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			lakebane-j
		
	
	
				 179 changed files with 9964 additions and 2833 deletions
			
			
		| @ -0,0 +1,150 @@@@ -0,0 +1,150 @@ | ||||
| package engine.Dungeons; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.gameManager.BuildingManager; | ||||
| import engine.gameManager.PowersManager; | ||||
| import engine.gameManager.ZoneManager; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.net.ByteBufferWriter; | ||||
| import engine.objects.*; | ||||
| import engine.powers.EffectsBase; | ||||
| import engine.server.MBServerStatics; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| import java.time.LocalDateTime; | ||||
| import java.util.ArrayList; | ||||
| import java.util.HashSet; | ||||
| 
 | ||||
| public class Dungeon { | ||||
| 
 | ||||
|     public static int NoFlyEffectID = -1733819072; | ||||
|     public static int NoTeleportEffectID = -1971545187; | ||||
|     public static int NoSummonEffectID = 2122002462; | ||||
|     public ArrayList<PlayerCharacter> participants; | ||||
|     public int maxPerGuild; | ||||
|     public Vector3fImmutable entrance; | ||||
|     public ArrayList<Mob> dungeon_mobs; | ||||
|     public Long respawnTime = 0L; | ||||
| 
 | ||||
|     public Dungeon(Vector3fImmutable entrance, int maxCount){ | ||||
|         this.participants = new ArrayList<>(); | ||||
|         this.entrance = entrance; | ||||
|         this.dungeon_mobs = new ArrayList<>(); | ||||
|         this.maxPerGuild = maxCount; | ||||
|     } | ||||
|     public void applyDungeonEffects(PlayerCharacter player){ | ||||
|         EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID); | ||||
|         EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID); | ||||
|         EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID); | ||||
| 
 | ||||
|         if(noFly != null) | ||||
|             player.addEffectNoTimer(noFly.getName(),noFly,40,true); | ||||
| 
 | ||||
|         if(noTele != null) | ||||
|             player.addEffectNoTimer(noTele.getName(),noTele,40,true); | ||||
| 
 | ||||
|         if(noSum != null) | ||||
|             player.addEffectNoTimer(noSum.getName(),noSum,40,true); | ||||
|     } | ||||
| 
 | ||||
|     public void removeDungeonEffects(PlayerCharacter player) { | ||||
|         EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID); | ||||
|         EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID); | ||||
|         EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID); | ||||
|         for (Effect eff : player.effects.values()) { | ||||
|             if (noFly != null && eff.getEffectsBase().equals(noFly)) | ||||
|                 eff.endEffect(); | ||||
| 
 | ||||
|             if (noTele != null && eff.getEffectsBase().equals(noTele)) | ||||
|                 eff.endEffect(); | ||||
| 
 | ||||
|             if (noSum != null && eff.getEffectsBase().equals(noSum)) | ||||
|                 eff.endEffect(); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void serializeForClientMsgTeleport(ByteBufferWriter writer) { | ||||
|         Guild rulingGuild = Guild.getErrantGuild(); | ||||
|         Guild rulingNation = Guild.getErrantGuild(); | ||||
| 
 | ||||
|         Zone zone = ZoneManager.getZoneByUUID(994); | ||||
|         // Begin Serialzing soverign guild data
 | ||||
|         writer.putInt(Enum.GameObjectType.Zone.ordinal()); | ||||
|         writer.putInt(994); | ||||
|         writer.putString("Whitehorn Citadel"); | ||||
|         writer.putInt(rulingGuild.getObjectType().ordinal()); | ||||
|         writer.putInt(rulingGuild.getObjectUUID()); | ||||
| 
 | ||||
|         writer.putString("Whitehorn Militants"); // guild name
 | ||||
|         writer.putString("In the Citadel, We Fight!"); // motto
 | ||||
|         writer.putString(rulingGuild.getLeadershipType()); | ||||
| 
 | ||||
|         // Serialize guild ruler's name
 | ||||
|         // If tree is abandoned blank out the name
 | ||||
|         // to allow them a rename.
 | ||||
| 
 | ||||
|         writer.putString("Kol'roth The Destroyer");//sovreign
 | ||||
| 
 | ||||
|         writer.putInt(rulingGuild.getCharter()); | ||||
|         writer.putInt(0); // always 00000000
 | ||||
| 
 | ||||
|         writer.put((byte)0); | ||||
| 
 | ||||
|         writer.put((byte) 1); | ||||
|         writer.put((byte) 1);  // *** Refactor: What are these flags?
 | ||||
|         writer.put((byte) 1); | ||||
|         writer.put((byte) 1); | ||||
|         writer.put((byte) 1); | ||||
| 
 | ||||
|         GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer); | ||||
|         GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer); | ||||
| 
 | ||||
|         writer.putInt(0);// TODO Implement description text
 | ||||
| 
 | ||||
|         writer.put((byte) 1); | ||||
|         writer.put((byte) 0); | ||||
|         writer.put((byte) 1); | ||||
| 
 | ||||
|         // Begin serializing nation guild info
 | ||||
| 
 | ||||
|         if (rulingNation.isEmptyGuild()) { | ||||
|             writer.putInt(rulingGuild.getObjectType().ordinal()); | ||||
|             writer.putInt(rulingGuild.getObjectUUID()); | ||||
|         } else { | ||||
|             writer.putInt(rulingNation.getObjectType().ordinal()); | ||||
|             writer.putInt(rulingNation.getObjectUUID()); | ||||
|         } | ||||
| 
 | ||||
| 
 | ||||
|         // Serialize nation name
 | ||||
| 
 | ||||
|         writer.putString("Whitehorn Militants"); //nation name
 | ||||
| 
 | ||||
|         writer.putInt(-1);//city rank, -1 puts it at top of list always
 | ||||
| 
 | ||||
|         writer.putInt(0xFFFFFFFF); | ||||
| 
 | ||||
|         writer.putInt(0); | ||||
| 
 | ||||
|         writer.putString("Kol'roth The Destroyer");//nation ruler
 | ||||
| 
 | ||||
|         writer.putLocalDateTime(LocalDateTime.now()); | ||||
| 
 | ||||
|         //location
 | ||||
|         Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f); | ||||
| 
 | ||||
|         writer.putFloat(loc.x); | ||||
|         writer.putFloat(loc.y); | ||||
|         writer.putFloat(loc.z); | ||||
| 
 | ||||
|         writer.putInt(0); | ||||
| 
 | ||||
|         writer.put((byte) 1); | ||||
|         writer.put((byte) 0); | ||||
|         writer.putInt(0x64); | ||||
|         writer.put((byte) 0); | ||||
|         writer.put((byte) 0); | ||||
|         writer.put((byte) 0); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,105 @@@@ -0,0 +1,105 @@ | ||||
| package engine.Dungeons; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.gameManager.DbManager; | ||||
| import engine.gameManager.ZoneManager; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.*; | ||||
| import engine.powers.EffectsBase; | ||||
| import engine.server.MBServerStatics; | ||||
| 
 | ||||
| import java.util.ArrayList; | ||||
| import java.util.HashSet; | ||||
| 
 | ||||
