,6 +23,92 @@ public enum NPCManager {
|
||||
NPC_MANAGER;
|
||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||
|
||||
public static void LoadAllRuneSets() {
|
||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||
}
|
||||
|
||||
public static void LoadAllBootySets() {
|
||||
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
|
||||
}
|
||||
|
||||
public static void applyRuneSetEffects(Mob mob) {
|
||||
|
||||
// Early exit
|
||||
|
||||
if (mob.runeSet == 0)
|
||||
return;
|
||||
|
||||
//Apply all rune effects.
|
||||
|
||||
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
|
||||
mob.isPlayerGuard = true;
|
||||
}
|
||||
|
||||
// Only captains have contracts
|
||||
|
||||
if (mob.contract != null || mob.isPlayerGuard)
|
||||
applyEffectsForRune(mob, 252621);
|
||||
|
||||
|
||||
// Apply effects from RuneSet
|
||||
|
||||
if (mob.runeSet != 0)
|
||||
for (int runeID : _runeSetMap.get(mob.runeSet))
|
||||
applyEffectsForRune(mob, runeID);
|
||||
|
||||
// Not sure why but apply Warrior effects for some reason?
|
||||
|
||||
applyEffectsForRune(mob, 2518);
|
||||
}
|
||||
|
||||
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
|
||||
|
||||
EffectsBase effectsBase;
|
||||
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
|
||||
|
||||
// Race runes are in the runeset but not in runebase for some reason
|
||||
|
||||
if (sourceRune == null)
|
||||
return;
|
||||
|
||||
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
|
||||
|
||||
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
|
||||
|
||||
if (effectsBase == null) {
|
||||
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
|
||||
continue;
|
||||
}
|
||||
|
||||
//check to upgrade effects if needed.
|
||||
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
|
||||
|
||||
if (mbe.getReqLvl() > (int) character.level)
|
||||
continue;
|
||||
|
||||
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
//Current effect is a higher rank, dont apply.
|
||||
if (eff.getTrains() > mbe.getRank())
|
||||
continue;
|
||||
|
||||
//new effect is of a higher rank. remove old effect and apply new one.
|
||||
eff.cancelJob();
|
||||
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
} else {
|
||||
|
||||
if (mbe.getReqLvl() > (int) character.level)
|
||||
continue;
|
||||
|
||||
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
|
||||
|
||||
necroPet.setCombatTarget(null);
|
||||
@@ -45,12 +127,10 @@ public enum NPCManager {
|
||||
|
||||
DbManager.removeFromCache(necroPet);
|
||||
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
|
||||
PlayerCharacter petOwner = necroPet.getOwner();
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
necroPet.guardCaptain = null;
|
||||
necroPet.setOwner(null);
|
||||
petOwner.setPet(null);
|
||||
|
||||
if (updateOwner == false)
|
||||
@@ -122,6 +202,78 @@ public enum NPCManager {
|
||||
playerCharacter.necroPets.clear();
|
||||
}
|
||||
|
||||
|
||||
public static void removeSiegeMinions(Mob mobile) {
|
||||
|
||||
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
|
||||
|
||||
if (mobile.isMoving()) {
|
||||
|
||||
mobile.stopMovement(mobile.getLoc());
|
||||
|
||||
if (toRemove.parentZone != null)
|
||||
toRemove.parentZone.zoneMobSet.remove(toRemove);
|
||||
}
|
||||
|
||||
try {
|
||||
toRemove.clearEffects();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (toRemove.parentZone != null)
|
||||
toRemove.parentZone.zoneMobSet.remove(toRemove);
|
||||
|
||||
WorldGrid.RemoveWorldObject(toRemove);
|
||||
WorldGrid.removeObject(toRemove);
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
|
||||
|
||||
// Remove npc from it's building
|
||||
|
||||
try {
|
||||
mobile.clearEffects();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (mobile.parentZone != null)
|
||||
mobile.parentZone.zoneMobSet.remove(mobile);
|
||||
|
||||
if (building != null) {
|
||||
building.getHirelings().remove(mobile);
|
||||
removeSiegeMinions(mobile);
|
||||
}
|
||||
|
||||
// Delete npc from database
|
||||
|
||||
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
|
||||
return false;
|
||||
|
||||
// Remove npc from the simulation
|
||||
|
||||
mobile.removeFromCache();
|
||||
DbManager.removeFromCache(mobile);
|
||||
WorldGrid.RemoveWorldObject(mobile);
|
||||
WorldGrid.removeObject(mobile);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void loadAllPirateNames() {
|
||||
|
||||
DbManager.NPCQueries.LOAD_PIRATE_NAMES();
|
||||
@@ -188,19 +340,10 @@ public enum NPCManager {
|
||||
else
|
||||
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
|
||||
|
||||
// Override slot for siege engines
|
||||
//if (buildingSlot == -1)
|
||||
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
|
||||
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
|
||||
Mob siegeMobile = (Mob) abstractCharacter;
|
||||
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
|
||||
}
|
||||
|
||||
if (buildingSlot == -1)
|
||||
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
|
||||
// Pets are regular mobiles not hirelings (Siege engines)
|
||||
if (abstractCharacter.contract != null)
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
|
||||
// Override bind and location for this npc derived
|
||||
// from BuildingManager slot location data.
|
||||
@@ -227,251 +370,4 @@ public enum NPCManager {
|
||||
|
||||
return buildingSlot;
|
||||
}
|
||||
|
||||
public static void AssignPatrolPoints(Mob mob) {
|
||||
mob.patrolPoints = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
float patrolRadius = mob.getSpawnRadius();
|
||||
|
||||
if (patrolRadius > 256)
|
||||
patrolRadius = 256;
|
||||
|
||||
if (patrolRadius < 60)
|
||||
patrolRadius = 60;
|
||||
|
||||
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
|
||||
mob.patrolPoints.add(newPatrolPoint);
|
||||
|
||||
if (i == 1) {
|
||||
mob.setLoc(newPatrolPoint);
|
||||
mob.endLoc = newPatrolPoint;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyGuardStanceModifiers(Mob guard){
|
||||
float damageModifier = 1;
|
||||
float attackRatingModifier = 1;
|
||||
float defenseModifier = 1;
|
||||
float attackSpeedModifier = 1;
|
||||
float powerDamageModifier = 1;
|
||||
//handle stance modifiers for guard mob
|
||||
if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
|
||||
//apply rogue bonuses
|
||||
attackRatingModifier += 0.5f;
|
||||
defenseModifier += 0.5f;
|
||||
damageModifier += 0.5f;
|
||||
attackSpeedModifier -= 0.36f;
|
||||
}else {
|
||||
Integer contractID;
|
||||
if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
contractID = guard.guardCaptain.contract.getContractID();
|
||||
} else{
|
||||
contractID = guard.contract.getContractID();
|
||||
}
|
||||
if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
|
||||
//apply mage offensive Stance
|
||||
powerDamageModifier += 0.5f;
|
||||
} else{
|
||||
//apply fighter offensive stance
|
||||
damageModifier += 0.5f;
|
||||
attackSpeedModifier -= 0.36f;
|
||||
}
|
||||
}
|
||||
guard.minDamageHandOne *= damageModifier;
|
||||
guard.minDamageHandTwo *= damageModifier;
|
||||
guard.maxDamageHandOne *= damageModifier;
|
||||
guard.maxDamageHandTwo *= damageModifier;
|
||||
guard.atrHandOne *= attackRatingModifier;
|
||||
guard.atrHandTwo *= attackRatingModifier;
|
||||
guard.defenseRating *= defenseModifier;
|
||||
guard.speedHandOne *= attackSpeedModifier;
|
||||
guard.speedHandTwo *= attackSpeedModifier;
|
||||
|
||||
//TODO figure out how to apply +50% powerdamage to mage guards
|
||||
}
|
||||
|
||||
public static void setDamageAndSpeedForGuard(Mob guard){
|
||||
|
||||
float rankModifier = 1 + (guard.getRank() * 0.1f);
|
||||
int primaryStat = 0;
|
||||
if(guard.equip == null) {
|
||||
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier);
|
||||
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier);
|
||||
guard.speedHandOne = 30.0f;
|
||||
}else{
|
||||
if(guard.equip.containsKey(1)){
|
||||
//has main hand weapon
|
||||
ItemBase weapon = guard.equip.get(1).getItemBase();
|
||||
if(weapon.isStrBased())
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = weapon.getSpeed();
|
||||
guard.rangeHandOne = weapon.getRange();
|
||||
} else if(guard.equip.containsKey(2) && !guard.equip.get(2).getItemBase().isShield()){
|
||||
//has off hand weapon
|
||||
ItemBase weapon = guard.equip.get(2).getItemBase();
|
||||
if(weapon.isStrBased())
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
guard.minDamageHandTwo = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandTwo = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
|
||||
guard.speedHandTwo = weapon.getSpeed();
|
||||
guard.rangeHandTwo = weapon.getRange();
|
||||
} else {
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = 30.0f;
|
||||
guard.rangeHandOne = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void setDefenseForGuard(Mob guard){
|
||||
int dexterity = guard.getStatDexCurrent();
|
||||
if(dexterity < 1)
|
||||
dexterity = 1;
|
||||
int baseDef = guard.mobBase.getDefenseRating();
|
||||
int armorDefense = 0;
|
||||
for(MobEquipment equipped : guard.equip.values())
|
||||
if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
|
||||
armorDefense += equipped.getItemBase().getDefense();
|
||||
guard.defenseRating = dexterity + baseDef + armorDefense;
|
||||
}
|
||||
|
||||
public static void setAttackRatingForGuard(Mob guard) {
|
||||
int strength = guard.getStatStrCurrent();
|
||||
int baseAtr = guard.mobBase.getAttackRating();
|
||||
if (guard.equip.get(1) != null)
|
||||
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
|
||||
else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
|
||||
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
|
||||
else
|
||||
guard.atrHandOne = baseAtr;
|
||||
}
|
||||
|
||||
public static void setMaxHealthForGuard(Mob guard){
|
||||
//values derived fom reading memory address for health on client when selecting player guards
|
||||
switch(guard.getRank()){
|
||||
default:
|
||||
guard.healthMax = 750; //rank 1
|
||||
break;
|
||||
case 2:
|
||||
guard.healthMax = 2082;
|
||||
break;
|
||||
case 3:
|
||||
guard.healthMax = 2740;
|
||||
break;
|
||||
case 4:
|
||||
guard.healthMax = 3414;
|
||||
break;
|
||||
case 5:
|
||||
guard.healthMax = 4080;
|
||||
break;
|
||||
case 6:
|
||||
guard.healthMax = 4746;
|
||||
break;
|
||||
case 7:
|
||||
guard.healthMax = 5412;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyMobbaseEffects(Mob mob) {
|
||||
EffectsBase effectsBase;
|
||||
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
|
||||
|
||||
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
|
||||
|
||||
if (effectsBase == null) {
|
||||
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
|
||||
continue;
|
||||
}
|
||||
|
||||
//check to upgrade effects if needed.