| public class DungeonManager { | ||||
|     public static ArrayList<Dungeon> dungeons; | ||||
| 
 | ||||
|     private static final float dungeonAiRange = 64f; | ||||
|     private static final float maxTravel = 64f; | ||||
| 
 | ||||
|     public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){ | ||||
|         if(requestEnter(pc,dungeon)) { | ||||
|             dungeon.participants.add(pc); | ||||
|             dungeon.applyDungeonEffects(pc); | ||||
|             translocateToDungeon(pc, dungeon); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){ | ||||
|         dungeon.participants.remove(pc); | ||||
|         dungeon.removeDungeonEffects(pc); | ||||
|         translocateOutOfDungeon(pc); | ||||
|     } | ||||
| 
 | ||||
|     public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){ | ||||
|         int current = 0; | ||||
|         Guild nation = pc.guild.getNation(); | ||||
| 
 | ||||
|         if(nation == null) | ||||
|             return false; | ||||
| 
 | ||||
|         for(PlayerCharacter participant : dungeon.participants){ | ||||
|             if(participant.guild.getNation().equals(nation)){ | ||||
|                 current ++; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         if(current >= dungeon.maxPerGuild) | ||||
|             return false; | ||||
| 
 | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){ | ||||
|         pc.teleport(dungeon.entrance); | ||||
|         pc.setSafeMode(); | ||||
|     } | ||||
| 
 | ||||
|     public static void translocateOutOfDungeon(PlayerCharacter pc){ | ||||
|         pc.teleport(pc.bindLoc); | ||||
|         pc.setSafeMode(); | ||||
|     } | ||||
| 
 | ||||
|     public static void pulse_dungeons(){ | ||||
|         for(Dungeon dungeon : dungeons){ | ||||
| 
 | ||||
|             //early exit, if no players present don't waste resources
 | ||||
|             if(dungeon.participants.isEmpty()) | ||||
|                 continue; | ||||
| 
 | ||||
|             if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){ | ||||
|                 respawnMobs(dungeon); | ||||
|             } | ||||
| 
 | ||||
|             //remove any players that have left
 | ||||
|             HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER); | ||||
|             for(PlayerCharacter player : dungeon.participants) | ||||
|                 if(!obj.contains(player)) | ||||
|                     leaveDungeon(player,dungeon); | ||||
| 
 | ||||
|             //cycle dungeon mob AI
 | ||||
|             for(Mob mob : dungeon.dungeon_mobs) | ||||
|                 dungeonMobAI(mob); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void dungeonMobAI(Mob mob){ | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     public static void respawnMobs(Dungeon dungeon){ | ||||
|         for(Mob mob : dungeon.dungeon_mobs){ | ||||
| 
 | ||||
|             if(!mob.isAlive() && mob.despawned) | ||||
|                 mob.respawn(); | ||||
| 
 | ||||
|             if(!mob.isAlive() && !mob.despawned){ | ||||
|                 mob.despawn(); | ||||
|                 mob.respawn(); | ||||
|             } | ||||
| 
 | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
| } | ||||
| @ -0,0 +1,116 @@@@ -0,0 +1,116 @@ | ||||
| package engine.ZergMehcanics; | ||||
| 
 | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.gameManager.BuildingManager; | ||||
| import engine.gameManager.ZergManager; | ||||
| import engine.objects.*; | ||||
| import engine.server.MBServerStatics; | ||||
| 
 | ||||
| import java.util.ArrayList; | ||||
| import java.util.HashMap; | ||||
| import java.util.HashSet; | ||||
| 
 | ||||
| public class MineAntiZerg { | ||||
| 
 | ||||
|     public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>(); | ||||
|     public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>(); | ||||
| 
 | ||||
|     public static void runMines(){ | ||||
|         for(Mine mine : Mine.getMines()){ | ||||
| 
 | ||||
|             Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID()); | ||||
| 
 | ||||
|             if(tower == null) | ||||
|                 continue; | ||||
| 
 | ||||
|             if(!mine.isActive) | ||||
|                 continue; | ||||
| 
 | ||||
|             logPlayersPresent(tower,mine); | ||||
| 
 | ||||
|             auditPlayersPresent(tower,mine); | ||||
| 
 | ||||
|             auditPlayers(mine); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void logPlayersPresent(Building tower, Mine mine){ | ||||
|         HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER); | ||||
| 
 | ||||
|         ArrayList<PlayerCharacter> playersPresent = new ArrayList<>(); | ||||
|         for(AbstractWorldObject player : loadedPlayers){ | ||||
|             playersPresent.add((PlayerCharacter)player); | ||||
|         } | ||||
| 
 | ||||
|         currentPlayers.put(mine,playersPresent); | ||||
|     } | ||||
| 
 | ||||
|     public static void auditPlayersPresent(Building tower, Mine mine){ | ||||
|         HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER); | ||||
| 
 | ||||
|         ArrayList<PlayerCharacter> toRemove = new ArrayList<>(); | ||||
| 
 | ||||
|         for(PlayerCharacter player : currentPlayers.get(mine)){ | ||||
|             if(!loadedPlayers.contains(player)){ | ||||
|                 toRemove.add(player); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         currentPlayers.get(mine).removeAll(toRemove); | ||||
| 
 | ||||
|         for(PlayerCharacter player : toRemove){ | ||||
|             if(leaveTimers.containsKey(mine)){ | ||||
|                 leaveTimers.get(mine).put(player,System.currentTimeMillis()); | ||||
|             }else{ | ||||
|                 HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>(); | ||||
|                 leaveTime.put(player,System.currentTimeMillis()); | ||||
|                 leaveTimers.put(mine,leaveTime); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         toRemove.clear(); | ||||
| 
 | ||||
|         for(PlayerCharacter player : leaveTimers.get(mine).keySet()){ | ||||
|             long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player); | ||||
|             if(timeGone > 180000L) {//3 minutes
 | ||||
|                 toRemove.add(player); | ||||
|                 player.ZergMultiplier = 1.0f; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         for(PlayerCharacter player : toRemove) { | ||||
|             leaveTimers.get(mine).remove(player); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void auditPlayers(Mine mine){ | ||||
| 
 | ||||
|         HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>(); | ||||
| 
 | ||||
|         for(PlayerCharacter player : currentPlayers.get(mine)){ | ||||
|             if(playersByNation.containsKey(player.guild.getNation())){ | ||||
|                 playersByNation.get(player.guild.getNation()).add(player); | ||||
|             }else{ | ||||
|                 ArrayList<PlayerCharacter> players = new ArrayList<>(); | ||||
|                 players.add(player); | ||||
|                 playersByNation.put(player.guild.getNation(),players); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         for(PlayerCharacter player : leaveTimers.get(mine).keySet()){ | ||||
|             if(playersByNation.containsKey(player.guild.getNation())){ | ||||
|                 playersByNation.get(player.guild.getNation()).add(player); | ||||
|             }else{ | ||||
|                 ArrayList<PlayerCharacter> players = new ArrayList<>(); | ||||
|                 players.add(player); | ||||
|                 playersByNation.put(player.guild.getNation(),players); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         for(Guild nation : playersByNation.keySet()){ | ||||
|             for(PlayerCharacter player : playersByNation.get(nation)){ | ||||
|                 player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,54 @@@@ -0,0 +1,54 @@ | ||||
| // • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
 | ||||
| // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
 | ||||
| // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
 | ||||
| // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
 | ||||
| // ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
 | ||||
| //      Magicbane Emulator Project © 2013 - 2022
 | ||||
| //                www.magicbane.com
 | ||||
| 
 | ||||
| 
 | ||||
| package engine.devcmd.cmds; | ||||
| 
 | ||||
| import engine.Dungeons.DungeonManager; | ||||
| import engine.Enum.GameObjectType; | ||||
| import engine.devcmd.AbstractDevCmd; | ||||
| import engine.gameManager.BuildingManager; | ||||
| import engine.gameManager.ChatManager; | ||||
| import engine.gameManager.DbManager; | ||||
| import engine.gameManager.ZoneManager; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.*; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| /** | ||||
|  * @author Eighty | ||||
|  */ | ||||
| public class DungenonCmd extends AbstractDevCmd { | ||||
| 
 | ||||
|     public DungenonCmd() { | ||||
|         super("dungeon"); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected void _doCmd(PlayerCharacter pc, String[] words, | ||||
|                           AbstractGameObject target) { | ||||
| 
 | ||||
|         Zone parent = ZoneManager.findSmallestZone(pc.loc); | ||||
|         if(parent == null) | ||||
|             return; | ||||
| 
 | ||||
|         Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f); | ||||
|         pc.teleport(loc); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getHelpString() { | ||||
|         return "indicate mob or building followed by an id and a level"; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getUsageString() { | ||||
|         return "'/dungeon mob 2001 10'"; | ||||
|     } | ||||
| 
 | ||||
| } | ||||
| @ -0,0 +1,63 @@@@ -0,0 +1,63 @@ | ||||
| // • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
 | ||||
| // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
 | ||||
| // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
 | ||||
| // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
 | ||||
| // ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
 | ||||
| //      Magicbane Emulator Project © 2013 - 2022
 | ||||
| //                www.magicbane.com
 | ||||
| 
 | ||||
| 
 | ||||
| package engine.devcmd.cmds; | ||||
| 
 | ||||
| import engine.Enum.ItemContainerType; | ||||
| import engine.Enum.ItemType; | ||||
| import engine.Enum.OwnerType; | ||||
| import engine.devcmd.AbstractDevCmd; | ||||
| import engine.gameManager.ChatManager; | ||||
| import engine.gameManager.DbManager; | ||||
| import engine.objects.*; | ||||
| import engine.powers.EffectsBase; | ||||
| 
 | ||||
| import java.util.ArrayList; | ||||
| 
 | ||||
| /** | ||||
|  * @author Eighty | ||||
|  */ | ||||
| public class GimmeCmd extends AbstractDevCmd { | ||||
| 
 | ||||
|     public GimmeCmd() { | ||||
|         super("gimme"); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected void _doCmd(PlayerCharacter pc, String[] words, | ||||
|                           AbstractGameObject target) { | ||||
|         int amt = 0; | ||||
|         int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems(); | ||||
|         amt = 10000000 - currentGold; | ||||
|         if (!pc.getCharItemManager().addGoldToInventory(amt, true)) { | ||||
|             throwbackError(pc, "Failed to add gold to inventory"); | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         ChatManager.chatSayInfo(pc, amt + " gold added to inventory"); | ||||
| 
 | ||||
|         if(pc.level < 75) { | ||||
|             pc.setLevel((short) 75); | ||||
|             ChatManager.chatSayInfo(pc, "Level set to 75"); | ||||
|         } | ||||
|         pc.getCharItemManager().updateInventory(); | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getHelpString() { | ||||
|         return "Round up current gold in inventory to 10,000,000"; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getUsageString() { | ||||
|         return "'./gimme"; | ||||
|     } | ||||
| 
 | ||||
| } | ||||
| @ -1,77 +0,0 @@@@ -1,77 +0,0 @@ | ||||
| // • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
 | ||||
| // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
 | ||||
| // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
 | ||||
| // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
 | ||||
| // ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
 | ||||
| //      Magicbane Emulator Project © 2013 - 2022
 | ||||
| //                www.magicbane.com
 | ||||
| 
 | ||||
| 
 | ||||
| package engine.devcmd.cmds; | ||||
| 
 | ||||
| import engine.devcmd.AbstractDevCmd; | ||||
| import engine.gameManager.ZoneManager; | ||||
| import engine.objects.AbstractGameObject; | ||||
| import engine.objects.PlayerCharacter; | ||||
| 
 | ||||
| /** | ||||
|  * ./hotzone                      <- display the current hotzone & time remaining | ||||
|  * ./hotzone random               <- change hotzone to random new zone | ||||
|  */ | ||||
| 
 | ||||
| public class HotzoneCmd extends AbstractDevCmd { | ||||
| 
 | ||||
|     public HotzoneCmd() { | ||||
|         super("hotzone"); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected void _doCmd(PlayerCharacter playerCharacter, String[] words, | ||||
|                           AbstractGameObject target) { | ||||
| 
 | ||||
|         StringBuilder data = new StringBuilder(); | ||||
|         String outString; | ||||
| 
 | ||||
|         for (String s : words) { | ||||
|             data.append(s); | ||||
|             data.append(' '); | ||||
|         } | ||||
| 
 | ||||
|         String input = data.toString().trim(); | ||||
| 
 | ||||
|         if (input.length() == 0) { | ||||