|
||||
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
|
||||
|
||||
if (mbe.getReqLvl() > (int) mob.level)
|
||||
continue;
|
||||
|
||||
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
//Current effect is a higher rank, dont apply.
|
||||
if (eff.getTrains() > mbe.getRank())
|
||||
continue;
|
||||
|
||||
//new effect is of a higher rank. remove old effect and apply new one.
|
||||
eff.cancelJob();
|
||||
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
} else {
|
||||
|
||||
if (mbe.getReqLvl() > (int) mob.level)
|
||||
continue;
|
||||
|
||||
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyEquipmentResists(Mob mob){
|
||||
if(mob.equip != null){
|
||||
for(MobEquipment equipped : mob.equip.values()){
|
||||
ItemBase itemBase = equipped.getItemBase();
|
||||
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
|
||||
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
|
||||
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
|
||||
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyMobbaseSkill(Mob mob) {
|
||||
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
|
||||
if(baseSkill != null)
|
||||
mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
|
||||
}
|
||||
|
||||
public static void applyRuneSkills(Mob mob, int runeID){
|
||||
//load mob skill adjustments from mobbase rune
|
||||
if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
|
||||
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
|
||||
if(SkillsBase.getFromCache(entry.skill_type) == null)
|
||||
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
|
||||
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
|
||||
if(skillBase == null)
|
||||
continue;
|
||||
if (entry.level <= mob.level)
|
||||
if (mob.skills.containsKey(entry.name) == false)
|
||||
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
|
||||
else
|
||||
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyRunesForNPC(NPC npc){
|
||||
npc.runes = new ArrayList<>();
|
||||
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
|
||||
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
|
||||
npc.runes.add(shopkeeper);
|
||||
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
|
||||
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
|
||||
RuneBase rb = RuneBase.getRuneBase(runeID);
|
||||
if(rb != null) {
|
||||
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
|
||||
npc.runes.add(toApply);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,8 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.handlers.dbEffectsBaseHandler;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
@@ -53,10 +54,13 @@ public enum PowersManager {
|
||||
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
|
||||
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
|
||||
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
|
||||
public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
|
||||
private static JobScheduler js;
|
||||
|
||||
private PowersManager() {
|
||||
|
||||
}
|
||||
|
||||
public static void initPowersManager(boolean fullPowersLoad) {
|
||||
|
||||
if (fullPowersLoad)
|
||||
@@ -100,16 +104,6 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
|
||||
|
||||
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
|
||||
|
||||
if (powerEntries == null)
|
||||
powerEntries = new ArrayList<>();
|
||||
|
||||
return powerEntries;
|
||||
}
|
||||
|
||||
// This pre-loads all powers and effects
|
||||
public static void InitializePowers() {
|
||||
|
||||
@@ -170,6 +164,47 @@ public enum PowersManager {
|
||||
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
|
||||
boolean sendCastToSelf) {
|
||||
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if(pc == null)
|
||||
return;
|
||||
|
||||
if(pc.getRecycleTimers().containsKey(msg.getPowerUsedID())) {
|
||||
return;
|
||||
}
|
||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
//if(pc.isMoving())
|
||||
//pc.stopMovement(pc.getMovementLoc());
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
}
|
||||
//crusader sacrifice
|
||||
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == -1851459567){//backstab
|
||||
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
|
||||
}
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
// Cast failed for some reason, reset timer
|
||||
|
||||
@@ -178,19 +213,20 @@ public enum PowersManager {
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
PlayerCharacter pc = SessionManager
|
||||
.getPlayerCharacter(origin);
|
||||
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||
@@ -199,7 +235,8 @@ public enum PowersManager {
|
||||
msg.setUnknown04(1);
|
||||
|
||||
if (useMobPowerA(msg, caster)) {
|
||||
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||
if(pb.token == -1994153779)
|
||||
InterestManager.setObjectDirty(caster);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -210,8 +247,56 @@ public enum PowersManager {
|
||||
if (playerCharacter == null)
|
||||
return false;
|
||||
|
||||
//if(playerCharacter.getRecycleTimers().containsKey(msg.getPowerUsedID())){
|
||||
// playerCharacter.setIsCasting(false);
|
||||
// playerCharacter.setItemCasting(false);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
boolean CSRCast = false;
|
||||
|
||||
if(msg.getPowerUsedID() == 430628895) {
|
||||
|
||||
boolean failed = false;// group teleport
|
||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||
if (city == null) {
|
||||
failed = true;
|
||||
}//else{
|
||||
// Bane bane = city.getBane();
|
||||
// if (bane == null) {
|
||||
// failed = true;
|
||||
// }else{
|
||||
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||
// failed = true;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
if(failed){
|
||||
//check to see if we are at an active mine
|
||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||
if(zone != null){
|
||||
Mine mine = null;
|
||||
for(Building building : zone.zoneBuildingSet){
|
||||
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
|
||||
mine = Mine.getMineFromTower(building.getObjectUUID());
|
||||
}
|
||||
}
|
||||
if(mine != null){
|
||||
failed = !mine.isActive;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(failed) {
|
||||
playerCharacter.setIsCasting(false);
|
||||
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MBServerStatics.POWERS_DEBUG) {
|
||||
ChatManager.chatSayInfo(
|
||||
@@ -248,6 +333,7 @@ public enum PowersManager {
|
||||
|
||||
// get power
|
||||
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
|
||||
|
||||
if (pb == null) {
|
||||
ChatManager.chatSayInfo(playerCharacter,
|
||||
"This power is not implemented yet.");
|
||||
@@ -259,6 +345,35 @@ public enum PowersManager {
|
||||
// return false;
|
||||
}
|
||||
|
||||
//check for movement buffs while flying
|
||||
if(playerCharacter.isFlying()) {
|
||||
switch(pb.token){
|
||||
case 429005674:
|
||||
case 429505739:
|
||||
case 431054700:
|
||||
case 428005600:
|
||||
case 431610080:
|
||||
case 427935608:
|
||||
case 427857146:
|
||||
case 427988218:
|
||||
case 431854842:
|
||||
case 421074170:
|
||||
case 429611355:
|
||||
case 428955899:
|
||||
case 1794395699:
|
||||
case 429428796:
|
||||
case 1514898036:
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
|
||||
//resync stamina
|
||||
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
|
||||
|
||||
// Update all surrounding clients.
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (playerCharacter.getLastPower() != null)
|
||||
return true;
|
||||
|
||||
@@ -266,17 +381,18 @@ public enum PowersManager {
|
||||
|
||||
|
||||
// Check powers for normal users
|
||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||
if (!playerCharacter.isCSR()) {
|
||||
if (!MBServerStatics.POWERS_DEBUG) {
|
||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||
|
||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
CSRCast = true;
|
||||
if(msg.getPowerUsedID() != 421084024) {
|
||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||
if (!playerCharacter.isCSR()) {
|
||||
if (!MBServerStatics.POWERS_DEBUG) {
|
||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||
|
||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
CSRCast = true;
|
||||
}
|
||||
// get numTrains for power
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
@@ -286,6 +402,14 @@ public enum PowersManager {
|
||||
msg.setNumTrains(trains);
|
||||
}
|
||||
|
||||
//double stack point values for some useless disc spells
|
||||
switch(pb.token){
|
||||
case 429420458: // BH eyes
|
||||
case 429601664: // huntsman skin the beast
|
||||
msg.setNumTrains(msg.getNumTrains() * 2);
|
||||
break;
|
||||
}
|
||||
|
||||
// can't go over total trains by player
|
||||
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
|
||||
@@ -377,15 +501,20 @@ public enum PowersManager {
|
||||
float range = pb.getRange();
|
||||
// verify target is in range
|
||||
|
||||
if(pb.token != 429396028) {
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, target, range))
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
return true;
|
||||
// verify target is valid type
|
||||
if (!validateTarget(target, playerCharacter, pb))
|
||||
return true;
|
||||
}else{
|
||||
pb.isSpell = false;
|
||||
}
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, target, range))
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
return true;
|
||||
|
||||
// verify target is valid type
|
||||
if (!validateTarget(target, playerCharacter, pb))
|
||||
return true;
|
||||
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
@@ -416,6 +545,23 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(!passed){
|
||||
if (playerCharacter.getRace().getName().contains("Shade")) {
|
||||
if(playerCharacter.getHidden() > 0){
|
||||
switch(msg.getPowerUsedID()){
|
||||
case -1851459567:
|
||||
case 2094922127:
|
||||
case -355707373:
|
||||
case 246186475:
|
||||
case 666419835:
|
||||
case 1480354319:
|
||||
passed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!passed)
|
||||
return true;
|
||||
}
|
||||
@@ -494,7 +640,6 @@ public enum PowersManager {
|
||||
// Validity checks passed, move on to casting spell
|
||||
//get caster's live counter
|
||||
int casterLiveCounter = playerCharacter.getLiveCounter();
|
||||
|
||||
// run recycle job for when cast is available again, don't bother adding the timer for CSRs
|
||||
if (time > 0) {
|
||||
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
|
||||
@@ -521,7 +666,7 @@ public enum PowersManager {
|
||||
|
||||
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
||||
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.setSit(false);
|
||||
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
@@ -529,10 +674,12 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
// update cast (use skill) fail condition
|
||||
playerCharacter.cancelOnCast();
|
||||
if(pb.token != 429396028 && pb.breaksForm) {
|
||||
playerCharacter.cancelOnCast();
|
||||
}
|
||||
|
||||
// update castSpell (use spell) fail condition if spell
|
||||
if (pb.isSpell())
|
||||
if (pb.isSpell() && pb.breaksForm)
|
||||
playerCharacter.cancelOnSpell();
|
||||
|
||||
// get cast time in ms.
|
||||
@@ -542,13 +689,12 @@ public enum PowersManager {
|
||||
|
||||
|
||||
if (time > 100) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.setIsCasting(true);
|
||||
}
|
||||
|
||||
|
||||
playerCharacter.setLastMovementState(playerCharacter.getMovementState());
|
||||
|
||||
// run timer job to end cast
|
||||
if (time < 1) // run immediately
|
||||
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
|
||||
@@ -674,10 +820,11 @@ public enum PowersManager {
|
||||
|
||||
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
||||
// update cast (use skill) fail condition
|
||||
caster.cancelOnCast();
|
||||
if(pb.breaksForm)
|
||||
caster.cancelOnCast();
|
||||
|
||||
// update castSpell (use spell) fail condition if spell
|
||||
if (pb.isSpell())
|
||||
if (pb.isSpell() && pb.breaksForm)
|
||||
caster.cancelOnSpell();
|
||||
|
||||
// get cast time in ms.