|             outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n"; | ||||
|             outString += "Available hotZones: " + ZoneManager.availableHotZones(); | ||||
|             throwbackInfo(playerCharacter, outString); | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         if (input.equalsIgnoreCase("random")) { | ||||
|             ZoneManager.generateAndSetRandomHotzone(); | ||||
|             outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n"; | ||||
|             outString += "Available hotZones: " + ZoneManager.availableHotZones(); | ||||
|             throwbackInfo(playerCharacter, outString); | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         if (input.equalsIgnoreCase("reset")) { | ||||
|             ZoneManager.resetHotZones(); | ||||
|             throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones()); | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getHelpString() { | ||||
|         return "Use no arguments to see the current hotzone or \"random\" to change it randomly."; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getUsageString() { | ||||
|         return "'./hotzone [random]"; | ||||
|     } | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
| @ -0,0 +1,168 @@@@ -0,0 +1,168 @@ | ||||
| package engine.gameManager; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.exception.MsgSendException; | ||||
| import engine.math.Vector3f; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.*; | ||||
| import engine.server.MBServerStatics; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| import java.util.*; | ||||
| import java.util.concurrent.ThreadLocalRandom; | ||||
| 
 | ||||
| public class ArenaManager { | ||||
|     private static final List<Arena> activeArenas = new ArrayList<>(); | ||||
|     public static final List<PlayerCharacter> playerQueue = new ArrayList<>(); | ||||
|     public static Long pulseDelay = 180000L; | ||||
|     public static Long lastExecution = 0L; | ||||
| 
 | ||||
|     public static void pulseArenas() { | ||||
|         if(lastExecution == 0L){ | ||||
|             lastExecution = System.currentTimeMillis(); | ||||
|         } | ||||
| 
 | ||||
|         if(activeArenas.isEmpty() && playerQueue.isEmpty()) | ||||
|             return; | ||||
| 
 | ||||
|         Iterator<Arena> iterator = activeArenas.iterator(); | ||||
| 
 | ||||
|         while (iterator.hasNext()) { | ||||
|             Arena arena = iterator.next(); | ||||
|             if (arena.checkToComplete()) { | ||||
|                 iterator.remove(); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         if(lastExecution + pulseDelay > System.currentTimeMillis()) | ||||
|             return; | ||||
| 
 | ||||
|         lastExecution = System.currentTimeMillis(); | ||||
| 
 | ||||
|         while (playerQueue.size() > 1) { | ||||
|             createArena(); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void joinQueue(PlayerCharacter player) { | ||||
|         if (!playerQueue.contains(player)) { | ||||
|             playerQueue.add(player); | ||||
|         } | ||||
|         for(PlayerCharacter pc : playerQueue){ | ||||
|             if(pc.equals(player)) | ||||
|                 continue; | ||||
|             ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued."); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void leaveQueue(PlayerCharacter player) { | ||||
|         playerQueue.remove(player); | ||||
|         for(PlayerCharacter pc : playerQueue){ | ||||
|             if(pc.equals(player)) | ||||
|                 continue; | ||||
|             ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued."); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private static void createArena() { | ||||
|         if (playerQueue.size() > 1) { | ||||
| 
 | ||||
|             Collections.shuffle(playerQueue); | ||||
|             Arena newArena = new Arena(); | ||||
| 
 | ||||
|             //set starting time
 | ||||
|             newArena.startTime = System.currentTimeMillis(); | ||||
| 
 | ||||
|             //decide an arena location
 | ||||
|             newArena.loc = selectRandomArenaLocation(); | ||||
| 
 | ||||
|             // Assign players to the arena
 | ||||
|             newArena.player1 = playerQueue.remove(0); | ||||
|             newArena.player2 = playerQueue.remove(0); | ||||
| 
 | ||||
|             // Teleport players to the arena location
 | ||||
|             Zone sdr = ZoneManager.getZoneByUUID(656); | ||||
|             MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null); | ||||
|             MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null); | ||||
| 
 | ||||
|             // Add the new arena to the active arenas list
 | ||||
|             activeArenas.add(newArena); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){ | ||||
|         if (winner != null && loser != null) { | ||||
|             Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}", | ||||
|                     arena.player1.getName(), arena.player2.getName(), winner.getName()); | ||||
|         } else { | ||||
|             Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.", | ||||
|                     arena.player1.getName(), arena.player2.getName()); | ||||
|         } | ||||
|         // Teleport players to the arena location
 | ||||
|         Zone sdr = ZoneManager.getZoneByUUID(656); | ||||
|         MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null); | ||||
|         MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|         activeArenas.remove(arena); | ||||
| 
 | ||||
|         if(winner != null){ | ||||
|             ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!"); | ||||
|             //handle prize distribution
 | ||||
|             //ItemBase specialLoot = ItemBase.getItemBase(866);
 | ||||
|             //Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
 | ||||
|             //promoted.setNumOfItems(21235);
 | ||||
|             //promoted.setName("Special Banker(21235)");
 | ||||
|             //DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
 | ||||
|             //winner.getCharItemManager().addItemToInventory(promoted);
 | ||||
|             //winner.getCharItemManager().updateInventory();
 | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static Vector3fImmutable selectRandomArenaLocation() { | ||||
|         boolean locSet = false; | ||||
|         Vector3fImmutable loc = Vector3fImmutable.ZERO; | ||||
| 
 | ||||
|         while (!locSet) { | ||||
|             try { | ||||
|                 float x = ThreadLocalRandom.current().nextInt(114300, 123600); | ||||
|                 float z = ThreadLocalRandom.current().nextInt(82675, 91700); | ||||
|                 float y = 0; // Y coordinate is always 0
 | ||||
| 
 | ||||
|                 loc = new Vector3fImmutable(x, y, z * -1); | ||||