|
||||
@@ -707,14 +854,56 @@ public enum PowersManager {
|
||||
// called when a spell finishes casting. perform actions
|
||||
public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) {
|
||||
|
||||
// if(true) {
|
||||
// newFinishCast(msg);
|
||||
// return;
|
||||
//}
|
||||
|
||||
//if(HandleItemEnchantments(playerCharacter, msg)) {
|
||||
// playerCharacter.setIsCasting(false);
|
||||
// PerformActionMsg castMsg = new PerformActionMsg(msg);
|
||||
// castMsg.setNumTrains(9999);
|
||||
// castMsg.setUnknown04(2);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(playerCharacter, castMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
// return;
|
||||
//}
|
||||
PerformActionMsg performActionMsg;
|
||||
Dispatch dispatch;
|
||||
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
//handle sprint for bard sprint
|
||||
if(msg.getPowerUsedID() == 429005674){
|
||||
msg.setPowerUsedID(429611355);
|
||||
}
|
||||
|
||||
//handle root and snare break for wildkin's chase
|
||||
if(msg.getPowerUsedID() == 429494441) {
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||
}
|
||||
|
||||
//handle power block portion for shade hide
|
||||
if(playerCharacter.getRace().getName().contains("Shade")) {
|
||||
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
||||
int trains = msg.getNumTrains() - 1;
|
||||
if (trains < 1)
|
||||
trains = 1;
|
||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
||||
}
|
||||
}
|
||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||
if (msg.getPowerUsedID() == 429601664)
|
||||
if(target.getPromotionClassID() != 2516)//templar
|
||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||
}
|
||||
|
||||
if (playerCharacter.isCasting()) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.updateStamRegen(-100);
|
||||
}
|
||||
|
||||
@@ -754,6 +943,9 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pb.targetSelf)
|
||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
// verify player is not stunned or power type is blocked
|
||||
@@ -816,15 +1008,16 @@ public enum PowersManager {
|
||||
}
|
||||
float range = pb.getRange() + speedRange;
|
||||
|
||||
if(pb.token != 429396028) {
|
||||
|
||||
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
|
||||
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
|
||||
|
||||
sendPowerMsg(playerCharacter, 8, msg);
|
||||
return;
|
||||
sendPowerMsg(playerCharacter, 8, msg);
|
||||
return;
|
||||
}
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
}
|
||||
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
|
||||
// TODO send message that target is out of range
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -846,6 +1039,8 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
playerCharacter.setHateValue(pb.getHateValue(trains));
|
||||
|
||||
//Send Cast Message.
|
||||
// PerformActionMsg castMsg = new PerformActionMsg(msg);
|
||||
// castMsg.setNumTrains(9999);
|
||||
@@ -896,6 +1091,8 @@ public enum PowersManager {
|
||||
//Power is aiding a target, handle aggro if combat target is a Mob.
|
||||
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
PlayerCharacter pcTarget = (PlayerCharacter) target;
|
||||
if (!pb.isHarmful())
|
||||
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
|
||||
}
|
||||
|
||||
// update target of used power timer
|
||||
@@ -909,6 +1106,13 @@ public enum PowersManager {
|
||||
|
||||
//Player didn't miss power, send finish cast. Miss cast already sent.
|
||||
|
||||
//if (playerCharacter.isBoxed) {
|
||||
// if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
// finally Apply actions
|
||||
for (ActionsBase ab : pb.getActions()) {
|
||||
@@ -918,7 +1122,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains)) {
|
||||
if (ab.blocked(target, pb, trains, playerCharacter)) {
|
||||
|
||||
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
|
||||
continue;
|
||||
@@ -1005,7 +1209,18 @@ public enum PowersManager {
|
||||
|
||||
|
||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
//handle mob hate values
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob mobTarget = (Mob)awo;
|
||||
if(mobTarget.hate_values != null) {
|
||||
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||
} else {
|
||||
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1094,7 +1309,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains))
|
||||
if (ab.blocked(target, pb, trains, caster))
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
String stackType = ab.getStackType();
|
||||
@@ -1236,7 +1451,7 @@ public enum PowersManager {
|
||||
|
||||
PlayerCharacter target = SessionManager
|
||||
.getPlayerCharacterByLowerCaseName(msg.getTargetName());
|
||||
if (target == null || target.equals(pc) || target.isCombat()) {
|
||||
if (target == null || target.equals(pc)) {
|
||||
|
||||
if (target == null) // Player not found. Send not found message
|
||||
ChatManager.chatInfoError(pc,
|
||||
@@ -1295,7 +1510,7 @@ public enum PowersManager {
|
||||
// Handle Accepting or Denying a summons.
|
||||
// set timer based on summon type.
|
||||
boolean wentThrough = false;
|
||||
if (msg.accepted())
|
||||
if (msg.accepted()) {
|
||||
// summons accepted, let's move the player if within time
|
||||
if (source.isAlive()) {
|
||||
|
||||
@@ -1340,6 +1555,16 @@ public enum PowersManager {
|
||||
else
|
||||
duration = 45000; // Belgosh Summons, 45 seconds
|
||||
|
||||
boolean enemiesNear = false;
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
|
||||
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
|
||||
enemiesNear = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (enemiesNear && !pc.isInSafeZone())
|
||||
duration += 60000;
|
||||
|
||||
// Teleport to summoners location
|
||||
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
|
||||
@@ -1349,7 +1574,10 @@ public enum PowersManager {
|
||||
timers.put("Summon", jc);
|
||||
wentThrough = true;
|
||||
}
|
||||
|
||||
}else{
|
||||
// recycle summons power
|
||||
finishRecycleTime(428523680, source, true);
|
||||
}
|
||||
// Summons failed
|
||||
if (!wentThrough)
|
||||
// summons refused. Let's be nice and reset recycle timer
|
||||
@@ -1465,8 +1693,28 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
|
||||
allTargets, playerCharacter, maxTargets);
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
|
||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
}else{
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//switch(msg.getPowerToken()){
|
||||
// case 431511776: // Hunt Foe Huntress
|
||||
// case 429578587: // Hunt Foe Scout
|
||||
// case 429503360: // Track Huntsman
|
||||
// case 44106356: //
|
||||
// trackChars = getTrackList(playerCharacter);
|
||||
// break;
|
||||
// default:
|
||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
// break;
|
||||
//}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
@@ -1479,6 +1727,30 @@ public enum PowersManager {
|
||||
|
||||
}
|
||||
|
||||
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
|
||||
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
|
||||
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
|
||||
ArrayList<Guild> guildsPresent = new ArrayList<>();
|
||||
for(AbstractWorldObject awo : shortList){
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!guildsPresent.contains(pc.guild.getNation())){
|
||||
guildsPresent.add(pc.guild.getNation());
|
||||
}
|
||||
}
|
||||
for(AbstractWorldObject awo : fullList){
|
||||
if(awo.equals(tracker))
|
||||
continue;
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.isAlive())
|
||||
continue;
|
||||
if(guildsPresent.contains(pc.guild.getNation()))
|
||||
list.add(pc);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
private static void sendRecyclePower(int token, ClientConnection origin) {
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
|
||||
|
||||
@@ -1594,6 +1866,10 @@ public enum PowersManager {
|
||||
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
|
||||
Vector3fImmutable targetLoc, PowersBase pb, int trains,
|
||||
boolean fromItem) {
|
||||
|
||||
if(fromItem && pb.token == 429021400)
|
||||
trains = 40;
|
||||
|
||||
int time = pb.getCastTime(trains);
|
||||
if (!fromItem)
|
||||
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
|
||||
@@ -1652,6 +1928,18 @@ public enum PowersManager {
|
||||
public static void finishApplyPowerA(AbstractCharacter ac,
|
||||
AbstractWorldObject target, Vector3fImmutable targetLoc,
|
||||
PowersBase pb, int trains, boolean fromChant) {
|
||||
|
||||
|
||||
//if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
// if (pc.isBoxed && pb.token != -2133617927) {
|
||||
// if(AbstractCharacter.IsAbstractCharacter(target)){
|
||||
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
// finally Apply actions
|
||||
ArrayList<ActionsBase> actions = pb.getActions();
|
||||
for (ActionsBase ab : actions) {
|
||||
@@ -1659,7 +1947,7 @@ public enum PowersManager {
|
||||
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
if (ab.blocked(target, pb, trains))
|
||||
if (ab.blocked(target, pb, trains, ac))
|
||||
// sendPowerMsg(pc, 5, msg);
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
@@ -1732,14 +2020,10 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void runPowerAction(AbstractCharacter source,
|
||||
AbstractWorldObject awo, Vector3fImmutable targetLoc,
|
||||
ActionsBase ab, int trains, PowersBase pb) {
|
||||
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
|
||||
AbstractPowerAction pa = ab.getPowerAction();
|
||||
if (pa == null) {
|
||||
Logger.error(
|
||||
"runPowerAction(): PowerAction not found of IDString: "
|
||||
+ ab.getEffectID());
|
||||
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
|
||||
return;
|
||||
}
|
||||
pa.startAction(source, awo, targetLoc, trains, ab, pb);
|
||||
@@ -1772,7 +2056,7 @@ public enum PowersManager {
|
||||
} else {
|
||||
targetLoc = tl;
|
||||
try {
|
||||
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
|
||||
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
targetLoc = tl;
|
||||
@@ -1974,7 +2258,7 @@ public enum PowersManager {
|
||||
} else {
|
||||
targetLoc = tl;
|
||||
try {
|
||||
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
|
||||
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
@@ -2192,7 +2476,7 @@ public enum PowersManager {
|
||||
|
||||
// set player is not casting for regens
|
||||
if (pc.isCasting()) {
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
}
|
||||
pc.setIsCasting(false);
|
||||
|
||||
@@ -2234,7 +2518,8 @@ public enum PowersManager {
|
||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||
PowersBase pb, PerformActionMsg msg) {
|
||||
// Get defense for target
|
||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||
float defense;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
@@ -2244,28 +2529,26 @@ public enum PowersManager {
|
||||
defense = 0f;
|
||||
// Get hit chance
|
||||
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "ATR: " + atr + ", Defense: " + defense;
|
||||
ChatManager.chatSystemInfo(pc, smsg);
|
||||
}
|
||||
//if (pc.getDebug(16)) {
|
||||
// String smsg = "ATR: " + atr + ", Defense: " + defense;
|
||||
// ChatManager.chatSystemInfo(pc, smsg);
|
||||
//}
|
||||
|
||||
int chance;
|
||||
//int chance;
|
||||
|
||||
if (atr > defense || defense == 0)
|
||||
chance = 94;
|
||||
else {
|
||||
float dif = atr / defense;
|
||||
if (dif <= 0.8f)
|
||||
chance = 4;
|
||||
else
|
||||
chance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
}
|
||||
//if (atr > defense || defense == 0)
|
||||
// chance = 94;
|
||||
//else {
|
||||
// float dif = atr / defense;
|
||||
// if (dif <= 0.8f)
|
||||
// chance = 4;
|
||||
// else
|
||||
// chance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
//}
|
||||
|
||||
// calculate hit/miss
|
||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
boolean disable = true;
|
||||
if (roll < chance) {
|
||||
if (CombatManager.LandHit((int)atr,(int)defense)) {
|
||||
// Hit, check if dodge kicked in
|
||||
if (awo instanceof AbstractCharacter) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||
@@ -2277,6 +2560,15 @@ public enum PowersManager {
|
||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
sendPowerMsg(pc, 4, dodgeMsg);
|
||||
return true;
|
||||
} else if (testPassive(pc, tarAc, "Block")) {
|
||||
// Dodge fired, send dodge message
|
||||
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
//dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
//sendPowerMsg(pc, 4, dodgeMsg);
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
|
||||
DispatchMessage.sendToAllInRange(tarAc, cmm);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -2324,7 +2616,12 @@ public enum PowersManager {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||
// Handle Dodge passive
|
||||
return testPassive(caster, tarAc, "Dodge");
|
||||
boolean passiveFired = false;
|
||||
passiveFired = testPassive(caster, tarAc, "Dodge");
|
||||
if(!passiveFired)
|
||||
passiveFired = testPassive(caster, tarAc, "Block");
|
||||
|
||||
return passiveFired;
|
||||
}
|
||||
return false;
|
||||
} else
|
||||
@@ -2565,7 +2862,9 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
public static void cancelOnStun(AbstractCharacter ac) {
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
|
||||
}
|
||||
}
|
||||
|
||||
private static PowersBase getLastPower(AbstractCharacter ac) {
|
||||
@@ -2711,6 +3010,191 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean breakForm(int token) {
|
||||
switch (token) {
|
||||
case 429505865:
|
||||
case 429407561:
|
||||
case 429492073:
|
||||
case 429644123:
|
||||
case 429393769:
|
||||
case 429545819:
|
||||
case 429426537:
|
||||
case 429590377:
|
||||
case 429508425:
|
||||
case 429541193:
|
||||
case 429573961:
|
||||
case 427924330:
|
||||
case 429402918:
|
||||
case 429545688:
|
||||
case 429005674:
|
||||
case 429637823:
|
||||
case 429590426:
|
||||
case 428066972:
|
||||
case 429441862:
|
||||
case 431611756:
|
||||
case 431578988:
|
||||
case 429502506:
|
||||
case 429398191:
|
||||
case 429447384:
|
||||
case 428892191:
|
||||
case 431579167:
|
||||
case 430977067:
|
||||
case 429409100:
|
||||
case 429441868:
|
||||
case 429594877:
|
||||
case 427908971:
|
||||
case 683741153:
|
||||
case 429770569:
|
||||
case 429452379:
|
||||
case 429605055:
|
||||
case 429086971:
|
||||
case 429443230:
|
||||
case 429505400:
|
||||
case 429492122:
|
||||
case 429643992:
|
||||
case 550062236:
|
||||
case 429498252:
|
||||
case 429611224:
|
||||
case 429441834:
|
||||
case 428918940:
|
||||
case 429633739:
|
||||
case 429633579:
|
||||
case 429568043:
|
||||
case 429048646:
|
||||
case 428392639:
|
||||
case 428425407:
|
||||
case 429054168:
|
||||
case 429021400:
|
||||
case 428955864:
|
||||
case 429119704:
|
||||
case 428890328:
|
||||
case 428923096:
|
||||
case 429218008:
|
||||
case 429086936:
|
||||
case 428988632:
|
||||
case 428688204:
|
||||
case 429514603:
|
||||
case 428924959:
|
||||
case 429393818:
|
||||
case 429720966:
|
||||
case 428982463:
|
||||
case 427933887:
|
||||
case 429572287:
|
||||
case 429501222:
|
||||
case 430694431:
|
||||
case 429436131:
|
||||
case 430006124:
|
||||
case 429611355:
|
||||
case 428005600:
|
||||
case 427935608:
|
||||
case 428949695:
|
||||
case 427988218:
|
||||
case 429414616:
|
||||
case 429496495:
|
||||
case 429428796:
|
||||
case 563795754:
|
||||
case 428988217:
|
||||
case 429432716:
|
||||
case 428955899:
|
||||
case 429393286:
|
||||
case 550062220:
|
||||
case 429495557:
|
||||
case 429401278:
|
||||
case 428377478:
|
||||
case 429409094:
|
||||
case 428191947:
|
||||
case 429434474:
|
||||
case 429403363:
|
||||
case 429512920:
|
||||
case 429419611:
|
||||
case 429645676:
|
||||
case 429602895:
|
||||
case 429605071:
|
||||
case 429592428:
|
||||
case 429500010:
|
||||
case 429406602:
|
||||
case 429426586:
|
||||
case 429633898:
|
||||
case 550062212:
|
||||
case 429994027:
|
||||
case 430813227:
|
||||
case 429928491:
|
||||
case 430026795:
|
||||
case 429517915:
|
||||
case 431854842:
|
||||
case 429767544:
|
||||
case 429502507:
|
||||
case 428398816:
|
||||
case 429446315:
|
||||
case 429441979:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean HandleItemEnchantments(PlayerCharacter pc, PerformActionMsg msg){
|
||||
switch(msg.getPowerUsedID()){
|
||||
case 429505998: // Reinforce Item
|
||||
case 429407694: // hone weapon
|
||||
case 429440462: // hone armor
|
||||
case 429016905: //poison blade
|
||||
case 429505610: // poison blade
|
||||
case 427908971: // consecrate weapon
|
||||
case 429439055: // mark of slaying
|
||||
case 429605702: // annoint blade
|
||||
case 429414682: // slay rat
|
||||
case 429594877: // consecrate weapon
|
||||
case 429440895: // charm of slaying
|
||||
case 429491437: // infuse with power
|
||||
PowersBase pb = PowersManager.getPowerByToken(msg.getPowerUsedID());
|
||||
if(pb == null)
|
||||
return false;
|
||||
for (ActionsBase action : pb.getActions()){
|
||||
try {
|
||||
if(msg.getNumTrains() > action.maxTrains)
|
||||
continue;
|
||||
EffectsBase eb = action.getPowerAction().getEffectsBase();
|
||||
if(eb == null)
|
||||
return false;
|
||||
//Effect eff = pc.addEffectNoTimer(eb.getName(),eb,msg.getNumTrains(),false);
|
||||
//if(eff == null){
|
||||
// Logger.error(pc.getFirstName() + " failed to apply self buff: " + msg.getPowerUsedID());
|
||||
//}
|
||||
|
||||
UsePowerJob asj = new UsePowerJob(pc,msg,pb.getToken(),pb,pc.getLiveCounter(),pc.getLiveCounter());
|
||||
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(asj, 1800000);
|
||||
Effect eff = new Effect(jc, eb, msg.getNumTrains());
|
||||
// pc.effects.put("CASTABLE", eff);
|
||||
pc.addEffect("CASTABLE",1800,asj,eb,msg.getNumTrains());
|
||||
pc.applyAllBonuses();
|
||||
|
||||
ApplyEffectMsg pum = new ApplyEffectMsg();
|
||||
pum.setEffectID(eff.getEffectToken());
|
||||
pum.setSourceType(pc.getObjectType().ordinal());
|
||||
pum.setSourceID(pc.getObjectUUID());
|
||||
pum.setTargetType(pc.getObjectType().ordinal());
|
||||
pum.setTargetID(pc.getObjectUUID());
|
||||
pum.setNumTrains(eff.getTrains());
|
||||
pum.setUnknown05(1);
|
||||
pum.setUnknown02(2);
|
||||
pum.setUnknown06((byte) 1);
|
||||
pum.setEffectSourceType(GameObjectType.PlayerCharacter.ordinal());
|
||||
pum.setEffectSourceID(pc.getObjectUUID());
|
||||
pum.setDuration(1800);
|
||||
|
||||
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
}
|
||||
catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -10,10 +10,7 @@ package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.City;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Runegate;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -33,7 +30,7 @@ public enum SimulationManager {
|
||||
SERVERHEARTBEAT;
|
||||
|
||||
private static final long CITY_PULSE = 2000;
|
||||
private static final long RUNEGATE_PULSE = 3000;
|
||||
private static final long RUNEGATE_PULSE = 1000;
|
||||
private static final long UPDATE_PULSE = 1000;
|
||||
private static final long FlIGHT_PULSE = 100;
|
||||
public static Duration executionTime = Duration.ofNanos(1);
|
||||
@@ -94,16 +91,13 @@ public enum SimulationManager {
|
||||
"Fatal error in City Pulse: DISABLED. Error Message : "
|
||||
+ e.getMessage());
|
||||
}
|
||||
try {
|
||||
//try {
|
||||
|
||||
if ((_updatePulseTime != 0)
|
||||
&& (System.currentTimeMillis() > _updatePulseTime))
|
||||
pulseUpdate();
|
||||
} catch (Exception e) {
|
||||
Logger.error(
|
||||
"Fatal error in Update Pulse: DISABLED");
|
||||
// _runegatePulseTime = 0;
|
||||
}
|
||||
// if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||
// pulseUpdate();
|
||||
//} catch (Exception e) {
|
||||
// Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||
//}
|
||||
|
||||
try {
|
||||
if ((_runegatePulseTime != 0)
|
||||
@@ -116,9 +110,18 @@ public enum SimulationManager {
|
||||
}
|
||||
|
||||
try {
|
||||
if ((_cityPulseTime != 0)
|
||||
&& (System.currentTimeMillis() > _cityPulseTime))
|
||||
pulseCities();
|
||||
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) {
|
||||
try {
|
||||
pulseCities();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try {
|
||||
ArenaManager.pulseArenas();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(
|
||||
"Fatal error in City Pulse: DISABLED. Error Message : "
|
||||
@@ -127,6 +130,25 @@ public enum SimulationManager {
|
||||
|
||||
}
|
||||
|
||||
//try{
|
||||
// HellgateManager.pulseHellgates();
|
||||
//}catch(Exception e){
|
||||
// Logger.error("Failed to pulse hellgates");
|
||||
// Logger.error(e.getMessage());
|
||||
//}
|
||||
|
||||
try{
|
||||
if(ZoneManager.hotZone != null && HotzoneManager.hotzoneMob != null && !HotzoneManager.hotzoneMob.isAlive()){
|
||||
HotzoneManager.ClearHotzone();
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try{
|
||||
HotzoneManager.pulse();
|
||||
}catch(Exception e){
|
||||
//
|
||||
}
|
||||
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
|
||||
|
||||
if (executionTime.compareTo(executionMax) > 0)
|
||||
@@ -154,7 +176,11 @@ public enum SimulationManager {
|
||||
|
||||
if (player == null)
|
||||
continue;
|
||||
player.update();
|
||||
try {
|
||||
player.update(false);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||
@@ -203,8 +229,12 @@ public enum SimulationManager {
|
||||
city = (City) cityObject;
|
||||
city.onEnter();
|
||||
}
|
||||
|
||||
for(Mine mine : Mine.getMines()){
|
||||
if(mine != null && mine.isActive)
|
||||
mine.onEnter();
|
||||
}
|
||||
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -214,6 +244,10 @@ public enum SimulationManager {
|
||||
private void pulseRunegates() {
|
||||
|
||||
for (Runegate runegate : Runegate._runegates.values()) {
|
||||
for(Portal portal : runegate._portals)
|
||||
if(!portal.isActive())
|
||||
portal.activate(false);
|
||||
|
||||
runegate.collidePortals();
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,277 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class SpecialLootHandler {
|
||||
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
|
||||
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
|
||||
);
|
||||
|
||||
public static final List<Integer> INVORRI_contracts = Arrays.asList(
|
||||
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
|
||||
);
|
||||
|
||||
public static final List<Integer> SHADE_contracts = Arrays.asList(