|                 HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER); | ||||
|                 if(inRange.isEmpty() && !isUnderWater(loc)) | ||||
|                     locSet = true; | ||||
|                 //}
 | ||||
|             }catch(Exception e){ | ||||
| 
 | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         return loc; | ||||
|     } | ||||
| 
 | ||||
|     public static boolean isUnderWater(Vector3fImmutable loc) { | ||||
| 
 | ||||
|         try { | ||||
| 
 | ||||
|             Zone zone = ZoneManager.findSmallestZone(loc); | ||||
| 
 | ||||
|             if (zone.getSeaLevel() != 0) { | ||||
| 
 | ||||
|                 float localAltitude = loc.y; | ||||
|                 if (localAltitude < zone.getSeaLevel()) | ||||
|                     return true; | ||||
|             } else { | ||||
|                 if (loc.y < 0) | ||||
|                     return true; | ||||
|             } | ||||
|         } catch (Exception e) { | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         return false; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,347 @@@@ -0,0 +1,347 @@ | ||||
| package engine.gameManager; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.InterestManagement.InterestManager; | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.math.Vector3f; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.*; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| import java.util.ArrayList; | ||||
| import java.util.HashMap; | ||||
| import java.util.concurrent.ThreadLocalRandom; | ||||
| 
 | ||||
| public class StrongholdManager { | ||||
| 
 | ||||
|     public static void processStrongholds() { | ||||
|         ArrayList<Mine> mines = Mine.getMines(); | ||||
| 
 | ||||
| 
 | ||||
|         //process strongholds selecting 3 randomly to become active
 | ||||
|         int count = 0; | ||||
|         while (count < 3) { | ||||
|             int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1; | ||||
|             Mine mine = mines.get(random); | ||||
|             if (mine != null) { | ||||
|                 if (!mine.isActive && !mine.isStronghold) { | ||||
|                     StartStronghold(mine); | ||||
|                     count++; | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void StartStronghold(Mine mine){ | ||||
| 
 | ||||
|         //remove buildings
 | ||||
|         Building tower = BuildingManager.getBuilding(mine.getBuildingID()); | ||||
|         if(tower == null) | ||||
|             return; | ||||
| 
 | ||||
|         mine.isStronghold = true; | ||||
|         mine.strongholdMobs = new ArrayList<>(); | ||||
|         mine.oldBuildings = new HashMap<>(); | ||||
| 
 | ||||
|         Zone mineZone = ZoneManager.findSmallestZone(tower.loc); | ||||
|         for(Building building : mineZone.zoneBuildingSet){ | ||||
|             mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID); | ||||
|             building.setMeshUUID(407650); | ||||
|             building.setMeshScale(new Vector3f(0,0,0)); | ||||
|             InterestManager.setObjectDirty(building); | ||||
|             WorldGrid.updateObject(building); | ||||
|         } | ||||
| 
 | ||||
|         //update tower to become stronghold mesh
 | ||||
|         tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone())); | ||||
|         tower.setMeshScale(new Vector3f(1,1,1)); | ||||
|         InterestManager.setObjectDirty(tower); | ||||
|         WorldGrid.updateObject(tower); | ||||
| 
 | ||||
|         //create elite mobs
 | ||||
|         for(int i = 0; i < mine.capSize * 2; i++){ | ||||
|             Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30); | ||||
|             MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID)); | ||||
|             Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65); | ||||
|             if(guard != null){ | ||||
|                 guard.parentZone = mine.getParentZone(); | ||||
|                 guard.bindLoc = loc; | ||||
|                 guard.setLoc(loc); | ||||
|                 guard.StrongholdGuardian = true; | ||||
|                 guard.equipmentSetID = getStrongholdMobEquipSetID(guard); | ||||
|                 guard.runAfterLoad(); | ||||
|                 guard.setLevel((short)65); | ||||
|                 guard.setResists(new Resists("Elite")); | ||||
|                 guard.spawnTime = 1000000000; | ||||
|                 guard.BehaviourType = Enum.MobBehaviourType.Aggro; | ||||
|                 mine.strongholdMobs.add(guard); | ||||
|                 LootManager.GenerateStrongholdLoot(guard,false,false); | ||||
|                 guard.healthMax  = 12500; | ||||
|                 guard.setHealth(guard.healthMax); | ||||
|                 guard.maxDamageHandOne = 1550; | ||||
|                 guard.minDamageHandOne = 750; | ||||
|                 guard.atrHandOne = 1800; | ||||
|                 guard.defenseRating = 2200; | ||||
|                 guard.setFirstName("Elite Guardian"); | ||||
|                 InterestManager.setObjectDirty(guard); | ||||
|                 WorldGrid.addObject(guard,loc.x,loc.z); | ||||
|                 WorldGrid.updateObject(guard); | ||||
|                 guard.stronghold = mine; | ||||
|                 guard.mobPowers.clear(); | ||||
|                 guard.mobPowers.put(429399948,20); // find weakness
 | ||||
|             } | ||||
|         } | ||||
|         //create stronghold commander
 | ||||
|         Vector3fImmutable loc = tower.loc; | ||||
|         MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID)); | ||||
|         Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75); | ||||
|         if(commander != null){ | ||||
|             commander.parentZone = mine.getParentZone(); | ||||
|             commander.bindLoc = loc; | ||||
|             commander.setLoc(loc); | ||||
|             commander.StrongholdCommander = true; | ||||
|             commander.equipmentSetID = getStrongholdMobEquipSetID(commander); | ||||
|             commander.runAfterLoad(); | ||||
|             commander.setLevel((short)75); | ||||
|             commander.setResists(new Resists("Elite")); | ||||
|             commander.spawnTime = 1000000000; | ||||
|             commander.BehaviourType = Enum.MobBehaviourType.Aggro; | ||||
|             commander.mobPowers.clear(); | ||||
|             commander.mobPowers.put(429032838, 40); // gravechill
 | ||||
|             commander.mobPowers.put(429757701,20); // magebolt
 | ||||
|             commander.mobPowers.put(429121388,20); // blight
 | ||||
|             commander.mobPowers.put(431566891,20); // lightning bolt
 | ||||
|             commander.mobPowers.put(428716075,20); // fire bolt
 | ||||
|             commander.mobPowers.put(429010987,20); // ice bolt
 | ||||
|             mine.strongholdMobs.add(commander); | ||||
|             LootManager.GenerateStrongholdLoot(commander,true, false); | ||||
|             commander.healthMax = 50000; | ||||
|             commander.setHealth(commander.healthMax); | ||||
|             commander.maxDamageHandOne = 3500; | ||||
|             commander.minDamageHandOne = 1500; | ||||
|             commander.atrHandOne = 3500; | ||||
|             commander.defenseRating = 3500; | ||||
|             commander.setFirstName("Guardian Commander"); | ||||
|             InterestManager.setObjectDirty(commander); | ||||
|             WorldGrid.addObject(commander,loc.x,loc.z); | ||||
|             WorldGrid.updateObject(commander); | ||||
|             commander.stronghold = mine; | ||||
|         } | ||||
| 
 | ||||
|         mine.isActive = true; | ||||
|         tower.setProtectionState(Enum.ProtectionState.PROTECTED); | ||||
|         tower.getBounds().setRegions(tower); | ||||
|         InterestManager.setObjectDirty(tower); | ||||
|         WorldGrid.updateObject(tower); | ||||
|         ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!"); | ||||
|         Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!"); | ||||
|     } | ||||
| 
 | ||||
|     public static void EndStronghold(Mine mine){ | ||||
| 
 | ||||
|         //restore the buildings
 | ||||
|         Building tower = BuildingManager.getBuilding(mine.getBuildingID()); | ||||
|         if(tower == null) | ||||
|             return; | ||||
| 
 | ||||
|         mine.isStronghold = false; | ||||
| 
 | ||||
|         //get rid of the mobs
 | ||||
|         for(Mob mob : mine.strongholdMobs) { | ||||
|             mob.despawn(); | ||||
|             mob.removeFromCache(); | ||||
|             DbManager.MobQueries.DELETE_MOB(mob); | ||||
|         } | ||||
| 
 | ||||
|         //restore the buildings
 | ||||
|         Zone mineZone = ZoneManager.findSmallestZone(tower.loc); | ||||
|         for(Building building : mineZone.zoneBuildingSet){ | ||||
|             if(mine.oldBuildings.containsKey(building.getObjectUUID())) { | ||||
|                 building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID())); | ||||
|                 building.setMeshScale(new Vector3f(1, 1, 1)); | ||||
|                 InterestManager.setObjectDirty(building); | ||||
|                 WorldGrid.updateObject(building); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         //update tower to become Mine Tower again
 | ||||
|         tower.setMeshUUID(1500100); | ||||
| 
 | ||||
|         mine.isActive = false; | ||||
|         tower.setProtectionState(Enum.ProtectionState.NPC); | ||||
|         tower.getBounds().setRegions(tower); | ||||
|         InterestManager.setObjectDirty(tower); | ||||
|         WorldGrid.updateObject(tower); | ||||
|         ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!"); | ||||
|         Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!"); | ||||
|     } | ||||
| 
 | ||||
|     public static int getStrongholdMeshID(Zone parent){ | ||||
|         while(!parent.isMacroZone()){ | ||||
|             parent = parent.getParent(); | ||||
|             if(parent.getName().equalsIgnoreCase("seafloor")){ | ||||
|                 return 0; | ||||
|             } | ||||
|         } | ||||
|         switch(parent.getObjectUUID()){ | ||||
|             case 197: | ||||
|             case 234: | ||||
|             case 178: | ||||
|             case 122: | ||||
|                 return 814000; //Frost Giant Hall (ICE)
 | ||||
|             case 968: | ||||
|             case 951: | ||||
|             case 313: | ||||
|             case 331: | ||||
|                 return 5001500; // Lich Queens Keep (UNDEAD)
 | ||||
|             case 785: | ||||
|             case 761: | ||||
|             case 717: | ||||
|             case 737: | ||||
|                 return 1306600; // Temple of the Dragon (DESERT)
 | ||||
|             case 353: | ||||
|             case 371: | ||||
|             case 388: | ||||
|             case 532: | ||||
|                 return 564600; // Undead Lord's Keep (SWAMP)
 | ||||
|             case 550: | ||||
|             case 508: | ||||
|             case 475: | ||||
|             case 418: | ||||
|                 return 1326600; // elven hall
 | ||||
|             case 437: | ||||
|             case 491: | ||||
|             case 590: | ||||
|             case 569: | ||||
|                 return 602400; | ||||
|             case 824: | ||||
|             case 842: | ||||
|             case 632: | ||||
|                 return 1600000; // chaos temple
 | ||||
|         } | ||||
|         return 456100; // small stockade
 | ||||
|     } | ||||
| 
 | ||||
|     public static int getStrongholdGuardianID(int ID){ | ||||
|         switch(ID){ | ||||
|             case 814000: | ||||
|                 return 253004; // Mountain Giant Raider Axe
 | ||||
|             case 5001500: | ||||
|                 return 253008; // Vampire Spear Warrior
 | ||||
|             case 1306600: | ||||
|                 return 253007; // Desert Orc Warrior
 | ||||
|             case 564600: | ||||
|                 return 253010; // Kolthoss Warrior
 | ||||
|             case 1326600: | ||||
|                 return 253005; //elven warrior
 | ||||
|             case 602400: | ||||
|                 return 253009; // templar missionary
 | ||||
|             case 1600000: | ||||
|                 return 253006; // scourger
 | ||||
|         } | ||||
|         return 13434; // human sword and board warrior
 | ||||
|     } | ||||
| 
 | ||||
|     public static int getStrongholdEpicID(int ID){ | ||||
|         switch(ID){ | ||||
|             case 814000: | ||||
|                 return 253023; // Mountain Giant Raider Axe
 | ||||
|             case 5001500: | ||||
|                 return 253022; // Vampire Spear Warrior
 | ||||
|             case 1306600: | ||||
|                 return 253021; // Desert Orc Warrior
 | ||||
|             case 564600: | ||||
|                 return 253018; // Kolthoss Warrior
 | ||||
|             case 1326600: | ||||
|                 return 253019; //elven warrior
 | ||||
|             case 602400: | ||||
|                 return 253024; // templar missionary
 | ||||
|             case 1600000: | ||||
|                 return 253020; // scourger
 | ||||
|         } | ||||
|         return 13434; // human sword and board warrior
 | ||||
|     } | ||||
| 
 | ||||
|     public static int getStrongholdCommanderID(int ID){ | ||||
|         switch(ID){ | ||||
|             case 814000: | ||||
|                 return 253017; | ||||
|             case 5001500: | ||||
|                 return 253012; | ||||
|             case 1306600: | ||||
|                 return 253016; // Desert Orc Xbow
 | ||||
|             case 564600: | ||||
|                 return 253011; // xbow kolthoss
 | ||||
|             case 1326600: | ||||
|                 return 253013; //elven bow warrior