|
||||
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
|
||||
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
|
||||
);
|
||||
|
||||
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
|
||||
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
|
||||
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
|
||||
);
|
||||
|
||||
public static final List<Integer> IREKEI_contracts = Arrays.asList(
|
||||
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
|
||||
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
|
||||
);
|
||||
|
||||
public static final List<Integer> AMAZON_contracts = Arrays.asList(
|
||||
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
|
||||
);
|
||||
|
||||
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
|
||||
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
|
||||
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
|
||||
);
|
||||
|
||||
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
|
||||
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
|
||||
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
|
||||
);
|
||||
|
||||
public static final List<Integer> ELVEN_contracts = Arrays.asList(
|
||||
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
|
||||
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
|
||||
);
|
||||
|
||||
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
|
||||
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
|
||||
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
|
||||
);
|
||||
|
||||
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
|
||||
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
|
||||
);
|
||||
|
||||
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
|
||||
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
|
||||
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
|
||||
);
|
||||
|
||||
public static final List<Integer> STAT_RUNES = Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
|
||||
);
|
||||
|
||||
public static final List<Integer> racial_guard = Arrays.asList(
|
||||
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
|
||||
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
|
||||
980102
|
||||
);
|
||||
|
||||
public static void RollContract(Mob mob){
|
||||
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
|
||||
int contactId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
if(roll == 125){
|
||||
contactId = getContractForZone(zone);
|
||||
}
|
||||
if(contactId == 0)
|
||||
return;
|
||||
|
||||
ItemBase contractBase = ItemBase.getItemBase(contactId);
|
||||
if(contractBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot contract = new MobLoot(mob,contractBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
|
||||
}
|
||||
|
||||
public static Zone getMacroZone(Mob mob){
|
||||
|
||||
Zone parentZone = mob.parentZone;
|
||||
if(parentZone == null)
|
||||
return null;
|
||||
|
||||
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
|
||||
parentZone = parentZone.getParent();
|
||||
}
|
||||
|
||||
return parentZone;
|
||||
|
||||
//for(Zone zone : ZoneManager.macroZones){
|
||||
// HashSet<AbstractWorldObject> inZone = WorldGrid.getObjectsInRangePartial(zone.getLoc(),zone.getBounds().getHalfExtents().x * 2f, MBServerStatics.MASK_MOB);
|
||||
// if(inZone.contains(mob)){
|
||||
// return zone;
|
||||
// }
|
||||
//}
|
||||
//return null;
|
||||
}
|
||||
|
||||
public static int getContractForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
// Kralgaar Holm
|
||||
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
|
||||
case 122:
|
||||
// Aurrochs Skrae
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 197:
|
||||
// Ymur's Crown
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 234:
|
||||
// Ecklund Wilds
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 313:
|
||||
// Greensward Pyre
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 331:
|
||||
// The Doomplain
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 353:
|
||||
// Thollok Marsh
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 371:
|
||||
// The Black Bog
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 388:
|
||||
// Sevaath Mere
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 418:
|
||||
// Valkos Wilds
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 437:
|
||||
// Grimscairne
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 475:
|
||||
// Phaedra's Prize
|
||||
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
|
||||
case 491:
|
||||
// Holloch Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 508:
|
||||
// Aeran Belendor
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 532:
|
||||
// Tainted Swamp
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 550:
|
||||
// Aerath Hellendroth
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 569:
|
||||
// Aedroch Highlands
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 590:
|
||||
// Fellgrim Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 616:
|
||||
// Derros Plains
|
||||
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
|
||||
case 632:
|
||||
// Ashfell Plain
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 717:
|
||||
// Kharsoom
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 737:
|
||||
// Leth'khalivar Desert
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 761:
|
||||
// The Blood Sands
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 785:
|
||||
// Vale of Nar Addad
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 824:
|
||||
// Western Battleground
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 842:
|
||||
// Pandemonium
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 951:
|
||||
//Bone Marches
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 952:
|
||||
//plain of ashes
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void RollGlass(Mob mob){
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(10000);
|
||||
if(roll != 5000)
|
||||
return;
|
||||
|
||||
Random random = new Random();
|
||||
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
|
||||
ItemBase glassBase = ItemBase.getItemBase(glassId);
|
||||
if(glassBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot glass = new MobLoot(mob,glassBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
|
||||
public static void RollRune(Mob mob){
|
||||
int runeID = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
Random random = new Random();
|
||||
if(roll == 125){
|
||||
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
|
||||
}
|
||||
if(runeID == 0)
|
||||
return;
|
||||
|
||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||
if(runeBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot rune = new MobLoot(mob,runeBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
|
||||
public static void RollRacialGuard(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(5000);
|
||||
if(roll != 2500)
|
||||
return;
|
||||
|
||||
Random random = new Random();
|
||||
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
|
||||
ItemBase guardBase = ItemBase.getItemBase(guardId);
|
||||
if(guardBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot guard = new MobLoot(mob,guardBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(guard);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,347 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class StrongholdManager {
|
||||
|
||||
public static void processStrongholds() {
|
||||
ArrayList<Mine> mines = Mine.getMines();
|
||||
|
||||
|
||||
//process strongholds selecting 3 randomly to become active
|
||||
int count = 0;
|
||||
while (count < 3) {
|
||||
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
|
||||
Mine mine = mines.get(random);
|
||||
if (mine != null) {
|
||||
if (!mine.isActive && !mine.isStronghold) {
|
||||
StartStronghold(mine);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartStronghold(Mine mine){
|
||||
|
||||
//remove buildings
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
mine.isStronghold = true;
|
||||
mine.strongholdMobs = new ArrayList<>();
|
||||
mine.oldBuildings = new HashMap<>();
|
||||
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
for(Building building : mineZone.zoneBuildingSet){
|
||||
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
|
||||
building.setMeshUUID(407650);
|
||||
building.setMeshScale(new Vector3f(0,0,0));
|
||||
InterestManager.setObjectDirty(building);
|
||||
WorldGrid.updateObject(building);
|
||||
}
|
||||
|
||||
//update tower to become stronghold mesh
|
||||
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
|
||||
tower.setMeshScale(new Vector3f(1,1,1));
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
|
||||
//create elite mobs
|
||||
for(int i = 0; i < mine.capSize * 2; i++){
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
|
||||
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
|
||||
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
|
||||
if(guard != null){
|
||||
guard.parentZone = mine.getParentZone();
|
||||
guard.bindLoc = loc;
|
||||
guard.setLoc(loc);
|
||||
guard.StrongholdGuardian = true;
|
||||
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
|
||||
guard.runAfterLoad();
|
||||
guard.setLevel((short)65);
|
||||
guard.setResists(new Resists("Elite"));
|
||||
guard.spawnTime = 1000000000;
|
||||
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
mine.strongholdMobs.add(guard);
|
||||
LootManager.GenerateStrongholdLoot(guard,false,false);
|
||||
guard.healthMax = 12500;
|
||||
guard.setHealth(guard.healthMax);
|
||||
guard.maxDamageHandOne = 1550;
|
||||
guard.minDamageHandOne = 750;
|
||||
guard.atrHandOne = 1800;
|
||||
guard.defenseRating = 2200;
|
||||
guard.setFirstName("Elite Guardian");
|
||||
InterestManager.setObjectDirty(guard);
|
||||
WorldGrid.addObject(guard,loc.x,loc.z);
|
||||
WorldGrid.updateObject(guard);
|
||||
guard.stronghold = mine;
|
||||
guard.mobPowers.clear();
|
||||
guard.mobPowers.put(429399948,20); // find weakness
|
||||
}
|
||||
}
|
||||
//create stronghold commander
|
||||
Vector3fImmutable loc = tower.loc;
|
||||
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
|
||||
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
|
||||
if(commander != null){
|
||||
commander.parentZone = mine.getParentZone();
|
||||
commander.bindLoc = loc;
|
||||
commander.setLoc(loc);
|
||||
commander.StrongholdCommander = true;
|
||||
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
|
||||
commander.runAfterLoad();
|
||||
commander.setLevel((short)75);
|
||||
commander.setResists(new Resists("Elite"));
|
||||
commander.spawnTime = 1000000000;
|
||||
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
commander.mobPowers.clear();
|
||||
commander.mobPowers.put(429032838, 40); // gravechill
|
||||
commander.mobPowers.put(429757701,20); // magebolt
|
||||
commander.mobPowers.put(429121388,20); // blight
|
||||
commander.mobPowers.put(431566891,20); // lightning bolt
|
||||
commander.mobPowers.put(428716075,20); // fire bolt
|
||||
commander.mobPowers.put(429010987,20); // ice bolt
|
||||
mine.strongholdMobs.add(commander);
|
||||