 | ||||
|             case 602400: | ||||
|                 return 253015; // dune giant with xbow
 | ||||
|             case 1600000: | ||||
|                 return 253014; // barbator
 | ||||
|         } | ||||
|         return 13433; | ||||
|     } | ||||
| 
 | ||||
|     public static int getStrongholdMobEquipSetID(Mob mob) { | ||||
|         if(mob.StrongholdGuardian){ | ||||
|             return 6327; | ||||
|         }else{ | ||||
|             return 10790; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void CheckToEndStronghold(Mine mine) { | ||||
| 
 | ||||
|         boolean stillAlive = false; | ||||
|         for (Mob mob : mine.strongholdMobs) | ||||
|             if (mob.isAlive()) | ||||
|                 stillAlive = true; | ||||
| 
 | ||||
|         if (!stillAlive) { | ||||
|             // Epic encounter
 | ||||
| 
 | ||||
|             Building tower = BuildingManager.getBuilding(mine.getBuildingID()); | ||||
|             if (tower == null) | ||||
|                 return; | ||||
| 
 | ||||
|             Zone mineZone = ZoneManager.findSmallestZone(tower.loc); | ||||
| 
 | ||||
|             Vector3fImmutable loc = tower.loc; | ||||
|             MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID)); | ||||
|             Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75); | ||||
|             if (commander != null) { | ||||
|                 commander.parentZone = mine.getParentZone(); | ||||
|                 commander.bindLoc = loc; | ||||
|                 commander.setLoc(loc); | ||||
|                 commander.StrongholdEpic = true; | ||||
|                 commander.equipmentSetID = getStrongholdMobEquipSetID(commander); | ||||
|                 commander.runAfterLoad(); | ||||
|                 commander.setLevel((short) 85); | ||||
|                 commander.setResists(new Resists("Elite")); | ||||
|                 commander.spawnTime = 1000000000; | ||||
|                 commander.BehaviourType = Enum.MobBehaviourType.Aggro; | ||||
|                 commander.mobPowers.clear(); | ||||
|                 commander.mobPowers.put(429032838, 40); // gravechill
 | ||||
|                 commander.mobPowers.put(429757701,40); // magebolt
 | ||||
|                 commander.mobPowers.put(429121388,40); // blight
 | ||||
|                 commander.mobPowers.put(431566891,40); // lightning bolt
 | ||||
|                 commander.mobPowers.put(428716075,40); // fire bolt
 | ||||
|                 commander.mobPowers.put(429010987,40); // ice bolt
 | ||||
|                 mine.strongholdMobs.add(commander); | ||||
|                 LootManager.GenerateStrongholdLoot(commander, true, true); | ||||
|                 commander.healthMax = 250000; | ||||
|                 commander.setHealth(commander.healthMax); | ||||
|                 commander.maxDamageHandOne = 5000; | ||||
|                 commander.minDamageHandOne = 2500; | ||||
|                 commander.atrHandOne = 5000; | ||||
|                 commander.defenseRating = 3500; | ||||
|                 commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName()); | ||||
|                 InterestManager.setObjectDirty(commander); | ||||
|                 WorldGrid.addObject(commander,loc.x,loc.z); | ||||
|                 WorldGrid.updateObject(commander); | ||||
|                 commander.stronghold = mine; | ||||
| 
 | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,195 @@@@ -0,0 +1,195 @@ | ||||
| package engine.gameManager; | ||||
| import engine.objects.Guild; | ||||
| public class ZergManager { | ||||
| 
 | ||||
|     public static float getCurrentMultiplier(int count, int maxCount){ | ||||
|         switch(maxCount) { | ||||
|             case 3: return getMultiplier3Man(count); | ||||
|             case 5: return getMultiplier5Man(count); | ||||
|             case 10: return getMultiplier10Man(count); | ||||
|             case 20: return getMultiplier20Man(count); | ||||
|             case 30: return getMultiplier30Man(count); | ||||
|             case 40: return getMultiplier40Man(count); | ||||
|             default: return 1.0f; //unlimited
 | ||||
|         } | ||||
|     } | ||||
|     public static float getMultiplier3Man(int count) { | ||||
|         if(count < 4) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 6) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch(count){ | ||||
|             case 4: return 0.50f; | ||||
|             case 5: return 0.0f; | ||||
|             case 6: return 0.0f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
|     } | ||||
|     public static float getMultiplier5Man(int count) { | ||||
|         if(count < 6) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 10) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch(count){ | ||||
|             case 6: return 0.75f; | ||||
|             case 7: return 0.57f; | ||||
|             case 8: return 0.44f; | ||||
|             case 9: return 0.33f; | ||||
|             case 10: return 0.25f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
|     } | ||||
|     public static float getMultiplier10Man(int count) { | ||||
|         if(count < 11) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 20) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch(count){ | ||||
|             case 11: return 0.86f; | ||||
|             case 12: return 0.75f; | ||||
|             case 13: return 0.65f; | ||||
|             case 14: return 0.57f; | ||||
|             case 15: return 0.50f; | ||||
|             case 16: return 0.44f; | ||||
|             case 17: return 0.38f; | ||||
|             case 18: return 0.33f; | ||||
|             case 19: return 0.29f; | ||||
|             case 20: return 0.25f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
|     } | ||||
|     public static float getMultiplier20Man(int count) { | ||||
|         if(count < 21) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 40) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch (count) | ||||
|         { | ||||
|             case 21: return 0.93f; | ||||
|             case 22: return 0.86f; | ||||
|             case 23: return 0.80f; | ||||
|             case 24: return 0.75f; | ||||
|             case 25: return 0.70f; | ||||
|             case 26: return 0.65f; | ||||
|             case 27: return 0.61f; | ||||
|             case 28: return 0.57f; | ||||
|             case 29: return 0.53f; | ||||
|             case 30: return 0.50f; | ||||
|             case 31: return 0.47f; | ||||
|             case 32: return 0.44f; | ||||
|             case 33: return 0.41f; | ||||
|             case 34: return 0.38f; | ||||
|             case 35: return 0.36f; | ||||
|             case 36: return 0.33f; | ||||
|             case 37: return 0.31f; | ||||
|             case 38: return 0.29f; | ||||
|             case 39: return 0.27f; | ||||