LootManager.GenerateStrongholdLoot(commander,true, false);
|
||||
commander.healthMax = 50000;
|
||||
commander.setHealth(commander.healthMax);
|
||||
commander.maxDamageHandOne = 3500;
|
||||
commander.minDamageHandOne = 1500;
|
||||
commander.atrHandOne = 3500;
|
||||
commander.defenseRating = 3500;
|
||||
commander.setFirstName("Guardian Commander");
|
||||
InterestManager.setObjectDirty(commander);
|
||||
WorldGrid.addObject(commander,loc.x,loc.z);
|
||||
WorldGrid.updateObject(commander);
|
||||
commander.stronghold = mine;
|
||||
}
|
||||
|
||||
mine.isActive = true;
|
||||
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
|
||||
tower.getBounds().setRegions(tower);
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
|
||||
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
|
||||
}
|
||||
|
||||
public static void EndStronghold(Mine mine){
|
||||
|
||||
//restore the buildings
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
mine.isStronghold = false;
|
||||
|
||||
//get rid of the mobs
|
||||
for(Mob mob : mine.strongholdMobs) {
|
||||
mob.despawn();
|
||||
mob.removeFromCache();
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
}
|
||||
|
||||
//restore the buildings
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
for(Building building : mineZone.zoneBuildingSet){
|
||||
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
|
||||
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
|
||||
building.setMeshScale(new Vector3f(1, 1, 1));
|
||||
InterestManager.setObjectDirty(building);
|
||||
WorldGrid.updateObject(building);
|
||||
}
|
||||
}
|
||||
|
||||
//update tower to become Mine Tower again
|
||||
tower.setMeshUUID(1500100);
|
||||
|
||||
mine.isActive = false;
|
||||
tower.setProtectionState(Enum.ProtectionState.NPC);
|
||||
tower.getBounds().setRegions(tower);
|
||||
InterestManager.setObjectDirty(tower);
|
||||
WorldGrid.updateObject(tower);
|
||||
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
|
||||
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
|
||||
}
|
||||
|
||||
public static int getStrongholdMeshID(Zone parent){
|
||||
while(!parent.isMacroZone()){
|
||||
parent = parent.getParent();
|
||||
if(parent.getName().equalsIgnoreCase("seafloor")){
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
switch(parent.getObjectUUID()){
|
||||
case 197:
|
||||
case 234:
|
||||
case 178:
|
||||
case 122:
|
||||
return 814000; //Frost Giant Hall (ICE)
|
||||
case 968:
|
||||
case 951:
|
||||
case 313:
|
||||
case 331:
|
||||
return 5001500; // Lich Queens Keep (UNDEAD)
|
||||
case 785:
|
||||
case 761:
|
||||
case 717:
|
||||
case 737:
|
||||
return 1306600; // Temple of the Dragon (DESERT)
|
||||
case 353:
|
||||
case 371:
|
||||
case 388:
|
||||
case 532:
|
||||
return 564600; // Undead Lord's Keep (SWAMP)
|
||||
case 550:
|
||||
case 508:
|
||||
case 475:
|
||||
case 418:
|
||||
return 1326600; // elven hall
|
||||
case 437:
|
||||
case 491:
|
||||
case 590:
|
||||
case 569:
|
||||
return 602400;
|
||||
case 824:
|
||||
case 842:
|
||||
case 632:
|
||||
return 1600000; // chaos temple
|
||||
}
|
||||
return 456100; // small stockade
|
||||
}
|
||||
|
||||
public static int getStrongholdGuardianID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253004; // Mountain Giant Raider Axe
|
||||
case 5001500:
|
||||
return 253008; // Vampire Spear Warrior
|
||||
case 1306600:
|
||||
return 253007; // Desert Orc Warrior
|
||||
case 564600:
|
||||
return 253010; // Kolthoss Warrior
|
||||
case 1326600:
|
||||
return 253005; //elven warrior
|
||||
case 602400:
|
||||
return 253009; // templar missionary
|
||||
case 1600000:
|
||||
return 253006; // scourger
|
||||
}
|
||||
return 13434; // human sword and board warrior
|
||||
}
|
||||
|
||||
public static int getStrongholdEpicID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253023; // Mountain Giant Raider Axe
|
||||
case 5001500:
|
||||
return 253022; // Vampire Spear Warrior
|
||||
case 1306600:
|
||||
return 253021; // Desert Orc Warrior
|
||||
case 564600:
|
||||
return 253018; // Kolthoss Warrior
|
||||
case 1326600:
|
||||
return 253019; //elven warrior
|
||||
case 602400:
|
||||
return 253024; // templar missionary
|
||||
case 1600000:
|
||||
return 253020; // scourger
|
||||
}
|
||||
return 13434; // human sword and board warrior
|
||||
}
|
||||
|
||||
public static int getStrongholdCommanderID(int ID){
|
||||
switch(ID){
|
||||
case 814000:
|
||||
return 253017;
|
||||
case 5001500:
|
||||
return 253012;
|
||||
case 1306600:
|
||||
return 253016; // Desert Orc Xbow
|
||||
case 564600:
|
||||
return 253011; // xbow kolthoss
|
||||
case 1326600:
|
||||
return 253013; //elven bow warrior
|
||||
case 602400:
|
||||
return 253015; // dune giant with xbow
|
||||
case 1600000:
|
||||
return 253014; // barbator
|
||||
}
|
||||
return 13433;
|
||||
}
|
||||
|
||||
public static int getStrongholdMobEquipSetID(Mob mob) {
|
||||
if(mob.StrongholdGuardian){
|
||||
return 6327;
|
||||
}else{
|
||||
return 10790;
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToEndStronghold(Mine mine) {
|
||||
|
||||
boolean stillAlive = false;
|
||||
for (Mob mob : mine.strongholdMobs)
|
||||
if (mob.isAlive())
|
||||
stillAlive = true;
|
||||
|
||||
if (!stillAlive) {
|
||||
// Epic encounter
|
||||
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if (tower == null)
|
||||
return;
|
||||
|
||||
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
|
||||
|
||||
Vector3fImmutable loc = tower.loc;
|
||||
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
|
||||
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
|
||||
if (commander != null) {
|
||||
commander.parentZone = mine.getParentZone();
|
||||
commander.bindLoc = loc;
|
||||
commander.setLoc(loc);
|
||||
commander.StrongholdEpic = true;
|
||||
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
|
||||
commander.runAfterLoad();
|
||||
commander.setLevel((short) 85);
|
||||
commander.setResists(new Resists("Elite"));
|
||||
commander.spawnTime = 1000000000;
|
||||
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
commander.mobPowers.clear();
|
||||
commander.mobPowers.put(429032838, 40); // gravechill
|
||||
commander.mobPowers.put(429757701,40); // magebolt
|
||||
commander.mobPowers.put(429121388,40); // blight
|
||||
commander.mobPowers.put(431566891,40); // lightning bolt
|
||||
commander.mobPowers.put(428716075,40); // fire bolt
|
||||
commander.mobPowers.put(429010987,40); // ice bolt
|
||||
mine.strongholdMobs.add(commander);
|
||||
LootManager.GenerateStrongholdLoot(commander, true, true);
|
||||
commander.healthMax = 250000;
|
||||
commander.setHealth(commander.healthMax);
|
||||
commander.maxDamageHandOne = 5000;
|
||||
commander.minDamageHandOne = 2500;
|
||||
commander.atrHandOne = 5000;
|
||||
commander.defenseRating = 3500;
|
||||
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
|
||||
InterestManager.setObjectDirty(commander);
|
||||
WorldGrid.addObject(commander,loc.x,loc.z);
|
||||
WorldGrid.updateObject(commander);
|
||||
commander.stronghold = mine;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,274 @@
|
||||
package engine.gameManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class ZergManager {
|
||||
|
||||
public static float getCurrentMultiplier(int count, int maxCount){
|
||||
switch(maxCount) {
|
||||
case 3: return getMultiplier3Man(count);
|
||||
case 5: return getMultiplier5Man(count);
|
||||
case 10: return getMultiplier10Man(count);
|
||||
case 20: return getMultiplier20Man(count);
|
||||
case 30: return getMultiplier30Man(count);
|
||||
case 40: return getMultiplier40Man(count);
|
||||
default: return 1.0f; //unlimited
|
||||
}
|
||||
}
|
||||
public static float getMultiplier3Man(int count) {
|
||||
if(count < 4)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 6)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4: return 0.50f;
|
||||
case 5: return 0.0f;
|
||||
case 6: return 0.0f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
public static float getMultiplier5Man(int count) {
|
||||
if(count < 6)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 10)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 6: return 0.75f;
|
||||
case 7: return 0.57f;
|
||||
case 8: return 0.44f;
|
||||
case 9: return 0.33f;
|
||||
case 10: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
public static float getMultiplier10Man(int count) {
|
||||
if(count < 11)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 20)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 11: return 0.86f;
|
||||
case 12: return 0.75f;
|
||||
case 13: return 0.65f;
|
||||
case 14: return 0.57f;
|
||||
case 15: return 0.50f;
|
||||
case 16: return 0.44f;
|
||||
case 17: return 0.38f;
|
||||
case 18: return 0.33f;
|
||||
case 19: return 0.29f;
|
||||
case 20: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
public static float getMultiplier20Man(int count) {
|
||||
if(count < 21)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 40)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 21: return 0.93f;
|
||||
case 22: return 0.86f;
|
||||
case 23: return 0.80f;
|
||||
case 24: return 0.75f;
|
||||
case 25: return 0.70f;
|
||||
case 26: return 0.65f;
|
||||
case 27: return 0.61f;
|
||||
case 28: return 0.57f;
|
||||
case 29: return 0.53f;
|
||||
case 30: return 0.50f;
|
||||
case 31: return 0.47f;
|
||||
case 32: return 0.44f;
|
||||
case 33: return 0.41f;
|
||||
case 34: return 0.38f;
|
||||
case 35: return 0.36f;
|
||||
case 36: return 0.33f;
|
||||
case 37: return 0.31f;
|
||||
case 38: return 0.29f;
|
||||
case 39: return 0.27f;
|
||||
case 40: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
public static float getMultiplier30Man(int count) {
|
||||
if(count < 31)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 60)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 31: return 0.95f;
|
||||
case 32: return 0.91f;
|
||||
case 33: return 0.86f;
|
||||
case 34: return 0.82f;
|
||||
case 35: return 0.79f;
|
||||
case 36: return 0.75f;
|
||||
case 37: return 0.72f;
|
||||
case 38: return 0.68f;
|
||||
case 39: return 0.65f;
|
||||
case 40: return 0.63f;
|
||||
case 41: return 0.60f;
|
||||
case 42: return 0.57f;
|
||||
case 43: return 0.55f;
|
||||
case 44: return 0.52f;
|
||||
case 45: return 0.50f;
|
||||
case 46: return 0.48f;
|
||||
case 47: return 0.46f;
|
||||
case 48: return 0.44f;
|
||||
case 49: return 0.42f;
|
||||
case 50: return 0.40f;
|
||||
case 51: return 0.38f;
|
||||
case 52: return 0.37f;
|
||||
case 53: return 0.35f;
|
||||
case 54: return 0.33f;
|
||||
case 55: return 0.32f;
|
||||
case 56: return 0.30f;
|
||||
case 57: return 0.29f;
|
||||
case 58: return 0.28f;
|
||||
case 59: return 0.26f;
|
||||
case 60: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
public static float getMultiplier40Man(int count) {
|
||||
if(count < 41)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 80)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 41: return 0.96f;
|
||||
case 42: return 0.93f;
|
||||
case 43: return 0.90f;
|
||||
case 44: return 0.86f;
|
||||
case 45: return 0.83f;
|
||||
case 46: return 0.80f;
|
||||
case 47: return 0.78f;
|
||||
case 48: return 0.75f;
|
||||
case 49: return 0.72f;
|
||||
case 50: return 0.70f;
|
||||
case 51: return 0.68f;
|
||||
case 52: return 0.65f;
|
||||
case 53: return 0.63f;
|
||||
case 54: return 0.61f;
|
||||
case 55: return 0.59f;
|
||||
case 56: return 0.57f;
|
||||
case 57: return 0.55f;
|
||||
case 58: return 0.53f;
|
||||
case 59: return 0.52f;
|
||||
case 60: return 0.50f;
|
||||
case 61: return 0.48f;
|
||||
case 62: return 0.47f;
|
||||
case 63: return 0.45f;
|
||||
case 64: return 0.44f;
|
||||
case 65: return 0.42f;
|
||||
case 66: return 0.41f;
|
||||
case 67: return 0.40f;
|
||||
case 68: return 0.38f;
|
||||
case 69: return 0.37f;
|
||||
case 70: return 0.36f;
|
||||
case 71: return 0.35f;
|
||||
case 72: return 0.33f;
|
||||
case 73: return 0.32f;
|
||||
case 74: return 0.31f;
|
||||
case 75: return 0.30f;
|
||||
case 76: return 0.29f;
|
||||
case 77: return 0.28f;
|
||||
case 78: return 0.27f;
|
||||
case 79: return 0.26f;
|
||||
case 80: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public static void MineTracker(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
float affectedRange = MBServerStatics.CHARACTER_LOAD_RANGE * 3;
|
||||
mine.zergTracker.compileCurrent(tower.loc, affectedRange);
|
||||
mine.zergTracker.sortByNation();
|
||||
mine.zergTracker.compileLeaveQue(tower.loc, affectedRange);
|
||||
mine.zergTracker.processLeaveQue();
|
||||
mine.zergTracker.applyMultiplier(mine.capSize);
|
||||
}
|
||||
|
||||
public static void PrintDetailsToClient(PlayerCharacter pc){
|
||||
String newline = "\r\n ";
|
||||
String outstring = newline + "ZERG MANAGER DETAILS FOR: " + pc.getFirstName() + newline;
|
||||
Mine attended = null;
|
||||
for(Mine mine : Mine.getMines()){
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
continue;
|
||||
|
||||
float rangeSquared = (MBServerStatics.CHARACTER_LOAD_RANGE * 3) * (MBServerStatics.CHARACTER_LOAD_RANGE * 3);
|
||||
|
||||
if(pc.loc.distanceSquared(tower.loc) < rangeSquared){
|
||||
attended = mine;
|
||||
}
|
||||
}
|
||||
if(attended != null){
|
||||
outstring += "Mine Cap: " + attended.capSize + newline;
|
||||
Building tower = BuildingManager.getBuilding(attended.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
int count = 0;
|
||||
ArrayList<PlayerCharacter> stillPresent = new ArrayList<>();
|
||||
ArrayList<PlayerCharacter> gonePlayers = new ArrayList<>();
|
||||
for(Integer countedID : attended.mineAttendees.keySet()){
|
||||
PlayerCharacter counted = PlayerCharacter.getFromCache(countedID);
|
||||
if(counted != null){
|
||||
if(counted.guild.getNation().equals(pc.guild.getNation())) {
|
||||
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(countedID);
|
||||
if(timeGone > 5000){
|
||||
//outstring += counted.getFirstName() + " GONE FOR: " + timeGone/1000 + " SECONDS" + newline;
|
||||
gonePlayers.add(counted);
|
||||
}else{
|
||||
//outstring += counted.getFirstName() + " STILL PRESENT" + newline;
|
||||
stillPresent.add(counted);
|
||||
}
|
||||
count ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
outstring += newline + "TOTAL NATION MEMBERS COUNTED: " + count + newline;
|
||||
outstring += newline + "PLAYERS PRESENT:" + newline;
|
||||
for(PlayerCharacter present : stillPresent){
|
||||
outstring += present.getFirstName() + newline;
|
||||
}
|
||||
outstring += newline + "PLAYERS GONE:" + newline;
|
||||
for(PlayerCharacter gone : gonePlayers){
|
||||
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(gone.getObjectUUID());
|
||||
if(timeGone > 5000) {
|
||||
outstring += gone.getFirstName() + " GONE FOR: " + timeGone / 1000 + " SECONDS" + newline;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
outstring += "Mine: Not Within Mine Distance" + newline;
|
||||
}
|
||||
|
||||
outstring += newline + "Zerg Multiplier: " + pc.ZergMultiplier + newline;
|
||||
|
||||
ChatManager.chatSystemInfo(pc, outstring);
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,8 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.db.archive.CityRecord;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3f;
|
||||
@@ -17,16 +18,13 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/*
|
||||
* Class contains methods and structures which
|
||||
@@ -36,8 +34,6 @@ public enum ZoneManager {
|
||||
|
||||
ZONEMANAGER;
|
||||
|
||||
public static HashMap<Integer, ZoneTemplate> _zone_templates = new HashMap<>();
|
||||
|
||||
public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
|
||||
private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
|
||||
@@ -47,9 +43,9 @@ public enum ZoneManager {
|
||||
public static Instant hotZoneLastUpdate;
|
||||
public static Zone hotZone = null;
|
||||
public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config.
|
||||
|
||||
public static HashMap<Integer, Vector2f> _zone_size_data = new HashMap<>();
|
||||
/* Instance variables */
|
||||
public static Zone seaFloor = null;
|
||||
private static Zone seaFloor = null;
|
||||
|
||||
// Find all zones coordinates fit into, starting with Sea Floor
|
||||
|
||||
@@ -62,8 +58,8 @@ public enum ZoneManager {
|
||||
|
||||
if (zone != null) {
|
||||
allIn.add(zone);
|
||||
while (zone.parent != null) {
|
||||
zone = zone.parent;
|
||||
while (zone.getParent() != null) {
|
||||
zone = zone.getParent();
|
||||
allIn.add(zone);
|
||||
}
|
||||
}
|
||||
@@ -72,7 +68,7 @@ public enum ZoneManager {
|
||||
|
||||
// Find smallest zone coordinates fit into.
|
||||
|
||||
public static Zone findSmallestZone(final Vector3fImmutable loc) {
|
||||
public static final Zone findSmallestZone(final Vector3fImmutable loc) {
|
||||
|
||||
Zone zone = ZoneManager.seaFloor;
|
||||
|
||||
@@ -85,13 +81,13 @@ public enum ZoneManager {
|
||||
|
||||
childFound = false;
|
||||
|
||||
ArrayList<Zone> nodes = zone.nodes;
|
||||
ArrayList<Zone> nodes = zone.getNodes();
|
||||
|
||||
// Logger.info("soze", "" + nodes.size());
|
||||
if (nodes != null)
|
||||
for (Zone child : nodes) {
|
||||
|
||||
if (Bounds.collide(loc, child.bounds)) {
|
||||
if (Bounds.collide(loc, child.getBounds()) == true) {
|
||||
zone = child;
|
||||
childFound = true;
|
||||
break;
|
||||
@@ -101,18 +97,14 @@ public enum ZoneManager {
|
||||
return zone;
|
||||
}
|
||||
|
||||
// Returns the number of available hotZones
|
||||
// remaining in this cycle (1am)
|
||||
public static void addZone(final int zoneID, final Zone zone) {
|
||||
|
||||
public static int availableHotZones() {
|
||||
ZoneManager.zonesByID.put(zoneID, zone);
|
||||
|
||||
int count = 0;
|
||||
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (ZoneManager.validHotZone(zone))
|
||||
count = count + 1;
|
||||
ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
// Resets the availability of hotZones
|
||||
@@ -121,8 +113,8 @@ public enum ZoneManager {
|
||||
public static void resetHotZones() {
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (zone.wasHotzonw)
|
||||
zone.wasHotzonw = false;
|
||||
if (zone.hasBeenHotzone)
|
||||
zone.hasBeenHotzone = false;
|
||||
|
||||
}
|
||||
|
||||
@@ -139,18 +131,18 @@ public enum ZoneManager {
|
||||
return ZoneManager.zonesByName.get(zoneName);
|
||||
}
|
||||
|
||||
public static Collection<Zone> getAllZones() {
|
||||
public static final Collection<Zone> getAllZones() {
|
||||
return ZoneManager.zonesByUUID.values();
|
||||
}
|
||||
|
||||
public static void setHotZone(final Zone zone) {
|
||||
public static final void setHotZone(final Zone zone) {
|
||||
|
||||
if (!zone.isMacroZone())
|
||||
return;
|
||||
|
||||
ZoneManager.hotZone = zone;
|
||||
ZoneManager.hotZoneCycle = 1; // Used with HOTZONE_DURATION from config.
|
||||
zone.wasHotzonw = true;
|
||||
zone.hasBeenHotzone = true;
|
||||
ZoneManager.hotZoneLastUpdate = LocalDateTime.now().withMinute(0).withSecond(0).atZone(ZoneId.systemDefault()).toInstant();
|
||||
|
||||
}
|
||||
@@ -160,32 +152,37 @@ public enum ZoneManager {
|
||||
if (ZoneManager.hotZone == null)
|
||||
return false;
|
||||
|
||||
return (Bounds.collide(loc, ZoneManager.hotZone.bounds));
|
||||
return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
|
||||
}
|
||||
|
||||
public static void populateZoneCollections(final Zone zone) {
|
||||
public static Zone getSeaFloor() {
|
||||
return ZoneManager.seaFloor;
|
||||
}
|
||||
|
||||
public static void setSeaFloor(final Zone value) {
|
||||
ZoneManager.seaFloor = value;
|
||||
}
|
||||
|
||||
public static final void populateWorldZones(final Zone zone) {
|
||||
|
||||
int loadNum = zone.getLoadNum();
|
||||
|
||||
// Zones are added to separate
|
||||
// collections for quick access
|
||||
// based upon their type.
|
||||
|
||||
ZoneManager.zonesByID.put(zone.templateID, zone);
|
||||
|
||||
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
|
||||
|
||||
ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
|
||||
|
||||
if (zone.isMacroZone()) {
|
||||
addMacroZone(zone);
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.guild_zone) {
|
||||
ZoneManager.playerCityZones.add(zone);
|
||||
|
||||
if (zone.isPlayerCity()) {
|
||||
addPlayerCityZone(zone);
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.isNPCCity)
|
||||
if (zone.isNPCCity())
|
||||
addNPCCityZone(zone);
|
||||
|
||||
}
|
||||
@@ -195,114 +192,67 @@ public enum ZoneManager {
|
||||
}
|
||||
|
||||
private static void addNPCCityZone(final Zone zone) {
|
||||
zone.isNPCCity = true;
|
||||
zone.setNPCCity(true);
|
||||
ZoneManager.npcCityZones.add(zone);
|
||||
}
|
||||
|
||||
public static final void generateAndSetRandomHotzone() {
|
||||
|
||||
Zone hotZone;
|
||||
ArrayList<Integer> zoneArray = new ArrayList<>();
|
||||
|
||||
if (ZoneManager.macroZones.isEmpty())
|
||||
return;
|
||||
|
||||
// Reset hotZone availability if none are left.
|
||||
|
||||
if (ZoneManager.availableHotZones() == 0)
|
||||
ZoneManager.resetHotZones();
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (validHotZone(zone))
|
||||
zoneArray.add(zone.getObjectUUID());
|
||||
|
||||
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
|
||||
|
||||
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
|
||||
|
||||
if (hotZone == null) {
|
||||
Logger.error("Hotzone is null");
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneManager.setHotZone(hotZone);
|
||||
|
||||
}
|
||||
|
||||
public static final boolean validHotZone(Zone zone) {
|
||||
|
||||
if (zone.peace_zone == (byte) 1)
|
||||
return false; // no safe zone hotzones// if (this.hotzone == null)
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return false;
|
||||
|
||||
if (zone.nodes.isEmpty())
|
||||
return false;
|
||||
|
||||
//no duplicate hotZones
|
||||
|
||||
if (zone.wasHotzonw == true)
|
||||
return false;
|
||||
|
||||
// Enforce min level
|
||||
|
||||
if (zone.min_level < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
|
||||
return false;
|
||||
|
||||
if (ZoneManager.hotZone != null)
|
||||
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
|
||||
|
||||
return true;
|
||||
public static final void addPlayerCityZone(final Zone zone) {
|
||||
zone.setPlayerCity(true);
|
||||
ZoneManager.playerCityZones.add(zone);
|
||||
}
|
||||
|
||||
// Converts world coordinates to coordinates local to a given zone.