|             case 40: return 0.25f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
|     public static float getMultiplier30Man(int count) { | ||||
|         if(count < 31) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 60) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch (count) | ||||
|         { | ||||
|             case 31: return 0.95f; | ||||
|             case 32: return 0.91f; | ||||
|             case 33: return 0.86f; | ||||
|             case 34: return 0.82f; | ||||
|             case 35: return 0.79f; | ||||
|             case 36: return 0.75f; | ||||
|             case 37: return 0.72f; | ||||
|             case 38: return 0.68f; | ||||
|             case 39: return 0.65f; | ||||
|             case 40: return 0.63f; | ||||
|             case 41: return 0.60f; | ||||
|             case 42: return 0.57f; | ||||
|             case 43: return 0.55f; | ||||
|             case 44: return 0.52f; | ||||
|             case 45: return 0.50f; | ||||
|             case 46: return 0.48f; | ||||
|             case 47: return 0.46f; | ||||
|             case 48: return 0.44f; | ||||
|             case 49: return 0.42f; | ||||
|             case 50: return 0.40f; | ||||
|             case 51: return 0.38f; | ||||
|             case 52: return 0.37f; | ||||
|             case 53: return 0.35f; | ||||
|             case 54: return 0.33f; | ||||
|             case 55: return 0.32f; | ||||
|             case 56: return 0.30f; | ||||
|             case 57: return 0.29f; | ||||
|             case 58: return 0.28f; | ||||
|             case 59: return 0.26f; | ||||
|             case 60: return 0.25f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
|     public static float getMultiplier40Man(int count) { | ||||
|         if(count < 41) | ||||
|             return 1.0f; | ||||
| 
 | ||||
|         if(count > 80) | ||||
|             return 0.0f; | ||||
| 
 | ||||
|         switch (count) | ||||
|         { | ||||
|             case 41: return 0.96f; | ||||
|             case 42: return 0.93f; | ||||
|             case 43: return 0.90f; | ||||
|             case 44: return 0.86f; | ||||
|             case 45: return 0.83f; | ||||
|             case 46: return 0.80f; | ||||
|             case 47: return 0.78f; | ||||
|             case 48: return 0.75f; | ||||
|             case 49: return 0.72f; | ||||
|             case 50: return 0.70f; | ||||
|             case 51: return 0.68f; | ||||
|             case 52: return 0.65f; | ||||
|             case 53: return 0.63f; | ||||
|             case 54: return 0.61f; | ||||
|             case 55: return 0.59f; | ||||
|             case 56: return 0.57f; | ||||
|             case 57: return 0.55f; | ||||
|             case 58: return 0.53f; | ||||
|             case 59: return 0.52f; | ||||
|             case 60: return 0.50f; | ||||
|             case 61: return 0.48f; | ||||
|             case 62: return 0.47f; | ||||
|             case 63: return 0.45f; | ||||
|             case 64: return 0.44f; | ||||
|             case 65: return 0.42f; | ||||
|             case 66: return 0.41f; | ||||
|             case 67: return 0.40f; | ||||
|             case 68: return 0.38f; | ||||
|             case 69: return 0.37f; | ||||
|             case 70: return 0.36f; | ||||
|             case 71: return 0.35f; | ||||
|             case 72: return 0.33f; | ||||
|             case 73: return 0.32f; | ||||
|             case 74: return 0.31f; | ||||
|             case 75: return 0.30f; | ||||
|             case 76: return 0.29f; | ||||
|             case 77: return 0.28f; | ||||
|             case 78: return 0.27f; | ||||
|             case 79: return 0.26f; | ||||
|             case 80: return 0.25f; | ||||
|             default: return 1.0f; | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,75 @@@@ -0,0 +1,75 @@ | ||||
| package engine.job; | ||||
| 
 | ||||
| import engine.server.world.WorldServer; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| import java.util.concurrent.TimeUnit; | ||||
| import java.util.concurrent.locks.ReentrantLock; | ||||
| 
 | ||||
| public class JobThread implements Runnable { | ||||
|     private final AbstractJob currentJob; | ||||
|     private final ReentrantLock lock = new ReentrantLock(); | ||||
| 
 | ||||
|     private static Long nextThreadPrint; | ||||
| 
 | ||||
|     public JobThread(AbstractJob job){ | ||||
|         this.currentJob = job; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void run() { | ||||
|         try { | ||||
|             if (this.currentJob != null) { | ||||
|                 if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
 | ||||
|                     try { | ||||
|                         this.currentJob.doJob(); | ||||
|                     } finally { | ||||
|                         lock.unlock(); | ||||
|                     } | ||||
|                 } else { | ||||
|                     Logger.warn("JobThread could not acquire lock in time, skipping job."); | ||||
|                 } | ||||
|             } | ||||
|         } catch (Exception e) { | ||||
|             Logger.error(e); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void startJobThread(AbstractJob job){ | ||||
|         JobThread jobThread = new JobThread(job); | ||||
|         Thread thread = new Thread(jobThread); | ||||
|         thread.setName("JOB THREAD: " + job.getWorkerID()); | ||||
|         thread.start(); | ||||
| 
 | ||||
|        if(JobThread.nextThreadPrint == null){ | ||||
|            JobThread.nextThreadPrint = System.currentTimeMillis(); | ||||
|        }else{ | ||||
|            if(JobThread.nextThreadPrint < System.currentTimeMillis()){ | ||||
|                JobThread.tryPrintThreads(); | ||||
|                JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L; | ||||
|            } | ||||
|        } | ||||
|     } | ||||
| 
 | ||||
|     public static void tryPrintThreads(){ | ||||
|         ThreadGroup rootGroup = Thread.currentThread().getThreadGroup(); | ||||
|         while (rootGroup.getParent() != null) { | ||||
|             rootGroup = rootGroup.getParent(); | ||||
|         } | ||||
| 
 | ||||
|         // Estimate the number of threads
 | ||||
|         int activeThreads = rootGroup.activeCount(); | ||||
| 
 | ||||
|         // Create an array to hold the threads
 | ||||
|         Thread[] threads = new Thread[activeThreads]; | ||||
| 
 | ||||
|         // Get the active threads
 | ||||
|         rootGroup.enumerate(threads, true); | ||||
| 
 | ||||
|         int availableThreads = Runtime.getRuntime().availableProcessors(); | ||||
| 
 | ||||
|         // Print the count
 | ||||
|         if(threads.length > 30) | ||||
|             Logger.info("Total threads in application: " + threads.length + " / " + availableThreads); | ||||
|     } | ||||
| } | ||||
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