|
||||
|
||||
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
|
||||
Zone zone) {
|
||||
Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = new Vector3fImmutable(worldVector.x - zone.absX,
|
||||
worldVector.y - zone.absY, worldVector.z
|
||||
- zone.absZ);
|
||||
localCoords = new Vector3fImmutable(worldVector.x - serverZone.absX,
|
||||
worldVector.y - serverZone.absY, worldVector.z
|
||||
- serverZone.absZ);
|
||||
|
||||
return localCoords;
|
||||
}
|
||||
|
||||
public static Vector2f worldToZoneOffset(Vector3fImmutable worldLoc,
|
||||
Zone zone) {
|
||||
|
||||
Vector2f zoneLoc;
|
||||
|
||||
zoneLoc = new Vector2f(worldLoc.x, worldLoc.z).subtract(zone.getLoc().x, zone.getLoc().z);
|
||||
zoneLoc.y *= -1;
|
||||
|
||||
return zoneLoc;
|
||||
|
||||
}
|
||||
|
||||
public static Vector2f worldToTerrainSpace(Vector3fImmutable worldLoc,
|
||||
Zone zone) {
|
||||
public static Vector2f worldToZoneSpace(Vector3fImmutable worldVector,
|
||||
Zone serverZone) {
|
||||
|
||||
Vector2f localCoords;
|
||||
Vector2f zoneOrigin;
|
||||
|
||||
// Top left corner of zone is calculated in world space by the center and it's extents.
|
||||
|
||||
zoneOrigin = new Vector2f(zone.getLoc().x, zone.getLoc().z);
|
||||
zoneOrigin = zoneOrigin.subtract(new Vector2f(zone.bounds.getHalfExtents().x, zone.bounds.getHalfExtents().y));
|
||||
zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
|
||||
zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
|
||||
|
||||
// Local coordinate in world space translated to an offset from the calculated zone origin.
|
||||
|
||||
localCoords = new Vector2f(worldLoc.x, worldLoc.z);
|
||||
localCoords = new Vector2f(worldVector.x, worldVector.z);
|
||||
localCoords = localCoords.subtract(zoneOrigin);
|
||||
|
||||
localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
|
||||
|
||||
|
||||
// TODO : Make sure this value does not go outside the zone's bounds.
|
||||
|
||||
return localCoords;
|
||||
}
|
||||
|
||||
// Converts local zone coordinates to world coordinates
|
||||
|
||||
public static Vector3fImmutable localToWorld(Vector3fImmutable worldVector,
|
||||
Zone serverZone) {
|
||||
|
||||
Vector3fImmutable worldCoords;
|
||||
|
||||
worldCoords = new Vector3fImmutable(worldVector.x + serverZone.absX,
|
||||
worldVector.y + serverZone.absY, worldVector.z
|
||||
+ serverZone.absZ);
|
||||
|
||||
return worldCoords;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Converts from local (relative to this building) to world.
|
||||
@@ -318,10 +268,9 @@ public enum ZoneManager {
|
||||
if (building.getBounds().getQuaternion() == null)
|
||||
return building.getLoc();
|
||||
|
||||
// handle building rotation
|
||||
|
||||
Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion());
|
||||
|
||||
// handle building rotation
|
||||
// handle building translation
|
||||
|
||||
return building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z);
|
||||
@@ -331,10 +280,12 @@ public enum ZoneManager {
|
||||
//used for regions, Building bounds not set yet.
|
||||
public static Vector3f convertLocalToWorld(Building building, Vector3f localPos, Bounds bounds) {
|
||||
|
||||
// handle building rotation
|
||||
// convert from SB rotation value to radians
|
||||
|
||||
|
||||
Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion());
|
||||
|
||||
// handle building rotation
|
||||
// handle building translation
|
||||
|
||||
return new Vector3f(building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z));
|
||||
@@ -357,11 +308,13 @@ public enum ZoneManager {
|
||||
public static City getCityAtLocation(Vector3fImmutable worldLoc) {
|
||||
|
||||
Zone currentZone;
|
||||
ArrayList<Zone> zoneList;
|
||||
City city;
|
||||
|
||||
currentZone = ZoneManager.findSmallestZone(worldLoc);
|
||||
|
||||
if (currentZone.guild_zone)
|
||||
return City.getCity(currentZone.playerCityUUID);
|
||||
if (currentZone.isPlayerCity())
|
||||
return City.getCity(currentZone.getPlayerCityUUID());
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -384,16 +337,16 @@ public enum ZoneManager {
|
||||
|
||||
|
||||
treeBounds = Bounds.borrow();
|
||||
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.halfExtents, Enum.CityBoundsType.PLACEMENT.halfExtents), 0.0f);
|
||||
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.extents, Enum.CityBoundsType.PLACEMENT.extents), 0.0f);
|
||||
|
||||
zoneList = currentZone.nodes;
|
||||
zoneList = currentZone.getNodes();
|
||||
|
||||
for (Zone zone : zoneList) {
|
||||
|
||||
if (zone.isContinent())
|
||||
continue;
|
||||
|
||||
if (Bounds.collide(treeBounds, zone.bounds, 0.0f))
|
||||
if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
|
||||
validLocation = false;
|
||||
}
|
||||
|
||||
@@ -401,36 +354,30 @@ public enum ZoneManager {
|
||||
return validLocation;
|
||||
}
|
||||
|
||||
public static float calculateGlobalZoneHeight(Zone zone) {
|
||||
public static void loadCities(Zone zone) {
|
||||
|
||||
float worldAltitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
|
||||
ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
|
||||
|
||||
// Seafloor
|
||||
for (City city : cities) {
|
||||
|
||||
if (ZoneManager.seaFloor.equals(zone))
|
||||
return worldAltitude;
|
||||
city.setParent(zone);
|
||||
city.setObjectTypeMask(MBServerStatics.MASK_CITY);
|
||||
city.setLoc(city.getLoc()); // huh?
|
||||
|
||||
// Children of seafloor
|
||||
//not player city, must be npc city..
|
||||
|
||||
if (ZoneManager.seaFloor.equals(zone.parent))
|
||||
return worldAltitude + zone.yOffset;
|
||||
if (!zone.isPlayerCity())
|
||||
zone.setNPCCity(true);
|
||||
|
||||
// return height from heightmap engine at zone location
|
||||
if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
|
||||
|
||||
worldAltitude = Terrain.getWorldHeight(zone.parent, zone.getLoc());
|
||||
city.setHash();
|
||||
|
||||
// Add zone offset to value
|
||||
|
||||
worldAltitude += zone.yOffset;
|
||||
|
||||
return worldAltitude;
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = Terrain.getWorldHeight(currentLoc);
|
||||
Zone zone = findSmallestZone(currentLoc);
|
||||
|
||||
return localAltitude < zone.sea_level;
|
||||
if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
|
||||
CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
|
||||
DataWarehouse.pushToWarehouse(cityRecord);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
||||
this.markStopRunTime();
|
||||
}
|
||||
|
||||
protected abstract void doJob();
|
||||
public abstract void doJob();
|
||||
|
||||
public void executeJob(String threadName) {
|
||||
this.workerID.set(threadName);
|
||||
|
||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected abstract void doJob();
|
||||
public abstract void doJob();
|
||||
|
||||
public void cancelJob() {
|
||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||
|
||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
||||
final long timeOfExecution;
|
||||
final boolean noTimer;
|
||||
|
||||
JobContainer(AbstractJob job, long timeOfExecution) {
|
||||
public JobContainer(AbstractJob job, long timeOfExecution) {
|
||||
if (job == null) {
|
||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||
}
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
package engine.job;
|
||||
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
public class JobThread implements Runnable {
|
||||
private final AbstractJob currentJob;
|
||||
private final ReentrantLock lock = new ReentrantLock();
|
||||
|
||||
private static Long nextThreadPrint;
|
||||
|
||||
public JobThread(AbstractJob job){
|
||||
this.currentJob = job;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
if (this.currentJob != null) {
|
||||
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
||||
try {
|
||||
this.currentJob.doJob();
|
||||
} finally {
|
||||
lock.unlock();
|
||||
}
|
||||
} else {
|
||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void startJobThread(AbstractJob job){
|
||||
JobThread jobThread = new JobThread(job);
|
||||
Thread thread = new Thread(jobThread);
|
||||
thread.setName("JOB THREAD: " + job.getWorkerID());
|
||||
thread.start();
|
||||
|
||||
if(JobThread.nextThreadPrint == null){
|
||||
JobThread.nextThreadPrint = System.currentTimeMillis();
|
||||
}else{
|
||||
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
||||
JobThread.tryPrintThreads();
|
||||
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void tryPrintThreads(){
|
||||
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
||||
while (rootGroup.getParent() != null) {
|
||||
rootGroup = rootGroup.getParent();
|
||||
}
|
||||
|
||||
// Estimate the number of threads
|
||||
int activeThreads = rootGroup.activeCount();
|
||||
|
||||
// Create an array to hold the threads
|
||||
Thread[] threads = new Thread[activeThreads];
|
||||
|
||||
// Get the active threads
|
||||
rootGroup.enumerate(threads, true);
|
||||
|
||||
int availableThreads = Runtime.getRuntime().availableProcessors();
|
||||
|
||||
// Print the count
|
||||
if(threads.length > 30)
|
||||
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
||||
}
|
||||
}
|
||||
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
|
||||
} else {
|
||||
|
||||
// execute the new job..
|
||||
this.currentJob.executeJob(this.getThreadName());
|
||||
this.currentJob = null;
|
||||
//this.currentJob.executeJob(this.getThreadName());
|
||||
if(this.currentJob != null) {
|
||||
JobThread.startJobThread(this.currentJob);
|
||||
this.currentJob = null;
|
||||
}
|
||||
}
|
||||
|
||||
Thread.yield();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected abstract void doJob();
|
||||
public abstract void doJob();
|
||||
|
||||
@Override
|
||||
protected abstract void _cancelJob();
|
||||
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
public void endEffect() {
|
||||
if (this.eb == null)
|
||||
if (this.eb == null || this.power == null)
|
||||
return;
|
||||
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
|
||||
City city;
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
|
||||
//bane already set.
|
||||
if (this.bane.getLiveDate() != null) {
|
||||
|
||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (execution == null) {
|
||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||
return;
|
||||
|
||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.ac != null) {
|
||||
this.ac.applyBonuses();
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
SessionManager.cSessionCleanup(secKey);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.ac != null)
|
||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
PlayerBonuses bonuses = null;
|
||||
|
||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
|
||||
if (building == null) {
|
||||
Logger.error("Rungate building was null");
|
||||
|
||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||
&& ((Building) this.target).isVulnerable() == false) {
|
||||
_cancelJob();
|
||||
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
|
||||
if (this.iteration < 0) {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
||||
return;
|
||||
}
|
||||
this.skipSendEffect = true;
|
||||
|
||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.ago == null)
|
||||
return;
|
||||
ago.removeDatabaseJob(this.type, false);
|
||||
|
||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
//Power ended with no attack, cancel weapon power boost
|
||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||
|
||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
if (this.origin != null) {
|
||||
this.origin.disconnect();
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
public void doJob() {
|
||||
|
||||
int doorNumber;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user